Search Results

Search found 21511 results on 861 pages for 'appstore approval process'.

Page 45/861 | < Previous Page | 41 42 43 44 45 46 47 48 49 50 51 52  | Next Page >

  • Visual Studio has insufficient privileges to debug this process. To debug this process, Visual Studi

    - by ritu-kothari
    I have developed a windows service and this is service is running on my local computer under my account. When I try to debug this service by attaching this as a process in visual studio 2008 I get “Unable to attach to the process. Visual Studio has insufficient privileges to debug this process. To debug this process, Visual Studio must be run as an administrator.” I have logged in to my system as administrator and so when VS 2008 is launched it is running as administrator not sure why I get this error. I am using Windows XP Pro sp3

    Read the article

  • Start a process as LocalSystem using ProcessStartInfo

    - by auhorn
    I am trying to start a process as the LocalSystem account using this code ProcessStartInfo _startInfo = new ProcessStartInfo(commandName); _startInfo.UseShellExecute = false; _startInfo.UserName = @"NT AUTHORITY\SYSTEM"; _startInfo.CreateNoWindow = true; _startInfo.Arguments = argument; _startInfo.RedirectStandardOutput = true; using (Process _p = Process.Start(_startInfo)) { _retVal = _p.StandardOutput.ReadToEnd(); _p.WaitForExit(); } But I am getting always the same error message saying "Logon failure: unknown user name or bad password". The user calling the function is a local admin and should be able to start a process with local system privilege. I also tried different combination but no luck. I would appreciate any help. Thanks

    Read the article

  • Sharing application link via the same application, iphone

    - by Nithin
    Possible duplicate: How can i give app store link in my apps before approving another apps linking to an app on the Itunes store How to link to apps on the app store Hi all, I'm a littile bit confused. I need to provide the download link of my application (the iTunes link) inside my application. ie when the user would like to invite others via mail or some other means, have to provide the application link too with that.Is there any way to provide that before submitting the application to apple. Or i need to use the link as an update after getting my application approved by apple?

    Read the article

  • How does fork() return for child process

    - by EpsilonVector
    I know that fork() returns differently for the son and father processes, but I'm unable to find information on how this happens. How does the son process receive the return value 0 from fork? And what is the difference in regards to the call stack? As I understand it, for the father it goes something like this: father process--invokes fork--system_call--calls fork--fork executes--returns to--system_call--returns to--father process. What happens in the son side?

    Read the article

  • Stuck in waiting for review

    - by optimisticmonkey
    I created an app in itunesconnect on May 24th but I did't upload the binary until June 1st. The status is still "waiting for review" - in the past the status moved to "in review" fairly quickly. Is it normal to wait several days to move to "in review" - I am worried there was a problem and that I should reject my binary. Thanks for any advice

    Read the article

  • Remove In-App Purchase from free app and increase the price

    - by Arseniy Banayev
    The current version of an application in the App Store is free and has very limited functionality. An In-App Purchase unlocks everything else. I have decided to remove the In-App Purchase and just make the application cost the same price as the In-App Purchase did. But if I make the update now, then those users who have the free version but who have not yet paid for the In-App Purchase will get a free update into the full version. I have removed all traces of my singleton class, PurchaseManager, from the application, so that at this point, when I build/run it, all of the features are unlocked. At this point, how can I make sure that the free-version users don't just ride an update into the full version? Maybe there's a way to test whether the app is obtained through an update or through a purchase? That way, if it's through an update, I will see if it's the free version w/o the IAP and then force the user to purchase the IAP to continue playing. Any ideas?

    Read the article

  • Should the rfc1034identifier be removed from the CFBundleIdentifier in plist file?

    - by bobo
    In my Xcode project's plist file, I can see the value for the key CFBundleIdentifier is: com.mycompany.${PRODUCT_NAME:rfc1034identifier} Obviously I will have to change com.mycompany to the domain name of my company, but I have no idea whether the rfc1034identifier should be removed so that it becomes: com.mycompany.${PRODUCT_NAME} Google did not help answering my question. Does this rfc1034identifier affect the AppID that I should provide in the iPhone Developer program - Provisioning Portal?

    Read the article

  • How can I use Performance Counters in C# to monitor 4 processes with the same name?

    - by Waffles
    I'm trying to create a performance counter that can monitor the performance time of applications, one of which is Google Chrome. However, I notice that the performance time I get for chrome is unnaturally low - I look under the task-manager to realize my problem that chrome has more than one process running under the exact same name, but each process has a different working set size and thus(what I would believe) different processor times. I tried doing this: // get all processes running under the same name, and make a performance counter // for each one. Process[] toImport = Process.GetProcessesByName("chrome"); instances = new PerformanceCounter[toImport.Length]; for (int i = 0; i < instances.Length; i++) { PerformanceCounter toPopulate = new PerformanceCounter ("Process", "% Processor Time", toImport[i].ProcessName, true); //Console.WriteLine(toImport[i].ProcessName + "#" + i); instances[i] = toPopulate; } But that doesn't seem to work at all - I just monitor the same process several times over. Can anyone tell me of a way to monitor separate processes with the same name?

    Read the article

  • Java Runtime command line Process

    - by AEIOU
    I have a class with the following code: Process process = null; try { process = Runtime.getRuntime().exec("gs -version"); System.out.println(process.toString()); } catch (Exception e1) { e1.printStackTrace(); } finally { process.destroy(); } I can run "gs -version" on my command line and get: GPL Ghostscript 8.71 (2010-02-10) Copyright (C) 2010 Artifex Software, Inc. All rights reserved. So I know I have the path at least set somewhere. I can run that class from command line and it works. But when I run it using eclipse I get the following error: java.io.IOException: Cannot run program "gs": error=2, No such file or directory at java.lang.ProcessBuilder.start(ProcessBuilder.java:459) at java.lang.Runtime.exec(Runtime.java:593) at java.lang.Runtime.exec(Runtime.java:431) at java.lang.Runtime.exec(Runtime.java:328) at clris.batchdownloader.TestJDBC.main(TestJDBC.java:17) Caused by: java.io.IOException: error=2, No such file or directory at java.lang.UNIXProcess.forkAndExec(Native Method) at java.lang.UNIXProcess.(UNIXProcess.java:53) at java.lang.ProcessImpl.start(ProcessImpl.java:91) at java.lang.ProcessBuilder.start(ProcessBuilder.java:452) ... 4 more In my program, i can replace "gs" with: "java", "mvn", "svn" and it works. But "gs" does not. It's only in eclipse I have this problem. Any ideas, on what I need to do to resolve this issue?

    Read the article

  • How to start a major iPhone app update in Xcode

    - by Eric
    I have an app in the iPhone app store and have released several minor updates to it. I want to begin work on some major feature additions and reorganization, but don't want to lose the source code of my most recent version in case everything goes horribly wrong. Should I start a new Xcode project from scratch and copy my existing source in? If I do this will I be able to submit the build from this new project as an update or will Apple complain that the build comes from a different Xcode project? I've seen (but not used) Xcode's "Snapshots" and "Source Control" features - are these what I'm looking for? Any help or direction greatly appreciated.

    Read the article

  • How can I launch app store from my application

    - by Tankista
    Im trying to implement button which opens app store application from my app. I use this simple line of code, which opens safari but not app store application. [[UIApplication sharedApplication] openURL:[NSURL URLWithString: @"http://itunes.apple.com/sk/app/tweetie-2/id333903271?mt=8"]]; I dont know whats wrong, is the URL format correct? I was following this document. All related questions in stackoverflow are outofdate I suppose.

    Read the article

  • Own framework on iPhone

    - by jaleel
    I created a framework for common tasks such as XML parsing, buttons and so on. Can I upload my application in App Store if it uses this framework? I saw somewhere that App Store did not support private frameworks. Is this a private framework, even though I created it using Apple's libraries, such as UIkit, Foundation, etc.?

    Read the article

  • Ad Hoc Distribution - Does it update an existing previous installed version of an app?

    - by Kriem
    What happens when a user installs an ad hoc distribution of an existing app? And what happens if this app (or a newer one) hits the App Store officially? To sum it up: A user already has a v1.0 and receives a v2.0 ad hoc A user has the ad hoc v2.0 and the official public release of v2.0 hits the store A user has the ad hoc v2.0 and an official public release of v3.0 hits the store In other words, is the ad hoc version a stand-alone build or does it in fact update a previous version as expected from an update? And will it be updated as soon as a newer version hits the store?

    Read the article

  • "The binary you uploaded was invalid. the file was not a valid zip file" Error message uploading app

    - by Keith Loughnane
    Hi, I'm trying to upload an iPhone app binary to iTunesConnect and keep getting the following error message "The binary you upload was invalid. the file was not a valid zip file". I had an app upload ok recently but this app is having problems. So after a while I carefully went through the following steps trying to make sure everything was ok. Any help is appreciated. The steps: renamed the project (Project-Rename... enter name into Rename project to:) to release name making sure the name has no spaces. Cleaned project Make sure references in build setting reflect new app name Create new app ID matching project name in iPhone Provisioning Portal Destroyed old developer and distributer provisioning profiles in Provisioning Portal, in XCode and on iPhone. Create new development provisioning profile using new app name. Install development provisioning profile into XCode 8) Build (Release) for iPhone OS 3.1.3 (highest my phone will upgrade to, I'm assuming current released version) Builds, Installs and Runs on actual iPhone: To me this implys App and developer ID's are OK. Create a distributor provisioning profile using existing Distributer ID. Install distributer ID into XCode Clean Checked that "Code Signing Identity" and "Any iPhone OS Device" lines in Build settings are set to Distributor ID Build for release for OS 3.1.3 Check Build results to make sure code is signed with Distributor Profile Reveal .app file and compress (alt click Compress "appName.app") Upload to iTunes connect Gives "The binary you uploaded was invalid. The file was not a valid zip file"

    Read the article

  • Verifying the purchaser of an App Store application

    - by Keldi
    Is there a way for the developer of an App Store application to tie a sale to an individual user/device ID/Apple account? In other words, a method for the developer to double-check that a specific user has legally purchased the software? I haven't been able to find a reliable answer to this yet. I'm not looking for specific code examples, just some sort of idea as to how possible (or difficult) this is. My intent isn't to penalize piracy; it's to be able to provide additional benefits to paid customers. As such, I'm not looking for a way to identify a cracked or pirated version, which I gather has already been solved. Thanks in advance for any help you can provide!

    Read the article

  • How does fork() return for son process

    - by EpsilonVector
    I know htat fork() returns differently for the son and father processes, but I'm unable to find information on how this happens. How does the son process receives the return value 0 from fork? And what is the difference in regards to the call stack? As I understand it, for the father it goes something like this: father process--invokes fork--system_call--calls fork--fork executes--returns to--system_call--returns to--father process. What happens in the son side?

    Read the article

  • linking to an app on the Itunes store

    - by William Jockusch
    A few web searches yield all sorts of contradictory advice on linking from an iPhone app to an app on the store. Here are some links that come up, together with comments from testing: http://itunes.apple.com/us/app/anagramania/id360016055?mt=8 -- works great. But is it US only? "http://itunes.com/apps/anagramania" -- works after a bunch of redirects, which are likely to annoy the customer. @"http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=360016055&mt=8"]; -- works great. But Apple appears to be trying to remove "phobos" links from its documentation. @"http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=360016055&mt=8"]; -- works great, but Apple's documentation mentions problems with similar links. Apple doc here: http://developer.apple.com/iphone/library/qa/qa2008/qa1633.html#STANDARD_APPSTORE_LINKS Can anyone bring order out of this chaos?

    Read the article

  • How to keep a process running on a remote windows server

    - by DutrowLLC
    I need to implement a background process that runs on a remote windows server 24/7. My development environment is C#/ASP.NET 3.5. The purpose of the process is to: Send reminder e-mails to employees and customers at appropriate times (say 5:00PM on the day before a job is scheduled) Query and save GPS coordinates of employees when they are supposed to be out on jobs so that I can later verify that their positions were where they were supposed to be. If the process fails (which it probably will, especially when updates are added), I need for it to be restarted immediately (or within just a few minutes) as I would have very serious problems if this process failed to send a notification, log a GPS coordinate, or any of the other tasks its meant to perform.

    Read the article

  • Is it possible to bundle a unique file for each copy of iPhone app downloaded from App Store?

    - by futureelite7
    Hi, I would like to verify the identity of each instance of the iPhone application that a user might use to connect to my service. To that end, I would like each instance of the iPhone app downloaded to include a certificate that I generate, or even some sort of UUID that I have generated. Does the App Store support the inclusion of unique files in an app bundle? Or, must such identifiers be downloaded only after the app is installed? If that is the case, is there a mechanism to ensure that the app downloaded is trusted (from me), instead of from an impersonator?

    Read the article

  • Does iPhone libffi require jailbreak?

    - by Jared P
    Hi, I'd like to write an app-store-approvable app for the iPhone OS which uses libffi. Is this allowed? I am capable of rewriting all of the parts that use it with things like NSInvocation without too much trouble, but would prefer libffi. So my question is: would apps that use libffi be accepted to the app store?

    Read the article

< Previous Page | 41 42 43 44 45 46 47 48 49 50 51 52  | Next Page >