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  • How does a website like Mathway work?

    - by Bob
    I recently found a website called Mathway Basically, it works by allowing you to choose your "level of math" (which it uses to determine what tools it should provide to you) and then allows you to input a math problem which it then solves for you, and gives you detailed solutions (you have to try it, it's really cool). I was wondering how it worked on two levels. First off, how would they parse the math problem (and all the sometimes foreign mathematical operators)? How do they get from text to numbers, variables, and operators? Second, how do they generate the explanations? While you have to pay for the detailed solutions (which are explanations of how they solved the problem), I've seen their preview screenshots, and it looks very detailed. The explanations are given in full, accurate sentences. How would they generate something like that?

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  • Amazon how does their remarkable search work?

    - by JonH
    We are working on a fairly large CRM system /knowledge management system in asp.net. The db is SQL server and is growing in size based on all the various relationships. Upper management keeps asking us to implement search much like amazon does. Right from there search you can specify to search certain objects like outdoor equipment, clothing, etc. and you can even select all. I keep mentioning to upper management that we need to define the various fields to search on. Their response is all fields...they probably look at the search and assume that it is so simple. I'm the guy who has to say hold on guys we are talking about amazon here. My question is how can amazon run a search on an "all" category. Also one of the things management here likes is the dynamic filters. For instance, searching robot brings up filters specific to a robot toy. How can I put management in check and at least come up with search functionality that works like amazon. We are using asp.net, SQL server 2008 and jquery.

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  • Why doesn't `cd` work in a shell script?

    - by alex
    what is wrong with this easy script? I just want to write an script which change my directory: A. I put below commands on the file witch its name is pathABC on the /home/alex directory, #!/bin/sh cd /home/alex/Documents/A/B/C echo HelloWorld B. also I did chmod +x pathABC , On the terminal when I am on the /home/alex directory, I run ./pathABC . But the output is just HelloWorld and the current directory remains with no change. I mean my directory remains as /home/alex and not go to the /home/alex/Documents/A/B/C. So where is wrong?

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  • Keyword Optimization Tips That Work

    As an online marketer or business owner who is advertising and promoting products and services online, one of the significant selling methods you ought to be acquainted with and be aware of is on page keyword optimization. Keyword optimization is an essential part in the SEO process.

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  • Work Item Traceability in TFS 2010

    - by Sam Patrick
    I have created a Windows Form project (VS solution) under a TFS 2010 project. I may eventually add more solutions to the TFS project. My question: Can we create a Use Case WIT for a specific solution within a TFS project? Furthermore, is it possible to create a "traceability matrix" that starts at the Use Case level and goes down to the the code level (at least the namespace level) of that particular VS solution?

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  • Nautilus doesn't work

    - by bruce
    Whenever I open nautilus it crashes and I get this error in terminal. i am running saucy. does anybody know of a different file manger that i can install? sys:1: Warning: g_object_set: assertion 'G_IS_OBJECT (object)' failed totem-video-thumbnailer couldn't open file 'file:///home/bruce/New%20Project.ogv' sys:1: Warning: g_object_unref: assertion 'G_IS_OBJECT (object)' failed Segmentation fault (core dumped)

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  • Macbook Pro 13" Retina (10,2): Keyboard and Touchpad don't work

    - by Dirk
    I'm dealing with Ubuntu since about 5 years and installed it on several laptops. Now I'm stuck when trying to install Ubuntu 12.04.1 on a brand new Macbook Pro 13" Retina (10,2). I sucessfully can start Ubuntu from an USB stick, the Ubuntu desktop is visible, a mouse cursor is visible. But there is no respond to keyboard or touchpad input. So I cannot really install Ubuntu on the Macbook. The details of my approach: Prepare an empty USB stick Download "ISO 2 USB EFI Booter for Mac" and copy the file bootX64.efi to the USB drive as /efi/boot/bootX64.efi. Download Ubuntu 12.04.1 Desktop for Mac from http://cdimage.ubuntu.com/releases/1-amd64+mac.iso and copy the iso the USB drive as /efi/boot/boot.iso Put the USB stick into the Macbook Press and hold the "alt" button while switching the Macbook on Select "EFI Boot" from the boot menu that appears and press the Return / Enter key Immediately a black terminal screen appears with the headline "Welcome to the Ubuntu ISO << - EFI booter". 30 seconds later the familiar Ubuntu startup graphics screen is showing. Further 20 seconds later Ubuntu has started and the desktop is visible - in wonderfully fine resolution Now the computer does not respond to any actions on the touchpad nor the keyboard Who did install Ubuntu on this Macbook Pro 13" Retina (10,2) successfully? On this site https://help.ubuntu.com/community/MacBookPro this unit is not listed yet, anyway. Any help would be greatly appreciated! Dirk

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  • Quoting people for website dev. work

    - by Jason
    Hi All, I have recently given some quotes to a few people. And I need some advice about how things should be done... Q1: I've seen, heard of and read about a lot of developers using free resource sites online to obtain free Privacy Policy, Disclaimers etc for their/customers websites. A customer I quoted the other day expected me to write/get a disclaimer for their site. Who in their right mind would expect a document like that from a Web Developer? I just told them that they need to sort that stuff out themselves with a Lawyer or something, and then to send it to me so I can paste it on a webpage for them. Q2: If you're charging per hour, and you estimate that the project would take 1week to finish (including testing/releasing), but you soon realise that you'll require more time, do you RE-quote them? Or do you just finish off the site at the original quote price? Q3: How do you figure out how much you will charge your customers? Do you charge per-feature, or per hour, or per day, or all of the above? Thanks :)

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  • Ubuntu - Install Mate Desktop - Themes missing?

    - by wegsehen
    I just installed Mate on top of Ubuntu by the following commands: sudo add-apt-repository "deb http://packages.mate-desktop.org/repo/ubuntu oneiric main" sudo apt-get update sudo apt-get install mate-archive-keyring sudo apt-get update sudo apt-get install mate-core sudo apt-get install mate-desktop-environment Which caused no problems, but many things (window theme, Mint menu, ...) are missing. It looks like: But it should look like: How can I install the missing packages?

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  • Imon RM200 remote (device 15c2:ffdc) won't work on Ubuntu 12.04 or 11.10

    - by skerit
    The device is recognized just fine: Bus 001 Device 005: ID 15c2:ffdc SoundGraph Inc. iMON PAD Remote Controller Found /sys/class/rc/rc0/ (/dev/input/event6) with: Driver imon, table rc-imon-mce Supported protocols: RC-6 Enabled protocols: RC-6 Repeat delay = 500 ms, repeat period = 125 ms But any testing results in nothing. I point the remote, I press a few button and nothing happens. Not in irw, not in ir-keytable, nothing. It's driving me insane.

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  • Flash video doesn't work after upgrade to 11.10

    - by keekerdc
    I've found that after upgrading to 11.10 (32 bit), I can no longer watch streaming flash video on sites such as Ustream or Justin.tv. I've spent the last several hours installing this package and uninstalling that package, and purging everything flash-related and starting over, to no avail. I was curious if anybody else has run into similar issues and found a fix. I'm running an NVIDIA card, and I've tried both sets of drivers available.

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  • How Microwave Ovens Work [Video]

    - by Jason Fitzpatrick
    In this informative how-it-works video, we’re treated to a peek inside the common microwave and the science behind the magnetron that powers it. Bill details how a microwave oven heats food. He describes how the microwave vacuum tube, called a magnetron, generates radio frequencies that cause the water in food to rotate back and forth. He shows the standing wave inside the oven, and notes how you can measure the wavelength with melted cheese. He concludes by describing how a magnetron generates radio waves. [via Make] How to Banish Duplicate Photos with VisiPic How to Make Your Laptop Choose a Wired Connection Instead of Wireless HTG Explains: What Is Two-Factor Authentication and Should I Be Using It?

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  • How does this game loop actually work?

    - by Nicolai
    I read this playfulJS post, about ray-casting: http://www.playfuljs.com/a-first-person-engine-in-265-lines/ It looks really interested, so I decided to look at his javascript. I am no expert in javascript, so I quickly got lost. It's the game loop "object" that really gets me. I simply don't understand how it works. From the code: function GameLoop() { this.frame = this.frame.bind(this); this.lastTime = 0; this.callback = function() {}; } GameLoop.prototype.start = function(callback) { this.callback = callback; requestAnimationFrame(this.frame); }; GameLoop.prototype.frame = function(time) { var seconds = (time - this.lastTime) / 1000; this.lastTime = time; if (seconds < 0.2) this.callback(seconds); requestAnimationFrame(this.frame); }; var loop = new GameLoop(); loop.start(function frame(seconds) { map.update(seconds); player.update(controls.states, map, seconds); camera.render(player, map); }); Now, what really confuses me here, is this bind stuff and how this actually loops. I am guessing, that if less than 0.2 seconds have passed, since the last time the loop was run, it simply goes back to re-check the time. If more than 0.2 seconds have passed, it leaves the frame function, and executes the 3 lines in the loop. But, if this is true, then how does the loop.start() get called again? And what on earth is the meaning of this.frame = this.frame.bind(this);? I've looked up prototypes bind() but I really don't understand it.

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  • Make Google Plus One only work for the domain and not the path [closed]

    - by Saeed Neamati
    Possible Duplicate: Make Google +1 button +1 a specific URL rather than the URL it's on? I'm creating an image sharing website, and since it's going to have many thousand links, then it's almost impossible to put a Google Plus One button in my site. Plus one is an indication of site's popularity and trust. You follow a link in SERP, because you see that somebody that you know has already plused one that link. So, you trust that link and click it. The more plus a page get, the more trustworthy it becomes. Sites which has simple static pages can get many plus ones, but sites like mine (dynamic sites with thousands of links) can't aggregate plus ones in one page. Is there any way to tell Google that I only want the Plus Ones to be counted for the domain only, and not for the path? In other words, how can I transfer a plus one given to the http://example.com/tag1-tag2/2525 to plus ones given to the http://example.com? Is it possible at all?

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  • Powder games: how do they work?

    - by Marc Müller
    Hey guys, I recently found these two gems: http://powdertoy.co.uk/ http://dan-ball.jp/en/javagame/dust/ My question is: How are the physics with so many elements efficiently handled? Am I just severely underestimating modern computing power or is it possible to 'just' have a two-dimensional array, each cell of which describes what is placed at the according position and simulate each cell in every step. Or are there more complex things being done like summarising large areas of the same kind into a single data set and separating said set as needed? Are there any open-source games like this I could look at?

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  • Getting developers and support to work together

    - by Matt Watson
    Agile development has ushered in the norm of rapid iterations and change within products. One of the biggest challenges for agile development is educating the rest of the company. At my last company our biggest challenge was trying to continually train 100 employees in our customer support and training departments. It's easy to write release notes and email them to everyone. But for complex software products, release notes are not usually enough detail. You really have to educate your employees on the WHO, WHAT, WHERE, WHY, WHEN of every item. If you don't do this, you end up with customer service people who know less about your product than your users do. Ever call a company and feel like you know more about their product than their customer service people do? Yeah. I'm talking about that problem.WHO does the change effect?WHAT was the actual change?WHERE do I find the change in the product?WHY was the change made? (It's hard to support something if you don't know why it was done.)WHEN will the change be released?One thing I want to stress is the importance of the WHY something was done. For customer support people to be really good at their job, they need to understand the product and how people use it. Knowing how to enable a feature is one thing. Knowing why someone would want to enable it, is a whole different thing and the difference in good customer service. Another challenge is getting support people to better test and document potential bugs before escalating them to development. Trying to fix bugs without examples is always fun... NOT. They might as well say "The sky is falling, please fix it!"We need to over train the support staff about product changes and continually stress how they document and test potential product bugs. You also have to train the sales staff and the marketing team. Then there is updating sales materials, your website, product documentation and other items there are always out of date. Every product release causes this vicious circle of trying to educate the rest of the company about the changes.Do we need to record a simple video explaining the changes and email it to everyone? Maybe we should  use a simple online training type app to help with this problem. Ultimately the struggle is taking the time to do the training, but it is time well spent. It may save you a lot of time answering questions and fixing bugs later. How do we efficiently transfer key product knowledge from developers and product owners to the rest of the company? How have you solved these issues at your company?

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  • Only 1080p youtube videos work properly

    - by oshirowanen
    I have Ubuntu 12.04 64bit installed/full updated and have noticed that I can only play 1080p youtube videos properly on full screen. All other resolutions, 480, 720, 1440 etc do not go into full screen properly. Please have a look at the attached images. You will notice that only the 1080p video has the video control bar right at the bottom with a respectable text size. All other videos don't have the video control bar right at the bottom on the screen, and the control bar text is too small. I've had this problem for ages, but finally decided to ask about it. 480p: Notice the bottom control bar, it's not at the bottom on the screen and the video has borders on the sides: 720p: Notice the bottom control bar, it's not at the bottom on the screen and the video has borders on the sides and the text is tiny: 1080p: This is the only one that works as expected, i.e. controls right at the bottom, and good font size and no borders on the sides: 1440p: Notice the bottom control bar, it's not at the bottom on the screen and the video has borders on the sides: How do I correct this problem so I can play all different video resolutions at full screen. The flash version I have installed in Chromium is Adobe Flash Player - Version: 11.2 r202 - Shockwave Flash 11.2 r202

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  • Help making TP-Link Wireless USB Adapter TL-WN723N work consistently

    - by Savvas Katseas
    I've only recently made the jump to Ubuntu, using 11.10/64 as my only desktop OS. Everything seems to be working fine, except my USB Wireless adapter, TP-Link's TL-WN723N which is randomly connecting and disconnecting. The connection time appears to be random, too: I've experienced hours of connectivity and lots of connections/disconnections. I've tried searching for a solution, but what I find doesn't concern this specific USB adapter. I'd like some help identifying the problem... I've also recently switched to using a D-Link router as a wireless hub, which creates its own wireless/n network. Unfortunately this didn't solve my problems, as the new n network can be joined, but there's no connectivity to the internet. I know that's not much info to help others solve my problem, so please let me know of what else I can provide to make this a better question -- and possibly help others facing similar trouble. lsusb reports that I'm using Realtek Semiconductor Corp. RTL8188SU 802.11n WLAN Adapter

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  • I upgraded from win 7 to ubuntu 12.04 and know my html codes dont work

    - by user171010
    Hello i just started using Ubuntu the other day i never used Linux or anything else besides windows before. I started learning HTML on windows 7 before switching to Ubuntu and know my HTML images are not working even after i made new images on Ubuntu and put the correct path and made sure the images are .png. After all that the site does not load the new images and the coeds are just fine i put my HTML files on cloud storage before switching to Ubuntu so its not the codes. Also i am using Mozilla Fire Fox.

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  • @CodeStock 2012 Review: Jay Harris ( @jayharris ) - XCopy is Dead: .Net Deployment Strategies that Work

    XCopy is Dead: .Net Deployment Strategies that WorkSpeaker: Jay HarrisTwitter: @jayharrisBlog: www.cptloadtest.com This talk focused on new technologies built in to deployment packaging through Visual Studios 2010.  Jay showed various methodologies in deploying web sites, and focused on features specifically for Visual Studios 2010. He covered transforming config files based on environmental constraints, the creation of deployment packages, and deploying packages via command line or importing into IIS 7.

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  • Why does TDD work?

    - by CesarGon
    Test-driven development (TDD) is big these days. I often see it recommended as a solution for a wide range of problems here in Programmers SE and other venues. I wonder why it works. From an engineering point of view, it puzzles me for two reasons: The "write test + refactor till pass" approach looks incredibly anti-engineering. If civil engineers used that approach for bridge construction, or car designers for their cars, for example, they would be reshaping their bridges or cars at very high cost, and the result would be a patched-up mess with no well thought-out architecture. The "refactor till pass" guideline is often taken as a mandate to forget architectural design and do whatever is necessary to comply with the test; in other words, the test, rather than the user, sets the requirement. In this situation, how can we guarantee good "ilities" in the outcomes, i.e. a final result that is not only correct but also extensible, robust, easy to use, reliable, safe, secure, etc.? This is what architecture usually does. Testing cannot guarantee that a system works; it can only show that it doesn't. In other words, testing may show you that a system contains defects if it fails a test, but a system that passes all tests is not safer than a system that fails them. Test coverage, test quality and other factors are crucial here. The false safe feelings that an "all green" outcomes produces to many people has been reported in civil and aerospace industries as extremely dangerous, because it may be interepreted as "the system is fine", when it really means "the system is as good as our testing strategy". Often, the testing strategy is not checked. Or, who tests the tests? I would like to see answers containing reasons why TDD in software engineering is a good practice, and why the issues that I have explained above are not relevant (or not relevant enough) in the case of software. Thank you.

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  • How does a segment based rendering engine work?

    - by Calmarius
    As far as I know Descent was one of the first games that featured a fully 3D environment, and it used a segment based rendering engine. Its levels are built from cubic segments (these cubes may be deformed as long as it remains convex and sides remain roughly flat). These cubes are connected by their sides. The connected sides are traversable (maybe doors or grids can be placed on these sides), while the unconnected sides are not traversable walls. So the game is played inside of this complex. Descent was software rendered and it had to be very fast, to be playable on those 10-100MHz processors of that age. Some latter levels of the game are huge and contain thousands of segments, but these levels are still rendered reasonably fast. So I think they tried to minimize the amount of cubes rendered somehow. How to choose which cubes to render for a given location? As far as I know they used a kind of portal rendering, but I couldn't find what was the technique used in this particular kind of engine. I think the fact that the levels are built from convex quadrilateral hexahedrons can be exploited.

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  • How does flocking algorithm work?

    - by Chan
    I read and understand the basic of flocking algorithm. Basically, we need to have 3 behaviors: 1. Cohesion 2. Separation 3. Alignment From my understanding, it's like a state machine. Every time we do an update (then draw), we check all the constraints on both three behaviors. And each behavior returns a Vector3 which is the "correct" orientation that an object should transform to. So my initial idea was /// <summary> /// Objects stick together /// </summary> /// <returns></returns> private Vector3 Cohesion() { Vector3 result = new Vector3(0.0f, 0.0f, 0.0f); return result; } /// <summary> /// Object align /// </summary> /// <returns></returns> private Vector3 Align() { Vector3 result = new Vector3(0.0f, 0.0f, 0.0f); return result; } /// <summary> /// Object separates from each others /// </summary> /// <returns></returns> private Vector3 Separate() { Vector3 result = new Vector3(0.0f, 0.0f, 0.0f); return result; } Then I search online for pseudocode but many of them involve velocity and acceleration plus other stuffs. This part confused me. In my game, all objects move at constant speed, and they have one leader. So can anyone share me an idea how to start on implement this flocking algorithm? Also, did I understand it correctly? (I'm using XNA 4.0)

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  • 42+ Text-Editing Keyboard Shortcuts That Work Almost Everywhere

    - by Chris Hoffman
    Whether you’re typing an email in your browser or writing in a word processor, there are convenient keyboard shortcuts usable in almost every application. You can copy, select, or delete entire words or paragraphs with just a few key presses. Some applications may not support a few of these shortcuts, but most applications support the majority of them. Many are built into the standard text-editing fields on Windows and other operating systems. Image Credit: Kenny Louie on Flickr HTG Explains: Why You Only Have to Wipe a Disk Once to Erase It HTG Explains: Learn How Websites Are Tracking You Online Here’s How to Download Windows 8 Release Preview Right Now

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