Search Results

Search found 24721 results on 989 pages for 'int tostring'.

Page 448/989 | < Previous Page | 444 445 446 447 448 449 450 451 452 453 454 455  | Next Page >

  • Linux c++ error: undefined reference to 'dlopen'

    - by lerax
    Hi all! I work in Linux with c++ (eclipse) and want to use a library. Eclipse shows me an error: undefined reference to 'dlopen' Do you know a solution? Here is my code. #include <stdlib.h> #include <stdio.h> #include <dlfcn.h> int main(int argc, char **argv) { void *handle; double (*desk)(char*); char *error; handle = dlopen ("/lib/CEDD_LIB.so.6", RTLD_LAZY); if (!handle) { fputs (dlerror(), stderr); exit(1); } desk= dlsym(handle, "Apply"); if ((error = dlerror()) != NULL) { fputs(error, stderr); exit(1); } dlclose(handle); }

    Read the article

  • Writing booleans to file

    - by Sara
    Hello, I have a piece of code that gives a runtime error. Can anyone help find out why? vector<int> intData; vector<bool> boolData; for(int i=0;i<19000;i++) boolData.push_back(false); string ofile = "tree.dat"; ofstream fout(ofile.c_str(),ios::out | ios::binary); if (!boolData.empty()) fout.write((char *)&boolData[0], sizeof(bool)*boolData.size()); fout.close(); It gives the error when it tries to write the file (fout.write).

    Read the article

  • C++ Beginner - 'friend' functions and << operator overloading: What is the proper way to overload an

    - by Francisco P.
    Hello, everyone! In a project I'm working on, I have a Score class, defined below in score.h. I am trying to overload it so, when a << operation is performed on it, _points + " " + _name is returned. Here's what I tried to do: ostream & Score::operator<< (ostream & os, Score right) { os << right.getPoints() << " " << right.scoreGetName(); return os; } Here are the errors returned: 1>c:\users\francisco\documents\feup\1a2s\prog\projecto3\projecto3\score.h(30) : error C2804: binary 'operator <<' has too many parameters (This error appears 4 times, actually) I managed to get it working by declaring the overload as a friend function: friend ostream & operator<< (ostream & os, Score right); And removing the Score:: from the function declaration in score.cpp (effectively not declaring it as a member). Why does this work, yet the code describe above doesn't? Thanks for your time! Below is the full score.h /////////////////////////////////////////////////////////// // Score.h // Implementation of the Class Score // Created on: 10-Mai-2010 11:43:56 // Original author: Francisco /////////////////////////////////////////////////////////// #ifndef SCORE_H_ #define SCORE_H_ #include <string> #include <iostream> #include <iostream> using std::string; using std::ostream; class Score { public: Score(string name); Score(); virtual ~Score(); void addPoints(int n); string scoreGetName() const; int getPoints() const; void scoreSetName(string name); bool operator>(const Score right) const; ostream & operator<< (ostream & os, Score right); private: string _name; int _points; }; #endif

    Read the article

  • How to create a string array in matlab?

    - by aduric
    I would like to pass a vector of strings from C++ to matlab. I have tried using the functions available such as mxCreateCharMatrixFromStrings but it doesn't give me the correct behavior. So, I have something like this: void mexFunction( int nlhs, mxArray *plhs[], int nrhs, const mxArray *prhs[]) { vector<string> stringVector; stringVector.push_back("string 1"); stringVector.push_back("string 2"); //etc... The problem is how do I get this vector to the matlab environment? plhs[0] = ??? My goal is to be able to run: >> [strings] = MyFunc(...) >> strings(1) = 'string 1'

    Read the article

  • Boost multiindex complex struct

    - by StrifeLow
    In boost multiindex example complex_structs, it use one key in the car_manufacturer struct for car_table. If car_manufacturer have been modify to have 2 ID struct car_manufacturer { std::string name; int cm_code; car_manufacturer(const std::string& name_, const int& cm_code_):name(name_), cm_code(cm_code_){} }; What will be the key_from_key struct looks like? Have try to add another KeyExtractor or use composite index inside key_from_key, but still cannot compile. Please help on this. Thanks.

    Read the article

  • Using Linq to select a range of members in a list

    - by clintp
    Given a list of elements like so: int[] ia = new int[] { -4, 10, 11, 12, 13, -1, 9, 8, 7, 6, 5, 4, -2, 6, 15, 32, -5, 6, 19, 22 }; Is there an easy way in Linq to do something along the lines of "Select the elements from the -1 up to the next negative number (or the list exhausts)"? A successful result for -1 would be (-1, 9, 8, 7, 6, 5, 4). Using -2 would give the result (-2, 6, 15, 32). Not a homework problem. I'm just looking at an implementation using a bool, a for loop, and an if wondering if there's a cleaner way to do it.

    Read the article

  • HIbernate query language problem.....

    - by mslatf
    I have a Project class that has a Set of userstories called userStories12many. I'm having troubles trying to get the project that has a certain userstory in its set getComponent(int userStoryID) I think im on the right track but i dont know what i did wrong public Projects getComponent(int userStoryID) { Session session = SessionFactoryHelper.getSessionFactory() .getCurrentSession(); session.beginTransaction(); List<Projects> compo = session.createQuery("select p " + "from Projects as p inner join fetch p.userStories12many as u " + "where u.storyId='" + userStoryID + "'").list(); session.getTransaction().commit(); return compo.get(0); }

    Read the article

  • What's the standard behaviour for an out parameter when a TryXxxx method returns false?

    - by Matt Lacey
    Assuming a method with the following signature bool TryXxxx(object something, out int toReturn) What is it acceptable for toReturn to be if TryXxxx returns false? In that it's infered that toReturn should never be used if TryXxxx fails does it matter? If toReturn was a nulable type, then it would make sense to return null. But int isn't nullable and I don't want to have to force it to be. If toReturn is always a certain value if TryXxxx fails we risk having the position where 2 values could be considered to indicate the same thing. I can see this leading to potential possible confusion if the 'default' value was returned as a valid response (when TryXxxx returns true). From an implementation point if view it looks like having toReturn be a[ny] value is easiest, but is there anything more important to consider?

    Read the article

  • Running activity from remote service

    - by Moshik
    Hi, iam trying to run an activity from diffrent package from my remote service: this is how i implement the service.java ublic class CurrencyService extends Service { public class CurrencyServiceImpl extends ICurrencyService.Stub { int CALL_PUSH_SERVICE_ACTIVITY=10; @Override public void callSomeActivity(int activityId) throws RemoteException { Intent pushActivity=new Intent("com.pushservice.PushActivity"); pushActivity.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK); startActivity(pushActivity); .. ive also added a line in the manifest of the service: the service works fine, but i cant run the activity - PushActivity which is in diffrent package of diffrent application, thanks.

    Read the article

  • C++ Undeclared Identifier (but it is declared?)

    - by Joshua
    I'm pretty sure I've included the qanda class, but when I try to declare a vector that contains it or a class of that type I get an error saying that qanda is undefined. Any idea what the problem might be? bot_manager_item.h #pragma once #include "../bot_packet/bot_packet.h" #include <vector> class bot_manager_item; #include "qanda.h" #include "bot_manager.h" class bot_manager_item { public: bot_manager_item(bot_manager* mngr, const char* name, const char* work_dir); ~bot_manager_item(); bool startup(); void cleanup(); void on_push_event(bot_exchange_format f); bool disable; private: void apply_changes(); bot_manager *_mngr; std::string _name; std::string _work_dir; std::string _message; std::string _message_copy; std::vector<qanda> games; qanda test; char _config_full_path[2600]; }; qanda.h #ifndef Q_AND_A #define Q_AND_A #include "users.h" #include "..\bot_packet\bot_packet.h" #include "bot_manager.h" #include <string> #include <algorithm> #include <map> #include <vector> #include <fstream> class qanda { public: qanda(bot_manager * manager, std::string name, std::string directory); ~qanda(){}; void room_message(std::string username, std::string user_message); void timer_tick(); private: // data members std::string question; std::string answer; std::string directory; std::string command_prefix; std::string name; Users users; std::map <std::string, std::string> questions_and_answers; int time_per_question; // seconds int time_between_questions; // seconds int timer; // milliseconds bool is_delayed; bool is_playing; bot_manager * manager; // functions void new_question(); void send_message(std::string msg); void announce_question(); void load_questions(); }; #endif

    Read the article

  • Objective-C Basic class related question, retaining the value of a specific object using a class fil

    - by von steiner
    Members, scholars, code gurus. My background is far from any computer programming thus my question may seems basic and somewhat trivial to you. Nevertheless it seems that I can't put my head around it. I have googled and searched for the answer, just to get myself confused even more. With that, I would kindly ask for a simple explanation suitable for a non technical person such as myself and for other alike arriving to this thread. I have left a comment with the text "Here is the issue" below, referring to my question. // character.h #import <Foundation/Foundation.h> @interface character : NSObject { NSString *name; int hitPoints; int armorClass; } @property (nonatomic,retain) NSString *name; @property int hitPoints,armorClass; -(void)giveCharacterInfo; @end // character.m #import "character.h" @implementation character @synthesize name,hitPoints,armorClass; -(void)giveCharacterInfo{ NSLog(@"name:%@ HP:%i AC:%i",name,hitPoints,armorClass); } @end // ClassAtLastViewController.h #import <UIKit/UIKit.h> @interface ClassAtLastViewController : UIViewController { } -(void)callAgain; @end // ClassAtLastViewController.m #import "ClassAtLastViewController.h" #import "character.h" @implementation ClassAtLastViewController - (void)viewDidLoad { //[super viewDidLoad]; character *player = [[character alloc]init]; player.name = @"Minsc"; player.hitPoints = 140; player.armorClass = 10; [player giveCharacterInfo]; [player release]; // Up until here, All peachy! [self performSelector:@selector(callAgain) withObject:nil afterDelay:2.0]; } -(void)callAgain{ // Here is the issue, I assume that since I init the player again I loss everything // Q1. I loss all the data I set above, where is it than? // Q2. What is the proper way to implement this character *player = [[character alloc]init]; [player giveCharacterInfo]; } Many thanks in advance, Kindly remember that my background is more related to Salmons breeding than to computer code, try and lower your answer to my level if it's all the same to you.

    Read the article

  • Polymorphic associations in CakePHP2

    - by Joseph
    I have 3 models, Page , Course and Content Page and Course contain meta data and Content contains HTML content. Page and Course both hasMany Content Content belongsTo Page and Course To avoid having page_id and course_id fields in Content (because I want this to scale to more than just 2 models) I am looking at using Polymorphic Associations. I started by using the Polymorphic Behavior in the Bakery but it is generating waaay too many SQL queries for my liking and it's also throwing an "Illegal Offset" error which I don't know how to fix (it was written in 2008 and nobody seems to have referred to it recently so perhaps the error is due to it not having been designed for Cake 2?) Anyway, I've found that I can almost do everything I need by hardcoding the associations in the models as such: Page Model CREATE TABLE `pages` ( `id` int(11) NOT NULL AUTO_INCREMENT, `title` varchar(255) COLLATE utf8_unicode_ci NOT NULL, `slug` varchar(255) COLLATE utf8_unicode_ci NOT NULL, `created` datetime NOT NULL, `updated` datetime NOT NULL, PRIMARY KEY (`id`) ) <?php class Page extends AppModel { var $name = 'Page'; var $hasMany = array( 'Content' => array( 'className' => 'Content', 'foreignKey' => 'foreign_id', 'conditions' => array('Content.class' => 'Page'), ) ); } ?> Course Model CREATE TABLE `courses` ( `id` int(11) NOT NULL AUTO_INCREMENT, `title` varchar(255) COLLATE utf8_unicode_ci NOT NULL, `slug` varchar(255) COLLATE utf8_unicode_ci NOT NULL, `created` datetime NOT NULL, `updated` datetime NOT NULL, PRIMARY KEY (`id`) ) <?php class Course extends AppModel { var $name = 'Course'; var $hasMany = array( 'Content' => array( 'className' => 'Content', 'foreignKey' => 'foreign_id', 'conditions' => array('Content.class' => 'Course'), ) ); } ?> Content model CREATE TABLE IF NOT EXISTS `contents` ( `id` int(11) unsigned NOT NULL AUTO_INCREMENT, `class` varchar(30) COLLATE utf8_unicode_ci NOT NULL, `foreign_id` int(11) unsigned NOT NULL, `title` varchar(100) COLLATE utf8_unicode_ci NOT NULL, `content` text COLLATE utf8_unicode_ci NOT NULL, `created` datetime DEFAULT NULL, `modified` datetime DEFAULT NULL, PRIMARY KEY (`id`) ) <?php class Content extends AppModel { var $name = 'Content'; var $belongsTo = array( 'Page' => array( 'foreignKey' => 'foreign_id', 'conditions' => array('Content.class' => 'Page') ), 'Course' => array( 'foreignKey' => 'foreign_id', 'conditions' => array('Content.class' => 'Course') ) ); } ?> The good thing is that $this->Content->find('first') only generates a single SQL query instead of 3 (as was the case with the Polymorphic Behavior) but the problem is that the dataset returned includes both of the belongsTo models, whereas it should only really return the one that exists. Here's how the returned data looks: array( 'Content' => array( 'id' => '1', 'class' => 'Course', 'foreign_id' => '1', 'title' => 'something about this course', 'content' => 'The content here', 'created' => null, 'modified' => null ), 'Page' => array( 'id' => null, 'title' => null, 'slug' => null, 'created' => null, 'updated' => null ), 'Course' => array( 'id' => '1', 'title' => 'Course name', 'slug' => 'name-of-the-course', 'created' => '2012-10-11 00:00:00', 'updated' => '2012-10-11 00:00:00' ) ) I only want it to return one of either Page or Course depending on which one is specified in Content.class UPDATE: Combining the Page and Course models would seem like the obvious solution to this problem but the schemas I have shown above are just shown for the purpose of this question. The actual schemas are actually very different in terms of their fields and the each have a different number of associations with other models too. UPDATE 2 Here is the query that results from running $this->Content->find('first'); : SELECT `Content`.`id`, `Content`.`class`, `Content`.`foreign_id`, `Content`.`title`, `Content`.`slug`, `Content`.`content`, `Content`.`created`, `Content`.`modified`, `Page`.`id`, `Page`.`title`, `Page`.`slug`, `Page`.`created`, `Page`.`updated`, `Course`.`id`, `Course`.`title`, `Course`.`slug`, `Course`.`created`, `Course`.`updated` FROM `cakedb`.`contents` AS `Content` LEFT JOIN `cakedb`.`pages` AS `Page` ON (`Content`.`foreign_id` = `Page`.`id` AND `Content`.`class` = 'Page') LEFT JOIN `cakedb`.`courses` AS `Course` ON (`Content`.`foreign_id` = `Course`.`id` AND `Content`.`class` = 'Course') WHERE 1 = 1 LIMIT 1

    Read the article

  • Coding issue in the 3D Buzz Hyperion tutorial.I am work

    - by Geno
    I'm following along with the tutorial. And we are currently coding the Item class. I am using the 2008 edition, while the tutorial uses 2005. The code I am having issue with is: public string Weight { get { return weight; } set { weight = value; } } earlier in the code, we had: private int Weight = 1; as you can see, they are both different variables, int, and string. I'm doing exactly as the tutorial shows, on mine, I get a conversion error, whereas in the tutorial, there are no errors, why is this? I'm doing exactly what the video shows.

    Read the article

  • Dynamic table in Asp.Net

    - by Sivakumar
    Hi guys here I've created d dynamic table and how can i set d properties of the table like height, width and etc? Pls help me.. Thanks... code private void GenerateTable(int rowsCount) { Table table = new Table(); for (int i = 0; i < rowsCount; i++) { TableRow row = new TableRow(); TableCell cell = new TableCell(); TextBox tb1 = new TextBox(); DropDownList drp1 = new DropDownList(); tb1.ID= "dname"+i;drp1.ID = "relation" + i; cell.Controls.Add(tb1); cell.Controls.Add(drp1); row.Cells.Add(cell);table.Rows.Add(row); } rowsCount++; ViewState["RowsCount"] = rowsCount; }

    Read the article

  • std::vector optimisation required

    - by marcp
    I've written a routine that uses std::vector<double> rather heavily. It runs rather slowly and AQTime seems to imply that I am constructing mountains of vectors but I'm not sure why I would be. For some context, my sample run iterates 10 times. Each iteration copies 3 c arrays of ~400 points into vectors and creates 3 new same sized vectors for output. Each output point might be the result of summing up to 20 points from 2 of the input vectors, which works out to a worst case of 10*400*3*2*20 = 480,000 dereferences. Incredibly the profiler indicates that some of the std:: methods are being called 46 MILLION times. I suspect I'm doing something wrong! Some code: vector<double>gdbChannel::GetVector() { if (fHaveDoubleData & (fLength > 0)) { double * pD = getDoublePointer(); vector<double>v(pD, pD + fLength); return v; } else { throw(Exception("attempt to retrieve vector on empty line")); ; } } void gdbChannel::SaveVector(GX_HANDLE _hLine, const vector<double> & V) { if (hLine != _hLine) { GetLine(_hLine, V.size(), true); } GX_DOUBLE * pData = getDoublePointer(); memcpy(pData, &V[0], V.size()*sizeof(V[0])); ReplaceData(); } ///This routine gets called 10 times bool SpecRatio::DoWork(GX_HANDLE_PTR pLine) { if (!(hKin.GetLine(*pLine, true) && hUin.GetLine(*pLine, true) && hTHin.GetLine(*pLine, true))) { return true; } vector<double>vK = hKin.GetVector(); vector<double>vU = hUin.GetVector(); vector<double>vTh = hTHin.GetVector(); if ((vK.size() == 0) || (vU.size() == 0) || (vTh.size() == 0)) { return true; } ///TODO: confirm all vectors the same lenghth len = vK.size(); vUK.clear(); // these 3 vectors are declared as private class members vUTh.clear(); vThK.clear(); vUK.reserve(len); vUTh.reserve(len); vThK.reserve(len); // TODO: ensure everything is same fidincr, fidstart and length for (int i = 0; i < len; i++) { if (vK.at(i) < MinK) { vUK.push_back(rDUMMY); vUTh.push_back(rDUMMY); vThK.push_back(rDUMMY); } else { vUK.push_back(RatioPoint(vU, vK, i, UMin, KMin)); vUTh.push_back(RatioPoint(vU, vTh, i, UMin, ThMin)); vThK.push_back(RatioPoint(vTh, vK, i, ThMin, KMin)); } } hUKout.setFidParams(hKin); hUKout.SaveVector(*pLine, vUK); hUTHout.setFidParams(hKin); hUTHout.SaveVector(*pLine, vUTh); hTHKout.setFidParams(hKin); hTHKout.SaveVector(*pLine, vThK); return TestError(); } double SpecRatio::VValue(vector<double>V, int Index) { double result; if ((Index < 0) || (Index >= len)) { result = 0; } else { try { result = V.at(Index); if (OasisUtils::isDummy(result)) { result = 0; } } catch (out_of_range) { result = 0; } } return result; } double SpecRatio::RatioPoint(vector<double>Num, vector<double>Denom, int Index, double NumMin, double DenomMin) { double num = VValue(Num, Index); double denom = VValue(Denom, Index); int s = 0; // Search equalled 10 in this case while (((num < NumMin) || (denom < DenomMin)) && (s < Search)) { num += VValue(Num, Index - s) + VValue(Num, Index + s); denom += VValue(Denom, Index - s) + VValue(Denom, Index + s); s++; } if ((num < NumMin) || (denom < DenomMin)) { return rDUMMY; } else { return num / denom; } } The top AQTime offenders are: std::_Uninit_copy , double *, std::allocator 3.65 secs and 115731 Hits std::_Construct 1.69 secs and 46450637 Hits std::_Vector_const_iterator ::operator !=1.66 secs and 46566395 Hits and so on... std::allocator<double>::construct, operator new, std::_Vector_const_iterator<double, std::allocator<double> >::operator ++, std::_Vector_const_iterator<double, std::allocator<double> >::operator * std::_Vector_const_iterator<double, std::allocator<double> >::operator == each get called over 46 million times. I'm obviously doing something wrong to cause all these objects to be created. Can anyone see my error(s)?

    Read the article

  • When using a HiLo ID generation strategy, what types should be used to hold Ids?

    - by UpTheCreek
    I'm asking this from a c#/NHibnernate perspective, but it's generally applicable. The concern is that the HiLo strategy goes though id's pretty quickly, and for example a low record-count table (Such as Users) is sharing from the same set of id's as a high record-count table (Such as comments). So you can potentially get to high numbers quicker that with other strategies. So what do people recommend? Code side: int/uint/long/ulong? DBSide: int/bigint? My feeling is to go with longs and bigingts, but would like a sanity check :)

    Read the article

  • initializer_list in the VC10

    - by user335870
    hi i wrote this program in VC++ 2010: class class1 { public: class1 (initializer_list<int> a){}; int foo; float Bar; }; void main() { class1 c = {2,3}; getchar(); } but i get this errors when i compile project: Error 1 error C2552: 'c' : non-aggregates cannot be initialized with initializer list c:\users\pswin\documents\visual studio 2010\projects\test_c++0x\test_c++0x\main.cpp 27 and 2 IntelliSense: initialization with '{...}' is not allowed for object of type "class1" c:\users\pswin\documents\visual studio 2010\projects\test_c++0x\test_c++0x\main.cpp 27 what is the problem?

    Read the article

  • Quick strlen question

    - by LearningC
    Hi again. I've come to bother you all with another probably really simple C question. Using the following code: int get_len(char *string){ printf("len: %lu\n", strlen(string)); return 0; } int main(){ char *x = "test"; char y[4] = {'t','e','s','t'}; get_len(x); // len: 4 get_len(y); // len: 6 return 0; } 2 questions. Why are they different and why is y 6? Thanks guys.

    Read the article

  • How to take input for a character pointer without using fget?

    - by ashish yadav
    consider the code #include<stdio.h> int main() { char* a; scanf("%s",a);//&a and &a[0] give same results-crashes printf("%s",); return 0; } why does this code results in crashing?whereas this code using character array works fine? #include<stdio.h> int main() { char a[100]; scanf("%s",&a[0]);//works fine printf("%s",a); return 0; } the difference being character array and pointer?but i knew that pointer just points to the first element that is &a[0] should work fine but upper code crashes for all three that is a,&a and &a[0]? the main thing i would to gather is how can i take input of a character pointer if i insist on using scanf only? i apologize if i am not clear. thanks in advance:)

    Read the article

  • ManagementObjectSearcher error [migrated]

    - by Piotrek
    Some of our customers inform us that in some cases following error appears: System.Management.ManagementException: Blad dostawcy. at System.Management.ManagementException.ThrowWithExtendedInfo(ManagementStatus errorCode) at System.Management.ManagementObjectCollection.ManagementObjectEnumerator.MoveNext() The error is generated while trying to loop through a colection returned by Get() method of the System.Mamangment.ManagementObjectSearcher object. This is the code of my method: private bool PrinterExists(string printerName) { bool retVal = false; SelectQuery q = new SelectQuery("select caption from win32_printer"); using (ManagementObjectSearcher searcher = new ManagementObjectSearcher(q)) { foreach (ManagementObject printer in searcher.Get()) { if(printer["Caption"].ToString() == printerName) { retVal = true; break; } } } return retVal; } It seems that the problem appears only on Windows XP. The only workaround I know is reconstruction of WMI database. It sometimes helps, but unfortunatelly not always. Can anyone tell me what is the reason of this error and how can I fix it?

    Read the article

  • Printing out series of numbers in java

    - by Jay
    hi guys i am just doing some reading for myself to learn java and came across this problem and is currently stuck. i need to print out series of number based on the input given by the user. for example, if input = 5, the output should be as follows @1@22@333@4444@55555 import java.util.*; public class ex5{ public static void main(String[] args){ Scanner kb = new Scanner(System.in); System.out.println("Please type a #: "); int input = kb.nextInt(); for(int i=0;i<input;i++){ if(input==1){ System.out.print("@1"); } if(input==2){ System.out.print("@1@22"); } } } } this doesnt seem to be working because this is the output i get Please type a #: 2 @1@22@1@22 im not sure what to put inside the for loop right now and i dont think i am using the for loop here very well either... any help guys?

    Read the article

  • Generating random numbers in C

    - by moonstruckhorrors
    While searching for Tutorials on generating random numbers in C I found This Topic When I try to use the rand() function with parameters, I always get the random number generated 0. When I try to use the rand() function with parameters, I always get the value 41. And whenever I try to use arc4random() and random() functions, I get a LNK2019 error. Here's what I'm doing: #include <stdlib.h> int main() { int x; x = rand(6); printf("%d", x); } This code always generate 41. Where am I going wrong?? P.S. : I'm running Windows XP SP3 and using VS2010 Command Prompt as compiler. P.P.S. : Took me 15 minutes to learn how to format properly.

    Read the article

  • static const C++ class member initialized gives a duplicate symbol error when linking

    - by Petruza
    I have a class which has a static const array, it has to be initialized outside the class: class foo{ static const int array[3]; }; const int foo::array[3] = { 1, 2, 3 }; But then I get a duplicate symbol foo::array in foo.o and main.o foo.o hold the foo class, and main.o holds main() and uses instances of foo. How can I share this static const array between all instances of foo? I mean, that's the idea of a static member.

    Read the article

  • Java - Array's length property

    - by The New Idiot
    We can determine the length of an ArrayList<E> using its public method size() , like ArrayList<Integer> arr = new ArrayList(10); int size = arr.size(); Similarly we can determine the length of an Array object using the length property String[] str = new String[10]; int size = str.length; Whereas the size() method of ArrayList is defined inside the ArrayList class , where is this length property of Array defined ? Is it implemented by JVM or does it reside in any Java API class file ?

    Read the article

  • dozer custom convertors for primitive types

    - by koti
    the below url has an example on dozer custom convertors.. http://stackoverflow.com/questions/1931212/map-collection-size-in-dozer but when i tried that example its giving the exception like this.. Type: null Source parent class: dozerPackage.Source Source field name: images Source field type: class java.util.ArrayList Source field value: [www, eee] Dest parent class: dozerPackage.Destination Dest field name: numOfImages Dest field type: int org.dozer.MappingException: Destination Type (int) is not accepted by this Custom Converter (dozerPackage.TestCustomFieldConverter)! is there any way that i can return the primitive types from dozer custom convertors..

    Read the article

< Previous Page | 444 445 446 447 448 449 450 451 452 453 454 455  | Next Page >