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  • Is it OK to pass SQLCommand as a parameter?

    - by TooFat
    I have a Business Layer that passes a Conn string and a SQLCommand to a Data Layer like so public void PopulateLocalData() { System.Data.SqlClient.SqlCommand cmd = new System.Data.SqlClient.SqlCommand(); cmd.CommandType = System.Data.CommandType.StoredProcedure; cmd.CommandText = "usp_PopulateServiceSurveyLocal"; DataLayer.DataProvider.ExecSQL(ConnString, cmd); } The DataLayer then just executes the sql like so public static int ExecSQL(string sqlConnString, System.Data.SqlClient.SqlCommand cmd) { int rowsAffected; using (SqlConnection conn = new SqlConnection(sqlConnString)) { conn.Open(); cmd.Connection = conn; rowsAffected = cmd.ExecuteNonQuery(); cmd.Dispose(); } return rowsAffected; } Is it OK for me to pass the SQLCommand as a parameter like this or is there a better more accepted way of doing it. One of my concerns is if an error occurs when executing the query the cmd.dispose line will never execute. Does that mean it will continue to use up memory that will never be released?

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  • Understanding the concept of inheritance in Java

    - by Nirmal
    Hello All.... I am just refreshing the oops features of the java. So, I have a little confusion regarding inheritance concept. For that I have a following sample code : class Super{ int index = 5; public void printVal(){ System.out.println("Super"); } } class Sub extends Super{ int index = 2; public void printVal(){ System.out.println("Sub"); } } public class Runner { public static void main(String args[]){ Super sup = new Sub(); System.out.println(sup.index+","); sup.printVal(); } } Now above code is giving me output as : 5,Sub. Here, we are overriding printVal() method, so that is understandable that it is accessing child class method only. But I could not understand why it's accessing the value of x from Super class... Thanks in advance....

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  • MVC Entity Framework Model not returning correct data

    - by quagland
    Hi, Run into a strange problem while writing an ASP.NET MVC site. I have a view in my SQL Server database that returns a few date ranges. The view works fine when running the query in SSMS. When the view data is returned by the Entity Framework Model, It returns the correct number of rows but some of the rows are duplicated. Here is an example of what I have done: SQL Server code: CREATE TABLE [dbo].[A]( [ID] [int] NOT NULL, [PhID] [int] NULL, [FromDate] [datetime] NULL, [ToDate] [datetime] NULL, CONSTRAINT [PK_A] PRIMARY KEY CLUSTERED ([ID] ASC)) ON [PRIMARY] go CREATE TABLE [dbo].[B]( [PhID] [int] NOT NULL, [FromDate] [datetime] NULL, [ToDate] [datetime] NULL, CONSTRAINT [PK_B] PRIMARY KEY CLUSTERED ( [PhID] ASC )) ON [PRIMARY] go CREATE VIEW C as SELECT A.ID, CASE WHEN A.PhID IS NULL THEN A.FromDate ELSE B.FromDate END AS FromDate, CASE WHEN A.PhID IS NULL THEN A.ToDate ELSE B.ToDate END AS ToDate FROM A LEFT OUTER JOIN B ON A.PhID = B.PhID go INSERT INTO B (PhID, FromDate, ToDate) VALUES (100, '20100615', '20100715') INSERT INTO A (ID, PhID, FromDate, ToDate) VALUES (1, NULL, '20100101', '20100201') INSERT INTO A (ID, PhID, FromDate, ToDate) VALUES (1, 100, '20100615', '20100715') INSERT INTO B (PhID, FromDate, ToDate) VALUES (101, '20101201', '20101231') INSERT INTO A (ID, PhID, FromDate, ToDate) VALUES (2, NULL, '20100801', '20100901') INSERT INTO A (ID, PhID, FromDate, ToDate) VALUES (2, 101, '20101201', '20101231') So now, if you select all from C, you get 4 separate date ranges In the Entity Framework Model (which I call 'Core'), the view 'C' is added. in MVC Controller: public class HomeController : Controller { public ActionResult Index() { CoreEntities db = new CoreEntities(); var clist = from c in db.C select c; return View(clist.ToList()); } } in MVC View: @model List<RM.Models.C> @{ foreach (RM.Models.C c in Model) { @String.Format("{0:dd-MMM-yyyy}", c.FromDate) <span>-</span> @String.Format("{0:dd-MMM-yyyy}", c.ToDate) <br /> } } When I run all this, it outputs this: 01-Jan-2010 - 01-Feb-2010 01-Jan-2010 - 01-Feb-2010 01-Aug-2010 - 01-Sep-2010 01-Aug-2010 - 01-Sep-2010 When it should do this (this is what the view returns): 01-Jan-2010 - 01-Feb-2010 15-Jun-2010 - 15-Jul-2010 01-Aug-2010 - 01-Sep-2010 01-Dec-2010 - 31-Dec-2010 Also, I've run the SQL profiler over it and according to that, the query being executed is: SELECT [Extent1].[ID] AS [ID], [Extent1].[FromDate] AS [FromDate], [Extent1].[ToDate] AS [ToDate] FROM (SELECT [C].[ID] AS [ID], [C].[FromDate] AS [FromDate], [C].[ToDate] AS [ToDate] FROM [dbo].[C] AS [C]) AS [Extent1] Which returns the correct data So it seems that the entity framework is doing something to the data in the meantime. To me, everything looks fine! Have I missed something? Cheers, Ben

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  • In Silverlight, what is the best way to convert between a System.Drawing.Color and a System.Windows.

    - by Gene
    I'm trying to convert from a System.Drawing.Color to a Silverlight System.Windows.Media.Color. I'm actually trying to pass this color through a service. The System.Drawing.Color, passed over the wire, does not serialize the argb value independently. I can convert the argb value to a 32-bit int [DataMember] public int MyColor { get { return Color.Red.ToArgb(); } set {} } But I don't see any corresponding method in System.Windows.Media.Color to convert that back. What is the best way to do this?

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  • Setting property default values for a Web User Control

    - by Jeremy Holland
    I am trying to build a web user control and set some default values for its properties in the code-behind like this: [DefaultValue(typeof(int), "50")] public int Height { get; set; } [DefaultValue(typeof(string), "string.Empty")] public string FamilyName { get; set; } [DefaultValue(typeof(Color), "Orange")] public System.Drawing.Color ForeColor { get; set; } When I add the user control to the page and call it without any properties: <uc1:Usercontrol ID="uc" runat="server" /> the default values are not set and every property is 0 or null. What am I doing wrong? Thanks.

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  • Unobtrusive Maximum Input Lengths with JQuery and FluentValidation

    - by Steve Wilkes
    If you use FluentValidation and set a maximum length for a string or a maximum  value for a numeric property, JQuery validation is used to show an error message when the user inputs too many characters or a numeric value which is too big. On a recent project we wanted to use input’s maxlength attribute to prevent a user from entering too many characters rather than cure the problem with an error message, and I added this JQuery to add maxlength attributes based on JQuery validation’s data- attributes. $(function () { $("input[data-val-range-max],input[data-val-length-max]").each(function (i, e) { var input = $(e); var maxlength = input.is("[data-val-range-max]") ? input.data("valRangeMax").toString().length : input.data("valLengthMax"); input.attr("maxlength", maxlength); }); }); Presto!

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  • Thread testing for time

    - by DanielFH
    Hi there :) I'm making a thread for my application that's going to do an exit operation at a given time (only hours and minutes, day/month doesn't matter). Is this the right way to do it, and also the right way to test for time? I'm testing for a 24 hour clock by the way, not AM / PM. I'm then in another class going to call this something like new Thread(new ExitThread()).start(); public class ExitThread implements Runnable { @Override public void run() { Date date = new Date(System.currentTimeMillis()); String time = new SimpleDateFormat("HHmmss").format(date); int currentTime = Integer.parseInt(time); int exitTime = 233000; while(true) { try { Thread.sleep(10000); } catch (InterruptedException e) { e.printStackTrace(); } if(currentTime >= exitTime ) { // do exit operation here } } } Thanks. //D

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  • NHibernate 'IdentifierGenerationException' on an Update trigger

    - by Jan Jongboom
    In my database I have an id column defined as [autonumber] [int] IDENTITY(1,1) NOT NULL which is mapped in my .hbm.xml like: <id name="Id" column="autonumber" type="int"> <generator class="identity" /> </id> When calling session.Save() updates are successful committed to the database. When adding a versioning trigger I however get the error this id generator generates Int64, Int32, Int16 of type IdentifierGenerationException. The trigger is defined as: ALTER TRIGGER [dbo].[CatchUpdates_NVM_FDK_Kenmerken] ON [dbo].[NVM_FDK_Kenmerken] INSTEAD OF UPDATE AS BEGIN SET NOCOUNT ON UPDATE NVM_FDK_Kenmerken SET idIsActive = 0 WHERE internalId IN (SELECT internalId FROM INSERTED) INSERT INTO dbo.NVM_FDK_Kenmerken ( vestigingNummer , internalId , someOtherColumns, dateInserted, idIsActive ) SELECT vestigingNummer, internalId, someOtherColumns, GETDATE(), 1 FROM INSERTED END What am I doing wrong here? When doing manual updates everything works just fine and as expected.

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  • Problem with Postgres FOR LOOP

    - by user341831
    Hi all, Ich have a problem in postgres function: CREATE OR REPLACE FUNCTION linkedRepoObjects(id bigint) RETURNS int AS $$ DECLARE catNumber int DEFAULT 0; DECLARE cat RECORD; BEGIN WITH RECURSIVE children(categoryid,category_fk) AS ( SELECT categoryid, category_fk FROM b2m.category_tab WHERE categoryid = 1 UNION ALL SELECT c1.categoryid,c1.category_fk FROM b2m.category_tab c1, children WHERE children.categoryid = c1.category_fk ) FOR cat IN SELECT * FROM children LOOP IF EXISTS (SELECT 1 FROM b2m.repoobject_tab WHERE category_fk = cat.categoryid) THEN catNumber = catNumber +1 END IF; END LOOP; RETURN catNumber; END; $$ LANGUAGE 'plpgsql'; I've got error: FEHLER: Syntaxfehler bei »FOR« LINE 1: ...dren WHERE children.categoryid = c1.category_fk ) FOR $2 I... I'm a newbee in Postgres. Please help. Thanx in advance

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  • Alert dialog is gone before the user see anything

    - by Android Developer
    PopIt("Exit Application", "Are you sure you want to exit?"); public void PopIt( String title, String message ){ new AlertDialog.Builder(this) .setTitle( title ) .setMessage( message ) .setPositiveButton("YES", new OnClickListener() { public void onClick(DialogInterface arg0, int arg1) { //do stuff onclick of YES finish(); } }).setNegativeButton("NO", new OnClickListener() { public void onClick(DialogInterface arg0, int arg1) { //do stuff onclick of CANCEL Toast.makeText(getBaseContext(), "You touched CANCEL", Toast.LENGTH_SHORT).show(); } }).show(); } this alert dialog gone so fast as I cant read or click on it !! why is that ?

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  • Automapping to EntityKeys in Entity Framework

    - by CodeGrue
    Does anyone have a technique to automap (using Automapper) references to child entities. So say I have a ViewModel: class AddressModel { int Id; string Street; StateModel State; } class StateModel { int Id; string Name; } And I pass this into a repository to map to equivalent entities in Entity Framework. When Automapping, I want it to automap AddressModel.State.ID to the EntityKey of AddressEntity.StateReference. So hand crafted code would look like this: addressEntity.Id = AddressModel.Id; addressEntity.Street = AddressModel.Street addressEntity.StateReference.EntityKey = new EntityKey("MyDB.States", "Id", AddressModel.State.Id); Obviously, when automapper tries to assign an Address.State.Id to the equivalent in EF, an exception is thrown.

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  • Losing NSManaged Objects in my Application

    - by Wayfarer
    I've been doing quite a bit of work on a fun little iPhone app. At one point, I get a bunch of player objects from my Persistant store, and then display them on the screen. I also have the options of adding new player objects (their just custom UIButtons) and removing selected players. However, I believe I'm running into some memory management issues, in that somehow the app is not saving which "players" are being displayed. Example: I have 4 players shown, I select them all and then delete them all. They all disappear. But if I exit and then reopen the application, they all are there again. As though they had never left. So somewhere in my code, they are not "really" getting removed. MagicApp201AppDelegate *appDelegate = [[UIApplication sharedApplication] delegate]; context = [appDelegate managedObjectContext]; NSFetchRequest *request = [[NSFetchRequest alloc] init]; NSEntityDescription *desc = [NSEntityDescription entityForName:@"Player" inManagedObjectContext:context]; [request setEntity:desc]; NSError *error; NSMutableArray *objects = [[[context executeFetchRequest:request error:&error] mutableCopy] autorelease]; if (objects == nil) { NSLog(@"Shit man, there was an error taking out the single player object when the view did load. ", error); } int j = 0; while (j < [objects count]) { if ([[[objects objectAtIndex:j] valueForKey:@"currentMultiPlayer"] boolValue] == NO) { [objects removeObjectAtIndex:j]; j--; } else { j++; } } [self setPlayers:objects]; //This is a must, it NEEDS to work Objects are all the players playing So in this snippit (in the viewdidLoad method), I grab the players out of the persistant store, and then remove the objects I don't want (those whose boolValue is NO), and the rest are kept. This works, I'm pretty sure. I think the issue is where I remove the players. Here is that code: NSLog(@"Remove players"); /** For each selected player: Unselect them (remove them from SelectedPlayers) Remove the button from the view Remove the button object from the array Remove the player from Players */ NSLog(@"Debugging Removal: %d", [selectedPlayers count]); for (int i=0; i < [selectedPlayers count]; i++) { NSManagedObject *rPlayer = [selectedPlayers objectAtIndex:i]; [rPlayer setValue:[NSNumber numberWithBool:NO] forKey:@"currentMultiPlayer"]; int index = [players indexOfObjectIdenticalTo:rPlayer]; //this is the index we need for (int j = (index + 1); j < [players count]; j++) { UIButton *tempButton = [playerButtons objectAtIndex:j]; tempButton.tag--; } NSError *error; if ([context hasChanges] && ![context save:&error]) { NSLog(@"Unresolved error %@, %@", error, [error userInfo]); abort(); } UIButton *aButton = [playerButtons objectAtIndex:index]; [players removeObjectAtIndex:index]; [aButton removeFromSuperview]; [playerButtons removeObjectAtIndex:index]; } [selectedPlayers removeAllObjects]; NSError *error; if ([context hasChanges] && ![context save:&error]) { NSLog(@"Unresolved error %@, %@", error, [error userInfo]); abort(); } NSLog(@"About to refresh YES"); [self refreshAllPlayers:YES]; The big part in the second code snippet is I set them to NO for currentMultiPlayer. NO NO NO NO NO, they should NOT come back when the view does load, NEVER ever ever. Not until I say so. No other relevant part of the code sets that to YES. Which makes me think... perhaps they aren't being saved. Perhaps that doesn't save, perhaps those objects aren't being managed anymore, and so they don't get saved in. Is there a lifetime (metaphorically) of NSManaged object? The Players array is the same I set in the "viewDidLoad" method, and SelectedPlayers holds players that are selected, references to NSManagedObjects. Does it have something to do with Removing them from the array? I'm so confused, some insight would be greatly appreciated!!

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  • Performing full screen grab in windows

    - by Steven Lu
    I am working an idea that involves getting a full capture of the screen including windows and apps, analyzing it, and then drawing items back onto the screen, as an overlay. I want to learn image processing techniques and I could get lots of data to work with if I can directly access the Windows screen. I could use this to build automation tools the likes of which have never been seen before. More on that later. I have full screen capture working for the most part. HWND hwind = GetDesktopWindow(); HDC hdc = GetDC(hwind); int resx = GetSystemMetrics(SM_CXSCREEN); int resy = GetSystemMetrics(SM_CYSCREEN); int BitsPerPixel = GetDeviceCaps(hdc,BITSPIXEL); HDC hdc2 = CreateCompatibleDC(hdc); BITMAPINFO info; info.bmiHeader.biSize = sizeof(BITMAPINFOHEADER); info.bmiHeader.biWidth = resx; info.bmiHeader.biHeight = resy; info.bmiHeader.biPlanes = 1; info.bmiHeader.biBitCount = BitsPerPixel; info.bmiHeader.biCompression = BI_RGB; void *data; hbitmap = CreateDIBSection(hdc2,&info,DIB_RGB_COLORS,(void**)&data,0,0); SelectObject(hdc2,hbitmap); Once this is done, I can call this repeatedly: BitBlt(hdc2,0,0,resx,resy,hdc,0,0,SRCCOPY); The cleanup code (I have no idea if this is correct): DeleteObject(hbitmap); ReleaseDC(hwind,hdc); if (hdc2) { DeleteDC(hdc2); } Every time BitBlt is called it grabs the screen and saves it in memory I can access thru data. Performance is somewhat satisfactory. BitBlt executes in 50 milliseconds (sometimes as low as 33ms) at 1920x1200x32. What surprises me is that when I switch display mode to 16 bit, 1920x1200x16, either through my graphics settings beforehand, or by using ChangeDisplaySettings, I get a massively improved screen grab time between 1ms and 2ms, which cannot be explained by the factor of two reduction in bit-depth. Using CreateDIBSection (as above) offers a significant speed up when in 16-bit mode, compared to if I set up with CreateCompatibleBitmap (6-7ms/f). Does anybody know why dropping to 16bit causes such a speed increase? Is there any hope for me to grab 32bit at such speeds? if not for the color depth, but for not forcing a change of screen buffer modes and the awful flickering.

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  • Sending an array of complex objects in the get string in C# ASP.NET MVC

    - by Mr Snuffle
    Hi, I want to send an array of objects in the get request string. I know this isn't the optimal solution, but I really just want to get this up and running. If I have a class, something like this public class Data { public int a { get; set; } public int b { get; set; } } public class RequestViewData { public IList<Data> MyData { get; set; } } I thought I could bind the MVC route to a web request like this http://localhost:8080/Request?MyData[0].a=1&MyData[0].b=2&MyData[1].a=3&[MyData[1].b=4 But all this does is create an array of two data objects without populating the values 1,2, 3 or 4. Is there a way to bind complex objects arrays?

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  • Printf is not printing anything to output? C++ SDL

    - by Qasim
    I am trying to use "printf" in my Visual C++ project however it is not working. Using Lazy Foo's tutorial, I set up SDL in my project, but when I play it, printf doesnt do anything. #include "SDL.h" #include <stdio.h> int main( int argc, char* args[] ) { printf("Testing"); return 0; } The output looks like this: The program '[4664] SDL Testing.exe: Native' has exited with code 0 (0x0). And that's about it. What could be wrong?

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  • how to check if internal storage file has any data

    - by user3720291
    public class Save extends Activity { int levels = 2; int data_block = 1024; //char[] data = new char[] {'0', '0'}; String blankval = "0"; String targetval = "0"; String temp; String tempwrite; String string = "null"; TextView tex1; TextView tex2; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.save); Intent intent = getIntent(); Bundle b = intent.getExtras(); tex1 = (TextView) findViewById(R.id.textView1); tex2 = (TextView) findViewById(R.id.textView2); if(b!=null) { string =(String) b.get("string"); } loadprev(); save(); } public void save() { if (string.equals("Blank")) blankval = "1"; if (string.equals("Target")) targetval = "1"; temp = blankval + targetval; try { FileOutputStream fos = openFileOutput("data.gds", MODE_PRIVATE); fos.write(temp.getBytes()); fos.close(); } catch (FileNotFoundException e) {e.printStackTrace();} catch (IOException e) {e.printStackTrace();} tex1.setText(blankval); tex2.setText(targetval); } public void loadprev() { String final_data = ""; try { FileInputStream fis = openFileInput("data.gds"); InputStreamReader isr = new InputStreamReader(fis); char[] data = new char[data_block]; int size; while((size = isr.read(data))>0) { String read_data = String.copyValueOf(data, 0, size); final_data += read_data; data = new char[data_block]; } } catch (FileNotFoundException e) {e.printStackTrace();} catch (IOException e) {e.printStackTrace();} char[] tempread = final_data.toCharArray();; blankval = "" + tempread[0]; targetval = "" + tempread[1]; } } After much tinkering i have finally managed to get my save/load function to work, but it does have an error, pretty much i got it to work then i did a fresh reintall deleting data.gds, afterwards the save/load function crashes because the data.gds file has no previous values. can i use a if statment to check if data.gds has any values in it, if so how do i do it and if not, then what could i use instead?

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  • Data Access Layer in an ASP.NET website

    - by user3519124
    :) i have a DAL class file in my project, that my teacher sent me and explained to me but i did not really understand it. It has number of functions, and I understand only few of them, like with connecting to the database or creating a command object but there are 2 that I dont understand: public static DataTable GetTable(string str) { OleDbConnection con = DAL.GetConnection(); OleDbCommand cmd = DAL.GetCommand(con, str); DataTable dt = new DataTable(); OleDbDataAdapter adp = new OleDbDataAdapter(); adp.SelectCommand = cmd; adp.Fill(dt); return dt; } public static int ExecuteNonQuery(string str) { int num = -1; OleDbConnection con = DAL.GetConnection(); con.Open(); if (con.State == ConnectionState.Open) { OleDbCommand cmd = DAL.GetCommand(con, str); num = cmd.ExecuteNonQuery(); con.Close(); } return num; } thank you :)

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  • A controller method that calls a different method on the same controller

    - by justSteve
    I have a controller method: public ActionResult Details(int id) { Order order = OrderFacade.Instance.Load(id); return View(order); } that is used for 95% of possible invocations. For the other 5% i need to manipulate the value of id before passing to the facade. I'd like to create a separate method within this same controller that executes that manipulation and then calls this (Details) method. What would the signature of that method look like? What is the syntax to call the main Details method? public ??? ManipulatorMethod(int id) { [stuff that manipulates id] [syntax to call Details(manipulatedID)] } mny thx

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  • Programmatically create static arrays at compile time in C++

    - by Hippicoder
    One can define a static array at compile time as follows: const std::size_t size = 5; unsigned int list[size] = { 1, 2, 3, 4, 5 }; Question 1 - Is it possible by using various kinds of metaprogramming techniques to assign these values "programmatically" at compile time? Question 2 - Assuming all the values in the array are to be the same barr a few, is it possible to selectively assign values at compile time in a programmatic manner? eg: const std::size_t size = 7; unsigned int list[size] = { 0, 0, 2, 3, 0, 0, 0 }; Solutions using C++0x are welcome The array may be quite large, few hundred elements long The array for now will only consist of POD types It can also be assumed the size of the array will be known beforehand, in a static compile-time compliant manner. Solutions must be in C++ (no script or codegen based solutions)

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  • How to add additional rows to result set by condition

    - by Puzzled
    I have a table like this: ObjId Date Value 100 '20100401' 12 200 '20100501' 45 200 '20100401' 37 300 '20100501' 75 300 '20100401' 69 400 '20100401' 87 I have to add additional rows to result set for objId's, where there is no data at '20100501' **100 '20100501' null** 100 '20100401' 12 200 '20100501' 45 200 '20100401' 37 300 '20100501' 75 300 '20100401' 69 **400 '20100501' null** 400 '20100401' 87 What is the best way to do this? Here is the T-SQL script for the initial table: declare @datesTable table (objId int, date smalldatetime, value int) insert @datesTable select 100, '20100401', 12 union all select 200, '20100501', 45 union all select 200, '20100401', 37 union all select 300, '20100501', 75 union all select 300, '20100401', 69 union all select 400, '20100401', 87 select * from @datesTable

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  • Shallow Copy in Java

    - by Vilius
    Hello there! I already know, what a shallow copy is, but I'm not able to impliment it. Here's a short example. public class Shallow { String name; int number; public Shallow (String name, int number) { this.name = name; this.number = number; } } Test the implementation ... public class ShallowTest { public static void main (String[] args) { Shallow shallow = new Shallow("Shallow", 123); Shallow shallowClone = new Shallow(shallow); shallowClone.name = 'Peter'; shallowClone.number = 321; System.out.println(shallow.name + " - " + shallow.number); } } As I purpose, just the reference of the non primitive datatype String would be copied, so that by calling "shallowClone.name = 'Peter';" I would also change the name of "shallow". Am I right? But somehow, it just does not want to work ....

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  • Adding a imageview to child elements in a expandable list query

    - by Thomas Millin
    I am looking to find out how to assign an image to a imageview in each child of an expandable list. If anyone has any information or links to find out how to do this I would be most appreciative. expListAdapter = new SimpleExpandableListAdapter( main.this, createGroupList(), R.layout.parentnode, new String[] { "day", "number" }, new int[] { R.id.TextView01, R.id.TextView02 }, createChildList(), R.layout.child_row, new String[] { "image", "childName", "date"}, new int[] { R.id.ImageView01, R.id.childname, R.id.date } ); setListAdapter( expListAdapter ); is what my adapter looks like at the moment, I have very little experience in customising adapters so I do not know where to start. Any help would be great :D

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  • Using Unity – Part 4

    - by nmarun
    In this part, I’ll be discussing about constructor and property or setter injection. I’ve created a new class – Product3: 1: public class Product3 : IProduct 2: { 3: public string Name { get; set; } 4: [Dependency] 5: public IDistributor Distributor { get; set; } 6: public ILogger Logger { get; set; } 7:  8: public Product3(ILogger logger) 9: { 10: Logger = logger; 11: Name = "Product 1"; 12: } 13:  14: public string WriteProductDetails() 15: { 16: StringBuilder productDetails = new StringBuilder(); 17: productDetails.AppendFormat("{0}<br/>", Name); 18: productDetails.AppendFormat("{0}<br/>", Logger.WriteLog()); 19: productDetails.AppendFormat("{0}<br/>", Distributor.WriteDistributorDetails()); 20: return productDetails.ToString(); 21: } 22: } This version has a property of type IDistributor and takes a constructor parameter of type ILogger. The IDistributor property has a Dependency attribute (Microsoft.Practices.Unity namespace) applied to it. IDistributor and its implementation are shown below: 1: public interface IDistributor 2: { 3: string WriteDistributorDetails(); 4: } 5:  6: public class Distributor : IDistributor 7: { 8: public List<string> DistributorNames = new List<string>(); 9:  10: public Distributor() 11: { 12: DistributorNames.Add("Distributor1"); 13: DistributorNames.Add("Distributor2"); 14: DistributorNames.Add("Distributor3"); 15: DistributorNames.Add("Distributor4"); 16: } 17: public string WriteDistributorDetails() 18: { 19: StringBuilder distributors = new StringBuilder(); 20: for (int i = 0; i < DistributorNames.Count; i++) 21: { 22: distributors.AppendFormat("{0}<br/>", DistributorNames[i]); 23: } 24: return distributors.ToString(); 25: } 26: } ILogger and the FileLogger have the following definition: 1: public interface ILogger 2: { 3: string WriteLog(); 4: } 5:  6: public class FileLogger : ILogger 7: { 8: public string WriteLog() 9: { 10: return string.Format("Type: {0}", GetType()); 11: } 12: } The Unity container creates an instance of the dependent class (the Distributor class) within the scope of the target object (an instance of Product3 class that will be called by doing a Resolve<IProduct>() in the calling code) and assign this dependent object to the attributed property of the target object. To add to it, property injection is a form of optional injection of dependent objects.The dependent object instance is generated before the container returns the target object. Unlike constructor injection, you must apply the appropriate attribute in the target class to initiate property injection. Let’s see how to change the config file to make this work. The first step is to add all the type aliases: 1: <typeAlias alias="Product3" type="ProductModel.Product3, ProductModel"/> 2: <typeAlias alias="ILogger" type="ProductModel.ILogger, ProductModel"/> 3: <typeAlias alias="FileLogger" type="ProductModel.FileLogger, ProductModel"/> 4: <typeAlias alias="IDistributor" type="ProductModel.IDistributor, ProductModel"/> 5: <typeAlias alias="Distributor" type="ProductModel.Distributor, ProductModel"/> Now define mappings for these aliases: 1: <type type="ILogger" mapTo="FileLogger" /> 2: <type type="IDistributor" mapTo="Distributor" /> Next step is to define the constructor and property injection in the config file: 1: <type type="IProduct" mapTo="Product3" name="ComplexProduct"> 2: <typeConfig extensionType="Microsoft.Practices.Unity.Configuration.TypeInjectionElement, Microsoft.Practices.Unity.Configuration"> 3: <constructor> 4: <param name="logger" parameterType="ILogger" /> 5: </constructor> 6: <property name="Distributor" propertyType="IDistributor"> 7: <dependency /> 8: </property> 9: </typeConfig> 10: </type> There you see a constructor element that tells there’s a property named ‘logger’ that is of type ILogger. By default, the type of ILogger gets resolved to type FileLogger. There’s also a property named ‘Distributor’ which is of type IDistributor and which will get resolved to type Distributor. On the calling side, I’ve added a new button, whose click event does the following: 1: protected void InjectionButton_Click(object sender, EventArgs e) 2: { 3: unityContainer.RegisterType<IProduct, Product3>(); 4: IProduct product3 = unityContainer.Resolve<IProduct>(); 5: productDetailsLabel.Text = product3.WriteProductDetails(); 6: } This renders the following output: This completes the part for constructor and property injection. In the next blog, I’ll talk about Arrays and Generics. Please see the code used here.

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  • Autocorrelation method for pitch determination: what is the input data form?

    - by harsh
    I have read a code for pitch determination using autocorrelation method. Can anybody please tell what would be the input data (passed as argument to DetectPitch()) function here: double DetectPitch(short* data) { int sampleRate = 2048; //Create sine wave double *buffer = malloc(1024*sizeof(short)); double amplitude = 0.25 * 32768; //0.25 * max length of short double frequency = 726.0; for (int n = 0; n < 1024; n++) { buffer[n] = (short)(amplitude * sin((2 * 3.14159265 * n * frequency) / sampleRate)); } doHighPassFilter(data); printf("Pitch from sine wave: %f\n",detectPitchCalculation(buffer, 50.0, 1000.0, 1, 1)); printf("Pitch from mic: %f\n",detectPitchCalculation(data, 50.0, 1000.0, 1, 1)); return 0; }

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  • Appending Integer array elements in Java

    - by Neville
    I have an array, say int a[]={2,0,1,0,1,1,0,2,1,1,1,0,1,0,1}; I need to append each of the 5 neighboring elements and assign them to a new array b with length=(a.length/5); and i want to append the 5 neighboring elements so that I have: int b[]={20101,10211,10101}; I need to do this for various length arrays, in most cases with length of a being greater than 15. Any help would be greatly appreciated, I'm programming in Java. Thanks in advance.

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