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  • Should we retire the term "Context"?

    - by MrGumbe
    I'm not sure if there is a more abused term in the world of programming than "Context." A word that has a very clear meaning in the English language has somehow morphed into a hot mess in software development, where the definition where the connotation can be completely different based on what library you happen to be developing in. Tomcat uses the word context to mean the configuration of a web application. Java applets, on the other hand, use an AppletContext to define attributes of the browser and HTML tag that launched it, but the BeanContext is defined as a container. ASP.NET uses the HttpContext object as a grab bag of state - containing information about the current request / response, session, user, server, and application objects. Context Oriented Programming defines the term as "Any information which is computationally accessible may form part of the context upon which behavioral variations depend," which I translate as "anything in the world." The innards of the Windows OS uses the CONTEXT structure to define properties about the hardware environment. The .NET installation classes, however, use the InstallContext property to represent the command line arguments entered to the installation class. The above doesn't even touch how all of us non-framework developers have used the term. I've seen plenty of developers fall into the subconscious trap of "I can't think of anything else to call this class, so I'll name it 'WidgetContext.'" Do you all agree that before naming our class a "Context," we may want to first consider some more descriptive terms? "Environment", "Configuraton", and "ExecutionState" come readily to mind.

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  • Django Model Formset Pre-Filled Value Problem

    - by user552377
    Hi, i'm trying to use model formsets with Django. When i load forms template, i see that it's filled-up with previous values. Is there a caching mechanism that i should stop, or what? Thanks for your help, here is my code: models.py class FooModel( models.Model ): a_field = models.FloatField() b_field = models.FloatField() def __unicode__( self ): return self.a_field forms.py from django.forms.models import modelformset_factory FooFormSet = modelformset_factory(FooModel) views.py def foo_func(request): if request.method == 'POST': formset = FooFormSet(request.POST, request.FILES, prefix='foo_prefix' ) if formset.is_valid(): formset.save() return HttpResponseRedirect( '/true/' ) else: return HttpResponseRedirect( '/false/' ) else: formset = FooFormSet(prefix='foo_prefix') variables = RequestContext( request , { 'formset':formset , } ) return render_to_response('footemplate.html' , variables ) template: <form method="post" action="."> {% csrf_token %} <input type="submit" value="Submit" /> <table id="FormsetTable" border="0" cellpadding="0" cellspacing="0"> <tbody> {% for form in formset.forms %} <tr> <td>{{ form.a_field }}</td> <td>{{ form.b_field }}</td> </tr> {% endfor %} </tbody> </table> {{ formset.management_form }} </form>

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  • If statement doesn't work? do download without filed name and email

    - by user1833871
    I've created some if / else statements to get a download when a user hit click jf he fields name and email but doesn"t work for my site http://my-easy-woodworking-projects.com because it is do download without field name and email contact.php is <?php $field_name = $_POST['cf_name']; $field_email = $_POST['cf_email']; $field_message = $_POST['cf_message']; $mail_to = '[email protected]'; $subject = 'Message from a site visitor '.$field_name; $body_message = 'From: '.$field_name."\n"; $body_message .= 'E-mail: '.$field_email."\n"; $body_message .= 'Message: '.$field_message; $headers = 'From: '.$field_email."\r\n"; $headers .= 'Reply-To: '.$field_email."\r\n"; $mail_status = mail($mail_to, $subject, $body_message, $headers); if ($mail_status) { echo <script>\n" echo "var str = \"download\"; \n"" echo "document.write(str.link("http://www.myshedplans.com/12BY8SHED.pdf"));\n" echo "</script>\n" } echo else { echo <script language="javascript" type="text/javascript"> echo // Print a message echo alert('Message failed. Please, send an email to [email protected]'); echo // Redirect to some page of the site. You can also specify full URL, e.g. http://template-help.com window.location = 'contact_page.html'; echo </script> }?>

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  • Organising UI code in .NET forms

    - by sb3700
    Hi I'm someone who has taught myself programming, and haven't had any formal training in .NET programming. A while back, I started C# in order to develop a GUI program to control sensors, and the project has blossomed. I was just wondering how best to organise the code, particularly UI code, in my forms. My forms currently are a mess, or at least seem a mess to me. I have a constructor which initialises all the parameters and creates events. I have a giant State property, which updates the Enabled state of all my form control as users progress through the application (ie: disconnected, connected, setup, scanning) controlled by a States enum. I have 3-10 private variables accessed through properties, some of which have side-effects in changing the values of form elements. I have a lot of "UpdateXXX" functions to handle UI elements that depend on other UI elements - ie: if a sensor is changed, then change the baud rate drop down list. They are separated into regions I have a lot of events calling these Update functions I have a background worker which does all the scanning and analysis. My problem is this seems like a mess, particularly the State property, and is getting unmaintainable. Also, my application logic code and UI code are in the same file and to some degree, intermingled which seems wrong and means I need to do a lot of scrolling to find what I need. How do you structure your .net forms? Thanks

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  • Preallocating memory with C++ in realtime environment

    - by Elazar Leibovich
    I'm having a function which gets an input buffer of n bytes, and needs an auxillary buffer of n bytes in order to process the given input buffer. (I know vector is allocating memory at runtime, let's say that I'm using a vector which uses static preallocated memory. Imagine this is NOT an STL vector.) The usual approach is void processData(vector<T> &vec) { vector<T> &aux = new vector<T>(vec.size()); //dynamically allocate memory // process data } //usage: processData(v) Since I'm working in a real time environment, I wish to preallocate all the memory I'll ever need in advance. The buffer is allocated only once at startup. I want that whenever I'm allocating a vector, I'll automatically allocate auxillary buffer for my processData function. I can do something similar with a template function static void _processData(vector<T> &vec,vector<T> &aux) { // process data } template<size_t sz> void processData(vector<T> &vec) { static aux_buffer[sz]; vector aux(vec.size(),aux_buffer); // use aux_buffer for the vector _processData(vec,aux); } // usage: processData<V_MAX_SIZE>(v); However working alot with templates is not much fun (now let's recompile everything since I changed a comment!), and it forces me to do some bookkeeping whenever I use this function. Are there any nicer designs around this problem?

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  • getting OSGI Bundle from Eclipse IConfigurationElement

    - by Hayden Marchant
    Hi there, I am looking for extensions that implement a specific extension point, and am using the following acceptable method to do this: IExtensionRegistry extensionRegistry = Platform.getExtensionRegistry(); if (extensionRegistry == null) { return TEMPLATES; } IConfigurationElement[] config = extensionRegistry.getConfigurationElementsFor("com.ibm.im.launchpoint.templates.template"); I then would like to get the version of the defining bundle. I would use the following API, but the API for PluginVersionIdentifier is deprecated: for (IConfigurationElement e : config) { BlueprintTemplate template = new BlueprintTemplate(); IExtension declaringExtension = e.getDeclaringExtension(); PluginVersionIdentifier versionIdentifier = declaringExtension.getDeclaringPluginDescriptor().getVersionIdentifier(); I could not find an alternative in the new API - i.e. from a IConfigurationElement, how do I get the version id descriptor of the bundle. Obviously, from the Bundle I can get the version using the Bundle.getHeaders(), getting the Bundle-Version value - but how do I get the Bundle in the first place??? Platform.getBundle(bundleId) is not enough since I might have multiple versions of same bundle installed, and I need to know who I am. At the moment I have a chicken & egg situation, and the only solution I have is the above deprecated API.

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  • How do C++ compilers actually pass reference parameters?

    - by T.E.D.
    This question came about as a result of some mixed-langauge programming. I had a Fortran routine I wanted to call from C++ code. Fortran passes all its parameters by reference (unless you tell it otherwise). So I thought I'd be clever (bad start right there) in my C++ code and define the Fortran routine something like this: extern "C" void FORTRAN_ROUTINE (unsigned & flag); This code worked for a while but (of course right when I needed to leave) suddenly started blowing up on a return call. Clear indication of a munged call stack. Another engineer came behind me and fixed the problem, declaring that the routine had to be deinfed in C++ as extern "C" void FORTRAN_ROUTINE (unsigned * flag); I'd accept that except for two things. One is that it seems rather counter-intuitive for the compiler to not pass reference parameters by reference, and I can find no documentation anywhere that says that. The other is that he changed a whole raft of other code in there at the same time, so it theoretically could have been another change that fixed whatever the issue was. So the question is, how does C++ actually pass reference parameters? Is it perhaps free to do copy-in, copy-out for small values or something? In other words, are reference parameters utterly useless in mixed-language programming? I'd like to know so I don't make this same code-killing mistake ever again.

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  • What's the correct terminology for something that isn't quite classification nor regression?

    - by TC
    Let's say that I have a problem that is basicly classification. That is, given some input and a number of possible output classes, find the correct class for the given input. Neural networks and decision trees are some of the algorithms that may be used to solve such problems. These algorithms typically only emit a single result however: the resulting classification. Now what if I weren't only interested in one classification, but in the posterior probabilities that the input belongs to each of the classes. I.E., instead of the answer "This input belongs in class A", I want the answer "This input belongs to class A with 80%, class B with 15% and class C with 5%". My question is not on how to obtain these posterior probabilities, but rather on the correct terminology to describe the process of finding them. You could call it regression, since we are now trying to estimate a number of real valued numbers, but I am not quite sure if that's right. I feel it's not exactly classification either, it's something in between the two. Is there a word that describes the process of finding the class conditional posterior probabilities that some input belongs in each of the possible output classes? P.S. I'm not exactly sure if this question is enough of a programming question, but since it's about machine learning and machine learning generally involves a decent amount of programming, let's give it a shot.

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  • Performance Comparison of Shell Scripts vs high level interpreted langs (C#/Java/etc.)

    - by dferraro
    Hi all, First - This is not meant to be a 'which is better, ignorant nonionic war thread'... But rather, I generally need help in making an architecture decision / argument to put forward to my boss. Skipping the details - I simply just would love to know and find the results of anyone who has done some performance comparisons of Shell vs [Insert General Purpose Programming Language (interpreted) here), such as C# or Java... Surprisingly, I have spent some time on Google on searching here to not find any of this data. Has anyone ever done these comparisons, in different use-cases; hitting a database like in a XYX # of loops doing different types of SQL (Oracle pref, but MSSQL would do) queries such as any of the CRUD ops - and also not hitting database and just regular 50k loop type comparison doing different types of calculations, and things of that nature? In particular - for right now, I need to a comparison of hitting an Oracle DB from a shell script vs, lets say C# (again, any GPPL thats interpreted would be fine, even the higher level ones like Python). But I also need to know about standard programming calculations / instructions/etc... Before you ask 'why not just write a quick test yourself? The answer is: I've been a Windows developer my whole life/career and have very limited knowledge of Shell scripting - not to mention *nix as a whole.... So asking the question on here from the more experienced guys would be grealty beneficial, not to mention time saving as we are in near perputual deadline crunch as it is ;). Thanks so much in advance,

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  • Communication with different social networks, strategy pattern?

    - by bclaessens
    Hi For the last few days I've been thinking how I can solve the following programming problem and find the ideal, flexible programming structure. (note: I'm using Flash as my platform technology but that shouldn't matter since I'm just looking for the ideal design pattern). Our Flash website has multiple situations in which it has to communicate with different social networks (Facebook, Netlog and Skyrock). Now, the communication strategy doesn't have to change multiple times over one "run". The strategy should be picked once (at launch time) for that session. The real problem is the way the communication works between each social network and our website. Some networks force us to ask for a token, others force us to use a webservice, yet another forces us to set up its communication through javascript. The problem becomes more complicated when our website has to run in each network's canvas. Which results in even more (different) ways of communicating. To sum up, our website has to work in the following cases: standalone on the campaign website url (user chooses their favourite network) communicate with netlog OR communicate with facebook OR communicate with skyrock run in a netlog canvas and log in automatically (website checks for netlog parameters) run in a facebook canvas and log in automatically (website checks for facebook params) run in a skyrock canvas and log in automatically (website checks for skyrock params) As you can see, our website needs 6 different ways to communicate with a social network. To be honest, the actual significant difference between all communication strategies is the way they have to connect to their individual network (as stated above in my example). Posting an image, make a comment, ... is the same whether it runs standalone or in the canvas url. WARNING: posting an image, posting a comment DOES differ from network to network. Should I use the strategy pattern and make 6 different communication strategies or is there a better way? An example would be great but isn't required ;) Thanks in advance

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  • sum of square of each elements in the vector using for_each

    - by pierr
    Hi, As the function accepted by for_each take only one parameter (the element of the vector), I have to define a static int sum = 0 somewhere so that It can be accessed after calling the for_each . I think this is awkward. Any better way to do this (still use for_each) ? #include <algorithm> #include <vector> #include <iostream> using namespace std; static int sum = 0; void add_f(int i ) { sum += i * i; } void test_using_for_each() { int arr[] = {1,2,3,4}; vector<int> a (arr ,arr + sizeof(arr)/sizeof(arr[0])); for_each( a.begin(),a.end(), add_f); cout << "sum of the square of the element is " << sum << endl; } In Ruby, We can do it this way: sum = 0 [1,2,3,4].each { |i| sum += i*i} #local variable can be used in the callback function puts sum #=> 30 Would you please show more examples how for_each is typically used in practical programming (not just print out each element)? Is it possible use for_each simulate 'programming pattern' like map and inject in Ruby (or map /fold in Haskell). #map in ruby >> [1,2,3,4].map {|i| i*i} => [1, 4, 9, 16] #inject in ruby [1, 4, 9, 16].inject(0) {|aac ,i| aac +=i} #=> 30 EDIT: Thank you all. I have learned so much from your replies. We have so many ways to do the same single thing in C++ , which makes it a little bit difficult to learn. But it's interesting :)

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  • MySQL to SQL Server ODBC Connector?

    - by Scott C.
    My boss wants to have data in MySQL DBs used for our website to be "linked and synced" with a Financial Server that has its DB in SQL Server. Sooooo...even though I have no idea how to accomplish this, this just sounds like an absolute nightmare especially since the MySQL DB is most likely going to be hosted in the cloud and not on a machine next to the Financial Server. Any ideas how to accomplish this? (within reason?) Also, his big thing is he wants to basically pull up the data from any record a user enters and using data pulled from that do all sorts of calculations using ANOTHER program that stores its data (apparently) in SQL Server. Thinking of all the data I might have to convert makes me very uneasy. Please tell a ODBC eliminates complicated junk like this. :/ I'm trying to talk him into just having MySQL do a nightly dump into a CSV file or something and using that (rather than connector) to update the SQL Server DBs. I guess I'm just not that comfortable with a server and/or programming I have no say over being connected DIRECTLY to my MySQL DB for the website. If there's no good answer for this, can anyone offer a suggestion as to what I can say to talk him out of this? (I'm a low-level IT guy w/ a decent grasp on programming...but I'm no expert - should I try to push this off to a seasoned IT pro?) Thanks in advance.

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  • Wpf ItemsControl with datatemplate, problem with doubled border for some items

    - by ksirg
    Hi, I have simple ItemsControl with custom datatemplate, template contains only textblock with border. All items should be displayed vericaly one after another, but some items have extra border. How can I remove it? I want to achieve something similar to enso launcher, it looks like My implementation looks like this here is my xaml code: <Window x:Class="winmole.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="MainWindow" x:Name="hostWindow" Height="Auto" MinHeight="100" MinWidth="100" Width="Auto" Padding="10" AllowsTransparency="True" WindowStyle="None" Background="Transparent" Top="0" Left="0" SizeToContent="WidthAndHeight" Topmost="True" Loaded="Window_Loaded" KeyUp="Window_KeyUp" > <Window.Resources> <!--Simple data template for Items--> <DataTemplate x:Key="itemsTemplate"> <Border Background="Black" Opacity="0.9" HorizontalAlignment="Left" CornerRadius="0,2,2,0"> <TextBlock Text="{Binding Path=Title}" TextWrapping="Wrap" FontFamily="Georgia" FontSize="30" Height="Auto" HorizontalAlignment="Left" VerticalAlignment="Stretch" TextAlignment="Left" Padding="5" Margin="0" Foreground="Yellow"/> </Border> </DataTemplate> </Window.Resources> <DockPanel> <ItemsControl DockPanel.Dock="Bottom" Name="itcPrompt" ItemsSource="{Binding ElementName=hostWindow, Path=DataItems}" ItemTemplate="{StaticResource itemsTemplate}" > <ItemsControl.ItemsPanel> <ItemsPanelTemplate> <WrapPanel Orientation="Vertical" /> </ItemsPanelTemplate> </ItemsControl.ItemsPanel> </ItemsControl> </DockPanel>

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  • 3D and AI basics. The foundation before the coding.

    - by Allan
    Hi, everyone. (If you have the time and patience:) I've recently made the decision to study programming seriously and I'm about to order TAOCP and Concrete Mathematics to begin my studies (please don't get caught up on this). I'm very much interested in learning and understanding how 3D works but I'm aware that if I plan to do it right there's still a long walk before I get to actually play with 3D coding. Now to the question.. (tl;dr) Excluding programming itself, what disciplines do I have to be familiar with to code 3D? What kinds of mathematics? Physics? What else? What books do you recommend on such subjects? Now read it all again but replacing "3D" with "AI". Please don't recommend computer-specific books. The question is about the foundation to be learned before using the machine. Also, if possible, please keep the list brief; I plan to order one book on each subject but no more than that for now. Excuse me for any English mistakes, it's not my first language. Thank you.

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  • What Are The Ways to Devide Text in Multi-Column? Need an Overview of Possibilities.

    - by Sam
    Hi folks, From source1 and source2 i gather that IE9 will NOT support multi-column css3!! Since it is still the most popular browser (another thing i cannot understand), i am left but no other choice than to use Programming Power to make multi-columns work. Now, I use three divs that float to left, and which are manually filled with text. Please don't laugh i know its stupid! But I would wish to not to have to worry about the columns and just have a one piece of (un-interrupted) text which all goes into only 1 div, and then have a program smart enough to split it up into X equally wide columns. Question: before i start reinvent the wheel, what methods of programming power have you known that tackle this elegantly? Please suggest your best working multi-column layout sources so I can evaluate which option is the best (I will update the below table). Exploring all possibilities 2011 and further, to enable multi column text user experience: Language Author SourceCodeUsage WorksOnAllMajorBrowser? ================================================================================= html manual labour put text manually in separate left-floating divs "Y" // Upside: control! Downside: few changes necessitates to reflow 3 divs manually! CSS3 w3c css3.info/preview/multi-column-layout/ "N" // {-moz-column-count: 3; -webkit-column-count: 3; } Thats all! javascript a list apart will add url soon ? // php ? ? ? //

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  • what is the best practice approach for n-tier application development with entity framework?

    - by samsur
    I am building an application using entity framework. I am using the T4 template to generate self tracking entities. Currently, I am thinking of creating the entity framework code in a separate project. In this same project, I would have partial classes with additional methods for the entities. I am thinking of creating a separate project for a service layer (WCF) with methods for the upper/presentation tier. The WCF layer will reference the entity framework project. The methods in the WCF layer will return the entities or accept the entities as the parameters. I am thinkg of creating a third project for the presentation layer (ASP.net), this will make calls to the WCF service but will also need to reference the entities as the WCF methods take these types as the parameters/return types. In short, i want to use the STE entities generated by the T4 template as a DTO to be used in all layers. I was originally thinking of creating a business logic layer that maps to each entities. Example: If i have a customer class, the Business Layer would have a CustomerBLL class and then methods in the customerBLL will be used by the service layer. I was also trying to create a DTO in this business layer. I however found that this approach is very time consuming and i do not see a major benefit as it would create more maintenance work. What is the best practice for n-tier application development using entity framework 4?

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  • Typedef equivalence in function arguments

    - by Warren Seine
    Hi guys, The question is kind of hard to ask without an example so here it is: #include <vector> struct O { }; struct C { template <typename T> void function1(void (C::*callback)(const O*)); template <typename T> void function2(void (C::*callback)(const typename T::value_type)); void print(const O*); }; int main() { C c; c.function1< std::vector<O*> >(&C::print); // Success. c.function2< std::vector<O*> >(&C::print); // Fail. } The error that I am given is: error: no matching function for call to ‘C::function2(void (C::*)(const O*))’. Basically, the only difference between calls is that in function2, I'm more generic since I use the typedef std::vector<O*>::value_type which should resolve to O*, hence similar to function1. I'm using G++ 4.2.1 (I know it's old), but Comeau confirms I'm wrong. Why does the compilation fail?

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  • How can i split up a component using cfinclude and still use inheritance?

    - by rip747
    Note: this is just a simplized example of what i'm trying to do to get the idea across. The problem I'm having is that I want to use cfinclude inside cfcomponent so that i can group like methods into separate files for more manageability. The problem I'm running into is when i try to extend another component that also uses cfinclude to manage it's method as demostrated below. Note that ComponentA extends ComponentB: ComponentA ========== <cfcomponent output="false" extends="componentb"> <cfinclude template="componenta/methods.cfm"> </cfcomponent> componenta/methods.cfm ====================== <cffunction name="a"><cfreturn "componenta-a"></cffunction> <cffunction name="b"><cfreturn "componenta-b"></cffunction> <cffunction name="c"><cfreturn "componenta-c"></cffunction> <cffunction name="d"><cfreturn super.a()></cffunction> ComponentB ========== <cfcomponent output="false"> <cfinclude template="componentb/methods.cfm"> </cfcomponent> componentb/methods.cfm ====================== <cffunction name="a"><cfreturn "componentb-a"></cffunction> <cffunction name="b"><cfreturn "componentb-b"></cffunction> <cffunction name="c"><cfreturn "componentb-c"></cffunction> The issue is that when i try to initialize ComponentA I get an the error: "Routines cannot be declared more than once. The routine a has been declared twice in different templates." The whole reason for this is because when you use cfinclude it's evaluated at RUN TIME instead of COMPILE TIME. Short of moving the methods into the components themselves and eliminating the use of cfinclude, how can i get around this or does someone have a better idea splitting up large components?

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  • std::stringstream GCC Abnormal Behavior

    - by FlorianZ
    I have a very interesting problem with compiling a short little program on a Mac (GCC 4.2). The function below would only stream chars or strings into the stringstream, but not anything else (int, double, float, etc.) In fact, the fail flag is set if I attempt to convert for example an int into a string. However, removing the preprocessor flag: _GLIBCXX_DEBUG=1, which is set by default in XCode for the debug mode, will yield the desired results / correct behavior. Here is the simple function I am talking about. value is template variable of type T. Tested for int, double, float (not working), char and strings (working). template < typename T > const std::string Attribute<T>::getValueAsString() const { std::ostringstream stringValue; stringValue << value; return stringValue.str(); } Any ideas what I am doing wrong, why this doesn't work, or what the preprocessor flag does to make this not work anymore? Thanks!

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  • Trial vs free with limited functionality

    - by Morten K
    Hi everyone, Not a programming question as such, but a bit more business oriented question about software product development. We have just released a small app, and is offering a free, fully functional trial which lasts for 15 days. I have the gut feeling however, that to reach any kind of penetration on the web, we'd need to offer a version which is free forever, but then has a few limitations in terms of functionality (still quite usable, but not full-throttle). For example, the Roboform browser plugin is somewhat similar in purpose to ours. Not functionality wise, but it's basically a little util that saves time and removes some repetitive-action pain. They offer a free version with limitations and then a pro version for around 30 USD. Roboform has gotten very much attention over the years, and I can't help to think that this is because they have a product which is obviously good, but also free, thus adoption becomes much higher than if they had only offered a 15 day trial. I am wondering if any of you have experience in a similar scenario? Or any thoughts on the two models? Again, I know it's not directly programming related, but it's still a question I feel best answered by a community of developers.

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  • Node.js/Express Partials problem: Can't be nested too deep?

    - by heorling
    I'm learning Node.js, Express, haml.js and liking it. I've run into a prety annoying problem though. I'm pretty new to this but have been getting nice results so far. I'm writing a jquery heavy web app that relies on a table containing divs. The divs slide around, switch back and fourth and are resized etc to my hearts content. What I'm looking for a way to switch (template?) the divs. Since I've been building in express and mimicking the chat example it would make sense to use partials. The rub is that I've been using inexplicit divs in haml, held within a td. The divs are cunstructed as follows: %tr %td .class1.class2.class3.classetc Which has worked fine cross browser. Parsing the classes works great for the js code to pass arguments around, fetch values etc. What I'd like to be able to do is something like: %tr %td .class1.class2.class3.classetc %ul#messages != this.partial('message.html.haml', { collection: messages }) Any combination I've tried with this has failed however. And I might have tried them all. If I could put a partial into that div I'd probably be set. And you can nest them as long as you use #ids instead of .classes. But if you use more than one class it breaks! I think that's the most accurate way of summing it up. How do you do this? I've checked out various templating solutions like mu.js and micro template like by John Resig. I earlier checked out this thread on templating engines. It's very possible I'm making some fundamental mistake here, I'm new to this. What's a good way to do this?

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  • Java extends classes - Share the extended class fields within the super class.

    - by Bastan
    Straight to the point... I have a class public class P_Gen{ protected String s; protected Object oP_Gen; public P_Gen(String str){ s = str; oP_Gen = new Myclass(this); } } Extended class: public class P extends P_Gen{ protected Object oP; public P(String str){ oP = new aClass(str); super(str); } } MyClass: public class MyClass{ protected Object oMC; public MyClass(P extendedObject){ oMc = oP.getSomething(); } } I came to realize that MyClass can only be instantiated with (P_Gen thisObject) as opposed to (P extendedObject). The situation is that I have code generated a bunch of classes like P_Gen. For each of them I have generated a class P which would contains my P specific custom methods and fields. When I'll regenerate my code in the future, P would not be overwritten as P_Gen would. ** So what happened in my case???!!!... I realized that MyClass would beneficiate from the info stored in P in addition to only P_Gen. Would that possible? I know it's not JAVA "realistic" since another class that extends P_Gen might not have the same fields... BY DESIGN, P_Gen will not be extended by anything but P.... And that's where it kinda make sens. :-) at least in other programming language ;-) In other programming language, it seems like P_Gen.this === P.this, in other word, "this" becomes a combination of P and P_Gen. Is there a way to achieve this knowing that P_Gen won't be extended by anything than P?

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  • C++, array declaration, templates, linker error

    - by justik
    There is a linker error in my SW. I am using the following structure based on h, hpp, cpp files. Some classes are templatized, some not, some have function templates. Declaration: test.h #ifndef TEST_H #define TEST_H class Test { public: template <typename T> void foo1(); void foo2 () }; #include "test.hpp" #endif Definition: test.hpp #ifndef TEST_HPP #define TEST_HPP template <typename T> void Test::foo1() {} inline void Test::foo2() {} //or in cpp file #endif CPP file: test.cpp #include "test.h" void Test::foo2() {} //or in hpp file as inline I have the following problem. The variable vars[] is declared in my h file test.h #ifndef TEST_H #define TEST_H char *vars[] = { "first", "second"...}; class Test { public: void foo(); }; #include "test.hpp" #endif and used as a local variable inside foo() method defined in hpp file as inline. test.hpp #ifndef TEST_HPP #define TEST_HPP inline void Test::foo() { char *var = vars[0]; //A Linker Error } #endif However, the following linker error occurs: Error 745 error LNK2005: "char * * vars" (?vars@@3PAPADA) already defined in test2.obj How and where to declare vars[] to avoid linker errors? After including #include "test.hpp" it is late to declare it...

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  • Checking if a function has C-linkage at compile-time

    - by scjohnno
    Is there any way to check if a given function is declared with C-linkage (that is, with extern "C") at compile-time? I am developing a plugin system. Each plugin can supply factory functions to the plugin-loading code. However, this has to be done via name (and subsequent use of GetProcAddress or dlsym). This requires that the functions be declared with C-linkage so as to prevent name-mangling. It would be nice to be able to throw a compiler error if the referred-to function is declared with C++-linkage (as opposed to finding out at runtime when a function with that name does not exist). Here's a simplified example of what I mean: extern "C" void my_func() { } void my_other_func() { } // Replace this struct with one that actually works template<typename T> struct is_c_linkage { static const bool value = true; }; template<typename T> void assertCLinkage(T *func) { static_assert(is_c_linkage<T>::value, "Supplied function does not have C-linkage"); } int main() { assertCLinkage(my_func); // Should compile assertCLinkage(my_other_func); // Should NOT compile } Thanks.

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  • Where to place interactive objects in JavaScript?

    - by Chris
    I'm creating a web based application (i.e. JavaScript with jQuery and lots of SVG) where the user interacts with "objects" on the screen (think of DIVs that can be draged around, resized and connected by arraows - like a vector drawing programm or a graphical programming language). As each "object" contains individual information but is allways belonging to a "class" of elements it's obvious that this application should be programmed by using an OOP approach. But where do I store the "objects" best? Should I create a global structure ("registry") with all (JS native) objects and tell them "draw yourself on the DOM"? Or should I avoid such a structure and think of the (relevant) DOM nodes as my objects and attach the relevant data as .data() to them? The first approach is very MVC - but I guess the attachment of all the event handlers will be non trivial. The second approach will handle the events in a trivial way and it doesn't create a duplicate structure, but I guess the usual OO stuff (like methods) will be more complex. What do you recomend? I think the answer will be JavaScript and SVG specific as "usual" programming languages don't have such a highly organized output "canvas".

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