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  • Blue Screen at booting Windows 2000 virtual

    - by darkdog
    well i hope this stackexchange site is the right for my issue. I've an Oracle VirtualBox running on some acer pc Settings for the Acer PC: Windows 7 SP1 64bit Intel G630 @ 2.7Ghz 2GB RAM i used a .vhd image which contains a windows 2000 system with some preconfigured stuff and software for a customer. At the Windows boot time immediately after the "Loading Windows 2000..." - Screen i get the following Error: Sorry for the German Text but it say's something like "Check the Size of your HDD. If the error contains a driver, deactivate it and try again. Or change the graficcard" The HDD Size shouldn't be a problem in my honest opinion. Can anyone give me an adivce what i can try to do? I just tested the same combination of the .vhd image and oracle virtualbox on another computer. Same issue. Greetings

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  • how to retrieve img alt text with jquery or javascript? [on hold]

    - by kate
    Which is the code with which we can retreive alternative text of image: It is a Cataloge with clothes. Dressers, Shirts, Skirts e.t.c. in front page of a site. The featured images of the categories can be changed manually from someone. I did a check and it is asking me to give alt text. I did it to some images with alt="". But to the cataloge I cannot do it. the code is below: {{ 'option_selection.js' | shopify_asset_url | script_tag }} {{ 'api.jquery.js' | shopify_asset_url | script_tag }} {% if template contains 'customers' %} {{ 'shopify_common.js' | shopify_asset_url | script_tag }} {{ 'customer_area.js' | shopify_asset_url | script_tag }} {% endif %} {% if settings.display_slideshow %}{{ 'jquery.slider.js' | asset_url | script_tag }}{% endif %} {% if settings.include_masonry %}{{ 'jquery.masonry.js' | asset_url | script_tag }}{% endif %} {% if settings.enable_product_image_zoom %}{{ 'jquery.zoom.js' | asset_url | script_tag }}{% endif %} {{ 'fancy.js' | asset_url | script_tag }} {{ 'shop.js' | asset_url | script_tag }} Shopify.money_format = '{{ shop.money_format }}'; {% if template contains "product" %} jQuery(document).ready(function($){ {% if product.variants.size 1 or product.options.size 1 %} new Shopify.OptionSelectors("product-select", { product: {{ product | json }}, onVariantSelected: selectCallback }); {% assign found_one_in_stock = false %} {% for variant in product.variants %} {% if variant.available and found_one_in_stock == false %} {% assign found_one_in_stock = true %} {% for option in product.options %} $('#product-select-option-' + {{ forloop.index0 }}).val({{ variant.options[forloop.index0] | json }}).trigger('change'); {% endfor %} {% endif %} {% endfor %} {% endif %} }); $(function() { $( "#tabs" ).tabs(); });

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  • Script to recursively grep data from certain files in the directory

    - by Jude
    I am making a simple shell script which will minimize the time I spend in searching all directories under a parent directory and grep some things inside some files. Here's my script. #!/bin/sh MainDir=/var/opt/database/1227-1239/ cd "$MainDir" for dir in $(ls); do grep -i "STAGE,te_start_seq Starting" "$dir"/his_file | tail -1 >> /home/xtee/sst-logs.out if [ -f "$dir"/sysconfig.out]; then grep -A 1 "Drive Model" "$dir"/sysconfig.out | tail -1 >> /home/xtee/sst-logs.out else grep -m 1 "Physical memory size" "$dir"/node0/setupsys.out | tail -1 >> /home/xtee/sst-logs.out fi done The script is supposed to grep the string STAGE,te_start_seq Starting under the file his_file then dump it sst-logs.out which it does. My problem though is the part in the if statement. The script should check the current directory for sysconfig.out, grep drive model and dump it to sst-logs.out if it exists, otherwise, change directory to node0 then grep physical memory size from setupsys.out and dump it to sst-logs.out. My problem is, it seems the if then else statement seems not to work as it doesn`t dump any data at all but if i execute grep manually, i do have data. What is wrong with my shell script? Is there any more efficient way in doing this?

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  • My Visual Studio Demo Video Link disappeared &ndash; How do I get it back?

    - by Tarun Arora
    ***Special thanks to Adam Cogan for asking this question and to Andrew Bragdon for answering this question on the ALM Champs list.*** 1. Problem – The link to demo videos will disappear once you have watched the video Learning Visual Studio has become easier than ever with the Visual Studio How to Videos hosted inside of Visual Studio showing up in the context of the task you are trying to achieve. For instance when you click code review in team explorer you can see the link “Streaming Video: Using Code Review to improve quality” when you click this link the video stream is delivered to you right with in Visual Studio. Next time you run Visual Studio you will notice that the home page has a check mark in the video “Using Code Review to improve quality”. If you navigate to code review in the myWork hub in the team explorer, you will notice that the link “Streaming Video: Using Code Review to improve quality” does not show up any more.         2. Solution – How to get the Demo Videos link back Warning: Editing the registry can lead to serious problems if not done correctly.  Always backup your registry before editing. This solution is neither suggested nor supported by Microsoft. Type regedit on the run command prompt to open the Registry editor Navigate to the path Computer\HKEY_CURRENT_USER\Software\Microsoft\VisualStudio\11.0\UltimateStartPage\VideoState and notice the newly created folder “TeamExplorer.CodeReview”, notice the key Watched is set to 1.         Change the value of the key ‘Watched’ to 0 Restart Visual Studio and Navigate to Code Review in myWork hub and voila, the link to stream the video is back!            Watch and enjoy the Demo videos to your hearts content!

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  • LTS 12.04.1 will not resolve domain.local websites

    - by user108502
    I have done a brand new installation of the Ubuntu server (v12.10) with bind configured to have a dns zone of gdos.local and apache configured for said domain. With a brand new installation of Ubuntu desktop LTS I try to connect to www.gdos.local and all I get is: Server not found Firefox can't find the server at www.gdos.local. Check the address for typing errors such as ww.example.com instead of www.example.com However if I change the domain to gdos.tmp and type in www.gdos.tmp, I get the internal website. If I change it to mybusiness.local , I get the same error message. If I use a Microsoft os, this works fine, all three domains resolve to a webpage. I have searched the internet flat for the past week on dns issues but have not come up with a solution. I have followed instructions from removing dnsmasq to editing like resolv.conf (in some very strange places) and I still have no joy on getting the .local domain extension to work. I can safely say the issue is not with the server but with the desktops because if the issue was server related the Microsoft OS's would not resolve it either. I have done several installs of the desktop in an effort to make sure that I did not break anything while trying to fix this. Please can anyone point to a workable solution for fixing the .local domain extension. Thank you Mark Hollander

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  • Is It Possible to Change Default Windows Idle Time for Task Scheduler?

    - by alharaka
    From the official Microsoft docs: Detecting the Idle State The Task Scheduler service will verify that the computer is in an idle state every 15 minutes. The computer is considered idle if all the processors and all the disks were idle for more than 90% of the past 15 minutes and if there is no keyboard or mouse input during this period of time. Besides, any presentation type application that sets the ES_DISPLAY_REQUIRED flag will make Task Scheduler to not consider the system as being idle. In Windows 7, Task Scheduler considers a processor as idle even when low priority threads (thread priority < normal) execute. Is there any way to change the time to less than 15 minutes minutes? Am I assuming this hard-coded and impossible? My Google-fu has eluded me so far and I found nothing, but wanted to check here before giving up.

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  • How does this ruby error handling module code work

    - by Michael Durrant
    Trying to get a better handle on ruby exception handling. I have this code (from a book): def err_with_msg(pattern) m = Module.new (class << m; self; end).instance_eval do define_method(:===) do |e| pattern === e.msg end end m end So ok this is a method. We're creating a new Module. I think of module as mix-ins. Not sure what it's doing here. Not we add the module to the class. Fair enough. Then we have self on its own. What that for? I guess we have a little anonymouse method this is just about self. hmmm ok, now for each of the above, check the pattern match. but for each, I thought the above for for a new Module, did the module get to use instance's by being included? A better explanation of what's going on here would be most helpful.

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  • Mod_rewrite not working on ISPConfig 3 Server

    - by Akahadaka
    Problem I recently migrated a Drupal site from a shared hosting server to my own VM. Everything appears to work correctly, except clean urls. My VM Setup Ubuntu 10.04 LAMP ISPConfig 3 What I've tried From reading up on a number of drupal forums I've tried the following in this order Check that mod_rewrite is installed and enabled Changed PHP from FastCGI to Mod_PHP (prefer to use FastCGI or suPHP though to avoid having tmp/files folders with 777 permissions) Changed the Redirect type to L in ISPConfig Sites-domain.com-Redirect Changed /etc/apache2/sites-enabled/000-default <Directory /var/www/> Options Indexes FollowSymLinks MultiViews AllowOverride All ... </Directory> Not sure about points 3 and 4, I do want all domains to be able to use mod_rewrite out of the box. Question Have I done something wrong or am I missing a step? Ultimately I would like to use FastCGI and clean urls working on all ISPConfig 3 domains without having to make any changes to individual domain settings. Any ideas appreciated, I'll try them all.

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  • CentOS Existing host to new host with all data/files

    - by ganesh
    Good noon. Our small startup management decided to move our production server from existing provider to azure. We have centOS on both. It is for classified's related site, considerable amount of data and ~thousands users with their disc space quota. This is our first time moving our servers. I need your Guidance and suggestions on these. 1) How to migrate the mysql db (dump OR slave OR copy filesystem)? 2) How to manage the emails during the downtime. 3) Manage the files 4) How to security/Firewall check list for the new system 5) IP/DNS related Checklist 6) Anything that I missed out!. Since first time, planning to be more cautious. Any reference documents Highly appreciated. Thank you all!.

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  • What the Hekaton?

    - by Tony Davis
    Hekaton, the power behind SQL Server 2014′s In-Memory OLTP technology, is intended to make data operations run orders of magnitude faster on SQL Server. This works its magic partly by serving database workloads entirely from main memory, using memory-optimized table structures. It replaces the relational engine’s standard locking model with an optimistic concurrency model based on time-stamped row versions. Deeper down the Hekaton engine uses new, ‘latch free’ data structures. So far, so good, but performance improvements on this scale require a compromise, and the compromise is that these aren’t tables as we understand them. For the database developer, these differences are painful because they involve sacrificing some very important bits of the relational model. Most importantly, Hekaton tables don’t currently support FOREIGN KEY constraints or CHECK constraints, and you can’t put the checks in triggers because there aren’t any DML triggers either. Constraints allow a relational designer to enforce relational integrity and data integrity. Without them, of course, ‘bad data’ can get into our Hekaton tables. There is no easy way of preventing it. For several classes of database and data, this is a show-stopper. One may regard all these restrictions regretfully, seeing limited opportunity to try out Hekaton with current databases, but perhaps there is also a sudden glow of recognition. Isn’t this how we all originally imagined table variables were going to be, back in SQL 2005? And they have much the same restrictions. Maybe, instead of pretending that a currently-designed database can be ‘Hekatonized’ with a few mouse clicks, we should redesign databases for SQL 2014 to replace table variables with Hekaton tables, exploiting this technology for fast intermediate processing, and for the most part forget, for now, the idea of trying to convert our base relational tables into Hekaton tables. Few database developers would be averse to having their working tables running an order of magnitude faster, as long as it didn’t compromise the integrity of the data in the base tables.

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  • How to find date/time used by Cassandra

    - by JDI Lloyd
    Earlier this morning I noticed that one of the nodes in our Cassandra cluster is writing logs an hour in the future, despite the date/time being correct on the OS. A couple of other nodes I checked via logs appear to be writing logs at the correct time. I now need to go through and check each node in our 80 node cluster and ensure cassandra is running on the correct time, problem being is some of the nodes don't write to the logs very often as they aren't doing much... the question is, is there some form of tool/utility (ie nodetool) that can tell me the time that cassandra is running on? All the systems date/times are correct, ntpdate cron in place has been for a while. Servers are set to Belize timezone to avoid DST changes so its nothing to do with that.

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  • CodePlex Daily Summary for Tuesday, May 20, 2014

    CodePlex Daily Summary for Tuesday, May 20, 2014Popular ReleasesEdiFabric: Release 3.1: Fixed parse tree generation for the latest validation schemasCompare .NET Objects: Version 2.03.0.0: Support for System.Drawing.Font type New Option to Ignore Unknown Object TypesQuickMon: Version 3.11: This release adds some major changes to the core monitoring engine. 1. Polling overrides: Each collector entry can specify a minimum time updating is allowed for it and dependent collector entries. 2. Polling frequency sliding: Additional to polling overrides a collector entry can specify 'sliding' polling frequency if the state remains the same. This means the frequency slows down reducing overhead of polling on a stagnant resource. 3. The monitor pack has an overriding frequency. If used...Family Tree Analyzer: Version 3.7.2.3-beta2: Small beta test to determine issue with Lost Cousins facts with census with no country.AST - a tool for exploring windows kernel: Ast-0.2.20140519-win8.1x86: symbol form, supports any symbol query like dt/x command in windbg symbol form, supports loading pdb file pe form, visualizer of pe info (dos/optional header, sections, directories, import/export table)Mini SQL Query: Mini SQL Query (1.0.72.457): Apologies for the previous update! FK issue fixed and also a template data cache issue.Endomondo Export: First Release: This is the first release, it might be buggy, so I'll eventually try to improve it over time. I did it quick and dirty as I didn't have much spare time to develop it, but again it works for me. ;-) If I see people use it and there are reasonable requests I might add more stuff to it. Hope you guys like it!FileTable Services for Lightswitch: FileTable Services for Lightswitch 1.0.0: 19 MAY 2014 v.1.0.0 Initial releaseWordMat: WordMat v. 1.06: Check WordMat.blogspot.com for a complete description of new features.Visual F# Tools: Daily Builds Preview 05-16-2014: This preview is released for use under a proprietary license.Wsus Package Publisher: Release v1.3.1405.17: Add Russian translation (thanks to VSharmanov) Fix a bug that make WPP to crash if the user click on "Connect/Reload" while the Report Tab is loading. Enhance the way WPP store the password for remote computers command.MoreTerra (Terraria World Viewer): More Terra 1.12.9: =========== = Compatibility = =========== Updated to account for new format 1.2.4.1 =========== = Issues = =========== all items have not been added. Some colors for new tiles may be off. I wanted to get this out so people have a usable program.LINQ to Twitter: LINQ to Twitter v3.0.3: Supports .NET 4.5x, Windows Phone 8.x, Windows 8.x, Windows Azure, Xamarin.Android, and Xamarin.iOS. New features include Status/Lookup, Mute APIs, and bug fixes. 100% Twitter API v1.1 coverage, Async, Portable Class Library (PCL).ConEmu - Windows console with tabs: ConEmu 140519 [Alpha]: ConEmu - developer build x86 and x64 versions. Written in C++, no additional packages required. Run "ConEmu.exe" or "ConEmu64.exe". Some useful information you may found: http://superuser.com/questions/tagged/conemu http://code.google.com/p/conemu-maximus5/wiki/ConEmuFAQ http://code.google.com/p/conemu-maximus5/wiki/TableOfContents If you want to use ConEmu in portable mode, just create empty "ConEmu.xml" file near to "ConEmu.exe" CS-Script for Notepad++ (C# intellisense and code execution): Release v1.0.26.0: Added access to the Release Notes during 'Check for Updates...'' Debug panels Added support for generic types members Members are grouped into 'Raw View' and 'Non-Public members' categories Implemented dedicated (array-like) view for Lists and Dictionaries http://download-codeplex.sec.s-msft.com/Download?ProjectName=csscriptnpp&DownloadId=846498ClosedXML - The easy way to OpenXML: ClosedXML 0.70.0: A lot of fixes. See history.SFDL.NET: SFDL.NET (2.2.9.2): Changelog: Neues Icon Xup.in CnL Plugin BugfixSEToolbox: SEToolbox 01.030.008 Release 1: Fixed cube editor failing to apply color to cubes. Added to cube editor, replace cube dialog, and Build Percent dialog. Corrected for hidden asteroid ore, allowing rare ore to show when importing an asteroid, or converting a 3d model to an asteroid (still appears to be limitations on rare ore in small asteroids). Allowed ore selection to Asteroid file import. (Can copy/import and convert existing asteroid to another ore). Added progress bars to common long running operations. Fixed ...Better Robocopy GUI: Command Line GUI for Robocopy: Better Robocopy GUI had become the primary plugin in Command Line GUI built on .NET 4TFS Planning and Disaster Recovery Avoidance Guide: v1.4.BETA - TFS, DR and Azure IaaS Planning Guides: Welcome to the TFS Planning and DR Avoidance Guidance What is new? A new crisper, more compact style, which is easier to consume on multiple devices without sacrificing any content. Also included are the new TFS on Azure IaaS guide and supplementary guides. Note Capacity planning workbook and posters are included in the Everything Zip package. Quality-Bar Detail Documentation has been reviewed by Visual Studio ALM Rangers Documentation has been through an independent technical review ...New ProjectsBizTalk Port Info Query Tool: This tool is capable of retrieving BizTalk send and receive port information, through which can be searched.C5_StyleCopped: The C5 project while an excellent set of collections suffers from being very non StyleCop compliant.Channel 9 RSS Reader (Universal / WinPhone 8): Channel 9 RSS Reader Code Share Sample- A simple RSS reader app for the Channel 9 RSS feed sharing code across 3 apps.CRM Web API Yelp Example: Sample Visual Studio 2013 project that provides an example of how you could use Web API and Microsoft Azure to integrate with Yelp.ERP Accounting System: ERP Accounting SystemEssIL: Essential classes written in CIL.FileTable Services for Lightswitch: Integrates SQL Server 2012 and later FileTable functionality with Lightswitch rapid application development tools. Works with ALL types of Lightswitch clients.freeasyDMS: A free and easy to use DMS for everyone. Without any cloud restrictions. All information about added Documents are stored lokaly at XML files.FreelancerCreateReport: Freelancer_CreateReportInstituto Superior de Ciencias Comerciales: esta es una pruebaMVC Blogger: Under TestingMVC Bootstrap Timepicker: ASP.NET MVC html helper for Bootstrap 3 time picker. This helper makes it easy to use a time picker with the bootstrap look 'n feel in your web site.NextGen: NextGen FrameworkPlato 2D Framework: Plato Windows Runtime App canvas oriented MVVM framework.Promotion Planner Pro: Trade Promotion Management and Analytic suitSharePoint Managed Metadata List Filter: This managed metadata list filter webpart provides the ability to filter multiple list view webparts that contain the same Managed metadata site column on the sSurfwave: A Windows Store (Windows Runtime) library that provides multi-touch tracking and normalized interpretation capabilities.Torrent Description Generator: A simple WPF application to generate a robust torrent description for movies in text or bbcode. Includes file info, thumbs, imdb/RT links and poster.Trang's Project: Qu?n lý thông tin khách hàng trong ho?t d?ng vay v?nWebSniffer: A bot written in C# to play a hangman game and intelligently make decisions about what to pick next.WorldBankBBS: BBS Package designed for use with ASCII, ANSI and PETSCII (Commodore) users. All resources are shared between differing clients. WPF Password Generator with Prism 5 and Moq (2014): This is a WPF reference implementation for developing an MVVM application that uses Prism (5) and Moq.????-????【??】????????: ??????????????,??????????????????,?????????????。?????????,????????????。 ?????-?????【??】?????????: ?????????????????,????,????,?????????.?????,?????!?????,?????????、??、??! ??????-??????【??】??????????: ????????????,???????,??????。??????????,????,????,?????,????????????。 ??????-??????【??】??????????: ???????????????、???????,?????????,???????????????。?????????????,???????。 ??????-??????【??】??????????: ?????????????????,???????????????????????????,????:????,????,????,?????。 ??????-??????【??】??????????: ????????????????,?????????????? ??。??????????、????、????、?????????? ???????。 ??????-??????【??】??????????: ??????????????????,???、???!???????,????????????????,????????????,???! ??????-??????【??】??????????: ???????????????,????,???????、???????????,???????????,????,?????,???????。 ??????-??????【??】??????????: ????????????????????????,?????????,??????????,????????,?????! ??????-??????【??】??????????: ?????????????,????????,??????????????,?????????,????,????,??????。 ??????-??????【??】??????????: ??????????????、?????????,?????????,????,????????,????????????????! ??????-??????【??】??????????: ?????????????:??????、????、????、????、????、??????、??????,???????! ??????-??????【??】??????????: ????????????????、?????,????????????????????,????,????,??????。 ??????-??????【??】??????????: ????????????????,???????、???????????,????????、????、????、??????、????????。 ??????-??????【??】??????????: ???????????????????????????,???????????????????????,???????。 ??????-??????【??】??????????: ???????????????、????、????、??????、????、???????,?????,?????????! ??????-??????【??】??????????: ??????????????????、????、??????、????????,????????????,???????????! ??????-??????【??】??????????: ????????????????????,?????????????????????,?????,????,???????. ??????-??????【??】??????????: ???????????????、???????,?????????,???????????????,?????????????。 ??????-??????【??】??????????: ????????????、??、???????????,??????,????????,??????????????????...????。 ??????-??????【??】??????????: ????????????????,?????????/?,,???????????,??????????????! ??????-??????【??】??????????: ??????????,????????????????????????,???????????????,?????????????! ??????-??????【??】??????????: ??????????,????????,?????,???,???????????,???????????,?????,??????! ??????-??????【??】??????????: ???????????????????????????、??????????????,??????????????。 ??????-??????【??】??????????: ?????????????????"????,????"???,????????????????????????,??????????????。 ??????-??????【??】??????????: ?????????????????,????:????,????,????,??????,?????,???????????????! ??????-??????【??】??????????: ??????????????????????????,???????????,????????,?????????????????????。 ??????-??????【??】??????????: ???????????、????、????、??????、????、????????,????????、?????????,?????。 ??????-??????【??】??????????: ?????????????????,?????????????。????????????,???????,???????,?????,?????。 ??????-??????【??】??????????: ????????????????,?????????、??、??、????,??????????,?????????????! ??????-??????【??】??????????: ???????????、????、????、??????????,???,?????,???????????????. ??????-??????【??】??????????: ??????????????????????,?????, ... ????????????,????,????,?????,???????。 ??????-??????【??】??????????: ????????????????????????、??????,????、?????、????, ?????????,?????????????! ??????-??????【??】??????????: ????????,??????,?????????????????????,???????????????????????。 ??????-??????【??】??????????: ?????????????????????、????、????、??????、???????,??????、??????。 ??????-??????【??】??????????: ???????【.????.????.????.????.】??【??】:、??、??、??、??、??、??、??、??、??、??、?????。 ??????-??????【??】??????????: ??????????????????,????,??.??.??.??.??.??.??.???,????,???????! ??????-??????【??】??????????: ????????????????????、????????、????????、????????、???????,????????????。 ??????-??????【??】??????????: ????????????????????,?????,???????,???????????,??????! ??????-??????【??】??????????: ???????????、??????、????、?????、?????!????,????????????????!????。 ??????-??????【??】??????????: ??????,??,????????。 ... ??????????????????、??????????????????... ???????-???????【??】???????????: ???????????????????????????,???????????????,????????????????! ???????-???????【??】???????????: ???????????????:????,????,????,???????,????????,??????:????????,?????! ???????-???????【??】???????????: ???????,?????????,?????????????。?????????????,?????????,???????。 ??????-??????【??】??????????: ????????????????,???????、???????????,????????,????,?????????,??????,??????! ??????-??????【??】??????????: ?????????????????,????????????,?????????????????,??????,????????! ??????-??????【??】??????????: ??????????????????,???????、????、????、??????、???????,??????,???????????。 ??????-??????【??】??????????: ?????????????,??,??,??,??? ?,??,,??,??,??,??,??,??,????????,??????! ??????-??????【??】??????????: ????????????????????????????:???????,??????,????,????,????,?????! ??????-??????【??】??????????: ???????????????????,????,????,????,???????,?????,?????.??????。 ??????-??????【??】??????????: ????????????????????,?????????????,???????????.????????????,????????????! ??????-??????【??】??????????: ??????????????????,??:??????,????,????,????,?????,??????????????. ??????-??????【??】??????????: ?????????????????,???????????????。?????????????,???????,?????????。 ??????-??????【??】??????????: ?????????????,????(??)????????,??????,????,???,????,???????! ??????-??????【??】??????????: ??????????????,?????????????,?????????????,??????,????,????,??????????! ??????-??????【??】??????????: ????????????????,????????,????:???????,??????,????,????,?????,?????,??????! ??????-??????【??】??????????: ?????????????????????,????,????,??????????。???????????????,??,??,??????????,??????... ??????-??????【??】??????????: ?????????????????,??????????????、???????、???????、???????、?????! ??????-??????【??】??????????: ???????????,?????????????? ??。????????、????、????、?????????? ???????。 ??????-??????【??】??????????: ????????????、?????、?????、?????、?????、????,???????????,?????,??????! ??????-??????【??】??????????: ?????????????、?????、?????、????、?????,??????????。????????????????! ??????-??????【??】??????????: ??????????????????,????????????,?????、??、????,?????,??????! ??????-??????【??】??????????: ?????????????????,???????????????。???????????,??????:????、????、???????! ??????-??????【??】??????????: ??????????????,?????????????,????,?????????,?????????????,?????,?????! ??????-??????【??】??????????: ??????????????????,???????????,??????????????,??????????,??????????????!

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  • OpenLDAP RHEL 6

    - by AndyM
    Hi all I've been configuring OpenLDAP on RHEL 6 and its seems you have run the following to rebuild the config dirs. I'm ok with that , but my issues is , say I want to change the server passwd , do I have to go through the whole process every time I change the config ? Is there a way of changing the slapd config after its been built using the RHEL6 method ? below is the advice I've found on the net from http://www.linuxtopia.org/online_books/rhel6/rhel_6_migration_guide/rhel_6_migration_ch07s03.html This example assumes that the file to convert from the old slapd configuration is located at /etc/openldap/slapd.conf and the new directory for OpenLDAP configuration is located at /etc/openldap/slapd.d/. Remove the contents of the new /etc/openldap/slapd.d/ directory: rm -rf /etc/openldap/slapd.d/* Run slaptest to check the validity of the configuration file and specify the new configuration directory: slaptest -f /etc/openldap/slapd.conf -F /etc/openldap/slapd.d Configure permissions on the new directory: chown -R ldap:ldap /etc/openldap/slapd.d chmod -R 000 /etc/openldap/slapd.d chmod -R u+rwX /etc/openldap/slapd.d

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  • rsync to EC2: Identity file not accessible

    - by Richard
    I'm trying to rsync a file over to my EC2 instance: rsync -Paz --rsh "ssh -i ~/.ssh/myfile.pem" --rsync-path "sudo rsync" file.pdf [email protected]:/home/ubuntu/ This gives the following error message: Warning: Identity file ~/.ssh/myfile.pem not accessible: No such file or directory. [email protected]'s password: The pem file is definitely located at the path ~/.ssh/myfile.pem, though: vi ~/.ssh/myfile.pem shows me the file. If I remove the remote path from the very end of the rsync command: rsync -Paz --rsh "ssh -i ~/.ssh/myfile.pem" --rsync-path "sudo rsync" file.pdf [email protected] Then the command appears to work... building file list ... 1 file to consider file.pdf 41985 100% 8.79MB/s 0:00:00 (xfer#1, to-check=0/1) sent 41795 bytes received 42 bytes 83674.00 bytes/sec total size is 41985 speedup is 1.00 ...but when I go to the remote server, nothing has actually been transferred. What am I doing wrong?

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  • Toon shader with Texture. Can this be optimized?

    - by Alex
    I am quite new to OpenGL, I have managed after long trial and error to integrate Nehe's Cel-Shading rendering with my Model loaders, and have them drawn using the Toon shade and outline AND their original texture at the same time. The result is actually a very nice Cel Shading effect of the model texture, but it is havling the speed of the program, it's quite very slow even with just 3 models on screen... Since the result was kind of hacked together, I am thinking that maybe I am performing some extra steps or extra rendering tasks that maybe are not needed, and are slowing down the game? Something unnecessary that maybe you guys could spot? Both MD2 and 3DS loader have an InitToon() function called upon creation to load the shader initToon(){ int i; // Looping Variable ( NEW ) char Line[255]; // Storage For 255 Characters ( NEW ) float shaderData[32][3]; // Storate For The 96 Shader Values ( NEW ) FILE *In = fopen ("Shader.txt", "r"); // Open The Shader File ( NEW ) if (In) // Check To See If The File Opened ( NEW ) { for (i = 0; i < 32; i++) // Loop Though The 32 Greyscale Values ( NEW ) { if (feof (In)) // Check For The End Of The File ( NEW ) break; fgets (Line, 255, In); // Get The Current Line ( NEW ) shaderData[i][0] = shaderData[i][1] = shaderData[i][2] = float(atof (Line)); // Copy Over The Value ( NEW ) } fclose (In); // Close The File ( NEW ) } else return false; // It Went Horribly Horribly Wrong ( NEW ) glGenTextures (1, &shaderTexture[0]); // Get A Free Texture ID ( NEW ) glBindTexture (GL_TEXTURE_1D, shaderTexture[0]); // Bind This Texture. From Now On It Will Be 1D ( NEW ) // For Crying Out Loud Don't Let OpenGL Use Bi/Trilinear Filtering! ( NEW ) glTexParameteri (GL_TEXTURE_1D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameteri (GL_TEXTURE_1D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexImage1D (GL_TEXTURE_1D, 0, GL_RGB, 32, 0, GL_RGB , GL_FLOAT, shaderData); // Upload ( NEW ) } This is the drawing for the animated MD2 model: void MD2Model::drawToon() { float outlineWidth = 3.0f; // Width Of The Lines ( NEW ) float outlineColor[3] = { 0.0f, 0.0f, 0.0f }; // Color Of The Lines ( NEW ) // ORIGINAL PART OF THE FUNCTION //Figure out the two frames between which we are interpolating int frameIndex1 = (int)(time * (endFrame - startFrame + 1)) + startFrame; if (frameIndex1 > endFrame) { frameIndex1 = startFrame; } int frameIndex2; if (frameIndex1 < endFrame) { frameIndex2 = frameIndex1 + 1; } else { frameIndex2 = startFrame; } MD2Frame* frame1 = frames + frameIndex1; MD2Frame* frame2 = frames + frameIndex2; //Figure out the fraction that we are between the two frames float frac = (time - (float)(frameIndex1 - startFrame) / (float)(endFrame - startFrame + 1)) * (endFrame - startFrame + 1); // I ADDED THESE FROM NEHE'S TUTORIAL FOR FIRST PASS (TOON SHADE) glHint (GL_LINE_SMOOTH_HINT, GL_NICEST); // Use The Good Calculations ( NEW ) glEnable (GL_LINE_SMOOTH); // Cel-Shading Code // glEnable (GL_TEXTURE_1D); // Enable 1D Texturing ( NEW ) glBindTexture (GL_TEXTURE_1D, shaderTexture[0]); // Bind Our Texture ( NEW ) glColor3f (1.0f, 1.0f, 1.0f); // Set The Color Of The Model ( NEW ) // ORIGINAL DRAWING CODE //Draw the model as an interpolation between the two frames glBegin(GL_TRIANGLES); for(int i = 0; i < numTriangles; i++) { MD2Triangle* triangle = triangles + i; for(int j = 0; j < 3; j++) { MD2Vertex* v1 = frame1->vertices + triangle->vertices[j]; MD2Vertex* v2 = frame2->vertices + triangle->vertices[j]; Vec3f pos = v1->pos * (1 - frac) + v2->pos * frac; Vec3f normal = v1->normal * (1 - frac) + v2->normal * frac; if (normal[0] == 0 && normal[1] == 0 && normal[2] == 0) { normal = Vec3f(0, 0, 1); } glNormal3f(normal[0], normal[1], normal[2]); MD2TexCoord* texCoord = texCoords + triangle->texCoords[j]; glTexCoord2f(texCoord->texCoordX, texCoord->texCoordY); glVertex3f(pos[0], pos[1], pos[2]); } } glEnd(); // ADDED THESE FROM NEHE'S FOR SECOND PASS (OUTLINE) glDisable (GL_TEXTURE_1D); // Disable 1D Textures ( NEW ) glEnable (GL_BLEND); // Enable Blending ( NEW ) glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA); // Set The Blend Mode ( NEW ) glPolygonMode (GL_BACK, GL_LINE); // Draw Backfacing Polygons As Wireframes ( NEW ) glLineWidth (outlineWidth); // Set The Line Width ( NEW ) glCullFace (GL_FRONT); // Don't Draw Any Front-Facing Polygons ( NEW ) glDepthFunc (GL_LEQUAL); // Change The Depth Mode ( NEW ) glColor3fv (&outlineColor[0]); // Set The Outline Color ( NEW ) // HERE I AM PARSING THE VERTICES AGAIN (NOT IN THE ORIGINAL FUNCTION) FOR THE OUTLINE AS PER NEHE'S TUT glBegin (GL_TRIANGLES); // Tell OpenGL What We Want To Draw for(int i = 0; i < numTriangles; i++) { MD2Triangle* triangle = triangles + i; for(int j = 0; j < 3; j++) { MD2Vertex* v1 = frame1->vertices + triangle->vertices[j]; MD2Vertex* v2 = frame2->vertices + triangle->vertices[j]; Vec3f pos = v1->pos * (1 - frac) + v2->pos * frac; Vec3f normal = v1->normal * (1 - frac) + v2->normal * frac; if (normal[0] == 0 && normal[1] == 0 && normal[2] == 0) { normal = Vec3f(0, 0, 1); } glNormal3f(normal[0], normal[1], normal[2]); MD2TexCoord* texCoord = texCoords + triangle->texCoords[j]; glTexCoord2f(texCoord->texCoordX, texCoord->texCoordY); glVertex3f(pos[0], pos[1], pos[2]); } } glEnd (); // Tell OpenGL We've Finished glDepthFunc (GL_LESS); // Reset The Depth-Testing Mode ( NEW ) glCullFace (GL_BACK); // Reset The Face To Be Culled ( NEW ) glPolygonMode (GL_BACK, GL_FILL); // Reset Back-Facing Polygon Drawing Mode ( NEW ) glDisable (GL_BLEND); } Whereas this is the drawToon function in the 3DS loader void Model_3DS::drawToon() { float outlineWidth = 3.0f; // Width Of The Lines ( NEW ) float outlineColor[3] = { 0.0f, 0.0f, 0.0f }; // Color Of The Lines ( NEW ) //ORIGINAL CODE if (visible) { glPushMatrix(); // Move the model glTranslatef(pos.x, pos.y, pos.z); // Rotate the model glRotatef(rot.x, 1.0f, 0.0f, 0.0f); glRotatef(rot.y, 0.0f, 1.0f, 0.0f); glRotatef(rot.z, 0.0f, 0.0f, 1.0f); glScalef(scale, scale, scale); // Loop through the objects for (int i = 0; i < numObjects; i++) { // Enable texture coordiantes, normals, and vertices arrays if (Objects[i].textured) glEnableClientState(GL_TEXTURE_COORD_ARRAY); if (lit) glEnableClientState(GL_NORMAL_ARRAY); glEnableClientState(GL_VERTEX_ARRAY); // Point them to the objects arrays if (Objects[i].textured) glTexCoordPointer(2, GL_FLOAT, 0, Objects[i].TexCoords); if (lit) glNormalPointer(GL_FLOAT, 0, Objects[i].Normals); glVertexPointer(3, GL_FLOAT, 0, Objects[i].Vertexes); // Loop through the faces as sorted by material and draw them for (int j = 0; j < Objects[i].numMatFaces; j ++) { // Use the material's texture Materials[Objects[i].MatFaces[j].MatIndex].tex.Use(); // AFTER THE TEXTURE IS APPLIED I INSERT THE TOON FUNCTIONS HERE (FIRST PASS) glHint (GL_LINE_SMOOTH_HINT, GL_NICEST); // Use The Good Calculations ( NEW ) glEnable (GL_LINE_SMOOTH); // Cel-Shading Code // glEnable (GL_TEXTURE_1D); // Enable 1D Texturing ( NEW ) glBindTexture (GL_TEXTURE_1D, shaderTexture[0]); // Bind Our Texture ( NEW ) glColor3f (1.0f, 1.0f, 1.0f); // Set The Color Of The Model ( NEW ) glPushMatrix(); // Move the model glTranslatef(Objects[i].pos.x, Objects[i].pos.y, Objects[i].pos.z); // Rotate the model glRotatef(Objects[i].rot.z, 0.0f, 0.0f, 1.0f); glRotatef(Objects[i].rot.y, 0.0f, 1.0f, 0.0f); glRotatef(Objects[i].rot.x, 1.0f, 0.0f, 0.0f); // Draw the faces using an index to the vertex array glDrawElements(GL_TRIANGLES, Objects[i].MatFaces[j].numSubFaces, GL_UNSIGNED_SHORT, Objects[i].MatFaces[j].subFaces); glPopMatrix(); } glDisable (GL_TEXTURE_1D); // Disable 1D Textures ( NEW ) // THIS IS AN ADDED SECOND PASS AT THE VERTICES FOR THE OUTLINE glEnable (GL_BLEND); // Enable Blending ( NEW ) glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA); // Set The Blend Mode ( NEW ) glPolygonMode (GL_BACK, GL_LINE); // Draw Backfacing Polygons As Wireframes ( NEW ) glLineWidth (outlineWidth); // Set The Line Width ( NEW ) glCullFace (GL_FRONT); // Don't Draw Any Front-Facing Polygons ( NEW ) glDepthFunc (GL_LEQUAL); // Change The Depth Mode ( NEW ) glColor3fv (&outlineColor[0]); // Set The Outline Color ( NEW ) for (int j = 0; j < Objects[i].numMatFaces; j ++) { glPushMatrix(); // Move the model glTranslatef(Objects[i].pos.x, Objects[i].pos.y, Objects[i].pos.z); // Rotate the model glRotatef(Objects[i].rot.z, 0.0f, 0.0f, 1.0f); glRotatef(Objects[i].rot.y, 0.0f, 1.0f, 0.0f); glRotatef(Objects[i].rot.x, 1.0f, 0.0f, 0.0f); // Draw the faces using an index to the vertex array glDrawElements(GL_TRIANGLES, Objects[i].MatFaces[j].numSubFaces, GL_UNSIGNED_SHORT, Objects[i].MatFaces[j].subFaces); glPopMatrix(); } glDepthFunc (GL_LESS); // Reset The Depth-Testing Mode ( NEW ) glCullFace (GL_BACK); // Reset The Face To Be Culled ( NEW ) glPolygonMode (GL_BACK, GL_FILL); // Reset Back-Facing Polygon Drawing Mode ( NEW ) glDisable (GL_BLEND); glPopMatrix(); } Finally this is the tex.Use() function that loads a BMP texture and somehow gets blended perfectly with the Toon shading void GLTexture::Use() { glEnable(GL_TEXTURE_2D); // Enable texture mapping glBindTexture(GL_TEXTURE_2D, texture[0]); // Bind the texture as the current one }

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  • udhcpc doesn't assign ip address

    - by Diab
    i have a board running linux 2.6.28 and i have one Ethernet interface (eth0) i want dhcp to assign dynamic ip to this interface. i have busybox with udhcpc in the file system and the kernel has the "Pack Socket" enabled so i copied the scripts from "busybox-1.14.1/examples/udhcp" to my board on "/etc/udhcpc/" (i created this directory) and when i run : ifconfig eth0 up the interface is up but without ip address, then running udhcpc -i eth0 -s /etc/udhcpc/sample.script i get the following: note : sample.script contains : "exec /etc/udhcpc/sample.$1" # udhcpc -i eth0 -s /etc/udhcpc/sample.script udhcpc (v1.14.1) started Sending discover... Sending select for 192.168.10.198... Lease of 192.168.10.198 obtained, lease time 691200 but when i check with ifconfig i can see that it didn't assign the ip address to eth0. anyone have an idea why udhcpc didn't assign the ip ? Thanx

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  • PNG alpha rendered as black in Blender

    - by Camilo Martin
    I'm a Blender novice, so this is probably easy to fix. When I use a transparent PNG as a texture in Blender, the parts that should be transparent are rendered as black. This is especially confusing since in the material preview it looks as if the material would indeed be transparent. Here's a screenshot: This is the test texture, and in the right on top of a checkerboard:                        Here is the .blend file in case you want to check it:                                                      

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  • No Worms Here: Early Bird Registration Begins for Oracle OpenWorld

    - by Oracle OpenWorld Blog Team
    Save US$500 with your Early Bird registration By Karen Shamban Early Birds for Oracle OpenWorld won’t catch any worms, but they will catch great savings: $US500! If you register now, those savings can be yours. If you're thinking about attending and wondering what’s happening as the preparation for OpenWorld continues, here’s a quick rundown: •    Review teams are selecting the presenters and topics that will provide attendees with superior technical session content •    Knowledgeable partners and sponsors are being engaged•    In-depth demos and labs are being developed•    Extraordinary experiences are being created•    Fantastic networking events are in the works Think you’d like to attend OpenWorld but concerned about time and budget being tight? If that’s the case, check out the Discover pass. It gives you access to keynotes, designated sessions, exhibition halls, the Oracle DEMOgrounds, and more. All for hundreds of dollars less than a full registration package. Want to be there? Learn more about registration options for Oracle OpenWorld. And remember, if you're going to register or have already, book your hotel room now. The best rooms go quickly and are gone before you know it. Have an Oracle OpenWorld topic you’d like to see covered in this blog? Comments welcome!   

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  • Server outputs the sourcecode of PHP page

    - by Akhilesh B Chandran
    I have a Shared Hosting package with HostGator. In it, I'm hosting around 4 websites. They are just some simple sites that doesn't likely to attract more visitors. But a few days ago, when I accessed one of my sites(via a browser), it outputted the PHP code of index.php, instead of outputting it as HTML. I think, at that time, the server was a bit busy or something. I heard that, Facebook also have got a similar condition where the home page's code was made available. So, how do I take preventive measures for this ? I always use phpBB forum's style of coding. That is, each sub pages, common functions, etc. are separated into subfolders. And in PHP, I would just include_once() or require_once() it. Also, these subfolders have a .htaccess file in which I have set the deny permission to the files inside it from outside. Also, in the main page(index), I would define a constant. And the first line of the subpages(which is situated in separate folders) is to check whether this constant is set. If not, calls die(). I am looking forward for solutions to this problem of outputting raw code when the page is accessed. Thanks in advance :)

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  • Ad-hoc String Manipulation With Visual Studio

    - by Liam McLennan
    Visual studio supports relatively advanced string manipulation via the ‘Quick Replace’ dialog. Today I had a requirement to modify some html, replacing line breaks with unordered list items. For example, I need to convert: Infrastructure<br/> Energy<br/> Industrial development<br/> Urban growth<br/> Water<br/> Food security<br/> to: <li>Infrastructure</li> <li>Energy</li> <li>Industrial development</li> <li>Urban growth</li> <li>Water</li> <li>Food security</li> This cannot be done with a simple search-and-replace but it can be done using the Quick Replace regular expression support. To use regular expressions expand ‘Find Options’, check ‘Use:’ and select ‘Regular Expressions’ Typically, Visual Studio regular expressions use a different syntax to every other regular expression engine. We need to use a capturing group to grab the text of each line so that it can be included in the replacement. The syntax for a capturing group is to replace the part of the expression to be captured with { and }. So my regular expression: {.*}\<br/\> means capture all the characters before <br/>. Note that < and > have to be escaped with \. In the replacement expression we can use \1 to insert the previously captured text. If the search expression had a second capturing group then its text would be available in \2 and so on. Visual Studio’s quick replace feature can be scoped to a selection, the current document, all open documents or every document in the current solution.

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  • Post-compromise security scan; anything else?

    - by IVR Avenger
    Hi, all. My girlfriend checked her Gmail yesterday morning, and then found, later on in the day, that it would no longer accept her password. She also found that this happened to her Hotmail and Yahoo! accounts. She's only checked these accounts from her work and home PC, and I've spent the day checking the home PC for problems. A full AVG scan revealed a couple of installers for her webcam software that had questionable security signatures, and a full Windows Defender scan brought back nothing. Assuming that her home PC was compromised, somehow, is there anything else I should use to check it for some sort of lingering malicious app before I tell her it's okay to login to her accounts, again? Furthermore, she's going through the GMail "account recovery" process as the account appears to have been disabled. Does anyone know if this actually works? Thanks so much. IVR Avenger

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  • cant access site intermittent as i get site not available

    - by user61438
    i have a news site i check stuff for regularly.. once in a while i cant access it completely from my 5 different browsers and even from the command line, nslookup cant resolve, ping and tracert fails.. all not being able to resolve site name..the problem is specific to this.. i am told by the site support person that problem is that its cache on my machine or on ISP and I say thats not true because this site I access it 1-2-3 times a week from one browser only.. i only fire up the other ones in times of trouble..and when i have the problem even if i try on my secondary machines i still get the same problems.. when problem goes away all works well.... question is whats causing the intermittent dns/http problems... i don't believe this is something to do with my machine because probe disappears without me having done anything at all.

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  • Is this a link scheme? If so, what to do? what problems can i face?

    - by guisasso
    I was asked to remodel a website, and decided to check its rank on alexa. Surprisingly, there are many, many different websites linking to it, none relevant. One particular thing about it is that none of these urls work, and they all display the exact same error when accessed, which to me is a very good indication that this is some sort of linking scheme. (besides the somewhat obvious names, it even says scheme in one of the urls !?) If so, how should i proceed about this website? What can i do if this is in fact a scheme, how can this hurt the website, what types of problems can i face, and what can i do about it? addurlnow . info dirlist15.addurlnow . info/Business___Economy/Services/page-12.html linkdirectory101 . info dirlist16.linkdirectory101 . info/Business___Economy/Services/page-15.html seonetblog . info dirlist52.seonetblog . info/Business___Economy/Affiliate_Schemes addurls . us dirlist21.addurls . us/Business___Economy/Services/page-10.html webdirectoriessite . info dirlist20.webdirectoriessite . info/Business___Economy/Services/page-6.html addurlstore . info dirlist10.addurlstore . info/business___economy/services/page-14.html ukwebdirectorys . info dirlist21.ukwebdirectorys . info/Business___Economy/Services/page-13.html

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  • Calculating a child Position, Rotation and Scale values?

    - by Sergio Plascencia
    I am making my own game editor(just for fun) anyway I have problem that I had several days trying to resolve but I have been unsuccessful. Here goes... I have an object "A": Position: (3,3,3), Rotation: (45,10,0), Scale(1,2,2.5) And an object "B": Position: (1,1,1), Rotation: (10,34,18), Scale(1.5,2,1) I now make a parent/child relationship. "B" is a child of "A": A |--B When I do the relationship I need to re-calculate the Child("B") Position, Rotation and Scale such that it maintains its current position, rotation and scale(Location in world). So for child position "B" it would now be (-2, -2, -2) since now "A" it is center and (-2, -2, -2) will keep the object in its same position. I think I got the Position and scale figure out, but rotation I cant. So I was trying to figure out what to do and what I did is opened Unity and run the same example and I did noticed that when making an abject a child object the child object did not moved at all but had its Position, Rotation and Scale values changed(Related to the parent). For example: Unity (Parent Object "A"): Position: (0,0,0) Rotation: (45,10,0) Scale: (1,1,1) Unity (Child Object "B"): Position: (0,0,0) Rotation: (0,0,0) Scale: (1,1,1) When making it a parent child relation("B" is a child of "A") the child object("B") in its Rotation values now has: X: -44.13605 Y: -14.00195 Z: 9.851074 If I plug the same values to my editor(To the child "B" rotation X, Y, Z values) the object does not move at all. So I basically need to know how did Unity arrive at those rotation values for the child(What are the calculations?). If you can help and put all the equations for the Position, Rotation or Scale then I can double check I am doing it correctly but with the Rotation I really need help. Thanks!

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  • Can't connect to hidden network with BCM4313

    - by poomerang
    The wireless works fine with all the other wi-fi nets I have tried, the only problem is with this hidden network. I should add it's the only hidden network I've tried, so I am not sure if the problem is it being hidden or somethings else, but I've checked the settings of NetworkManager against another Ubuntu system (which can connect) and they appear to be the same, passphrase included. The network is using WPA2 Personal with AES encryption, I don't know how to check this setting but I believe it's the usual for WPA2, and therefore usually not a problem. Also, I can connect through ethernet, which should exclude any blacklisting of my device, I believe. I usually use brcmsmac drivers, I've tried also STA but the result is the same. I've also tried the suggestion from Unable to connect to hidden SSID with no luck output of lspci -v is 03:00.0 Network controller: Broadcom Corporation BCM4313 802.11b/g/n Wireless LAN Controller (rev 01) Subsystem: Askey Computer Corp. Device 7175 Flags: bus master, fast devsel, latency 0, IRQ 17 Memory at d4000000 (64-bit, non-prefetchable) [size=16K] Capabilities: <access denied> Kernel driver in use: brcmsmac Kernel modules: bcma, brcmsmac

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