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  • CodePlex Daily Summary for Wednesday, August 20, 2014

    CodePlex Daily Summary for Wednesday, August 20, 2014Popular ReleasesMolGridCal & MolCal: MolGridCal tutorial v1.1: Update the contents for grid computing virtual screening.SharePoint 2013 Search Query Tool: SharePoint 2013 Search Query Tool v2.1: Layout improvements Bug fixes Stores auth method and user name Moved experimental settings to Advanced boxCtrlAltStudio Viewer: CtrlAltStudio Viewer 1.2.2.41183 Alpha: This alpha of the CtrlAltStudio Viewer provides some preliminary Oculus Rift DK2 support. For more details, see the release notes linked to below. Release notes: http://ctrlaltstudio.com/viewer/release-notes/1-2-2-41183-alpha Support info: http://ctrlaltstudio.com/viewer/support Privacy policy: http://ctrlaltstudio.com/viewer/privacy Disclaimer: This software is not provided or supported by Linden Lab, the makers of Second Life.SQL Scripts to Improve DNN Performance: Turbo Scripts 0.9.1 for DNN 7.1.2 - 7.3.2: Support for DNN 7.3.2 added Fixed a typo in GetVendor procedure New goodies TurboDbConfig and TurboDNNSettings added (re-uploaded with fixed file name)The IRIS Toolbox Project: IRIS Toolbox Release 20140819: Regular Updates Issue 66 (66) closed, bug fixed. Calls to irisstartup and iriscleanup occasionally crashed when older IRIS versions were on the search path. Issue 65 (65) closed, bug fixed. The function tseries/convert crashed when called with 'method=' 'first' or 'last'.ConEmu - Windows console with tabs: ConEmu 140819 [Alpha]: ConEmu - developer build x86 and x64 versions. Written in C++, no additional packages required. Run "ConEmu.exe" or "ConEmu64.exe". Some useful information you may found: http://superuser.com/questions/tagged/conemu http://code.google.com/p/conemu-maximus5/wiki/ConEmuFAQ http://code.google.com/p/conemu-maximus5/wiki/TableOfContents If you want to use ConEmu in portable mode, just create empty "ConEmu.xml" file near to "ConEmu.exe" HDD Guardian: HDD Guardian 0.6.1: New: package now include smartctl 6.3; Removed: standard notification e-mail. Now you have to set your mail server to send e-mail alerts; Bugfix: USB detection error; custom e-mail server settings issue; bottom panel displays a wrong ATA error count.VG-Ripper & PG-Ripper: VG-Ripper 2.9.62: changes NEW: Added Support for 'MadImage.org' links NEW: Added Support for 'ImgSpot.org' links NEW: Added Support for 'ImgClick.net' links NEW: Added Support for 'Imaaage.com' links NEW: Added Support for 'Image-Bugs.com' links NEW: Added Support for 'Pictomania.org' links NEW: Added Support for 'ImgDap.com' links NEW: Added Support for 'FileSpit.com' links FIXED: 'ImgSee.me' linksLinq 4 Javascript: Version 2.4: Minor Changes Made Added Count() and Count(with where clause) Distinct will now use a dictionary instead of a custom dictionary object Organize the unit tests. The variable names will actually make sense and won't be 2 letters. SelectMany will now use the queryable logic.Magick.NET: Magick.NET 7.0.0.0001: Magick.NET linked with ImageMagick 7-Beta.CMake Tools for Visual Studio: CMake Tools for Visual Studio 1.2: This release adds the following new features and bug fixes from CMake Tools for Visual Studio 1.1: Added support for CMake 3.0. Added support for word completion. Added IntelliSense support for the CMAKEHOSTSYSTEM_INFORMATION command. Fixed syntax highlighting for tokens beginning with escape sequences. Fixed issue uninstalling CMake Tools for Visual Studio after Visual Studio has been uninstalled.GW2 Personal Assistant Overlay: GW2 Personal Assistant Overlay 1.1: Overview1.1 is the second 'stable' release of the GW2 Personal Assistant Overlay. This version includes just a couple of very minor features and some minor bug fixes. For details regarding installation, setup, and general use, see Documentation. Note: If you were using a previous version, you will probably want to copy over the following user settings files: GW2PAO.DungeonSettings.xml GW2PAO.EventSettings.xml GW2PAO.WvWSettings.xml GW2PAO.ZoneCompletionSettings.xml New FeaturesAdded new "No...Fluentx: Fluentx v1.5.3: Added few more extension methods.fastJSON: v2.1.2: 2.1.2 - bug fix circular referencesJPush.NET: JPush Server SDK 1.2.1 (For JPush V3): Assembly: 1.2.1.24728 JPush REST API Version: v3 JPush Documentation Reference .NET framework: v4.0 or above. Sample: class: JPushClientV3 2014 Augest 15th.SEToolbox: SEToolbox 01.043.008 Release 1: Changed ship/station names to use new DisplayName instead of Beacon/Antenna. Fixed issue with updated SE binaries 01.043.018 using new Voxel Material definitions.Google .Net API: Drive.Sample: Google .NET Client API – Drive.SampleInstructions for the Google .NET Client API – Drive.Sample</h2> http://code.google.com/p/google-api-dotnet-client/source/browse/?repo=samples#hg%2FDrive.SampleBrowse Source, or main file http://code.google.com/p/google-api-dotnet-client/source/browse/Drive.Sample/Program.cs?repo=samplesProgram.cs <h3>1. Checkout Instructions</h3> <p><b>Prerequisites:</b> Install Visual Studio, and <a href="http://mercurial.selenic.com/">Mercurial</a>.</p> ...FineUI - jQuery / ExtJS based ASP.NET Controls: FineUI v4.1.1: -??Form??????????????(???-5929)。 -?TemplateField??ExpandOnDoubleClick、ExpandOnEnter、ExpandToSelectRow????(LZOM-5932)。 -BodyPadding???????,??“5”“5 10”,???????????“5px”“5px 10px”。 -??TriggerBox?EnableEdit=false????,??????????????(Jango_Jing-5450)。 -???????????DataKeyNames???????????(yygy-6002)。 -????????????????????????(Gnid-6018)。 -??PageManager???AutoSizePanelID????,??????????????????(yygy-6008)。 -?FState???????????????,????????????????(????-5925)。 -??????OnClientClick???return?????????(FineU...DNN CMS Platform: 07.03.02: Major Highlights Fixed backwards compatibility issue with 3rd party control panels Fixed issue in the drag and drop functionality of the File Uploader in IE 11 and Safari Fixed issue where users were able to create pages with the same name Fixed issue that affected older versions of DNN that do not include the maxAllowedContentLength during upgrade Fixed issue that stopped some skins from being upgraded to newer versions Fixed issue that randomly showed an unexpected error during us...WordMat: WordMat for Mac: WordMat for Mac has a few limitations compared to the Windows version - Graph is not supported (Gnuplot, GeoGebra and Excel works) - Units are not supported yet (Coming up) The Mac version is yet as tested as the windows version.New ProjectsCryptography Enumerations JavaScript Shell: Javascript shell for CAPICOM enumsFamiglia Information Server: Famiglia ProjectHustle: Hustle is a small utility that can be used to manage threads when executing command line tools. The tool was built to take advantage parallel loading in TM1.LuckyDraw: an lucky drawer for 2nd Sudoku Competition Powered by PythonMachina Aurum WebDriver Powershell: Powershell commands to the http://www.w3.org/TR/webdriver/ specification (works on Internet Explorer 11 and Chrome)ODBC Connect: ODBC Connect is a Windows user interface for 32bit and 64bit ODBC data sources. Generate SQL statements, export to file, run from the command line to automate.Post Publisher: Post Publisher is a post publishing platform. This is a work-in-progress.Samurai Framework: Samurai is a game framework written in C# using OpenGL for graphics. It aims to be a higher level abstraction rather than just a simple OpenGL binding.SharePoint 2013 tokenizing user/group autocomplete: SharePoint 2013 tokenizing user/group autocomplete plugin allow user to search/select users/groups.SharePoint 2013 User Lync Presence using jQuery: SharePoint 2013 User Lync Presence jQuery plugin renders the presence for particular user with or without picture.SharePoint Search Box User/Group AutoComplete: SharePoint Search box User/Group autocomplete is a jQuery plugin to quick search the user/group from OOB search input control.TI Helper: TI Helper is an Auto Hot Key script that can be used to enhance the options in the IBM Cognos TM1 Turbo Integrator (TI) process editor.trade-software: for trading educationWPF Graphing: CUSTOME GRAPHING SOLUTIONYoutubeChannelDownloader: I love to see video on my favorite channel,and I want to download videos on this channel to watch later. So I made this app.

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  • CodePlex Daily Summary for Monday, October 21, 2013

    CodePlex Daily Summary for Monday, October 21, 2013Popular ReleasesVirtual Wifi Hotspot for Windows 7 & 8: Virtual Router Plus 2.6.0: Virtual Router Plus 2.6.0Fast YouTube Downloader: Fast YouTube Downloader 2.3.0: Fast YouTube DownloaderABCat: ABCat v.2.0a: ?????? ????? ??? ????????? ????????????. ???????? ???, ?? ?? ????? ???? :) ?? ??????? ??????????? ???????? ?? Windows 7 - ????? ??????? ????????? ?? ???? ??? ?????? ??????.Magick.NET: Magick.NET 6.8.7.101: Magick.NET linked with ImageMagick 6.8.7.1. Breaking changes: - Renamed Matrix classes: MatrixColor = ColorMatrix and MatrixConvolve = ConvolveMatrix. - Renamed Depth method with Channels parameter to BitDepth and changed the other method into a property.VidCoder: 1.5.9 Beta: Added Rip DVD and Rip Blu-ray AutoPlay actions for Windows: now you can have VidCoder start up and scan a disc when you insert it. Go to Start -> AutoPlay to set it up. Added error message for Windows XP users rather than letting it crash. Removed "quality" preset from list for QSV as it currently doesn't offer much improvement. Changed installer to ignore version number when copying files over. Should reduce the chances of a bug from me forgetting to increment a version number. Fixed ...MSBuild Extension Pack: October 2013: Release Blog Post The MSBuild Extension Pack October 2013 release provides a collection of over 480 MSBuild tasks. A high level summary of what the tasks currently cover includes the following: System Items: Active Directory, Certificates, COM+, Console, Date and Time, Drives, Environment Variables, Event Logs, Files and Folders, FTP, GAC, Network, Performance Counters, Registry, Services, Sound Code: Assemblies, AsyncExec, CAB Files, Code Signing, DynamicExecute, File Detokenisation, GUI...VG-Ripper & PG-Ripper: VG-Ripper 2.9.49: changes NEW: Added Support for "ImageTeam.org links NEW: Added Support for "ImgNext.com" links NEW: Added Support for "HostUrImage.com" links NEW: Added Support for "3XVintage.com" linksMedia Companion: Media Companion MC3.583b: As before release but fixed for no movie poster sourcesNew* Both - Added 'An' as option to ignore in title * Movie - Renaming - added %Z - Sorttitle to Legend * Movie - Renaming - added %O - Audio Channels to Legend * Movie - Remove a poster source from priority list. Reset List back to defaults. * Made Media Companion truly portable application. Fixed* Movie - browse for Poster Or Fanart, allows for jpg, tbn, png and bmp images * Movie - Alt Fanart Browser - Url or Browse window now fully...MoreTerra (Terraria World Viewer): MoreTerra 1.11.3.1: Release 1.11.3.1 ================ = New Features = ================ Added markers for Copper Cache, Silver Cache and the Enchanted Sword. ============= = Bug Fixes = ============= Use Official Colors now no longer tries to change the Draw Wires option instead. World reading was breaking for people with a stock 1.2 Terraria version. Changed world name reading so it does not crash the program if you load MoreTerra while Terraria is saving the world. =================== = Feature Removal = =...patterns & practices - Windows Azure Guidance: Cloud Design Patterns: 1st drop of Cloud Design Patterns project. It contains 14 patterns with 6 related guidance.Player Framework by Microsoft: Player Framework for Windows and WP (v1.3): Includes all changes in v1.3 beta 1 and v1.3 beta 2 Support for Windows 8.1 RTM and VS2013 RTM Xaml: New property: AutoLoadPluginTypes to help control which stock plugins are loaded by default (requires AutoLoadPlugins = true). Support for SystemMediaTransportControls on Windows 8.1 JS: Support for visual markers in the timeline. JS: Support for markers collection and markerreached event. JS: New ChaptersPlugin to automatically populate timeline with chapter tracks. JS: Audio an...Json.NET: Json.NET 5.0 Release 8: Fix - Fixed not writing string quotes when QuoteName is falsePowerShell Community Extensions: 3.1 Production: PowerShell Community Extensions 3.1 Release NotesOct 17, 2013 This version of PSCX supports Windows PowerShell 3.0 and 4.0 See the ReleaseNotes.txt download above for more information.SQL Power Doc: Version 1.0.2.1: Misc. bug fixes Added logic to resolve members of a Windows Group server login Added columns to Excel workbooks to show definitions for server permissions, server roles, database permissions, and database rolesSocial Network Importer for NodeXL: SocialNetImporter(v.1.9): This new version includes: - Download latest status update and use it as vertex tooltip - Limit the timelines to parse to me, my friends or both - Fixed some reported bugs about the fan page and group importer - Fixed the login bug reported latelyTerrariViewer: TerrariViewer v7.1 [Terraria Inventory Editor]: You can now backspace in number fields Items added in 1.2.0.3 no longer corrupt player files Buff durations capped at 9999999 Item stacks capped at 9999999 Version info added Prefix IDs corrected Shoe and Eye color box are now properly clickable Moved Bank and Safe into their own tab Users will now be notified of new updatesPython Tools for Visual Studio: 2.0: PTVS 2.0 We’re pleased to announce the release of Python Tools for Visual Studio 2.0 RTM. Python Tools for Visual Studio (PTVS) is an open-source plug-in for Visual Studio which supports programming with the Python language. PTVS supports a broad range of features including CPython/IronPython, Edit/Intellisense/Debug/Profile, Cloud, IPython, and cross platform and cross language debugging support. QUICK VIDEO OVERVIEW For a quick overview of the general IDE experience, please watch this v...LINQ to Twitter: LINQ to Twitter v2.1.09: Supports .NET 3.5, .NET 4.0, .NET 4.5, Silverlight 4.0, Windows Phone 7.1, Windows Phone 8, Client Profile, Windows 8, and Windows Azure. 100% Twitter API coverage. Also supports Twitter API v1.1! Also on NuGet.Sandcastle Help File Builder: SHFB v1.9.8.0 with Visual Studio Package: General InformationIMPORTANT: On some systems, the content of the ZIP file is blocked and the installer may fail to run. Before extracting it, right click on the ZIP file, select Properties, and click on the Unblock button if it is present in the lower right corner of the General tab in the properties dialog. This new release contains bug fixes and feature enhancements. There are some potential breaking changes in this release as some features of the Help File Builder have been moved into...C++ REST SDK (codename "Casablanca"): C++ REST SDK 1.3.0: This release fixes multiple customer reported issues as well as the following: Full support for Dev12 binaries and project files Full support for Windows XP New sample highlighting the Client and Server APIs : BlackJack Expose underlying native handle to set custom options on http_client Improvements to Listener Library Note: Dev10 binaries have been dropped as of this release, however the Dev10 project files are still available in the Source CodeNew Projects4Elements game project: Project for a game were players will be able to earn money by just playingBible: This project aims to deliver an awesome Bible application for as many platforms as possible.cIFrex: cIFrexConnecting SharePoint with Exchange Server 2010/2013 using remote sessions: The project focuses on connecting SharePoint 2013 with Exchange Server 2010/2013 via Remote PowerShell with C# API Crzy Cms: Crzy CMS is a content management system created in ASP.NET using MVC/Entity Framework.DownloadsArchiver: Kann automatisch das Downloads-Verzeichnis aufräumen.GatePass: Gatepass SystemGenerate PowerShell scripts for SharePoint 2010 Site Collection Administration: Winform tool to generate PowerShell scripts, to move, create, backup and restore site collections It needs to be run on SharePoint Server 2010Generate PowerShell scripts for SharePoint 2013 Site Collection Administration: Winform tool to generate PowerShell scripts, to move, create, backup and restore site collections It needs to be run on SharePoint Server 2013GTerm: GTerm is alternative Terminal for Windows Vista/XP/7 and 8.Ignitron Chess: A newly created software product for playing chess by Ignitron Development Team.Introduccion a C# con VS2012: El curso de Introducción a C# con Visual Studio 2012, tiene como objetivo principal enseñar al estudiante los conceptos básicos de programación utilizando C#Punch Clock: Punch Clock is a online tool for any employee to sign up and calculate their daily,weekly monthly hours and download the report in PDF/Excel format. PVMonitor: This project will provide a monitoring dashboard for PV systems.qttexteditor: qttexteditorRegister Interest app: Register Interest is an app template where you can use to record interest of attendees, useful in marketing distribution.SharePoint Simple Developer: Project allows to simply SharePoint 2010 and SharePoint 2013 daily developers tasks. Main goal is to implement validation of built solutions. Silverlight QB Rating Calculator: Silverlight QB Rating Calculator is a Silverlight 5 App that calculates a QB's NFL and NCAA passing efficiency ratings.SimpleAdditionPage: This projects consists of a simple ASP.NET in VB.NET page that allows users to enter 2 numbers, and display their sum.SP SIN Store: SP SIN Store is an extension to SP SIN that allows users to install solutions in SharePoint similar to the WordPress plugins. Project is in Alpha stage.

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  • CodePlex Daily Summary for Sunday, October 14, 2012

    CodePlex Daily Summary for Sunday, October 14, 2012Popular ReleasesJsQueryExpression: Initial release: Initial release is aimed to present a public view for community. It is in your own risk to use it in a production environment. Please send feedbacks with your experiences.ZXMAK2: Version 2.6.4.0: - added RZX playback - fix Reset behaviorDroid Explorer: Droid Explorer 0.8.8.8 Beta: fixed the icon for packages on the desktop fixed the install dialog closing right when it starts removed the link to "set up the sdk for me" as this is no longer supported. fixed bug where the device selection dialog would show, even if there was only one device connected. fixed toolbar from having "gap" between other toolbar removed main menu items that do not have any menus Fiskalizacija za developere: FiskalizacijaDev 1.0: Prva verzija ovog projekta, još je uvijek oznacena kao BETA - ovo znaci da su naša testiranja prošla uspješno :) No, kako mi ne proizvodimo neki software za blagajne, tako sve ovo nije niti isprobano u "realnim" uvjetima - svaka je sugestija, primjedba ili prijava bug-a je dobrodošla. Za sve ovo koristite, molimo, Discussions ili Issue Tracker. U ovom trenutku runtime binary je raspoloživ kao Any CPU za .NET verzije 2.0. Javite ukoliko trebaju i verzije buildane za 32-bit/64-bit kao i za .N...Squiggle - A free open source LAN Messenger: Squiggle 3.2 (Development): This release is mainly for enabling extensibility and interoperability with other platforms. Support for plugins Support for extensions Communication layer and protocol is platform independent (ZeroMQ, ProtocolBuffers) Bug fixes New /invite command Edit the sent message Disable update check NOTE: This is development release and not recommended for production use.AcDown????? - AcDown Downloader Framework: AcDown????? v4.2: ??●AcDown??????????、??、??、???????。????,????,?????????????????????????。???????????Acfun、????(Bilibili)、??、??、YouTube、??、???、??????、SF????、????????????。 ●??????AcPlay?????,??????、????????????????。 ● AcDown??????????????????,????????????????????????????。 ● AcDown???????C#??,????.NET Framework 2.0??。?????"Acfun?????"。 ????32??64? Windows XP/Vista/7/8 ???? 32??64? ???Linux ????(1)????????Windows XP???,????????.NET Framework 2.0???(x86),?????"?????????"??? (2)???????????Linux???,????????Mono?? ??2...PHPExcel: PHPExcel 1.7.8: See Change Log for details of the new features and bugfixes included in this release, and methods that are now deprecated. Note changes to the PDF Writer: tcPDF is no longer bundled with PHPExcel, but should be installed separately if you wish to use that 3rd-Party library with PHPExcel. Alternatively, you can choose to use mPDF or DomPDF as PDF Rendering libraries instead: PHPExcel now provides a configurable wrapper allowing you a choice of PDF renderer. See the documentation, or the PDF s...DirectX Tool Kit: October 12, 2012: October 12, 2012 Added PrimitiveBatch for drawing user primitives Debug object names for all D3D resources (for PIX and debug layer leak reporting)GoogleMap Control: GoogleMap Control 6.1: Some important bug fixes and couple of new features were added. There are no major changes to the sample website. Source code could be downloaded from the Source Code section selecting branch release-6.1. Thus just builds of GoogleMap Control are issued here in this release. Update 14.Oct.2012 - Client side access fixed NuGet Package GoogleMap Control 6.1 NuGet Package FeaturesBounds property to provide ability to create a map by center and bounds as well; Setting in markup <artem:Goog...mojoPortal: 2.3.9.3: see release notes on mojoportal.com http://www.mojoportal.com/mojoportal-2393-released Note that we have separate deployment packages for .NET 3.5 and .NET 4.0, but we recommend you to use .NET 4, we will probably drop support for .NET 3.5 once .NET 4.5 is available The deployment package downloads on this page are pre-compiled and ready for production deployment, they contain no C# source code and are not intended for use in Visual Studio. To download the source code see getting the lates...OstrivDB: OstrivDB 0.1: - Storage configuration: objects serialization (Xml, Json), storage file compressing, data block size. - Caching for Select queries. - Indexing. - Batch of queries. - No special query language (LINQ used). - Integrated sorting and paging. - Multithreaded data processing.D3 Loot Tracker: 1.5.4: Fixed a bug where the server ip was not logged properly in the stats file.Captcha MVC: Captcha Mvc 2.1.2: v 2.1.2: Fixed problem with serialization. Made all classes from a namespace Jetbrains.Annotaions as the internal. Added autocomplete attribute and autocorrect attribute for captcha input element. Minor changes. Updated: I'm added an example for this question. v 2.1.1: Fixed problem with serialization. Minor changes. v 2.1: Added support for storing captcha in the session or cookie. See the updated example. Updated example. Minor changes. v 2.0.1: Added support for a partial ...DotNetNuke® Community Edition CMS: 06.02.04: Major Highlights Fixed issue where the module printing function was only visible to administrators Fixed issue where pane level skinning was being assigned to a default container for any content pane Fixed issue when using password aging and FB / Google authentication Fixed issue that was causing the DateEditControl to not load the assigned value Fixed issue that stopped additional profile properties to be displayed in the member directory after modifying the template Fixed er...WinRT XAML Toolkit: WinRT XAML Toolkit - 1.3.3: WinRT XAML Toolkit based on the Windows 8 RTM SDK. Download the latest source from the SOURCE CODE page. For compiled version use NuGet. You can add it to your project in Visual Studio by going to View/Other Windows/Package Manager Console and entering: PM> Install-Package winrtxamltoolkit Features Attachable Behaviors AwaitableUI extensions Controls Converters Debugging helpers Extension methods Imaging helpers IO helpers VisualTree helpers Samples Recent changes NOTE:...VidCoder: 1.4.4 Beta: Fixed inability to create new presets with "Save As".MCEBuddy 2.x: MCEBuddy 2.3.2: Changelog for 2.3.2 (32bit and 64bit) 1. Added support for generating XBMC XML NFO files for files in the conversion queue (store it along with the source video with source video name.nfo). Right click on the file in queue and select generate XML 2. UI bugifx, start and end trim box locations interchanged 3. Added support for removing commercials from non DVRMS/WTV files (MP4, AVI etc) 4. Now checking for Firewall port status before enabling (might help with some firewall problems) 5. User In...Sandcastle Help File Builder: SHFB v1.9.5.0 with Visual Studio Package: General InformationIMPORTANT: On some systems, the content of the ZIP file is blocked and the installer may fail to run. Before extracting it, right click on the ZIP file, select Properties, and click on the Unblock button if it is present in the lower right corner of the General tab in the properties dialog. This release supports the Sandcastle October 2012 Release (v2.7.1.0). It includes full support for generating, installing, and removing MS Help Viewer files. This new release suppor...ClosedXML - The easy way to OpenXML: ClosedXML 0.68.0: ClosedXML now resolves formulas! Yes it finally happened. If you call cell.Value and it has a formula the library will try to evaluate the formula and give you the result. For example: var wb = new XLWorkbook(); var ws = wb.AddWorksheet("Sheet1"); ws.Cell("A1").SetValue(1).CellBelow().SetValue(1); ws.Cell("B1").SetValue(1).CellBelow().SetValue(1); ws.Cell("C1").FormulaA1 = "\"The total value is: \" & SUM(A1:B2)"; var...Picturethrill: Version 2.10.7.0: Major FeaturesWindows 8 Support!!! Picturethrill is fully tested on latest Windows 8. Try it now.New AboutPicturethrill Dialog Available from "Advanced" window. Describes Version, Developers and other infoFull Installation Information in Control Panel Picturethrill in ControlPanel has full information, including Version and Size. Minor Bug FixesImproved Logging AppDomain Unhandled Exception Logging Delete WallpaperDownload Folder (Saves Diskspace) Advanced Settings "Close" button bug ...New Projects_p2: Testing rest.A Standard Programmatic Interface for Asynchronous Operations: The project codename "Indigo" is a prototype implementation of the N3327 proposal to JTC1/SC22/WG21AlgoritmTeorija: Some work for KTU.ASP.Net WebAPI Sample: Web API and knockout test drive For full details [url:http://magedfarag.wordpress.com/2012/10/13/asp-net-web-api-knockout-test-drive/]CDMA Messaging: .NET CDMA Messaging LibraryChimera USB: This project integrates flash memory sticksdream drumming: a win8 Metro GameInteractivity Libraries for Windows Store App: System.Windows.Interactivity ? Windows ????????????。 Windows ??????? Trigger ? Behavior ???????。Knapsack: This projects goal is to share different algorithms coded in .NET to solve the KnapSack problem.NOSDC: The Northern Ontario Software Developer Community (NOSDC) brings together software developers from all over Northern Ontario to expand and share our knowledge asumtwonumbers: This is a simple code to sum two numbers by WeamSVConnect: Lightweight and efficient SOAP client library for Java (Android platform) to connect Java with WCF services.TFS 2012 Server/service Setup for Demo: Set up a TFS 2012 Server/Service demo environment in less than 1 minute now! Web API Spatial Formatters: Web API Formatters for providing simple spatial data services that can be easily integrated into a range of mapping toolkits. WillCall: A stab at a schcheduler.yongyou_web_b: Summary

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  • CodePlex Daily Summary for Tuesday, June 10, 2014

    CodePlex Daily Summary for Tuesday, June 10, 2014Popular ReleasesBell Open Imaging package: 1.0: First release at Codeplex.Australia Income and Tax Calculator: Australia Income and Tax Calculator 1.4: 1. added 2014 financial year 2. refactored the codeCS-Script Source: Release v3.8.1: Improved ConfigConsole AdvancedShell extensions support cs-script.7z - CS-Script Suite (binaries, documentation, samples) cs-script.ExtensionPack.7z - CS-Script Extension Pack (additional binaries and samples) cs-scriptDocs.7z - CS-Script DocumentationPapercut: Papercut v3.0.0.0: Papercut has switched to semantic versioning! That means you will have to uninstall old "clickonce" versions to get the latest as it will see it as an older version. Latest Has Tons of New Features: Modern UI MVVM Architecture Watch Directories for New Messages Optional Backend Papercut Service Load on Windows Startup Attachments/Mime SectionsExperfwiz (Exchange Performance Data Collection tool): Experfwiz 1.3.8: List of updates in 1.3.8 Added support for Windows 2012 & 2012 R2 (for future use) Added support for Exchange 2013 Full is now enabled by default. To disable full mode, use 'nofull'. Exchange 2013 requires full. Added "\Processor Information()\" counters to Exchange 2010 full Blocked Exmon execution on Exchange 2013BugNET Issue Tracker: BugNET 1.6: Version 1.6 is a major upgrade to the latest frameworks and components by Microsoft. It includes a major UI overhaul using the bootstrap framework to have a modern, mobile friendly and easily customized layout. Upgrade to .NET 4.5 ASP.NET social auth Add script bundling and optimization Improvements for mobile devices Bootstrap (UI overhaul) Rewritten / friendly URL's Please read our release notes for BugNET 1.6: http://blog.bugnetproject.com/2014/06/08/bugnet-1-6-and-bugnet-pro-1...NDataTable: NDataTable Source Code: Source codeWindows System API in Visual Basic: DataTools Merged Beta 2.4: Added FileSystemWatcher and demonstration to this release..NET Memory Tools: DataTools Merged Beta 2.4: Added FileSystemWatcher and demonstration to this release.freeasyExplorer: 3. Alpha: This is the 3th alpha release. Please inform me if you find some issues or problems. Fixes: - add assembly informations - set list view to list mode and add custom icon - add settings window - update Mahapp.Metro Framework - add drag&drop functionality - change target .net versionkbvault-mysql: V0.16a: Additions for SEO friendly pages,printer friendly view option and tag cloud on landing pageSFDL.NET: SFDL.NET (2.2.9.3): Changelog: Retry Bugfix (Error Counter wurde nicht korrekt zurückgesetzt) Neue Einstellung: Retry Wartezeit ist nun Einstellbarbabelua: 1.5.7.0: V1.5.7.0 - 2014.6.6Stability improvement: use "lua scripts folder" as lua search path when debugging;SEToolbox: SEToolbox 01.033.007 Release 1: Fixed breaking changes in Space Engineers in latest update. Installation of this version will replace older version.Virto Commerce Enterprise Open Source eCommerce Platform (asp.net mvc): Virto Commerce 1.10: Virto Commerce Community Edition version 1.10. To install the SDK package, please refer to SDK getting started documentation To configure source code package, please refer to Source code getting started documentation This release includes bug fixes and improvements (including Commerce Manager localization and https support). More details about this release can be found on our blog at http://blog.virtocommerce.com.NPOI: NPOI 2.1: Assembly Version: 2.1.0 New Features a. XSSFSheet.CopySheet b. Excel2Html for XSSF c. insert picture in word 2007 d. Implement IfError function in formula engine Bug Fixes a. fix conditional formatting issue b. fix ctFont order issue c. fix vertical alignment issue in XSSF d. add IndexedColors to NPOI.SS.UserModel e. fix decimal point issue in non-English culture f. fix SetMargin issue in XSSF g.fix multiple images insert issue in XSSF h.fix rich text style missing issue in XSSF i. fix cell...51Degrees - Device Detection and Redirection: 3.1.2.3: Version 3.1 HighlightsDevice detection algorithm is over 100 times faster. Regular expressions and levenshtein distance calculations are no longer used. The device detection algorithm performance is no longer limited by the number of device combinations contained in the dataset. Two modes of operation are available: Memory – the detection data set is loaded into memory and there is no continuous connection to the source data file. Slower initialisation time but faster detection performanc...CS-Script for Notepad++ (C# intellisense and code execution): Release v1.0.27.0: CodeMap now indicates the type name for all members Implemented running scripts 'as administrator'. Just add '//css_npp asadmin' to the script and run it as usual. 'Prepare script for distribution' now aggregates script dependency assemblies. Various improvements in CodeSnipptet, Autcompletion and MethodInfo interactions with each other. Added printing line number for the entries in CodeMap (subject of configuration value) Improved debugging step indication for classless scripts ...ClosedXML - The easy way to OpenXML: ClosedXML 0.72.3: 70426e13c415 ClosedXML for .Net 4.0 now uses Open XML SDK 2.5 b9ef53a6654f Merge branch 'master' of https://git01.codeplex.com/forks/vbjay/closedxml 727714e86416 Fix range.Merge(Boolean) for .Net 3.5 eb1ed478e50e Make public range.Merge(Boolean checkIntersects) 6284cf3c3991 More performance improvements when saving.DNN Blog: 06.00.07: Highlights: Enhancement: Option to show management panel on child modules Fix: Changed SPROC and code to ensure the right people are notified of pending comments. (CP-24018) Fix: Fix to have notification actions authentication assume the right module id so these will work from the messaging center (CP-24019) Fix: Fix to issue in categories in a post that will not save when no categories and no tags selectedNew ProjectsATC FSX Console: Flight Simulator CodeCRM 2011 Duplicate Detection Sample: CRM 2011 Duplicate Detection Plug-in SampleCustomisation tool for Visual Studio projects: This tool is used to speedup the setting up of a Visual Studio projects and suppress any repetitive manual tasks.D3 Focus: A basic tool for people with trouble deciding what to do with their time in Diablo 3.EPS - PowerShell templating: EPS (Embedded PowerShell), inspired by erb, is a templating system that embeds PowerShell code into a text document such as HTML files. Export Bugs: Export Bugs is an application using the TFS API. Killer Bytes Pack: project of class visual studioMagickViewer: An application that uses the Magick.NET library to display images.Mario Card: https://drive.google.com/?authuser=0#folders/0B0VMM5klwOkwLXptMVV6b3NhRVEOZone: OZonePlexApp PowerShell Module: PoSH4PlexApp is an in-development PowerShell module for querying and managing PlexApp libraries via Plex Media Server's HTTP listener. Contributions welcomeProduct Usage Tracker: This project is about creating a tool/mechanism to capture and record the usage volume and usage patterns of any application.Project C²: A simple lightweight C-style programming language for near-hardware system development using GNU GAS as a back-end.Random Execute: Random Execute is a command wrapper that randomizes the start time of a processes execution.RuLaw.NET: .NET library for official Russian State Duma API web service for querying and searching information of laws, deputies, authorities, sessions, votings, etcTest_DB_Name_Check: Latestweb_gioman_proyecto: proyecto de lucas gioiaWPF Globalization and Multi-language Application: Multilingual User Interfaces providing support for switching UIs from one language to another. ??????-??????【??】: ????????,??????:?????,?????,??????,??????????,????????。????????!??????-??????【??】: ?????????????????????????????,??????????,????,????,?????????、??????,??????。?????-?????【??】: ???????????????????,??????????,????????、????,??????????,??????????。?????-?????【??】: ?????????????????、????,??100%????,??????,????????????,???????????!?????-?????【??】: ??????????????????????:????、????、??????????????,????????。????????!??????-??????【??】: ??????????????????????????,????,????,??????????。???????????????,??,??,??????????,????????????-??????【??】: ???????????????????,?????????????,????,?????????,?????????????,?????,?????!??????-??????【??】: ??????????????????,???????????,??????????????,??????????,??????????????!?????-?????【??】: ????【??:13406937288 ??? QQ:798761615】???????????????,???,??????????、???????????????????。??????,????、????,??????! ?????-?????【??】: ???????????????,?????????????? ??。????????、????、????、?????????? ???????。?????-?????【??】: ????????????????,???????????????。???????????,??????:????、????、????????????-?????【??】: ???????【??:13406937288 ??? QQ:798761615】?????????????????,????,????“???、???、???”?????,?????,?????????????????。??????!?????-?????【??】: ?????????【??:13406937288 ??? QQ:798761615】,???????????,??????????,????:??,????,???????? ??????????,????????。??????!?????-?????【??】: ?????【??:13406937288 ??? QQ:798761615】????:?????,??????!???????????????,???????、?????、??????“??”????,????,????!?????-?????【??】: ???????【??:13406937288 ??? QQ:798761615】???????,??????,??????,??????、??????,??????、??,????,????????????-??????【??】: ?????????【??:13406937288 ??? QQ:798761615】????????????????????,???????????,??????,??????????????...????????。??????!?????-?????【??】: ???????【??:13406937288 ??? QQ:798761615】?????????、?????????,??????、??????????????????,???????.??????????,????????。??????-??????【??】: ?????????????????,??????????、??????,??????????、????、????、???????。??????-??????【??】: ??????????????????????,???????????????,???????,?????,?????,????? !!!?????-?????【??】: ???????【??:13406937288 ??? QQ:798761615】????????,????,?????、???、?????,???????,?????,???????????100%。??????!????-????【??】: ???????????、??????????????????,????????,?????,??????,????,????,????!?????-?????【??】: ?????????????????????,???????????????,????????????????????!?????-?????【??】: ?????????【??:13406937288 ??? QQ:798761615】???2005?,????????????????????,??????????,??????。?????,???????????????????,??????!?????-?????【??】: ???????【??:13406937288 ??? QQ:798761615】???????:??????!?????!???:????、????、????、????。??,??????????!??????.?????-?????【??】: ???????【??:13406937288 ??? QQ:798761615】??????????,????????????,????????,???,???????????,????,????。?????,??????. ?????-?????【??】: ?????????????????:??????!?????!???:????、????、????、????。??,??????????!??????.?????-?????【??】: ???????【??:13406937288 ??? QQ:798761615】 ?????????????????,????,????“???、???、???”?????,?????,?????????????????。??????!?????-?????【??】: ???????【??:13406937288 ??? QQ:798761615】?????????????,??????,???????????,????????????????,????????.??????.?????-?????【??】: ???????【??:13406937288 ??? QQ:798761615】???1992?,????????????????。??????????????????????。????????????,????,????????!?????-?????【??】: ?????【??:13406937288 ??? QQ:798761615】??????:?????,??????!???????????????,???????、?????、??????“??”????,????,????! ?????-?????【??】: ???????【??:13406937288 ??? QQ:798761615】????????,????,?????、???、?????,???????,?????,???????????100%。??????!??????-??????【??】: ????????【??:13406937288 ??? QQ:798761615】?????????、?????????,??????、??????????????????,???????.??????????,????????。?????-?????【??】: ???????【??:13406937288 ??? QQ:798761615】???1992?,????????????????。??????????????????????。????????????,????,????????! ?????-?????【??】: ?????????【??:13406937288 ??? QQ:798761615】???2005?,????????????????????,??????????,??????。?????,???????????????????,??????!?????-?????【??】: ???????【??:13406937288 ??? QQ:798761615】??????????????????,???????????,??????,??????????????...????????。??????!?????-?????【??】: ?????????????【??:13406937288 ??? QQ:798761615】?????????????,??????,???????????,????????????????,????????.??????.??????-??????【??】: ???????????,?????,???????????,???????,????,????,????,?????。??????-??????【??】: ????????????????8?,????????,????????,??????????,?????,????? ,????????!??????-??????【??】: ????????????????6?,???????????????????????????,??????????????,?????????!?????-?????【??】: ?????????????【??:13406937288 ??? QQ:798761615】???????,??????,??????,??????、??????,??????、??,????,??????!?????-?????【??】: ???????????、???、??、??????????????????????????????,????????????????!?????-?????【??】: ????????????????????????????、????、????、???????????,????,????!?????-?????【??】: ???????【??:13406937288 ??? QQ:798761615】?????????????????,????,????“???、???、???”?????,?????,?????????????????。??????!?????-?????【??】: ???????【??:13406937288 ??? QQ:798761615】??????????,????????????,????????,???,???????????,????,????。?????,??????.

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  • CodePlex Daily Summary for Thursday, June 05, 2014

    CodePlex Daily Summary for Thursday, June 05, 2014Popular Releases51Degrees - Device Detection and Redirection: 3.1.2.3: Version 3.1 HighlightsDevice detection algorithm is over 100 times faster. Regular expressions and levenshtein distance calculations are no longer used. The device detection algorithm performance is no longer limited by the number of device combinations contained in the dataset. Two modes of operation are available: Memory – the detection data set is loaded into memory and there is no continuous connection to the source data file. Slower initialisation time but faster detection performanc...CS-Script for Notepad++ (C# intellisense and code execution): Release v1.0.27.0: CodeMap now indicates the type name for all members Implemented running scripts 'as administrator'. Just add '//css_npp asadmin' to the script and run it as usual. 'Prepare script for distribution' now aggregates script dependency assemblies. Various improvements in CodeSnipptet, Autcompletion and MethodInfo interactions with each other. Added printing line number for the entries in CodeMap (subject of configuration value) Improved debugging step indication for classless scripts ...Load Runner - HTTP Pressure Test Tool: Load Runner 1.1: 1. added support for measuring total in time / hits / traffic / requests 2. abstracted log, default log to console / text file 3. refactored codeKartris E-commerce: Kartris v2.6003: Bug fixes: Fixed issue where category could not be saved if parent categories not altered Updated split string function to 500 chars otherwise problems with attribute filtering in PowerPack Improvements: If a user has group pricing below that available through qty discounts, that will show in place of the qty discountMagicaVoxel: MagicaVoxel Renderer ver 0.01: MagicaVoxel Renderer (Win 0.01)ClosedXML - The easy way to OpenXML: ClosedXML 0.72.3: 70426e13c415 ClosedXML for .Net 4.0 now uses Open XML SDK 2.5 b9ef53a6654f Merge branch 'master' of https://git01.codeplex.com/forks/vbjay/closedxml 727714e86416 Fix range.Merge(Boolean) for .Net 3.5 eb1ed478e50e Make public range.Merge(Boolean checkIntersects) 6284cf3c3991 More performance improvements when saving.MCE Controller: MCE Controller V1.8.6: BETA. Adds option to disable all internal commands. If the "Disable Internal Commands" checkbox in settings is checked, MCE Controller will disable all internally defined commands (e.g. VK key codes, single characters, mouse commands, etc...) and only respond to commands defined in the MCEControl.commmands file. Attempts to fix inability for clients to reconnect after they forcibly close the connection. Build 1.8.6.37445Visual F# Tools: Daily Builds Preview 06-04-2014: This preview is released for use under a proprietary license.SEToolbox: SEToolbox 01.032.018 Release 1: Added ability to merge/join two ships, regardless of origin. Added Language selection menu to set display text language (for SE resources only), and fixed inherent issues. Added full support for Dedicated Servers, allowing use on PC without Steam present, and only the Dedicated Server install. Added Browse button for used specified save game selection in Load dialog. Installation of this version will replace older version.Service monitor: Version 3.1: Added the ability of the tool to restart itself in 'Admin' mode without UAC prompt. Note that this only works after the tool has run in 'Admin' mode at least once before. This is only supported on Vista, Windows 7 or later. See my blog post on how it is done.DNN Blog: 06.00.07: Highlights: Enhancement: Option to show management panel on child modules Fix: Changed SPROC and code to ensure the right people are notified of pending comments. (CP-24018) Fix: Fix to have notification actions authentication assume the right module id so these will work from the messaging center (CP-24019) Fix: Fix to issue in categories in a post that will not save when no categories and no tags selectedTEncoder: 4.0.0: --4.0.0 -Added: Video downloader -Added: Total progress will be updated more smoothly -Added: MP4Box progress will be shown -Added: A tool to create gif image from video -Added: An option to disable trimming -Added: Audio track option won't be used for mpeg sources as default -Fixed: Subtitle position wasn't used -Fixed: Duration info in the file list wasn't updated after trimming -Updated: FFMpegQuickMon: Version 3.14 (Pie release): This is unofficially the 'Pie' release. There are two big changes.1. 'Presets' - basically templates. Future releases might build on this to allow users to add more presets. 2. MSI Installer now allows you to choose components (in case you don't want all collectors etc.). This means you don't have to download separate components anymore (AllAgents.zip still included in case you want to use them separately) Some other changes:1. Add/changed default file extension for monitor packs to *.qmp (...VeraCrypt: VeraCrypt version 1.0d: Changes between 1.0c and 1.0d (03 June 2014) : Correct issue while creating hidden operating system. Minor fixes (look at git history for more details).Keepass2Android: 0.9.4-pre1: added plug-in support: See settings for how to get plug-ins! published QR plug-in (scan passwords, display passwords as QR code, transfer entries to other KP2A devices) published InputStick plugin (transfer credentials to your PC via bluetooth - requires InputStick USB stick) Third party apps can now simply implement querying KP2A for credentials. Are you a developer? Please add this to your app if suitable! added TOTP support (compatible with KeeOTP and TrayTotp) app should no l...Microsoft Web Protection Library: AntiXss Library 4.3.0: Download from nuget or the Microsoft Download Center This issue finally addresses the over zealous behaviour of the HTML Sanitizer which should now function as expected once again. HTML encoding has been changed to safelist a few more characters for webforms compatibility. This will be the last version of AntiXSS that contains a sanitizer. Any new releases will be encoding libraries only. We recommend you explore other sanitizer options, for example AntiSamy https://www.owasp.org/index....Z SqlBulkCopy Extensions: SqlBulkCopy Extensions 1.0.0: SqlBulkCopy Extensions provide MUST-HAVE methods with outstanding performance missing from the SqlBulkCopy class like Delete, Update, Merge, Upsert. Compatible with .NET 2.0, SQL Server 2000, SQL Azure and more! Bulk MethodsBulkDelete BulkInsert BulkMerge BulkUpdate BulkUpsert Utility MethodsGetSqlConnection GetSqlTransaction You like this library? Find out how and why you should support Z Project Become a Memberhttp://zzzproject.com/resources/images/all/become-a-member.png|ht...Tweetinvi a friendly Twitter C# API: Tweetinvi 0.9.3.x: Timelines- Added all the parameters available from the Timeline Endpoints in Tweetinvi. - This is available for HomeTimeline, UserTimeline, MentionsTimeline // Simple query var tweets = Timeline.GetHomeTimeline(); // Create a parameter for queries with specific parameters var timelineParameter = Timeline.CreateHomeTimelineRequestParameter(); timelineParameter.ExcludeReplies = true; timelineParameter.TrimUser = true; var tweets = Timeline.GetHomeTimeline(timelineParameter); Tweetinvi 0.9.3.1...Sandcastle Help File Builder: Help File Builder and Tools v2014.5.31.0: General InformationIMPORTANT: On some systems, the content of the ZIP file is blocked and the installer may fail to run. Before extracting it, right click on the ZIP file, select Properties, and click on the Unblock button if it is present in the lower right corner of the General tab in the properties dialog. This release completes removal of the branding transformations and implements the new VS2013 presentation style that utilizes the new lightweight website format. Several breaking cha...Magick.NET: Magick.NET 6.8.9.101: Magick.NET linked with ImageMagick 6.8.9.1. Breaking changes: - Int/short Set methods of WritablePixelCollection are now unsigned. - The Q16 build no longer uses HDRI, switch to the new Q16-HDRI build if you need HDRI.New Projects12306helper: 12306 ????2112110044: dasda2112110202: asdfsdfsdfsd2112110298: TieuDan2112110315: vftgcdxfrBaidu PCS: BaiduPCSExcel2Sobek: Here the project Excel2Sobek is hosted. Excel2Sobek is a preprocessor in Excel's VBA for the SOBEK 2 hydrological and hydraulic simulation model by Deltares.Help Desk Pro: Manage a business of customer serviceMARGYE: MARGYE CMS CMR E-CommerceMemberBS: MemberBS20140605MiKroTik API: Api untuk menghubungkan aplikasi anda dengan router Mikrotik.MiniProfiler + Log4Net: Use MiniProfiler and Log4Net in ASP.NET projectStore Apps Unity App Base for Prism: This simple library provides an Application Base for a Windows Store application that automatically connects Unity to provide injection as the container.SuperCaptcha for MVC: Custom captcha control for MVCTC760240: myappwithfailuresWindows Phone 8 Dilbert Comic Reader: Basic WP8.1 app that displays comics from http://www.dilbert.com.x86 Proved: Prove what you run!

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  • CodePlex Daily Summary for Sunday, October 20, 2013

    CodePlex Daily Summary for Sunday, October 20, 2013Popular ReleasesKerbalAlarmClock: v2.6.1.0 Release: Version 2.6.1.0 Recompiled it for 0.21 Added Crew Alarms (track Kerbal rather than Vessel) Added Distance Target Alarms - distance from target vessel or altitude above planet Added Launch Rendezvous Alarm (under Ascending/Descending Node for Landed craft) - MechJeb2 code - thanks r4m0n Allow restoration of Nodes that you have passed (useful for interplanetary burns) Added missing Dres Transfer Model data - thanks Voneiden Added view only version of Alarm clock to both Space Center...MSBuild Extension Pack: October 2013: Release Blog Post The MSBuild Extension Pack October 2013 release provides a collection of over 480 MSBuild tasks. A high level summary of what the tasks currently cover includes the following: System Items: Active Directory, Certificates, COM+, Console, Date and Time, Drives, Environment Variables, Event Logs, Files and Folders, FTP, GAC, Network, Performance Counters, Registry, Services, Sound Code: Assemblies, AsyncExec, CAB Files, Code Signing, DynamicExecute, File Detokenisation, GUI...VG-Ripper & PG-Ripper: VG-Ripper 2.9.49: changes NEW: Added Support for "ImageTeam.org links NEW: Added Support for "ImgNext.com" links NEW: Added Support for "HostUrImage.com" links NEW: Added Support for "3XVintage.com" linksMedia Companion: Media Companion MC3.583b: As before release but fixed for no movie poster sourcesNew* Both - Added 'An' as option to ignore in title * Movie - Renaming - added %Z - Sorttitle to Legend * Movie - Renaming - added %O - Audio Channels to Legend * Movie - Remove a poster source from priority list. Reset List back to defaults. * Made Media Companion truly portable application. Fixed* Movie - browse for Poster Or Fanart, allows for jpg, tbn, png and bmp images * Movie - Alt Fanart Browser - Url or Browse window now fully...MoreTerra (Terraria World Viewer): MoreTerra 1.11.3.1: Release 1.11.3.1 ================ = New Features = ================ Added markers for Copper Cache, Silver Cache and the Enchanted Sword. ============= = Bug Fixes = ============= Use Official Colors now no longer tries to change the Draw Wires option instead. World reading was breaking for people with a stock 1.2 Terraria version. Changed world name reading so it does not crash the program if you load MoreTerra while Terraria is saving the world. =================== = Feature Removal = =...patterns & practices - Windows Azure Guidance: Cloud Design Patterns: 1st drop of Cloud Design Patterns project. It contains 14 patterns with 6 related guidance.Player Framework by Microsoft: Player Framework for Windows and WP (v1.3): Includes all changes in v1.3 beta 1 and v1.3 beta 2 Support for Windows 8.1 RTM and VS2013 RTM Xaml: New property: AutoLoadPluginTypes to help control which stock plugins are loaded by default (requires AutoLoadPlugins = true). Support for SystemMediaTransportControls on Windows 8.1 JS: Support for visual markers in the timeline. JS: Support for markers collection and markerreached event. JS: New ChaptersPlugin to automatically populate timeline with chapter tracks. JS: Audio an...Json.NET: Json.NET 5.0 Release 8: Fix - Fixed not writing string quotes when QuoteName is falsePowerShell Community Extensions: 3.1 Production: PowerShell Community Extensions 3.1 Release NotesOct 17, 2013 This version of PSCX supports Windows PowerShell 3.0 and 4.0 See the ReleaseNotes.txt download above for more information.SQL Power Doc: Version 1.0.2.1: Misc. bug fixes Added logic to resolve members of a Windows Group server login Added columns to Excel workbooks to show definitions for server permissions, server roles, database permissions, and database rolesSocial Network Importer for NodeXL: SocialNetImporter(v.1.9): This new version includes: - Download latest status update and use it as vertex tooltip - Limit the timelines to parse to me, my friends or both - Fixed some reported bugs about the fan page and group importer - Fixed the login bug reported latelyTerrariViewer: TerrariViewer v7.1 [Terraria Inventory Editor]: You can now backspace in number fields Items added in 1.2.0.3 no longer corrupt player files Buff durations capped at 9999999 Item stacks capped at 9999999 Version info added Prefix IDs corrected Shoe and Eye color box are now properly clickable Moved Bank and Safe into their own tab Users will now be notified of new updatesPython Tools for Visual Studio: 2.0: PTVS 2.0 We’re pleased to announce the release of Python Tools for Visual Studio 2.0 RTM. Python Tools for Visual Studio (PTVS) is an open-source plug-in for Visual Studio which supports programming with the Python language. PTVS supports a broad range of features including CPython/IronPython, Edit/Intellisense/Debug/Profile, Cloud, IPython, and cross platform and cross language debugging support. QUICK VIDEO OVERVIEW For a quick overview of the general IDE experience, please watch this v...CS-Script for Notepad++ (C# intellisense and code execution): Release v1.0.8.2: Solved scrolling problem after DocumentFormatting Implemented "format as you type" --- To avoid the DLLs getting locked by OS use MSI file for the installation.LINQ to Twitter: LINQ to Twitter v2.1.09: Supports .NET 3.5, .NET 4.0, .NET 4.5, Silverlight 4.0, Windows Phone 7.1, Windows Phone 8, Client Profile, Windows 8, and Windows Azure. 100% Twitter API coverage. Also supports Twitter API v1.1! Also on NuGet.Sandcastle Help File Builder: SHFB v1.9.8.0 with Visual Studio Package: General InformationIMPORTANT: On some systems, the content of the ZIP file is blocked and the installer may fail to run. Before extracting it, right click on the ZIP file, select Properties, and click on the Unblock button if it is present in the lower right corner of the General tab in the properties dialog. This new release contains bug fixes and feature enhancements. There are some potential breaking changes in this release as some features of the Help File Builder have been moved into...C++ REST SDK (codename "Casablanca"): C++ REST SDK 1.3.0: This release fixes multiple customer reported issues as well as the following: Full support for Dev12 binaries and project files Full support for Windows XP New sample highlighting the Client and Server APIs : BlackJack Expose underlying native handle to set custom options on http_client Improvements to Listener Library Note: Dev10 binaries have been dropped as of this release, however the Dev10 project files are still available in the Source CodeAD ACL Scanner: 1.3.2: Minor bug fixed: Powershell 4.0 will report: Select—Object: Parameter cannot be processed because the parameter name p is ambiguous.Fast YouTube Downloader: YouTube Downloader 2.2.0: YouTube Downloader 2.2.0VidCoder: 1.5.8 Beta: Added hardware acceleration options: Bicubic OpenCL scaling algorithm, QSV decoding/encoding and DXVA decoding. Updated HandBrake core to SVN 5834. Updated VidCoder setup icon. Fixed crash when choosing the mp4v2 container on x86 and opening on x64. Warning: the hardware acceleration features require specific hardware or file types to work correctly: QSV: Need an Intel processor that supports Quick Sync Video encoding, with a monitor hooked up to the Intel HD Graphics output and the lat...New ProjectsAdd2Nums: Add2Nums is a VB.NET project that takes 2 numbers, computes their sum and outputs the result. Developed by Justin Mifsud as part of Assignment 1 (7COM0152)Athir: GPAO El_AthirCS-MIC - C# Math Input Control: CS-MIC is a .NET library written in C# designed to give developers easy access to expression parsing.HLS Video Player: An open source over-the-network video player for HLS (Hinkle Light Show)Project Stark: This is a secret project available only to the project owners for the time being.Run ++: Run Plus Plus is a tool that enables you to custom the commands in the "Run" dialog.SimpleAddition: This is a simple ASP.NET in VB.NET page that allows users to enter 2 numbers, and display their sum. SWE 681 Go Fish: Project

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  • CodePlex Daily Summary for Sunday, November 10, 2013

    CodePlex Daily Summary for Sunday, November 10, 2013Popular ReleasesWindow Embedded Compact (CE) Component Wizard: Version 4.0 Improved Compact13Minshell Support: This version will work with Platform Builder for Compact 2013 in Visual Studio 2012 (Update 2) as well as CE 6 (VS2005) and Compact 7 (VS2008) Select files for direct inclusion in the OS when built. Select where shortcuts are placed in the OS FileSystem for them During the build of the subproject, the selected files are copied to FlatRelease directory, along with the BIB file etc, for inclusion in the OS build. A .inf file is also generated along with the subproject for .cab file gener...Media Companion: Media Companion MC3.587b: Fixed* TV - Locked shows display correctly after refresh * TV - missing episodes display in correct colour for missed or to be aired * TV - Rescrape of Multi-episodes working. * TV - Cache fix where was writing episodes multiple times * TV - Fixed Cache writing missing episodes when Display missing eps was disabled. Revision HistoryGenerate report of user mailbox size for Exchange 2010: Script Download: Script Download http://gallery.technet.microsoft.com/scriptcenter/Generate-report-of-user-e4e9afcaCheck SQL Server a specified database index fragmentation percentage (SQL): Script Download: Script Download http://gallery.technet.microsoft.com/scriptcenter/Check-SQL-Server-a-a5758043Save attachments from multiple selected items in Outlook (VBA): Script Download: Script Download: http://gallery.technet.microsoft.com/scriptcenter/Save-attachments-from-5b6bf54bRemove Windows Store apps in Windows 8: Script Download: Script Download http://gallery.technet.microsoft.com/scriptcenter/Remove-Windows-Store-Apps-a00ef4a4PCSX-Reloaded: 1.9.94: General changes:Support for compressed audio in cue files. ECM support. OS X changes:32-bit support has been dropped Partial French and Hungarian translationsDynamics AX 2012 R2 Kitting: AX 2012 R2 CU7 release of Kitting: Here is the AX 2012 R2 CU7 release of kitting. Released both as a XPO and a model.PantheR's GraphX for .NET: GraphX for .NET RELEASE v1.0.1: PLEASE RATE THIS RELEASE IF YOU LIKED IT! THANKS! :) RELEASE 1.0.1 + Changed ExportToImage() parameters: added useZoomControlSurface param that enables zoom control parent visual space to be used for export instead whole GraphArea panel. Using this technique it is possible to export graphs with negative vertices coordinates. + Added common interface IZoomControl for all included Zoom controls + Added new method GraphArea.GenerateGraph() that accepts only optional parameters and will use in...VidCoder: 1.5.12 Beta: Added an option to preserve Created and Last Modified times when converting files. In Options -> Advanced. Added an option to mark an automatically selected subtitle track as "Default". Updated HandBrake core to SVN 5878. Fixed auto passthrough not applying just after switching to it. Fixed bug where preset/profile/tune could disappear when reverting a preset.Toolbox for Dynamics CRM 2011/2013: XrmToolBox (v1.2013.9.25): XrmToolbox improvement Correct changing connection from the status dropdown Tools improvement Updated tool Audit Center (v1.2013.9.10) -> Publish entities Iconator (v1.2013.9.27) -> Optimized asynchronous loading of images and entities MetadataDocumentGenerator (v1.2013.11.6) -> Correct system entities reading with incorrect attribute type Script Manager (v1.2013.9.27) -> Retrieve only custom events SiteMapEditor (v1.2013.11.7) -> Reset of CRM 2013 SiteMap ViewLayoutReplicator (v1.201...Microsoft SQL Server Product Samples: Database: SQL Server 2014 CTP2 In-Memory OLTP Sample, based: This sample showcases the new In-Memory OLTP feature, which is part of SQL Server 2014 CTP2. It shows the new memory-optimized tables and natively-compiled stored procedures, and can be used to show the performance benefit of in-memory OLTP. Installation instructions for the sample are included in the file ‘awinmemsample.doc’, which is part of the download. You can ask a question about this sample at the SQL Server Samples Forum Composite C1 CMS - Open Source on .NET: Composite C1 4.1: Composite C1 4.1 (4.1.5058.34326) Write a review for this release - help us improve, recommend us. Getting started If you are new to Composite C1 and want to install it: http://docs.composite.net/Getting-started What's new in Composite C1 4.1 The following are highlights of major changes since Composite C1 4.0: General user features: Drag-and-drop images and files like PDF and Word directly from own your desktop and folders into page content Allow you to install Composite Form Builder ...CS-Script for Notepad++ (C# intellisense and code execution): Release v1.0.9.0: Implemented Recent Scripts list Added checking for plugin updates from AboutBox Multiple formatting improvements/fixes Implemented selection of the CLR version when preparing distribution package Added project panel button for showing plugin shortcuts list Added 'What's New?' panel Fixed auto-formatting scrolling artifact Implemented navigation to "logical" file (vs. auto-generated) file from output panel To avoid the DLLs getting locked by OS use MSI file for the installation.Social Network Importer for NodeXL: SocialNetImporter(v.1.9.1): This new version includes: - Include me option is back - Fixed the login bug reported latelyVeraCrypt: VeraCrypt version 1.0c: Changes between 1.0b and 1.0c (11 November 2013) : Set correctly the minimum required version in volumes header (this value must always follow the program version after any major changes). This also solves also the hidden volume issueCaptcha MVC: Captcha MVC 2.5: v 2.5: Added support for MVC 5. The DefaultCaptchaManager is no longer throws an error if the captcha values was entered incorrectly. Minor changes. v 2.4.1: Fixed issues with deleting incorrect values of the captcha token in the SessionStorageProvider. This could lead to a situation when the captcha was not working with the SessionStorageProvider. Minor changes. v 2.4: Changed the IIntelligencePolicy interface, added ICaptchaManager as parameter for all methods. Improved font size ...Duplica: duplica 0.2.498: this is first stable releaseDNN Blog: 06.00.01: 06.00.01 ReleaseThis is the first bugfix release of the new v6 blog module. These are the changes: Added some robustness in v5-v6 scripts to cater for some rare upgrade scenarios Changed the name of the module definition to avoid clash with Evoq Social Addition of sitemap providerVG-Ripper & PG-Ripper: VG-Ripper 2.9.50: changes NEW: Added Support for "ImageHostHQ.com" links NEW: Added Support for "ImgMoney.net" links NEW: Added Support for "ImgSavy.com" links NEW: Added Support for "PixTreat.com" links Bug fixesNew Projects3389????? Wpf: 3389?????BitwiseEncoding: Bitwise encodeing with a key and XOR function.C++ language Tests: Just some tests on C++ language features.Check SQL Server a specified database index fragmentation percentage (SQL): This T-SQL sample script illustrates how to check index fragmentation of a specified database in SQL Server. Generate report of user mailbox size for Exchange 2010: This script could be used to export mailboxes’ information to a CSV file, including SamAccountName, DisplayName, TotalItemSize. IUAIMS: AI managment system MineCraftMODDevelopSupportKit: MineCraftMOD?????????? MineCraftMOD development integrated assistance systemRecording Audio in the Browser and Uploading it with ASP.NET MVC: This project is described on blog.falafel.comRemove Windows Store apps in Windows 8: This script can be used to remove multiple Windows Store apps from a user account in Windows 8. It provides a list of installed Windows Store apps. You can speSave attachments from multiple selected items in Outlook (VBA): This VBA sample illustrates how to save attachments from multiple selected items in Outlook.SMW: El presente proyecto es una aplicación orientada al manejo de información de la empresa Jamecl que se encarga del alquiler de camionetasSS-eye-S: An easy to use simplified API surrounding the SSIS components to allow the creation of SSIS packages within code.STAR FOX XNA: Remake of a classic videogame. In this case, that videogame will be Star Fox (1993) for SNES game console. wooyang: ???

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  • StreamInsight 2.1, meet LINQ

    - by Roman Schindlauer
    Someone recently called LINQ “magic” in my hearing. I leapt to LINQ’s defense immediately. Turns out some people don’t realize “magic” is can be a pejorative term. I thought LINQ needed demystification. Here’s your best demystification resource: http://blogs.msdn.com/b/mattwar/archive/2008/11/18/linq-links.aspx. I won’t repeat much of what Matt Warren says in his excellent series, but will talk about some core ideas and how they affect the 2.1 release of StreamInsight. Let’s tell the story of a LINQ query. Compile time It begins with some code: IQueryable<Product> products = ...; var query = from p in products             where p.Name == "Widget"             select p.ProductID; foreach (int id in query) {     ... When the code is compiled, the C# compiler (among other things) de-sugars the query expression (see C# spec section 7.16): ... var query = products.Where(p => p.Name == "Widget").Select(p => p.ProductID); ... Overload resolution subsequently binds the Queryable.Where<Product> and Queryable.Select<Product, int> extension methods (see C# spec sections 7.5 and 7.6.5). After overload resolution, the compiler knows something interesting about the anonymous functions (lambda syntax) in the de-sugared code: they must be converted to expression trees, i.e.,“an object structure that represents the structure of the anonymous function itself” (see C# spec section 6.5). The conversion is equivalent to the following rewrite: ... var prm1 = Expression.Parameter(typeof(Product), "p"); var prm2 = Expression.Parameter(typeof(Product), "p"); var query = Queryable.Select<Product, int>(     Queryable.Where<Product>(         products,         Expression.Lambda<Func<Product, bool>>(Expression.Property(prm1, "Name"), prm1)),         Expression.Lambda<Func<Product, int>>(Expression.Property(prm2, "ProductID"), prm2)); ... If the “products” expression had type IEnumerable<Product>, the compiler would have chosen the Enumerable.Where and Enumerable.Select extension methods instead, in which case the anonymous functions would have been converted to delegates. At this point, we’ve reduced the LINQ query to familiar code that will compile in C# 2.0. (Note that I’m using C# snippets to illustrate transformations that occur in the compiler, not to suggest a viable compiler design!) Runtime When the above program is executed, the Queryable.Where method is invoked. It takes two arguments. The first is an IQueryable<> instance that exposes an Expression property and a Provider property. The second is an expression tree. The Queryable.Where method implementation looks something like this: public static IQueryable<T> Where<T>(this IQueryable<T> source, Expression<Func<T, bool>> predicate) {     return source.Provider.CreateQuery<T>(     Expression.Call(this method, source.Expression, Expression.Quote(predicate))); } Notice that the method is really just composing a new expression tree that calls itself with arguments derived from the source and predicate arguments. Also notice that the query object returned from the method is associated with the same provider as the source query. By invoking operator methods, we’re constructing an expression tree that describes a query. Interestingly, the compiler and operator methods are colluding to construct a query expression tree. The important takeaway is that expression trees are built in one of two ways: (1) by the compiler when it sees an anonymous function that needs to be converted to an expression tree, and; (2) by a query operator method that constructs a new queryable object with an expression tree rooted in a call to the operator method (self-referential). Next we hit the foreach block. At this point, the power of LINQ queries becomes apparent. The provider is able to determine how the query expression tree is evaluated! The code that began our story was intentionally vague about the definition of the “products” collection. Maybe it is a queryable in-memory collection of products: var products = new[]     { new Product { Name = "Widget", ProductID = 1 } }.AsQueryable(); The in-memory LINQ provider works by rewriting Queryable method calls to Enumerable method calls in the query expression tree. It then compiles the expression tree and evaluates it. It should be mentioned that the provider does not blindly rewrite all Queryable calls. It only rewrites a call when its arguments have been rewritten in a way that introduces a type mismatch, e.g. the first argument to Queryable.Where<Product> being rewritten as an expression of type IEnumerable<Product> from IQueryable<Product>. The type mismatch is triggered initially by a “leaf” expression like the one associated with the AsQueryable query: when the provider recognizes one of its own leaf expressions, it replaces the expression with the original IEnumerable<> constant expression. I like to think of this rewrite process as “type irritation” because the rewritten leaf expression is like a foreign body that triggers an immune response (further rewrites) in the tree. The technique ensures that only those portions of the expression tree constructed by a particular provider are rewritten by that provider: no type irritation, no rewrite. Let’s consider the behavior of an alternative LINQ provider. If “products” is a collection created by a LINQ to SQL provider: var products = new NorthwindDataContext().Products; the provider rewrites the expression tree as a SQL query that is then evaluated by your favorite RDBMS. The predicate may ultimately be evaluated using an index! In this example, the expression associated with the Products property is the “leaf” expression. StreamInsight 2.1 For the in-memory LINQ to Objects provider, a leaf is an in-memory collection. For LINQ to SQL, a leaf is a table or view. When defining a “process” in StreamInsight 2.1, what is a leaf? To StreamInsight a leaf is logic: an adapter, a sequence, or even a query targeting an entirely different LINQ provider! How do we represent the logic? Remember that a standing query may outlive the client that provisioned it. A reference to a sequence object in the client application is therefore not terribly useful. But if we instead represent the code constructing the sequence as an expression, we can host the sequence in the server: using (var server = Server.Connect(...)) {     var app = server.Applications["my application"];     var source = app.DefineObservable(() => Observable.Range(0, 10, Scheduler.NewThread));     var query = from i in source where i % 2 == 0 select i; } Example 1: defining a source and composing a query Let’s look in more detail at what’s happening in example 1. We first connect to the remote server and retrieve an existing app. Next, we define a simple Reactive sequence using the Observable.Range method. Notice that the call to the Range method is in the body of an anonymous function. This is important because it means the source sequence definition is in the form of an expression, rather than simply an opaque reference to an IObservable<int> object. The variation in Example 2 fails. Although it looks similar, the sequence is now a reference to an in-memory observable collection: var local = Observable.Range(0, 10, Scheduler.NewThread); var source = app.DefineObservable(() => local); // can’t serialize ‘local’! Example 2: error referencing unserializable local object The Define* methods support definitions of operator tree leaves that target the StreamInsight server. These methods all have the same basic structure. The definition argument is a lambda expression taking between 0 and 16 arguments and returning a source or sink. The method returns a proxy for the source or sink that can then be used for the usual style of LINQ query composition. The “define” methods exploit the compile-time C# feature that converts anonymous functions into translatable expression trees! Query composition exploits the runtime pattern that allows expression trees to be constructed by operators taking queryable and expression (Expression<>) arguments. The practical upshot: once you’ve Defined a source, you can compose LINQ queries in the familiar way using query expressions and operator combinators. Notably, queries can be composed using pull-sequences (LINQ to Objects IQueryable<> inputs), push sequences (Reactive IQbservable<> inputs), and temporal sequences (StreamInsight IQStreamable<> inputs). You can even construct processes that span these three domains using “bridge” method overloads (ToEnumerable, ToObservable and To*Streamable). Finally, the targeted rewrite via type irritation pattern is used to ensure that StreamInsight computations can leverage other LINQ providers as well. Consider the following example (this example depends on Interactive Extensions): var source = app.DefineEnumerable((int id) =>     EnumerableEx.Using(() =>         new NorthwindDataContext(), context =>             from p in context.Products             where p.ProductID == id             select p.ProductName)); Within the definition, StreamInsight has no reason to suspect that it ‘owns’ the Queryable.Where and Queryable.Select calls, and it can therefore defer to LINQ to SQL! Let’s use this source in the context of a StreamInsight process: var sink = app.DefineObserver(() => Observer.Create<string>(Console.WriteLine)); var query = from name in source(1).ToObservable()             where name == "Widget"             select name; using (query.Bind(sink).Run("process")) {     ... } When we run the binding, the source portion which filters on product ID and projects the product name is evaluated by SQL Server. Outside of the definition, responsibility for evaluation shifts to the StreamInsight server where we create a bridge to the Reactive Framework (using ToObservable) and evaluate an additional predicate. It’s incredibly easy to define computations that span multiple domains using these new features in StreamInsight 2.1! Regards, The StreamInsight Team

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  • CodePlex Daily Summary for Sunday, September 09, 2012

    CodePlex Daily Summary for Sunday, September 09, 2012Popular ReleasesMishra Reader: Mishra Reader Beta 4: Additional bug fixes and logging in this release to try to find the reason some users aren't able to see the main window pop up. Also, a few UI tweaks to tighten up the feed item list. This release requires the final version of .NET 4.5. If the ClickOnce installer doesn't work for you, please try the additional setup exe.Xenta Framework - extensible enterprise n-tier application framework: Xenta Framework 1.9.0: Release Notes Imporved framework architecture Improved the framework security More import/export formats and operations New WebPortal application which includes forum, new, blog, catalog, etc. UIs Improved WebAdmin app. Reports, navigation and search Perfomance optimization Improve Xenta.Catalog domain More plugin interfaces and plugin implementations Refactoring Windows Azure support and much more... Package Guide Source Code - package contains the source code Binaries...Json.NET: Json.NET 4.5 Release 9: New feature - Added JsonValueConverter Fix - Fixed DefaultValueHandling.Ignore not igoring default values of non-nullable properties Fix - Fixed DefaultValueHandling.Populate error with non-nullable properties Fix - Fixed error when writing JSON for a JProperty with no value Fix - Fixed error when calling ToList on empty JObjects and JArrays Fix - Fixed losing decimal precision when writing decimal JValuesMicrosoft Ajax Minifier: Microsoft Ajax Minifier 4.66: Just going to bite the bullet and rip off the band-aid... SEMI-BREAKING CHANGE! Well, it's a BREAKING change to those who already adjusted their projects to use the previous breaking change's ill-conceived renamed DLLs (versions 4.61-4.65). For those who had not adapted and were still stuck in this-doesn't-work-please-fix-me mode, this is more like a fixing change. The previous breaking change just broke too many people, I'm sorry to say. Renaming the DLL from AjaxMin.dll to AjaxMinLibrary.dl...DotNetNuke® Community Edition CMS: 07.00.00 CTP (Not for Production Use): NOTE: New Minimum Requirementshttp://www.dotnetnuke.com/Portals/25/Blog/Files/1/3418/Windows-Live-Writer-1426fd8a58ef_902C-MinimumVersionSupport_2.png Simplified InstallerThe first thing you will notice is that the installer has been updated. Not only have we updated the look and feel, but we also simplified the overall install process. You shouldn’t have to click through a series of screens in order to just get your website running. With the 7.0 installer we have taken an approach that a...BIDS Helper: BIDS Helper 1.6.1: In addition to fixing a number of bugs that beta testers reported, this release includes the following new features for Tabular models in SQL 2012: New Features: Tabular Display Folders Tabular Translations Editor Tabular Sync Descriptions Fixed Issues: Biml issues 32849 fixing bug in Tabular Actions Editor Form where you type in an invalid action name which is a reserved word like CON or which is a duplicate name to another action 32695 - fixing bug in SSAS Sync Descriptions whe...Umbraco CMS: Umbraco 4.9.0: Whats newThe media section has been overhauled to support HTML5 uploads, just drag and drop files in, even multiple files are supported on any HTML5 capable browser. The folder content overview is also much improved allowing you to filter it and perform common actions on your media items. The Rich Text Editor’s “Media” button now uses an embedder based on the open oEmbed standard (if you’re upgrading, enable the media button in the Rich Text Editor datatype settings and set TidyEditorConten...menu4web: menu4web 0.4.1 - javascript menu for web sites: This release is for those who believe that global variables are evil. menu4web has been wrapped into m4w singleton object. Added "Vertical Tabs" example which illustrates object notation.Microsoft SQL Server Product Samples: Database: AdventureWorks OData Feed: The AdventureWorks OData service exposes resources based on specific SQL views. The SQL views are a limited subset of the AdventureWorks database that results in several consuming scenarios: CompanySales Documents ManufacturingInstructions ProductCatalog TerritorySalesDrilldown WorkOrderRouting How to install the sample You can consume the AdventureWorks OData feed from http://services.odata.org/AdventureWorksV3/AdventureWorks.svc. You can also consume the AdventureWorks OData fe...Desktop Google Reader: 1.4.6: Sorting feeds alphabetical is now optional (see preferences window)Lightweight Fluent Workflow: objectflow 1.4.0.1: Changes in this release;Exception handling policies Install on NuGet console; Install-Package objectflow.core -pre Supported work-flow patterns Exception policies Sequence Parallel split Simple merge Exclusive choice Retry Arbitrary cycles Framework Features Handle exceptions with workflow.Configure().On<Exception>() Repeat operations and functions an arbitrary number of times Retry failed lamda functions Generic interface for concise workflow registration Operations t...Droid Explorer: Droid Explorer 0.8.8.7 Beta: Bug in the display icon for apk's, will fix with next release Added fallback icon if unable to get the image/icon from the Cloud Service Removed some stale plugins that were either out dated or incomplete. Added handler for *.ab files for restoring backups Added plugin to create device backups Backups stored in %USERPROFILE%\Android Backups\%DEVICE_ID%\ Added custom folder icon for the android backups directory better error handling for installing an apk bug fixes for the Runn...LibXmlSocket: Binary: .net4.5,.netCore???????Hidden Capture (HC): Hidden Capture 1.1: Hidden Capture 1.1 by Mohsen E.Dawatgar http://Hidden-Capture.blogfa.comThe Visual Guide for Building Team Foundation Server 2012 Environments: Version 1: --Nearforums - ASP.NET MVC forum engine: Nearforums v8.5: Version 8.5 of Nearforums, the ASP.NET MVC Forum Engine. New features include: Built-in search engine using Lucene.NET Flood control improvements Notifications improvements: sync option and mail body View Roadmap for more details webdeploy package sha1 checksum: 961aff884a9187b6e8a86d68913cdd31f8deaf83WiX Toolset: WiX Toolset v3.6: WiX Toolset v3.6 introduces the Burn bootstrapper/chaining engine and support for Visual Studio 2012 and .NET Framework 4.5. Other minor functionality includes: WixDependencyExtension supports dependency checking among MSI packages. WixFirewallExtension supports more features of Windows Firewall. WixTagExtension supports Software Id Tagging. WixUtilExtension now supports recursive directory deletion. Melt simplifies pure-WiX patching by extracting .msi package content and updating .w...Iveely Search Engine: Iveely Search Engine (0.2.0): ????ISE?0.1.0??,?????,ISE?0.2.0?????????,???????,????????20???follow?ISE,????,??ISE??????????,??????????,?????????,?????????0.2.0??????,??????????。 Iveely Search Engine ?0.2.0?????????“??????????”,??????,?????????,???????,???????????????????,????、????????????。???0.1.0????????????: 1. ??“????” ??。??????????,?????????,???????????????????。??:????????,????????????,??????????????????。??????。 2. ??“????”??。?0.1.0??????,???????,???????????????,?????????????,????????,?0.2.0?,???????...GmailDefaultMaker: GmailDefaultMaker 3.0.0.2: Add QQ Mail BugfixSmart Data Access layer: Smart Data access Layer Ver 3: In this version support executing inline query is added. Check Documentation section for detail.New ProjectsAjax based Multi Forms ASP.NET Framework (Amfan): Ajax based Multi Forms ASP.NET Framework (Amfan) reduces the limitations of the Asp.Net by creating multiple sub-forms of the page as separate aspx pages.APO-CS: A straight port of Apophysis to C#.BaceCP / ???? ????? ?? ???????? ????: BaceCP e ??????????? ???????? ?? ????????, ??????????? ? ????????? ?? ???? ????? ?? ???????? ????.CafeAdm Messenger: CafeAdm Messenger Allows a server connection for CafeAdm Schedule and MessengerDECnet 2.0 Router: A user mode DECnet 2.0 router that will interoperate with the HECnet bridge.DriveManager: This is a common utility to provide an interface for all cloud based drive providers like google drive, dropbox, MS Sky Drive. Email Tester: This utility will help you check your SMTP settings for SharePoint. It is best for Pre-PROD and PROD environment where you can't modify code.EvoGame: The evo game that im working onforebittims: Project Owner : ForeBitt Inc. Sri Lanka Project Manager : Chackrapani Wickramarathne Technologies : VS 2010, C#, Linq to Sql, Sql server 2008 R2, Dev ExpressMCServe: MCServe is the minecraft-server which takes advantage of the performance of the .NET FrameworkMental: Ðang trong quá trình phát tri?nSalaryManagementSys: SalaryManagementSysVKplay: This application is audio player, launches on windows phone platform and uses music from vk.com social network.

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  • CodePlex Daily Summary for Wednesday, October 24, 2012

    CodePlex Daily Summary for Wednesday, October 24, 2012Popular ReleasesfastJSON: v2.0.9: - added support for root level DataSet and DataTable deserialize (you have to do ToObject<DataSet>(...) ) - added dataset testsInfo Gempa BMKG: Info Gempa BMKG v 1.0.0.3: Release perdana aplikasi pembaca informasi gempa dari data feeder BMKG.Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.72: Fix for Issue #18819 - bad optimization of return/assign operator.DNN Module Creator: 01.01.00: Updated templates for DNN7 ( ie. DAL2, Web Service API ). Numerous bug fixes and enhancements.WPF Application Framework (WAF): WPF Application Framework (WAF) 2.5.0.390: Version 2.5.0.390 (Release Candidate): This release contains the source code of the WPF Application Framework (WAF) and the sample applications. Requirements .NET Framework 4.0 (The package contains a solution file for Visual Studio 2010) The unit test projects require Visual Studio 2010 Professional Changelog Legend: [B] Breaking change; [O] Marked member as obsolete WAF: Fix recent file list remove issue. WAF: Minor code improvements. BookLibrary: Fix Blend design time support o...ltxml.js - LINQ to XML for JavaScript: 1.0 - Beta 1: First release!ZXMAK2: Version 2.6.6.0: + fix refresh debugger after open RZX file + add NoFlic video filterEPiServer CMS ElencySolutions.MultipleProperty: ElencySolutions.MultipleProperty v1.6.3: The ElencySolutions.MulitpleProperty property controls have been developed by Lee Crowe a technical developer at Fortune Cookie (London). Installation notes The property copy page can be locked down by adding the following location element, the path of this will be different depending on whether you use the embedded or non embedded resource version. When installing the nuget package these will be added automatically, examples below: Embedded: <location path="util/ElencySolutionsMultipleP...Fiskalizacija za developere: FiskalizacijaDev 1.1: Ovo je prva nadogradnja ovog projekta nakon inicijalnog predstavljanja - dodali smo nekoliko feature-a, bilo zato što smo sami primijetili da bi ih bilo dobro dodati, bilo na osnovu vaših sugestija - hvala svima koji su se ukljucili :) Ovo su stvari riješene u v1.1.: 1. Bilo bi dobro da se XML dokument koji se šalje u CIS može snimiti u datoteku (http://fiskalizacija.codeplex.com/workitem/612) 2. Podrška za COM DLL (VB6) (http://fiskalizacija.codeplex.com/workitem/613) 3. Podrška za DOS (unu...MCEBuddy 2.x: MCEBuddy 2.3.4: Changelog for 2.3.4 (32bit and 64bit) 1. Fixed a bug introduced in 2.3.3 that would cause HD recordings and recordings with multiple audio channels to fail. 2. Updated <encoder-unsupported> option to compare with all Audio tracks for videos with multiple audio tracks. 3. Fixed a bug with SRT and EDL files, when input and output directory are the same the files are not preserved.Liberty: v3.4.0.0 Release 20th October 2012: Change Log -Added -Halo 4 support (invincibility, ammo editing) -Reach A warning dialog now shows up when you first attempt to swap a weapon -Fixed -A few minor bugsFoxOS: Stable Fox: Stable Fox Versione 0.0.0.1 Richiede .NET Framework 3.5 o superioriDoctor Reg: Doctor Reg V1.0: Doctor Reg V1.0 PT-PTkv: kv 1.0: if it were any more stable it would be a barn.LINQ for C++: cpplinq-20121020: LINQ for C++ is an attempt to bring LINQ-like list manipulation to C++11. This release includes just the source code. What's new in this release: join range operators: Inner Joins two ranges using a key selector reverse range operator distinct range operator union_with range operator intersect_with range operator except range operator concat range operator sequence_equal range aggregator to_lookup range aggregator This is a sample on how to use cpplinq: #include "cpplinq.h...helferlein_Form: 02.03.05: Requirements.Net 4.0 DotNetNuke 05.06.07 or higher, maybe it works with lower versions, but I developed it on this one and tested it on DotNetNuke 06.02.00 as well helferlein_BabelFish version 01.01.03 - please upgrade this first! Issues fixed Fixed issue with all users from all portals are listed as Host users in the sender options (E-Mail Options - Sender - ALL Users Listed) Registered postback-button for Excel-Export on Form submission edit control Changed behaviour Due to some mis...ClosedXML - The easy way to OpenXML: ClosedXML 0.68.1: ClosedXML now resolves formulas! Yes it finally happened. If you call cell.Value and it has a formula the library will try to evaluate the formula and give you the result. For example: var wb = new XLWorkbook(); var ws = wb.AddWorksheet("Sheet1"); ws.Cell("A1").SetValue(1).CellBelow().SetValue(1); ws.Cell("B1").SetValue(1).CellBelow().SetValue(1); ws.Cell("C1").FormulaA1 = "\"The total value is: \" & SUM(A1:B2)"; var...Orchard Project: Orchard 1.6 RC: RELEASE NOTES This is the Release Candidate version of Orchard 1.6. You should use this version to prepare your current developments to the upcoming final release, and report problems. Please read our release notes for Orchard 1.6 RC: http://docs.orchardproject.net/Documentation/Orchard-1-6-Release-Notes Please do not post questions as reviews. Questions should be posted in the Discussions tab, where they will usually get promptly responded to. If you post a question as a review, you wil...Rawr: Rawr 5.0.1: This is the Downloadable WPF version of Rawr!For web-based version see http://elitistjerks.com/rawr.php You can find the version notes at: http://rawr.codeplex.com/wikipage?title=VersionNotes Rawr Addon (NOT UPDATED YET FOR MOP)We now have a Rawr Official Addon for in-game exporting and importing of character data hosted on Curse. The Addon does not perform calculations like Rawr, it simply shows your exported Rawr data in wow tooltips and lets you export your character to Rawr (including ba...Yahoo! UI Library: YUI Compressor for .Net: Version 2.1.1.0 - Sartha (BugFix): - Revered back the embedding of the 2x assemblies.New ProjectsASP.NET DatePicker (Persian/Gregorian): This is just another DatePicker for ASP.NET that supports both Persian (Jalali/Shamsi/Solar) and Gregorian Calendar.AspectMap: AspectMap is an Aspect Oriented framework built on top of the StructureMap IoC framework.Building a Pinterest like Image Crawler: More about it here : http://www.alexpeta.ro/article/building-a-pinterest-like-image-crawlerCRM 2011 client scripting TypeScript definition file: xrm crm 2011 typescript javascript definition fileDarkSky Commerce: DarkSky Commerce is an Orchard module that provides a generic and extensible set of core commerce features and servicesDarkSky Learning: An Orchard module providing E-learning authoring tools and engines.Dusk Consulting: Dusk Consulting provides automation scripts to help IT Professionals and Developers alike.Edi: Edi is a an IDE based editor that is currently focused on text based editing (other editors may follow). This project is based on AvalonDock 2.0 and AvalonEdit.Entity Framework Extensions: This project includes extensions for the entity framework, includes unit of work pattern with event support, repository pattern with event support, and so on.EPiBoost (EPiServer 7 MVC Toolkit): Coming SoonExtended Guid: Easilly create version 5 guids. Converts an arbitrary string to a guid given a specific work area, or namespace.FileToText: pour la création de liste de fichierFilmBook, Film and Photo Archival Management: FilmBook is a simple image gallery and organization application. It's goal is to help identify the location of negatives in an archival page.FridgeBoard: Este proyecto está siendo realizado por alumnos de informática. No nos hacemos responsables de la mala calidad del mismo.GIV_P1: testyIQTool: Provide a set of tools to generate reports capturing the state of a server. This is written in powershell to allow easy modification / update of the scriptsLeaving Application System: have a good time.Leaving Management System: optimize work flow of staff work attendance managementltxml.js - LINQ to XML for JavaScript: ltxml.js is an XML processing library for JavaScript that is inspired by and largely similar to the LINQ to XML library for .NET.Microsoft .NET SDK For Hadoop: A collection of API's, tools and samples for using .NET with Apache Hadoop.MyLib: This is my personal library of various tidbits that I have been using regularly. Includes a generic repository with EF and MongoDB implementations.Parlez MVC: A multi-lingual implementation for the ASP.NET MVC 4 framework to make it easier to build websites that are viewable in different languages.Perfect Sport Nutrition: Proyecto realizado por la Empresa de Desarrollo Software SoftwareHC E.I.R.LScale Model Database: This project is a work of databasesSliding Block Puzzle: This is a simple (not very good) game for Windows Phone 7.1 (Mango). The point of it is to show off how to do different things in WP7.1.SmallBasic Extension Manager: SXM, or the SmallBasic Extension Manager, is a program intended for use with the Small Basic programming language from Microsoft.SQL Azure Federation Backup to Azure Blob Storage using Azure Worker: Azure Worker project, that will backup any number of Azure SQL Databases to any selected Azure Blob containers. Config in XML. Automatic 7z compression.TeF: A framework for running tests with a plenty of features and ease of use.Testge: testTwittOracle: This project is a prototype project intended to be submitted in a competition. The details will be updated later as things are finalized.uMembership - Alternative Umbraco Member Api: uMembership is an alternative and faster way of dealing with Members in Umbraco when you have 1000's or even 100Variedades Silverlight 5: Varidades Silverlight 5Website d?t tour du lich: Ð? án môn ASP.NET Xây d?ng website d?t tour du l?ch d?a trên mô hình MVCWPF About Box: WPF About Box is simple and free about box for WPF using MVVM pattern. Several properties can be set. Some properties are read from assembly, automatically.WTUnion: WTUnionXML Cleaner: Console app for batch cleaning XML files containing ilegal caracters. It can be useful for cleaning XML files before importing them to SOLR or something similarXmlToObject: XmlToObject is a .Net library for object serialization with use of XPath expressions applied to class fields and properties via custom attributes.XNAGalcon: This Project will create Galcon Game for XNA version

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  • CodePlex Daily Summary for Sunday, October 28, 2012

    CodePlex Daily Summary for Sunday, October 28, 2012Popular ReleasesPlayer Framework by Microsoft: Player Framework for Windows 8 (Preview 7): This release is compatible with the version of the Smooth Streaming SDK released today (10/26). Release 1 of the player framework is expected to be available next week. IMPROVEMENTS & FIXESIMPORTANT: List of breaking changes from preview 6 Support for the latest smooth streaming SDK. Xaml only: Support for moving any of the UI elements outside the MediaPlayer (e.g. into the appbar). Note: Equivelent changes to the JS version due in coming week. Support for localizing all text used in t...Send multiple SMS via Way2SMS C#: SMS 1.1: Added support for 160by2Quick Launch: Quick Launch 1.0: A Lightweight and Fast Way to Manage and Launch Thousands of Tools and ApplicationsPress Win+Q and start to search and run. http://www.codeplex.com/Download?ProjectName=quicklaunch&DownloadId=523536Orchard Project: Orchard 1.6: Please read our release notes for Orchard 1.6: http://docs.orchardproject.net/Documentation/Orchard-1-6-Release-Notes Please do not post questions as reviews. Questions should be posted in the Discussions tab, where they will usually get promptly responded to. If you post a question as a review, you will pollute the rating, and you won't get an answer.ZXMAK2: Version 2.6.7.0: - small performance improvements - fix & improvements for Direct3D renderer (thanks to zebest for testing)Media Companion: Media Companion 3.507b: Once again, it has been some time since our release, and there have been a number changes since then. It is hoped that these changes will address some of the issues users have been experiencing, and of course, work continues! New Features: Added support for adding Home Movies. Option to sort Movies by votes. Added 'selectedBrowser' preference used when opening links in an external browser. Added option to fallback to getting runtime from the movie file if not available on IMDB. Added new Big...MSBuild Extension Pack: October 2012: Release Blog Post The MSBuild Extension Pack October 2012 release provides a collection of over 475 MSBuild tasks. A high level summary of what the tasks currently cover includes the following: System Items: Active Directory, Certificates, COM+, Console, Date and Time, Drives, Environment Variables, Event Logs, Files and Folders, FTP, GAC, Network, Performance Counters, Registry, Services, Sound Code: Assemblies, AsyncExec, CAB Files, Code Signing, DynamicExecute, File Detokenisation, GUI...NAudio: NAudio 1.6: Release notes at http://mark-dot-net.blogspot.co.uk/2012/10/naudio-16-release-notes-10th.htmlPowerShell Community Extensions: 2.1 Production: PowerShell Community Extensions 2.1 Release NotesOct 25, 2012 This version of PSCX supports both Windows PowerShell 2.0 and 3.0. See the ReleaseNotes.txt download above for more information.Umbraco CMS: Umbraco 4.9.1: Umbraco 4.9.1 is a bugfix release to fix major issues in 4.9.0 BugfixesThe full list of fixes can be found in the issue tracker's filtered results. A summary: Split buttons work again, you can now also scroll easier when the list is too long for the screen Media and Content pickers have information of the full path of the picked item Fixed: Publish status may not be accurate on nodes with large doctypes Fixed: 2 media folders and recycle bins after upgrade to 4.9 The template/code ...AcDown????? - AcDown Downloader Framework: AcDown????? v4.2.2: ??●AcDown??????????、??、??、???????。????,????,?????????????????????????。???????????Acfun、????(Bilibili)、??、??、YouTube、??、???、??????、SF????、????????????。 ●??????AcPlay?????,??????、????????????????。 ● AcDown??????????????????,????????????????????????????。 ● AcDown???????C#??,????.NET Framework 2.0??。?????"Acfun?????"。 ????32??64? Windows XP/Vista/7/8 ???? 32??64? ???Linux ????(1)????????Windows XP???,????????.NET Framework 2.0???(x86),?????"?????????"??? (2)???????????Linux???,????????Mono?? ??2...Rawr: Rawr 5.0.2: This is the Downloadable WPF version of Rawr!For web-based version see http://elitistjerks.com/rawr.php You can find the version notes at: http://rawr.codeplex.com/wikipage?title=VersionNotes Rawr Addon (NOT UPDATED YET FOR MOP)We now have a Rawr Official Addon for in-game exporting and importing of character data hosted on Curse. The Addon does not perform calculations like Rawr, it simply shows your exported Rawr data in wow tooltips and lets you export your character to Rawr (including ba...MCEBuddy 2.x: MCEBuddy 2.3.5: Changelog for 2.3.5 (32bit and 64bit) 1. Fixed a bug causing MCEBuddy to crash during or after installation on Windows XP 2. Bugfix for resource leak with UPnP which would lead to a failure after many days 3. Increased the UPnP discovery re-scan interval from 10 minutes to 30 minutes 4. Added support for specifying TVDB and IMDB id’s in the conversion task page (forcing the internet lookup for metadata)CRM 2011 Visual Ribbon Editor: Visual Ribbon Editor (1.3.1025.5): [NEW] Support for connecting to CRM Online via Office 365 (OSDP) [NEW] Current connection information and loaded ribbon name are displayed in the status bar [IMPROVED] Connect dialog minor improvements and error message descriptions [IMPROVED] Connecting to a CRM server will close currently loaded ribbon upon confirmation (if another ribbon was loaded previously) [FIX] Fixed bug in Open Ribbon dialog which would not allow to refresh entity list more than onceReadable Passphrase Generator: KeePass Plugin 0.8.0: Changes: Interrogative phrases (questions) like why did the statesman burgle amidst lucid sunlamps Support transitive / intransitive verbs (whether a verb needs a subject or not). Change adverbs to be either before or after the verb, at random. Add an "equal" version of each strength, where each possibility is equally likely (for password purists). 3401 words in the default dictionary (~400 more than previous release) Fixed bugs when choosing verb tenseseWay payment gateway provider for NB_Store: NB_Store_Gateway_eWay: Install package for eWAY gateway for NB_Store.fastJSON: v2.0.9: - added support for root level DataSet and DataTable deserialize (you have to do ToObject<DataSet>(...) ) - added dataset testsMicrosoft Ajax Minifier: Microsoft Ajax Minifier 4.72: Fix for Issue #18819 - bad optimization of return/assign operator.WPF Application Framework (WAF): WPF Application Framework (WAF) 2.5.0.390: Version 2.5.0.390 (Release Candidate): This release contains the source code of the WPF Application Framework (WAF) and the sample applications. Requirements .NET Framework 4.0 (The package contains a solution file for Visual Studio 2010) The unit test projects require Visual Studio 2010 Professional Changelog Legend: [B] Breaking change; [O] Marked member as obsolete WAF: Fix recent file list remove issue. WAF: Minor code improvements. BookLibrary: Fix Blend design time support o...Fiskalizacija za developere: FiskalizacijaDev 1.1: Ovo je prva nadogradnja ovog projekta nakon inicijalnog predstavljanja - dodali smo nekoliko feature-a, bilo zato što smo sami primijetili da bi ih bilo dobro dodati, bilo na osnovu vaših sugestija - hvala svima koji su se ukljucili :) Ovo su stvari riješene u v1.1.: 1. Bilo bi dobro da se XML dokument koji se šalje u CIS može snimiti u datoteku (http://fiskalizacija.codeplex.com/workitem/612) 2. Podrška za COM DLL (VB6) (http://fiskalizacija.codeplex.com/workitem/613) 3. Podrška za DOS (unu...New ProjectsAnalytics for Windows 8: SIlverlight / WPF User control integrated in WPF / SILVERLIGHT / WINDOWS PHONE Apps in order to collect user data ( Action , Timespan etc ) . bGui - User Interfaces in Batch: A small project for allowing basic user interface creation in batch. Still under strict development, see documentation for current functionality.Blog Projects: Projects wich i use in my blog postsCloud Sync Service: This Windows Service lets you sync your files across other machines by using Cloud File Storage as gateway. Amazon S3 and Windows Azure supported.CocoaVP8: CocoaVP8 is a dual-licensed commercial/GPL native library which allows Mac and iOS applications to easily use the VP8 video codec.DarkSky Orchard Microdata: Microdata is an Orchard module that exposes a MicrodataPart that will render microdata for your content items.Gerenciador Paroquial: Um conjunto de ferramentas desenvolvido para auxiliar a administração de comunidades eclesiásticas episcopais.Quick Launch: Quick Launch - a New Lightweight and Fast Way to Manage and Launch Thousands of Tools and ApplicationsRDI Alef: RDI ALEF (ALef Entities Framework) é uma biblioteca desenvolvida em C# para persistência de objetos em um banco de dados. Encapsula um manipulador SQL e o funciSend multiple SMS via Way2SMS C#: Way2SMS, 160BY2, SMS, INDIATrending: Trending program; calculates the highest and lowest changes in frequency of specific words in two files.

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  • Logging Output of Azure Startup Tasks to the Event Log

    - by Your DisplayName here!
    This can come in handy when troubleshooting: using System; using System.Diagnostics; using System.Text;   namespace Thinktecture.Azure {     class Program     {         static EventLog _eventLog = new EventLog("Application", ".", "StartupTaskShell");         static StringBuilder _out = new StringBuilder(64);         static StringBuilder _err = new StringBuilder(64);           static int Main(string[] args)         {             if (args.Length != 1)             {                 Console.WriteLine("Invalid arguments: " + String.Join(", ", args));                 _eventLog.WriteEntry("Invalid arguments: " + String.Join(", ", args));                                 return -1;             }               var task = args[0];               ProcessStartInfo info = new ProcessStartInfo()             {                 FileName = task,                 WorkingDirectory = Environment.CurrentDirectory,                 UseShellExecute = false,                 ErrorDialog = false,                 CreateNoWindow = true,                 RedirectStandardOutput = true,                 RedirectStandardError = true             };               var process = new Process();             process.StartInfo = info;               process.OutputDataReceived += (s, e) =>                 {                     if (e.Data != null)                     {                         _out.AppendLine(e.Data);                     }                 };             process.ErrorDataReceived += (s, e) =>                 {                     if (e.Data != null)                     {                         _err.AppendLine(e.Data);                     }                 };               process.Start();             process.BeginOutputReadLine();             process.BeginErrorReadLine();             process.WaitForExit();               var outString = _out.ToString();             var errString = _err.ToString();               if (!string.IsNullOrWhiteSpace(outString))             {                 outString = String.Format("Standard Out for {0}\n\n{1}", task, outString);                 _eventLog.WriteEntry(outString, EventLogEntryType.Information);             }               if (!string.IsNullOrWhiteSpace(errString))             {                 errString = String.Format("Standard Err for {0}\n\n{1}", task, errString);                 _eventLog.WriteEntry(errString, EventLogEntryType.Error);             }               return 0;         }     } } You then wrap your startup tasks with the StartupTaskShell and you’ll be able to see stdout and stderr in the application event log.

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  • The remote server returned an unexpected response: (400) Bad Request while streaming

    - by phenevo
    Hi, I have problem with streaming. When I send small file like 1kb txt everything is ok, but when I send larger file like 100 kb jpg or 2gb psd I get: The remote server returned an unexpected response: (400) Bad Request. I'm using windows 7, VS 2010 and .net 3.5 and WCF Service library I lost all my weekend on this and I still see this error :/ Please help me Client: var client = new WpfApplication1.ServiceReference1.Service1Client("WSHttpBinding_IService1"); client.GetString("test"); string filename = @"d:\test.jpg"; FileStream fs = new FileStream(filename, FileMode.Open); try { client.ProcessStreamFromClient(fs); } catch (Exception exception) { Console.WriteLine(exception); } app.config: <?xml version="1.0" encoding="utf-8" ?> <configuration> <system.serviceModel> <bindings> <basicHttpBinding> <binding name="StreamedHttp" closeTimeout="10:01:00" openTimeout="10:01:00" receiveTimeout="10:10:00" sendTimeout="10:01:00" allowCookies="false" bypassProxyOnLocal="false" hostNameComparisonMode="StrongWildcard" maxBufferSize="65536000" maxBufferPoolSize="524288000" maxReceivedMessageSize="65536000" messageEncoding="Text" textEncoding="utf-8" transferMode="Streamed" useDefaultWebProxy="true"> <readerQuotas maxDepth="0" maxStringContentLength="0" maxArrayLength="0" maxBytesPerRead="0" maxNameTableCharCount="0" /> <security mode="None"> <transport clientCredentialType="None" proxyCredentialType="None" realm="" /> <message clientCredentialType="UserName" algorithmSuite="Default" /> </security> </binding> </basicHttpBinding> </bindings> <client> <endpoint address="http://localhost:8732/Design_Time_Addresses/WcfServiceLibrary2/Service1/" binding="basicHttpBinding" bindingConfiguration="StreamedHttp" contract="ServiceReference1.IService1" name="WSHttpBinding_IService1" /> </client> </system.serviceModel> </configuration> And Wcf ServiceLibrary: public void ProcessStreamFromClient(Stream str) { using (var outStream = new FileStream(@"e:\test.jpg", FileMode.Create)) { var buffer = new byte[4096]; int count; while ((count = str.Read(buffer, 0, buffer.Length)) > 0) { outStream.Write(buffer, 0, count); } } } App.config <?xml version="1.0" encoding="utf-8" ?> <configuration> <system.web> <compilation debug="true" /> </system.web> <!-- When deploying the service library project, the content of the config file must be added to the host's app.config file. System.Configuration does not support config files for libraries. --> <system.serviceModel> <bindings> <basicHttpBinding> <binding name="Binding1" hostNameComparisonMode="StrongWildcard" maxBufferSize="65536000" transferMode="Streamed" bypassProxyOnLocal="false" closeTimeout="10:01:00" openTimeout="10:01:00" receiveTimeout="10:10:00" sendTimeout="10:01:00" maxBufferPoolSize="524288000" maxReceivedMessageSize="65536000" messageEncoding="Text" textEncoding="utf-8" useDefaultWebProxy="true" allowCookies="false"> <security mode="None" /> </binding> </basicHttpBinding> </bindings> <client /> <services> <service name="WcfServiceLibrary2.Service1"> <host> <baseAddresses> <add baseAddress="http://localhost:8732/Design_Time_Addresses/WcfServiceLibrary2/Service1/" /> </baseAddresses> </host> <!-- Service Endpoints --> <!-- Unless fully qualified, address is relative to base address supplied above --> <endpoint address="" binding="basicHttpBinding" contract="WcfServiceLibrary2.IService1"> <!-- Upon deployment, the following identity element should be removed or replaced to reflect the identity under which the deployed service runs. If removed, WCF will infer an appropriate identity automatically. --> <identity> <dns value="localhost"/> </identity> </endpoint> <!-- Metadata Endpoints --> <!-- The Metadata Exchange endpoint is used by the service to describe itself to clients. --> <!-- This endpoint does not use a secure binding and should be secured or removed before deployment --> <endpoint address="mex" binding="mexHttpBinding" contract="IMetadataExchange"/> </service> </services> <behaviors> <serviceBehaviors> <behavior> <!-- To avoid disclosing metadata information, set the value below to false and remove the metadata endpoint above before deployment --> <serviceMetadata httpGetEnabled="True"/> <!-- To receive exception details in faults for debugging purposes, set the value below to true. Set to false before deployment to avoid disclosing exception information --> <dataContractSerializer maxItemsInObjectGraph="2147483647"/> <!-- To receive exception details in faults for debugging purposes, set the value below to true. Set to false before deployment to avoid disclosing exception information --> <serviceDebug includeExceptionDetailInFaults="false" /> </behavior> </serviceBehaviors> </behaviors> </system.serviceModel> </configuration>

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  • Help getting frame rate (fps) up in Python + Pygame

    - by Jordan Magnuson
    I am working on a little card-swapping world-travel game that I sort of envision as a cross between Bejeweled and the 10 Days geography board games. So far the coding has been going okay, but the frame rate is pretty bad... currently I'm getting low 20's on my Core 2 Duo. This is a problem since I'm creating the game for Intel's March developer competition, which is squarely aimed at netbooks packing underpowered Atom processors. Here's a screen from the game: ![www.necessarygames.com/my_games/betraveled/betraveled-fps.png][1] I am very new to Python and Pygame (this is the first thing I've used them for), and am sadly lacking in formal CS training... which is to say that I think there are probably A LOT of bad practices going on in my code, and A LOT that could be optimized. If some of you older Python hands wouldn't mind taking a look at my code and seeing if you can't find any obvious areas for optimization, I would be extremely grateful. You can download the full source code here: http://www.necessarygames.com/my_games/betraveled/betraveled_src0328.zip Compiled exe here: www.necessarygames.com/my_games/betraveled/betraveled_src0328.zip One thing I am concerned about is my event manager, which I feel may have some performance wholes in it, and another thing is my rendering... I'm pretty much just blitting everything to the screen all the time (see the render routines in my game_components.py below); I recently found out that you should only update the areas of the screen that have changed, but I'm still foggy on how that accomplished exactly... could this be a huge performance issue? Any thoughts are much appreciated! As usual, I'm happy to "tip" you for your time and energy via PayPal. Jordan Here are some bits of the source: Main.py #Remote imports import pygame from pygame.locals import * #Local imports import config import rooms from event_manager import * from events import * class RoomController(object): """Controls which room is currently active (eg Title Screen)""" def __init__(self, screen, ev_manager): self.room = None self.screen = screen self.ev_manager = ev_manager self.ev_manager.register_listener(self) self.room = self.set_room(config.room) def set_room(self, room_const): #Unregister old room from ev_manager if self.room: self.room.ev_manager.unregister_listener(self.room) self.room = None #Set new room based on const if room_const == config.TITLE_SCREEN: return rooms.TitleScreen(self.screen, self.ev_manager) elif room_const == config.GAME_MODE_ROOM: return rooms.GameModeRoom(self.screen, self.ev_manager) elif room_const == config.GAME_ROOM: return rooms.GameRoom(self.screen, self.ev_manager) elif room_const == config.HIGH_SCORES_ROOM: return rooms.HighScoresRoom(self.screen, self.ev_manager) def notify(self, event): if isinstance(event, ChangeRoomRequest): if event.game_mode: config.game_mode = event.game_mode self.room = self.set_room(event.new_room) def render(self, surface): self.room.render(surface) #Run game def main(): pygame.init() screen = pygame.display.set_mode(config.screen_size) ev_manager = EventManager() spinner = CPUSpinnerController(ev_manager) room_controller = RoomController(screen, ev_manager) pygame_event_controller = PyGameEventController(ev_manager) spinner.run() # this runs the main function if this script is called to run. # If it is imported as a module, we don't run the main function. if __name__ == "__main__": main() event_manager.py #Remote imports import pygame from pygame.locals import * #Local imports import config from events import * def debug( msg ): print "Debug Message: " + str(msg) class EventManager: #This object is responsible for coordinating most communication #between the Model, View, and Controller. def __init__(self): from weakref import WeakKeyDictionary self.listeners = WeakKeyDictionary() self.eventQueue= [] self.gui_app = None #---------------------------------------------------------------------- def register_listener(self, listener): self.listeners[listener] = 1 #---------------------------------------------------------------------- def unregister_listener(self, listener): if listener in self.listeners: del self.listeners[listener] #---------------------------------------------------------------------- def post(self, event): if isinstance(event, MouseButtonLeftEvent): debug(event.name) #NOTE: copying the list like this before iterating over it, EVERY tick, is highly inefficient, #but currently has to be done because of how new listeners are added to the queue while it is running #(eg when popping cards from a deck). Should be changed. See: http://dr0id.homepage.bluewin.ch/pygame_tutorial08.html #and search for "Watch the iteration" for listener in list(self.listeners): #NOTE: If the weakref has died, it will be #automatically removed, so we don't have #to worry about it. listener.notify(event) #------------------------------------------------------------------------------ class PyGameEventController: """...""" def __init__(self, ev_manager): self.ev_manager = ev_manager self.ev_manager.register_listener(self) self.input_freeze = False #---------------------------------------------------------------------- def notify(self, incoming_event): if isinstance(incoming_event, UserInputFreeze): self.input_freeze = True elif isinstance(incoming_event, UserInputUnFreeze): self.input_freeze = False elif isinstance(incoming_event, TickEvent): #Share some time with other processes, so we don't hog the cpu pygame.time.wait(5) #Handle Pygame Events for event in pygame.event.get(): #If this event manager has an associated PGU GUI app, notify it of the event if self.ev_manager.gui_app: self.ev_manager.gui_app.event(event) #Standard event handling for everything else ev = None if event.type == QUIT: ev = QuitEvent() elif event.type == pygame.MOUSEBUTTONDOWN and not self.input_freeze: if event.button == 1: #Button 1 pos = pygame.mouse.get_pos() ev = MouseButtonLeftEvent(pos) elif event.type == pygame.MOUSEMOTION: pos = pygame.mouse.get_pos() ev = MouseMoveEvent(pos) #Post event to event manager if ev: self.ev_manager.post(ev) #------------------------------------------------------------------------------ class CPUSpinnerController: def __init__(self, ev_manager): self.ev_manager = ev_manager self.ev_manager.register_listener(self) self.clock = pygame.time.Clock() self.cumu_time = 0 self.keep_going = True #---------------------------------------------------------------------- def run(self): if not self.keep_going: raise Exception('dead spinner') while self.keep_going: time_passed = self.clock.tick() fps = self.clock.get_fps() self.cumu_time += time_passed self.ev_manager.post(TickEvent(time_passed, fps)) if self.cumu_time >= 1000: self.cumu_time = 0 self.ev_manager.post(SecondEvent()) pygame.quit() #---------------------------------------------------------------------- def notify(self, event): if isinstance(event, QuitEvent): #this will stop the while loop from running self.keep_going = False rooms.py #Remote imports import pygame #Local imports import config import continents from game_components import * from my_gui import * from pgu import high class Room(object): def __init__(self, screen, ev_manager): self.screen = screen self.ev_manager = ev_manager self.ev_manager.register_listener(self) def notify(self, event): if isinstance(event, TickEvent): pygame.display.set_caption('FPS: ' + str(int(event.fps))) self.render(self.screen) pygame.display.update() def get_highs_table(self): fname = 'high_scores.txt' highs_table = None config.all_highs = high.Highs(fname) if config.game_mode == config.TIME_CHALLENGE: if config.difficulty == config.EASY: highs_table = config.all_highs['time_challenge_easy'] if config.difficulty == config.MED_DIF: highs_table = config.all_highs['time_challenge_med'] if config.difficulty == config.HARD: highs_table = config.all_highs['time_challenge_hard'] if config.difficulty == config.SUPER: highs_table = config.all_highs['time_challenge_super'] elif config.game_mode == config.PLAN_AHEAD: pass return highs_table class TitleScreen(Room): def __init__(self, screen, ev_manager): Room.__init__(self, screen, ev_manager) self.background = pygame.image.load('assets/images/interface/background.jpg').convert() #Initialize #--------------------------------------- self.gui_form = gui.Form() self.gui_app = gui.App(config.gui_theme) self.ev_manager.gui_app = self.gui_app c = gui.Container(align=0,valign=0) #Quit Button #--------------------------------------- b = StartGameButton(ev_manager=self.ev_manager) c.add(b, 0, 0) self.gui_app.init(c) def render(self, surface): surface.blit(self.background, (0, 0)) #GUI self.gui_app.paint(surface) class GameModeRoom(Room): def __init__(self, screen, ev_manager): Room.__init__(self, screen, ev_manager) self.background = pygame.image.load('assets/images/interface/background.jpg').convert() self.create_gui() #Create pgu gui elements def create_gui(self): #Setup #--------------------------------------- self.gui_form = gui.Form() self.gui_app = gui.App(config.gui_theme) self.ev_manager.gui_app = self.gui_app c = gui.Container(align=0,valign=-1) #Mode Relaxed Button #--------------------------------------- b = GameModeRelaxedButton(ev_manager=self.ev_manager) self.b = b print b.rect c.add(b, 0, 200) #Mode Time Challenge Button #--------------------------------------- b = TimeChallengeButton(ev_manager=self.ev_manager) self.b = b print b.rect c.add(b, 0, 250) #Mode Think Ahead Button #--------------------------------------- # b = PlanAheadButton(ev_manager=self.ev_manager) # self.b = b # print b.rect # c.add(b, 0, 300) #Initialize #--------------------------------------- self.gui_app.init(c) def render(self, surface): surface.blit(self.background, (0, 0)) #GUI self.gui_app.paint(surface) class GameRoom(Room): def __init__(self, screen, ev_manager): Room.__init__(self, screen, ev_manager) #Game mode #--------------------------------------- self.new_board_timer = None self.game_mode = config.game_mode config.current_highs = self.get_highs_table() self.highs_dialog = None self.game_over = False #Images #--------------------------------------- self.background = pygame.image.load('assets/images/interface/game screen2-1.jpg').convert() self.logo = pygame.image.load('assets/images/interface/logo_small.png').convert_alpha() self.game_over_text = pygame.image.load('assets/images/interface/text_game_over.png').convert_alpha() self.trip_complete_text = pygame.image.load('assets/images/interface/text_trip_complete.png').convert_alpha() self.zoom_game_over = None self.zoom_trip_complete = None self.fade_out = None #Text #--------------------------------------- self.font = pygame.font.Font(config.font_sans, config.interface_font_size) #Create game components #--------------------------------------- self.continent = self.set_continent(config.continent) self.board = Board(config.board_size, self.ev_manager) self.deck = Deck(self.ev_manager, self.continent) self.map = Map(self.continent) self.longest_trip = 0 #Set pos of game components #--------------------------------------- board_pos = (SCREEN_MARGIN[0], 109) self.board.set_pos(board_pos) map_pos = (config.screen_size[0] - self.map.size[0] - SCREEN_MARGIN[0], 57); self.map.set_pos(map_pos) #Trackers #--------------------------------------- self.game_clock = Chrono(self.ev_manager) self.swap_counter = 0 self.level = 0 #Create gui #--------------------------------------- self.create_gui() #Create initial board #--------------------------------------- self.new_board = self.deck.deal_new_board(self.board) self.ev_manager.post(NewBoardComplete(self.new_board)) def set_continent(self, continent_const): #Set continent based on const if continent_const == config.EUROPE: return continents.Europe() if continent_const == config.AFRICA: return continents.Africa() else: raise Exception('Continent constant not recognized') #Create pgu gui elements def create_gui(self): #Setup #--------------------------------------- self.gui_form = gui.Form() self.gui_app = gui.App(config.gui_theme) self.ev_manager.gui_app = self.gui_app c = gui.Container(align=-1,valign=-1) #Timer Progress bar #--------------------------------------- self.timer_bar = None self.time_increase = None self.minutes_left = None self.seconds_left = None self.timer_text = None if self.game_mode == config.TIME_CHALLENGE: self.time_increase = config.time_challenge_start_time self.timer_bar = gui.ProgressBar(config.time_challenge_start_time,0,config.max_time_bank,width=306) c.add(self.timer_bar, 172, 57) #Connections Progress bar #--------------------------------------- self.connections_bar = None self.connections_bar = gui.ProgressBar(0,0,config.longest_trip_needed,width=306) c.add(self.connections_bar, 172, 83) #Quit Button #--------------------------------------- b = QuitButton(ev_manager=self.ev_manager) c.add(b, 950, 20) #Generate Board Button #--------------------------------------- b = GenerateBoardButton(ev_manager=self.ev_manager, room=self) c.add(b, 500, 20) #Board Size? #--------------------------------------- bs = SetBoardSizeContainer(config.BOARD_LARGE, ev_manager=self.ev_manager, board=self.board) c.add(bs, 640, 20) #Fill Board? #--------------------------------------- t = FillBoardCheckbox(config.fill_board, ev_manager=self.ev_manager) c.add(t, 740, 20) #Darkness? #--------------------------------------- t = UseDarknessCheckbox(config.use_darkness, ev_manager=self.ev_manager) c.add(t, 840, 20) #Initialize #--------------------------------------- self.gui_app.init(c) def advance_level(self): self.level += 1 print 'Advancing to next level' print 'New level: ' + str(self.level) if self.timer_bar: print 'Time increase: ' + str(self.time_increase) self.timer_bar.value += self.time_increase self.time_increase = max(config.min_advance_time, int(self.time_increase * 0.9)) self.board = self.new_board self.new_board = None self.zoom_trip_complete = None self.game_clock.unpause() def notify(self, event): #Tick event if isinstance(event, TickEvent): pygame.display.set_caption('FPS: ' + str(int(event.fps))) self.render(self.screen) pygame.display.update() #Wait to deal new board when advancing levels if self.zoom_trip_complete and self.zoom_trip_complete.finished: self.zoom_trip_complete = None self.ev_manager.post(UnfreezeCards()) self.new_board = self.deck.deal_new_board(self.board) self.ev_manager.post(NewBoardComplete(self.new_board)) #New high score? if self.zoom_game_over and self.zoom_game_over.finished and not self.highs_dialog: if config.current_highs.check(self.level) != None: self.zoom_game_over.visible = False data = 'time:' + str(self.game_clock.time) + ',swaps:' + str(self.swap_counter) self.highs_dialog = HighScoreDialog(score=self.level, data=data, ev_manager=self.ev_manager) self.highs_dialog.open() elif not self.fade_out: self.fade_out = FadeOut(self.ev_manager, config.TITLE_SCREEN) #Second event elif isinstance(event, SecondEvent): if self.timer_bar: if not self.game_clock.paused: self.timer_bar.value -= 1 if self.timer_bar.value <= 0 and not self.game_over: self.ev_manager.post(GameOver()) self.minutes_left = self.timer_bar.value / 60 self.seconds_left = self.timer_bar.value % 60 if self.seconds_left < 10: leading_zero = '0' else: leading_zero = '' self.timer_text = ''.join(['Time Left: ', str(self.minutes_left), ':', leading_zero, str(self.seconds_left)]) #Game over elif isinstance(event, GameOver): self.game_over = True self.zoom_game_over = ZoomImage(self.ev_manager, self.game_over_text) #Trip complete event elif isinstance(event, TripComplete): print 'You did it!' self.game_clock.pause() self.zoom_trip_complete = ZoomImage(self.ev_manager, self.trip_complete_text) self.new_board_timer = Timer(self.ev_manager, 2) self.ev_manager.post(FreezeCards()) print 'Room posted newboardcomplete' #Board Refresh Complete elif isinstance(event, BoardRefreshComplete): if event.board == self.board: print 'Longest trip needed: ' + str(config.longest_trip_needed) print 'Your longest trip: ' + str(self.board.longest_trip) if self.board.longest_trip >= config.longest_trip_needed: self.ev_manager.post(TripComplete()) elif event.board == self.new_board: self.advance_level() self.connections_bar.value = self.board.longest_trip self.connection_text = ' '.join(['Connections:', str(self.board.longest_trip), '/', str(config.longest_trip_needed)]) #CardSwapComplete elif isinstance(event, CardSwapComplete): self.swap_counter += 1 elif isinstance(event, ConfigChangeBoardSize): config.board_size = event.new_size elif isinstance(event, ConfigChangeCardSize): config.card_size = event.new_size elif isinstance(event, ConfigChangeFillBoard): config.fill_board = event.new_value elif isinstance(event, ConfigChangeDarkness): config.use_darkness = event.new_value def render(self, surface): #Background surface.blit(self.background, (0, 0)) #Map self.map.render(surface) #Board self.board.render(surface) #Logo surface.blit(self.logo, (10,10)) #Text connection_text = self.font.render(self.connection_text, True, BLACK) surface.blit(connection_text, (25, 84)) if self.timer_text: timer_text = self.font.render(self.timer_text, True, BLACK) surface.blit(timer_text, (25, 64)) #GUI self.gui_app.paint(surface) if self.zoom_trip_complete: self.zoom_trip_complete.render(surface) if self.zoom_game_over: self.zoom_game_over.render(surface) if self.fade_out: self.fade_out.render(surface) class HighScoresRoom(Room): def __init__(self, screen, ev_manager): Room.__init__(self, screen, ev_manager) self.background = pygame.image.load('assets/images/interface/background.jpg').convert() #Initialize #--------------------------------------- self.gui_app = gui.App(config.gui_theme) self.ev_manager.gui_app = self.gui_app c = gui.Container(align=0,valign=0) #High Scores Table #--------------------------------------- hst = HighScoresTable() c.add(hst, 0, 0) self.gui_app.init(c) def render(self, surface): surface.blit(self.background, (0, 0)) #GUI self.gui_app.paint(surface) game_components.py #Remote imports import pygame from pygame.locals import * import random import operator from copy import copy from math import sqrt, floor #Local imports import config from events import * from matrix import Matrix from textrect import render_textrect, TextRectException from hyphen import hyphenator from textwrap2 import TextWrapper ############################## #CONSTANTS ############################## SCREEN_MARGIN = (10, 10) #Colors BLACK = (0, 0, 0) WHITE = (255, 255, 255) RED = (255, 0, 0) YELLOW = (255, 200, 0) #Directions LEFT = -1 RIGHT = 1 UP = 2 DOWN = -2 #Cards CARD_MARGIN = (10, 10) CARD_PADDING = (2, 2) #Card types BLANK = 0 COUNTRY = 1 TRANSPORT = 2 #Transport types PLANE = 0 TRAIN = 1 CAR = 2 SHIP = 3 class Timer(object): def __init__(self, ev_manager, time_left): self.ev_manager = ev_manager self.ev_manager.register_listener(self) self.time_left = time_left self.paused = False def __repr__(self): return str(self.time_left) def pause(self): self.paused = True def unpause(self): self.paused = False def notify(self, event): #Pause Event if isinstance(event, Pause): self.pause() #Unpause Event elif isinstance(event, Unpause): self.unpause() #Second Event elif isinstance(event, SecondEvent): if not self.paused: self.time_left -= 1 class Chrono(object): def __init__(self, ev_manager, start_time=0): self.ev_manager = ev_manager self.ev_manager.register_listener(self) self.time = start_time self.paused = False def __repr__(self): return str(self.time_left) def pause(self): self.paused = True def unpause(self): self.paused = False def notify(self, event): #Pause Event if isinstance(event, Pause): self.pause() #Unpause Event elif isinstance(event, Unpause): self.unpause() #Second Event elif isinstance(event, SecondEvent): if not self.paused: self.time += 1 class Map(object): def __init__(self, continent): self.map_image = pygame.image.load(continent.map).convert_alpha() self.map_text = pygame.image.load(continent.map_text).convert_alpha() self.pos = (0, 0) self.set_color() self.map_image = pygame.transform.smoothscale(self.map_image, config.map_size) self.size = self.map_image.get_size() def set_pos(self, pos): self.pos = pos def set_color(self): image_pixel_array = pygame.PixelArray(self.map_image) image_pixel_array.replace(config.GRAY1, config.COLOR1) image_pixel_array.replace(config.GRAY2, config.COLOR2) image_pixel_array.replace(config.GRAY3, config.COLOR3) image_pixel_array.replace(config.GRAY4, config.COLOR4) image_pixel_array.replace(config.GRAY5, config.COLOR5)

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  • Django CMS - not able to upload images through cmsplugin_filer_image

    - by Luke
    i have a problem with a local installation on django cms 2.3.3: i've installed it trough pip, in a separated virtualenv. next i followed the tutorial for settings.py configuration, i started the server. Then in the admin i created an page (home), and i've tried to add an image in the placeholder through the cmsplugin_filer_image, but the upload seems that doesn't work. here's my settings.py: # Django settings for cms1 project. # -*- coding: utf-8 -*- import os gettext = lambda s: s PROJECT_PATH = os.path.abspath(os.path.dirname(__file__)) DEBUG = True TEMPLATE_DEBUG = DEBUG ADMINS = ( # ('Your Name', '[email protected]'), ) MANAGERS = ADMINS DATABASES = { 'default': { 'ENGINE': 'django.db.backends.postgresql_psycopg2', # Add 'postgresql_psycopg2', 'mysql', 'sqlite3' or 'oracle'. 'NAME': 'cms1', # Or path to database file if using sqlite3. 'USER': 'cms', # Not used with sqlite3. 'PASSWORD': 'cms', # Not used with sqlite3. 'HOST': '', # Set to empty string for localhost. Not used with sqlite3. 'PORT': '', # Set to empty string for default. Not used with sqlite3. } } # Local time zone for this installation. Choices can be found here: # http://en.wikipedia.org/wiki/List_of_tz_zones_by_name # although not all choices may be available on all operating systems. # In a Windows environment this must be set to your system time zone. TIME_ZONE = 'Europe/Rome' # Language code for this installation. All choices can be found here: # http://www.i18nguy.com/unicode/language-identifiers.html LANGUAGE_CODE = 'it-it' SITE_ID = 1 # If you set this to False, Django will make some optimizations so as not # to load the internationalization machinery. USE_I18N = True # If you set this to False, Django will not format dates, numbers and # calendars according to the current locale. USE_L10N = True # If you set this to False, Django will not use timezone-aware datetimes. USE_TZ = True # Absolute filesystem path to the directory that will hold user-uploaded files. # Example: "/home/media/media.lawrence.com/media/" MEDIA_ROOT = os.path.join(PROJECT_PATH, "media") # URL that handles the media served from MEDIA_ROOT. Make sure to use a # trailing slash. # Examples: "http://media.lawrence.com/media/", "http://example.com/media/" MEDIA_URL = '/media/' # Absolute path to the directory static files should be collected to. # Don't put anything in this directory yourself; store your static files # in apps' "static/" subdirectories and in STATICFILES_DIRS. # Example: "/home/media/media.lawrence.com/static/" STATIC_ROOT = os.path.join(PROJECT_PATH, "static") STATIC_URL = "/static/" # Additional locations of static files STATICFILES_DIRS = ( os.path.join(PROJECT_PATH, "static_auto"), # Put strings here, like "/home/html/static" or "C:/www/django/static". # Always use forward slashes, even on Windows. # Don't forget to use absolute paths, not relative paths. ) # List of finder classes that know how to find static files in # various locations. STATICFILES_FINDERS = ( 'django.contrib.staticfiles.finders.FileSystemFinder', 'django.contrib.staticfiles.finders.AppDirectoriesFinder', # 'django.contrib.staticfiles.finders.DefaultStorageFinder', ) # Make this unique, and don't share it with anybody. SECRET_KEY = '^c2q3d8w)f#gk%5i)(#i*lwt%lm-!2=(*1d!1cf+rg&amp;-hqi_9u' # List of callables that know how to import templates from various sources. TEMPLATE_LOADERS = ( 'django.template.loaders.filesystem.Loader', 'django.template.loaders.app_directories.Loader', # 'django.template.loaders.eggs.Loader', ) MIDDLEWARE_CLASSES = ( 'django.middleware.common.CommonMiddleware', 'django.contrib.sessions.middleware.SessionMiddleware', 'django.middleware.csrf.CsrfViewMiddleware', 'django.contrib.auth.middleware.AuthenticationMiddleware', 'django.contrib.messages.middleware.MessageMiddleware', 'cms.middleware.multilingual.MultilingualURLMiddleware', 'cms.middleware.page.CurrentPageMiddleware', 'cms.middleware.user.CurrentUserMiddleware', 'cms.middleware.toolbar.ToolbarMiddleware', # Uncomment the next line for simple clickjacking protection: # 'django.middleware.clickjacking.XFrameOptionsMiddleware', ) ROOT_URLCONF = 'cms1.urls' # Python dotted path to the WSGI application used by Django's runserver. WSGI_APPLICATION = 'cms1.wsgi.application' TEMPLATE_DIRS = ( os.path.join(PROJECT_PATH, "templates"), # Put strings here, like "/home/html/django_templates" or "C:/www/django/templates". # Always use forward slashes, even on Windows. # Don't forget to use absolute paths, not relative paths. ) CMS_TEMPLATES = ( ('template_1.html', 'Template One'), ('template_2.html', 'Template Two'), ) TEMPLATE_CONTEXT_PROCESSORS = ( 'django.contrib.auth.context_processors.auth', 'django.core.context_processors.i18n', 'django.core.context_processors.request', 'django.core.context_processors.media', 'django.core.context_processors.static', 'cms.context_processors.media', 'sekizai.context_processors.sekizai', ) LANGUAGES = [ ('it', 'Italiano'), ('en', 'English'), ] INSTALLED_APPS = ( 'django.contrib.auth', 'django.contrib.contenttypes', 'django.contrib.sessions', 'django.contrib.sites', 'django.contrib.messages', 'django.contrib.staticfiles', 'cms', #django CMS itself 'mptt', #utilities for implementing a modified pre-order traversal tree 'menus', #helper for model independent hierarchical website navigation 'south', #intelligent schema and data migrations 'sekizai', #for javascript and css management #'cms.plugins.file', 'cms.plugins.flash', 'cms.plugins.googlemap', 'cms.plugins.link', #'cms.plugins.picture', 'cms.plugins.snippet', 'cms.plugins.teaser', 'cms.plugins.text', #'cms.plugins.video', 'cms.plugins.twitter', 'filer', 'cmsplugin_filer_file', 'cmsplugin_filer_folder', 'cmsplugin_filer_image', 'cmsplugin_filer_teaser', 'cmsplugin_filer_video', 'easy_thumbnails', 'PIL', # Uncomment the next line to enable the admin: 'django.contrib.admin', # Uncomment the next line to enable admin documentation: # 'django.contrib.admindocs', ) # A sample logging configuration. The only tangible logging # performed by this configuration is to send an email to # the site admins on every HTTP 500 error when DEBUG=False. # See http://docs.djangoproject.com/en/dev/topics/logging for # more details on how to customize your logging configuration. LOGGING = { 'version': 1, 'disable_existing_loggers': False, 'filters': { 'require_debug_false': { '()': 'django.utils.log.RequireDebugFalse' } }, 'handlers': { 'mail_admins': { 'level': 'ERROR', 'filters': ['require_debug_false'], 'class': 'django.utils.log.AdminEmailHandler' } }, 'loggers': { 'django.request': { 'handlers': ['mail_admins'], 'level': 'ERROR', 'propagate': True, }, } } when i try to upload an image, in the clipboard section i don't have the thumbnail, but just an 'undefined' message: and this is the runserver console while trying to upload: [20/Oct/2012 15:15:56] "POST /admin/filer/clipboard/operations/upload/?qqfile=29708_1306856312320_7706073_n.jpg HTTP/1.1" 500 248133 [20/Oct/2012 15:15:56] "GET /it/admin/filer/folder/unfiled_images/undefined HTTP/1.1" 301 0 [20/Oct/2012 15:15:56] "GET /it/admin/filer/folder/unfiled_images/undefined/ HTTP/1.1" 404 1739 Also, this is project filesystem: cms1 +-- cms1 ¦   +-- __init__.py ¦   +-- __init__.pyc ¦   +-- media ¦   ¦   +-- filer_public ¦   ¦   +-- 2012 ¦   ¦   +-- 10 ¦   ¦   +-- 20 ¦   ¦   +-- 29708_1306856312320_7706073_n_1.jpg ¦   ¦   +-- 29708_1306856312320_7706073_n_2.jpg ¦   ¦   +-- 29708_1306856312320_7706073_n_3.jpg ¦   ¦   +-- 29708_1306856312320_7706073_n_4.jpg ¦   ¦   +-- 29708_1306856312320_7706073_n_5.jpg ¦   ¦   +-- 29708_1306856312320_7706073_n_6.jpg ¦   ¦   +-- 29708_1306856312320_7706073_n_7.jpg ¦   ¦   +-- 29708_1306856312320_7706073_n.jpg ¦   ¦   +-- torrent-client-macosx.jpg ¦   +-- settings.py ¦   +-- settings.pyc ¦   +-- static ¦   +-- static_auto ¦   +-- static_manual ¦   +-- templates ¦   ¦   +-- base.html ¦   ¦   +-- template_1.html ¦   ¦   +-- template_2.html ¦   +-- urls.py ¦   +-- urls.pyc ¦   +-- wsgi.py ¦   +-- wsgi.pyc +-- manage.py So files are uploaded, but they are not accessible to cms. there's a similar question here, but doens't help me so much. It would be very helpful any help on this issue to me. Thanks, luke

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  • Xcode is not calling asp.net webservice

    - by vaibhav
    I have oracle database and using webservice i want to insert some records in to it So i created webservice in asp.net as follows public bool PickPill(string Me_id, string Mem_device_id, string Test_datetime, string Creation_id, string PillBayNo) { string Hed_seq_id = Hed_seq_Id(); bool ResultHED = InsHealthEData(Hed_seq_id, Mem_device_id, Me_id, Test_datetime, Creation_id); bool ResultHET = InsHealthETest(Hed_seq_id, PillBayNo, Test_datetime, Creation_id); if (ResultHED == ResultHET == true) return true; else return false; } this function did all data insertion trick for me i tested this service on the local mechine with ip address http:72.44.151.178/PickPillService.asmx then, I see an example on how to attach asp.net web service to iphone apps http://www.devx.com/wireless/Article/43209/0/page/4 then i created simillar code in xcode which has 2 files ConsumePillServiceViewController.m ConsumePillServiceViewController.h file Now, Using Designer of xcode i created 5 textboxes(Me_id,Mem_device_id,Test_datetime,Creation_id,PillBayNo) with all parameters hardcode as our service demands then modify my ConsumePillServiceViewController.h file as follows @interface ConsumePillServiceViewController : UIViewController { //---outlets--- IBOutlet UITextField *Me_id; IBOutlet UITextField *Mem_device_id; IBOutlet UITextField *Test_datetime; IBOutlet UITextField *Creation_id; IBOutlet UITextField *PillBayNo; //---web service access--- NSMutableData *webData; NSMutableString *soapResults; NSURLConnection *conn; } @property (nonatomic, retain) UITextField *Me_id; @property (nonatomic, retain) UITextField *Mem_device_id; @property (nonatomic, retain) UITextField *Test_datetime; @property (nonatomic, retain) UITextField *Creation_id; @property (nonatomic, retain) UITextField *PillBayNo; - (IBAction)buttonClicked:(id)sender; @end and ConsumePillServiceViewController.m as follows import "ConsumePillServiceViewController.h" @implementation ConsumePillServiceViewController @synthesize Me_id; @synthesize Mem_device_id; @synthesize Test_datetime; @synthesize Creation_id; @synthesize PillBayNo; (IBAction)buttonClicked:(id)sender { NSString *soapMsg = @"" "" "" ""; NSString *smMe_id= [soapMsg stringByAppendingString: [NSString stringWithFormat: @"%@",Me_id.text]]; NSString *smMem_device_id= [smMe_id stringByAppendingString: [NSString stringWithFormat: @"%@",Mem_device_id.text]]; NSString *smTest_datetime= [smMem_device_id stringByAppendingString: [NSString stringWithFormat: @"%@",Test_datetime.text]]; NSString *smCreation_id= [smTest_datetime stringByAppendingString: [NSString stringWithFormat: @"%@",Creation_id.text]]; NSString *smPillBayNo= [smCreation_id stringByAppendingString: [NSString stringWithFormat: @"%@",PillBayNo.text]]; NSString *smRestMsg= [smPillBayNo stringByAppendingString: @"" "" ""]; soapMsg=smRestMsg; //---print it to the Debugger Console for verification--- NSLog(soapMsg); NSURL *url = [NSURL URLWithString: //create a URL load request object using instances : @"http://72.44.151.178/PickPillService.asmx"];//of the NSMutableURLRequest and NSURL objects NSMutableURLRequest *req = [NSMutableURLRequest requestWithURL:url]; //opulate the request object with the various headers, such as Content-Type, SOAPAction, and Content-Length. //You also set the HTTP method and HTTP body NSString *msgLength = [NSString stringWithFormat:@"%d", [soapMsg length]]; [req addValue:@"text/xml; charset=utf-8" forHTTPHeaderField:@"Content-Type"]; [req addValue:@"http://tempuri.org/PickPill" forHTTPHeaderField:@"SOAPAction"]; [req addValue:msgLength forHTTPHeaderField:@"Content-Length"]; //---set the HTTP method and body--- [req setHTTPMethod:@"POST"]; [req setHTTPBody: [soapMsg dataUsingEncoding:NSUTF8StringEncoding]]; conn = [[NSURLConnection alloc] initWithRequest:req delegate:self]; //establish the connection with the web service, if (conn) { //you use the NSURLConnection class together with the request object just created webData = [[NSMutableData data] retain];//webData object use to receive incoming data from the web service } }//End of button clicked event -(void) connection:(NSURLConnection *) connection //Recive response didReceiveResponse:(NSURLResponse *) response { [webData setLength: 0]; } -(void) connection:(NSURLConnection *) connection //Repeative call method and append data to webData didReceiveData:(NSData *) data { [webData appendData:data]; } -(void) connection:(NSURLConnection *) connection//If error occure error should be displayed didFailWithError:(NSError *) error { [webData release]; [connection release]; } -(void) connectionDidFinishLoading:(NSURLConnection *) connection { NSLog(@"DONE. Received Bytes: %d", [webData length]); NSString *theXML = [[NSString alloc] initWithBytes: [webData mutableBytes] length:[webData length] encoding:NSUTF8StringEncoding]; //---shows the XML--- NSLog(theXML); [connection release]; [webData release]; } (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } (void)viewDidUnload { // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } (void)dealloc { [Me_id release]; [Creation_id release]; [Mem_device_id release]; [Test_datetime release]; [PillBayNo release]; [soapResults release]; [super dealloc]; } @end I did all things as shown in the website and when i built application it successfully built but in the debuggin window i see (gdb) continue 2010-03-17 09:09:54.595 ConsumePillService[6546:20b] A00000004303101103/13/2010 07:34:38Hboxdata2 (gdb) continue (gdb) continue (gdb) continue 2010-03-17 09:10:05.411 ConsumePillService[6546:20b] DONE. Received Bytes: 476 2010-03-17 09:10:05.412 ConsumePillService[6546:20b] soap:ServerServer was unable to process request. ---> One or more errors occurred during processing of command. ORA-00936: missing expression It should return me true if all things are ok What is this ORA-00936 error all about as it is not releted with webservice Please help me solving this problem Thanks in advance, Vaibhav Deshpande

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  • Failed to launch simulated application: iPhone Simulator failed to find the process ID of com.iAndAp

    - by Nicsoft
    Hello, I'm having this annoyning problem giving this message in the console: Failed to launch simulated application: iPhone Simulator failed to find the process ID of com.iAndApp.BlockPop. When trying to Build and Run, the application builds fine. The simulator starts but doesn't start the application. However, it manages to do something since the icon for the app is installed in the simulator. I have been searching to find the answer and tried a couple of things, none that worked. This happens for both new and old projects. I.e. when I create a new project I will receive the same error message. I've tried several projects of which all get the same error, so it's not related to the code (and successful builds proves it). Among other things I have updated to xCode 3.2.2. in order to try to solve the problem. Using Mac OSX 10.6.3. Here are the logs: 1. 2010-05-30 17.20.39 SpringBoard[15713] Unable to create CFServerConnection. Telephony state may be incorrect. 2010-05-30 17.20.40 SpringBoard[15713] Unable to create CFServerConnection. Telephony state may be incorrect. 2010-05-30 17.20.40 SpringBoard[15713] Unable to create CFServerConnection. Telephony state may be incorrect. 2010-05-30 17.20.40 SpringBoard[15713] Unable to create CFServerConnection. Telephony state may be incorrect. 2010-05-30 17.20.40 SpringBoard[15713] Can't find the translation dictionary, loadTranslationDictionaries 2010-05-30 17.20.40 SpringBoard[15713] Unable to create CFServerConnection. Telephony state may be incorrect. 2010-05-30 17.20.40 SpringBoard[15713] Unable to create CFServerConnection. Telephony state may be incorrect. 2010-05-30 17.20.41 SpringBoard[15713] Launchd returned an unexpected type or didn't return a value for job label UIKitApplication:com.iAndApp.BlockPop[0x8abd] with job key PID 2010-05-30 17.20.41 SpringBoard[15713] Unable to create CFServerConnection. Telephony state may be incorrect. 2010-05-30 17.21.10 Xcode[15496] Error launching simulated application: Error Domain=DTiPhoneSimulatorErrorDomain Code=1 UserInfo=0x200edcc00 "iPhone Simulator failed to find the process ID of com.iAndApp.BlockPop." 2. Form system.log May 30 17:20:39 Niklas-Johanssons-Mac-mini mobile_installationd[15712]: a0bc84e0 init_simulator_paths: No simulator root specified. Falling back to environment variable. May 30 17:20:39: --- last message repeated 5 times --- May 30 17:20:39 Niklas-Johanssons-Mac-mini mobile_installationd[15712]: b0081000 init_simulator_paths: No simulator root specified. Falling back to environment variable. May 30 17:20:39: --- last message repeated 1 time --- May 30 17:20:39 Niklas-Johanssons-Mac-mini mobile_installationd[15712]: b0081000 load_application_info: Could not load signer identity from /Users/Niklas/Library/Application Support/iPhone Simulator/3.0/Applications/1CD7E4BA-14D3-45A5-A05E-E552C04BCD4D/BlockPopLite.app/BlockPopLite May 30 17:20:39 Niklas-Johanssons-Mac-mini mobile_installationd[15712]: b0081000 load_application_info: Could not load signer identity from /Users/Niklas/Library/Application Support/iPhone Simulator/3.0/Applications/62585F19-5FAD-4548-89DF-C9AE621FCCD7/SysSound.app/SysSound May 30 17:20:39 Niklas-Johanssons-Mac-mini mobile_installationd[15712]: b0081000 load_application_info: Could not load signer identity from /Users/Niklas/Library/Application Support/iPhone Simulator/3.0/Applications/81AA51A5-7BFC-442F-BFF8-91E9C6EF13CD/BlockPop.app/BlockPop May 30 17:20:39 Niklas-Johanssons-Mac-mini mobile_installationd[15712]: b0103000 load_application_info: Could not load signer identity from /Users/Niklas/Library/Application Support/iPhone Simulator/3.0/Applications/A2DCBF96-8F15-4527-BDF1-BD90B34D401C/BlockPop.app/BlockPop May 30 17:20:39 Niklas-Johanssons-Mac-mini mobile_installationd[15712]: b0081000 init_simulator_paths: No simulator root specified. Falling back to environment variable. May 30 17:20:39: --- last message repeated 1 time --- May 30 17:20:39 Niklas-Johanssons-Mac-mini SpringBoard[15713]: Unable to create CFServerConnection. Telephony state may be incorrect. May 30 17:20:40 Niklas-Johanssons-Mac-mini mobile_installationd[15712]: b0081000 init_simulator_paths: No simulator root specified. Falling back to environment variable. May 30 17:20:40: --- last message repeated 1 time --- May 30 17:20:40 Niklas-Johanssons-Mac-mini SpringBoard[15713]: Unable to create CFServerConnection. Telephony state may be incorrect. May 30 17:20:40: --- last message repeated 2 times --- May 30 17:20:40 Niklas-Johanssons-Mac-mini SpringBoard[15713]: Can't find the translation dictionary, loadTranslationDictionaries May 30 17:20:40 Niklas-Johanssons-Mac-mini mobile_installationd[15712]: b0081000 init_simulator_paths: No simulator root specified. Falling back to environment variable. May 30 17:20:40: --- last message repeated 3 times --- May 30 17:20:40 Niklas-Johanssons-Mac-mini SpringBoard[15713]: Unable to create CFServerConnection. Telephony state may be incorrect. May 30 17:20:41: --- last message repeated 1 time --- May 30 17:20:41 Niklas-Johanssons-Mac-mini SpringBoard[15713]: Launchd returned an unexpected type or didn't return a value for job label UIKitApplication:com.iAndApp.BlockPop[0x8abd] with job key PID May 30 17:20:41 Niklas-Johanssons-Mac-mini SpringBoard[15713]: Unable to create CFServerConnection. Telephony state may be incorrect. May 30 17:21:10 Niklas-Johanssons-Mac-mini Xcode[15496]: Error launching simulated application: Error Domain=DTiPhoneSimulatorErrorDomain Code=1 UserInfo=0x200edcc00 "iPhone Simulator failed to find the process ID of com.iAndApp.BlockPop." Where do I start? I am really stuck and would be most greatful for any help!

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  • Optimizing transition/movement smoothness for a 2D flash game.

    - by Tom
    Update 6: Fenomenas suggested me to re-create everything as simple as possible. I had my doubts that this would make any difference as the algorithm remains the same, and performance did not seem to be the issue. Anyway, it was the only suggestion I got so here it is: 30 FPS: http://www.feedpostal.com/test/simple/30/SimpleMovement.html 40 FPS: http://www.feedpostal.com/test/simple/40/SimpleMovement.html 60 FPS: http://www.feedpostal.com/test/simple/60/SimpleMovement.html 100 FPS: http://www.feedpostal.com/test/simple/100/SimpleMovement.html The code: package { import flash.display.Sprite; import flash.events.Event; import flash.events.KeyboardEvent; import flash.utils.getTimer; [SWF(width="800", height="600", frameRate="40", backgroundColor="#000000")] public class SimpleMovement extends Sprite { private static const TURNING_SPEED:uint = 180; private static const MOVEMENT_SPEED:uint = 400; private static const RADIAN_DIVIDE:Number = Math.PI/180; private var playerObject:Sprite; private var shipContainer:Sprite; private var moving:Boolean = false; private var turningMode:uint = 0; private var movementTimestamp:Number = getTimer(); private var turningTimestamp:Number = movementTimestamp; public function SimpleMovement() { //step 1: create player object playerObject = new Sprite(); playerObject.graphics.lineStyle(1, 0x000000); playerObject.graphics.beginFill(0x6D7B8D); playerObject.graphics.drawRect(0, 0, 25, 50); //make it rotate around the center playerObject.x = 0 - playerObject.width / 2; playerObject.y = 0 - playerObject.height / 2; shipContainer = new Sprite(); shipContainer.addChild(playerObject); shipContainer.x = 100; shipContainer.y = 100; shipContainer.rotation = 180; addChild(shipContainer); //step 2: install keyboard hook when stage is ready addEventListener(Event.ADDED_TO_STAGE, stageReady, false, 0, true); //step 3: install rendering update poll addEventListener(Event.ENTER_FRAME, updatePoller, false, 0, true); } private function updatePoller(event:Event):void { var newTime:Number = getTimer(); //turning if (turningMode != 0) { var turningDeltaTime:Number = newTime - turningTimestamp; turningTimestamp = newTime; var rotation:Number = TURNING_SPEED * turningDeltaTime / 1000; if (turningMode == 1) shipContainer.rotation -= rotation; else shipContainer.rotation += rotation; } //movement if (moving) { var movementDeltaTime:Number = newTime - movementTimestamp; movementTimestamp = newTime; var distance:Number = MOVEMENT_SPEED * movementDeltaTime / 1000; var rAngle:Number = shipContainer.rotation * RADIAN_DIVIDE; //convert degrees to radian shipContainer.x += distance * Math.sin(rAngle); shipContainer.y -= distance * Math.cos(rAngle); } } private function stageReady(event:Event):void { //install keyboard hook stage.addEventListener(KeyboardEvent.KEY_DOWN, keyDown, false, 0, true); stage.addEventListener(KeyboardEvent.KEY_UP, keyUp, false, 0, true); } private final function keyDown(event:KeyboardEvent):void { if ((event.keyCode == 87) && (!moving)) //87 = W { movementTimestamp = getTimer(); moving = true; } if ((event.keyCode == 65) && (turningMode != 1)) //65 = A { turningTimestamp = getTimer(); turningMode = 1; } else if ((event.keyCode == 68) && (turningMode != 2)) //68 = D { turningTimestamp = getTimer(); turningMode = 2; } } private final function keyUp(event:KeyboardEvent):void { if ((event.keyCode == 87) && (moving)) moving = false; //87 = W if (((event.keyCode == 65) || (event.keyCode == 68)) && (turningMode != 0)) turningMode = 0; //65 = A, 68 = D } } } The results were as I expected. Absolutely no improvement. I really hope that someone has another suggestion as this thing needs fixing. Also, I doubt it's my system as I have a pretty good one (8GB RAM, Q9550 QuadCore intel, ATI Radeon 4870 512MB). Also, everyone else I asked so far had the same issue with my client. Update 5: another example of a smooth flash game just to demonstrate that my movement definitely is different! See http://www.spel.nl/game/bumpercraft.html Update 4: I traced the time before rendering (EVENT.RENDER) and right after rendering (EVENT.ENTER_FRAME), the results: rendering took: 14 ms rendering took: 14 ms rendering took: 12 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 14 ms rendering took: 12 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 14 ms rendering took: 12 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 14 ms rendering took: 14 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 24 ms rendering took: 18 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 232 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms The range is 12-16 ms. During these differences, the shocking/warping/flickering movement was already going on. There is also 1 peak of 232ms, at this time there was a relatively big warp. This is however not the biggest problme, the biggest problem are the continuous small warps during normal movement. Does this give anyone a clue? Update 3: After testing, I know that the following factors are not causing my problem: Bitmap's quality - changed with photoshop to an uglier 8 colours optimized graphic, no improvement at all. Constant rotation of image while turning - disabled it, no improvement at all Browser rendering - tried to use the flash player standalone, no improvement at all I am 100% convinced that the problem lies in either my code or in my algorithm. Please, help me out. It has been almost two weeks (1 week that I asked this question on SO) now and I still have to get my golden answer. Update 1: see bottom for full flex project source and a live demo demonstrating my problem. I'm working on a 2d flash game. Player ships are created as an object: ships[id] = new GameShip(); When movement and rotation information is available, this is being directed to the corresponding ship: ships[id].setMovementMode(1); //move forward Now, within this GameShip object movement works using the "Event.ENTER_FRAME" event: addEventListener(Event.ENTER_FRAME, movementHandler); The following function is then being run: private final function movementHandler(event:Event):void { var newTimeStamp:uint = UtilLib.getTimeStamp(); //set current timeStamp var distance:Number = (newTimeStamp - movementTimeStamp) / 1000 * movementSpeed; //speed = x pixels forward every 1 second movementTimeStamp = newTimeStamp; //update old timeStamp var diagonalChange:Array = getDiagonalChange(movementAngle, distance); //the diagonal position update based on angle and distance charX += diagonalChange[0]; charY += diagonalChange[1]; if (shipContainer) { //when the container is ready to be worked with shipContainer.x = charX; shipContainer.y = charY; } } private final function getDiagonalChange(angle:Number, distance:Number):Array { var rAngle:Number = angle * Math.PI/180; //convert degrees to radian return [Math.sin(rAngle) * distance, (Math.cos(rAngle) * distance) * -1]; } When the object is no longer moving, the event listener will be removed. The same method is being used for rotation. Everything works almost perfect. I've set the project's target FPS to 100 and created a FPS counter. According to the FPS counter, the average FPS in firefox is around 100, while the top is 1000 and the bottom is 22. I think that the bottom and top FPSs are only happening during the initialization of the client (startup). The problem is that the ship appears to be almost perfectly smooth, while it should be just that without the "almost" part. It's almost as if the ship is "flickering" very very fast, you can't actually see it but it's hard to focus on the object while it's moving with your eyes. Also, every now and then, there seems to be a bit of a framerate spike, as if the client is skipping a couple of frames, you then see it quickly warp. It is very difficult to explain what the real problem is, but in general it's that the movement is not perfectly smooth. So, do you have any suggestions on how to make the movement or transition of objects perfectly smooth? Update 1: I re-created the client to demonstrate my problem. Please check it out. The client: http://feedpostal.com/test/MovementTest.html The Actionscript Project (full source): http://feedpostal.com/test/MovementTest.rar An example of a smooth flash game (not created by me): http://www.gamesforwork.com/games/swf/Mission%20Racing_august_10th_2009.swf It took me a pretty long time to recreate this client side version, I hope this will help with solving the problem. Please note: yes, it is actually pretty smooth. But it is definitely not smooth enough.

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  • jQuery UI Tabs Plugin Broke

    - by Warren J Thompson
    We are using the jquery ui tabs arrow plugin from this fiddle: http://jsfiddle.net/dECtZ/282/, but like many plugins, it breaks with the latest version of jQuery. We were able to get the csscur to work, but still get the following error in the jquery core (line 353): Uncaught TypeError: Cannot assign to read only property 'length' of function (e,t){if(!this._createWidget)return new o(e,t);arguments.length&&this._createWidget(e,t)} Code is as follows: (function($, undefined) { if (!$.xui) { $.xui = {}; } var tabs = $.extend({}, $.ui.tabs.prototype), _super = { _create: tabs._create, _destroy: tabs._destroy, _update: tabs._update }; $.xui.tabs = $.extend(tabs, { options: $.extend({}, tabs.options, { scrollable: false, changeOnScroll: false, closable: false, resizable: false, resizeHandles: "e,s,se" }), _create: function() { var self = this, o = self.options; _super._create.apply(self); if (o.scrollable) { self.element.addClass("ui-tabs-scrollable"); var scrollContainer = $('<div class="ui-tabs-scroll-container"></div>').prependTo(this.element); self.header = $('<div class="ui-tabs-nav-scrollable ui-widget-header ui-corner-all"></div>').prependTo(scrollContainer); var nav = self.element.find(".ui-tabs-nav:first").removeClass("ui-widget-header ui-corner-all").appendTo(this.header); var arrowsNav = $('<ol class="ui-helper-reset ui-helper-clearfix ui-tabs-nav-arrows"></ol>').prependTo(self.element); var navPrev = $('<li class="ui-tabs-arrow-previous ui-state-default ui-corner-bl ui-corner-tl" title="Previous"><a href="#"><span class="ui-icon ui-icon-carat-1-w">Previous tab</span></a></li>').prependTo(arrowsNav).hide(), navNext = $('<li class="ui-tabs-arrow-next ui-state-default ui-corner-tr ui-corner-br" title="Next"><a href="#"><span class="ui-icon ui-icon-carat-1-e">Next tab</span></a></li>').appendTo(arrowsNav).hide(); var scrollTo = function(to, delay) { var navWidth = 0, arrowWidth = navPrev.outerWidth(), marginLeft = -(parseInt(nav.css("marginLeft"), 10)), hwidth = self.header.width(), newMargin = 0; nav.find("li").each(function() { navWidth += $(this).outerWidth(true); }); if (to instanceof $.Event) { } else { newMargin = marginLeft+to; if (newMargin > (navWidth-hwidth)) { newMargin = (navWidth-hwidth); } else if (newMargin < 0) { newMargin = 0; } nav.stop(true).animate({ marginLeft: -(newMargin) }, delay, function(){ $(window).trigger("resize.tabs"); }); } } var holdTimer = false; navPrev.add(navNext).bind({ "click": function(e) { var isNext = this === navNext[0]; e.preventDefault(); if (o.changeOnScroll) { self.select(self.options.selected + (isNext ? 1 : -1)); } else { if (!holdTimer) scrollTo(isNext ? 150 : -150, 250); } }, "mousedown": function(e){ if (!o.changeOnScroll) { var isNext = this === navNext[0], duration = 10, pos = 15, timer; if (holdTimer) clearTimeout(holdTimer); holdTimer = setTimeout(timer = function(){ scrollTo(isNext ? pos : -(pos), duration); holdTimer = setTimeout(arguments.callee, duration); }, 150); } }, "mouseup mouseout": function(e){ if (!o.changeOnScroll) { clearTimeout(holdTimer); holdTimer = false; nav.stop(); } } }); self.header.bind('mousewheel', function(e, d, dX, dY) { e.preventDefault(); if (d === -1) { navNext.click(); } else if (d === 1) { navPrev.click(); } }); $(window).bind("resize.tabs", function(e) { var navWidth = 0; var arrowWidth = navPrev.outerWidth(); nav.find("li").each(function() { navWidth += $(this).outerWidth(true); }); var marginLeft = -(parseInt(nav.css("marginLeft"), 10)), hwidth = self.header.width(); if (navWidth > (hwidth+marginLeft)) { self.header.addClass("ui-tabs-arrow-r"); navNext.show("fade"); if (marginLeft > 0) { self.header.addClass("ui-tabs-arrow-l"); navPrev.show("fade"); } else { self.header.removeClass("ui-tabs-arrow-l"); navPrev.hide("fade"); } } else { self.header.removeClass("ui-tabs-arrows ui-tabs-arrow-l"); navNext.hide("fade"); if (marginLeft > 0) { self.header.addClass("ui-tabs-arrow-l"); navPrev.show("fade"); } else { self.header.removeClass("ui-tabs-arrow-l"); navPrev.hide("fade"); } } }).trigger("resize.tabs"); arrowsNav.find("li").bind({ "mouseenter focus": function(e) { $(this).addClass("ui-state-hover"); }, "mouseleave blur": function(e) { $(this).removeClass("ui-state-hover"); } }); this.anchors.bind("click.tabs", function(){ var li = $(this).parent(), arrowWidth = navPrev.outerWidth(), width = li.outerWidth(true), hwidth = self.header.width(), pos = li.position().left, marginLeft = -(parseInt(nav.stop(true,true).css("marginLeft"),10)), newMargin = -1; if (li.index() === 0) { newMargin = 0; } else if ((pos+width) >= (hwidth+marginLeft)) { newMargin = pos-hwidth+width; if ((li.index()+1) < nav.find("li").length) { newMargin += arrowWidth; } } else if (pos < marginLeft) { newMargin = pos-arrowWidth; } if (newMargin > -1) { nav.animate({ marginLeft: -(newMargin) }, 250, function(){ $(window).trigger("resize.tabs"); }); } }); } return self; }, _update: function(){ console.log(arguments); _super._update.apply(this); } }); $.widget("xui.tabs", $.xui.tabs); })(jQuery); $(function() { $("#tabs").tabs({ scrollable: true, changeOnScroll: false, closable: true }); $("#switcher").themeswitcher(); });

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  • Strange exception when connecting to a WCF service via a proxy server

    - by Slauma
    The exception "This operation is not supported for a relative URI." occurs in the following situation: I have a WCF service: [ServiceContract(ProtectionLevel=ProtectionLevel.None)] public interface IMyService { [OperationContract] [FaultContract(typeof(MyFault))] List<MyDto> MyOperation(int param); // other operations } public class MyService : IMyService { public List<MyDto> MyOperation(int param) { // Do the business stuff and return a list of MyDto } // other implementations } MyFault and MyDto are two very simple classes marked with [DataContract] attribute and each only having three [DataMember] of type string, int and int?. This service is hosted in IIS 7.0 on a Win 2008 Server along with an ASP.NET application. I am using an SVC file MyService.svc which is located directly in the root of the web site. The service configuration in web.config is the following: <system.serviceModel> <services> <service name="MyServiceLib.MyService"> <endpoint address="" binding="wsHttpBinding" bindingConfiguration="wsHttpBindingConfig" contract="MyServiceLib.IMyService" /> </service> </services> <bindings> <wsHttpBinding> <binding name="wsHttpBindingConfig"> <security mode="None"> <transport clientCredentialType="None" /> </security> </binding> </wsHttpBinding> </bindings> <behaviors> <serviceBehaviors> <behavior> <serviceMetadata httpGetEnabled="false"/> <serviceDebug includeExceptionDetailInFaults="false" /> </behavior> </serviceBehaviors> </behaviors> </system.serviceModel> This seems to work so far as I can enter the address http://www.domain.com/MyService.svc in a browser and get the "This is a Windows Communication Foundation Service"-Welcome page. One of the clients consuming the service is a console application: MyServiceClient aChannel = new MyServiceClient("WSHttpBinding_IMyService"); List<MyDto> aMyDtoList = aChannel.MyOperation(1); It has the following configuration: <system.serviceModel> <bindings> <wsHttpBinding> <binding name="WSHttpBinding_IMyService" closeTimeout="00:01:00" openTimeout="00:01:00" receiveTimeout="00:10:00" sendTimeout="00:01:00" bypassProxyOnLocal="true" transactionFlow="false" hostNameComparisonMode="StrongWildcard" maxBufferPoolSize="524288" maxReceivedMessageSize="65536" messageEncoding="Text" textEncoding="utf-8" useDefaultWebProxy="false" proxyAddress="10.20.30.40:8080" allowCookies="false"> <readerQuotas maxDepth="32" maxStringContentLength="8192" maxArrayLength="16384" maxBytesPerRead="4096" maxNameTableCharCount="16384" /> <reliableSession ordered="true" inactivityTimeout="00:10:00" enabled="false" /> <security mode="None"> <transport clientCredentialType="Windows" proxyCredentialType="None" realm="" /> <message clientCredentialType="Windows" negotiateServiceCredential="true" /> </security> </binding> </wsHttpBinding> </bindings> <client> <endpoint address="http://www.domain.com/MyService.svc" binding="wsHttpBinding" bindingConfiguration="WSHttpBinding_IMyService" contract="MyService.IMyService" name="WSHttpBinding_IMyService" /> </client> </system.serviceModel> When I run this application at a production server at a customer site calling aChannel.MyOperation(1) throws the following exception: This operation is not supported for a relative URI. When I run this client application on my development PC with exactly the same config, with the exception that I remove proxyAddress="10.20.30.40:8080" from the bindings the operation works without problems. Now I really don't know what specifying a proxy server address might have to do with absolute or relative URIs. The use of the proxy server or not is the only difference I can see when running the client on the production or on the development machine. Does someone have an idea what this exception might mean in this context and how possibly to solve the problem? Thank you in advance for help!

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  • Searching for Windows User SID's in C#

    - by Ubiquitous Che
    Context Context first - issues I'm trying to resolve are below. One of our clients has asked as to quote how long it would take for us to improve one of our applications. This application currently provides basic user authentication in the form of username/password combinations. This client would like the ability for their employees to log-in using the details of whatever Windows User account is currently logged in at the time of running the application. It's not a deal-breaker if I tell them know - but the client might be willing to pay the costs of development to add this feature to the application. It's worth looking into. Based on my hunting around, it seems like storing the user login details against Domain\Username will be problematic if those details are changed. But Windows User SID's aren't supposed to change at all. I've got the impression that it would be best to record Windows Users by SID - feel free to relieve me of that if I'm wrong. I've been having a fiddle with some Windows API calls. From within C#, grabbing the current user's SID is easy enough. I can already take any user's SID and process it using LookupAccountSid to get username and domain for display purposes. For the interested, my code for this is at the end of this post. That's just the tip of the iceberg, however. The two issues below are completely outside my experience. Not only do I not know how to implement them - I don't even known how to find out how to implement them, or what the pitfalls are on various systems. Any help getting myself aimed in the right direction would be very much appreciated. Issue 1) Getting hold of the local user at runtime is meaningless if that user hasn't been granted access to the application. We will need to add a new section to our application's 'administrator console' for adding Windows Users (or groups) and assigning within-app permissions against those users. Something like an 'Add Windows User Login' button that will raise a pop-up window that will allow the user to search for available Windows User accounts on the network (not just the local machine) to be added to the list of available application logins. If there's already a component in .NET or Windows that I can shanghai into doing this for me, it would make me a very happy man. Issue 2) I also want to know how to take a given Windows User SID and check it against a given Windows User Group (probably taken from a database). I'm not sure how to get started with this one either, though I expect it to be easier than the issue above. For the Interested [STAThread] static void Main(string[] args) { MessageBox.Show(WindowsUserManager.GetAccountNameFromSID(WindowsIdentity.GetCurrent().User.Value)); MessageBox.Show(WindowsUserManager.GetAccountNameFromSID("S-1-5-21-57989841-842925246-1957994488-1003")); } public static class WindowsUserManager { public static string GetAccountNameFromSID(string SID) { try { StringBuilder name = new StringBuilder(); uint cchName = (uint)name.Capacity; StringBuilder referencedDomainName = new StringBuilder(); uint cchReferencedDomainName = (uint)referencedDomainName.Capacity; WindowsUserManager.SID_NAME_USE sidUse; int err = (int)ESystemError.ERROR_SUCCESS; if (!WindowsUserManager.LookupAccountSid(null, SID, name, ref cchName, referencedDomainName, ref cchReferencedDomainName, out sidUse)) { err = Marshal.GetLastWin32Error(); if (err == (int)ESystemError.ERROR_INSUFFICIENT_BUFFER) { name.EnsureCapacity((int)cchName); referencedDomainName.EnsureCapacity((int)cchReferencedDomainName); err = WindowsUserManager.LookupAccountSid(null, SID, name, ref cchName, referencedDomainName, ref cchReferencedDomainName, out sidUse) ? (int)ESystemError.ERROR_SUCCESS : Marshal.GetLastWin32Error(); } } if (err != (int)ESystemError.ERROR_SUCCESS) throw new ApplicationException(String.Format("Could not retrieve acount name from SID. {0}", SystemExceptionManager.GetDescription(err))); return String.Format(@"{0}\{1}", referencedDomainName.ToString(), name.ToString()); } catch (Exception ex) { if (ex is ApplicationException) throw ex; throw new ApplicationException("Could not retrieve acount name from SID", ex); } } private enum SID_NAME_USE { SidTypeUser = 1, SidTypeGroup, SidTypeDomain, SidTypeAlias, SidTypeWellKnownGroup, SidTypeDeletedAccount, SidTypeInvalid, SidTypeUnknown, SidTypeComputer } [DllImport("advapi32.dll", EntryPoint = "GetLengthSid", CharSet = CharSet.Auto)] private static extern int GetLengthSid(IntPtr pSID); [DllImport("advapi32.dll", SetLastError = true)] private static extern bool ConvertStringSidToSid( string StringSid, out IntPtr ptrSid); [DllImport("advapi32.dll", CharSet = CharSet.Auto, SetLastError = true)] private static extern bool LookupAccountSid( string lpSystemName, [MarshalAs(UnmanagedType.LPArray)] byte[] Sid, StringBuilder lpName, ref uint cchName, StringBuilder ReferencedDomainName, ref uint cchReferencedDomainName, out SID_NAME_USE peUse); private static bool LookupAccountSid( string lpSystemName, string stringSid, StringBuilder lpName, ref uint cchName, StringBuilder ReferencedDomainName, ref uint cchReferencedDomainName, out SID_NAME_USE peUse) { byte[] SID = null; IntPtr SID_ptr = IntPtr.Zero; try { WindowsUserManager.ConvertStringSidToSid(stringSid, out SID_ptr); int err = SID_ptr == IntPtr.Zero ? Marshal.GetLastWin32Error() : (int)ESystemError.ERROR_SUCCESS; if (SID_ptr == IntPtr.Zero || err != (int)ESystemError.ERROR_SUCCESS) throw new ApplicationException(String.Format("'{0}' could not be converted to a SID byte array. {1}", stringSid, SystemExceptionManager.GetDescription(err))); int size = (int)GetLengthSid(SID_ptr); SID = new byte[size]; Marshal.Copy(SID_ptr, SID, 0, size); } catch (Exception ex) { if (ex is ApplicationException) throw ex; throw new ApplicationException(String.Format("'{0}' could not be converted to a SID byte array. {1}.", stringSid, ex.Message), ex); } finally { // Always want to release the SID_ptr (if it exists) to avoid memory leaks. if (SID_ptr != IntPtr.Zero) Marshal.FreeHGlobal(SID_ptr); } return WindowsUserManager.LookupAccountSid(lpSystemName, SID, lpName, ref cchName, ReferencedDomainName, ref cchReferencedDomainName, out peUse); } }

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  • How to fix flicker when using Webkit transforms & transitions

    - by gargantaun
    I have a very simple demo working that uses Webkit transforms and transitions for smooth horizontal scrolling between 'panels' (divs). The reason I want to go this route as opposed to a Javascript driven system is that it's for the iPad and Javascript performance is quite poor, but the css transforms and transitions are smooth as silk. Sadly though, I'm getting a lot of flicker on the iPad with my Demo. You can see the demo here You'll need safari or and iPad to see it in action. I've never seen this happening in any of the demos for transforms and transitions so I'm hopeful that this is fixable. Anyway here's the code that powers the thing.... The HTML looks like this. <html> <head> <title>Swipe Demo</title> <link href="test.css" rel="stylesheet" /> <link href="styles.css" rel="stylesheet" /> <script type="text/javascript" src="jquery.js"></script> <script type="text/javascript" src="functions.js"></script> <script type="text/javascript" src="swiping.js"></script> </head> <body> <div id="wrapper"> <div class='panel one'> <h1>This is panel 1</h1> </div> <div class='panel two'> <h1>This is panel 2</h1> </div> <div class='panel three'> <h1>This is panel 3</h1> </div> <div class='panel four'> <h1>This is panel 4</h1> </div> </div> </body> </html> The CSS looks like this body, html { padding: 0; margin: 0; background: #000; } #wrapper { width: 10000px; -webkit-transform: translateX(0px); } .panel { width: 1024px; height: 300px; background: #fff; display: block; float: left; position: relative; } and the javascript looks like this // Mouse / iPad Touch var touchSupport = (typeof Touch == "object"), touchstart = touchSupport ? 'touchstart' : 'mousedown', touchmove = touchSupport ? 'touchmove' : 'mousemove', touchend = touchSupport ? 'touchend' : 'mouseup'; $(document).ready(function(){ // set top and left to zero $("#wrapper").css("top", 0); $("#wrapper").css("left", 0); // get total number of panels var panelTotal; $(".panel").each(function(){ panelTotal += 1 }); // Touch Start // ------------------------------------------------------------------------------------------ var touchStartX; var touchStartY; var currentX; var currentY; var shouldMove = false; document.addEventListener(touchstart, swipeStart, false); function swipeStart(event){ touch = realEventType(event); touchStartX = touch.pageX; touchStartY = touch.pageY; var pos = $("#wrapper").position(); currentX = parseInt(pos.left); currentY = parseInt(pos.top); shouldMove = true; } // Touch Move // ------------------------------------------------------------------------------------------ var touchMoveX; var touchMoveY; var distanceX; var distanceY; document.addEventListener(touchmove, swipeMove, false); function swipeMove(event){ if(shouldMove){ touch = realEventType(event); event.preventDefault(); touchMoveX = touch.pageX; touchMoveY = touch.pageY; distanceX = touchMoveX - touchStartX; distanceY = touchMoveY - touchStartY; movePanels(distanceX); } } function movePanels(distance){ newX = currentX + (distance/4); $("#wrapper").css("left", newX); } // Touch End // ------------------------------------------------------------------------------------------ var cutOff = 100; var panelIndex = 0; document.addEventListener(touchend, swipeEnd, false); function swipeEnd(event){ touch = (touchSupport) ? event.changedTouches[0] : event; var touchEndX = touch.pageX; var touchEndY = touch.pageY; updatePanelIndex(distanceX); gotToPanel(); shouldMove = false; } // -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- function updatePanelIndex(distance){ if(distanceX > cutOff) panelIndex -= 1; if(distanceX < (cutOff * -1)){ panelIndex += 1; } if(panelIndex < 0){ panelIndex = 0; } if(panelIndex >= panelTotal) panelIndex = panelTotal -1; console.log(panelIndex); } // -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- function gotToPanel(){ var panelPos = getTotalWidthOfElement($(".panel")) * panelIndex * -1; $("#wrapper").css("-webkit-transition-property", "translateX"); $("#wrapper").css("-webkit-transition-duration", "1s"); $("#wrapper").css("-webkit-transform", "translateX("+panelPos+"px)"); } }); function realEventType(event){ e = (touchSupport) ? event.targetTouches[0] : event; return e; }

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  • Faye private pub web sockets Errno::ECONNREFUSED: Connection refused - connect(2)

    - by Rubytastic
    Faye private pub has issues connecting. It works from rails console and from inside application. It fails when called from background process like delayed_job or sidekiq. I have been unable to resolve this issue for some time now, does anyone know why this happens? Errno::ECONNREFUSED: Connection refused - connect(2) /Users/jordan/.rvm/rubies/ruby-2.0.0-p247/lib/ruby/2.0.0/resolv-replace.rb:23:in initialize' /Users/jordan/.rvm/rubies/ruby-2.0.0-p247/lib/ruby/2.0.0/resolv-replace.rb:23:in initialize' /Users/jordan/.rvm/rubies/ruby-2.0.0-p247/lib/ruby/2.0.0/net/http.rb:878:in open' /Users/jordan/.rvm/rubies/ruby-2.0.0-p247/lib/ruby/2.0.0/net/http.rb:878:in block in connect' /Users/jordan/.rvm/rubies/ruby-2.0.0-p247/lib/ruby/2.0.0/timeout.rb:52:in timeout' /Users/jordan/.rvm/rubies/ruby-2.0.0-p247/lib/ruby/2.0.0/net/http.rb:877:in connect' /Users/jordan/.rvm/rubies/ruby-2.0.0-p247/lib/ruby/2.0.0/net/http.rb:862:in do_start' /Users/jordan/.rvm/rubies/ruby-2.0.0-p247/lib/ruby/2.0.0/net/http.rb:851:in start' /Users/jordan/.rvm/gems/ruby-2.0.0-p247@books/gems/private_pub-1.0.3/lib/private_pub.rb:42:in publish_message' /Users/jordan/.rvm/gems/ruby-2.0.0-p247@books/gems/private_pub-1.0.3/lib/private_pub.rb:29:in publish_to' /srv/books/app/workers/session_reload.rb:16:in perform' /Users/jordan/.rvm/gems/ruby-2.0.0-p247@books/gems/sidekiq-2.16.0/lib/sidekiq/processor.rb:48:in block (3 levels) in process' /Users/jordan/.rvm/gems/ruby-2.0.0-p247@books/gems/sidekiq-2.16.0/lib/sidekiq/middleware/chain.rb:119:in call' /Users/jordan/.rvm/gems/ruby-2.0.0-p247@books/gems/sidekiq-2.16.0/lib/sidekiq/middleware/chain.rb:119:inblock in invoke' /Users/jordan/.rvm/gems/ruby-2.0.0-p247@books/gems/newrelic_rpm-3.6.8.168/lib/new_relic/agent/instrumentation/sidekiq.rb:25:in block in call' /Users/jordan/.rvm/gems/ruby-2.0.0-p247@books/gems/newrelic_rpm-3.6.8.168/lib/new_relic/agent/instrumentation/controller_instrumentation.rb:324:in perform_action_with_newrelic_trace' /Users/jordan/.rvm/gems/ruby-2.0.0-p247@books/gems/newrelic_rpm-3.6.8.168/lib/new_relic/agent/instrumentation/sidekiq.rb:21:in call' /Users/jordan/.rvm/gems/ruby-2.0.0-p247@books/gems/sidekiq-2.16.0/lib/sidekiq/middleware/chain.rb:121:inblock in invoke' /Users/jordan/.rvm/gems/ruby-2.0.0-p247@books/gems/sidekiq-failures-0.2.2/lib/sidekiq/failures/middleware.rb:10:in call' /Users/jordan/.rvm/gems/ruby-2.0.0-p247@books/gems/sidekiq-2.16.0/lib/sidekiq/middleware/chain.rb:121:inblock in invoke' /Users/jordan/.rvm/gems/ruby-2.0.0-p247@books/gems/sidekiq-2.16.0/lib/sidekiq/middleware/server/active_record.rb:6:in call' /Users/jordan/.rvm/gems/ruby-2.0.0-p247@books/gems/sidekiq-2.16.0/lib/sidekiq/middleware/chain.rb:121:inblock in invoke' /Users/jordan/.rvm/gems/ruby-2.0.0-p247@books/gems/sidekiq-2.16.0/lib/sidekiq/middleware/server/retry_jobs.rb:62:in call' /Users/jordan/.rvm/gems/ruby-2.0.0-p247@books/gems/sidekiq-2.16.0/lib/sidekiq/middleware/chain.rb:121:inblock in invoke' /Users/jordan/.rvm/gems/ruby-2.0.0-p247@books/gems/sidekiq-2.16.0/lib/sidekiq/middleware/server/logging.rb:11:in block in call' /Users/jordan/.rvm/gems/ruby-2.0.0-p247@books/gems/sidekiq-2.16.0/lib/sidekiq/logging.rb:22:in with_context' /Users/jordan/.rvm/gems/ruby-2.0.0-p247@books/gems/sidekiq-2.16.0/lib/sidekiq/middleware/server/logging.rb:7:in call' /Users/jordan/.rvm/gems/ruby-2.0.0-p247@books/gems/sidekiq-2.16.0/lib/sidekiq/middleware/chain.rb:121:inblock in invoke' /Users/jordan/.rvm/gems/ruby-2.0.0-p247@books/gems/sidekiq-2.16.0/lib/sidekiq/middleware/chain.rb:124:in call' /Users/jordan/.rvm/gems/ruby-2.0.0-p247@books/gems/sidekiq-2.16.0/lib/sidekiq/middleware/chain.rb:124:ininvoke' /Users/jordan/.rvm/gems/ruby-2.0.0-p247@books/gems/sidekiq-2.16.0/lib/sidekiq/processor.rb:47:in block (2 levels) in process' /Users/jordan/.rvm/gems/ruby-2.0.0-p247@books/gems/sidekiq-2.16.0/lib/sidekiq/processor.rb:102:in stats' /Users/jordan/.rvm/gems/ruby-2.0.0-p247@books/gems/sidekiq-2.16.0/lib/sidekiq/processor.rb:46:in block in process' /Users/jordan/.rvm/gems/ruby-2.0.0-p247@books/gems/sidekiq-2.16.0/lib/sidekiq/processor.rb:83:in do_defer' /Users/jordan/.rvm/gems/ruby-2.0.0-p247@books/gems/sidekiq-2.16.0/lib/sidekiq/processor.rb:37:in process' /Users/jordan/.rvm/gems/ruby-2.0.0-p247@books/gems/celluloid-0.15.2/lib/celluloid/calls.rb:25:in public_send' /Users/jordan/.rvm/gems/ruby-2.0.0-p247@books/gems/celluloid-0.15.2/lib/celluloid/calls.rb:25:in dispatch' /Users/jordan/.rvm/gems/ruby-2.0.0-p247@books/gems/celluloid-0.15.2/lib/celluloid/calls.rb:122:in dispatch' /Users/jordan/.rvm/gems/ruby-2.0.0-p247@books/gems/celluloid-0.15.2/lib/celluloid/actor.rb:322:in block in handle_message' /Users/jordan/.rvm/gems/ruby-2.0.0-p247@books/gems/celluloid-0.15.2/lib/celluloid/actor.rb:416:in block in task' /Users/jordan/.rvm/gems/ruby-2.0.0-p247@books/gems/celluloid-0.15.2/lib/celluloid/tasks.rb:55:in block in initialize' /Users/jordan/.rvm/gems/ruby-2.0.0-p247@books/gems/celluloid-0.15.2/lib/celluloid/tasks/task_fiber.rb:13:in block in create' Processor: dev-air.local:db67c04914cdef80c501043115298f6d-70211452597260

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  • When adding WCF service reference, configuration details are not added to web.config

    - by Mikey Cee
    Hi, I am trying to add a WCF service reference to my web application using VS2010. It seems to add OK, but the web.config is not updated, meaning I get a runtime exception: Could not find default endpoint element that references contract 'CoolService.CoolService' in the ServiceModel client configuration section. This might be because no configuration file was found for your application, or because no endpoint element matching this contract could be found in the client element. Obviously, because the service is not defined in my web.config. Steps to reproduce: Right click solution Add New Project ASP.NET Empty Web Application. Right click Service References in the new web app Add Service Reference. Enter address of my service and click Go. My service is visible in the left-hand Services section, and I can see all its operations. Type a namespace for my service. Click OK. The service reference is generated correctly, and I can open the Reference.cs file, and it all looks OK. Open the web.config file. It is still empty! <system.web> <compilation debug="true" targetFramework="4.0" /> </system.web> <system.serviceModel> <bindings /> <client /> </system.serviceModel> Why is this happening? It also happens with a console application, or any other project type I try. Any help? Here is the app.config from my WCF service: <?xml version="1.0"?> <configuration> <system.web> <compilation debug="true" /> </system.web> <!-- When deploying the service library project, the content of the config file must be added to the host's app.config file. System.Configuration does not support config files for libraries. --> <system.serviceModel> <services> <service name="CoolSQL.Server.WCF.CoolService"> <endpoint address="" binding="webHttpBinding" contract="CoolSQL.Server.WCF.CoolService" behaviorConfiguration="SilverlightFaultBehavior"> <identity> <dns value="localhost" /> </identity> </endpoint> <endpoint address="mex" binding="mexHttpBinding" contract="IMetadataExchange" /> <host> <baseAddresses> <add baseAddress="http://localhost:8732/Design_Time_Addresses/CoolSQL.Server.WCF/CoolService/" /> </baseAddresses> </host> </service> </services> <behaviors> <endpointBehaviors> <behavior name="webBehavior"> <webHttp /> </behavior> <behavior name="SilverlightFaultBehavior"> <silverlightFaults /> </behavior> </endpointBehaviors> <serviceBehaviors> <behavior name=""> <serviceMetadata httpGetEnabled="true" /> <serviceDebug includeExceptionDetailInFaults="true" /> </behavior> </serviceBehaviors> </behaviors> <bindings> <webHttpBinding> <binding name="DefaultBinding" bypassProxyOnLocal="true" useDefaultWebProxy="false" hostNameComparisonMode="WeakWildcard" sendTimeout="00:05:00" openTimeout="00:05:00" receiveTimeout="00:00:10" maxReceivedMessageSize="2147483647" transferMode="Streamed"> <readerQuotas maxArrayLength="2147483647" maxStringContentLength="2147483647" /> </binding> </webHttpBinding> </bindings> <extensions> <behaviorExtensions> <add name="silverlightFaults" type="CoolSQL.Server.WCF.SilverlightFaultBehavior, CoolSQL.Server.WCF" /> </behaviorExtensions> </extensions> <diagnostics> <messageLogging logEntireMessage="true" logMalformedMessages="false" logMessagesAtServiceLevel="true" logMessagesAtTransportLevel="false" maxMessagesToLog="3000" maxSizeOfMessageToLog="2000" /> </diagnostics> </system.serviceModel> <startup> <supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.0" /> </startup> <system.diagnostics> <sources> <source name="System.ServiceModel.MessageLogging" switchValue="Information, ActivityTracing"> <listeners> <add name="messages" type="System.Diagnostics.XmlWriterTraceListener" initializeData="c:\messages.e2e" /> </listeners> </source> </sources> </system.diagnostics> </configuration>

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  • Giving an Error Object Expected Line 48 Char 1

    - by Leslie Peer
    Giving an Error Object Expected Line 48 Char 1------What did I do wrong??? *Note Line # are for reference only not on Original Web page****** <HTML><HEAD><TITLE></TITLE> <META http-equiv=Content-Type content="text/html; charset=utf-8"> <META content="Leslie Peer" name=author> <META content="Created with Trellian WebPage" name=description> <META content="MSHTML 6.00.6000.16809" name=GENERATOR> <META content=Index name=keywords> <STYLE type=text/css>BODY { COLOR: #000000; BACKGROUND-REPEAT: repeat; FONT-FAMILY: Accent SF, Arial, Arial Black, Arial Narrow, Century Gothic, Comic Sans MS, Courier, Courier New, Georgia, Microsoft Sans Serif, Monotype Corsiva, Symbol, Tahoma, Times New Roman; BACKGROUND-COLOR: #666666 } A { FONT-SIZE: 14px; FONT-FAMILY: Arial Black, Bookman Old Style, DnD4Attack, Lucida Console, MS Serif, MS Outlook, MS Sans Serif, Rockwell Extra Bold, Roman, Star Time JL, Tahoma, Terminal, Times New Roman, Verdana, Wingdings 2, Wingdings 3, Wingdings } A:link { COLOR: #9966cc; TEXT-DECORATION: underline } A:visited { COLOR: #66ff66; TEXT-DECORATION: underline } A:hover { COLOR: #ffff00; TEXT-DECORATION: underline } A:active { COLOR: #ff0033; TEXT-DECORATION: underline } H1 { FONT-SIZE: 25px; COLOR: #9966cc; FONT-FAMILY: Century Gothic } H2 { FONT-SIZE: 20px; COLOR: #ff33cc; FONT-FAMILY: Century Gothic } H3 { FONT-SIZE: 18px; COLOR: #6666cc; FONT-FAMILY: Century Gothic } H4 { FONT-SIZE: 15px; COLOR: #00cc33; FONT-FAMILY: Century Gothic } H5 { FONT-SIZE: 10px; COLOR: #ffff33; FONT-FAMILY: Century Gothic } H6 { FONT-SIZE: 5px; COLOR: #996666; FONT-FAMILY: Century Gothic } </STYLE> line 46-<SCRIPT> line 47- CharNum=6; line 48-var Character=newArray();Character[0]="Larry Lightfoot";Character[1]="Sam Wrightfield";Character[2]="Gavin Hartfild";Character[3]="Gail Quickfoot";Character[4]="Robert Gragorian";Character[5]="Peter Shain"; line 49-var ExChar=newArray();ExChar[0]="Tabor Bloomfield"; line 50-var Class=newArray();Class[0]="MagicUser";Class[1]="Fighter";Class[2]="Fighter";Class[3]="Thief";Class[4]="Cleric";Class[5]="Fighter"; line 51-line 47var ExClass=newArray();ExClass[0]="MagicUser"; line 52-var Level=newArray();Level[0]="2";Level[1]="1";Level[2]="1";Level[3]="2";Level[4]="2";Level[5]="1"; line 53-var ExLevel=newArray();ExLevel[0]="23"; line 54-var Hpts=newArray();Hpts[0]="6";Hpts[1]="14";Hpts[2]="13";Hpts[3]="8";Hpts[4]="12";Hpts[5]="15"; line 55-var ExHpts=newArray();ExHpts[0]="145"; line 56-var Armor=newArray();Armor[0]="Cloak";Armor[1]="Splinted Armor";Armor[2]="Chain Armor";Armor[3]="Leather Armor";Armor[4]="Chain Armor";Armor[5]="Splinted Armor"; line 57-var ExArmor=newArray();ExArmor[0]="Robe of Protection +5"; line 58-var Ac1=newArray();Ac1[0]="0";Ac1[1]="3";Ac1[2]="3";Ac1[3]="4";Ac1[4]="2";Ac1[5]="3"; line 59-var ExAc=newArray();ExAc[0]="5"; line 60-var Armor1b=newArray();Armor1b[0]="Ring of Protection +1";Armor1b[1]="Small Shield";Armor1b[2]="Small Shield";Armor1b[3]="Wooden Shield";Armor1b[4]="Large Shield";Armor1b[5]="Small Shield"; line 61-var ExArmor1b=newArray();ExArmor1b[0]="Ring of Protection +5"; line 62-var Ac2=newArray();Ac2[0]="1";Ac2[1]="1";Ac2[2]="1";Ac2[3]="1";Ac2[4]="1";Ac2[5]="1"; line 63-var ExAc1b=newArray();ExAc1b[0]="5" line 64-var Str=newArray();Str[0]="15";Str[1]="16";Str[2]="14";Str[3]="13";Str[4]="14";Str[5]="13"; line 65-var ExStr=newArray();ExStr[0]=21; line 66-var Int=newArray();Int[0]="17";Int[1]="11";Int[2]="12";Int[3]="13";Int[4]="14";Int[5]="13"; line 67-var ExInt=newArray();ExInt[0]="19"; line 68-var Wis=newArray();Wis[0]="17";Wis[1]="12";Wis[2]="14";Wis[3]="13";Wis[4]="14";Wis[5]="12"; line 69-var ExWis=newArray();ExWis[0]="18"; line 70-var Dex=newArray();Dex[0]="15";Dex[1]="14";Dex[2]="13";Dex[3]="15";Dex[4]="14";Dex[5]="12"; line 71-var ExDex=newArray();ExDex[0]="19"; line 72-var Con=newArray();Con[0]="16";Con[1]="15";Con[2]="16";Con[3]="13";Con[4]="12";Con[5]="10"; line 73-var ExCon=newArray();ExCon[0]="19"; line 74-var Chr=newArray();Chr[0]="16";Chr[1]="14";Chr[2]="13";Chr[3]="12";Chr[4]="14";Chr[5]="13"; line 75-var ExChr=newArray();ExChr[0]="21"; line 76-var Expt=newArray();Expt[0]="45";Expt[1]="21";Expt[2]="16";Expt[3]="18";Expt[4]="22";Expt[5]="34"; line 77-var ExExpt=newArray();ExExpt[0]="245678"; line 78-var ExBp=newArray();ExBp[0]="Unknown";ExBp[1]="Extrademensional Plane World of Amborsia";ExBp[2]="Evil Wizard Banished for Mass Geniocodes"; line 79-</SCRIPT> line 80-</HEAD> line 81-<BODY> Giving an Error Object Expected Line 48 Char 1------What did I do wrong??? *Note Line # are for reference only not on Original Web page******

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