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  • How would you design an application with many target platforms and devices?

    - by Pierre 303
    I'm in a very beginning of the design phase of an application that will have to run in the following platforms/devices: Desktop: Windows, Linux & Mac Mobile: Android, iPhone/iPad & Windows Phone 7 Web: Silverlight I will use C# on Mono and I want to maximize code re-usability. Except for the desktop (I'll use WinForms/GTK#), my concern is related to many different GUI that I will face. What would be your approach? Obviously, the views will be different, but what about the controllers, data access, utility classes, etc. Is it really acceptable to share everything but the views?

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  • Is there a list of shortcuts which are not reserved in any major browser?

    - by MainMa
    In the past, when I implemented shortcuts for web applications, I used different ones for different browsers: for example Ctrl+Shift+A was used in Chrome, but would be something else, like Ctrl+Shift+C in Firefox, since Firefox reserves the Ctrl+Shift+A shortcut for add-ons. Actually, I have a project where it would be nice to have the same shortcuts for every browser. Is there a list of shortcuts which are not reserved in any major browser (Chrome, Firefox, Safari, IE and Opera) or do I have to do my own by listing? Google wasn't helpful, since it rather shows the list of shortcuts which are common to all major browsers.

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  • How are crossplatform/multiple-OS C++ projects planned in terms of code and tools?

    - by Nav
    I want to create a project in C++ that can work in Windows, Linux and Embedded Linux. How are projects created when they have to work across many OS'es? Is it first created on one OS and then the code slowly modified to be ported to another OS? Eg: to me, the Linux version of Firefox appears to be created as a Windows project and a separate Linux project with a different code base, since Firefox behaves a bit different in Windows and Linux. Although the source code download is surprisingly a single link. If QT is used for UI, Boost threads for threading, Build Bot for CI and NetBeans/Eclipse/QT Creator for an IDE, would a person be able to minimise the amount of code re-write required to get the project onto another OS? Is this the right way to do it, or are such projects meant to be created as two entirely separate projects for two separate OS'es?

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  • Seeking advice on tools and technology for my new game [closed]

    - by k.k. slider
    I'm a C# developer who has been programming a game in my spare time using XNA and Visual Studio. The game's logic is mostly done and I've completed a prototype that has most of the functionality of (what I envision to be) the final game. However, having heard about the uncertain future and (possibly) limited audience for XNA games, I'm looking to switch platforms... but I don't know what technology would best suit my needs. Below are some specifics about my game and what exactly I'm looking for, if you're interested: The game is a 2D turn-based tactical RPG (strategy game) for two players. It is a basic sprite and tile based game with animations and sound. 3D capabilities are not necessary. I'd like to allow players to compete with others online, and have a basic ranking/matchmaking system. I will probably need something that can interact with a server and a database (the game is turn-based and has no RNG, so cheating would be easy to detect even if most computation is done client-side and minimal data is sent to the server). Ideally, I would be able to release an early version of the game and have people give feedback as I develop additional features (similar to Minecraft). I'd prefer to have a way to release periodic updates to the game instead of releasing an absolute final product. To reach the widest possible audience, I'd prefer technology that allows me to release on PC, Android, iOS, and (maybe) Mac. This is a game with simple mouse inputs which can fit on a mobile touch screen. The game should be monetizable. If I find success with this game, then I may consider becoming a full-time indie game developer. I have several other game ideas and have learned quite a bit from my first attempt at game development. My first thought was an F2P/microtransaction model, but I'm open to other suggestions. Language isn't a primary concern of mine, since I have a decent amount of experience using several languages to program large projects. I'm willing to spend money (e.g. on a developer's license), but the more expensive it gets, the more hesitant I am to use it. I've looked into the following solutions... there are a LOT of tools out there... if anyone has experience with any of these and would like to recommend/reject any of them, it would be helpful. C#/.NET (XNA/MonoGame/SDL/SlimDX/Xamarin/ExEn/ANX?) HTML5/JS (AppMobi/PhoneGap/Marmalade/FlashCanvas/Cordova/libRocket?) Python (Pyglet/Pygame/Kivy?) Java (JavaFX/libGDX?) Unity/Construct 2/Cocos2D/NME/Corona/other game creation software? I'd like something that can do 2D and isn't limited by being too high-level. Other languages (Lua/LOVE? Moai?) Thanks for answering this rather long and tedious question...

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  • Website signaled as containing malware

    - by Bakaburg
    I've got a nasty problem with one of our websites. It has been signaled to us by Google and other agencies that it contains malware. We weren't able to understand how to cope with the problem. Could anyone drive us in the right direction? UPDATE: I used google webmaster tools to review the suspicious website. And now it says it's ok! Even if I didn't change anything! How could it be? false alarm?

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  • How bad would be to focus on iOS/Android development for an indie developer?

    - by kender
    After some time developing games for others I'm thinking of moving towards my own productions. My background is 10+ years of software development, with last 2 years spent on the iOS development (Objective-C and CoronaSDK). With my current experience in Corona I can quickly develop for iOS and Android systems. And this is something that I'm probably gonna do with several of the game ideas I have, at least for the prototype part. But - I'm wondering if it's not a bad idea to focus on those 2 systems only. After all there are other mobile platforms, there are PCs, Macs and Linux boxes... All of them having gamers using them. I was wondering if it wasn't a good idea to try some other SDK, giving me more flexibility when it comes to platform-independance. There's Unity3D (I think I can develop a 2D game in it though), there's MoAI from what I checked. I see a few options, not sure which one is best as I have little experience in this field (publishing own games): Stick with CoronaSDK for the whole time, release for iOS and Android platforms, screw other mobile devices and PCs, Use Corona for prototyping, then when the idea goes more into the "production" phase rewrite it in MoAI or Unity3D for more platforms support, Start with one of those 2 SDKs right now (which means the prototype phase will be delayed a bit, but after that I can jump right into real coding). Any clues here, what to do?

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  • What tools should I consider if my aim is to make a game available to as many platforms as possible?

    - by Kensai
    We're planning on developing a 2D, grid-based puzzle game, and although it's still very early in the planning stages, we'd like to make our decisions well from the beginning. Our strategy will be to make the game available to as many platforms as possible, for example PCs (Windows, Mac and/or Linux), mobile phones (iPhone and/or Android based phones), game consoles (XBLA and/or PSN) PC will have an emphasis, but I believe that's the most flexible platform so that shouldn't be a problem. So, what programming language, game engine, frameworks and all around tools would be best suited for our goal? P.S.: I'm betting a set of tools won't cover ALL of them, and that there will still be some kind of "translating" effort for some platforms, but we'd like to know what the most far reaching are.

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  • What design pattern do you use to support graceful fallback on old platforms?

    - by JoJo
    Let's say I need to add a drop shadow behind a box. Some old platforms do not support drop shadows, so I have to fake it by putting an image behind the box. Here's the pseudo code of how I'm currently handling this fallback: if (dropShadowsAreSupported) { box.addDropShadow("black"); } else { box.putImageBehindIt("gaussianBlur.png"); } Is this the right way to handle it? It seems too amateur to me. Is there a better design pattern?

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  • If an visitors IP address contains "google" or a similar keyword, does this mean they were a crawler?

    - by Roscoe
    Hi, I have a huge list of IP addresses recorded from various visitors to a website. A huge amount of the visitors, in some months over 70%, came from IP addresses that contained keywords such as google, yahoo, bot, crawler, etc. Does this mean that those users were infact search engine crawlers? If so, why are their so many crawlers in my visitor records in comparison to genuine human visitors? (and if not what's the explanation?) Thanks in advance.

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  • Is Azure Compatible with JPEG XR?

    - by Shawn Eary
    I just put an F#/MVC app into a Windows Azure solution as a Web Role. Before migration, my JPEG XR (*.WDP) files were getting displayed on the client in IE9 without issue via my local and hosted sites. Now, after migration into Windows Azure, my JPEG XR files neither get displayed in my local Windows Azure compute emulator nor do they get displayed when they are deployed to http://*.cloudapp.net. Is there some sort of conflict with Widows Azure and (JPEG XR) *.wdp files? If so, what is the accepted best practice for overcoming this conflict?

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  • Should users be deleted after inactivity on a website?

    - by Hovaness Bartamian
    When you have a social website or a website where you can register, would you eventually delete them after a certain time (after a year of inactivity) or would you rather keep their account records for ever? I know websites like Facebook have large amount of inactive, duplicated and fake accounts. So I'm wondering if after two years of inactivity it would be alright to send the account a warning email of deletion unless they log in. Just thinking of a clean and efficient database management or any implications this may cause to new potential users.

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  • Self-imposed lockout from program

    - by Alex
    I'm plagued with a lack of willpower. I recently started looking for solutions, and came across a program for macs called SelfControl which completely blocks one's access to a given set of websites for a given period of time (you can delete the program/restart your computer/do almost anything and it will still block those sites for the specified time period, and doesn't require a password to do it.) Unfortunately, there are no windows analogues. The one that comes the closest is Cold Turkey. It has the functionality whereby you set a time in the future, specify a list of websites (or programs - eg explorer, firefox, chrome) and you are blocked from accessing them for the whole duration. No password can undo it, no system reboot, etc. The problem is that the program is a buggy piece of garbage, and in order to ensure that you're not locked out from websites forever, you have to run an uninstaller which is just an exe file accessible at any time which completely defeats the purpose of a self-imposed program lockout. I want to make a better version of that program, or find a simple way to prevent access to a given set of programs over a given period of time with no way around it. I've only taken a few introductory courses in java (math major), but the internet is really having a negative effect on my studies, and the only way I can do work is to eliminate all distractions. What do I need to learn in order to make a program with the following properties: Given a set of .exe files, and a time in the future , this program will prevent access to the given .exe files until current time = given time restarting the computer doesn't interfere with the program, one can't uninstall the program until current time = given time, one can't create another instance of the program to block itself I don't care how much programming knowledge i need to acquire in order to make this program, so please give me a specific list of things that I need to study in order to make this happen, or if something like this exists, then please let me know.

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  • Which java game engine is better? [closed]

    - by user1276078
    I'm new to mobile game development and I have a number of questions to ask. So if you could please answer them, it would be highly appreciated The game I'm trying to release is a 2D arcade game. My intention is to release it on both the iOS platform and the Android platform. My best language is Java, so I would like to use a game engine where I can code with that. Which game engine is the best to accomplish all of this? I know that to make an iOS game with Xcode you need to use a Mac. My question is, do you still need a Mac if you're making a game for iOS without Xcode (like with OpenGL or something Thank you in advance

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  • jQuery/AJAX on old Computers/Browsers

    - by Andresch Serj
    I am working on a plattform that will have a lot of users in the so called "developing countries". So many of them will be using old computers and old browsers in tiny internet cafes. We want to make sure to give them a good user Experience and make sure the website loads as fast as possible. Problem is, that while you can save a lot of requeasts and time, using jQuery/AJAX, it also brings along a lot of Problems: - Will the Computers be powerfull enough to deal with the client side scripts? - Will the old Browsers handle jQuery? Does anyone have any experience with these sort of problems or might know of some sort of article on the topic?

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  • revived closed tab in chrome doesn't work properly, but works correctly in IE and Firefox

    - by Kravlin
    I'm working on a website where information is loaded from a calendar. If a user clicks on a link on the calendar, it displays information about that link. If I close that page, and then re-open it, it works properly on both IE and Firefox, but if I open it in chrome, and click on another item on the calendar it instead errors out. Is there a large difference in how chrome brings back tabs from how IE or Firefox do that would cause this?

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  • Deploying my first website!

    - by test
    I have built a data driven website - an asp.net website, using the entity framework. In my solution I have 4 projects - the web application PresentationLayer, and 3 class libraries - Data Layer, Business and Common Layer. In one of these libraries, Common Layer I have my Model (MyModel.edmx). I have always tested my application on Cassini - Asp.Net Development Server. I have never touched IIS in my life. I bought a domain and hosting on go daddy. My logic tells me to grab my four folders (1 for each layer) and simply move them to the root folder. But I know I'm wrong since then the home page would be mywebsite.org/presentationlayer/default.aspx and second of all I start getting a bunch of errors where files do not load or they are not found. I also know that I need to manage the web.config but I don't have any experience where to start. I'm not sure if this is a problem but I also have a web service included in my presentation layer.

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  • Best platform for android and ios game?

    - by LoveMeSomeCode
    Ok, this has been asked before, but not recently, and most of the answers were just 'buy a mac'. So we're a couple guys who've been making small flash games, and now we want to go mobile, and there seem to be lots of options. Does anyone here have experience with one or more of these platforms to tell us the pros and cons of each? Corona AIR 3 Rhodes Could someone with experience compare and contrast these to each other and native development? We want to cast the widest net with the least re-work so we'd like to target just Android and iPhone, and we'd like it to be an actual app in the market instead of just a mobile website. We have experience in Actionscript, Javascript, and C#.

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  • Why don't we use browser detection and platform-specific CSS?

    - by Pankaj Upadhyay
    Nowadays, the common phenomena is to develop a website for a browser and then corresponding apps for Android phones, iPhone, tablets and so on. Since all the platforms come with a browser, why aren't companies using CSS to accommodate them? Surely we can detect from the request which browser was used and from which platform the request came. Reading those values, why don't we just implement the corresponding CSS for different platforms. Like we do for IE, Chrome and Safari. This way we can use the platforms' browser capabilities and don't need to develop subsequent apps for a platform.

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  • Compared to Firefox 4 and Google Chrome 10, what can't IE9 do?

    - by ClosureCowboy
    If a website works in Firefox 4 and in Google Chrome 10, what could potentially cause that website not to work (broken layout or broken JavaScript) in IE9? What limitations and differences does IE9 have, aside from vendor-specific stylesheet rules? Yes, that is a painfully vague question — that's because I am not asking this question from the perspective of someone with a specific problem! I'm asking this question from the perspective of someone with a working website who does not have access to IE9.

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  • Javascript Only Search Method [on hold]

    - by user2118228
    I need to put a search function on a website that is going to be on a CD-ROM with no access to the internet. It has 80 pages, and about 500 'items', so I'd prefer to not have to hard code 100's of 'if statements if possible. I've found a few programs you can buy that will index and generate results (Zoom Search, JSS Index, The German Guys') but there are odd quirks with each one. Plus I would rather code it myself to get complete control over it, and to really understand what it's doing. Basically searching for a few words would display the product image and description; clicking on that would take you the related URL. This is kind of complicated, I can't find an easy solution not dealing with hundreds of if Statements. Has anyone ever created anything like this or know a better method? I'm not really sure a better way to go about this. I've used PHP/MYSQL for search results before, but this cannot run any php.

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  • Game Design - When to separate out pieces into static libraries?

    - by Jason
    I am developing a game that has a lot of platform generic pieces. I am wanting to separate out various pieces into static libraries and I would like to know what other devs do. I am considering targeting other platforms and I want to maintain an much platform neutrality as I can. I have a lot of generic level data in C++ classes. THinking all of the level data could go into a single static library. I have a lot of generic OpenGL code that I think could also go into a single static library. I am already using CMAKE for some and XCode 4.5 for the Apple specific pieces. What do other devs do to stay platform neutral? Does anyone use Eclipse instead of XCode and Visual Studio on Windows?

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  • Options for 2D Web/iPhone/Android, with Test Framework

    - by ashes999
    I would like to make a 2D game with one codebase that runs on iPhone, Android, and web (any flavour of web -- HTML5, Flash, Silverlight, etc.) What are my options? I should be able to write my code once, and run it anywhere. I also absolutely need the ability to write unit tests (or write a unit-testing framework) -- I cannot make sizable games without testing. Unity is good, but unity is 3d; even with hacks, the graphical assets will still be 3d. I'm after 2d, not 3d. (If you need a Mac or separate licensing for the Mac part, that's okay.)

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  • When should I decide what language and platforms I will use for a project?

    - by Mikalichov
    During your development process, when is the recommended phase to decide what platform to aim for, and what language to use? I figured that it would be better to choose at the beginning what would be your target platform, as it would affect your design decisions, and limit the language you are supposed to use. However, I have heard several stories of people developing their game with whatever language they were the most confident with, and then porting it to the various platforms. So, what is the best moment to choose? Before, during, after? If there is not one best choice, what factors should affect the decision?

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  • How to grep (or find) on cPanel?

    - by San
    How can I search for a specific string (function name or a variable name) in my files which are in various directories under cPanel file manager? I have been using a library directory and functions on that directory are used in various apps and pages. Now, I am in a situation to change something in the library file, for which I need to know the impact on files which use this library file functions. How to search / find / grep through the files hosted?

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  • Why most use Cygwin and not Uwin?

    - by user287424
    Most academic researchers I know target just *nix, and rely on Cygwin to make their applications available on Windows. I have tried many of these projects and always found them too unstable for serious use when running on Cygwin. Uwin looks like a promising alternative to Cygwin. I haven't tried it yet, but I found several comments that it is faster and more stable. However, I haven't seen any use of Uwin to support running *nix apps on Windows. What are the social and/or technical reasons behind Uwin's lack of popularity?

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