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  • Asynchronous Image loading in certain custom UITableViewCells

    - by Dan
    So, I'm sure that this issue has been brought up before, but I haven't quite seen a solution for my specific problem. What I'm doing is loading a group of custom UITableViewCell's that are drawn using Loren Brichter's solution, each cell has some content, an icon (representing the user) that is asynchronously loaded into it, and a few other things. Eventually, I'm hoping to add support for images. Not every cell has an image, so in the creation of the cell, it determines if an image is required to be loaded and drawn into the cell. My problem is that I don't know how I can do that while keeping the image loaded asynchronously - with not every cell having the need to load an image (like needed with the icon) I'm not sure how to keep it in order when an cell is thrown off screen and re-rendered when the user scrolls over it. Each cell draws it content from an NSArray containing a custom object called FeedItem. All I'm really looking for is some sort of solution or idea to help me because right now I am at a loss. Thanks guys, I will appreciate the help.

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  • how i print the values from NSArray objects in CGContextShowTextAtpoint()?

    - by Rajendra Bhole
    Hi, I developing an application in which i want to print the values on a line interval, for that i used NSArray with multiple objects and those object i passing into CGContextShowTextAtPoint() method. The code is. CGContextMoveToPoint(ctx, 30.0, 200.0); CGContextAddLineToPoint(ctx, 30.0, 440.0); NSArray *hoursInDays = [[NSArray alloc] initWithObjects:@"0",@"1",@"3",@"4",@"5",@"6",@"7",@"8",@"9",@"10",@"11",@"12", nil]; int intHoursInDays = 0; for(float y = 400.0; y >= 200.0; y-=18, intHoursInDays++) { CGContextSetRGBStrokeColor(ctx, 2.0, 2.0, 2.0, 1.0); CGContextMoveToPoint(ctx, 28, y); CGContextAddLineToPoint(ctx, 32, y); CGContextSelectFont(ctx, "Helvetica", 12.0, kCGEncodingMacRoman); CGContextSetTextDrawingMode(ctx, kCGTextFill); CGContextSetRGBFillColor(ctx, 0, 255, 255, 1); CGAffineTransform xform = CGAffineTransformMake( 1.0, 0.0, 0.0, -1.0, 0.0, 0.0); CGContextSetTextMatrix(ctx, xform); NSString *arrayDataForYAxis = [hoursInDays objectAtIndex:intHoursInDays]; CGContextShowTextAtPoint(ctx, 10.0, y+20, [arrayDataForYAxis UTF8String], strlen((char *)arrayDataForYAxis)); CGContextStrokePath(ctx); } The above code is executed but it given me output is {oo, 1o,2o,...........11}, i want the output is {0,1,2,3...........11,12}. The above code given me one extra character "o" after single digit.I think the problem i meet near the parameters type casting of 5th parameter inside the method of CGContextShowTextAtpoint CGContextShowTextAtpoint(). How i resolve the problem of type casting for printing the objects of NSSArray in CGContextShowTextAtpoint() method??????????????

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  • How can Core Data store an NSData?

    - by mystify
    The documentation says, that core data properties can only store NSString, NSNumber and NSDate types. However, a lot of Core Data users claim Core Data could also store an NSData type. But I wasn't able to see that in the documentation, although the Xcode Data Modeler allows to choose a data type called "binary" (which seems to be NSData). Did I miss something? Is there a hidden place in the documentation that indeed lists NSData for binary stuff?

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  • Why won't my UISearchDisplayController fire the shouldReloadTableForSearchString method when I enter

    - by Gorgando
    I've been following Apple's TableSearch code example, but it's not working for me and I think I'm doing everything the same way they did it. The method below should be fired whenever the user types anything into the search box, but it never gets fired for me, just on the sample app. I have the appropriate @interface ContactsTableVC : UITableViewController { in the header file. I'm not sure what I'm missing or where else to look. My NSLog never gets called. Thanks for the help! - (BOOL)searchDisplayController:(UISearchDisplayController *)controller shouldReloadTableForSearchString:(NSString *)searchString searchScope:(NSInteger)searchOption { NSLog(@"The shouldreloadtableforsearchstring method has been called!"); [self filterContentForSearchText:searchString]; // Return YES to cause the search result table view to be reloaded. return YES; }

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  • NSMutableArray count method show the NSMutableArray is count 0?

    - by Tattat
    This is my init method: -(id)init{ self = [super init]; magicNumber = 8; myMagicArray = [[NSMutableArray alloc] initWithCapacity:(magicNumber*magicNumber)]; NSLog(@"this is the magic Array: %d", [myMagicArray count]); return self; } This is the .h: @interface Magic : NSObject { NSMutableArray *myMagicArray; int magicNumber; } The console shows me that number is 0. instead of 64, wt's happen? I already check out this post: StackOverflow Link: http://stackoverflow.com/questions/633699/nsmutablearray-count-always-returns-zero

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  • How does glClear() improve performance?

    - by Jon-Eric
    Apple's Technical Q&A on addressing flickering (QA1650) includes the following paragraph. (Emphasis mine.) You must provide a color to every pixel on the screen. At the beginning of your drawing code, it is a good idea to use glClear() to initialize the color buffer. A full-screen clear of each of your color, depth, and stencil buffers (if you're using them) at the start of a frame can also generally improve your application's performance. On other platforms, I've always found it to be an optimization to not clear the color buffer if you're going to draw to every pixel. (Why waste time filling the color buffer if you're just going to overwrite that clear color?) How can a call to glClear() improve performance?

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  • How to search and locate (annotate) in MKMapView?

    - by chaitanya
    Hi, In my application I have to search five nearest locations of "medical services" using the user current location and annotate those locations on my MKMapView. Can any one tell me how to search with a particular keyword (eg. medical services, garages) by using user current locations and annotate onto the map and when the user taps on the annotations it should show the complete address of the locations which is annotated. Can anyone help me in this?

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  • UIButton to intercept UITableView's didSelectRowAtIndexPath method

    - by Michael
    I've got a UIButton on a table cell that is meant to pop up a UIActionSheet but the problem is the didSelectRowAtIndexPath captures that touch and its action takes precedence. Any clever way to override that action when the user touches the button and still have the default action when the user presses elsewhere in the cell? Too bad there is no MoveToFront property.

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  • UIView "suck" animation

    - by igul222
    I'd like to use the UIView "sucking" transition (view is "sucked" into a point) referenced here: http://iphonedevwiki.net/index.php/UIViewAnimationState#Using_suckEffect The method above, however, uses private APIs, which makes it next to useless for an App Store app. How can I recreate a similar effect without relying on private APIs? I'm guessing the answer has to do with OpenGL, although I have zero experience there.

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  • how to extend a protocol for a delegate in objective C, then subclass an object to require a conform

    - by fess .
    I want to subclass UITextView, and send a new message to the delegate. So, I want to extend the delegate protocol, What's the correct way to do this? I started out with this: interface: #import <Foundation/Foundation.h> @class MySubClass; @protocol MySubClassDelegate <UITextViewDelegate> - (void) MySubClassMessage: (MySubClass *) subclass; @end @interface MySubClass : UITextView { } @end implementation: #import "MySubClass.h" @implementation MySubClass - (void) SomeMethod; { if ([self.delegate respondsToSelector: @selector (MySubClassMessage:)]) { [self.delegate MySubClassMessage: self]; } } @end however with that I get the warning: '-MySubClassMessage:' not found in protocol(s). I had one way working where I created my own ivar to store the delegate, then also stored the delegate using [super setDelegate] but that seemed wrong. perhaps it's not. I know I can just pass id's around and get by, but My goal is to make sure that the compiler checks that any delegate supplied to MySubClass conforms to MySubClassDelegate protocol. To further clairfy: @interface MySubClassTester : NSObject { } @implementation MySubClassTester - (void) one { MySubClass *subclass = [[MySubClass alloc] init]; subclass.delegate = self; } @end will produce the warning: class 'MySubClassTester' does not implement the 'UITextViewDelegate' protocol I want it to produce the warning about not implementing 'MySubClassDelegate' protocol instead. Thanks, a bunch. (thanks brad)

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  • How we should load the MFMailViewController in cocos2d ?

    - by srikanth rongali
    I am writing an app in using cocos2d. This method I have written for the selector goToFirstScreen: . The view is in landscape mode. I need to send an email. So, I need to launch the MFMailComposeViewController. I need it in portrait mode. But, the control is not entering in to viewDidLoad of the mailMe class. The problem is in goToScreen: method. But, I do not get where I am wrong ? -(void)goToFirstScreen:(id)sender { NSLog(@"goToFirstScreen: "); CCScene *Scene = [CCScene node]; CCLayer *Layer = [mailME node]; [Scene addChild:Layer]; [[CCDirector sharedDirector] setAnimationInterval:1.0/60]; [[CCDirector sharedDirector] pushScene: Scene]; } This is my mailMe class to launch mail controller #import <UIKit/UIKit.h> #import <MessageUI/MessageUI.h> #import <MessageUI/MFMailComposeViewController.h> #import "cocos2d.h" @interface mailME : CCLayer <MFMailComposeViewControllerDelegate> { UIViewController *mailComposer; } -(void)displayComposerSheet; -(void)launchMailAppOnDevice; @end #import "mailME.h" @implementation mailME -(void)viewDidLoad { NSLog(@"Enetrd in to mail"); Class mailClass = (NSClassFromString(@"MFMailComposeViewController")); if (mailClass != nil) { if ([mailClass canSendMail]) { [self displayComposerSheet]; } else { [self launchMailAppOnDevice]; } } else { [self launchMailAppOnDevice]; } } -(void)displayComposerSheet { CCDirector *director = [CCDirector sharedDirector]; [director pause]; [director stopAnimation]; [director.openGLView setUserInteractionEnabled:NO]; mailComposer = [[UIViewController alloc] init]; [mailComposer setView:[[CCDirector sharedDirector]openGLView]]; [mailComposer setModalTransitionStyle:UIModalTransitionStyleCoverVertical]; MFMailComposeViewController *picker = [[MFMailComposeViewController alloc] init]; picker.mailComposeDelegate = self; [picker setSubject:@"Hello!"]; NSArray *toRecipients = [NSArray arrayWithObject:@"[email protected]"]; [picker setToRecipients:toRecipients]; NSString *emailBody = @"It is not working!"; [picker setMessageBody:emailBody isHTML:YES]; [mailComposer presentModalViewController:picker animated:NO]; [picker release]; } - (void)mailComposeController:(MFMailComposeViewController*)controller didFinishWithResult:(MFMailComposeResult)result error:(NSError*)error { switch (result) { case MFMailComposeResultCancelled: break; case MFMailComposeResultSaved: break; case MFMailComposeResultSent: break; case MFMailComposeResultFailed: break; default: break; } [mailComposer dismissModalViewControllerAnimated:NO]; [[UIApplication sharedApplication] setStatusBarOrientation:CCDeviceOrientationLandscapeLeft animated:NO]; CCDirector *director = [CCDirector sharedDirector]; [director.openGLView setUserInteractionEnabled:YES]; [director startAnimation]; [director resume]; [mailComposer.view.superview removeFromSuperview]; } -(void)launchMailAppOnDevice { NSString *recipients = @"mailto:[email protected]?&subject=Hello!"; NSString *body = @"&body=It is not working"; NSString *email = [NSString stringWithFormat:@"%@%@", recipients, body]; email = [email stringByAddingPercentEscapesUsingEncoding:NSUTF8StringEncoding]; [[UIApplication sharedApplication] openURL:[NSURL URLWithString:email]]; } - (void)dealloc { [super dealloc]; } @end

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  • Why CABasicAnimation will send the layer's view to back and front?

    - by ohho
    There are two UIViews of similar size. UIView one (A) is originally on top of UIView two (B). When I try to perform a CABasicAnimation transform.rotation.y on A's layer: CABasicAnimation *rotateAnimation = [CABasicAnimation animationWithKeyPath:@"transform.rotation.y"]; CGFloat startValue = 0.0; CGFloat endValue = M_PI; rotateAnimation.fromValue = [NSNumber numberWithDouble:startValue]; rotateAnimation.toValue = [NSNumber numberWithDouble:endValue]; rotateAnimation.duration = 5.0; [CATransaction begin]; [imageA.layer addAnimation:rotateAnimation forKey:@"rotate"]; [CATransaction commit]; During the animation, the animating layer's UIView (A) will be: sent back (A is suddenly behind B) rotating ... passed second half of the animation sent front (A is now on top of B again) Is there a way to keep A on top of B for the whole animation period? Thanks! UPDATE: project source is attached: FlipLayer.zip

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  • NOt able to parse "&"

    - by shishir.bobby
    HI all, my xml consist of words in few different language,latin words etc. i am able to parse these latin characters n all except the fact,that i am not able parse only "&" This is wat i am getting @gdb Entity: line 223: parser error : xmlParseEntityRef: no name Ull always be mine 4 now & 4ever.Ull always be mine 4 u r my treasure.Ull Any hint to overcome this regards shishir

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  • Accessing XML data online?

    - by fuzzygoat
    I am just testing an app to get data off our web server, previously I had been using: NSURL, NSURLRequest, NSURLConnection etc. to get the data that I wanted. But I have just noticed that if I swap to using XML I can simply do the following and pass the results to NSXMLParser: NSURL *url = [NSURL URLWithString:@"https://www.fuzzygoat.com/turbine?nbytes=1&fmt=xml"]; Am I right in thinking that if your just after XML this is an acceptable method? It just seems strongly short compared to what I was doing before? gary

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  • Error: CLLocationManager headingAvailable

    - by Bubu4711
    I have the following code: In my .h-Header-File: #import <UIKit/UIKit.h> #import <CoreLocation/CoreLocation.h> @interface Compass : UIViewController <CLLocationManagerDelegate> { [...] CLLocationManager *locationManager; } [...] @property(nonatomic, retain) CLLocationManager *locationManager; @end And my .m-File: #import "[FILENAME].h" [...] @synthesize locationManager; - (void)viewDidLoad { [super viewDidLoad]; self.locationManager = [[[CLLocationManager alloc] init] autorelease]; if(locationManager.headingAvailable == NO) { [...] } [...] } And I get the following error Message for "locationManager.headingAvailable": error:request for member 'headingAvailable' in something not a structure or union I've added the CoreLocation framework to my app... Who can help me?

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  • Getting Data From Webpages?

    - by fuzzygoat
    When looking to get data from a web page whats the recommended method if the page does not provide a structured data feed? Am I right in thinking that its just a case of doing an NSURLRequest and then hacking what you need out of the responseData(NSData*)? I am not too concerned about the implementation in Xcode, I am more curious about actually collecting the data, before I start coding a "hunt & peck" through a list of data. gary

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  • Reading email address from contacts fails with weird memory issue - Solved

    - by CapsicumDreams
    Hi all, I'm stumped. I'm trying to get a list of all the email address a person has. I'm using the ABPeoplePickerNavigationController to select the person, which all seems fine. I'm setting my ABRecordRef personDealingWith; from the person argument to - (BOOL)peoplePickerNavigationController:(ABPeoplePickerNavigationController *)peoplePicker shouldContinueAfterSelectingPerson:(ABRecordRef)person property:(ABPropertyID)property identifier:(ABMultiValueIdentifier)identifier { and everything seems fine up till this point. The first time the following code executes, all is well. When subsequently run, I can get issues. First, the code: // following line seems to make the difference (issue 1) // NSLog(@"%d", ABMultiValueGetCount(ABRecordCopyValue(personDealingWith, kABPersonEmailProperty))); // construct array of emails ABMultiValueRef multi = ABRecordCopyValue(personDealingWith, kABPersonEmailProperty); CFIndex emailCount = ABMultiValueGetCount(multi); if (emailCount > 0) { // collect all emails in array for (CFIndex i = 0; i < emailCount; i++) { CFStringRef emailRef = ABMultiValueCopyValueAtIndex(multi, i); [emailArray addObject:(NSString *)emailRef]; CFRelease(emailRef); } } // following line also matters (issue 2) CFRelease(multi); If compiled as written, the are no errors or static analysis problems. This crashes with a *** -[Not A Type retain]: message sent to deallocated instance 0x4e9dc60 error. But wait, there's more! I can fix it in either of two ways. Firstly, I can uncomment the NSLog at the top of the function. I get a leak from the NSLog's ABRecordCopyValue every time through, but the code seems to run fine. Also, I can comment out the CFRelease(multi); at the end, which does exactly the same thing. Static compilation errors, but running code. So without a leak, this function crashes. To prevent a crash, I need to haemorrhage memory. Neither is a great solution. Can anyone point out what's going on? Solution: It turned out that I wasn't storing the ABRecordRef personDealingWith var correctly. I'm still not sure how to do that properly, but instead of having the functionality in another routine (performed later), I'm now doing the grunt-work in the delegate method, and using the derived results at my leisure. The new (working) routine: - (BOOL)peoplePickerNavigationController:(ABPeoplePickerNavigationController *)peoplePicker shouldContinueAfterSelectingPerson:(ABRecordRef)person { // as soon as they select someone, return personDealingWithFullName = (NSString *)ABRecordCopyCompositeName(person); personDealingWithFirstName = (NSString *)ABRecordCopyValue(person, kABPersonFirstNameProperty); // construct array of emails [personDealingWithEmails removeAllObjects]; ABMutableMultiValueRef multi = ABRecordCopyValue(person, kABPersonEmailProperty); if (ABMultiValueGetCount(multi) > 0) { // collect all emails in array for (CFIndex i = 0; i < ABMultiValueGetCount(multi); i++) { CFStringRef emailRef = ABMultiValueCopyValueAtIndex(multi, i); [personDealingWithEmails addObject:(NSString *)emailRef]; CFRelease(emailRef); } } CFRelease(multi); return NO; }

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  • Drawing a texture with an alpha channel doesn't work -- draws black

    - by DevDevDev
    I am modifying GLPaint to use a different background, so in this case it is white. Anyway the existing stamp they are using assumes the background is black, so I made a new background with an alpha channel. When I draw on the canvas it is still black, what gives? When I actually draw, I just bind the texture and it works. Something is wrong in this initialization. Here is the photo - (id)initWithCoder:(NSCoder*)coder { CGImageRef brushImage; CGContextRef brushContext; GLubyte *brushData; size_t width, height; if (self = [super initWithCoder:coder]) { CAEAGLLayer *eaglLayer = (CAEAGLLayer *)self.layer; eaglLayer.opaque = YES; // In this application, we want to retain the EAGLDrawable contents after a call to presentRenderbuffer. eaglLayer.drawableProperties = [NSDictionary dictionaryWithObjectsAndKeys: [NSNumber numberWithBool:YES], kEAGLDrawablePropertyRetainedBacking, kEAGLColorFormatRGBA8, kEAGLDrawablePropertyColorFormat, nil]; context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES1]; if (!context || ![EAGLContext setCurrentContext:context]) { [self release]; return nil; } // Create a texture from an image // First create a UIImage object from the data in a image file, and then extract the Core Graphics image brushImage = [UIImage imageNamed:@"test.png"].CGImage; // Get the width and height of the image width = CGImageGetWidth(brushImage); height = CGImageGetHeight(brushImage); // Texture dimensions must be a power of 2. If you write an application that allows users to supply an image, // you'll want to add code that checks the dimensions and takes appropriate action if they are not a power of 2. // Make sure the image exists if(brushImage) { brushData = (GLubyte *) calloc(width * height * 4, sizeof(GLubyte)); brushContext = CGBitmapContextCreate(brushData, width, width, 8, width * 4, CGImageGetColorSpace(brushImage), kCGImageAlphaPremultipliedLast); CGContextDrawImage(brushContext, CGRectMake(0.0, 0.0, (CGFloat)width, (CGFloat)height), brushImage); CGContextRelease(brushContext); glGenTextures(1, &brushTexture); glBindTexture(GL_TEXTURE_2D, brushTexture); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, brushData); free(brushData); } //Set up OpenGL states glMatrixMode(GL_PROJECTION); CGRect frame = self.bounds; glOrthof(0, frame.size.width, 0, frame.size.height, -1, 1); glViewport(0, 0, frame.size.width, frame.size.height); glMatrixMode(GL_MODELVIEW); glDisable(GL_DITHER); glEnable(GL_TEXTURE_2D); glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_DST_ALPHA); glEnable(GL_POINT_SPRITE_OES); glTexEnvf(GL_POINT_SPRITE_OES, GL_COORD_REPLACE_OES, GL_TRUE); glPointSize(width / kBrushScale); } return self; }

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  • How do I send SMS without launching Text application?

    - by Thomas
    Hello all: I am developing a simple application which has to send an SMS message from the app itself instead of launching the native Text app. Here's my action now. What should I change to achieve my desired functionality? -(IBAction)startButtonPressed { NSString *phoneNumber = @"13136296693"; NSString *url = [NSString stringWithFormat: @"sms:%@",phoneNumber]; NSLog(@"Send SMS to: %@ ", url); [[UIApplication sharedApplication] openURL:[NSURL URLWithString:url]]; } Thanks! Thomas

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  • How can I launch app store from my application

    - by Tankista
    Im trying to implement button which opens app store application from my app. I use this simple line of code, which opens safari but not app store application. [[UIApplication sharedApplication] openURL:[NSURL URLWithString: @"http://itunes.apple.com/sk/app/tweetie-2/id333903271?mt=8"]]; I dont know whats wrong, is the URL format correct? I was following this document. All related questions in stackoverflow are outofdate I suppose.

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  • NSString stringWithFormat swizzled to allow missing format numbered args

    - by coneybeare
    Based on this SO question asked a few hours ago, I have decided to implement a swizzled method that will allow me to take a formatted NSString as the format arg into stringWithFormat, and have it not break when omitting one of the numbered arg references (%1$@, %2$@) I have it working, but this is the first copy, and seeing as this method is going to be potentially called hundreds of thousands of times per app run, I need to bounce this off of some experts to see if this method has any red flags, major performance hits, or optimizations #define NUMARGS(...) (sizeof((int[]){__VA_ARGS__})/sizeof(int)) @implementation NSString (UAFormatOmissions) + (id)uaStringWithFormat:(NSString *)format, ... { if (format != nil) { va_list args; va_start(args, format); // $@ is an ordered variable (%1$@, %2$@...) if ([format rangeOfString:@"$@"].location == NSNotFound) { //call apples method NSString *s = [[[NSString alloc] initWithFormat:format arguments:args] autorelease]; va_end(args); return s; } NSMutableArray *newArgs = (NSMutableArray *)[NSMutableArray arrayWithCapacity:NUMARGS(args)]; id arg = nil; int i = 1; while (arg = va_arg(args, id)) { NSString *f = (NSString *)[NSString stringWithFormat:@"%%%d\$\@", i]; i++; if ([format rangeOfString:f].location == NSNotFound) continue; else [newArgs addObject:arg]; } va_end(args); char *newArgList = (char *)malloc(sizeof(id) * [newArgs count]); [newArgs getObjects:(id *)newArgList]; NSString* result = [[[NSString alloc] initWithFormat:format arguments:newArgList] autorelease]; free(newArgList); return result; } return nil; } The basic algorithm is: search the format string for the %1$@, %2$@ variables by searching for %@ if not found, call the normal stringWithFormat and return else, loop over the args if the format has a position variable (%i$@) for position i, add the arg to the new arg array else, don't add the arg take the new arg array, convert it back into a va_list, and call initWithFormat:arguments: to get the correct string. The idea is that I would run all [NSString stringWithFormat:] calls through this method instead. This might seem unnecessary to many, but click on to the referenced SO question (first line) to see examples of why I need to do this. Ideas? Thoughts? Better implementations? Better Solutions?

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