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  • How can I add the version of a file to the file name with Tortoise-SVN?

    - by Eric Belair
    I would like to start giving unique names to "cache-able" files - i.e. *.css and *.js - in order to prevent caching, without requiring changes to the web-server settings (as is currently done in IIS). For instance, let's I have a JavaScript file called global.js. Going forward I would like it to have the name global.123.js when revision 123 is checked in. This would also require the following: The previous version of the file - perhaps it was global.115.js - is removed when the file is deployed. All references to the file are updated with the new file name How do I go about doing this? What concerns do I need to consider?

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  • L'état de compatibilité des navigateurs internet avec HTML5 et CSS3 présenté par un graphique intera

    Mise à jour du 14.05.2010 par Katleen L'état de compatibilité des navigateurs internet avec HTML5 et CSS3 présenté par un graphique interactif Tout est dit, ou presque, dans le titre. Un graphique disponible en ligne, et crée avec CSS3, traque les taux de prise en charge pour chaque nouvelle fonctionnalité HTML/CSS sur les navigateurs. Les différents browsers sont regroupés sous des camaïeux de couleurs. Par exemple, les différentes versions de Firefox se déclinent dans des bleus, Safari dans des jaunes, Chrome en orange, Internet Explorer dans des roses. Le graphique, de forme solaire, présente des rayons dont les couleurs d'arrière plan diffèrent en cas de fonctionnalité CSS3....

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  • Best way to start Game development? [on hold]

    - by SupSon ?
    I'm a web developer. I got skills in PHP, CSS HTML. I also have a little bit of knowledge about JS. I want to get into game development to be a better programmer overal. I just want to start by making a simple platform game. Some kind of very simple mario clone. What is the best way to start the process of gamedevelopment? I know code is just code, but when thinking about starting my own little game, i do not exactly know where to start looking. Some opinions on this would be awsome!

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  • HTML5 valid Google+ Button - Bad value publisher for attribute rel

    - by mrtsherman
    I recently migrated my website from xhtml transitional to html5. Specifically so that I could make use of valid block level anchor tags. <a><div /></a>. When running validation I encountered the following error: Bad value publisher for attribute rel on element link: Keyword publisher is not registered. But according to this page, that is exactly what I am supposed to do. https://developers.google.com/+/plugins/badge/#connect My code: <link href="https://plus.google.com/xxxxxxxxxxxxxxxx" rel="publisher" /> <a href="https://plus.google.com/xxxxxxxxxxxxxxx?prsrc=3" style="text-decoration:none;"> <img src="https://ssl.gstatic.com/images/icons/gplus-16.png" alt="" style="border:0;width:16px;height:16px;"/> </a> I can't figure out how to implement this in an html5 compliant way. Can anyone help?

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  • PHP to SharePoint roadmap

    - by Daryl Gubler
    I'm a PHP developer with familiarity with Rails and a focus on MVC development. My company is moving more and more to SharePoint and I feel I need to learn to build application within the SharePoint system. I have some brief introduction to C# but that's about it. I've used some SharePoint Designer and the web interface but not that heavily (most of my "development" so far for SharePoint has been html/css/javascript page manipulation in SPDesigner). What, and in what order should I be learning to eventually develop applications for SharePoint? Also, any good resources for each step?

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  • Reading 'Index Status' graph in Google Webmaster tools

    - by sam
    I recently found a bunch of old files that had been ftp'ed to a live production server by mistake on a static (html / css / js) site. I manually deleted these files, but today when checking in Google Webmaster tools i found this graph below. The 'update' marker is from 3/9/14, what i can work out is what Google is trying to tell me, are they saying that : There was a ranking update like Penguin or Panda and they penalized my site and un-indexed a load of pages which they thought were junk.. OR Is this showing that I updated the site by deleting the files on the server on 3/9/14 OR Is this something else ?

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  • Organazing ASP.Net Single Page Application with Nancy

    - by OnesimusUnbound
    As a personal project, I'm creating a single page, asp.net web application using Nancy to provide RESTful services to the single page. Due to the complexity of the single page, particularly the JavaScripts used, I've think creating a dedicated project for the client side of web development and another for service side will organize and simplify the development. solution | +-- web / client side (single html page, js, css) | - contains asp.net project, and nancy library | to host the modules in application ptoject folder | +-- application / service (nancy modules, bootstrap for other layer) | . . . and other layers (three teir, domain driven, etc) . Is this a good way of organizing a complex single page application? Am I over-engineering the web app, incurring too much complexity?

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  • What is the best way to become a professional in PHP and Website Building?

    - by Mr.TAMER
    I would like to become a professional in php, I have learned nearly all about the language syntax and concepts and I have a good knowledge in C and C++, which made it easier to become familiar with PHP. (Of course, I learned MySql too.) But I don't feel like being able to build even a little good website of my own! It looks like PHP is all about knowing lots of functions and using them, while in fact I don't think it's like that, is it? How can I become a professional in PHP and Website Building? I would do anything and spend whatever amount of time required for that. EDIT I've also a very good knowledge in HTML and a normal knowledge in CSS and JavaScript. Sorry for not mentioning that, I just thought it was implicitly included.

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  • Breakout... Getting the ball reflection X angle when htitting paddle / bricks

    - by Steven Wilson
    Im currently creating a breakout clone for my first ever C# / XNA game. Currently Ive had little trouble creating the paddle object, ball object, and all the bricks. The issue im currently having is getting the ball to bounce off of the paddle and bricks correctly based off of where the ball touches the object. This is my forumala thus far: if (paddleLocation.Intersects(ballLocation)) { position.Y = paddleLocation.Y - texture.Height; motion.Y *= -1; // determine X motion.X = 1 - 2 * (ballLocation.X - paddleLocation.X) / (paddleLocation.Width / 2); } The problem is, the ball goes the opposite direction then its supposed to. When the ball hits the left side of the paddle, instead of bouncing back to the left, it bounces right, and vise versa. Does anyone know what the math equation is to fix this?

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  • OpenID implementation - PHP, Javascript, MySQL

    - by Marc A.
    Hello, I've started doing some research on the technologies that I will need for my website. I'm trying to implement a really simple website with OpenID user registration. The website will store a block of text for each user. I imagine this means that I will need a database with: User ID Open ID url Data Having said that, I'm still having trouble deciding what I really need to do this. I know that I will need the following for the actual site: Javascript JQuery CSS But on the back end, I'm kind of lost at the moment. I've been looking at the OpenID-Selector, which is coded in Javascript. It seems like it's exactly what is used on this site. Will I actually need PHP? MySQL for the data and user registration? Thanks for the kickstart!

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  • Drawing a random x,y grid of objects within a prespective

    - by T Reddy
    I'm wrapping my head around OpenGL ES 2.0 and I think I'm trying to do something very simple, but I think the math may be eluding me. I created a simple, flat-ish cylinder in Blender that is 2 units in diameter. I want to create an arbitrary grid of these edge to edge (think of a checker board). I'm using a 3D perspective with GLKit: CGSize size = [[self view] bounds].size; _projectionMatrix = GLKMatrix4MakePerspective(GLKMathDegreesToRadians(45.0f), size.width/size.height, 0.1f, 100.0f); So, I managed to manually get all of these cylinders drawn on the screen just fine. However, I would like to understand how I can programmatically "fit" all of these cylinders on the screen at the same time given the camera location, screen size, cylinder diameter, and the number of rows/columns. So the net effect is that for small grids (i.e., 5x5) the objects are closer to the camera, but for large grids (i.e., 30x30) the objects are farther away. In either case, all of the cylinders are visible.

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  • Resize broswer window below 400px on OS X

    - by David
    Resizing Firefox windows (by dragging) works fine, up until the window is about 400 px wide, at which point the width of the web page content cease to follow the window with. I'm pretty sure it's not a CSS issue, and the same thing goes for Chrome and Safari as well (they won't even let me resize the window < 400 px wide). I can't understand where this limitation comes from. Is it a setting in the browser? A bug? A limitation of the OS?

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  • How to cull liquids

    - by Cyral
    I use culling on my Tiles in my 2D Tile Based Platformer, so only ones needed are drawn on screen. Thats easy to do. However, My Liquid tiles (Water, lava, etc) require an Update Method aswell as the normal Draw, which does checks against tiles, makes it flow, etc. So how should I cull liquid updates in my game? Not culling is to slow, culling only on screen looks awkward when you move. What do you think would be best for the player? Maybe someway of culling the visible tiles PLUS also adding the width/height of the viewport to start culling tiles at a fast enough rate in front of the player so it dosent look awkward when moving? (Not sure how to do this though, something with MaxSpeed of player and width of screen)

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  • What do you need to know to get a job as a web developer

    - by Alex Foster
    What do you need to know to at the very least get your foot in the door? We're assuming for someone who doesn't have a college degree (yet) but will eventually get one. My guess is html, css, javascript, and php, and photoshop and dreamweaver, and sql. And being familiar with using a web host to have sites live, like knowing how to use cpanel. It's probably a very inaccurate and narrow guess but that's what i think right now. I don't know exactly.

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  • What skills does a web developer need to have/learn?

    - by Victor
    I've been I've asked around, and here's what I gathered so far in no particular order: Knowledge Web server management (IIS, Apache, etc.) Shell scripting Security (E.g. ethical hacking knowledge?) Regular Expression HTML and CSS HTTP Web programming language (PHP, Ruby, etc.) SQL (command based, not GUI, since most server environment uses terminal only) Javascript and library (jQuery) Versioning (SVN, Git) Unit and functional test Tools Build tools (Ant, NAnt, Maven) Debugging tools (Firebug, Fiddler) Mastering the above makes you a good web developer. Any comments?

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  • AndEngine Sprite position

    - by Kirill Kulakov
    I had noticed the AndEngine a few days ago, and I tried to create basic game with a few Sprites.Sure, the engine makes the development process much more easier.However I found the sprite lacking a major functionally: Whenever there is a need to refer to the position of an Sprite the engine manipulates the position based on the top-left corner of sprite,this is not the best thing because there is a need to subtract/add the width/height to its position in order to refer to its center.However when we refer to he scale of the Sprite it scaled according to its center point (which is great) I find it very confusing to refer to its position each time differently.I solved that by extending the Sprite class and implementing my methods of setCenter and getCenter, I guess that not the best way to do so. Do you have any suggestion?

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  • Projectiles in tile mapped turn-based tactics game?

    - by Petteri Hietavirta
    I am planning to make a Laser Squad clone and I think I have most of the aspects covered. But the major headache is the projectiles shot/thrown. The easy way would be to figure out the probability of hit and just mark miss/hit. But I want to be able to have the projectile to hit something eventually (collateral damage!). Currently everything is flat 2D tile map and there would be full (wall, door) and half height (desk, chair, window) obstacles. My idea is to draw an imaginary line from the shooter to the target and add some horizontal&vertical error based on the player skills. Then I would trace the modified path until it hits something. This is basically what the original Laser Squad seems to do. Can you recommend any algorithms or other approaches for this?

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  • Welcome to my blog!

    - by Thomas Mason
    I am a 21 year old Web Developer, with over five years experience in the PHP field. Covering Javascript - jQuery & Ajax, mySQL, JSON and CSS. Out of the five years experience, three have been as a freelancer, the rest commercial work. (I have to say freelance is more comfortable whereas commercial really does get you to do things out of the box.) This blog will cover problems I come across and the solutions I came up with. Bringing ideas into reality - even if it's never been done before! Overall I hope to bring new ideas and my experience to developers old and new.

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  • CMS without templates

    - by Mark
    I am looking for a CMS where I can layout the page from scratch using HTML/PHP/CSS and simply enter code such as:- FOR EACH (listOfArticles) SORT mostRecent CATEGORY news LIMIT 5 <div class="articleTitle">{title}</div> <div class="arcielBody">{body}</div> END to get a list of the five most recent articles of a certain category in the relevant place. Does such a thing exist anymore? Unless my mind is playing tricks on me, the CMSs of five or ten years ago had this approach. I am thinking of MovableType and the now defunct CityDesk. It seems to me that CMSs these days have a 'templates first' approach. I.E. you must always choose a template before doing anything - which I find really painful. Learning how to design these structured templates also seems overly painful. So can anyone help me in my quest? Thank you, Mark

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  • 2D Game Dev Resources/Tutorials for Windows (Phone) 8 Development?

    - by Ilya Knaup
    I am really exited about the launch of windows 8, windows phone 8 so I decided to start learning how to develop games for them. I was even more exited when I found out that html, css, javascript can be used to develop apps for these platforms. I'm familiar with some standard html, css3 that i used to develop some websites, but I only know some VERY basics of javascript. I know things like HTML5 canvas and image sprites can be used to develop games, but I haven't found any tutorials that I understood good enough ;/ So I am asking you now. Can you suggest any good tutorials/resources (preferably video) that start from beginners level and go to advanced into game development with HTML5, CSS3 and JavaScript. It would be really good if such tutorials concentrated on game development for mobile phones (e.g. detecting when user touches the screen, using optimised images for hi res and standard displays, adopting to screen size etc) Oh.. and I forgot to mention that I am only interested in 2d game development.

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  • What are good JS libraries for game dev?

    - by acidzombie24
    If I decide to write a simple game both text and graphical (2d) what libraries would I use? (Assume we are using a HTML5 compatible browser) The main things I can think of Rendering text on screen Animating sprites (using images/css) Input (capturing the arrow keys and getting relative mouse positions) Perhaps some preloading resource or dynamically loading resources and choosing order Sound (but I am unsure how important this will be to me at first). Perhaps with mixing and chaining sounds or looping forever until stop. Networking (low priority) to connect a user to another or to continuously GET data without multiple request (I know this exist but I don't know how easy it is to setup or use. But this isn't important to me. Its for the question).

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  • Oversizing images to produce better looking pages?

    - by Joannes Vermorel
    In the past, improper image resizing used to be a big no-no of web design (not mentioning improper compression format). Hence, for years I have been sticking to the policy where images (PNG or JPG) are resized on the server to match the resolution pixel-wise they will have with the rendered page. Now, recently, I hastily designed a HTML draft with oversized images, using inline CSS style such as width:123px and height:123px to resize the images. To my (slight) surprise, the page turned out to look much better that way. Indeed, with better screen resolution, some people (like me), tend to browse with some level of zoom (aka 125% or even 150% zoom), otherwise fonts are just too small on-screen. Then, if the image is strictly sized, the enlarged image appears blurry (pixel interpolation effect), but if the image is oversized the results is much better. Obviously, oversizing images is not an acceptable pattern if your website is intended for mobile browsing, but is there case where it would be considered as acceptable? Especially if the extra page weight is small anyway.

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  • APress Deal of the Day 3/June/2014 - Pro Windows 8 Development with HTML5 and JavaScript

    - by TATWORTH
    Originally posted on: http://geekswithblogs.net/TATWORTH/archive/2014/06/03/apress-deal-of-the-day-3june2014---pro-windows-8.aspxToday’s $10 Deal of the Day from APress at http://www.apress.com/9781430244011 is Pro Windows 8 Development with HTML5 and JavaScript. This book is by Adam Freeman who is an excellent author. “Apps are at the heart of Windows 8, bringing rich and engaging experiences to both tablet and desktop users. Windows 8 uses the Windows Runtime (WinRT), a complete reimagining of Windows development that supports multiple programming languages and is built on HTML5, CSS and JavaScript. These applications are the future of Windows development and JavaScript is perfect language to take advantage of this exciting and flexible environment.” “Seasoned author Adam Freeman explains how to get the most from WinRT and Windows 8 by focusing on the features you need for your project. He starts with the nuts-and-bolts and shows you everything through to advanced features, going in-depth to give you the knowledge you need.”

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  • Jumping a sprite while moving in a Bezier action

    - by marcg11
    I'm creating a game and I need the sprite to jump (move up and down basically) while it's moving on a bezier path so it moves vertically while it still follows the path. If I do this while it's moving along the bezier path: [mySprite runAction:[CCJumpBy actionWithDuration:0.1 position:ccp(0,0) height:10 jumps:1]]; It jumps vertically but instantly it returns to the position on the path. What I want is to jump relative to the path. Anyone knows something about it? It would looks something like this: the curve is a sequence of CCBezierBy's by the way. Thanks.

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  • How many developers do I need to build a website like Freelancer.com in about 3-5 months? [closed]

    - by Sam
    I have been asked to make a list of people that I need to build something similar to freelancer.com. Not exactly same, has a few more features to it too but I can't really get my head around the whole freelancer.com site. I have built a social networking site from scratch which is 70% of Facebook and 20% Google+ in about 5 months with raw PHP, JS, CSS and Ajax. I dont think it will take me more than a month or something to build the whole freelancer.com from scratch. Please suggest anything that should I pay attention to. I am thinking about: 2 php developers 1 mysql engineer 1 network/server engineer 1 graphics artist 1 UI developer Time frame: 20 days Is this a good estimation?

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