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  • Mac OS X 10.6.3 update freezes mouse

    - by Kriem
    Ever since I updated my early 2010 MacBook Pro 13" with the 10.6.3 update, the mouse pointer freezes for 5 to 10 seconds, every now and then. The keyboard is next to unresponsive when this happens. Are there more people having the same problem? Is this a known bug? Is there a solution?

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  • The good and the bad: Coda or Espresso?

    - by Kriem
    For my semi-professional web development studio, I'd like to use a more dedicated piece of software in stead of plain text editors. Both Coda as Espresso seem interesting, but I can't seem to choose which one to buy. Any thoughts on which one to choose?

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  • Unable to access, make directories (and files) with ftp

    - by Kriem
    I'm having trouble with my new server and accessing its directories. I updated my proftpd.conf with: DefaultRoot / No I'm able to see the root directory of my server. But, trying to access some directories gives different results. For example, I can access /vars but I can't access /home or /root How can I overcome this? This is what my ftp client says after trying to access /root: Server said: /root: No such file or directory Error -125: remote chdir failed This is what my ftp client says after trying to create a new directory in /: Server said: untitled folder: Permission denied Error -140: remote mkdir failed

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  • Ad Hoc Distribution - Does it update an existing previous installed version of an app?

    - by Kriem
    What happens when a user installs an ad hoc distribution of an existing app? And what happens if this app (or a newer one) hits the App Store officially? To sum it up: A user already has a v1.0 and receives a v2.0 ad hoc A user has the ad hoc v2.0 and the official public release of v2.0 hits the store A user has the ad hoc v2.0 and an official public release of v3.0 hits the store In other words, is the ad hoc version a stand-alone build or does it in fact update a previous version as expected from an update? And will it be updated as soon as a newer version hits the store?

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  • Only the last node moves when multiple nodes are called for action

    - by Kriem
    Of the three parts I want to move, only the last one actually moves. I can't seem to "recycle" the ease action I created. How is this done the correct way? - init { // initial setup [self moveParts]; } - (void)moveParts { id action = [CCMoveBy actionWithDuration:1 position:ccp(0,160)]; id ease = [CCEaseInOut actionWithAction:action]; [part1 runAction:ease]; [part2 runAction:ease]; [part3 runAction:ease]; }

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  • How to reuse actions

    - by Kriem
    Of the three parts I want to move, only the last one actually moves. I can't seem to "recycle" the ease action I created. How is this done the correct way? - init { // initial setup [self moveParts]; } - (void)moveParts { id action = [CCMoveBy actionWithDuration:1 position:ccp(0,160)]; id ease = [CCEaseInOut actionWithAction:action]; [part1 runAction:ease]; [part2 runAction:ease]; [part3 runAction:ease]; }

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