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  • Relationship Modelling in Core Data

    - by Stevie
    Hi there, I'm fairly new to Objective C and Core Data and have a problem designing a case where players team up one-on-one and have multiple matches that end up with a specific result. With MySQL, I would have a Player table (player primary key, name) and a match table (player A foreign key, player B foreign key, result). Now how do I do this with Core Data? I can easily tie a player entity to a match entity using a relationship. But how do I model the inverse direction for the second player ref. in the match entity? Player Name: Attribute Match: Relationship Match Match Result: Attribute PlayerA: Relationship to Player (<- Inverse to Player.Match) PlayerB: Relationship to Player (<- Inverse to ????) Would be great if someone could give me an idea on this! Thanks, Stevie.

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  • TDD and management

    - by Pierreten
    My manager is starting to get pretty pissed off that I'm devoting time to designing tests (he sees testing as something you do after the software is written.). His do I convince him otherwise?

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  • Model relationship types in cakePhP

    - by kwokwai
    I have checked out the cookbook web site of cakephp that there are four types Model relationship: http://book.cakephp.org/view/79/Relationship-Types Since the one I am more familiar with is belongsTo, I am not sure when I need to use hasManay and HABTM. What will be the result to my web site if I used a wrong Model relationship type? Please advise.

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  • UINavigationController and memory management

    - by Dan Ray
    - (void)launchSearch { EventsSearchViewController *searchController = [[EventsSearchViewController alloc] initWithNibName:@"EventsSearchView" bundle:nil]; [self.navigationController pushViewController:searchController animated:YES]; //[searchController release]; } Notice the [searchController release] is commented out. I've understood that pushing searchController onto the navigation controller retains it, and I should release it from my code. I did just alloc/init it, after all, and if I don't free it, it'll leak. With that line commented out, navigation works great. With it NOT commented out, I can navigate INTO this view okay, but coming back UP a level crashes with a *** -[CFArray release]: message sent to deallocated instance 0x443a9e0 error. What's happening here? Is the NavigationController releasing it for me somehow when it goes out of view? The boilerplate that comes on a UINavigationController template in XCode has the newly-pushed controller getting released. But when I do it, it fails.

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  • Objective-c memory management

    - by Chris
    I have a method which runs this: Track* track = [[Track alloc] init:[obj objectForKey:@"PersistentID"] :[obj objectForKey:@"Name"] :[obj objectForKey:@"Artist"] :(NSInteger*)[obj objectForKey:@"Total Time"] :(NSInteger*)[obj objectForKey:@"Play Count"]]; [self setCurrentTrack:(Track*) track]; [track release]; Do I have to release track?

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  • Obj-C memory management: why doesn't this work?

    - by igul222
    Why doesn't the following code work? MyViewController *viewController = [[MyViewController alloc] init]; [myWindow addSubview:viewController.view]; [viewController release]; As I understand, myWindow should be retaining viewController.view for as long as the window needs it. So why does this cause my app to crash on launch? (commenting out the last line fixes the problem, as expected)

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  • Modelling a manyToMany relationship with attributes

    - by Javi
    Hello, I have a ManyToMany relationship between two classes, for instance class Customer and class Item. A customer can buy several items and an item can be bought by different customers. I need to store extra information in this relationship, for example the day when the item was bought. I wonder how is this usually modelled in JPA, cause I'm not sure how to express this in code. Do I have to create a new class to model all the attributes of the relationship and make a manyToMany relationship between the other classes or is a better way to do this? Thanks

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  • Entity Relationship Multiple 1:1's

    - by Evan
    I have an application where I have a generic object (table) called Hull. Each hull in the table is unique. I have another object that has three hulls, but they are specifically the Port_Hull, Center_Hull and Starboard_Hull. Rather than create a One to Many relationship, I was trying to create a one to one relationship for each one, but this results in numerous errors unless I make the relationship from Hull to Vessel one to many (which it is not). Any idea how I go about this, or should I abandon the concept and make the vessel to hull relationship one to many and deal with lists that always have three entries? p.s. Using uniqueidentifiers as many users can be adding records while disconnected. Hull Table HullID uniqueidentifier (primary key) plus bunch of hull data fields Vessel Table VesselID uniqueidentifier (primary key) MainHullID uniqueidentifier (tried as key and non-key) PortHullID uniqueidentifier StarboardHullID uniqueidentifier plus bunch of Vessel data fields

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  • Chaining animations and memory management

    - by bryan1967
    Hey Everyone, Got a question. I have a subclassed UIView that is acting as my background where I am scrolling the ground. The code is working really nice and according to the Instrumentation, I am not leaking nor is my created and still living Object allocation growing. I have discovered else where in my application that adding an animation to a UIImageView that is owned by my subclassed UIView seems to bump up my retain count and removing all animations when I am done drops it back down. My question is this, when you add an animation to a layer with a key, I am assuming that if there is already a used animation in that entry position in the backing dictionary that it is released and goes into the autorelease pool? For example: - (void)animationDidStop:(CAAnimation *)theAnimation finished:(BOOL)flag { NSString *keyValue = [theAnimation valueForKey:@"name"]; if ( [keyValue isEqual:@"step1"] && flag ) { groundImageView2.layer.position = endPos; CABasicAnimation *position = [CABasicAnimation animationWithKeyPath:@"position"]; position.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionLinear]; position.toValue = [NSValue valueWithCGPoint:midEndPos]; position.duration = (kGroundSpeed/3.8); position.fillMode = kCAFillModeForwards; [position setDelegate:self]; [position setRemovedOnCompletion:NO]; [position setValue:@"step2-1" forKey:@"name"]; [groundImageView2.layer addAnimation:position forKey:@"positionAnimation"]; groundImageView1.layer.position = startPos; position = [CABasicAnimation animationWithKeyPath:@"position"]; position.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionLinear]; position.toValue = [NSValue valueWithCGPoint:midStartPos]; position.duration = (kGroundSpeed/3.8); position.fillMode = kCAFillModeForwards; [position setDelegate:self]; [position setRemovedOnCompletion:NO]; [position setValue:@"step2-2" forKey:@"name"]; [groundImageView1.layer addAnimation:position forKey:@"positionAnimation"]; } else if ( [keyValue isEqual:@"step2-2"] && flag ) { groundImageView1.layer.position = midStartPos; CABasicAnimation *position = [CABasicAnimation animationWithKeyPath:@"position"]; position.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionLinear]; position.toValue = [NSValue valueWithCGPoint:endPos]; position.duration = 12; position.fillMode = kCAFillModeForwards; [position setDelegate:self]; [position setRemovedOnCompletion:NO]; [position setValue:@"step1" forKey:@"name"]; [groundImageView1.layer addAnimation:position forKey:@"positionAnimation"]; } } This chains animations infinitely, and as I said one it is running the created and living object allocation doesn't change. I am assuming everytime I add an animation the one that exists in that key position is released. Just wondering I am correct. Also, I am relatively new to Core Animation. I tried to play around with re-using the animations but got a little impatient. Is it possible to reuse animations? Thanks! Bryan

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  • How to query JDO persistent objects in unowned relationship model?

    - by Paul B
    Hello, I'm trying to migrate my app from PHP and RDBMS (MySQL) to Google App Engine and have a hard time figuring out data model and relationships in JDO. In my current app I use a lot of JOIN queries like: SELECT users.name, comments.comment FROM users, comments WHERE users.user_id = comments.user_id AND users.email = '[email protected]' As I understand, JOIN queries are not supported in this way so the only(?) way to store data is using unowned relationships and "foreign" keys. There is a documentation regarding that, but no useful examples. So far I have something like this: @PersistenceCapable public class Users {     @PrimaryKey     @Persistent(valueStrategy = IdGeneratorStrategy.IDENTITY)     private Key key;     @Persistent     private String name;         @Persistent     private String email;         @Persistent     private Set<Key> commentKeys;     // Accessors... } @PersistenceCapable public class Comments {     @PrimaryKey     @Persistent(valueStrategy = IdGeneratorStrategy.IDENTITY)     private Key key;     @Persistent     private String comment;         @Persistent     private Date commentDate;     @Persistent     private Key userKey;     // Accessors... } So, how do I get a list with commenter's name, comment and date in one query? I see how I probably could get away with 3 queries but that seems wrong and would create unnecessary overhead. Please, help me out with some code examples. -- Paul.

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  • Optimizing processing and management of large Java data arrays

    - by mikera
    I'm writing some pretty CPU-intensive, concurrent numerical code that will process large amounts of data stored in Java arrays (e.g. lots of double[100000]s). Some of the algorithms might run millions of times over several days so getting maximum steady-state performance is a high priority. In essence, each algorithm is a Java object that has an method API something like: public double[] runMyAlgorithm(double[] inputData); or alternatively a reference could be passed to the array to store the output data: public runMyAlgorithm(double[] inputData, double[] outputData); Given this requirement, I'm trying to determine the optimal strategy for allocating / managing array space. Frequently the algorithms will need large amounts of temporary storage space. They will also take large arrays as input and create large arrays as output. Among the options I am considering are: Always allocate new arrays as local variables whenever they are needed (e.g. new double[100000]). Probably the simplest approach, but will produce a lot of garbage. Pre-allocate temporary arrays and store them as final fields in the algorithm object - big downside would be that this would mean that only one thread could run the algorithm at any one time. Keep pre-allocated temporary arrays in ThreadLocal storage, so that a thread can use a fixed amount of temporary array space whenever it needs it. ThreadLocal would be required since multiple threads will be running the same algorithm simultaneously. Pass around lots of arrays as parameters (including the temporary arrays for the algorithm to use). Not good since it will make the algorithm API extremely ugly if the caller has to be responsible for providing temporary array space.... Allocate extremely large arrays (e.g. double[10000000]) but also provide the algorithm with offsets into the array so that different threads will use a different area of the array independently. Will obviously require some code to manage the offsets and allocation of the array ranges. Any thoughts on which approach would be best (and why)?

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  • how do I get foreign_key to work in this simple has_many, belongs_to relationship?

    - by rpflo
    I'm pulling data from Harvest. Here are my two models and schema: # schema create_table "clients", :force => true do |t| t.string "name" t.integer "harvest_id" end create_table "projects", :force => true do |t| t.string "name" t.integer "client_id" t.integer "harvest_id" end # Client.rb has_many :projects, :foreign_key => 'client_id' # not needed, I know # Project.rb belongs_to :client, :foreign_key => 'harvest_id' I'm trying to get the Projects to find their client by matching Project.client_id to a Client.harvest_id. Here is what I'm getting instead. > Project.first.client_id => 187259 Project.first.client => nil Client.find(187259).projects => [] Is this possible? Thanks!

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  • Project management and bundling dependencies

    - by Joshua
    I've been looking for ways to learn about the right way to manage a software project, and I've stumbled upon the following blog post. I've learned some of the things mentioned the hard way, others make sense, and yet others are still unclear to me. To sum up, the author lists a bunch of features of a project and how much those features contribute to a project's 'suckiness' for a lack of a better term. You can find the full article here: http://spot.livejournal.com/308370.html In particular, I don't understand the author's stance on bundling dependencies with your project. These are: == Bundling == Your source only comes with other code projects that it depends on [ +20 points of FAIL ] Why is this a problem, (especially given the last point)? If your source code cannot be built without first building the bundled code bits [ +10 points of FAIL ] Doesn't this necessarily have to be the case for software built against 3rd party libs? Your code needs that other code to be compiled into its library before the linker can work? If you have modified those other bundled code bits [ +40 points of FAIL ] If this is necessary for your project, then it naturally follows that you've bundled said code with yours. If you want to customize a build of some lib,say WxWidgets, you'll have to edit that projects build scripts to bulid the library that you want. Subsequently, you'll have to publish those changes to people who wish to build your code, so why not use a high level make script with the params already written in, and distribute that? Furthermore, (especially in a windows env) if your code base is dependent on a particular version of a lib (that you also need to custom compile for your project) wouldn't it be easier to give the user the code yourself (because in this case, it is unlikely that the user will already have the correct version installed)? So how would you respond to these comments, and what points may I be failing to take into consideration? Would you agree or disagree with the author's take (or mine), and why?

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  • Memory management technique for Objective-C iVars/properties

    - by David Rea
    Is the following code doing anything unnecessary? @interface MyClass { NSArray *myArray; } -(void)replaceArray:(NSArray *)newArray; @implementation MyClass -(void)replaceArray:(NSArray *)newArray { if( myArray ) { [myArray release]; myArray = nil; } myArray = [[NSArray alloc] initWithArray: newArray]; } @end What if I made the following changes: 1) Made myArray a property: @property (nonatomic, retain) NSArray myArray; 2) Changed the assignment to: self.myArray = [NSArray arrayWithArray: newArray]; Would that allow me to remove the conditional?

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  • MVC-3 User-Image Management - Best Practices

    - by Rob
    Hello Experts, Developing using MVC-3, Razor, C# Been searching around and cannot find advice I'm looking for. My site will contain user-uploaded images (possibly a high number). What is the best practice for managing these pictures (placement, breakdown into sub-folders, etc...)? Where do I place them that will prevent them from getting accidentally blown away if I republish my site periodically? If there are any good articles or blog posts, that would be helpful. Also, any advice/tips anyone wants to add would be great. Thanks for your time! Rob EDIT Also would like to know what people do to prevent hot linking.

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  • Setting 0/1-to-1 relationship in SQLAlchemy?

    - by Timmy
    is there a proper way of setting up a 0/1-to-1 relationship? i want to be able to check if the related item exists without creating it: if item.relationship is None: item.relationship = item2() but it creates the insert statements on the if statement

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  • Custom UIButton Memory Management in dealloc

    - by ddawber
    I am hoping to clarify the processes going on here. I have created a subclass of UIButton whose init method looks like this: - (id)initWithTitle:(NSString *)title frame:(CGRect)btnFrame { self = [UIButton buttonWithType:UIButtonTypeCustom]; [self setTitle:title forState:UIControlStateNormal]; self.frame = btnFrame; return self; } In my view controller I am creating one of these buttons and adding it as a subview: myButton = [[CustomButton alloc] initWithTitle:@"Title" frame:someFrame]; [self.view addSubview:myButton]; In the view controller's dealloc method I log the retain count of my button: - (void)dealloc { NSLog(@"RC: %d", [myButton retainCount]); //RC = 2 [super dealloc]; NSLog(@"RC: %d", [myButton retainCount]); //RC = 1 } The way I understand it, myButton is not actually retained, even though I invoked it using alloc, because in my subclass I created an autorelease button (using buttonWithType:). In dealloc, does this mean that, when dealloc is called the superview releases the button and its retain count goes down to 1? The button has not yet been autoreleased? Or do I need to get that retain count down to zero after calling [super dealloc]? Cheers.

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  • PPM - Project Portfolio Management

    - by Bruno Lopes
    Hello, What is your company solution for PPM (managing projects, demands, timesheets, etc)? And what is your experience with it? I'm trying to know about the tool prespective and not your company's particular business process. Regards for you all!

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  • iPhone memory management, a newbie question

    - by Reuven
    Hi, I've seen in (Apple) sample code two types of ways of allocation memory, and am not sure I understand the difference and resulting behavior. // FAILS NSMutableArray *anArray = [NSMutableArray array]; [anArray release]; // WORKS NSMutableArray *anArray1 = [[NSMutableArray alloc] init]; [anArray release]; By "FAILS" I mean I get crashes/runtime warnings etc., and not always as soon as I call the release... Any explanation appreciated. Thanks

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  • Why is memory management so visible in Java?

    - by Emil
    I'm playing around with writing some simple Spring-based web apps and deploying them to Tomcat. Almost immediately, I run into the need to customize the Tomcat's JVM settings with -XX:MaxPermSize (and -Xmx and -Xms); without this, the server easily runs out of PermGen space. Why is this such an issue for Java compared to other garbage collected languages? Comparing counts of "tune X memory usage" for X in Java, Ruby, Perl and Python, shows that Java has easily an order of magnitude more hits in Google than the other languages combined.

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  • iPhone memory management: a release after setting self.someProperty = nil

    - by ddawber
    I am reading the LazyTableImages code that Apple have released and they do something to this effect (in an NSOperation subclass): - (void)dealloc { [myProperty release]; [myProperty2 release]; } - (void)main { // // Parse operation undertaken here // self.myProperty = nil; self.myProperty2 = nil; } My thinking is that they do this in case dealloc is called before setting properties to nil. Is my thinking correct here? Are the releases unnecessary, as self.myProperty = nil effectively releases myProperty? One thing I have noticed in this code is that they don't release all retained objects in dealloc, only some of them, which is really the cause for my confusion. Cheers

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  • iphone memory management: alloc and retain properties.

    - by Jonathan
    According to the docs, you do one release per alloc or retain (etc) However what about when using retain propertys? eg: HEADER @property(retain)UIView *someView; IMPLEMENTATION /*in some method*/ UIView *tempView = [[UIView alloc] init]; //<<<<<ALLOC - retain count = +1 [tempView setBackgroundColor:[UIColor redColor]]; self.someView = tempView; ///<<<<<RETAIN - retain count = +2 [tempView release]; ///should I do this? or a different version of the IMPLEMENTATION self.someView = [[UIView alloc] init]; //<<<<<ALLOC & RETAIN - retain count = +2 //now what??? [self.someView release]; ???? EDIT: I didn't make it clear, but I meant what to do in both circumstances, not just the first.

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  • Memory management for "id<ProtocolName> variableName" type properties

    - by Malakim
    Hi, I'm having a problem with properties of the following type: id<ProtocolName> variableName; ..... ..... @property (nonatomic, retain) id<ProtocolName> variableName; I can access and use them just fine, but when I try to call [variableName release]; I get compiler warnings: '-release' not found in protocol(s) Do I need to define a release method in the interface, or how do I release the memory reserved for the variable? Thanks!

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  • Simple Obj-C Memory Management Question

    - by yar
    This is from some sample code from a book // On launch, create a basic window - (void)applicationDidFinishLaunching:(UIApplication *)application { UIWindow *window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]]; UINavigationController *nav = [[UINavigationController alloc] initWithRootViewController:[[HelloController alloc] init]]; [window addSubview:nav.view]; [window makeKeyAndVisible]; } But a release is never called for window nor for nav. Release should be called since alloc was called, right? If #1 is right, then I would need to store a reference to each of these in an instance variable in order to release them in the dealloc? Perhaps I'm wrong all around...

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  • How to convince management to unblock stackoverflow.com?

    - by Abe Miessler
    The place I'm working at restricts a lot of sites (including SO). They have a company experts-exchange account that most of the people I work with are happy using. I told my manager that I prefer SO and asked him to unblock it but he just told me to use experts-exchange. Any suggestions on how to convince my corporate overlords that my time is better spent here?

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