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  • How can I programmatically construct the object reference?

    - by Bryan
    Lets just say that I have three textboxes: TextBox1, TextBox2, TextBox3. Normally if I wanted to change the text for example I would put TextBox1.Text = "Whatever" and so on. For what I'm doing right now I would like to something like (TextBox & "i").Text. That obviously isn't the syntax I need to use I'm just using it as an example for what I need to do. So how can I do something like this? The main reason I'm doing this is to reduce code with a loop. Please keep in mind that I'm not actually changing the text of the textboxes I'm simply using that as an example to get the point across.

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  • Labeling a chart in VB.NET (VS 2008)

    - by typoknig
    Hi all, I have created a basic chart in VB.NET (VS 2008) and it is working good, but I would like to label the axies of the chart. The method "AxisLabel" is not what I am looking for. I want to put the word "Dollars" vertically on the far left hand side of my chart (just left of the numbers labeling the "y" axis) and the word "Months" horizontally at the bottom of the chart but above the legend (just below the numbers labeling the "x" axis). Check the picture out...

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  • Avoiding 'Buffer Overrun' C6386 warning

    - by bdhar
    In my code, I am using an array xyz of 10 objects. When I am trying to access an element of the array using an unsigned int index like this: xyz[level], I get 'Buffer overrun' warning. Logically, I am pretty sure that level won't exceed 10. How to avoid this warning?

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  • Cannot create instance of 'Ribbon'

    - by user354433
    I'm having trouble using the Ribbon control from the Office 2007 RibbonControlsLibrary.dll. It works for most people but not for me. The fault I get is: Cannot create instance of 'Ribbon' defined in assembly 'RibbonControlsLibrary, Version=3.5.31016.1, Culture=neutral, PublicKeyToken=31bf3856ad364e35'. Exception has been thrown by the target of an invocation The problem is probably not with the code since it works for other people. Its the Ribbon class thats causing the problem. If I remove any references to the Ribbon class but keep the references to RibbonWindow I don't get any exceptions. Any help appreciated

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  • Cannot work for 2nd iteration because of writing delay.

    - by karikari
    My code's IF-THEN does not work for 2nd iteration. This is due to, the jar processing take some time to write it result inside the output.txt. Since the writing is a bit late, my code's 2nd iteration will always read the previous written value inside the output.txt in order to pass it to the IF-THEN. For example, in 1st iteration: output.txt -- 0.9888 twrite.txt -- msg: ok 2nd iteration: output.txt -- 0.5555 twrite.txt -- msg: ok //the IF-THEN still gives this result which is based on previous iteration. it should be msg: not ok . since it is < 0.7 I need help, how to solve this 'delay' problem? HRESULT CButtonDemoBHO::onDocumentComplete(IDispatch *pDisp, VARIANT *vUrl){ ATLTRACE("CButtonDemoBHO::onDocumentComplete %S\n", vUrl->bstrVal); WinHttpClient client(vUrl->bstrVal); client.SendHttpRequest(); wstring httpResponseHeader = client.GetHttpResponseHeader(); wstring httpResponse = client.GetHttpResponse(); writeToLog(httpResponse.c_str()); if (isMainFrame(pDisp)){ m_normalPageLoad=false; FILE *child = _popen("javaw -jar c:\\simmetrics.jar c:\\chtml.txt c:\\thtml.txt > c:\\output.txt", "r"); fclose(child); char readnumber[10]; float f = 0; FILE *file11 = fopen("c:\\output.txt","r"); char* p = fgets(readnumber,10,file11); std::istringstream iss(p); iss >> f; if (f > 0.7) { wfstream file12 ("c:\\twrite.txt", ios_base::out); file12 << "Msg: ok"; file12.close(); } else { wfstream file12 ("c:\\twrite.txt", ios_base::out); file12 << "Msg: not ok"; file12.close(); } iss.clear(); fclose(file11); return S_OK; } return S_OK; }

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  • How best to deal with warning c4305 when type could change?

    - by identitycrisisuk
    I'm using both Ogre and NxOgre, which both have a Real typedef that is either float or double depending on a compiler flag. This has resulted in most of our compiler warnings now being: warning C4305: 'argument' : truncation from 'double' to 'Ogre::Real' When initialising variables with 0.1 for example. Normally I would use 0.1f but then if you change the compiler flag to double precision then you would get the reverse warning. I guess it's probably best to pick one and stick with it but I'd like to write these in a way that would work for either configuration if possible. One fix would be to use #pragma warning (disable : 4305) in files where it occurs, I don't know if there are any other more complex problems that can be hidden by not having this warning. I understand I would push and pop these in header files too so that they don't end up spreading across code. Another is to create some macro based on the accuracy compiler flag like: #if OGRE_DOUBLE_PRECISION #define INIT_REAL(x) (x) #else #define INIT_REAL(x) static_cast<float>( x ) #endif which would require changing all the variable initialisation done so far but at least it would be future proof. Any preferences or something I haven't thought of?

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  • Are .NET 4.0 Runtime slower than .NET 2.0 Runtime?

    - by DxCK
    After I upgraded my projects to .NET 4.0 (With VS2010) I realized than they run slower than they were in .NET 2.0 (VS2008). So i decided to benchmark a simple console application in both VS2008 & VS2010 with various Target Frameworks: using System; using System.Diagnostics; using System.Reflection; namespace RuntimePerfTest { class Program { static void Main(string[] args) { Console.WriteLine(Assembly.GetCallingAssembly().ImageRuntimeVersion); Stopwatch sw = new Stopwatch(); while (true) { sw.Reset(); sw.Start(); for (int i = 0; i < 1000000000; i++) { } TimeSpan elapsed = sw.Elapsed; Console.WriteLine(elapsed); } } } } Here is the results: VS2008 Target Framework 2.0: ~0.25 seconds Target Framework 3.0: ~0.25 seconds Target Framework 3.5: ~0.25 seconds VS2010 Target Framework 2.0: ~3.8 seconds Target Framework 3.0: ~3.8 seconds Target Framework 3.5: ~1.51 seconds Target Framework 3.5 Client Profile: ~3.8 seconds Target Framework 4.0: ~1.01 seconds Target Framework 4.0 Client Profile: ~1.01 seconds My initial conclusion is obviously that programs compiled with VS2008 working faster than programs compiled with VS2010. Can anyone explain those performance changes between VS2008 and VS2010? and between different Target Frameworks inside VS2010 itself?

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  • Where to draw the line between efficiency and practicality

    - by dclowd9901
    I understand very well the need for websites' front ends to be coded and compressed as much as possible, however, I feel like I have more lax standards than others when it comes to practical applications. For instance, while I understand why some would, I don't see anything wrong with putting selectors in the <html> or <body> tags on a website with an expected small visitation rate. I would only do this for a cheap website for a small client, because I can't really justify the cost of time otherwise. So, that said, do you think it's okay to draw a line? Where do you draw yours?

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  • Calculate minimum moves to solve a puzzle

    - by Luke
    I'm in the process of creating a game where the user will be presented with 2 sets of colored tiles. In order to ensure that the puzzle is solvable, I start with one set, copy it to a second set, then swap tiles from one set to another. Currently, (and this is where my issue lies) the number of swaps is determined by the level the user is playing - 1 swap for level 1, 2 swaps for level 2, etc. This same number of swaps is used as a goal in the game. The user must complete the puzzle by swapping a tile from one set to the other to make the 2 sets match (by color). The order of the tiles in the (user) solved puzzle doesn't matter as long as the 2 sets match. The problem I have is that as the number of swaps I used to generate the puzzle approaches the number of tiles in each set, the puzzle becomes easier to solve. Basically, you can just drag from one set in whatever order you need for the second set and solve the puzzle with plenty of moves left. What I am looking to do is after I finish building the puzzle, calculate the minimum number of moves required to solve the puzzle. Again, this is almost always less than the number of swaps used to create the puzzle, especially as the number of swaps approaches the number of tiles in each set. My goal is to calculate the best case scenario and then give the user a "fudge factor" (i.e. 1.2 times the minimum number of moves). Solving the puzzle in under this number of moves will result in passing the level. A little background as to how I currently have the game configured: Levels 1 to 10: 9 tiles in each set. 5 different color tiles. Levels 11 to 20: 12 tiles in each set. 7 different color tiles. Levels 21 to 25: 15 tiles in each set. 10 different color tiles. Swapping within a set is not allowed. For each level, there will be at least 2 tiles of a given color (one for each set in the solved puzzle). Is there any type of algorithm anyone could recommend to calculate the minimum number of moves to solve a given puzzle?

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  • How can I programmically construct the object reference?

    - by Bryan
    Lets just say that I have three textboxes: TextBox1, TextBox2, TextBox3. Normally if I wanted to change the text for example I would put TextBox1.Text = "Whatever" and so on. For what I'm doing right now I would like to something like (TextBox & "i").Text. That obviously isn't the syntax I need to use I'm just using it as an example for what I need to do. So how can I do something like this? The main reason I'm doing this is to reduce code with a loop. Please keep in mind that I'm not actually changing the text of the textboxes I'm simply using that as an example to get the point across.

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  • "Error opening associated documents" message when loading VS

    - by kumar
    When loading up a solution in VS2008 I get this message: An error was encountered while opening associated documents the last time this solution was loaded. Document load is being skipped during this solution load in order to avoid that error. It shut down immediately the first time I opened it. The next time I opened it, VS popped up a message box but did not shut down at first; however, it did shut down when I clicked a usercontrol or ASPX page. How can I find which document is causing the problem? Thanks...

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  • Array: Recursive problem cracked me up

    - by VaioIsBorn
    An array of integers A[i] (i 1) is defined in the following way: an element A[k] ( k 1) is the smallest number greater than A[k-1] such that the sum of its digits is equal to the sum of the digits of the number 4* A[k-1] . You need to write a program that calculates the N th number in this array based on the given first element A[1] . INPUT: In one line of standard input there are two numbers seperated with a single space: A[1] (1 <= A[1] <= 100) and N (1 <= N <= 10000). OUTPUT: The standard output should only contain a single integer A[N] , the Nth number of the defined sequence. Input: 7 4 Output: 79 Explanation: Elements of the array are as follows: 7, 19, 49, 79... and the 4th element is solution. I tried solving this by coding a separate function that for a given number A[k] calculates the sum of it's digits and finds the smallest number greater than A[k-1] as it says in the problem, but with no success. The first testing failed because of a memory limit, the second testing failed because of a time limit, and now i don't have any possible idea how to solve this. One friend suggested recursion, but i don't know how to set that. Anyone who can help me in any way please write, also suggest some ideas about using recursion/DP for solving this problem. Thanks.

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  • Signing 3rd Party Assemblies leads to them turnign invisible!

    - by Andrew
    Hi All, I followed OJ's instructions here This allowed me to successfully breakdown, then rebuild and sign some 3rd party DLLs. Here's what I did: Dissassembled Old.dll Rebuild and signed as New.dll (using the same *.snk that my VS2005 proj is signed with) Removed all references in my proj to Old.dll and added references to New.dll Replaced 'Imports Old.dll' with 'Imports New.dll' this final step fails. VS2005 won't recognise my New.dll Any clues?

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  • How to modify Keyboard interrupt (under Windows XP) from a C++ Program ?

    - by rockr90
    Hi everyone ! We have been given a little project (As part of my OS course) to make a Windows program that modifies keyboard input, so that it transforms any lowercase character entered into an uppercase one (without using caps-lock) ! so when you type on the keyboard you'll see what you're typing transformed into uppercase ! I have done this quite easily using Turbo C by calling geninterrupt() and using variables _AH, _AL, i had to read a character using: _AH = 0x07; // Reading a character without echo geninterrupt(0x21); // Dos interrupt Then to transform it into an Upercase letter i have to mask the 5th bit by using: _AL = _AL & 0xDF; // Masking the entered character with 11011111 and then i will display the character using any output routine. Now, this solution will only work under old C DOS compilers. But what we intend to do is to make a close or similar solution to this by using any modern C/C++ compiler under Windows XP ! What i have first thought of is modifying the Keyboard ISR so that it masks the fifth bit of any entered character to turn it uppercase ! But i do not know how exactly to do this. Second, I wanted to create a Win32 console program to either do the same solution (but to no avail) or make a windows-compatible solution, still i do not know which functions to use ! Third I thought to make a windows program that modifies the ISR directly to suit my needs ! and i'm still looking for how to do this ! So please, If you could help me out on this, I would greatly appreciate it ! Thank you in advance ! (I'm using Windows XP on intel X86 with mingw-GCC compiler.)

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  • compilation error in vc++ vs2005

    - by vijay.j
    I am getting an error while compiling in vc++ vs2005. error LNK2019: unresolved external symbol __imp__MessageBoxA@16 referenced in function "void __cdecl MsgBox(char const *,char const *,...)" (?MsgBox@@YAXPBD0ZZ)

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  • What alternative is there to writing a TCP/IP data relay?

    - by LoudNPossiblyRight
    I am about to write a tcp/ip data relay - application that passes a one way stream of data from one host/port to another host/port. Initially it will be generic, but later on i will customize it to the need of a specific business request. I am guessing that something generic already exists out there so my question is: Has anyone used a third party (preferably open source) data relay in a production environment, if so what is, and do you recommend it? Any platform is fine. Thanks.

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  • What is the fastest way to do division in C for 8bit MCUs?

    - by Jordan S
    I am working on the firmware for a device that uses an 8bit mcu (8051 architecture). I am using SDCC (Small Device C Compiler). I have a function that I use to set the speed of a stepper motor that my circuit is driving. The speed is set by loading a desired value into the reload register for a timer. I have a variable, MotorSpeed that is in the range of 0 to 1200 which represents pulses per second to the motor. My function to convert MotorSpeed to the correct 16bit reload value is shown below. I know that float point operations are pretty slow and I am wondering if there is a faster way of doing this... void SetSpeed() { float t = MotorSpeed; unsigned int j = 0; t = 1/t ; t = t / 0.000001; j = MaxInt - t; TMR3RL = j; // Set reload register for desired freq return; }

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  • Why doesn't infinite recursion hit a stack overflow exception in F#?

    - by Amazingant
    I know this is somewhat the reverse of the issue people are having when they ask about a stack overflow issue, but if I create a function and call it as follows, I never receive any errors, and the application simply grinds up a core of my CPU until I force-quit it: let rec recursionTest x = recursionTest x recursionTest 1 Of course I can change this out so it actually does something like this: let rec recursionTest (x: uint64) = recursionTest (x + 1UL) recursionTest 0UL This way I can occasionally put a breakpoint in my code and see the value of x is going up rather quickly, but it still doesn't complain. Does F# not mind infinite recursion?

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  • Java - how to tell class of an object?

    - by lkm
    Given a method that accepts as a parameter a certain supertype. Is there any way, within that method, to determine the actual class of the object that was passed to it? I.e. if a subtype of the allowable parameter was actually passed, is there a way to find out which type it is? If this isn't possible can someone explain why not (from a language design perspective)? Thanks Update: just to make sure I was clear void doSomething(MyType myType) { //determine if myType is MyType OR one of its subclasses } Since the method signature specifies the parameter as being MyType, then how can one tell if the object is actually a subtype of MyType (and which one).

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  • Debugged Program Window Won't Close

    - by Marc Bernier
    Hi, I'm using VS 2008 on a 64-bit XP machine. I'm debugging a 32-bit C++ DLL via a console program. The DLL and EXE projects are contained in the same SLN so that I can modify the DLL as I test. What happens is that every once in a while I kill the program with Debug | Stop Debugging (Shift-F5). VS stops the program, but the console window stays open! If I'm sitting at a breakpoint and hit Shift-F5, it will terminate properly, but if the program is running full-tilt when I stop it, I often see this instead. The big problem is that I can't close these zombie windows. Using End Task in Task Manager does nothing (no message, no nothing). When I shut down the machine, it is unable to due to the orphans and I have to resort to actually turning off the power. I think this is connected to having the DLL and EXE project in the same SLN, as for months I worked on this project in 2 VS instances, one for the DLL and the other for the EXE. I would continually jump back and forth between the windows as I worked. This problem never happened until I put the two projects into a single SLN. The single SLN works a lot better, but this anomaly is very irritating. Any ideas anyone? UPDATE After a bit of searching (here), I found that it appears to have to do with one of the updates from last Tuesday (KB977165 or KB978037). Thank you Microsoft for your excellent pre-release testing.

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