Search Results

Search found 68249 results on 2730 pages for 'sudo work'.

Page 40/2730 | < Previous Page | 36 37 38 39 40 41 42 43 44 45 46 47  | Next Page >

  • After upgrading to 12.04 the scanner from Brother Printer MFC-290C does not work

    - by Lorenzo
    I upgraded Ubuntu to 12.04 from 11.10. The printer works, but the scanner doesn't now. In 11.10 I had to install a special driver from Brother. The printer's model is Brother MFC-290C. The computer is a Toshiba Satellite. How can I get the scanner working? Update: I have a 64-bit installation on the Toshiba Satellite. Thank you for your instructions, Chad--24216. I followed each step: 1 through 5. I also updated the Brother Linux scanner S-KEY tool. The output of dpkg -l | grep Brother is: ii brscan-skey 0.2.3-0 Brother Linux scanner S-KEY tool ii brscan3 0.2.11-5 Brother Scanner Driver ii mfc290ccupswrapper:i386 1.1.2-2 Brother CUPS Inkjet Printer Definitions ii mfc290clpr:i386 1.1.2-2 Brother lpr Inkjet Printer Definitions ii printer-driver-ptouch 1.3-3ubuntu0.1 printer driver Brother P-touch label printers Still the scanner does not work. Here is the message from Xsane: Failed to open device brother3:bus6;dev1: Invalid argument. Here is the message from Simple Scan: Failed to scan. Unable to connect to scanner. And Scan Utility still doesn't display the scanner line.

    Read the article

  • How Do Nautilus Album Art Thumbnails work?

    - by Amir Adar
    There's something for which I've been searching an answer for a while now, but to no avail, and it's strange to me, as it seems like a thing that people would talk about: one of those nice little nonsense that enhance the computing experience a little bit. Anyway. I have a fair music collection. I save all the songs as ogg files. All is fine, and I can listen to the files, but there's something weird with the files in Nautilus: some have icons displaying their album art, while others don't, and I just can't understand WHY. I read on this site today that it's a matter of embedding the album art to the file, but that's not true, as I embedded the album art to the files I wanted several times, to no avail. Furthermore, removing an embedded album art from a file didn't have any effect on those that ARE displaying the icons. So my question is: How does it work? Where does Nautilus (or Ubuntu, I don't know) get the picture from? How do I edit it? Thanks in advance! -Amir

    Read the article

  • Apache Server-Side Includes Refuse to Work (Tried everything in the docs but still no joy)

    - by raindog308
    Trying to get apache server-side includes to work. Really simple - just want to include a footer on each page. Apache 2.2: # ./httpd -v Server version: Apache/2.2.21 (Unix) Server built: Dec 4 2011 18:24:53 Cpanel::Easy::Apache v3.7.2 rev9999 mod_include is compiled in: # /usr/local/apache/bin/httpd -l | grep mod_include mod_include.c And it's in httpd.conf: # grep shtml httpd.conf AddType text/html .shtml DirectoryIndex index.html.var index.htm index.html index.shtml index.xhtml index.wml index.perl index.pl index.plx index.ppl index.cgi index.jsp index.js index.jp index.php4 index.php3 index.php index.phtml default.htm default.html home.htm index.php5 Default.html Default.htm home.html AddHandler server-parsed .shtml AddType text/html .shtml In the web directory I created a .htaccess with Options +Includes And then in the document, I have: <h1>next should be the include</h1> <!--#include virtual="/footer.html" --> <h1>include done</h1> And I see nothing in between those headers. Tried file=, also with/without absolute path. Is there something else I'm missing? I see the same thing on another unrelated server (more or less stock CentOS 6), so I suspect the problem is between keyboard and chair...

    Read the article

  • lucid 10.04 LTS => Precise 12.04.1 : upgrade doesn't work

    - by Rastom
    I googled and looked into all unkown issues on ubuntu forums but I can't figure out why a 10.04 LTS server won't detect the last LTS 12.04.1. I guess since 12.04 is a fresh dist, not much is reported for related issues Here is what I did : apt-get update apt-get upgrade apt-get install update-manager-core it was already installed so no update for this package. I checked : /etc/update-manager/release-upgrades [DEFAULT] # Default prompting behavior, valid options: # # never - Never check for a new release. # normal - Check to see if a new release is available. If more than one new # release is found, the release upgrader will attempt to upgrade to # the release that immediately succeeds the currently-running # release. # lts - Check to see if a new LTS release is available. The upgrader # will attempt to upgrade to the first LTS release available after # the currently-running one. Note that this option should not be # used if the currently-running release is not itself an LTS # release, since in that case the upgrader won't be able to # determine if a newer release is available. Prompt=lts I also checked my sourcelist before running apt-get : /etc/apt/sources.list deb http://archive.ubuntu.com/ubuntu/ lucid main restricted universe multiverse deb http://archive.ubuntu.com/ubuntu/ lucid-security main restricted universe multiverse deb http://archive.ubuntu.com/ubuntu/ lucid-updates main restricted universe multiverse deb http://security.ubuntu.com/ubuntu lucid-security main restricted deb-src http://security.ubuntu.com/ubuntu lucid-security main restricted deb http://security.ubuntu.com/ubuntu lucid-security universe deb-src http://security.ubuntu.com/ubuntu lucid-security universe deb http://security.ubuntu.com/ubuntu lucid-security multiverse deb-src http://security.ubuntu.com/ubuntu lucid-security multiverse # deb http://landscape.canonical.com/packages/hardy ./ # deb-src http://landscape.canonical.com/packages/hardy ./ and then following Ubuntu guide for Precise upgrade the command below should work : root@xxxxxxxxx:/etc/apt# do-release-upgrade -d Checking for a new ubuntu release No new release found So am I missing something ? The server was accessing outside through a proxy but I grant direct access to this server to avoid any Internet access problem or redirection but no clue... Any help would be appreciated

    Read the article

  • Oracle at Work videó: Banca Transilvania, Exadata és Exalogic, alkalmazások és adattárház

    - by user645740
    Az ORACLE AT WORK videók sorában most a Banca Transilvania romániai bank felso vezetoi osztják meg gyakorlati tapasztalataikat az Exadata Database Machine és az Exalogic megoldások banki muködésérol. Videó link: Video Case Study with Banca Transilvania.    A kolozsvári székhelyu Banca Transilvania a harmadik legnagyobb bank Romániában, 1,5 millió aktív ügyfelet kezel, a bank növekszik. Amikor 1999-ben megjelent a II. generációs Exadata V2-es sorozat, ebbol a Banca Transilvania volt az elso banki vásárló a világon. Eloször az adattárházukat helyezték át Exadatára, hatalmas teljesítmény ugrást tapasztaltak, amit az üzlet ki is tudott használni, több riport, extrém jó válaszidokkel, gyorsabb batch futások. A cél a banki architektúra Exadata és Exalogic rendszerre történo konszolidálása. A videóban az Exadata + Exalogic megoldásuk elonyeirol a Banca Transilvania vezetoi beszélnek: Robert C. Rekkers, CEO;  Leontin Toderici, COO;  Marius Ursuti, IT Director. az alkalmazásaikat Oracle-ön konszolidálják kártya rendszer új core-banking rendszer: FLEXCUBE is az Exadatán fog muködni, ez segíti a bankot a növekedésben, a növekvo ügyfélszám, tranzakciók kezelésében Siebel CRM tesztelik az Exa architektúrán az Oracle E-Business Suite alkalmazásokat is legjobb teljesítmény Oracle adatbázisokra, kisebb válaszidok, adattárház és Oracle OLAP: költségcsökkenés, 30-szor gyorsabb muködés Exalogic: alkalmazásszerverek konszolidációja WebLogic szerveren a bank tesztjei is azt mutatják, hogy az Exalogic elonyei még jobban kidomborodnak az Exadata használatával együtt a gépek beállítását követoen 24 órán belül már kezdhetik a munkát, az elore telepített szoftverekkel, a gyárilag alaposan tesztelt és hangolt gépekkel egyszerubb architektúra, ennek menedzsmentje is kisebb költségu általánosan minden rendszer bevezetési ideje lecsökken az Exa architektúrán lehetové teszi új termékek és szolgáltatások gyorsabb bevezetését költségcsökkentés, teljes költség, Total Cost csökkent kiemelték az Oracle Corporation  felkészült csapatának rugalmasságát az Oracle folyamatos fejlesztése, innovációja, supportja Videó link: Video Case Study with Banca Transilvania.

    Read the article

  • Building apps that work Together

    - by Tim Murphy
    Originally posted on: http://geekswithblogs.net/tmurphy/archive/2013/07/03/building-apps-that-work-together.aspx  Writing apps that stand alone will only get yon so far.  If your app can allow the user to leverage other applications and share data you Can have a real winner on your hands. Jake Sabulsky started off by explaining that you should be concentrating on the core functionality of your app and letting the framework take care of the features that users require these days.  This is implemented be leveraging contracts.  When Windows 8 was released it included the File, Share and Pickers contracts.  With the release of Windows 8.1 they have added the Contacts and Calendar contracts. There have been a number of improvements to the original contracts. The File URI contract will now automatically detect the size that a new windows should be opened and will also allow you to programmatically influence new window size.  The Share contract has been enhanced by allowing apps to always share screenshots and links to the app in the store. To my thinking the contracts are one of the most powerful features of Windows 8.  Take the time view this session and learn how to leverage them. Technorati Tags: BUILD 2013,Windows 8,Live tiles

    Read the article

  • Styles of games that work at low-resolution

    - by Brendan Long
    I'm taking a class on compilers, and the goal is to write a compiler for Meggy Jr devices (Arduino). The goal is just to make a simple compilers with loops and variables and stuff. Obviously, that's lame, so the "real goal" is to make an impressive game on the device. The problem is that it only has 64 pixels to work with (technically 72, but the top 8 are single-color and not part of the main display, so they're really only useful for displaying things like money). My problem is thinking of something to do on a device that small. It doesn't really matter if it's original, but it can't be something that's already available. My first idea was "snake", but that comes with the SDK. Same with a side-scrolling shooter. Remaining ideas include a tower defense game (hard to write, hard to control), an RPG (same), tetris (lame).. The problem is that all of the games I like require a high-resolution screen because they have a lot of text. Even a really simple game like nethack would be hard because each creature would be a single color. tl;dr What styles of games require a. No text; and b. Few enough objects that representing them each with a single color is acceptable? EDIT: To clarify, the display is 8x8 for a total of 64 pixels, not 64x64.

    Read the article

  • Styles of games that work at low-resolution

    - by Brendan Long
    I'm taking a class on compilers, and the goal is to write a compiler for Meggy Jr devices (Arduino). The goal is just to make a simple compilers with loops and variables and stuff. Obviously, that's lame, so the "real goal" is to make an impressive game on the device. The problem is that it only has 64 pixels to work with (technically 72, but the top 8 are single-color and not part of the main display, so they're really only useful for displaying things like money). My problem is thinking of something to do on a device that small. It doesn't really matter if it's original, but it can't be something that's already available. My first idea was "snake", but that comes with the SDK. Same with a side-scrolling shooter. Remaining ideas include a tower defense game (hard to write, hard to control), an RPG (same), tetris (lame).. The problem is that all of the games I like require a high-resolution screen because they have a lot of text. Even a really simple game like nethack would be hard because each creature would be a single color. tl;dr What styles of games require a. No text; and b. Few enough objects that representing them each with a single color is acceptable?

    Read the article

  • LWJGL texture bleeding fix won't work

    - by user1990950
    I tried a lot of things to fix texture bleeding, but nothing works. I don't want to add a transparent border around my textures, because I already got too many and it would take too much time and I can't do it with code because I'm loading textures with slick. My textures are seperate textures and they seem to wrap on the other side (texture bleeding). Here are the textures that are "bleeding": The head, body, arm and leg are seperate textures. Here's the code I'm using to draw a texture: public static void drawTextureN(Texture texture, Vector2f position, Vector2f translation, Vector2f origin,Vector2f scale,float rotation, Color color, FlipState flipState) { texture.setTextureFilter(GL11.GL_NEAREST); color.bind(); texture.bind(); GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_S, GL12.GL_CLAMP_TO_EDGE); GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_T, GL12.GL_CLAMP_TO_EDGE); GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_NEAREST); GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MIN_FILTER, GL11.GL_NEAREST); GL11.glTranslatef((int)position.x, (int)position.y, 0); GL11.glTranslatef(-(int)translation.x, -(int)translation.y, 0); GL11.glRotated(rotation, 0f, 0f, 1f); GL11.glScalef(scale.x, scale.y, 1); GL11.glTranslatef(-(int)origin.x, -(int)origin.y, 0); float pixelCorrection = 0f; GL11.glBegin(GL11.GL_QUADS); GL11.glTexCoord2f(0,0); GL11.glVertex2f(0,0); GL11.glTexCoord2f(1,0); GL11.glVertex2f(texture.getTextureWidth(),0); GL11.glTexCoord2f(1,1); GL11.glVertex2f(texture.getTextureWidth(),texture.getTextureHeight()); GL11.glTexCoord2f(0,1); GL11.glVertex2f(0,texture.getTextureHeight()); GL11.glEnd(); GL11.glLoadIdentity(); } I tried a half pixel correction but it didn't make any sense because GL12.GL_CLAMP_TO_EDGE. I set pixelCorrection to 0, but it still wont work.

    Read the article

  • hProduct-microformats not work in google

    - by silverfox
    I'm trying to work with hProduct was testing tool for google microformats (http://www.google.com/webmasters/tools/richsnippets), but it is not recognizing the data: does not recognize the photo does not recognize the price does not recognize the category only recognizes the rating HTML: <div class="hproduct"> <span class="brand">ACME</span> <span class="fn">Executive Anvil</span> <img class="photo" src="http://microformats.org/wiki/skins/Microformats/images/logo.gif" /> <span class="review hreview-aggregate"> Average rating: <span class="rating">4.4</span>, based on <span class="count">89 </span> reviews </span> Regular price: $179.99 Sale: $<span class="price">119.99</span> (Sale ends 5 November!) <span class="description">Sleeker than ACME's Classic Anvil, the Executive Anvil is perfect for the business traveler looking for something to drop from a height.</span> Category: <span class="category"> <span class="value-title" title="Hardware > Tools > Anvils">Anvils</span> </span> </div> and still shows this warning: waring: In order to generate a preview with rich snippets, either price or review or availability needs to be present. I used google's own example: http://support.google.com/webmasters/bin/answer.py?hl=en&answer=186036 I also tested the microformas.org: http://microformats.org/wiki/google-rich-snippets-examples

    Read the article

  • Boot from external usb hdd won't work in 12.04

    - by Ben Andersen
    I've been running 10.04 on an external USB HDD without problems for years. I installed 12.04 on an external USB HDD and it worked until I upgraded to all the new packages. But after that it wouldn't boot. I just got into the grub prompt. So then I tried installing on the disk inside the computer and that worked fine. But when I take it out and use it as an external USB HDD I just get: error: hd0 out of disk. grub rescue> How can I fix this? So why do I want this you might wonder? Well I have a laptop at home and a somewhat similar at work. And I just move the disk between them and don't have to move a heavy laptop. So I really hope I can continue doing this with 12.04! The old disk is only 80Gb but the new one is 320Gb (7200rpm Toshiba). I'm using 12.04 on a 64Gb SSD as an external drive and it warns about out of disk but it boots anyway most of the times.

    Read the article

  • Unity 3D doesn't work on ubuntu 12.04 LTS in virtual box hosted by Windows 7 64bit

    - by Mario
    Can't google out the solution through some time so I'm asking here. I have installed Linux Ubuntu 12.04 LTS in virtual box hosted by Windows 7 64bit Simple my 3D stopped working after some kernel headers update<<< few months ago. Just like that. I don't member which version was it. In meantime there was 2 or 3 new releases of VirtualBox which I have installed. Every time I am updating VirtualBox Guest Additions to the newest version. My 3D in Ubuntu still doesn't work. root@pjadmin-VirtualBox:~# /usr/lib/nux/unity_support_test -p OpenGL vendor string: VMware, Inc. OpenGL renderer string: Gallium 0.4 on llvmpipe (LLVM 0x300) OpenGL version string: 2.1 Mesa 8.0.2 Not software rendered: no Not blacklisted: yes GLX fbconfig: yes GLX texture from pixmap: yes GL npot or rect textures: yes GL vertex program: yes GL fragment program: yes GL vertex buffer object: yes GL framebuffer object: yes GL version is 1.4+: yes Unity 3D supported: no My graphics card in PC is ATI 6850. Please help.

    Read the article

  • How does Wikipedia's SEO work?

    - by Josh Siegl
    i'm sorry if this question is misplaced or doesn't belong here. I'm currently developing an app for android and IOS and of course i'm thinking about the best ways to market it. Last night I Google'd somebody else's app and the third link in was a Wikipedia page on it, I never even thought of apps having Wikipedia pages, but alas there it was. And of course it was very helpful in determining exactly what the app did and in what cases it was useful for (something that's absolutely crucial for potential customers to understand). So then I got to thinking that I should create a Wiki for my app, but how does Wikipedia apply SEO? I know that the question could be overly complicated or specific, i'm just looking for general answers. For instance when somebody Google's my app, where does Wikipedia display on the results? When I create a Wiki for my app, how do I ensure that the Wikipedia page shows in the search results (is there any way to do that? ) I'm sure i'll find all of this out later when I create a Wiki for my app, I guess i'm just asking this out of curiosity. So how does Wikipedia's search engine optimization work? (on a page by page basis)

    Read the article

  • How is the Ubuntu installation supposed to work?

    - by Bob D
    I have given up on installing Ubuntu 12.04.01 for the sixth time. I finally got Windows XP to work again. So I blitzted the Ubuntu partition and the swap partition and was about to install the sixth try when it occurred to me that ought to ask how is is "supposed" to go. My installer will install Ubuntu on the Linus ext4 partition I created by hand in Windows on my C drive. But the installer keeps insisting on installing the OS on my D drive unless I intervene. So if I choose "do something else" it will accept installing Ubuntu on the C drive in the partition I previously created, but it insists on putting the "Device for boot loader installation" on the D drive. I can select a different drive at this point (where I could not with the "along side windows choice) but what drive to I choose??? It lists sda, sda1, sda5, sdb and sdb1. The five times before this all ended in disaster letting the installer choose. So I need human intervention. Where is the safe place to do this. The results from the previous attempts left me with only the Ubuntu that would boot, the boot to windows from the grub menu failed every time. Is there a better version of Ubuntu I can use? Is V12.04.01 messed up? My goal is still to use Wine on it to run PC programs. I would like to find a shell or skin or something that makes it seem like windows but have the security and power of Linux under the good. I have seen this type of system and it worked very well. I know I am getting long winded but I have been though at least four of the seven rings of hell already, so I want this install to be the last.

    Read the article

  • Touchpad right click doesn't work on HP Envy 14 beats

    - by jdrageme01
    I have Ubuntu 12.04 lts 64 bits on my HP envy 14 beats. When I try to click with the right click button it doesn't work. Only works click in the touchpad directly and with usb mouse. 00:00.0 Host bridge [0600]: Intel Corporation 2nd Generation Core Processor Family DRAM Controller [8086:0104] (rev 09) 00:01.0 PCI bridge [0604]: Intel Corporation Xeon E3-1200/2nd Generation Core Processor Family PCI Express Root Port [8086:0101] (rev 09) 00:01.1 PCI bridge [0604]: Intel Corporation Xeon E3-1200/2nd Generation Core Processor Family PCI Express Root Port [8086:0105] (rev 09) 00:01.2 PCI bridge [0604]: Intel Corporation Xeon E3-1200/2nd Generation Core Processor Family PCI Express Root Port [8086:0109] (rev 09) 00:02.0 VGA compatible controller [0300]: Intel Corporation 2nd Generation Core Processor Family Integrated Graphics Controller [8086:0116] (rev 09) 00:16.0 Communication controller [0780]: Intel Corporation 6 Series/C200 Series Chipset Family MEI Controller #1 [8086:1c3a] (rev 04) 00:1a.0 USB controller [0c03]: Intel Corporation 6 Series/C200 Series Chipset Family USB Enhanced Host Controller #2 [8086:1c2d] (rev 05) 00:1b.0 Audio device [0403]: Intel Corporation 6 Series/C200 Series Chipset Family High Definition Audio Controller [8086:1c20] (rev 05) 00:1c.0 PCI bridge [0604]: Intel Corporation 6 Series/C200 Series Chipset Family PCI Express Root Port 1 [8086:1c10] (rev b5) 00:1c.4 PCI bridge [0604]: Intel Corporation 6 Series/C200 Series Chipset Family PCI Express Root Port 5 [8086:1c18] (rev b5) 00:1c.7 PCI bridge [0604]: Intel Corporation 6 Series/C200 Series Chipset Family PCI Express Root Port 8 [8086:1c1e] (rev b5) 00:1d.0 USB controller [0c03]: Intel Corporation 6 Series/C200 Series Chipset Family USB Enhanced Host Controller #1 [8086:1c26] (rev 05) 00:1f.0 ISA bridge [0601]: Intel Corporation HM65 Express Chipset Family LPC Controller [8086:1c49] (rev 05) 00:1f.2 SATA controller [0106]: Intel Corporation 6 Series/C200 Series Chipset Family 6 port SATA AHCI Controller [8086:1c03] (rev 05) 00:1f.3 SMBus [0c05]: Intel Corporation 6 Series/C200 Series Chipset Family SMBus Controller [8086:1c22] (rev 05) 01:00.0 VGA compatible controller [0300]: Advanced Micro Devices [AMD] nee ATI Whistler [AMD Radeon HD 6600M Series] [1002:6741] 09:00.0 Network controller [0280]: Intel Corporation Centrino Ultimate-N 6300 [8086:4238] (rev 3e) 0a:00.0 Ethernet controller [0200]: Atheros Communications Inc. AR8151 v2.0 Gigabit Ethernet [1969:1083] (rev c0) 0b:00.0 USB controller [0c03]: NEC Corporation uPD720200 USB 3.0 Host Controller [1033:0194] (rev 04)

    Read the article

  • Webcam doesn't work in Ubuntu 12.10

    - by Kzhi
    I have Gembird cam68ut. On my Ubuntu 12.10 it shows black screen in cheese and guvcview. I tested it in win7, it works fine. Here what I found: It is a uvc compliant camera, I checked on the site: 18ec:3299 USB 2.0 PC Camera (model number QC3231) ArkMicro This webcam is report by lsusb: Bus 001 Device 004: ID 18ec:3299 Arkmicro Technologies Inc. Here is the output of dmesg | tail: uvcvideo: Found UVC 1.00 device USB2.0 PC CAMERA (18ec:3299) uvcvideo: UVC non compliance - GET_DEF(PROBE) not supported. Enabling workaround. input: USB2.0 PC CAMERA as /devices/pci0000:00/0000:00:1a.0/usb1/1-1/1-1.5/1-1.5:1.0/input/input17 usbcore: registered new interface driver uvcvideo USB Video Class driver (1.1.1) When I run cheese (or guvcview), here what I get in terminal: libv4l2: error turning on stream: No space left on device (cheese:11797): cheese-WARNING **: Internal data flow error. I tried it on different usb slots with the same results The Webcam's microphone works, I can record audio with it Guys, any thoughts on what can be done to make it work?

    Read the article

  • ADF Faces Skin Editor - How to Work with It

    - by Shay Shmeltzer
    The ODTUG Kscop11 conference was a great success with lots of sessions about FMW running in a special track. I did several sessions and labs in the conference, and I thought it might be a good idea to at least give you a taste of what you might have missed. So here is most of what I demoed in my ADF Faces Skinning session (not all though - that session was 60 minutes long, and while everyone did end up going out of the building in the middle because of a fire drill for about 5 minutes, there was other things covered in the session as well). In the demo here you'll see how to generate new images and default color scheme, how to identify a component class with Firebug, how to skin a component, how to identify the global selector of a property, how to change fonts and how to change strings. By the way, for more on ADF Skinning you should also listen to the ADF Insider seminar that Frank Nimphius recorded on skinning, it will give you better understanding of the overall skinning process. P.S. in the demo I add an entry to the web.xml file which prevent ADF Faces from compressing the HTML that is generated. The entry is for org.apache.myfaces.trinidad.DISABLE_CONTENT_COMPRESSION  and I set it to true. This is very useful when you work on creating the skin, but don't forget to un-set it before you go production.

    Read the article

  • A Great Work : ADF Architecture TV

    - by mustafakaya
    I would like to information about Oracle ADF Product Management's great work ; ADF Architecture TV. This channel has various subjects such as before start a new ADF or any software project what will you need or how can you select team member's skills, or how to implement and design an ADF projects etc. When developing with a new technology, one of the challenges for technical staff is to both learn the features of the technology and how to implement them, and also consider the broader concepts of design, engineering and architecture. Many an IT project has come undone because IT staff have been focused on the nitty gritty details of writing software, rather than looking at the "bigger picture" of how it will all go together. Oracle's "ADF Architecture TV" plans to address this issue by focusing on architectural issues and developer guidelines for writing ADF software solutions. The goal, to give ADF developers an understanding of the decisions you need to build a successful ADF application, potential architectural blueprints to choose from when putting the ADF application together, and potential best practices to take back to your development team.  You can click here for ADF Architecture TV. 

    Read the article

  • Quickly ubuntu-application + indicator template don't work

    - by aliasbody
    I've started to work with quickly and python (because I wanted to have some GTk3 integration and create and appindicator), and so I create the projecto like this : quickly create ubuntu-application ualarm cd ualarm quickly run And the application launched. But then I tried to add the appindicator like this : quickly add indicator And since then the application doesn't start anymore and this error appear : aliasbody@BodyUbuntu-PC:~/Projectos/ualarm$ quickly run (ualarm:8515): Gtk-WARNING **: Theme parsing error: gnome-panel.css:28:11: Not using units is deprecated. Assuming 'px'. /usr/lib/python2.7/dist-packages/gi/overrides/Gtk.py:391: Warning: g_object_set_property: construct property "type" for object `Window' can't be set after construction Gtk.Window.__init__(self, type=type, **kwds) Traceback (most recent call last): File "bin/ualarm", line 33, in <module> ualarm.main() File "/home/aliasbody/Projectos/ualarm/ualarm/__init__.py", line 33, in main window = UalarmWindow.UalarmWindow() File "/home/aliasbody/Projectos/ualarm/ualarm_lib/Window.py", line 35, in __new__ new_object.finish_initializing(builder) File "/home/aliasbody/Projectos/ualarm/ualarm/UalarmWindow.py", line 24, in finish_initializing super(UalarmWindow, self).finish_initializing(builder) File "/home/aliasbody/Projectos/ualarm/ualarm_lib/Window.py", line 75, in finish_initializing self.indicator = indicator.new_application_indicator(self) File "/home/aliasbody/Projectos/ualarm/ualarm/indicator.py", line 52, in new_application_indicator ind = Indicator(window) File "/home/aliasbody/Projectos/ualarm/ualarm/indicator.py", line 20, in __init__ self.indicator = AppIndicator3.Indicator('ualarm', '', AppIndicator3.IndicatorCategory.APPLICATION_STATUS) TypeError: GObject.__init__() takes exactly 0 arguments (3 given) How can I solve this problem ?

    Read the article

  • Why Swipe left doesn't work? [on hold]

    - by Hitesh
    I wrote the below code to detect and perform a sprite action on the single tap and swipe right event. @Override public boolean onSceneTouchEvent(Scene pScene, TouchEvent pSceneTouchEvent) { float x = 0F; int tapCount = 0; boolean playermoving = false; // TODO Auto-generated method stub if (pSceneTouchEvent.getAction() == MotionEvent.ACTION_MOVE) { if (pSceneTouchEvent.getX() > x) { playermoving = true; players.runRight(); } if (pSceneTouchEvent.getX() < x) { Log.i("Run Left", "SPRITE Left"); } /* * if (pSceneTouchEvent.getX() < x) { System.exit(0); * Log.i("SWIPE left", "SPRITE LEFT"); } */ } if (pSceneTouchEvent.getAction() == MotionEvent.ACTION_DOWN) { playermoving = false; x = pSceneTouchEvent.getX(); tapCount++; Log.i("X CORD", String.valueOf(x)); } if (pSceneTouchEvent.isActionDown()) { if (tapCount == 1 && playermoving != true) { tapCount = 0; players.jumpRight(); } } return true; } The code works fine. The only problem is that the swipe left event is not being detected due to some reasons. What can i do to make the swipe left action work? Please help

    Read the article

  • Doesn't work Nginx + SSI [migrated]

    - by boopidoopi
    I have some problems. Nginx doesn't work with SSI. Nginx listens 80 port (frontend), apache2 listens 81 port (backend). That is my nginx configurations: server { listen 80; server_name test.dev www.test.dev; error_log /var/log/nginx/error.log debug; log_subrequest on; location / { ssi on; proxy_pass http://localhost:81; proxy_redirect off; proxy_set_header Host $host; proxy_set_header X-Real-IP $remote_addr; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; client_max_body_size 15m; client_body_buffer_size 128k; } } SSI include in test.dev index.php: <!--# include virtual="http:test.dev/test.html" -- When I open test.dev/index.php I see clean page. In page source: <!--# include virtual="http:test.dev/test.html" -- So how to enable SSI in nginx? Can you help me?

    Read the article

  • How do Unity 12.04/Compiz bindings really work?

    - by Daniel
    There is a bewildering array of places to set bindings, all inconsistent with one another. E.g. in Unity's System Settings having the Ctrl-key highlight the mouse position is an on/off choice. I like the feature, but not on such a prominent key where I keep activating it accidentally. The keyboard shortcuts allow only one binding per command, where I might like a convenient one on the external keyboard and an emergency alternative for when I'm on the road. Keyboard custom shortcuts has a nice interface, but allows only key bindings — besides it doesn't seem to work for me. So I activated CCSM Commands. There I have the choice of key-, mouse- and/or edge bindings. Whereas some places in CCSM offers only one or two of these binding possibilities, randomly at the whim of the programmer. I have not found a way to differentiate a mouse-drag from a click. E.g. I want <SuperMouse1-drag anywhere on a window to move it, while if I don't drag, it should be raise-lower. On the title bar I want the same without needing the <Super key. Now I find raise-lower only in System Settings where I can't assign a mouse binding. If therefore in CCSM I fallback to only lower and put move on the same binding, the window already gets lowered on mouse down, and I can then invisibly move it. Very useful! I have <Altasciicircum get in the way of an Emacs binding, with some to me useless popup overlay. I can find it nowhere, so I can't turn it off. So how can I go without these frontends until they have matured, and instruct Compiz directly, for example in the way Emacs or Sawfish have keymaps, and separate ones for each context, with inheritance?

    Read the article

  • Microsoft Lifecam VX-2000 doesn't work anymore in Cheese

    - by paed808
    I got have two Lifecam VX-2000's and they don't work in cheese anymore. I don't know if it's a problem with a missing package, or a package I installed. Here is the output. (cheese:11122): Clutter-WARNING **: No listener with the specified listener id 29 (cheese:11122): Clutter-WARNING **: No listener with the specified listener id 30 (cheese:11122): Clutter-WARNING **: No listener with the specified listener id 31 (cheese:11122): Clutter-WARNING **: No listener with the specified listener id 32 (cheese:11122): GLib-CRITICAL **: g_hash_table_remove_internal: assertion `hash_table != NULL' failed (cheese:11122): Clutter-WARNING **: Not able to remove listener with id 1 (cheese:11122): GLib-CRITICAL **: g_hash_table_size: assertion `hash_table != NULL' failed totem-video-thumbnailer: 'file:///home/myusername/Videos/Webcam/2012-09-20- 191530.webm' isn't thumbnailable Reason: Media contains no supported video streams. ** (cheese:11122): WARNING **: could not generate thumbnail for /home/myusername/Videos/Webcam/2012-09-20-191530.webm (video/webm) Notice the: Reason: Media contains no supported video streams. When I try to record a video it just makes a 13.2KB WEBM file with nothing. When I take a picture it works. Edit: I've been thinking that the problem started after installing the MediUbuntu repository on my system.

    Read the article

  • how to get wireless to work on my HP Compaq nx6325 Notebook on 12.04

    - by user211487
    When my laptop ran XP, the wireless worked perfectly. Now the only way I get internet is having it wired in my living room - which is MASSIVELY inconvenient for me seeing as my room is outside. I have downloaded the driver from 'Additional Drivers', reset my computer (with difficulty, it also doesn't seem to like turning off, so I have to 'kill' it) and still nothing! I have looked all over the internet trying to find solutions but I just cant seem to get it to work. I have a USB wireless stick but I can't load the driver from the CD. I got this comment on a previous question: "Using either Snaptic Package Manager or Ubuntu's own Software Centre, remove "bcmwl-kernel-source" if it's already installed. Next, search for "firmware-b43-installer” and “b43-fwcutter” and install both. Finally, running Software Sources and checking the Additional Drivers tab you should find Broadcom STA Wireless Driver that you can select, install and on reboot hopefully have wireless working ok..." Which I replied: "Right, so I tried to find/remove "bcmwl-kernel-source" but couldn't find anything. I managed to install both "firmware-b43-installer” and “b43-fwcutter” using terminal, after finding out how it worked. And lastly, I couldn't figure out how to find 'Broadcom STA Wireless Driver' - still no more additional drivers. And my wireless is still not working. My laptop has a button that turns wifi on and off and since I put Ubuntu on it, it hasn't worked. And also, my computer still doesn't seem to restart properly - it just gets stuck on the ubuntu loading screen." - hope that helps, somewhat I am VERY new to Linux, not very technical and in need of help! -Running Ubuntu 12.04 32bit on a HP Compaq nx6325 Notebook Thank you to anyone who replies, its much appreciated

    Read the article

  • two guitexture that do not work together

    - by London2423
    I have two GUITexture that move left and right a cube. Is pretty strange but together they don't work. If I activate only one it works. To be more specific: If I have the left GUItexture alone in the game the cube move left. If I have the right GUITexture activated alone the cube move right. Seems all fine I thought but If I have both of them the cube move only right and not left. Where is the mistake? Here is the code inside the GameObject cube for Right move void OnMousedown () { transform.position += Vector3.right * Time.deltaTime; } For Left move void OnMousedown () { transform.position += Vector3.left * Time.deltaTime; } And this is the left GUITexture code //move the cube left Cube.GetComponent<Left> ().enabled = true; left.transform.position += Vector3.left * Time.deltaTime; This is the right GUITexture //move the cube right Cube.GetComponent<Left> ().enabled = true; right.transform.position += Vector3.right * Time.deltaTime; What is the reason for this? I hope someone can help me.

    Read the article

< Previous Page | 36 37 38 39 40 41 42 43 44 45 46 47  | Next Page >