Search Results

Search found 26167 results on 1047 pages for 'visual programming langua'.

Page 441/1047 | < Previous Page | 437 438 439 440 441 442 443 444 445 446 447 448  | Next Page >

  • Adding dlls in VS 2008

    - by Bart
    Hello, i would like to add some external .dll libraries e.g. glut32.dll (but it's only example) in vs 2008 using C#. Can you please tell me what should i do step by step? i am a little bit confused cause i found a lot of solutions to add dll files but they significantly differ.. some of them add dll's only using code, some using properties in vs, add references and in other tutorials there is about registering dlls in system. But how to put it all together? Regards!

    Read the article

  • Template function as a template argument

    - by Kos
    I've just got confused how to implement something in a generic way in C++. It's a bit convoluted, so let me explain step by step. Consider such code: void a(int) { // do something } void b(int) { // something else } void function1() { a(123); a(456); } void function2() { b(123); b(456); } void test() { function1(); function2(); } It's easily noticable that function1 and function2 do the same, with the only different part being the internal function. Therefore, I want to make function generic to avoid code redundancy. I can do it using function pointers or templates. Let me choose the latter for now. My thinking is that it's better since the compiler will surely be able to inline the functions - am I correct? Can compilers still inline the calls if they are made via function pointers? This is a side-question. OK, back to the original point... A solution with templates: void a(int) { // do something } void b(int) { // something else } template<void (*param)(int) > void function() { param(123); param(456); } void test() { function<a>(); function<b>(); } All OK. But I'm running into a problem: Can I still do that if a and b are generics themselves? template<typename T> void a(T t) { // do something } template<typename T> void b(T t) { // something else } template< ...param... > // ??? void function() { param<SomeType>(someobj); param<AnotherType>(someotherobj); } void test() { function<a>(); function<b>(); } I know that a template parameter can be one of: a type, a template type, a value of a type. None of those seems to cover my situation. My main question is hence: How do I solve that, i.e. define function() in the last example? (Yes, function pointers seem to be a workaround in this exact case - provided they can also be inlined - but I'm looking for a general solution for this class of problems).

    Read the article

  • how to create http headers from scratch

    - by Sean Ochoa
    So, I made a simple socket server using python. And now I'm trying to structure a proper http response. However, I can't seem to find any sort of tutorial or spec that discusses how to format http responses. Could someone point me to the right place?

    Read the article

  • Git/SVN for asp.net development instead of VSS?

    - by jrutter
    At work, we are using ASP.net 2.0 and VSS. VSS is a beast, we are continually having issues with people checking out files and there is no branching - makes it crazy. I know SVN/GIT is mainly used by open source developers, are there any downsides to ASP.NET developers using it? I have been pushing for SVN internally, but am thinking GIT might also be a great option. Our team is spread across 3 continents.

    Read the article

  • User Interface Diagram That is always reachable

    - by Fosa
    If you have to build a flow of a Use-case by drawing each Interface Diagram. Then you would start with a Diagram like say "login". But after the login page, no mather wich page you choose except the "logout" page, you always have your navigation bar right ? So all the options in the navigation bar? Like account page , personal page, etc... Do you have to make sure in your flow that in every diagram there is acces to the "accountpage" diagram ? Or do they have an other solution for that ? Thanx in advance

    Read the article

  • Property value of a String object in JavaScript

    - by naivists
    As far as I understand, every string is an object in Javascript. Still, it "does not work" as I expect it to be: var a="abc"; //here we get a new string object a.b = 123; //I seem to declare a property "b" of that object alert(a.b); //alerts "undefined" However, if I try to define a string in the "wrong way", everything works as expected var a=new String("abc"); // a.b = 123; alert(a.b); //alerts "123" Why is that so?

    Read the article

  • Avoiding 'Buffer Overrun' C6386 warning

    - by bdhar
    In my code, I am using an array xyz of 10 objects. When I am trying to access an element of the array using an unsigned int index like this: xyz[level], I get 'Buffer overrun' warning. Logically, I am pretty sure that level won't exceed 10. How to avoid this warning?

    Read the article

  • Backing up locally modified and new source files

    - by eran
    I'm wondering how other programmers are backing up changes that are not under source control yet, be it new files or modified ones. I'm mostly referring to medium size jobs - hardly worth the effort of making a private branch, but taking more than a day to complete. This is not a vendor-specific question - I'd like to see if various products have different solutions to the problem. I'd appreciate answers referring to SVN and distributed SCCs, though. I'm mostly wondering about that latters (Mercurial, GIT etc.) - it's great that you have your own local repo, but do you back it up on a regular basis along with your source files? Note - I'm not asking about a general backup strategy. For that, we have IT. I'm seeking the best way to keep locally modified stuff backed-up before they are checked back into the main repo.

    Read the article

  • Compiler #defines for g++ and cl

    - by DHamrick
    I am writing a program that is cross platform. There are a few spots where I have to specify an operating system dependent call. #ifdef WINDOWS ..do windows only stuff #endif #ifdef LINUX ..do linux only stuff #endif Are there any preprocesser directives that get defined by the compiler so I don't have to explicitly define them when I use the command line compiler. ie. cl -DWINDOWS program.cpp or g++ -DLINUX program.cpp I realize I could easily write a makefile or have a shell/batch script that will do this automatically. But I would prefer to use the same ones as the compiler (if they exist) by default.

    Read the article

  • Cannot work for 2nd iteration because of writing delay.

    - by karikari
    My code's IF-THEN does not work for 2nd iteration. This is due to, the jar processing take some time to write it result inside the output.txt. Since the writing is a bit late, my code's 2nd iteration will always read the previous written value inside the output.txt in order to pass it to the IF-THEN. For example, in 1st iteration: output.txt -- 0.9888 twrite.txt -- msg: ok 2nd iteration: output.txt -- 0.5555 twrite.txt -- msg: ok //the IF-THEN still gives this result which is based on previous iteration. it should be msg: not ok . since it is < 0.7 I need help, how to solve this 'delay' problem? HRESULT CButtonDemoBHO::onDocumentComplete(IDispatch *pDisp, VARIANT *vUrl){ ATLTRACE("CButtonDemoBHO::onDocumentComplete %S\n", vUrl->bstrVal); WinHttpClient client(vUrl->bstrVal); client.SendHttpRequest(); wstring httpResponseHeader = client.GetHttpResponseHeader(); wstring httpResponse = client.GetHttpResponse(); writeToLog(httpResponse.c_str()); if (isMainFrame(pDisp)){ m_normalPageLoad=false; FILE *child = _popen("javaw -jar c:\\simmetrics.jar c:\\chtml.txt c:\\thtml.txt > c:\\output.txt", "r"); fclose(child); char readnumber[10]; float f = 0; FILE *file11 = fopen("c:\\output.txt","r"); char* p = fgets(readnumber,10,file11); std::istringstream iss(p); iss >> f; if (f > 0.7) { wfstream file12 ("c:\\twrite.txt", ios_base::out); file12 << "Msg: ok"; file12.close(); } else { wfstream file12 ("c:\\twrite.txt", ios_base::out); file12 << "Msg: not ok"; file12.close(); } iss.clear(); fclose(file11); return S_OK; } return S_OK; }

    Read the article

  • Publish Website

    - by coffeeaddict
    I've published my website many times. But didn't think about this though until I came across this issue. So I decided to publish my WAP project to a local folder on my C drive first. Then used FTP to upload it to my shared host on discountasp.net. I noticed during runtime that the stack trace was referencing that local folder still and erroring out. Anyone know what config settings are affected when publishing? Obviously something is still pointing to my local C drive and I've searched my entire solution and don't see why.

    Read the article

  • Sharing some info with all DLLs pulled into a process

    - by JBRWilkinson
    Hi all, We've got an Enterprise system which has many processes (EXEs, services, DCOM servers, COM+ apps, ISAPI, MMC snapins) all of which make use of many COM components. We've recently seen failures in some of the customer deployments, but are finding it hard to troubleshoot the cause. In order to track down the problem, we've augmented the entire source with logging statements where errors occur. In order to identify which logs came from what processes, the C++ logging code (compiled into all components) uses the EXE name to name the log. This is good for some cases, but not all - COM+ apps, ISAPI and MMC snapins all have system EXE names and the logs end up interleaved. I saw this post about shared data sections which might help, but what I don't understand is who decides what goes in the shared section. Is there any way I can guarantee that a particular piece of code writes into the shared section before anyone else reads it? Or is there a better solution to this problem?

    Read the article

  • Should I use a global var or call the function every time? C++

    - by extintor
    Im using: bool GetOS(LPTSTR pszOS) { OSVERSIONINFOEX osve; BOOL bOsVersionInfoEx; ZeroMemory(&osve, sizeof(OSVERSIONINFOEX)); osve.dwOSVersionInfoSize = sizeof(OSVERSIONINFOEX); if( !(bOsVersionInfoEx = GetVersionEx ((OSVERSIONINFO *) &osve)) ) return false; TCHAR buf[80]; StringCchPrintf( buf, 80, TEXT("%u.%u.%u.%u"), osve.dwPlatformId, osve.dwMajorVersion, osve.dwMinorVersion, osve.dwBuildNumber); StringCchCat(pszOS, BUFSIZE, buf); return true; } to get the windows version, and I am planning to use pszOS every a few minutes, Should I use pszOS as a global var or call GetOS() every time? What's the best option from a performance point of view.

    Read the article

  • compilation error in vc++ vs2005

    - by vijay.j
    I am getting an error while compiling in vc++ vs2005. error LNK2019: unresolved external symbol __imp__MessageBoxA@16 referenced in function "void __cdecl MsgBox(char const *,char const *,...)" (?MsgBox@@YAXPBD0ZZ)

    Read the article

  • MySQL: Get only count of result set.

    - by Varun
    I am using MVC with PHP/MySQL. Suppose I am using 10 functions with different queries for fetching details from the database. But at other times I may want to get only the count of the result that will be returned by the query. What is the standard way to handle such situation. Should I write 10 more functions which duplicate almost whole query and return only the count. Or Should I always return the count also with the result set Or I can pass a flag to indicate that the function should return count only, and then based on the flag I will dynamically generate the (select part of) query. Or Is there a better way?

    Read the article

  • Question about ITextUndoHistory returned from TryGetHistory

    - by nick.ueda
    Everytime the IWpfTextView's TextBuffer changes I am trying to get the history's redostack and undostack and simply checking the count. When doing this I am encountering a "Method not supported exception" when trying to access the two stacks. Am I retrieving the history incorrectly or does VS not want me seeing/editing the contents of the stacks? I can post the code if necessary... Thanks, Nick

    Read the article

  • Simple C++ program on multidimensional arrays - Getting C2143 error among others. Not sure why?

    - by noobzilla
    Here is my simple multidimensional array program. The first error occurs where I declare the function addmatrices and then a second one where it is implemented. I am also getting an undefined variable error for bsize. What am I doing incorrectly? #include <iostream> #include <fstream> #include <string> #include <iomanip> using namespace std; //Function declarations void constmultiply (double matrixA[][4], int asize, double matrixC[][4], int bsize, double multiplier); //Pre: The address of the output file, the matrix to be multiplied by the constant, the matrix in which // the resultant values will be stored and the multiplier are passed in. //Post: The matrix is multiplied by the multiplier and the results are displayed on screen and written to the // output file. int addmatrices (double matrixA[][4], int asize, double matrixB[]4], int bsize, double matrixC[][4], int csize); //Pre: The addresses of three matrices are passed in //Post: The values in each of the two matrices are added together and put into a third matrix //Error Codes int INPUT_FILE_FAIL = 1; int UNEQUAL_MATRIX_SIZE = 2; //Constants const double multiplier = 2.5; const int rsize = 4; const int csize = 4; //Main Driver int main() { //Declare the two matrices double matrix1 [rsize][csize]; double matrix2 [rsize][csize]; double matrix3 [rsize][csize]; //Variables double temp; string filename; //Declare filestream object ifstream infile; //Ask the user for the name of the input file cout << "Please enter the name of the input file: "; cin >> filename; //Open the filestream object infile.open(filename.c_str()); //Verify that the input file opened correctly if (infile.fail()) { cout << "Input file failed to open" <<endl; exit(INPUT_FILE_FAIL); } //Begin reading in data from the first matrix for (int i = 0; i <= 3; i++)//i = row { for (int j = 0; j <= 3; j++)// j = column { infile >> temp; matrix1[i][j] = temp; } } //Begin reading in data from the second matrix for (int k = 0; k <= 3; k++)// k = row { for (int l = 0; l <= 3; l++)// l = column { infile >> temp; matrix2[k][l] = temp; } } //Notify user cout << "Input file open, reading matrices...Done!" << endl << "Read in 2 matrices..."<< endl; //Output the values read in for Matrix 1 for (int i = 0; i <= 3; i++) { for (int j = 0; j <= 3; j ++) { cout << setprecision(1) << matrix1[i][j] << setw(8); } cout << "\n"; } cout << setw(40)<< setfill('-') << "-" << endl ; //Output the values read in for Matrix 2 for (int i = 0; i <= 3; i++) { for (int j = 0; j <= 3; j ++) { cout << setfill(' ') << setprecision(2) << matrix2[i][j] << setw(8); } cout << "\n"; } cout << setw(40)<< setfill('-') << "-" << endl ; //Multiply matrix 1 by the multiplier value constmultiply (matrix1, rsize, matrix3, rsize, multiplier); //Output matrix 3 values to screen for (int i = 0; i <= 3; i++) { for (int j = 0; j <= 3; j ++) { cout << setfill(' ') << setprecision(2) << matrix3[i][j] << setw(8); } cout << "\n"; } cout << setw(40)<< setfill('-') << "-" << endl ; // //Add matrix1 and matrix2 // addmatrices (matrix1, 4, matrix2, 4, matrix3, 4); // //Finished adding. Now output matrix 3 values to screen // for (int i = 0; i <= 3; i++) // { //for (int j = 0; j <= 3; j ++) //{ // cout << setfill(' ') << setprecision(2) << matrix3[i][j] << setw(8); //} //cout << "\n"; // } // cout << setw(40)<< setfill('-') << "-" << endl ; //Close the input file infile.close(); return 0; } //Function implementation void constmultiply (double matrixA[][4], int asize, double matrixC[][4], int bsize, double multiplier) { //Loop through each row and multiply the value at that location with the multiplier for (int i = 0; i < asize; i++) { for (int j = 0; j < 4; j++) { matrixC[i][j] = matrixA[i][j] * multiplier; } } } int addmatrices (double matrixA[][4], int asize, double matrixB[]4], int bsize, double matrixC[][4], int csize) { //Remember that you can only add two matrices that have the same shape - i.e. They need to have an equal //number of rows and columns. Let's add some error checking for that: if(asize != bsize) { cout << "You are attempting to add two matrices that are not equal in shape. Program terminating!" << endl; return exit(UNEQUAL_MATRIX_SIZE); } //Confirmed that the matrices are of equal size, so begin adding elements for (int i = 0; i < asize; i++) { for (int j = 0; j < bsize; j++) { matrixC[i][j] = matrixA[i][j] + matrixB[i][j]; } } }

    Read the article

  • using object in multiple function

    - by nixon
    Hi. How can i use object from one function in another ? main() { private void button1_click { MyClass object = new MyClass(); object.blabla(); } private void button2_click { // how can i use object from button1_click ?? } }

    Read the article

< Previous Page | 437 438 439 440 441 442 443 444 445 446 447 448  | Next Page >