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  • UIActivityIndicator on UITableViewCell not displaying while calling a webService

    - by Yoyi Cheika
    Hi coders, I guess my problem is very simple to solve but I haven been able to do so. Here is my problem: I have a custom table view cell that contains a UIActivityIndicator. When a cell is selected I push another view but this second view makes a call to a web service to bring data. Here is my code // Override to support row selection in the table view. - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { // Navigation logic may go here -- for example, create and push another view controller. // AnotherViewController *anotherViewController = [[AnotherViewController alloc] initWithNibName:@"AnotherView" bundle:nil]; // [self.navigationController pushViewController:anotherViewController animated:YES]; // [anotherViewController release]; Models *models = [[Models alloc] initWithNibName:@"Models" bundle:nil]; models.make = ((MakeCell *)[tableView cellForRowAtIndexPath:indexPath]).make.text; models.year = (int)[self.yearLabel.text doubleValue]; models.logo = [makeLogosName objectAtIndex:indexPath.row]; [((MakeCell *)[tableView cellForRowAtIndexPath:indexPath]).activityIndicator startAnimating]; [self.navigationController pushViewController:models animated:YES]; [((MakeCell *)[tableView cellForRowAtIndexPath:indexPath]).activityIndicator stopAnimating]; [models release]; } Where MakeCell is my custom cell. If I comment this line [((MakeCell *)[tableView cellForRowAtIndexPath:indexPath]).activityIndicator stopAnimating]; then the indicator appears as expected when going back to the previous view. I feel like the indicator is not being visually updated until the didSelectRowAtIndexPath returns. Does is works ascyncronically. What can be my problem here. Thank you very much Cheika

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  • What vertex shader code should be used for a pixel shader used for simple 2D SpriteBatch drawing in XNA?

    - by Michael
    Preface First of all, why is a vertex shader required for a SilverlightEffect (.slfx file) in Silverlight 5? I'm trying to port a simple 2D XNA game to Silverlight 5 RC, and I would like to use a basic pixel shader. This shader works great in XNA for Windows and Xbox, but I can't get it to compile with Silverlight as a SilverlightEffect. The MS blog for the Silverlight Toolkit says that "there is no difference between .slfx and .fx", but apparently this isn't quite true -- or at least SpriteBatch is working some magic for us in "regular XNA", and it isn't in "Silverlight XNA". If I try to directly copy my pixel shader file into a Silverlight project (and change it to the supported "Effect - Silverlight" importer/processor), when I try to compile I see the following error message: Invalid effect file. Unable to find vertex shader in pass "P0" Indeed, there isn't a vertex shader in my pixel shader file. I haven't needed one with my other 2D XNA apps since I'm just doing basic SpriteBatch drawing. I tried adding a vertex shader to my shader file, using Remi Gillig's comment on this Shawn Hargreaves blog post for guidance, but it doesn't quite work. The shader file successfully compiles, and I see some semblance of my game on screen, but it's tiny, twisted, repeated, and all jumbled up. So clearly something's not quite right. The Real Question So that brings me to my real question: Since a vertex shader is required, is there a basic vertex shader function that works for simple 2D SpriteBatch drawing? And if the vertex shader requires world/view/project matricies as parameters, what values am I supposed to use for a 2D game? Can any shader pros help? Thanks!

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  • Dynamically created iframe used to download file triggers onload with firebug but not without

    - by justkt
    EDIT: as this problem is now "solved" to the point of working, I am looking to have the information on why. For the fix, see my comment below. I have an web application which repeatedly downloads wav files dynamically (after a timeout or as instructed by the user) into an iframe in order to trigger the a default audio player to play them. The application targets only FF 2 or 3. In order to determine when the file is downloaded completely, I am hoping to use the window.onload handler for the iframe. Based on this stackoverflow.com answer I am creating a new iframe each time. As long as firebug is enabled on the browser using the application, everything works great. Without firebug, the onload never fires. The version of firebug is 1.3.1, while I've tested Firefox 2.0.0.19 and 3.0.7. Any ideas how I can get the onload from the iframe to reliably trigger when the wav file has downloaded? Or is there another way to signal the completion of the download? Here's the pertinent code: HTML (hidden's only attribute is display:none;): <div id="audioContainer" class="hidden"> </div> JavaScript (could also use jQuery, but innerHTML is faster than html() from what I've read): waitingForFile = true; // (declared at the beginning of closure) $("#loading").removeClass("hidden"); var content = "<iframe id='audioPlayer' name='audioPlayer' src='" + /path/to/file.wav + "' onload='notifyLoaded()'></iframe>"; document.getElementById("audioContainer").innerHTML = content; And the content of notifyLoaded: function notifyLoaded() { waitingForFile = false; // (declared at beginning of the closure) $("#loading").addClass("hidden"); } I have also tried creating the iframe via document.createElement, but I found the same behavior. The onload triggered each time with firebug enabled and never without it. EDIT: Fixed the information on how the iframe is being declared and added the callback function code. No, no console.log calls here.

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  • Automatically add links to class source files under a specified directory of another project in Visu

    - by Binary255
    I want to share some class source files between two projects in Visual Studio 2008. I can't create a project for the common parts and reference it (see my comment if you are curious to why). I've managed to share some source files, but it could be a lot more neat. I've created a test solution called Commonality. The Solution Explorer of the Commonality solution which contains project One and Two: What I like: All class files under the Common folder of project One are automatically added to project Two by linking. It's mostly the same as if I would have chosen Add / Existing Item... : Add As Link on each new class source file. It's clear that these files have been linked in. The shortcut arrow symbol is marking each file icon. What I do not like: The file and folder tree structure under Common of project One isn't included. It's all flat. The linked source files are shown under the project root of project Two. It would look much less cluttered if they were located under Common like in project One. The file tree structure of the Commonality solution which contains project One and Two: $ tree /F /A Folder PATH listing for volume Cystem Volume serial number is 0713370 1337:F6A4 C:. | Commonality.sln | +---One | | One.cs | | One.csproj | | | +---bin | | \---Debug | | One.vshost.exe | | One.vshost.exe.manifest | | | +---Common | | | Common.cs | | | CommonTwo.cs | | | | | \---SubCommon | | CommonThree.cs | | | +---obj | | \---Debug | | +---Refactor | | \---TempPE | \---Properties | AssemblyInfo.cs | \---Two | Two.cs | Two.csproj | Two.csproj.user | Two.csproj~ | +---bin | \---Debug +---obj | \---Debug | +---Refactor | \---TempPE \---Properties AssemblyInfo.cs And the relevant part of project Two's project file Two.csproj: <ItemGroup> <Compile Include="..\One\Common\**\*.cs"> </Compile> <Compile Include="Two.cs" /> <Compile Include="Properties\AssemblyInfo.cs" /> </ItemGroup> How do I address what I do not like, while keeping what I like?

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  • jQuery1.4.2 $.ajax crashes IE6/7

    - by Kenny Eliasson
    Hello there! I'm having a really hard time debugging one of our latest reported bugs. The problem occurs "randomly", not on every page load, sometimes I can "click" around for a minute or two before IE6/7 crashes. By crash I mean that the IE-window shuts down and I get the option to send the crash info to Microsoft. In FF, Chrome, Safari, IE8 everything is working perfectly. What the page does is issuing 2 AJAX Jsonp calls and building some menus with the data returned. The data brought back can be from ~500b to approx. 35kb. The JSON is valid (else it wouldn't have loaded at all in FF etc), and as i told previous, it works for when navigating around the site soemtimes in IE6/7. I've tested to comment out the callbacks, still crashes. If I remove the $.ajax calls the page will work again. Whats strange is that if I downgrade to jQuery 1.3.2 everything works in all browsers including IE6/7. I've taken the crash-logs and looked at them in WinDbg and what happens seems to be a NULL POINTER reference. The last entries of the stack trace is as follows mshtml!CTreePos::SourceIndex+0x9 mshtml!CMarkup::InsertElementInternal+0x3a8 mshtml!CDoc::InsertElement+0x98 mshtml!CDocument::get_implementation+0x144 Anyone having a clue what could cause this?

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  • problems with infinite loop

    - by Tom
    function addAds($n) { for ($i=0;$i<=$n;$i++) { while($row=mysql_fetch_array(mysql_query("SELECT * FROM users"))) { $aut[]=$row['name']; } $author=$aut[rand(0,mysql_num_rows(mysql_query("SELECT * FROM users")))]; $name="pavadinimas".rand(0,3600); $rnd=rand(0,1); if($rnd==0) { $type="siulo"; } else { $type="iesko"; } $text="tekstas".md5("tekstas".rand(0,8000)); $time=time()-rand(3600,86400); $catid=rand(1,9); switch ($catid) { case 1: $subid=rand(1,8); break; case 2: $subid=rand(9,16); break; case 3: $subid=rand(17,24); break; case 4: $subid=rand(25,32); break; case 5: $subid=rand(33,41); break; case 6: $subid=rand(42,49); break; case 7: $subid=rand(50,56); break; case 8: $subid=rand(57,64); break; case 9: $subid=rand(65,70); break; } mysql_query("INSERT INTO advert(author,name,type,text,time,catid,subid) VALUES('$author','$name','$type','$text','$time','$catid','$subid')") or die(mysql_error()); } echo "$n adverts successfully added."; } The problem with this function, is that it never loads. As I noticed, my while loop causes it. If i comment it, everything is ok. It has to get random user from my db and set it to variable $author.

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  • How to implement properly plugins in C#?

    - by MartyIX
    I'm trying to add plugins to my game and what I'm trying to implement is this: Plugins will be either mine or 3rd party's so I would like a solution where crashing of the plugin would not mean crashing of the main application. Methods of plugins are called very often (for example because of drawing of game objects). What I've found so far: 1) http://www.codeproject.com/KB/cs/pluginsincsharp.aspx - simple concept that seems like it should work nicely. Since plugins are used in my game for every round I would suffice to add the Restart() method and if a plugin is no longer needed Unload() method + GC should take care of that. 2) http://mef.codeplex.com/Wikipage - Managed Extensibility Framework - my program should work on .NET 3.5 and I don't want to add any other framework separately I want to write my plugin system myself. Therefore this solution is out of question. 3) Microsoft provides: http://msdn.microsoft.com/en-us/library/system.addin.aspx but according to a few articles I've read it is very complex. 4) Different AppDomains for plugins. According to Marc Gravell ( http://stackoverflow.com/questions/665668/usage-of-appdomain-in-c ) different AppDomains allow isolation. Unloading of plugins would be easy. What would the performance load be? I need to call methods of plugins very often (to draw objects for example). Using Application Domains - http://msdn.microsoft.com/en-us/library/yb506139.aspx A few tutorials on java2s.com Could you please comment on my findings? New approaches are also welcomed! Thanks!

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  • Modalpopupextender - Javascript error

    - by clklachu
    Hi, I just tried creating a simple sample with Modalpopup extender and Caledarextender. My design is like below. <asp:UpdatePanel ID="pnlUpdate" runat="server"> <ContentTemplate> <asp:Panel ID="pnlSample" runat="server" CssClass="frame"> <asp:TextBox ID="txtOSDate" runat="server"></asp:TextBox> <asp:TextBox ID="txtDate" runat="server"></asp:TextBox> <asp:CalendarExtender ID="calDate" runat="server" TargetControlID="txtOSDate"> </asp:CalendarExtender> <asp:CalendarExtender ID="calOSDate" runat="server" TargetControlID="txtDate"> </asp:CalendarExtender> <asp:Button ID="btnCancel" runat="server" Text="Cancel" /> </asp:Panel> <asp:Button ID="btnHiddenSample" runat="server" Style="display: none;" /> <asp:Button ID="btnSample" runat="server" CssClass="Button" Text="New Sample" /> <asp:ModalPopupExtender ID="mpeSample" runat="server" TargetControlID="btnHiddenSample" CancelControlID="btnCancel" PopupControlID="pnlSample" DropShadow="false" BackgroundCssClass="modalBackground"> </asp:ModalPopupExtender> </ContentTemplate> </asp:UpdatePanel> When i run the sample and click the "New Sample" button, i get javascript error as "Error: Sys.InvalidOperationException: Two components with the same id 'ctl00_MainContent_calDate' can't be added to the application.' can't be added to the application." I checked the rendered HTML using DeveloperTools and i still found the asp Panel recreated. Someone please advice me what is the actual problem? PS:When i comment the Calendar Extender, i dont get the error. Regards, Lakxman Kumar C

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  • Memory leak problem. iPhone SDK

    - by user326375
    Hello, i've got a problem, i cannot solve it, just recieving error: Program received signal: “0”. The Debugger has exited due to signal 10 (SIGBUS).The Debugger has exited due to signal 10 (SIGBUS). Here is some method, if i comment it out, problem goes aways - (void)loadTexture { const int num_tex = 10; glGenTextures(num_tex, &textures[0]); //TEXTURE #1 textureImage[0] = [UIImage imageNamed:@"wonder.jpg"].CGImage; //TEXTURE #2 textureImage[1] = [UIImage imageNamed:@"wonder.jpg"].CGImage; //TEXTURE #3 textureImage[2] = [UIImage imageNamed:@"wall_eyes.jpg"].CGImage; //TEXTURE #4 textureImage[3] = [UIImage imageNamed:@"wall.jpg"].CGImage; //TEXTURE #5 textureImage[4] = [UIImage imageNamed:@"books.jpg"].CGImage; //TEXTURE #6 textureImage[5] = [UIImage imageNamed:@"bush.jpg"].CGImage; //TEXTURE #7 textureImage[6] = [UIImage imageNamed:@"mushroom.jpg"].CGImage; //TEXTURE #8 textureImage[7] = [UIImage imageNamed:@"roots.jpg"].CGImage; //TEXTURE #9 textureImage[8] = [UIImage imageNamed:@"roots.jpg"].CGImage; //TEXTURE #10 textureImage[9] = [UIImage imageNamed:@"clean.jpg"].CGImage; for(int i=0; i<num_tex; i++) { NSInteger texWidth = CGImageGetWidth(textureImage[i]); NSInteger texHeight = CGImageGetHeight(textureImage[i]); GLubyte *textureData = (GLubyte *)malloc(texWidth * texHeight * 4); CGContextRef textureContext = CGBitmapContextCreate(textureData, texWidth, texHeight, 8, texWidth * 4, CGImageGetColorSpace(textureImage[i]), kCGImageAlphaPremultipliedLast); CGContextDrawImage(textureContext, CGRectMake(0.0, 0.0, (float)texWidth, (float)texHeight), textureImage[i]); CGContextRelease(textureContext); glBindTexture(GL_TEXTURE_2D, textures[i]); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, texWidth, texHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, textureData); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); free(textureData); } } anyone can help me with releasing/deleting objects in this method? Thanks.

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  • Dynamic Connection Strings for Strongly Typed DataSet in a Class Library using App.Config

    - by Luc
    This is my first question on StackOverflow.com and I'm not sure if this is the correct way to do this. I found a similar question titled: Modifying the Data Source for the Strongly Typed Dataset Connection String. However, the answer provided is not working for me. I'm not able to comment on it because I don't have enough "reputation points" (again, I just signed up), and I didn't want to provide an "answer", because I don't know the correct answer. My problem is that I need to be able to modify the connection string inside the generated myproject.dll.config file, but doing so has no effect for me at all. My library still uses the default connection string that was setup at design time. I've tried everything I know to try, but still no luck. I've tried working around the issue using multiple different approaches, but still the problem persists. I can't find any help on the internet with my specific problem either. It would be great if somebody could shed some light as to why my modified config file isn't being read. Useful information: I'm using a Strongly Typed DataSet I don't know the actual connection string at design time. The app.config doesn't allow me to specify a 'User' scoped connection string. I'm tied to a class library (no Windows Forms) Thank you for any help! Luc

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  • How to create an Universal Binary for iTunes Connect Distribution?

    - by balexandre
    I created an app that was rejected because Apple say that my App was not showing the correct iPad window and it was showing the same iPhone screen but top left aligned. Running on simulator, I get my App to show exactly what it should, a big iPad View. my app as Apple referees that is showing on device: my app running the simulator (50% zoom only): my code in the Application Delegate is the one I published before - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { // The default have the line below, let us comment it //MainViewController *aController = [[MainViewController alloc] initWithNibName:@"MainView" bundle:nil]; // Our main controller MainViewController *aController = nil; // Is this OS 3.2.0+ ? #if __IPHONE_OS_VERSION_MAX_ALLOWED >= 30200 if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) // It's an iPad, let's set the MainView to our MainView-iPad aController = [[MainViewController alloc] initWithNibName:@"MainView-iPad" bundle:nil]; else // This is a 3.2.0+ but not an iPad (for future, when iPhone/iPod Touch runs with same OS than iPad) aController = [[MainViewController alloc] initWithNibName:@"MainView" bundle:nil]; #else // It's an iPhone/iPod Touch (OS < 3.2.0) aController = [[MainViewController alloc] initWithNibName:@"MainView" bundle:nil]; #endif // Let's continue our default code self.mainViewController = aController; [aController release]; mainViewController.view.frame = [UIScreen mainScreen].applicationFrame; [window addSubview:[mainViewController view]]; [window makeKeyAndVisible]; return YES; } on my target info I have iPhone/iPad My question is, how should I build the app? Use Base SDK iPhone Simulator 3.1.3 iPhone Simulator 3.2 my Active Configuration is Distribution and Active Architecture is arm6 Can anyone that already published app into iTunes Connect explain me the settings? P.S. I followed the Developer Guideline on Building and Installing your Development Application that is found on Creating and Downloading Development Provisioning Profiles but does not say anything regarding this, as I did exactly and the app was rejected.

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  • Get data from database without refresh whole page

    - by stefanz
    Hello everybody. My project is about a school admin I have a page called : createClass.php, where user inserts grade, profile etc. When he press "submit" page called createdClass.php is loading. Inside this page I have all code which insert data into database and also an "if" structure which says : "Class already exists" if in database is another class with same specifications. Also in second page (createdClass.php) i have a small table which shows the place of each student. First time all cells are green (this means that place is free) and if i click one of them appear a popup window which let me to add info about student from that place. If a place is busy the cell will be red (take a look here : http://screencast.com/t/NzM2YzYxNjct). The big problem is that the cell will be red only after refresh the page (the place ask for data from database). If I press refresh appears "class already exists". To test the code i added in a comment all lines which verify and add respectively classroom . I think my problem can be solved with ajax. I'm waiting for an answer. Regards Stefan

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  • Magento - Integrating Wordpress into Magento for the homepage

    - by Nick
    I currently have a Magento store where I'm using a CMS page as the homepage. I want to integrate my wordpress blog (hosted on the same server) into this CMS page. It would show the latest blog post and preferably have the comment function available on the front page. The first thing I considered was using the Wordpress Loop on the Magento CMS page, but it doesn't seem like it allows PHP. One other thought I had was to create the homepage using modules or blocks. To be honest, I've never created a module or block so I'm not all that familiar with what is involved. The CMS page that I had created is simply an image slider/carousel (nivo-slider) and some photos with links. None of the content actually needs to be done with CMS, it just needs to be presented within my Magento theme/framework. All homepage updates will be handled by myself, so I can bypass the CMS system all together and just update modules if it turns out that the modules solution will allow me to have both the Wordpress blog and nivo-slider on the same page. Any thoughts?

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  • Null Reference Exception In LINQ DataContext

    - by Frank
    I have a Null Reference Exception Caused by this code: var recentOrderers = (from p in db.CMS where p.ODR_DATE > DateTime.Today - new TimeSpan(60, 0, 0, 0) select p.SOLDNUM).Distinct(); result = (from p in db.CMS where p.ORDER_ST2 == "SH" && p.ODR_DATE > DateTime.Today - new TimeSpan(365, 0, 0, 0) && p.ODR_DATE < DateTime.Today - new TimeSpan(60, 0, 0, 0) && !(recentOrderers.Contains(p.SOLDNUM))/**/ select p.SOLDNUM).Distinct().Count(); result is of double type. When I comment out: !(recentOrderers.Contains(p.SOLDNUM)) The code runs fine. I have verified that recentOrderers is not null, and when I run: if(recentOrderes.Contains(0)) return; Execution follows this path and returns. Not sure what is going on, since I use similar code above it: var m = (from p in db.CMS where p.ORDER_ST2 == "SH" select p.SOLDNUM).Distinct(); double result = (from p in db.CUST join r in db.DEMGRAPH on p.CUSTNUM equals r.CUSTNUM where p.CTYPE3 == "cmh" && !(m.Contains(p.CUSTNUM)) && r.ColNEWMEMBERDAT.Value.Year > 1900 select p.CUSTNUM).Distinct().Count(); which also runs flawlessly. After noting the similarity, can anyone help? Thanks in advance. -Frank GTP, Inc.

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  • Is there a standard mapping between JSON and Protocol Buffers?

    - by Daniel Earwicker
    From a comment on the announcement blog post: Regarding JSON: JSON is structured similarly to Protocol Buffers, but protocol buffer binary format is still smaller and faster to encode. JSON makes a great text encoding for protocol buffers, though -- it's trivial to write an encoder/decoder that converts arbitrary protocol messages to and from JSON, using protobuf reflection. This is a good way to communicate with AJAX apps, since making the user download a full protobuf decoder when they visit your page might be too much. It may be trivial to cook up a mapping, but is there a single "obvious" mapping between the two that any two separate dev teams would naturally settle on? If two products supported PB data and could interoperate because they shared the same .proto spec, I wonder if they would still be able to interoperate if they independently introduced a JSON reflection of the same spec. There might be some arbitrary decisions to be made, e.g. should enum values be represented by a string (to be human-readable a la typical JSON) or by their integer value? So is there an established mapping, and any open source implementations for generating JSON encoder/decoders from .proto specs?

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  • Boost Thread Synchronization

    - by Dave18
    I don't see synchronized output when i comment the the line wait(1) in thread(). can I make them run at the same time (one after another) without having to use 'wait(1)'? #include <boost/thread.hpp> #include <iostream> void wait(int seconds) { boost::this_thread::sleep(boost::posix_time::seconds(seconds)); } boost::mutex mutex; void thread() { for (int i = 0; i < 100; ++i) { wait(1); mutex.lock(); std::cout << "Thread " << boost::this_thread::get_id() << ": " << i << std::endl; mutex.unlock(); } } int main() { boost::thread t1(thread); boost::thread t2(thread); t1.join(); t2.join(); }

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  • Custom UITableViewCell changing indexPath While Scrolling ?

    - by Chris
    I have a custom UITableViewCell which I created in Interface Builder. I am successfully Dequeuing cells, but as I scroll, the cells appear to begin calling different indexPaths. In this example, I am feeding the current indexPath.section and indexPath.row into the customCellLabel. As I scroll the table up and down, some of the cells will change. The numbers can be all over the place, but the cells are not skipping around visually. If I comment out the if(cell==nil), then the problem goes away. If I use a standard cell, the problem goes away. Ideas why this might be happening? // Customize the appearance of table view cells. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { UITableViewCell *cell = (UITableViewCell *)[tableView dequeueReusableCellWithIdentifier:@"CalendarEventCell"]; if (cell == nil) { NSLog(@"Creating New Cell !!!!!"); NSArray *nib = [[NSBundle mainBundle] loadNibNamed:@"CalendarEventCell" owner:self options:nil]; cell = (UITableViewCell *)[nib objectAtIndex:0]; cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator; } // Set up the cell... [customCellLabel setText:[NSString stringWithFormat:@"%d - %d",indexPath.section, indexPath.row]]; return cell; }

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  • MD5 Hashing Given a Key in C#

    - by Jared
    I've been looking for a way to hash a given string in C# that uses a predetermined key. On my adventures through the internet trying to find an example i have seen lots of MD5CryptoServiceProvider examples which seem to use a default key for the machine, but none of them that apply a specific key. I need to have a specific key to encode data as to synchronize it to someone else's server. I hand them a hashed string and an ID number and they use that analyze the data and return a similar set to me. So is there anyway to get md5 to hash via a specific key that would be consistent to both. I would prefer this to be done in C#, but if its not possible with the libraries can you do so with some web languages like php or asp? Edit: Misunderstood the scenario I was thrown into and after a little sitting and thinking about why they would have me use a key it appears they want a key appended to the end of the string and hashed. That way the server can appended the key it has along with the data passed to ensure its a valid accessing computer. Anyways... thanks all ^_^ Edit2: As my comment below says, it was the term 'salting' I was oblivious to. Oh the joys of getting thrown into something new with no directions.

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  • How to transform coordinate from WGS84 to a coordinate in a projection in PROJ.4?

    - by Sanoj
    I have a GPS-coordinate in WGS84 that I would like to transform to a map-projection coordinate in SWEREF99 TM using PROJ.4 in Java or proj4js in JavaScript. Its hard to find documentation for PROJ.4 and how to us it. If you have a good link, please post it as a comment. The PROJ.4 parameters for SWEREF99 TM is +proj=utm +zone=33 +ellps=GRS80 +towgs84=0,0,0,0,0,0,0 +units=m +no_defs I have tried to use a PROJ.4 Java library and tried this code and values: String[] proj4_w = new String[] { "+proj=utm", "+zone=33", "+ellps=GRS80", "+towgs84=0,0,0,0,0,0,0", "+units=m", "+no_defs" }; Projection proj = ProjectionFactory.fromPROJ4Specification(proj4_w); Point2D.Double testLatLng = new Point2D.Double(55.0000, 12.7500); Point2D.Double testProjec = proj.transform(testLatLng, new Point2D.Double()); This give me the point Point2D.Double[5197915.86288144, 1822635.9083898761] but I should be N: 6097106.672, E: 356083.438 What am I doing wrong? and what method and parameters should I use instead? The correct values is taken from Lantmäteriet. I am not sure if proj.transform(testLatLng, new Point2D.Double()); is the right method to use.

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  • UILabel applying CGAffineTransformMakeRotation causing mysterious crash

    - by quantumpotato
    In -(id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil parentController:(GameViewController *)myGameController{ Have a series of transforming labels like so: deg90 = 1.570796326794897; //....transforms background.center = CGPointMake(160,230); background.transform = CGAffineTransformMakeRotation(deg90); BetLabel.text = @"test"; BetLabel.transform = CGAffineTransformMakeRotation(deg90); That last line is crashing me with: 2010-04-13 21:04:47.858 Game[1204:207] * Terminating app due to uncaught exception 'NSRangeException', reason: '* -[NSCFArray objectAtIndex:]: index (1) beyond bounds (1)' 2010-04-13 21:04:47.893 Game[1204:207] Stack: ( 864992541, 859229716, (lots of numbers) But if I comment it out, I get the text changing fine. Uh oh, just did a test.. turns out the other transforms were on UIImageViews. Apparently rotating a label in this xib is causing the crash. But in another file the transforms are working fine: newprofileentry.transform = CGAffineTransformMakeRotation(1.570796326794897); playerb0.transform = CGAffineTransformMakeRotation(1.570796326794897); playerb1.transform = CGAffineTransformMakeRotation(1.570796326794897); Tried substituting deg90 with the full float value, still the same crash. Tried cleaning cache, restarting IB and Xcode, cleaning all targets. Program has been running fine until I just added these labels. Tried deleting the label, readding and reconnecting the Outlet, too. Thanks for reading, hope someone has an idea about this. Cheers!

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  • How to use references, avoid header bloat, and delay initialization?

    - by Kyle
    I was browsing for an alternative to using so many shared_ptrs, and found an excellent reply in a comment section: Do you really need shared ownership? If you stop and think for a few minutes, I'm sure you can pinpoint one owner of the object, and a number of users of it, that will only ever use it during the owner's lifetime. So simply make it a local/member object of the owners, and pass references to those who need to use it. I would love to do this, but the problem becomes that the definition of the owning object now needs the owned object to be fully defined first. For example, say I have the following in FooManager.h: class Foo; class FooManager { shared_ptr<Foo> foo; shared_ptr<Foo> getFoo() { return foo; } }; Now, taking the advice above, FooManager.h becomes: #include "Foo.h" class FooManager { Foo foo; Foo& getFoo() { return foo; } }; I have two issues with this. First, FooManager.h is no longer lightweight. Every cpp file that includes it now needs to compile Foo.h as well. Second, I no longer get to choose when foo is initialized. It must be initialized simultaneously with FooManager. How do I get around these issues?

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  • Stored procedure strange error when called through php

    - by ravi
    I have been coding a registration page(login system) in php and mysql for a website. I'm using two stored procedures for the same. First stored procedure checks wether the email address already exists in database.Second one inserts the user supplied data into mysql database. User has EXECUTE permission on both the procedures.When is execute them individually from php script they work fine. But when i use them together in script second Stored procedure(insert) not working. Stored procedure 1. DELIMITER $$ CREATE PROCEDURE reg_check_email(email VARCHAR(80)) BEGIN SET @email = email; SET @sql = 'SELECT email FROM user_account WHERE user_account.email=?'; PREPARE stmt FROM @sql; EXECUTE stmt USING @email; END$$ DELIMITER; Stored procedure 2 DELIMITER $$ CREATE PROCEDURE reg_insert_into_db(fname VARCHAR(40), lname VARCHAR(40), email VARCHAR(80), pass VARBINARY(32), licenseno VARCHAR(80), mobileno VARCHAR(10)) BEGIN SET @fname = fname, @lname = lname, @email = email, @pass = pass, @licenseno = licenseno, @mobileno = mobileno; SET @sql = 'INSERT INTO user_account(email,pass,last_name,license_no,phone_no) VALUES(?,?,?,?,?)'; PREPARE stmt FROM @sql; EXECUTE stmt USING @email,@pass,@lname,@licenseno,@mobileno; END$$ DELIMITER; When i test these from php sample script insert is not working , but first stored procedure(reg_check_email()) is working. If i comment off first one(reg_check_email), second stored procedure(reg_insert_into_db) is working fine. <?php require("/wamp/mysql.inc.php"); $r = mysqli_query($dbc,"CALL reg_check_email('[email protected]')"); $rows = mysqli_num_rows($r); if($rows == 0) { $r = mysqli_query($dbc,"CALL reg_insert_into_db('a','b','[email protected]','c','d','e')"); } ?> i'm unable to figure out the mistake. Thanks in advance, ravi.

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  • Is Annotation in Javascript? If not, how to switch between debug/productive modes in declarative way

    - by Michael Mao
    Hi all: This is but a curious question. I cannot find any useful links from Google so it might be better to ask the gurus here. The point is: is there a way to make "annotation" in javascript source code so that all code snippets for testing purpose can be 'filtered out' when project is deployed from test field into the real environment? I know in Java, C# or some other languages, you can assign an annotation just above the function name, such as : // it is good to remove the annoying warning messages @SuppressWarnings("unchecked") public class Tester extends TestingPackage { ... } Basically I've got a lot of testing code that prints out something into FireBug console. I don't wanna manually "comment out" them because the guy that is going to maintain the code might not be aware of all the testing functions, so he/she might just miss one function and the whole thing can be brought down to its knees. One other thing, we might use a minimizer to "shrink" the source code into "human unreadable" code and boost up performance (just like jQuery.min), so trying to match testing section out of the mess is not possible for plain human eyes in the future. Any suggestion is much appreciated.

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  • Selenium tests not building due to NUnit error (Mono+OS X)

    - by Jem
    I'm running Selenium RC on my Mac and driving my tests using NUnit in C#. My problem is that when I try and build a simple test in Mono I get the following error. Error CS0433: The imported type `NUnit.Framework.Assert' is defined multiple times (CS0433) (TestProject) When I comment out the Assert's it runs fine. The code I'm using currently is just a dump from the openqa site using System; using System.Text; using System.Text.RegularExpressions; using System.Threading; using NUnit.Framework; using Selenium; namespace SeleniumTests { [TestFixture] public class AllTests { private ISelenium selenium; private StringBuilder verificationErrors; [SetUp] public void SetupTest () { selenium = new DefaultSelenium ("localhost", 4444, "*safari", "http://www.google.co.uk"); selenium.Start (); verificationErrors = new StringBuilder (); } [TearDown] public void TeardownTest () { try { selenium.Stop (); } catch (Exception) { // Ignore errors if unable to close the browser } Assert.AreEqual ("", verificationErrors.ToString ()); } [Test] public void GoogleHomepageTests () { // Open Google search engine. selenium.Open ("http://www.google.com/"); // Assert Title of page. Assert.AreEqual ("Google", selenium.GetTitle ()); // Provide search term as "Selenium OpenQA" selenium.Type ("q", "Selenium OpenQA"); // Read the keyed search term and assert it. Assert.AreEqual ("Selenium OpenQA", selenium.GetValue ("q")); // Click on Search button. selenium.Click ("btnG"); // Wait for page to load. selenium.WaitForPageToLoad ("5000"); // Assert that "www.openqa.org" is available in search results. Assert.IsTrue (selenium.IsTextPresent ("www.openqa.org")); // Assert that page title is - "Selenium OpenQA - Google Search" Assert.AreEqual ("Selenium OpenQA - Google Search", selenium.GetTitle ()); } } } Any ideas? Is it a OSX/Mono thing?

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  • Application icons for Flex mobile app targeting Android and iOS

    - by Alexander Farber
    The Adobe doc Developing AIR applications for mobile devices lists quite a few icons to be declared in an application descriptor file. But when I try Export Release Build with the following myApp-app.xml: <icon> <image16x16>assets/icons/16x16.png</image16x16> <image29x29>assets/icons/29x29.png</image29x29> <image32x32>assets/icons/32x32.png</image32x32> <image36x36>assets/icons/36x36.png</image36x36> <image48x48>assets/icons/48x48.png</image48x48> <image57x57>assets/icons/57x57.png</image57x57> <image72x72>assets/icons/72x72.png</image72x72> <image114x114>assets/icons/114x114.png</image114x114> <image128x128>assets/icons/128x128.png</image128x128> <image512x512>assets/icons/512x512.png</image512x512> <!-- <image50x50>assets/icons/50x50.png</image50x50> <image58x58>assets/icons/58x58.png</image58x58> <image100x100>assets/icons/100x100.png</image100x100> <image144x144>assets/icons/144x144.png</image144x144> <image1024x1024>assets/icons/1024x1024.png</image1024x1024> --> </icon> I get the error message (regardless if deploying for Android or iOS) unless I comment the 5 lines as above: error 103: application.icon.image50x50 is an unexpected element/attribute error 103: application.icon.image58x58 is an unexpected element/attribute error 103: application.icon.image100x100 is an unexpected element/attribute error 103: application.icon.image1024x1024 is an unexpected element/attribute error 103: application.icon.image144x144 is an unexpected element/attribute My question is what to do here? Moving those 5 icons underneath <android>....</android> or <iphone>....</iphone> doesn't help either. Using Flash Builder 4.7 beta under Windows 7 / 64 bit.

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