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  • Opening popup links in UIWebView, possible?

    - by Jasarien
    Hey guys, I have a UIWebView which I'm using as an embedded browser within my app. I've noticed that links in webpages that open new windows are ignored without any call into my code. I've tried breakpointing on - (BOOL)webView:(UIWebView *)webView shouldStartLoadWithRequest:(NSURLRequest *)request navigationType:(UIWebViewNavigationType)navigationType and then selecting a link that would open a popup window, and the breakpoint is never hit. Is there anything I can do to intercept that selection of the popup link and get the URL and just load it normally? I'm not interested in displaying a popup window in the app itself, I just want the URL of whatever is going to be loaded in the popup window to load in the main webview itself. Is this possible? Thanks!

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  • UISearchbar clearButton forces the keyboard to appear

    - by DASKAjA
    I have a UISearchBar which acts as a live filter for a table view. When the keyboard is dismissed via endEditing:, the query text and the gray circular "clear" button remain. From here, if I tap the gray "clear" button the keyboard reappears as the text is cleared. How do I prevent this? If the keyboard is not currently open I want that button to clear the text without reopening the keyboard. There is a protocol method that gets called when I tap the clear button. But sending the UISearchBar a resignFirstResponder message doesn't have any effect on the keyboard.

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  • Custom view with nib as subview doesn't seem to be loading

    - by Ben Collins
    I've created a custom view that loads its content from a nib, like this: /* PricingDataView.h */ #import <UIKit/UIKIt.h> @interface PricingDataView : UIView { UIView *contentView; } @property (nonatomic, retain) IBOutlet UIView *contentView; @end /* PricingDataView.m */ #import "PricingDataView.h" @implementation PricingDataView @synthesize contentView; - (id)initWithFrame:(CGRect)frame { if ((self = [super initWithFrame:frame])) { [[NSBundle mainBundle] loadNibNamed:@"PricingDataView" owner:self options:nil]; [contentView setFrame:frame]; [self addSubview:contentView]; } return self; } /* ... */ In the nib file I set PricingDataView as the type of the File's Owner, and connected the contentView outlet in IB. I placed a regular UIView from the Interface Library onto the full-sized view shown to the user, and then changed it's class name to PricingDataView. It all builds, but at runtime, nothing is rendered where my custom view is supposed to be. I put breakpoints in PricingDataView.initWithFrame, but they don't hit, so I know I'm missing something that would cause the view to be initialized. What I'm curious about is that int the process of loading my other views from nibs, all the initialization happens for me, but not with this one. Why?

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  • Google Reader API with Objective-C - Problem getting token

    - by JustinXXVII
    I am able to successfully get the SID (SessionID) for my Google Reader account. In order to obtain the feed and do other operations inside Google Reader, you have to obtain an authorization token. I'm having trouble doing this. Can someone shed some light? //Create a cookie to append to the GET request NSDictionary *cookieDictionary = [NSDictionary dictionaryWithObjectsAndKeys:@"SID",@"NSHTTPCookieName",self.sessionID,@"NSHTTPCookieValue",@".google.com",@"NSHTTPCookieDomain",@"/",@"NSHTTPCookiePath",@"NSHTTPCookieExpires",@"160000000000",nil]; NSHTTPCookie *authCookie = [NSHTTPCookie cookieWithProperties:cookieDictionary]; //The URL to obtain the Token from NSURL *tokenURL = [NSURL URLWithString:@"http://www.google.com/reader/api/0/token"]; NSMutableURLRequest *tokenRequest = [NSMutableURLRequest requestWithURL:tokenURL]; //Not sure if this is right: add cookie to array, extract the headers from the cookie inside the array...? [tokenRequest setAllHTTPHeaderFields:[NSHTTPCookie requestHeaderFieldsWithCookies:[NSArray arrayWithObjects:authCookie,nil]]]; //This gives me an Error 403 Forbidden in the didReceiveResponse of the delegate [NSURLConnection connectionWithRequest:tokenRequest delegate:self]; I get a 403 Forbidden error as the response from Google. I'm probably not doing it right. I set the dictionary values according to the documentation for NSHTTPCookie.

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  • UIPickerView Custom Font

    - by Lee Armstrong
    I have the following code that I have found and tried to implement. I want to set the UIPickerView to have labels that I can customize the text in... When loading this it is just blank at the moment! - (UIView *)pickerView:(UIPickerView *)pickerView viewForRow:(NSInteger)row forComponent:(NSInteger)component reusingView:(UIView *)view { UILabel *pickerLabel = (UILabel *)view; NSString *text = @"TTT"; // Reuse the label if possible, otherwise create and configure a new one if ((pickerLabel == nil) || ([pickerLabel class] != [UILabel class])) { //newlabel CGRect frame = CGRectMake(0.0, 0.0, 270, 32.0); pickerLabel = [[[UILabel alloc] initWithFrame:frame] autorelease]; pickerLabel.textAlignment = UITextAlignmentLeft; pickerLabel.backgroundColor = [UIColor clearColor]; pickerLabel.font = [UIFont fontWithName:@"AmericanTypewriter" size:28]; } pickerLabel.textColor = [UIColor brownColor]; return pickerLabel; }

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  • How can I fill a rect with an alpha color using CoreGraphics?

    - by Rits Plasman
    In my drawRect method, I am drawing a PNG image. On top of that, I want to draw a rect with a 20% alpha color, like this: [[UIColor colorWithWhite:0.0 alpha:0.2] set]; UIRectFill(rect); The problem is, that the alpha property seems to get ignored. No alpha is applied at all, just a black rectangle is drawn. How can I fix this? Thanks in advance!

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  • take images from a cell , into next view controller

    - by richard Stephenson
    hi guys , i asked this question yesterday but it doesnt seem to have asked properly so im trying again in my app im parsing in an xml file , in that file there is a path for an image to download an in my tableview controler i have this to download the image and display it in the cell NSURL *url = [NSURL URLWithString:aStory.picture]; NSData *data = [NSData dataWithContentsOfURL:url]; UIImage *img = [[UIImage alloc] initWithData:data]; im then pushing another view controller on the top and displaying some text in a text view , but i also want to take the image from the cell selected and put that in there too , but everything i try does not work. any ideas on how i can do this Thanks in advance Richard

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  • How no make a button show UINavigationBar only in 3 of 5 tabs in UITabBar?

    - by Mike Rychev
    I have an app, where there's a UITabBar with 5 tabs. When user shakes the device, I want the UINavigationBar to push an UIImageView. When I show the UIImageView, I need to hide both tab and nav bars. After that, when user taps the UIImageView, the NavBar appears again and user can go to the UIImageView's parent view. I make the Nav Bar appear like this: [[self navigationController] setNavigationBarHidden:NO animated:YES]; But in two tabs I have to make the Nav Bar appear, so user can switch to UIImageView's parentView and then, when the parent view appears, hide the nav bar. How can I do it?

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  • where should we send notification for updating many views?

    - by Thanh-Cong Vo
    Hi all, I want to ask about software design. I have a task, the view controller handles UI event for calling a model manger to perform that task. After finishing, the model manager will callback to update the view. There have also other views who care about that task, and also want to update its own view when that task is finished. So I register a Notification for that task in each views. The problem is defining where should I send Notification, in Model manager or in the View who handles event and receives the callback from Model manager? What is better design? Shoud the model care about send this "common" task, or shoud the view? Thanks

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  • Problem with migrating from Texture2D to CCTexture2D (Setting CCSprite texture)

    - by marie
    My problem is that whenever I change the texture of a sprite, the new texture will retain the size of the original sprite's texture. I have this code: mySprite = [CCSprite spriteWithFile:@"mySprite.png"]]; ... // change current stage here CCTexture2D *newTexture=[[[CCTexture2D alloc]initWithImage:[UIImage imageNamed:[NSString stringWithFormat:@"stage number %d.png",currentStageNumber]]]autorelease]; [mySprite setTexture:newTexture]; The new sprite is stretched or compressed depending on the size of the original sprite. If the original sprite is larger, the new texture is stretched. I didn't have this problem when I was using cocos2d v0.8 What am I doing wrong?

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  • Need to upload binary to test in-app purchase?

    - by psychotik
    Opinion seems to be split on whether an app binary is required to be uploaded to iTunes Connect before a testing an in-app purchase. I've created the app (no binary uploaded yet), created the in-app purchase, enabled by App ID for in-app purchase and marked the purchase "available for sale". I've followed the instructions in the guide as far as I can tell. However, when I try it on my device I am unable to retrieve the products - SKProductRequest returns my request product as invalid. Any suggestions what I need to do? Does the in-app purchase product need to "Developer Approved" for this to work? Any definitive answer on whether a binary needs to be uploaded? I would like to avoid that if possible but am willing to do it if required.

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  • Custom Annotation not showing all

    - by funatsg
    Okay, i have a number of pins on the mapkit. These pins showing different types of attractions. (E.g Parks, Farms and etc) I want to add custom images for these different types of pin. Parks have a park image and vice versa. However, when i added in, not all the images are showing successfully. For example, in parks, it should have 5 pins, but the image only came up in 2 pins, whereas other 3 is in default red pins. But if i used colours to differentiate them. For example, [pinsetPinColor:MKPinAnnotationColorGreen]; It works! Anyone knows what is the problem? Relevant codes below. Tell me if you need more. thanks! - (MKAnnotationView *)mapView:(MKMapView *)mapView viewForAnnotation:(id <MKAnnotation>)annotation{ if ([annotation isKindOfClass:MKUserLocation.class]) { //user location view is being requested, //return nil so it uses the default which is a blue dot... return nil; } //NSLog(@"View for Annotation is called"); MKPinAnnotationView *pin=[[MKPinAnnotationView alloc] initWithAnnotation:annotation reuseIdentifier:nil]; pin.userInteractionEnabled=TRUE; MapEvent* event = (MapEvent*)annotation; NSLog(@"thetype: %@", event.thetype); if ([event.thetype isEqualToString:@"adv"]) { //[pin setPinColor:MKPinAnnotationColorGreen]; pin.image = [UIImage imageNamed:@"padv.png"]; } else if ([event.thetype isEqualToString:@"muse"]){ //[pin setPinColor:MKPinAnnotationColorPurple]; pin.image = [UIImage imageNamed:@"pmuse.png"]; } else if ([event.thetype isEqualToString:@"nightlife"]){ pin.image = [UIImage imageNamed:@"pnight.png"]; } else if ([event.thetype isEqualToString:@"parks"]){ pin.image = [UIImage imageNamed:@"ppark.png"]; } else if ([event.thetype isEqualToString:@"farms"]){ pin.image = [UIImage imageNamed:@"pfarm.png"]; } else { [pin setPinColor:MKPinAnnotationColorRed]; } pin.canShowCallout = YES; pin.animatesDrop = YES; UIButton *rightButton = [UIButton buttonWithType:UIButtonTypeDetailDisclosure]; [rightButton addTarget:self action:@selector(clickAnnotation:) forControlEvents:UIControlEventTouchUpInside]; [rightButton setTitle:event.uniqueID forState:UIControlStateNormal]; pin.rightCalloutAccessoryView = rightButton; return pin; }

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  • How to resolve warning about does not implement the 'UIActionSheetDelegate' protocol

    - by RAGOpoR
    here is my .h code @interface ROSettingViewController : UITableViewController { UISwitch *switchCtl; UISwitch *switchCtl1; NSArray *dataSourceArray; } @property (nonatomic, retain, readonly) UISwitch *switchCtl; @property (nonatomic, retain, readonly) UISwitch *switchCtl1; @property (nonatomic, retain) NSArray *dataSourceArray; - (void)dialogOKCancelAction; - (void)actionSheet:(UIActionSheet *)actionSheet clickedButtonAtIndex:(NSInteger)buttonIndex; @end /Users/ragopor/Desktop/Power Spot beta 2/code/Classes/ROSettingViewController.m:321: warning: class 'ROSettingViewController' does not implement the 'UIActionSheetDelegate' protocol

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  • NSUserDefaults not saving properly

    - by BWC
    Hey Guys I'm having issues with NSUserDefaults and I don't quite understand what's going on My App has 5 levels and each level does the exact same thing with NSUserDefaults (Retrieves the levels defaults, changes the value as the user plays the level and then sets the defaults and syncronizes at the end of the level) the first 4 levels...work without a hitch but the last level doesn't save the values. The app doesn't crash and the last level isn't the very last thing that happens, And I even have the defaults synchronized when the application terminates. Is there a max size on the NSUserDefaults or is there anything anyone can think of that I haven't, I'll post the code below but like I said the first four levels work perfectly //header NSUserDefaults *userData; @property(nonatomic,retain) NSUserDefaults *userData; //class file //Sets the boolean variables for the class to use userData = [NSUserDefaults standardUserDefaults]; boolOne = [userData boolForKey:@"LevelFiveBoolOne"]; boolTwo = [userData boolForKey:@"LevelFiveBoolTwo"]; boolThree = [userData boolForKey:@"LevelFiveBoolThree"]; boolFour = [userData boolForKey:@"LevelFiveBoolFour"]; boolFive = [userData boolForKey:@"LevelFiveBoolFive"]; boolSix = [userData boolForKey:@"LevelFiveBoolSix"]; boolSeven = [userData boolForKey:@"LevelFiveBoolSeven"]; //End Of Level [userData setBool:boolOne forKey:@"LevelFiveBoolOne"]; [userData setBool:boolTwo forKey:@"LevelFiveBoolTwo"]; [userData setBool:boolThree forKey:@"LevelFiveBoolThree"]; [userData setBool:boolFour forKey:@"LevelFiveBoolFour"]; [userData setBool:boolFive forKey:@"LevelFiveBoolFive"]; [userData setBool:boolSix forKey:@"LevelFiveBoolSix"]; [userData setBool:boolSeven forKey:@"LevelFiveBoolSeven"]; [userData synchronize]; When when I switch to the view that uses these defaults they values are correct but when I terminate the application and restart it, these values aren't saved, every other level does the exact same process this is the only level that doesn't work. I've stared at this for quite awhile and I'm hoping someone out there has run into the same problem and can give me some insight on how they resolved it. Thank you in Advance BWC

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  • Issue with CAAnimation and CALayer Transforms

    - by Brian
    I have a CALayer that I want to animate across the screen. I have created two methods: one slide open the layer and one to slide close. These both work by assigning a property to the layer's transform property. Now I want to use a CAKeyFrameAnimation to slide open the layer. I got this working so the layer slides open, but now I can't slide the layer close using my old method. I am trying to figure out why this is. Any help would be great. Code: - (id)init { if( self = [super init] ) { bIsOpen = NO; closeTransform = self.transform; openTransform = CATransform3DMakeTranslation(-235.0, 0.0, 0.0); } return self; } - (void)closeMenu { if( bIsOpen ) { self.transform = closeTransform; bIsOpen = !bIsOpen; } } - (void)openMenu { if( !bIsOpen ) { CAKeyframeAnimation *closeAnimation = [CAKeyframeAnimation animationWithKeyPath:@"transform"]; closeAnimation.duration = 1.0; closeAnimation.removedOnCompletion = NO; closeAnimation.fillMode = kCAFillModeForwards; closeAnimation.values = [NSArray arrayWithObjects:[NSValue valueWithCATransform3D:closeTransform],[NSValue valueWithCATransform3D:openTransform],nil]; closeAnimation.timingFunctions = [NSArray arrayWithObject:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionLinear]]; [self addAnimation:closeAnimation forKey:@"transform"]; bIsOpen = !bIsOpen; } }

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  • iPad SDK, how to handle orientation with an UIImageView

    - by Salah
    Hello I'm developing an app for iPad and I try to handle multiple orientation. My app contains a webview and a loading UIImageView that appears when my webview is loading content. This UIImageView has a background image that I set in InterfaceBuilder. When I change orientation to landscape, the image is cut. I'd like the UIImageView to set image-portrait.png when the ipad is in portrait mode and image-landscape.png when it's in landscape mode. Thank you for your help and advices! Screenshots :

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  • detecting double free object, release or not release ...

    - by mongeta
    Hello, If we have this code in our interface .h file: NSString *fieldNameToStoreModel; NSFetchedResultsController *fetchedResultsController; NSManagedObjectContext *managedObjectContext; DataEntered *dataEntered; In our implementation file .m we must have: - (void)dealloc { [fieldNameToStoreModel release]; [fetchedResultsController release]; [managedObjectContext release]; [dataEntered release]; [super dealloc]; } The 4 objects are assigned from a previous UIViewController, like this: UIViewController *detailViewController; detailViewController = [[CarModelSelectViewController alloc] initWithStyle:UITableViewStylePlain]; ((CarModelSelectViewController *)detailViewController).dataEntered = self.dataEntered; ((CarModelSelectViewController *)detailViewController).managedObjectContext = self.managedObjectContext; ((CarModelSelectViewController *)detailViewController).fieldNameToStoreModel = self.fieldNameToStoreModel; [self.navigationController pushViewController:detailViewController animated:YES]; [detailViewController release]; The objects that now live in the new UIViewController, are the same as the previous UIViewController, and I can't release them in the new UIViewController ? The problems is that sometimes, my app crashes when I leave the new UIViewController and go to the previous one, not always. Normally the error that I'm getting is a double free object. I've used the malloc_error_break but I'm still not sure wich object is. Sometimes I can go from the previous UIViewController to the next one and come back 4 or 5 times, and the double free object appears. If I don't release any object, all is working and Instruments says that there are no memory leaks ... So, the final question, should I release those objects here or not ? Thanks, m.

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  • AVAudioPlayer via Speakers

    - by Mark
    I got the following code: - (id)init { if (self = [super init]) { UInt32 sessionCategory = kAudioSessionCategory_MediaPlayback; AudioSessionSetProperty(kAudioSessionProperty_AudioCategory, sizeof(sessionCategory), &sessionCategory); UInt32 audioRouteOverride = kAudioSessionOverrideAudioRoute_Speaker; AudioSessionSetProperty (kAudioSessionProperty_OverrideAudioRoute,sizeof (audioRouteOverride),&audioRouteOverride); [[AVAudioSession sharedInstance] setDelegate:self]; [[AVAudioSession sharedInstance] setCategory:AVAudioSessionCategoryPlayAndRecord error:nil]; [[AVAudioSession sharedInstance] setActive:YES error:nil]; } return self; } But somehow the sound does not want to come out of the speakers, can someone see what I am doing wrong? The code I use for playing is: AVAudioPlayer *player = [[AVAudioPlayer alloc] initWithContentsOfURL:soundFilePathURL error:nil]; [player prepareToPlay]; [player setVolume:1.0]; [player play];

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  • How do I send SMS without launching Text application?

    - by Thomas
    Hello all: I am developing a simple application which has to send an SMS message from the app itself instead of launching the native Text app. Here's my action now. What should I change to achieve my desired functionality? -(IBAction)startButtonPressed { NSString *phoneNumber = @"13136296693"; NSString *url = [NSString stringWithFormat: @"sms:%@",phoneNumber]; NSLog(@"Send SMS to: %@ ", url); [[UIApplication sharedApplication] openURL:[NSURL URLWithString:url]]; } Thanks! Thomas

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  • Help - Three20 Distribution Build

    - by Lukas
    Hey there, I just wanted to build my App for submitting it to the AppStore - it includes the widely used three20 framework. As the Debug Versions on the Dev-Devices worked great, i'm having trouble compiling the project for distribution. XCode says: No architectures to compile for (ONLY_ACTIVE_ARCH=YES, active arch=armv6, VALID_ARCHS=i386). Any idea what's happening there? I've tried to google it, but i haven't found a solution yet. Thanks!

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  • I-Phone: Trying to check an Array for an item based on a string produced

    - by MB
    Hello! I'm writing a program that will concatenate a string based on letters, and then check an array to see if that string exists. If it does, then it will print a line in IB saying so. I've got all the ins-and-outs worked out, save for the fact that the simulator keeps crashing on me! Here's the code: -(IBAction)checkWord:(id)sender { NSMutableArray *wordList = [NSMutableArray arrayWithObjects:@"BIKE", @"BUS", @"BILL", nil]; if([wordList containsObject:theWord]) { NSString *dummyText = [[NSString alloc] initWithFormat:@"%@ is a real word.", theWord]; checkText.text = dummyText; [dummyText release]; } } "theWord" is the string that is being referenced against the Array to see if it matches an item contained within it. In this case "BIKE" is 'theWord'. Thank you for your help in advance! -MB

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  • Trouble using opaque pointers in Objective C++

    - by morgancodes
    The answer to this quesion explains that opaque pointers are a good way to include C++ member variables in an Objective C++ header. I'm getting compile errors when trying to follow the example. Here's the relevant code from my header, with the corresponding compiler errors shown as comments: struct ADSR_opaque; // error: forward declaration of 'struct ADSR_opaque' @interface LoopyPulser : NSObject{ float _pulseRate; UInt32 tickInterval; UInt32 step; InMemoryAudioFile * audioFilePlayer; ADSR_opaque* env; // error: expected specifier-qualifier-list before 'ADSR_opaque' Pattern * pattern; float loopLengthRatio; float volume; } Is there something simple I'm doing wrong here?

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  • UISearchDisplayController - how to display search result with only by scope button selected but empt

    - by billibala
    The UISearchDisplayController is very handy and implementing search is pretty straightforward. However, I bump into problem when, in my app, I want to display search result with empty search string but selected scope button. It seems like it's a must to enter some search string in order to get the search result table being initialized and displayed. Is there any ways to display search result immediately after user has picked a scope but not entered search word yet? Thanks Bill

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  • removing objects from arrays

    - by Sam Jarman
    Hey All I have an array(NSMutableArray) with 8 objects. I then remove number 5 (removeObjectAtIndex:4) does the array now count only 7 objects? or 8 with a space? I need to know. I plan to 'drain the array' after doing a thing with each object. Cheers Guys Sam

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