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  • How to force a drop of MSSQL Server database

    - by ng01
    I am trying to delete an MSSQL Server database, however I am having no luck. I have tried multiple things such as user ALTER DATABASE my_database SET RESTRICTED_USER WITH ROLLBACK IMMEDIATE; GO DROP DATABASE my_database; GO I have also tried to right click on it a delete it. This does not work, it tells me "Cannot drop database "ima_debts" because it is currently in use". The thing is there is definately no other user connected to it. In fact I disabled TCP/IP for the database and restarted it. Not even "Microsoft SQL Server Management Studio (Administrator)" is connected to it. I have made sure to login to "master". Why is it telling me it is currently in use. Is it possible for me to delete perhaps a directory or something from the file system to get rid of this database? Any help would be appreciated. Thanks.

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  • Is there a win32 command line tabifier that supports ... `read details` (revised)?

    - by user55542
    I use an editor that allows me to type in a command to run. In order to see the output without having to redirect it to a file, I precede the command with "cmd /k," which leaves an open cmd.exe window. So I'd like to find a way to catch the call to cmd.exe and pass it onto an application that tabifies cmd.exe, a terminal emulator as it's called. The desired result would be similar to what happens in a tabbed editor, when that editor is to open some file, it does so in another tab, and not in another window. While in a given situation it may be easier to modify the command to redirect output to display in the editor itself, in general it would be more helpful if I could find a way to catch all such calls into one window.

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  • SSRS ReportViewer 2010 Iframe IE Problem

    - by Phil
    Hello all, My problem relates to trying to include an SSRS (SQL Server) Report inside my MVC application. I've settled on the hybrid solution of having a WebForm with the ReportViewer Control in and then on my MVC View pages having an iframe reference this WebForm page. The tricky part is that the iframe needs to be dynamically populated with the report rather than using src due to posting parameters to the WebForm. It works perfectly in Firefox and Chrome, however IE throws a "Sys is Undefined" javascript error. Using src on the iframe works in IE, but I can't find a way to post parameters (don't want to use something like /Report.aspx?param1=test due to the possible length). Its a ASP.NET MVC 2 project, .NET 4, Visual Studio 2010 on Windows 7 x74 if its any help. So here is the code (I could provide the VS2010 project files if anyone wants them) In my webform: <%@ Page Language="C#" AutoEventWireup="true" CodeBehind="Report.aspx.cs" Inherits="SSRSMVC.Views.Home.Report" %> <%@ Register Assembly="Microsoft.ReportViewer.WebForms, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" Namespace="Microsoft.Reporting.WebForms" TagPrefix="rsweb" %> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <body> <form id="RSForm" runat="server"> <asp:ScriptManager ID="ScriptManager" runat="server" EnablePartialRendering="true" ScriptMode="Release"> </asp:ScriptManager> <asp:UpdatePanel ID="ReportViewerUP" runat="server"> <ContentTemplate> <rsweb:ReportViewer ID="ReportViewer" runat="server" Width="100%" Height="380px" ProcessingMode="Local" InteractivityPostBackMode="AlwaysAsynchronous" AsyncRendering="true"> <LocalReport ReportPath="Models\\TestReport.rdlc"> </LocalReport> </rsweb:ReportViewer> </ContentTemplate> </asp:UpdatePanel> </form> </body> </html> And Codebehind: using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; using Microsoft.Reporting.WebForms; namespace SSRSMVC.Views.Home { public partial class Report : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { if (!Page.IsPostBack) { string test = Request.Params["val1"]; ReportViewer.LocalReport.DataSources.Add(new ReportDataSource("DataSet1", new SSRSMVC.Models.DataProvider().GetData())); } } } } And lastly my View page, <script type="text/javascript"> $(window).load(function () { $.post('/Report.aspx', { val1: "Hello World" }, function (data) { var rv_frame = document.getElementById('Frame1'); rv_frame = (rv_frame.contentWindow) ? rv_frame.contentWindow : (rv_frame.contentDocument.document) ? rv_frame.contentDocument.document : rv_frame.contentDocument; rv_frame.document.open(); rv_frame.document.write(data); rv_frame.document.close(); }); }); </script>

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  • protobuf-net: Issues deserializing DataMember fields in lieu of read-only property

    - by Paul Smith
    I'm having issues deserializing certain properties of ORM-generated entities using protobuf-net. I suspect something in the way the ORM manages serialization attributes on read-only properties (uses public backing fields with DataMember attributes & [de]serializes) those instead of the corresponding read-only property, which has an IgnoreDataMember attribute). Guid properties might have issues of their own, but the field vs. property thing is my working theory now. Here's a simplified example of the code. Say I have a class, Account with an AccountID read-only guid, and an AccountName read-write string. I serialize & immediately deserialize a clone. In this scenario I get one of two results (depending on the entity, haven't isolated the specific commonality yet). The deserialized clone either: ...has a different AccountID from the original, or ...throws an Incorrect wire-type deserializing Guid exception while deserializing. Here's example usage... Account acct = new Account() { AccountName = "Bob's Checking" }; Debug.WriteLine(acct.AccountID.ToString()); using (MemoryStream ms = new MemoryStream()) { ProtoBuf.Serializer.Serialize<Account>(ms, acct); Debug.WriteLine(Encoding.UTF8.GetString(ms.GetBuffer())); ms.Position = 0; Account clone = ProtoBuf.Serializer.Deserialize<Account>(ms); Debug.WriteLine(clone.AccountID.ToString()); } And here's an example ORM'd class (simplified; hopefully haven't removed the cause of the issue in the process). Uses a shell game to deserialize read-only properties by exposing the backing field ("can't write" essentially becomes "shouldn't write," but we can scan code for instances of assigning to these fields, so the hack works for our purposes): [DataContract()] [Serializable()] public partial class Account { public Account() { _accountID = Guid.NewGuid(); } [XmlAttribute("AccountID")] [DataMember(Name = "AccountID", Order = 0)] public Guid _accountID; /// <summary> /// A read-only property; XML, JSON and DataContract serializers all seem /// to correctly recognize the public backing field when deserializing: /// </summary> [IgnoreDataMember] [XmlIgnore] public Guid AccountID { get { return this._accountID; } } [IgnoreDataMember] protected string _accountName; [DataMember(Name = "AccountName", Order = 1)] [XmlAttribute] public string AccountName { get { return this._accountName; } set { this._accountName = value; } } } XML, JSON and DataContract serializers all seem to serialize / deserialize matching object graphs here, so this attribute arrangement apparently causes those serializers to correctly assign to the public backing field when deserializing. I've tried protobuf-net with lists vs. single instances, different prefix styles, etc., but always either get the 'incorrect wire type ... Guid' exception, or the Guid property (field) not deserializing correctly. So the specific questions are, is there a quick workaround for this, and/or is there an explanation for both of outcomes 1 & 2 above, and/or can protobuf-net somehow be corralled into behaving like WCF in cases like this (i.e. follow the same DataMember/IgnoreDataMember semantics)? We hope not to have to create a protobuf dependency directly in the entity layer; if that's the case, we'll probably create proxy DTO entities with all public properties having protobuf attributes. (This is a subjective issue I have with all declarative serialization models; it's a ubiquitous pattern, but IMO, "normal" should be to have objects and serialization contracts decoupled.) Thanks!

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  • protobuf-net: incorrect wire-type exception deserializing Guid properties

    - by Paul Smith
    I'm having issues deserializing certain Guid properties of ORM-generated entities using protobuf-net. Here's a simplified example of the code (reproduces most elements of the scenario, but doesn't reproduce the behavior; I can't expose our internal entities, so I'm looking for clues to account for the exception). Say I have a class, Account with an AccountID read-only guid, and an AccountName read-write string. I serialize & immediately deserialize a clone. Deserializing throws an Incorrect wire-type deserializing Guid exception while deserializing. Here's example usage... Account acct = new Account() { AccountName = "Bob's Checking" }; Debug.WriteLine(acct.AccountID.ToString()); using (MemoryStream ms = new MemoryStream()) { ProtoBuf.Serializer.Serialize<Account>(ms, acct); Debug.WriteLine(Encoding.UTF8.GetString(ms.GetBuffer())); ms.Position = 0; Account clone = ProtoBuf.Serializer.Deserialize<Account>(ms); Debug.WriteLine(clone.AccountID.ToString()); } And here's an example ORM'd class (simplified, but demonstrates the relevant semantics I can think of). Uses a shell game to deserialize read-only properties by exposing the backing field ("can't write" essentially becomes "shouldn't write," but we can scan code for instances of assigning to these fields, so the hack works for our purposes). Again, this does not reproduce the exception behavior; I'm looking for clues as to what could: [DataContract()] [Serializable()] public partial class Account { public Account() { _accountID = Guid.NewGuid(); } [XmlAttribute("AccountID")] [DataMember(Name = "AccountID", Order = 1)] public Guid _accountID; /// <summary> /// A read-only property; XML, JSON and DataContract serializers all seem /// to correctly recognize the public backing field when deserializing: /// </summary> [IgnoreDataMember] [XmlIgnore] public Guid AccountID { get { return this._accountID; } } [IgnoreDataMember] protected string _accountName; [DataMember(Name = "AccountName", Order = 2)] [XmlAttribute] public string AccountName { get { return this._accountName; } set { this._accountName = value; } } } XML, JSON and DataContract serializers all seem to serialize / deserialize these object graphs just fine, so the attribute arrangement basically works. I've tried protobuf-net with lists vs. single instances, different prefix styles, etc., but still always get the 'incorrect wire-type ... Guid' exception when deserializing. So the specific questions is, is there any known explanation / workaround for this? I'm at a loss trying to trace what circumstances (in the real code but not the example) could be causing it. We hope not to have to create a protobuf dependency directly in the entity layer; if that's the case, we'll probably create proxy DTO entities with all public properties having protobuf attributes. (This is a subjective issue I have with all declarative serialization models; it's a ubiquitous pattern & I understand why it arose, but IMO, if we can put a man on the moon, then "normal" should be to have objects and serialization contracts decoupled. ;-) ) Thanks!

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  • Accessing Oracle DB through SQL Server using OPENROWSET

    - by Ken Paul
    I'm trying to access a large Oracle database through SQL Server using OPENROWSET in client-side Javascript, and not having much luck. Here are the particulars: A SQL Server view that accesses the Oracle database using OPENROWSET works perfectly, so I know I have valid connection string parameters. However, the new requirement is for extremely dynamic Oracle queries that depend on client-side selections, and I haven't been able to get dynamic (or even parameterized) Oracle queries to work from SQL Server views or stored procedures. Client-side access to the SQL Server database works perfectly with dynamic and parameterized queries. I cannot count on clients having any Oracle client software. Therefore, access to the Oracle database has to be through the SQL Server database, using views, stored procedures, or dynamic queries using OPENROWSET. Because the SQL Server database is on a shared server, I'm not allowed to use globally-linked databases. My idea was to define a function that would take my own version of a parameterized Oracle query, make the parameter substitutions, wrap the query in an OPENROWSET, and execute it in SQL Server, returning the resulting recordset. Here's sample code: // db is a global variable containing an ADODB.Connection opened to the SQL Server DB // rs is a global variable containing an ADODB.Recordset . . . ss = "SELECT myfield FROM mytable WHERE {param0} ORDER BY myfield;"; OracleQuery(ss,["somefield='" + somevalue + "'"]); . . . function OracleQuery(sql,params) { var s = sql; var i; for (i = 0; i < params.length; i++) s = s.replace("{param" + i + "}",params[i]); var e = "SELECT * FROM OPENROWSET('MSDAORA','(connect-string-values)';" + "'user';'pass','" + s.split("'").join("''") + "') q"; try { rs.Open("EXEC ('" + e.split("'").join("''") + "')",db); } catch (eobj) { alert("SQL ERROR: " + eobj.description + "\nSQL: " + e); } } The SQL error that I'm getting is Ad hoc access to OLE DB provider 'MSDAORA' has been denied. You must access this provider through a linked server. which makes no sense to me. The Microsoft explanation for this error relates to a registry setting (DisallowAdhocAccess). This is set correctly on my PC, but surely this relates to the DB server and not the client PC, and I would expect that the setting there is correct since the view mentioned above works. One alternative that I've tried is to eliminate the enclosing EXEC in the Open statement: rs.Open(e,db); but this generates the same error. I also tried putting the OPENROWSET in a stored procedure. This works perfectly when executed from within SQL Server Management Studio, but fails with the same error message when the stored procedure is called from Javascript. Is what I'm trying to do possible? If so, can you recommend how to fix my code? Or is a completely different approach necessary? Any hints or related information will be welcome. Thanks in advance.

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  • jqGrid: sort by index

    - by David__
    I am having trouble getting a column to sort by an index other than the 'name' value. In this case I am trying to sort the aggregation type column (values are days of the week) by the week order, rather than alphanumeric order. To do this I added an index column ('Aggregation type-index') that has the days of week an integers. However with this configuration, it fails to sort that column by index or name. Can someone point me the err in my ways? I posted all the js and css that is on the page, because I am also having two other issues, that if you notice the problem great, otherwise I'll keep hunting. I want to be able to enable the column reodering and be able to resize the grid (Both shown at http://trirand.com/blog/jqgrid/jqgrid.html under the new in 3.6 tab). Both options are not working either. <link rel="stylesheet" type="text/css" href="/static/latest_ui/themes/base/jquery.ui.all.css"/> <link rel="stylesheet" type="text/css" media="print" href="/static/css/print.css"/> <script src="/static/js/jquery-1.7.2.min.js" type="text/javascript"></script> <script src="/static/latest_ui/ui/jquery.ui.core.js"></script> <script src="/static/latest_ui/ui/jquery.ui.widget.js"></script> <script src="/static/latest_ui/ui/jquery.ui.position.js"></script> <script src="/static/latest_ui/ui/jquery.ui.button.js"></script> <script src="/static/latest_ui/ui/jquery.ui.menu.js"></script> <script src="/static/latest_ui/ui/jquery.ui.menubar.js"></script> <script src="/static/latest_ui/ui/jquery.ui.tabs.js"></script> <script src="/static/latest_ui/ui/jquery.ui.datepicker.js"></script> <script src="/static/js/custom.js"></script> <link rel="stylesheet" type="text/css" media="all" href="/static/css/custom_style.css" /> <link rel="stylesheet" type="text/css" media="all" href="/static/css/custom_colors.css" /> <link rel="stylesheet" type="text/css" media="screen" href="/static/css/ui.jqgrid.css" /> <body> <table id="grid_reports"></table> <div id='pager'></div> </body> <script src="/static/latest_ui/ui/jquery.ui.resizable.js"></script> <script src="/static/latest_ui/ui/jquery.ui.sortable.js"></script> <script src="/static/js/grid.locale-en.js" type="text/javascript"></script> <script src="/static/js/jquery.jqGrid.min.js" type="text/javascript"></script> <script src="/static/js/jqGrid_src/grid.jqueryui.js"></script> <script> $(function() { jQuery("#grid_reports").jqGrid({ sortable: true, datatype: "local", height: 500, width: 300, colNames:['Series', 'Agg Type', 'Days'], colModel:[{'index': 'By series', 'align': 'left', 'sorttype': 'text', 'name': 'By series', 'width': 65}, {'index': 'Aggregation type-index', 'align': 'left', 'sorttype': 'int', 'name': 'Aggregation type', 'width': 75}, {'index': 'Days since event', 'align': 'center', 'sorttype': 'text', 'name': 'Days since event', 'width': 50}], rowNum:50, pager: '#pager', sortname: 'Aggregation type', sortorder: 'desc', altRows: true, rowList:[20,50,100,500,10000], viewrecords: true, gridview: true, caption: "Report for 6/19/12" }); jQuery("#grid_reports").navGrid("#pager",{edit:false,add:false,del:false}); jQuery("#grid_reports").jqGrid('gridResize',{minWidth:60,maxWidth:2500,minHeight:80, maxHeight:2500}); var mydata = [{'Days since event': 132, 'Aggregation type': 'Date=Fri', 'By series': 'mean', 'Aggregation type-index': 5}, {'DIM at event': 178, 'Aggregation type': 'Date=Thu', 'By series': 'mean', 'Aggregation type-index': 4}, {'DIM at event': 172, 'Aggregation type': 'Date=Wed', 'By series': 'mean', 'Aggregation type-index': 3}, {'DIM at event': 146, 'Aggregation type': 'Date=Tue', 'By series': 'mean', 'Aggregation type-index': 2}, {'DIM at event': 132, 'Aggregation type': 'Date=Sat', 'By series': 'mean', 'Aggregation type-index': 6}, {'DIM at event': 162, 'Aggregation type': 'Date=Mon', 'By series': 'mean', 'Aggregation type-index': 1}, {'DIM at event': 139, 'Aggregation type': 'Date=Sun', 'By series': 'mean', 'Aggregation type-index': 0}]; for(var i=0;i<=mydata.length;i++) jQuery("#grid_reports").jqGrid('addRowData',i+1,mydata[i]); }); </script>

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  • Eclipse buildtime and runtime classpaths for easy execution of junit test cases

    - by emeraldjava
    Hey, I've a large eclipse project with multiple junit classes. I'm trying to strike a balance between adding runtime resources to the eclipse project classpath, and the need to configure mutliple junit launch configurations. I realise the default eclipse build classpath is inherited by all unit test configurations, but some of my tests require extra runtime resources. I could add these resources to the build classpath, but this does slow my overall project build time (since it has to keep more files in synch). I don't like the idea of including * resources and jars on the runtime classpath. The two options that i have are these, the positive and negative cases as i see it are listed 1 : Add all runtime resources to eclipse classpath. POS I can select a unit test and run it without having to configure the test classpath. POS Extra resources on build classpath means eclipse slows down. NEG More difficult to ensure each test uses the correct resources. 2 : Configure the classpath of each unit test POS I know exactly what resources are being used by a test. POS Smaller build classpath means quicker build and execution by eclipse. NEG Its a pain having to setup multiple separate junit runtime classpaths. Ideally i'd like to configure one base junit runtime configuration, which takes the default eclipse build classpath, adds extra runtime jars and resources. This configuration could then be reused by the specific junit test cases, Is anything like this possible? Looking at a specific junit launch configuration which can be exported to a share project file <?xml version="1.0" encoding="UTF-8" standalone="no"?> <launchConfiguration type="org.eclipse.jdt.junit.launchconfig"> <stringAttribute key="bad_container_name" value="/CR-3089_5_1_branch."/> <listAttribute key="org.eclipse.debug.core.MAPPED_RESOURCE_PATHS"> <listEntry value="/CR-3089_5_1_branch/src/com/x/y/z/ParserJUnitTest.java"/> </listAttribute> <listAttribute key="org.eclipse.debug.core.MAPPED_RESOURCE_TYPES"> <listEntry value="1"/> </listAttribute> <stringAttribute key="org.eclipse.jdt.junit.CONTAINER" value=""/> <booleanAttribute key="org.eclipse.jdt.junit.KEEPRUNNING_ATTR" value="false"/> <stringAttribute key="org.eclipse.jdt.junit.TESTNAME" value=""/> <stringAttribute key="org.eclipse.jdt.junit.TEST_KIND" value="org.eclipse.jdt.junit.loader.junit4"/> <stringAttribute key="org.eclipse.jdt.launching.MAIN_TYPE" value="com.x.y.z.ParserJUnitTest"/> <stringAttribute key="org.eclipse.jdt.launching.PROJECT_ATTR" value="CR-3089_5_1_branch"/> </launchConfiguration> is it possible to extend/reuse this configuration, and parameterise the 'org.eclipse.jdt.launching.MAIN_TYPE' value? I'm aware of the commons launch and jar manifest file solutions to configuring the classpath, but they both seem to assume that an ant build is run before the test can execute. I want to avoid any eclipse dependency on calling an ant target when refactoting code and executing tests. Basically - What is the the easiest way to seperate and maintain the eclipse buildtime classpath and junit runtime classpaths?

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  • Oracle performance problem

    - by jreid42
    We are using an Oracle 11G machine that is very powerful; has redundant storage etc. It's a beast from what I have been told. We just got this DB for a tool that when I first came on as a coop had like 20 people using, now its upwards of 150 people. I am the only one working on it :( We currently have a system in place that distributes PERL scripts across our entire data center essentially giving us a sort of "grid" computing power. The Perl scripts run a sort of simulation and report back the results to the database. They do selects / inserts. The load is not very high for each script but it could be happening across 20-50 systems at the same time. We then have multiple data centers and users all hitting the same database with this same approach. Our main problem with this is that our database is getting overloaded with connections and having to drop some. We sometimes have upwards of 500 connections. These are old perl scripts and they do not handle this well. Essentially they fail and the results are lost. I would rather avoid having to rewrite a lot of these as they are poorly written, and are a headache to even look at. The database itself is not overloaded, just the connection overhead is too high. We open a connection, make a quick query and then drop the connection. Very short connections but many of them. The database team has basically said we need to lower the number of connections or they are going to ignore us. Because this is distributed across our farm we cant implement persistent connections. I do this with our webserver; but its on a fixed system. The other ones are perl scripts that get opened and closed by the distribution tool and thus arent always running. What would be my best approach to resolving this issue? The scripts themselves can wait for a connection to be open. They do not need to act immediately. Some sort of queing system? I've been suggested to set up a few instances of a tool called "SQL Relay". Maybe one in each data center. How reliable is this tool? How good is this approach? Would it work for what we need? We could have one for each data center and relay requests through it to our main database, keeping a pipeline of open persistent connections? Does this make sense? Is there any other suggestions you can make? Any ideas? Any help would be greatly appreciated. Sadly I am just a coop student working for a very big company and somehow all of this has landed all on my shoulders (there is literally nobody to ask for help; its a hardware company, everybody is hardware engineers, and the database team is useless and in India) and I am quite lost as what the best approach would be? I am extremely overworked and this problem is interfering with on going progress and basically needs to be resolved as quickly as possible; preferably without rewriting the whole system, purchasing hardware (not gonna happen), or shooting myself in the foot. HELP LOL!

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  • XSL-FO: Force Wrap on Table Entries

    - by Ace
    I'm having an issue where when I publish my modspecs to pdf (XSL-FO). My tables are having issues, where the content of a cell will overflow its column into the next one. How do I force a break on the text so that a new line is created instead? I can't manually insert zero-space characters since the table entries are programmatically entered. I'm looking for a simple solution that I can just simply add to docbook_pdf.xsl (either as a xsl:param or xsl:attribute) EDIT: Here is where I'm at currently: <xsl:stylesheet xmlns:xsl="http://www.w3.org/1999/XSL/Transform" version="2.0" xmlns:fo="http://www.w3.org/1999/XSL/Format"> <xsl:import href="urn:docbkx:stylesheet"/> ...(the beginning of my stylesheet for pdf generation, e.g. header and footer content stuff) <xsl:template match="text()"> <xsl:call-template name="intersperse-with-zero-spaces"> <xsl:with-param name="str" select="."/> </xsl:call-template> </xsl:template> <xsl:template name="intersperse-with-zero-spaces"> <xsl:param name="str"/> <xsl:variable name="spacechars"> &#x9;&#xA; &#x2000;&#x2001;&#x2002;&#x2003;&#x2004;&#x2005; &#x2006;&#x2007;&#x2008;&#x2009;&#x200A;&#x200B; </xsl:variable> <xsl:if test="string-length($str) &gt; 0"> <xsl:variable name="c1" select="substring($str, 1, 1)"/> <xsl:variable name="c2" select="substring($str, 2, 1)"/> <xsl:value-of select="$c1"/> <xsl:if test="$c2 != '' and not(contains($spacechars, $c1) or contains($spacechars, $c2))"> <xsl:text>&#x200B;</xsl:text> </xsl:if> <xsl:call-template name="intersperse-with-zero-spaces"> <xsl:with-param name="str" select="substring($str, 2)"/> </xsl:call-template> </xsl:if> </xsl:template> </xsl:stylesheet> With this, the long words are successfully broken up in the table cells! Unfortunately, the side effect is that normal text elsewhere (like in a under sextion X) now breaks up words so that they appear on seperate lines. Is there a way to isolate the above process to just tables? EDIT #2 here is what the fo spits out for a single table... <fo:table-row><fo:table-cell padding-start="2pt" padding-end="2pt" padding-top="2pt" ... </fo:block></fo:table-cell></fo:table-row>

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  • How do I use connect to DB2 with DBI and mod_perl?

    - by Matthew
    I'm having issues with getting DBI's IBM DB2 driver to work with mod_perl. My test script is: #!/usr/bin/perl use strict; use CGI; use Data::Dumper; use DBI; { my $q; my $dsn; my $username; my $password; my $sth; my $dbc; my $row; $q = CGI->new; print $q->header; print $q->start_html(); $dsn = "DBI:DB2:SAMPLE"; $username = "username"; $password = "password"; print "<pre>".$q->escapeHTML(Dumper(\%ENV))."</pre>"; $dbc = DBI->connect($dsn, $username, $password); $sth = $dbc->prepare("SELECT * FROM SOME_TABLE WHERE FIELD='SOMETHING'"); $sth->execute(); $row = $sth->fetchrow_hashref(); print "<pre>".$q->escapeHTML(Dumper($row))."</pre>"; print $q->end_html; } This script works as CGI but not under mod_perl. I get this error in apache's error log: DBD::DB2::dr connect warning: [unixODBC][Driver Manager]Data source name not found, and no default driver specified at /usr/lib/perl5/site_perl/5.8.8/Apache/DBI.pm line 190. DBI connect('SAMPLE','username',...) failed: [unixODBC][Driver Manager]Data source name not found, and no default driver specified at /data/www/perl/test.pl line 15 First of all, why is it using ODBC? The native DB2 driver is installed (hence it works as CGI). Running Apache 2.2.3, mod_perl 2.0.4 under RHEL5. This guy had the same problem as me: http://www.mail-archive.com/[email protected]/msg22909.html But I have no idea how he fixed it. What does mod_php4 have to do with mod_perl? Any help would be greatly appreciated, I'm having no luck with google. Update: As james2vegas pointed out, the problem has something to do with PHP: I disable PHP all together I get the a different error: Total Environment allocation failure! Did you set up your DB2 client environment? I believe this error is to do with environment variables not being set up correctly, namely DB2INSTANCE. However, I'm not able to turn off PHP to resolve this problem (I need it for some legacy applications). So I now have 2 questions: How can I fix the original issue without disabling PHP all together? How can I fix the environment issue? I've set DB2INSTANCE, DB2_PATH and SQLLIB variables correctly using SetEnv and PerlSetEnv in httpd.conf, but with no luck. Note: I've edited the code to determine if the problem was to do with Global Variable Persistence.

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  • Django ImageField issue with JPEG's

    - by Kieran Lynn
    I am having a major issue with PIL (Python Image Library) in Django and have jumpped through a lot of hoops and have thus far not been able to figure out what the root of the issue is. The problem essentially breaks down to not being able to upload JPEG images through the ImageField in the Django admin. But the issue is not as simple as installing libjpeg. First, I installed PIL (through Buildout) and realized once it was installed that I had not installed libjpeg because JPEG support was not available. Having not setup the server myself, I just assumed that it was not installed and I compiled libjpeg 8 from the source. This ended up in my /usr/local/lib/ directory. I cleared out my Buildout files and rebuilt everything. This time when PIL compiled I had JPEG support. But I went to the Django Admin and tried to upload a JPEG though an ImageField with no luck. I got the "Upload a valid image. The file you uploaded was either not an image or a corrupted image" error. Just as a test I opened up a the Djano shell and ran the following: > import Image > i = Image.open( "/absolute_path/file.jpg" ) > print i <JpegImagePlugin.JpegImageFile image mode=RGB size=940x375 at 0x7F908C529BD8> This runs with no errors and shows that PIL is able to open JPEG's. After doing some reading, I come across this thread: Is it possible to control which libraries apache uses? Looks like PHP also uses libjpeg and is loading before Django, and therefor loading libjpeg 6.2 before. This is show when using lsof: COMMAND PID USER FD TYPE DEVICE SIZE/OFF NODE NAME apache2 2561 www-data mem REG 202,1 146032 639276 /usr/lib/libjpeg.so.62.0.0 So my thought is that I should be using libjpeg 6.2. So I removed libjpeg located in my /usr/local/lib directory. After rereading the PIL installation instructions, I realized that I might not have the dev/header files for libjpeg that PIL needs. So I also uninstalled libjpeg using the aptitude uninstaller (sudo aptitude remove libjpeg62). Then to ensure that I got the header files that PIL needed I installed libjpeg using aptitude: (sudo aptget install libjpeg62-dev). From here I cleaned out my Buildout directory, and reran Buildout, which in turn reinstalled PIL. Once again, I have JPEG support, now using the libjpeg62. So I go to test in the Django Admin. Still no JPEG support. So I wanted to test JPEG support in general and see if the exception was not handled, what kind of error it would throw. So in my homepage view I added the following code to open a JPEG image: import Image i = Image.open( "/absolute_path/file.jpg" ) v = i.verify() Then I pass i to the HTML view just to easily see the output. I deploy these changes to the server and restart. I am surprised not to see an error and get the following output: {{ i }} - <JpegImagePlugin.JpegImageFile image mode=RGB size=940x375 at 0x7F908C529BD8> {{ v }} - None So at this point I am really confused: Why can I successfully open a JPEG while the admin cannot? Am I missing something, is this not an issue with libjpeg? If not an issue with libjpeg, why can I upload a PNG with no issues? Any help would be much appreciated, I have been on this for 2 days debugging with no luck. Setup: 1. Rackspace Cloud Server 2. Ubuntu 10.04 3. Django 1.2.3 (Installed though Buildout) 4. PIL 1.1.7 (Installed though Buildout) 5. libjpeg 6.2 (installed through aptitude (sudo aptget install libjpeg62-dev)

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  • Preventing multiple repeat selection of synchronized Controls ?

    - by BillW
    The working code sample here synchronizes (single) selection in a TreeView, ListView, and ComboBox via the use of lambda expressions in a dictionary where the Key in the dictionary is a Control, and the Value of each Key is an Action<int. Where I am stuck is that I am getting multiple repetitions of execution of the code that sets the selection in the various controls in a way that's unexpected : it's not recursing : there's no StackOverFlow error happening; but, I would like to figure out why the current strategy for preventing multiple selection of the same controls is not working. Perhaps the real problem here is distinguishing between a selection update triggered by the end-user and a selection update triggered by the code that synchronizes the other controls ? Note: I've been experimenting with using Delegates, and forms of Delegates like Action<T>, to insert executable code in Dictionaries : I "learn best" by posing programming "challenges" to myself, and implementing them, as well as studying, at the same time, the "golden words" of luminaries like Skeet, McDonald, Liberty, Troelsen, Sells, Richter. Note: Appended to this question/code, for "deep background," is a statement of how I used to do things in pre C#3.0 days where it seemed like I did need to use explicit measures to prevent recursion when synchronizing selection. Code : Assume a WinForms standard TreeView, ListView, ComboBox, all with the same identical set of entries (i.e., the TreeView has only root nodes; the ListView, in Details View, has one Column). private Dictionary<Control, Action<int>> ControlToAction = new Dictionary<Control, Action<int>>(); private void Form1_Load(object sender, EventArgs e) { // add the Controls to be synchronized to the Dictionary // with appropriate Action<int> lambda expressions ControlToAction.Add(treeView1, (i => { treeView1.SelectedNode = treeView1.Nodes[i]; })); ControlToAction.Add(listView1, (i => { listView1.Items[i].Selected = true; })); ControlToAction.Add(comboBox1, (i => { comboBox1.SelectedIndex = i; })); } private void synchronizeSelection(int i, Control currentControl) { foreach(Control theControl in ControlToAction.Keys) { // skip the 'current control' if (theControl == currentControl) continue; // for debugging only Console.WriteLine(theControl.Name + " synchronized"); // execute the Action<int> associated with the Control ControlToAction[theControl](i); } } private void treeView1_AfterSelect(object sender, TreeViewEventArgs e) { synchronizeSelection(e.Node.Index, treeView1); } private void listView1_SelectedIndexChanged(object sender, EventArgs e) { // weed out ListView SelectedIndexChanged firing // with SelectedIndices having a Count of #0 if (listView1.SelectedIndices.Count > 0) { synchronizeSelection(listView1.SelectedIndices[0], listView1); } } private void comboBox1_SelectedValueChanged(object sender, EventArgs e) { if (comboBox1.SelectedIndex > -1) { synchronizeSelection(comboBox1.SelectedIndex, comboBox1); } } background : pre C# 3.0 Seems like, back in pre C# 3.0 days, I was always using a boolean flag to prevent recursion when multiple controls were updated. For example, I'd typically have code like this for synchronizing a TreeView and ListView : assuming each Item in the ListView was synchronized with a root-level node of the TreeView via a common index : // assume ListView is in 'Details View,' has a single column, // MultiSelect = false // FullRowSelect = true // HideSelection = false; // assume TreeView // HideSelection = false // FullRowSelect = true // form scoped variable private bool dontRecurse = false; private void treeView1_AfterSelect(object sender, TreeViewEventArgs e) { if(dontRecurse) return; dontRecurse = true; listView1.Items[e.Node.Index].Selected = true; dontRecurse = false; } private void listView1_SelectedIndexChanged(object sender, EventArgs e) { if(dontRecurse) return // weed out ListView SelectedIndexChanged firing // with SelectedIndices having a Count of #0 if (listView1.SelectedIndices.Count > 0) { dontRecurse = true; treeView1.SelectedNode = treeView1.Nodes[listView1.SelectedIndices[0]]; dontRecurse = false; } } Then it seems, somewhere around FrameWork 3~3.5, I could get rid of the code to suppress recursion, and there was was no recursion (at least not when synchronizing a TreeView and a ListView). By that time it had become a "habit" to use a boolean flag to prevent recursion, and that may have had to do with using a certain third party control.

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  • Need help looping through text file in Objective-C and looping through multidimensional array of dat

    - by Fulvio
    I have a question regarding an iPhone game I'm developing. At the moment, below is the code I'm using to currently I loop through my multidimensional array and position bricks accordingly on my scene. Instead of having multiple two dimensional arrays within my code as per the following (gameLevel1). Ideally, I'd like to read from a text file within my project and loop through the values in that instead. Please take into account that I'd like to have more than one level within my game (possibly 20) so my text file would have to have some sort of separator line item to determine what level I want to render. I was then thinking of having some sort of method that I call and that method would take the level number I'm interested in rendering. e.g. Method to call level based on separator? -(void)renderLevel:(NSString) levelNumber; e.g. Text file example? #LEVEL_ONE# 0,0,0,0,0,0,0,0,0 0,1,1,1,1,1,1,1,0 0,1,1,1,1,1,1,1,0 0,1,1,1,1,1,1,1,0 0,1,1,1,1,1,1,1,0 0,1,1,1,1,1,1,1,0 0,1,1,1,1,1,1,1,0 0,1,1,1,1,1,1,1,0 0,1,1,1,1,1,1,1,0 0,1,1,1,1,1,1,1,0 0,1,1,1,1,1,1,1,0 0,1,1,1,1,1,1,1,0 0,1,1,1,1,1,1,1,0 0,1,1,1,1,1,1,1,0 0,1,1,1,1,1,1,1,0 0,1,1,1,1,1,1,1,0 0,0,0,0,0,0,0,0,0 #LEVEL_TWO# 1,0,0,0,0,0,0,0,1 1,1,1,1,1,1,1,1,1 1,1,1,1,1,1,1,1,1 1,1,1,1,1,1,1,1,1 1,1,1,1,1,1,1,1,1 0,1,1,1,1,1,1,1,0 1,1,1,1,1,1,1,1,1 0,1,1,1,1,1,1,1,0 1,1,1,1,1,1,1,1,1 0,1,1,1,1,1,1,1,0 1,1,1,1,1,1,1,1,1 0,1,1,1,1,1,1,1,0 1,1,1,1,1,1,1,1,1 1,1,1,1,1,1,1,1,1 1,1,1,1,1,1,1,1,1 1,1,1,1,1,1,1,1,1 1,0,0,0,0,0,0,0,1 Code that I'm currently using: int gameLevel[17][9] = { { 0,0,0,0,0,0,0,0,0 }, { 0,1,1,1,1,1,1,1,0 }, { 0,1,1,1,1,1,1,1,0 }, { 0,1,1,1,1,1,1,1,0 }, { 0,1,1,1,1,1,1,1,0 }, { 0,1,1,1,1,1,1,1,0 }, { 0,1,1,1,1,1,1,1,0 }, { 0,1,1,1,1,1,1,1,0 }, { 0,1,1,1,1,1,1,1,0 }, { 0,1,1,1,1,1,1,1,0 }, { 0,1,1,1,1,1,1,1,0 }, { 0,1,1,1,1,1,1,1,0 }, { 0,1,1,1,1,1,1,1,0 }, { 0,1,1,1,1,1,1,1,0 }, { 0,1,1,1,1,1,1,1,0 }, { 0,1,1,1,1,1,1,1,0 }, { 0,0,0,0,0,0,0,0,0 } }; for (int row=0; row < 17; row++) { for (int col=0; col < 9; col++) { thisBrickValue = gameLevel[row][col]; xOffset = 35 * floor(col); yOffset = 22 * floor(row); switch (thisBrickValue) { case 0: brick = [[CCSprite spriteWithFile:@"block0.png"] autorelease]; break; case 1: brick = [[CCSprite spriteWithFile:@"block1.png"] autorelease]; break; } brick.position = ccp(xOffset, yOffset); [self addChild:brick]; } }

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  • Why are there 3 conflicting OpenCV camera calibration formulas?

    - by John
    I'm having a problem with OpenCV's various parameterization of coordinates used for camera calibration purposes. The problem is that three different sources of information on image distortion formulae apparently give three non-equivalent description of the parameters and equations involved: (1) In their book "Learning OpenCV…" Bradski and Kaehler write regarding lens distortion (page 376): xcorrected = x * ( 1 + k1 * r^2 + k2 * r^4 + k3 * r^6 ) + [ 2 * p1 * x * y + p2 * ( r^2 + 2 * x^2 ) ], ycorrected = y * ( 1 + k1 * r^2 + k2 * r^4 + k3 * r^6 ) + [ p1 * ( r^2 + 2 * y^2 ) + 2 * p2 * x * y ], where r = sqrt( x^2 + y^2 ). Assumably, (x, y) are the coordinates of pixels in the uncorrected captured image corresponding to world-point objects with coordinates (X, Y, Z), camera-frame referenced, for which xcorrected = fx * ( X / Z ) + cx and ycorrected = fy * ( Y / Z ) + cy, where fx, fy, cx, and cy, are the camera's intrinsic parameters. So, having (x, y) from a captured image, we can obtain the desired coordinates ( xcorrected, ycorrected ) to produced an undistorted image of the captured world scene by applying the above first two correction expressions. However... (2) The complication arises as we look at OpenCV 2.0 C Reference entry under the Camera Calibration and 3D Reconstruction section. For ease of comparison we start with all world-point (X, Y, Z) coordinates being expressed with respect to the camera's reference frame, just as in #1. Consequently, the transformation matrix [ R | t ] is of no concern. In the C reference, it is expressed that: x' = X / Z, y' = Y / Z, x'' = x' * ( 1 + k1 * r'^2 + k2 * r'^4 + k3 * r'^6 ) + [ 2 * p1 * x' * y' + p2 * ( r'^2 + 2 * x'^2 ) ], y'' = y' * ( 1 + k1 * r'^2 + k2 * r'^4 + k3 * r'^6 ) + [ p1 * ( r'^2 + 2 * y'^2 ) + 2 * p2 * x' * y' ], where r' = sqrt( x'^2 + y'^2 ), and finally that u = fx * x'' + cx, v = fy * y'' + cy. As one can see these expressions are not equivalent to those presented in #1, with the result that the two sets of corrected coordinates ( xcorrected, ycorrected ) and ( u, v ) are not the same. Why the contradiction? It seems to me the first set makes more sense as I can attach physical meaning to each and every x and y in there, while I find no physical meaning in x' = X / Z and y' = Y / Z when the camera focal length is not exactly 1. Furthermore, one cannot compute x' and y' for we don't know (X, Y, Z). (3) Unfortunately, things get even murkier when we refer to the writings in Intel's Open Source Computer Vision Library Reference Manual's section Lens Distortion (page 6-4), which states in part: "Let ( u, v ) be true pixel image coordinates, that is, coordinates with ideal projection, and ( u ~, v ~ ) be corresponding real observed (distorted) image coordinates. Similarly, ( x, y ) are ideal (distortion-free) and ( x ~, y ~ ) are real (distorted) image physical coordinates. Taking into account two expansion terms gives the following: x ~ = x * ( 1 + k1 * r^2 + k2 * r^4 ) + [ 2 p1 * x * y + p2 * ( r^2 + 2 * x^2 ) ] y ~ = y * ( 1 + k1 * r^2 + k2 * r^4 ] + [ 2 p2 * x * y + p2 * ( r^2 + 2 * y^2 ) ], where r = sqrt( x^2 + y^2 ). ... "Because u ~ = cx + fx * u and v ~ = cy + fy * v , … the resultant system can be rewritten as follows: u ~ = u + ( u – cx ) * [ k1 * r^2 + k2 * r^4 + 2 * p1 * y + p2 * ( r^2 / x + 2 * x ) ] v ~ = v + ( v – cy ) * [ k1 * r^2 + k2 * r^4 + 2 * p2 * x + p1 * ( r^2 / y + 2 * y ) ] The latter relations are used to undistort images from the camera." Well, it would appear that the expressions involving x ~ and y ~ coincided with the two expressions given at the top of this writing involving xcorrected and ycorrected. However, x ~ and y ~ do not refer to corrected coordinates, according to the given description. I don't understand the distinction between the meaning of the coordinates ( x ~, y ~ ) and ( u ~, v ~ ), or for that matter, between the pairs ( x, y ) and ( u, v ). From their descriptions it appears their only distinction is that ( x ~, y ~ ) and ( x, y ) refer to 'physical' coordinates while ( u ~, v ~ ) and ( u, v ) do not. What is this distinction all about? Aren't they all physical coordinates? I'm lost! Thanks for any input!

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  • Is the Unix Philosophy still relevant in the Web 2.0 world?

    - by David Titarenco
    Introduction Hello, let me give you some background before I begin. I started programming when I was 5 or 6 on my dad's PSION II (some primitive BASIC-like language), then I learned more and more, eventually inching my way up to C, C++, Java, PHP, JS, etc. I think I'm a pretty decent coder. I think most people would agree. I'm not a complete social recluse, but I do stuff like write a virtual machine for fun. I've never taken a computer course in college because I've been in and out for the past couple of years and have only been taking core classes; never having been particularly amazing at school, perhaps I'm missing some basic tenet that most learn in CS101. I'm currently reading Coders at Work and this question is based on some ideas I read in there. A Brief (Fictionalized) Example So a certain sunny day I get an idea. I hire a designer and hammer away at some C/C++ code for a couple of months, soon thereafter releasing silvr.com, a website that transmutes lead into silver. Yep, I started my very own start-up and even gave it a clever web 2.0 name with a vowel missing. Mom and dad are proud. I come up with some numbers I should be seeing after 1, 2, 3, 6, 9, 12 months and set sail. Obviously, my transmuting server isn't perfect, sometimes it segfaults, sometimes it leaks memory. I fix it and keep truckin'. After all, gdb is my best friend. Eventually, I'm at a position where a very small community of people are happily transmuting lead into silver on a semi-regular basis, but they want to let their friends on MySpace know how many grams of lead they transmuted today. And they want to post images of their lead and silver nuggets on flickr. I'm losing out on potential traffic unless I let them log in with their Yahoo, Google, and Facebook accounts. They want webcam support and live cock fighting, merry-go-rounds and Jabberwockies. All these things seem necessary. The Aftermath Of course, I have to re-write the transmuting server! After all, I've been losing money all these months. I need OAuth libraries and OpenID libraries, JSON support, and the only stable Jabberwocky API is for Java. C++ isn't even an option anymore. I'm just one guy! The Java binary just grows and grows since I need some legacy Apache include for the JSON library, and some antiquated Sun dependency for OAuth support. Then I pick up a book like Coders at Work and read what people like jwz say about complexity... I think to myself.. Keep it simple, stupid. I like simple things. I've always loved the Unix Philosophy but even after trying to keep the new server source modular and sleek, I loathe having to write one more line of code. It feels that I'm just piling crap on top of other crap. Maybe I'm naive thinking every piece of software can be simple and clever. Maybe it's just a phase.. or is the Unix Philosophy basically dead when it comes to the current state of (web) development? I'm just kind of disheartened :(

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  • DoubleBuffering in Java

    - by DDP
    Hello there, I'm having some trouble implementing DoubleBuffer into my program. Before you faint from the wall of text, you should know that a lot of it is there just in case you need to know. The actual place where I think I'm having problems is in one method. I've recently looked up a tutorial on the gpwiki about double buffering, and decided to try and implement the code they had into the code I have that I'm trying to implement doublebuffer in. I get the following error: "java.lang.IllegalStateException: Component must have a valid peer". I don't know if it makes any difference if you know it or not, but the following is the code with the main method. This is just a Frame that displays the ChronosDisplay class inside it. I omitted irrelevant code with "..." public class CDM extends JFrame { public CDM(String str) { super("CD:M - "+str); try { ... ChronosDisplay theGame = new ChronosDisplay(str); ((Component)theGame).setFocusable(true); add(theGame); } catch(Exception e) { System.out.println("CDM ERROR: " +e); } } public static void main( String args[] ) { CDM run = new CDM("DP_Mini"); } } Here is the code where I think the problem resides (I think the problem is in the paint() method). This class is displayed in the CDM class public class ChronosDisplay extends Canvas implements Runnable { String mapName; public ChronosDisplay (String str) { mapName = str; new Thread(this).start(); setVisible(true); createBufferStrategy(2); } public void paint( Graphics window ) { BufferStrategy b = getBufferStrategy(); Graphics g = null; window.setColor(Color.white); try { g = b.getDrawGraphics(); paintMap(g); paintUnits(g); paintBullets(g); } finally { g.dispose(); } b.show(); Toolkit.getDefaultToolkit().sync(); } public void paintMap( Graphics window ) { TowerMap m = new TowerMap(); try { m = new TowerMap(mapName); for(int x=0; x<m.getRows()*50; x+=50) { for(int y = 0; y<m.getCols()*50; y+=50) { int tileType = m.getLocation(x/50,y/50); Image img; if(tileType == 0) { Tile0 t = new Tile0(x,y); t.draw(window); } ...// More similar if statements for other integers } catch(Exception e) ... } ...// Additional methods not shown here public void run() { try { while(true) { Thread.currentThread().sleep(20); repaint(); } } catch(Exception e) ... } } If you're curious (I doubt it matters), the draw() method in the Tile0 class is: public void draw( Graphics window ) { window.drawImage(img,getX(),getY(),50,50,null); } Any pointers, tips, or solutions are greatly appreciated. Thanks for your time! :D

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  • iPhone game reading plist file and looping through multi dimensional array.

    - by Fulvio
    I have a question regarding an iPhone game I'm developing. At the moment, below is the code I'm using to currently I loop through my multidimensional array and position bricks accordingly on my scene. Instead of having multiple two dimensional arrays within my code as per the following (gameLevel1). Ideally, I'd like to read from a .plist file within my project and loop through the values in that instead. Please take into account that I'd like to have more than one level within my game (possibly 20) so my .plist file would have to have some sort of separator line item to determine what level I want to render. I was then thinking of having some sort of method that I call and that method would take the level number I'm interested in rendering. e.g. Method? +(void)renderLevel:(NSString levelNumber); e.g. .plist file? #LEVEL_ONE# 0,0,0,0,0,0,0,0,0 0,1,1,1,1,1,1,1,0 0,1,1,1,1,1,1,1,0 0,1,1,1,1,1,1,1,0 0,1,1,1,1,1,1,1,0 0,1,1,1,1,1,1,1,0 0,1,1,1,1,1,1,1,0 0,1,1,1,1,1,1,1,0 0,1,1,1,1,1,1,1,0 0,1,1,1,1,1,1,1,0 0,1,1,1,1,1,1,1,0 0,1,1,1,1,1,1,1,0 0,1,1,1,1,1,1,1,0 0,1,1,1,1,1,1,1,0 0,1,1,1,1,1,1,1,0 0,1,1,1,1,1,1,1,0 0,0,0,0,0,0,0,0,0 #LEVEL_TWO# 1,0,0,0,0,0,0,0,1 1,1,1,1,1,1,1,1,1 1,1,1,1,1,1,1,1,1 1,1,1,1,1,1,1,1,1 1,1,1,1,1,1,1,1,1 0,1,1,1,1,1,1,1,0 1,1,1,1,1,1,1,1,1 0,1,1,1,1,1,1,1,0 1,1,1,1,1,1,1,1,1 0,1,1,1,1,1,1,1,0 1,1,1,1,1,1,1,1,1 0,1,1,1,1,1,1,1,0 1,1,1,1,1,1,1,1,1 1,1,1,1,1,1,1,1,1 1,1,1,1,1,1,1,1,1 1,1,1,1,1,1,1,1,1 1,0,0,0,0,0,0,0,1 Code that I'm currently using: int gameLevel[17][9] = { { 0,0,0,0,0,0,0,0,0 }, { 0,1,1,1,1,1,1,1,0 }, { 0,1,1,1,1,1,1,1,0 }, { 0,1,1,1,1,1,1,1,0 }, { 0,1,1,1,1,1,1,1,0 }, { 0,1,1,1,1,1,1,1,0 }, { 0,1,1,1,1,1,1,1,0 }, { 0,1,1,1,1,1,1,1,0 }, { 0,1,1,1,1,1,1,1,0 }, { 0,1,1,1,1,1,1,1,0 }, { 0,1,1,1,1,1,1,1,0 }, { 0,1,1,1,1,1,1,1,0 }, { 0,1,1,1,1,1,1,1,0 }, { 0,1,1,1,1,1,1,1,0 }, { 0,1,1,1,1,1,1,1,0 }, { 0,1,1,1,1,1,1,1,0 }, { 0,0,0,0,0,0,0,0,0 } }; for (int row=0; row < 17; row++) { for (int col=0; col < 9; col++) { thisBrickValue = gameLevel[row][col]; xOffset = 35 * floor(col); yOffset = 22 * floor(row); switch (thisBrickValue) { case 0: brick = [[CCSprite spriteWithFile:@"block0.png"] autorelease]; break; case 1: brick = [[CCSprite spriteWithFile:@"block1.png"] autorelease]; break; } brick.position = ccp(xOffset, yOffset); [self addChild:brick]; } }

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  • What is the best way to test using grails using IDEA?

    - by egervari
    I am seriously having a very non-pleasant time testing using Grails. I will describe my experience, and I'd like to know if there's a better way. The first problem I have with testing is that Grails doesn't give immediate feedback to the developer when .save() fails inside of an integration test. So let's say you have a domain class with 12 fields, and 1 of them is violating a constraint and you don't know it when you create the instance... it just doesn't save. Naturally, the test code afterward is going to fail. This is most troublesome because the thingy under test is probably fine... and the real risk and pain is the setup code for the test itself. So, I've tried to develop the habit of using .save(failOnError: true) to avoid this problem, but that's not something that can be easily enforced by everyone working on the project... and it's kind of bloaty. It'd be nice to turn this on for code that is running as part of a unit test automatically. Integration Tests run slow. I cannot understand how 1 integration test that saves 1 object takes 15-20 seconds to run. With some careful test planning, I've been able to get 1000 tests talking to an actual database and doing dbunit dumps after every test to happen in about the same time! This is dumb. It is hard to run all the unit tests and not integration tests in IDEA. Integration tests are a massive pain. Idea actually shows a GREEN BAR when integration tests fail. The output given by grails indicates that something failed, but it doesn't say what it was. It says to look in the test reports... which forces the developer to launch up their file system to hunt the stupid html file down. What a pain. Then once you got the html file and click to the failing test, it'll tell you a line number. Since these reports are not in the IDE, you can't just click the stack trace to go to that line of code... you gotta go back and find it yourself. ARGGH!@!@! Maybe people put up with this, but I refuse. Testing should not be this painful. It should be fast and painless, or people won't do it. Please help. What is the solution? Rails instead of Grails? Something else entirely? I love the Grails framework, but they never demo their testing for a reason. They have a snazzy framework, but the testing is painful. After having used Scala for the last 1.5 months, and being totally spoiled by ScalaTest... I can't go back to this.

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  • "Attach or Add an entity that is not new...loaded from another DataContext. This is not supported."

    - by sah302
    Similar error as other questions, but not quite the same, I am not trying to attach anything. What I am trying to do is insert a new row into a linking table, specifically UserAccomplishment. Relations are set in LINQ to User and Accomplishment Tables. I have a generic insert function: Public Function insertRow(ByVal entity As ImplementationType) As Boolean If entity IsNot Nothing Then Dim lcfdatacontext As New LCFDataContext() Try lcfdatacontext.GetTable(Of ImplementationType)().InsertOnSubmit(entity) lcfdatacontext.SubmitChanges() lcfdatacontext.Dispose() Return True Catch ex As Exception Return False End Try Else Return False End If End Function If you try and give UserAccomplishment the two appropriate objects this will naturally crap out if either the User or Accomplishment already exist. It only works when both user and accomplishment don't exist. I expected this behavior. What does work is simply giving the userAccomplishment object a user.id and accomplishment.id and populating the rest of the fields. This works but is kind of awkward to use in my app, it would be much easier to simply pass in both objects and have it work out what already exists and what doesn't. Okay so I made the following (please ignore the fact that this is horribly inefficient because I know it is): Public Class UserAccomplishmentDao Inherits EntityDao(Of UserAccomplishment) Public Function insertLinkerObjectRow(ByVal userAccomplishment As UserAccomplishment) Dim insertSuccess As Boolean = False If Not userAccomplishment Is Nothing Then Dim userDao As New UserDao() Dim accomplishmentDao As New AccomplishmentDao() Dim user As New User() Dim accomplishment As New Accomplishment() 'see if either object already exists in db' user = userDao.getOneByValueOfProperty("Id", userAccomplishment.User.Id) accomplishment = accomplishmentDao.getOneByValueOfProperty("Id", userAccomplishment.Accomplishment.Id) If user Is Nothing And accomplishment Is Nothing Then 'neither the user or the accomplishment exist, both are new so insert them both, typical insert' insertSuccess = Me.insertRow(userAccomplishment) ElseIf user Is Nothing And Not accomplishment Is Nothing Then 'user is new, accomplishment is not new, so just insert the user, and the relation in userAccomplishment' Dim userWithExistingAccomplishment As New UserAccomplishment(userAccomplishment.User, userAccomplishment.Accomplishment.Id, userAccomplishment.LastUpdatedBy) insertSuccess = Me.insertRow(userWithExistingAccomplishment) ElseIf Not user Is Nothing And accomplishment Is Nothing Then 'user is not new, accomplishment is new, so just insert the accomplishment, and the relation in userAccomplishment' Dim existingUserWithAccomplishment As New UserAccomplishment(userAccomplishment.UserId, userAccomplishment.Accomplishment, userAccomplishment.LastUpdatedBy) insertSuccess = Me.insertRow(existingUserWithAccomplishment) Else 'both are not new, just add the relation' Dim userAccomplishmentBothExist As New UserAccomplishment(userAccomplishment.User.Id, userAccomplishment.Accomplishment.Id, userAccomplishment.LastUpdatedBy) insertSuccess = Me.insertRow(userAccomplishmentBothExist) End If End If Return insertSuccess End Function End Class Alright, here I basically check if the supplied user and accomplishment already exists in the db, and if so call an appropriate constructor that will leave whatever already exists empty, but supply the rest of the information so the insert can succeed. However, upon trying an insert: Dim result As Boolean = Me.userAccomplishmentDao.insertLinkerObjectRow(userAccomplishment) In which the user already exists, but the accomplishment does not (the 99% typical scenario) I get the error: "An attempt has been made to Attach or Add an entity that is not new, perhaps having been loaded from another DataContext. This is not supported." I have debugged this multiple times now and am not sure why this is occuring, if either User or Accomplishment exist, I am not including it in the final object to try to insert. So nothing appears to be attempted to be added. Even in debug, upon insert, the object was set to empty. So the accomplishment is new and the user is empty. 1) Why is it still saying that and how can I fix it ..using my current structure 2) Pre-emptive 'use repository pattern answers' - I know this way kind of sucks in general and I should be using the repository pattern. However, I can't use that in the current project because I don't have time to refactor that due to my non existence knowledge of it and time constraints. The usage of the app is going to so small that the inefficient use of datacontext's and what have you won't matter so much. I can refactor it once it's up and running, but for now I just need to 'push through' with my current structure. Edit: I also just tested this when having both already exists, and only insert each object's IDs into the table, that works. So I guess I could manually insert whichever object doesn't exist as a single insert, then put the ids only into the linking table, but I still don't know why when one object exists, and I make it empty, it doens't work.

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  • C socket: problem with connect() and/or accept() between clients. 111: Connection refused

    - by Fantastic Fourier
    Hello ladies and gents, I'm having a bit of problem with accept(). I have a multiple clients and one server. The clients can connect and communicate just fine with server. But at one point, I need some clients to be directly connected to each other and I'm having a bit of difficulty there. The clients have bunch of threads going on, where one of them is handle_connection() and it has a while(1), looping forever to listen() and accept() whatever incoming connections. Whenever a client tries to connect() to other client, connect() returns an error, 111: Connection Refused. I know I have the right IP address and right port (I have specified a port just for between-client connections). The client that is waiting for connection doesn't notice anything, no new connection, nada. I copied some parts of the code, in hopes that someone can point out what I'm doing wrong. Thanks for any inputs! This is all client side code. void * handle_connections(void * arg) is a thread that loops forever to accept() any incoming connections. My server has a very similar thang going on and it works very well. (not sure why it doesn't work here..) This is the part of client that is waiting for a new incoming connection. int handle_request(void * arg, struct message * msg) is called at one point during program and tries to connect to a client that is specified in struct message * msg which includes struct sockaddr_in with IP address and port number and whatever. #define SERVER_PORT 10000 #define CLIENT_PORT 3456 #define MAX_CONNECTION 20 #define MAX_MSG 50 void * handle_connections(void * arg) { struct fd_info * info; struct sockaddr_in client_address; struct timeval timeout; fd_set readset, copyset; bzero((char * ) &client_address, sizeof(client_address)); // copy zeroes into string client_address.sin_family = AF_INET; client_address.sin_addr.s_addr = htonl(INADDR_ANY); client_address.sin_port = htons(CLIENT_PORT); sockfd = socket(AF_INET, SOCK_STREAM, 0); rv = listen(sockfd,MAX_CONNECTION); while(1) { new_sockfd = accept(sockfd, (struct sockaddr *) &client_address, &client_addr_len); //blocks if (new_sockfd < 0) { printf("C: ERROR accept() %i: %s \n", errno, strerror(errno)); sleep(2); } else { printf("C: accepted\n"); FD_SET(new_sockfd, &readset); // sets bit for new_sockfd to list of sockets to watch out for if (maxfd < new_sockfd) maxfd = new_sockfd; if (minfd > new_sockfd) minfd = new_sockfd; } //end if else (new_sockfd) } // end of the forever while loop } int handle_request(void * arg, struct message * msg) { char * cname, gname, payload; char * command[3]; int i, rv, sockfd, client_addr_len; struct sockaddr_in client_address; struct fd_info * info; info = (struct fd_info *) arg; sockfd = info->sock_fd; sockfd = socket(AF_INET, SOCK_STREAM, 0); if (sockfd == -1) { printf("HR: ERROR socket() %i: %s \n", errno, strerror(errno)); break; } else if (sockfd > 0) { printf("HR: new socks is %i \n", sockfd); printf("HR: sin_family is %i: %i\n", msg->peer.client_address.sin_family, msg->peer.client_address.sin_port); //************************************************************* //this is the part that returns error 111: Connection refused!!! //************************************************************* rv = connect(sockfd, (struct sockaddr *) &msg->peer.client_address, sizeof(struct sockaddr)); if (rv == -1) { printf("HR: ERROR: connect() %i: %s \n", errno, strerror(errno)); printf("HR: at %li \n", msg->peer.client_address.sin_addr.s_addr); break; } else if (rv > 0) { info->max_fd = sockfd; printf("HR: connected successfully!! \n"); } } }

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  • Appropriate programming design questions.

    - by Edward
    I have a few questions on good programming design. I'm going to first describe the project I'm building so you are better equipped to help me out. I am coding a Remote Assistance Tool similar to TeamViewer, Microsoft Remote Desktop, CrossLoop. It will incorporate concepts like UDP networking (using Lidgren networking library), NAT traversal (since many computers are invisible behind routers nowadays), Mirror Drivers (using DFMirage's Mirror Driver (http://www.demoforge.com/dfmirage.htm) for realtime screen grabbing on the remote computer). That being said, this program has a concept of being a client-server architecture, but I made only one program with both the functionality of client and server. That way, when the user runs my program, they can switch between giving assistance and receiving assistance without having to download a separate client or server module. I have a Windows Form that allows the user to choose between giving assistance and receiving assistance. I have another Windows Form for a file explorer module. I have another Windows Form for a chat module. I have another Windows Form form for a registry editor module. I have another Windows Form for the live control module. So I've got a Form for each module, which raises the first question: 1. Should I process module-specific commands inside the code of the respective Windows Form? Meaning, let's say I get a command with some data that enumerates the remote user's files for a specific directory. Obviously, I would have to update this on the File Explorer Windows Form and add the entries to the ListView. Should I be processing this code inside the Windows Form though? Or should I be handling this in another class (although I have to eventually pass the data to the Form to draw, of course). Or is it like a hybrid in which I process most of the data in another class and pass the final result to the Form to draw? So I've got like 5-6 forms, one for each module. The user starts up my program, enters the remote machine's ID (not IP, ID, because we are registering with an intermediary server to enable NAT traversal), their password, and connects. Now let's suppose the connection is successful. Then the user is presented with a form with all the different modules. So he can open up a File Explorer, or he can mess with the Registry Editor, or he can choose to Chat with his buddy. So now the program is sort of idle, just waiting for the user to do something. If the user opens up Live Control, then the program will be spending most of it's time receiving packets from the remote machine and drawing them to the form to provide a 'live' view. 2. Second design question. A spin off question #1. How would I pass module-specific commands to their respective Windows Forms? What I mean is, I have a class like "NetworkHandler.cs" that checks for messages from the remote machine. NetworkHandler.cs is a static class globally accessible. So let's say I get a command that enumerates the remote user's files for a specific directory. How would I "give" that command to the File Explorer Form. I was thinking of making an OnCommandReceivedEvent inside NetworkHandler, and having each form register to that event. When the NetworkHandler received a command, it would raise the event, all forms would check it to see if it was relevant, and the appropriate form would take action. Is this an appropriate/the best solution available? 3. The networking library I'm using, Lidgren, provides two options for checking networking messages. One can either poll ReadMessage() to return null or a message, or one can use an AutoResetEvent OnMessageReceived (I'm guessing this is like an event). Which one is more appropriate?

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  • [C#][Design] Appropriate programming design questions.

    - by Edward
    I have a few questions on good programming design. I'm going to first describe the project I'm building so you are better equipped to help me out. I am coding a Remote Assistance Tool similar to TeamViewer, Microsoft Remote Desktop, CrossLoop. It will incorporate concepts like UDP networking (using Lidgren networking library), NAT traversal (since many computers are invisible behind routers nowadays), Mirror Drivers (using DFMirage's Mirror Driver (http://www.demoforge.com/dfmirage.htm) for realtime screen grabbing on the remote computer). That being said, this program has a concept of being a client-server architecture, but I made only one program with both the functionality of client and server. That way, when the user runs my program, they can switch between giving assistance and receiving assistance without having to download a separate client or server module. I have a Windows Form that allows the user to choose between giving assistance and receiving assistance. I have another Windows Form for a file explorer module. I have another Windows Form for a chat module. I have another Windows Form form for a registry editor module. I have another Windows Form for the live control module. So I've got a Form for each module, which raises the first question: 1. Should I process module-specific commands inside the code of the respective Windows Form? Meaning, let's say I get a command with some data that enumerates the remote user's files for a specific directory. Obviously, I would have to update this on the File Explorer Windows Form and add the entries to the ListView. Should I be processing this code inside the Windows Form though? Or should I be handling this in another class (although I have to eventually pass the data to the Form to draw, of course). Or is it like a hybrid in which I process most of the data in another class and pass the final result to the Form to draw? So I've got like 5-6 forms, one for each module. The user starts up my program, enters the remote machine's ID (not IP, ID, because we are registering with an intermediary server to enable NAT traversal), their password, and connects. Now let's suppose the connection is successful. Then the user is presented with a form with all the different modules. So he can open up a File Explorer, or he can mess with the Registry Editor, or he can choose to Chat with his buddy. So now the program is sort of idle, just waiting for the user to do something. If the user opens up Live Control, then the program will be spending most of it's time receiving packets from the remote machine and drawing them to the form to provide a 'live' view. 2. Second design question. A spin off question #1. How would I pass module-specific commands to their respective Windows Forms? What I mean is, I have a class like "NetworkHandler.cs" that checks for messages from the remote machine. NetworkHandler.cs is a static class globally accessible. So let's say I get a command that enumerates the remote user's files for a specific directory. How would I "give" that command to the File Explorer Form. I was thinking of making an OnCommandReceivedEvent inside NetworkHandler, and having each form register to that event. When the NetworkHandler received a command, it would raise the event, all forms would check it to see if it was relevant, and the appropriate form would take action. Is this an appropriate/the best solution available? 3. The networking library I'm using, Lidgren, provides two options for checking networking messages. One can either poll ReadMessage() to return null or a message, or one can use an AutoResetEvent OnMessageReceived (I'm guessing this is like an event). Which one is more appropriate?

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  • How can I disable 'output escaping' in minidom

    - by William
    I'm trying to build an xml document from scratch using xml.dom.minidom. Everything was going well until I tried to make a text node with a ® (Registered Trademark) symbol in. My objective is for when I finally hit print mydoc.toxml() this particular node will actually contain a ® symbol. First I tried: import xml.dom.minidom as mdom data = '®' which gives the rather obvious error of: File "C:\src\python\HTMLGen\test2.py", line 3 SyntaxError: Non-ASCII character '\xae' in file C:\src\python\HTMLGen\test2.py on line 3, but no encoding declared; see http://www.python.or g/peps/pep-0263.html for details I have of course also tried changing the encoding of my python script to 'utf-8' using the opening line comment method, but this didn't help. So I thought import xml.dom.minidom as mdom data = '&#174;' #Both accepted xml encodings for registered trademark data = '&reg;' text = mdom.Text() text.data = data print data print text.toxml() But because when I print text.toxml(), the ampersands are being escaped, I get this output: &reg; &amp;reg; My question is, does anybody know of a way that I can force the ampersands not to be escaped in the output, so that I can have my special character reference carry through to the XML document? Basically, for this node, I want print text.toxml() to produce output of &reg; or &#174; in a happy and cooperative way! EDIT 1: By the way, if minidom actually doesn't have this capacity, I am perfectly happy using another module that you can recommend which does. EDIT 2: As Hugh suggested, I tried using data = u'®' (while also using data # -*- coding: utf-8 -*- Python source tags). This almost helped in the sense that it actually caused the ® symbol itself to be outputted to my xml. This is actually not the result I am looking for. As you may have guessed by now (and perhaps I should have specified earlier) this xml document happens to be an HTML page, which needs to work in a browser. So having ® in the document ends up causing rubbish in the browser (® to be precise!). I also tried: data = unichr(174) text.data = data.encode('ascii','xmlcharrefreplace') print text.toxml() But of course this lead to the same origional problem where all that happens is the ampersand gets escaped by .toxml(). My ideal scenario would be some way of escaping the ampersand so that the XML printing function won't "escape" it on my behalf for the document (in other words, achieving my original goal of having &reg; or &#174; appear in the document). Seems like soon I'm going to have to resort to regular expressions! EDIT 2a: Or perhaps not. Seems like getting my html meta information correct <META http-equiv="Content-Type" Content="text/html; charset=UTF-8"> could help, but I'm not sure yet how this fits in with the xml structure...

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  • iPhone game and reading plist file and looping through multidimensional array.

    - by Fulvio
    I have a question regarding an iPhone game I'm developing. At the moment, below is the code I'm using to currently I loop through my multidimensional array and position bricks accordingly on my scene. Instead of having multiple two dimensional arrays within my code as per the following (gameLevel1). Ideally, I'd like to read from a .plist file within my project and loop through the values in that instead. Please take into account that I'd like to have more than one level within my game (possibly 20) so my .plist file would have to have some sort of separator line item to determine what level I want to render. I was then thinking of having some sort of method that I call and that method would take the level number I'm interested in rendering. e.g. Method? +(void)renderLevel:(NSString levelNumber); e.g. .plist file? #LEVEL_ONE# 0,0,0,0,0,0,0,0,0 0,1,1,1,1,1,1,1,0 0,1,1,1,1,1,1,1,0 0,1,1,1,1,1,1,1,0 0,1,1,1,1,1,1,1,0 0,1,1,1,1,1,1,1,0 0,1,1,1,1,1,1,1,0 0,1,1,1,1,1,1,1,0 0,1,1,1,1,1,1,1,0 0,1,1,1,1,1,1,1,0 0,1,1,1,1,1,1,1,0 0,1,1,1,1,1,1,1,0 0,1,1,1,1,1,1,1,0 0,1,1,1,1,1,1,1,0 0,1,1,1,1,1,1,1,0 0,1,1,1,1,1,1,1,0 0,0,0,0,0,0,0,0,0 #LEVEL_TWO# 1,0,0,0,0,0,0,0,1 1,1,1,1,1,1,1,1,1 1,1,1,1,1,1,1,1,1 1,1,1,1,1,1,1,1,1 1,1,1,1,1,1,1,1,1 0,1,1,1,1,1,1,1,0 1,1,1,1,1,1,1,1,1 0,1,1,1,1,1,1,1,0 1,1,1,1,1,1,1,1,1 0,1,1,1,1,1,1,1,0 1,1,1,1,1,1,1,1,1 0,1,1,1,1,1,1,1,0 1,1,1,1,1,1,1,1,1 1,1,1,1,1,1,1,1,1 1,1,1,1,1,1,1,1,1 1,1,1,1,1,1,1,1,1 1,0,0,0,0,0,0,0,1 Code that I'm currently using: int gameLevel[17][9] = { { 0,0,0,0,0,0,0,0,0 }, { 0,1,1,1,1,1,1,1,0 }, { 0,1,1,1,1,1,1,1,0 }, { 0,1,1,1,1,1,1,1,0 }, { 0,1,1,1,1,1,1,1,0 }, { 0,1,1,1,1,1,1,1,0 }, { 0,1,1,1,1,1,1,1,0 }, { 0,1,1,1,1,1,1,1,0 }, { 0,1,1,1,1,1,1,1,0 }, { 0,1,1,1,1,1,1,1,0 }, { 0,1,1,1,1,1,1,1,0 }, { 0,1,1,1,1,1,1,1,0 }, { 0,1,1,1,1,1,1,1,0 }, { 0,1,1,1,1,1,1,1,0 }, { 0,1,1,1,1,1,1,1,0 }, { 0,1,1,1,1,1,1,1,0 }, { 0,0,0,0,0,0,0,0,0 } }; for (int row=0; row < 17; row++) { for (int col=0; col < 17; col++) { thisBrickValue = gameLevel[row][col]; xOffset = 35 * floor(col); yOffset = 22 * floor(row); switch (thisBrickValue) { case 0: brick = [[CCSprite spriteWithFile:@"block1.png"] autorelease]; break; case 1: brick = [[CCSprite spriteWithFile:@"block0.png"] autorelease]; break; } brick.position = ccp(xOffset, yOffset); [self addChild:brick]; } }

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