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  • Creating Gun objects with upgrades?

    - by zardon
    I have a series of guns in my game. I use the Gun class/object like this: (Just an example) @interface Gun : NSObject { NSString *name; // Six-shooter NSNumber *cost; NSNumber *clipPrice; // ie: 700 NSNumber *clipCapacity; // 6 NSNumber *ammoCapacity; // 6 NSNumber *damage; // 0-10 NSNumber *accuracy; // 0-10 NSNumber *fireRate; // 0-10 NSNumber *range; // 0-10 // Not sure if I have all the stats, but this is fine for now } Lets say I want to have 3 upgrades per gun. My problem is I am not sure how to do this. Examples: increase fire-rate increase range increase accuracy silencer double ammo capacity (ie: Drum) double clip capacity (ie: Taped magazine) Thus my question is, I'd like to implement an upgrade system to guns but I am not sure how to do it. Would there be an Upgrade object which is a child to the Gun class, or would it be seperate class altogether. Thanks for your time.

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  • MQTT, GWT, ActiveMQ stack to bring jms to the browser

    - by scphantm
    I am in the preliminary stages of architecting a legacy replacement project. They already have sub half second performance on their green screens and they want the same on their web app. We have a 390 mainframe that can handle anything we throw at it but they don't have a good jvm for it, so we have two tiers of websphere servers between the mainframe and the browser, The ui server, and the bl server. For the ui, I'm leaning towards GWT. But one thing that I think would seal the deal is to add messaging capabilities to the browser. The idea is say you click on a link that displays a second panel of information, instead of the classic GWT where it triggers a GWT-RPC call to the ui server, the ui server routs it to the bl server, the bl sends it to the mainframe and back out, it drops an MQTT message directly to the bl server or directly to the mainframe. Say writes go to the bl, reads go to the mainframe. This is an easy enough thing in classic jms because you can issue a message that has an expected response. Then have your callback ready to get the resonse. But from what I'm reading so far. It looks like mqtt doesn't have that. It looks like it's strictly fire and forget, which would make it really tough to come up with a way to get a response back to the workstation that called it. Am I right here? Has anyone tried this stack before with gwt.

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  • Can org.freedesktop.Notifications.CloseNotification(uint id) be triggered and invoked via DBus?

    - by george rowell
    ref: Close button on notify-osd? Bookmark: Can org.freedesktop.Notifications.CloseNotification(uint id) be triggered and invoked via DBus? Currently, this script dbus-monitor "interface='org.freedesktop.Notifications'" | \ grep --line-buffered "member=Notify" | \ sed -u -e 's/.*/killall notify-osd/g' | \ bash will kill all pending notifications. It would be better to finesse the specific target OSD notification to cancel, by using org.freedesktop.Notifications.CloseNotification(uint id). Is there an interface method that can put this on (in?) the DBus to fire when a particular notify event occurs? The method will need to get the notify PID to use as the argument for CloseNotification(uint id). Alternatively, qdbus org.freedesktop.Notifications \ /org/freedesktop/Notifications \ org.freedesktop.Notifications.CloseNotification(uint id) could be used from the shell, if the (uint id) argument could be determined. The actual command syntax would use an integer in place of (uint id). Perhaps a better question to ask first might be "How is the DBus address for a notification found?". In hindsight the previous question "How is the (uint id) for a notification found?" is rhetorical! This previous answer: http://askubuntu.com/a/186311/89468 provided details so either method below can be used: gdbus call --session --dest org.freedesktop.DBus \ --object-path / \ --method org.freedesktop.DBus.GetConnectionUnixProcessID :1.16 returning: (uint32 8957,) or qdbus --literal --session org.freedesktop.DBus / \ org.freedesktop.DBus.GetConnectionUnixProcessID :1.16 returning: 8957

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  • Macbook overheats in 12.04 beta

    - by zookalicious
    Since I've heard a lot of great things about the upcoming 12.04 release, I decided to give the beta 2 a shot. Everything works very well, except ubuntu wasn't controlling the fan speed for a while. In all the past versions of ubuntu, I've just used the mactel support repository to detect my fans with the macfanctld package, and that has worked well. However it doesn't seem like that package has been updated yet for Precise, so I used the method at this Ubuntu forums thread instead. Now my computers fans are recognized and will spin up, but my laptop is getting VERY hot very frequently. Even just opening up a web browser and Libreoffice writer is enough to make the bottom of my computer feel like it's on fire and cause the fans to spin up to full. "top" shows that there are no programs eating up my CPU usage, which sometimes causes overheating. If anyone has any suggestions I would love to hear them. 12.04 is very nice and I know that for 11.10 macfanctld didn't get updated for a long time, so I'm hesitant to just wait for that.

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  • World Location issues with camera and particle

    - by Joe Weeks
    I have a bit of a strange question, I am adapting the existing code base including the tile engine as per the book: XNA 4.0 Game Development by example by Kurt Jaegers, particularly the aspect that I am working on is the part about the 2D platformer in the last couple of chapters. I am creating a platformer which has a scrolling screen (similar to an old school screen chase), I originally did not have any problems with this aspect as it is simply a case of updating the camera position on the X axis with game time, however I have since added a particle system to allow the players to fire weapons. This particle shot is updated via the world position, I have translated everything correctly in terms of the world position when the collisions are checked. The crux of the problem is that the collisions only work once the screen is static, whilst the camera is moving to follow the player, the collisions are offset and are hitting blocks that are no longer there. My collision for particles is as follows (There are two vertical and horizontal): protected override Vector2 horizontalCollisionTest(Vector2 moveAmount) { if (moveAmount.X == 0) return moveAmount; Rectangle afterMoveRect = CollisionRectangle; afterMoveRect.Offset((int)moveAmount.X, 0); Vector2 corner1, corner2; // new particle world alignment code. afterMoveRect = Camera.ScreenToWorld(afterMoveRect); // end. if (moveAmount.X < 0) { corner1 = new Vector2(afterMoveRect.Left, afterMoveRect.Top + 1); corner2 = new Vector2(afterMoveRect.Left, afterMoveRect.Bottom - 1); } else { corner1 = new Vector2(afterMoveRect.Right, afterMoveRect.Top + 1); corner2 = new Vector2(afterMoveRect.Right, afterMoveRect.Bottom - 1); } Vector2 mapCell1 = TileMap.GetCellByPixel(corner1); Vector2 mapCell2 = TileMap.GetCellByPixel(corner2); if (!TileMap.CellIsPassable(mapCell1) || !TileMap.CellIsPassable(mapCell2)) { moveAmount.X = 0; velocity.X = 0; } return moveAmount; } And the camera is pretty much the same as the one in the book... with this added (as an early test). public static void Update(GameTime gameTime) { position.X += 1; }

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  • Installing Visual Studio 2010 SP1 or Windows Phone tools in your VM (danger!)

    - by Jeff
    If you've read my blog for any amount of time, you probably know that I tend to develop stuff in a Parallels VM on a Mac. It's how I roll. I like VM's because I can trash them and do really stupid things with beta software. That said, there is a pain point that doesn't seem that well documented when it comes to installing stuff in this scenario.The WP7 tools, and SP1 for Visual Studio 2010 (perhaps only if you already have the WP7 tools installed, I'm not sure), do something strange on install. As if it weren't already a long and slow installation, for reasons I don't understand, the installer fires up an instance of Windows Phone Emulator. As you may already know, the emulator doesn't run in a VM, because it is itself a VM, apparently. What it will do is fire up your CPU, make your comprooder hot and make the fans blow harder.I found this out accidentally, as I started the (slow) phone tool installation once, and walked away. An hour and a half later, I came back to find it hadn't finished. But it was hot and the CPU was pegged, so I fired up the task manager to find XDE.exe, the phone emulator, cranking away. I had to kill it several times, and eventually the install finished. It fired up just once in the SP1 install, but it still had the same hanging effect.I can't for the life of me figure out why it does this. In a VM, I can connect the phone to it and use that, so I don't need the emulator. But this install, firing up the emulator, will make it choke until you kill the XDE.exe process. Watch out!

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  • Microsoft Access as a Weapon of War

    - by Damon
    A while ago (probably a decade ago, actually) I saw a report on a tracking system maintained by a U.S. Army artillery control unit.  This system was capable of maintaining a bearing on various units in the field to help avoid friendly fire.  I consider the U.S. Army to be the most technologically advanced fighting force on Earth, but to my terror I saw something on the title bar of an application displayed on a laptop behind one of the soldiers they were interviewing: Tracking.mdb Oh yes.  Microsoft Office Suite had made it onto the battlefield.  My hope is that it was just running as a front-end for a more proficient database (no offense Access people), or that the soldier was tracking something else like KP duty or fantasy football scores.  But I could also see the corporate equivalent of a pointy-haired boss walking into a cube and asking someone who had piddled with Access to build a database for HR forms.  Except this pointy-haired boss would have been a general, the cube would have been a tank, and the HR forms would have been targets that, if something went amiss, would have been hit by a 500lb artillery round. Hope that solider could write a good query :)

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  • BUILD 2013 Session&ndash;Alive With Activity

    - by Tim Murphy
    Originally posted on: http://geekswithblogs.net/tmurphy/archive/2013/06/27/build-2013-sessionndashalive-with-activity.aspx Live tiles are what really add a ton of value to both Windows 8 and Windows Phone.  As a developer it is important that you leverage this capability in order to make your apps more informative and give your users a reason to keep opening the app to find out details hinted at by tile updates. In this session Kraig Brockschmidt cover a wide array of dos and don’ts for implementing live tiles.  I was actually worried whether I would get much out of this session when Kraig started it off with the fact that his background is in HTML5 based apps which I have little interest in, but the subject almost didn’t come up during his talk.  It focused on things like making sure you have all the right size graphics and implementing all of the tile event handlers.  The session went on to discuss the message format for push notification and implementing lock screen notification and badges. As with the other day 1 sessions it was like drinking from a fire hose, but it was good stuff.  Check it out when they post it on Channel 9. del.icio.us Tags: BUILD 2013,Live Tiles,Windows 8.1

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  • RetinaPad Enables Retina Display for iPhone Apps on the iPad

    - by Jason Fitzpatrick
    RetinaPad is an iPad application that actives the Retina Display resolution on iPhone applications to increase the clarity on the iPad. It’s a feature that should be built-in but is currently only available for jailbroken iPads. The premise is simple. Currently iPads lack support for the Retina Display level resolution that iPhone apps are capable of if displaying. RetinaPad allows you to stop using the ugly and blocky simple doubling available on the iPad and start accessing the higher resolution Retina Display mode for iPhone applications on the iPad. It’s such a trivial thing that it’s outright shameful Apple doesn’t include it by default. You should have to jailbreak your device to unlock functionality that should be there right from the factory. Check out the demo video below to see it in action: Fire up your jailbroken iPad, launch Cydia and search for RetinaPad. Retina Pad is $2.99, iPad only. How to Enable Google Chrome’s Secret Gold IconHTG Explains: What’s the Difference Between the Windows 7 HomeGroups and XP-style Networking?Internet Explorer 9 Released: Here’s What You Need To Know

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  • An entry-level programmer's best option [on hold]

    - by user134409
    I am facing a puzzle and I am not sure the best way to make a decision. In my spare time besides playing video games I got around to develop some games, nothing fancy, just small projects to get a better grasp at programming. After I finished college and got my BA in Computer Science, I got a job as web developer at a small firm. The next few months were very stressful as I had no previous experience and tried my best to make up for it. But after 6 months my boss told me I was inefficient and not very independent and let me go. To my credit, the help from the senior was very limited, I did learn a lot but I have learned by myself. For example they told me to do a UI in BackboneJS and I took me a while but I got it working (even if it was poorly designed). But I managed to do it all by myself because my senior was very busy and he did not have time even for my questions. Now I have found a new job again in web development but I am very afraid of what is going to happen next. I am afraid because I don't want to take the job and then be fired again after a couple of months, I get the feeling that this will be very bad on my CV, job hopping is like a red flag. They want to hire me but I am aware that they are working with new technologies and maybe I will end up not coping with it. So the question is: Should a entry-level programmer be better off with a starting job in QA, testing and work his way from there? I did learn allot from my first job but it was a moral blow when they decided to fire me. I do have a low self-esteem and I know my skills as a programmer are not that great. But I like programming and want to get better and I want to have a long career in it so that basically my pickle. Thank you in advance for the answers.

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  • Using ImpactJS: How to set a publicly available variable

    - by Dave Voyles
    I'm trying to get an entity (a bullet, a grenade, and an explosive) from my player player. Specifically, I want the shootingRate of my bullet (how frequently it can be fired). How can I do this without having to call getEntityByType each time I fire this projectile? There has got to be a cleaner way from what I'm doing right now.... // Shooting var isShooting = ig.input.state('shoot'); if (isShooting && this.lastShootTimer.delta() > 0) { switch (this.activeWeapon) { case("EntityBullet"): ig.game.spawnEntity(this.activeWeapon, this.pos.x, this.pos.y - 10); var equipedWeap = ig.game.getEntitiesByType(EntityBullet); this.lastShootTimer.set(equippedWeap.shootingRate); console.log(equipedWeap.shootingRate); break; case("EntityGrenade"): ig.game.spawnEntity(this.activeWeapon, this.pos.x, this.pos.y +5); var equipedWeap = ig.game.getEntitiesByType(EntityGrenade); this.lastShootTimer.set(equipedWeap.shootingRate); console.log(EquipedWeap.shootingRate); break; case("EntityExplosiveBomb"): ig.game.spawnEntity(this.activeWeapon, this.pos.x, this.pos.y +5 ); var equipedWeap = ig.game.getEntitiesByType(EntityExplosiveBomb)[0]; this.lastShootTimer.set(equipedWeap.shootingRate); console.log(equipedWeap.shootingRate); break; } }

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  • Installing Django on Windows

    - by Pranav
    Ever needed to install Django in a Microsoft Windows environment, here is a quick start guide to make that happen: Read through the official Django installation documentation, it might just save you a world of hut down the road. Download Python for your version of Windows. Install Python, my preference here is to put it into the Program Files folder under a folder named Python<Version> Add your chosen Python installation path into your Windows path environment variable. This is an optional step, however it allows you to just type python in the command line and have it fire up the Python interpreter. An easy way of adding it is going into Control Panel, System and into the Environment Variables section. Download Django, you can either download a compressed file or if you’re comfortable with using version control – check it out from the Django Subversion repository. Create a folder named django under your <Python installation directory>\Lib\site-packages\ folder. Using my example above that would have been C:\Program Files\Python25\Lib\site-packages\. If you chose to download the compressed file, open it and extract the contents of the django folder into your newly created folder. If you’d prefer to check it out from Subversion, the normal check out points are http://code.djangoproject.com/svn/django/trunk/ for the latest development copy or a named release which you’ll find under http://code.djangoproject.com/svn/django/tags/releases/. Done, you now have a working Django installation on Windows. At this point, it’d be pertinent to confirm that everything is working properly, which you can do by following the first Django tutorial. The tutorial will make mention of django-admin.py, which is a utility which offers some basic functionality to get you off the ground. The file is located in the bin folder under your Django installation directory. When you need to use it, you can either type in the full path to it or simply add that file path into your environment variables as well. Hope this helps!

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  • Ternary and Artificial Intelligence

    - by user2957844
    Not much of a programmer myself, however I have been thinking about the future of AI. If a fully functional AI is programmed in a binary environment as is used in current computing, would that create a bit of a black and white personality? As in just yes/no, on/off, 1/0? I will use the Skynet computer from the Terminator series as a bad analogy; it is brought online and comes to the conclusion that humanity should just be destroyed so the problem is resolved, basically its only options were; fire the missiles or not. (The films do not really go into what its moves would be after doing such a thing, but that goes into the realms of AI evolution so does not really fit with this question.) It may also have been badly programmed. Now, the human mind has been akin to a ternary system which allows our "out of the box" thinking along with all the other wonderful things our minds can do. So, would it not be more prudent to create a functional ternary system and program an AI using it so the resulting personality would be able to benefit from the third "maybe" (so to speak) option? I understand that in binary there are ways to get around the whole yes/no etc. way of things, however the basic operations are still just 1's and 0's. Again with using the above bad Skynet analogy; if it could have had that third "maybe" option as part of its core system, it may have decided to not launch due to being able to make sense of the intricacies of human nature and the politics of such a move etc. In effect, my question is; Would an AI benefit more from ternary computing as opposed to binary due to the inclusion of -1, or 2, dependent on the system ("maybe," as I call it)?

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  • Creating a steady rhythm for music-based game in XNA

    - by A-Type
    I'm looking to develop a game for Windows Phone to explore an idea I had which involves the user building notes into a sequencer while playing a puzzle game. The issue I'm running into is that, while my implementation is very close to being on-beat, there is the occasional pause between beats which makes the whole thing sound sloppy. I'm just not sure how to get around this inside XNA's infrastructure. Currently I'm running this code in the Update method of my GameBoard: public void Update(GameTime gameTime) { onBeat = IsOnBeat(gameTime); [...] if (onBeat) BeatUpdate(); } private bool IsOnBeat(GameTime gameTime) { beatTime += gameTime.ElapsedGameTime.TotalSeconds; if (Math.Abs(beatTime - beatLength) < 0.0166666) { beatTime -= beatLength; return true; } return false; } private void BeatUpdate() { cursor.BeatUpdate(); board.CursorPass((int)cursor.CursorPosition % Board.GRID_WIDTH); } Update checks to see if the time is on beat, and if it is, it calls the BeatUpdate method which moves the cursor over the board (sequencer). The cursor reports its X position to the board, which then plays any notes which are in that position on the sequencer. Notes are SoundEffectInstances, preloaded and ready to play. Oh, and TargetElapsedTime is set to 166666, or 60FPS target. Obviously totaling up the time and then subtracting isn't the most accurate way to go but I can't figure out a way to work within XNA's system in order to overcome this issue. This current system is just horribly unstable. Beats lag and fire too early and it's obvious. I thought about perhaps some sort of threaded solution but I'm not familiar enough with multithreading to figure out how that would work. Any ideas?

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  • Why does the player fall down when in between platforms? Tile based platformer

    - by inzombiak
    I've been working on a 2D platformer and have gotten the collision working, except for one tiny problem. My games a tile based platformer and whenever the player is in between two tiles, he falls down. Here is my code, it's fire off using an ENTER_FRAME event. It's only for collision from the bottom for now. var i:int; var j:int; var platform:Platform; var playerX:int = player.x/20; var playerY:int = player.y/20; var xLoopStart:int = (player.x - player.width)/20; var yLoopStart:int = (player.y - player.height)/20; var xLoopEnd:int = (player.x + player.width)/20; var yLoopEnd:int = (player.y + player.height)/20; var vy:Number = player.vy/20; var hitDirection:String; for(i = yLoopStart; i <= yLoopEnd; i++) { for(j = xLoopStart; j <= xLoopStart; j++) { if(platforms[i*36 + j] != null && platforms[i*36 + j] != 0) { platform = platforms[i*36 + j]; if(player.hitTestObject(platform) && i >= playerY) { hitDirection = "bottom"; } } } } This isn't the final version, going to replace hitTest with something more reliable , but this is an interesting problem and I'd like to know whats happening. Is my code just slow? Would firing off the code with a TIMER event fix it? Any information would be great.

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  • A Dozen USB Chargers Analyzed; Or: Beware the Knockoffs

    - by Jason Fitzpatrick
    When it comes to buying a USB charger one is just as good as another so you might as well buy the cheapest one, right? This interesting and detailed analysis of name brand, off-brand, and counterfeit chargers will have you rethinking that stance. Ken Shirriff gathered up a dozen USB chargers including official Apple chargers, counterfeit Apple chargers, as well as offerings from Monoprice, Belkin, Motorola, and other companies. After putting them all through a battery of tests he gave them overall rankings based on nine different categories including power stability, power quality, and efficiency. The take away from his research? Quality varied widely between brands but when sticking with big companies like Apple or HP the chargers were all safe. The counterfeit chargers (like the $2 Apple iPad charger knock-off he tested) proved to be outright dangerous–several actually melted or caught fire in the course of the project. Hit up the link below for his detailed analysis including power output readings for the dozen chargers. A Dozen USB Chargers in the Lab [via O'Reilly Radar] 6 Start Menu Replacements for Windows 8 What Is the Purpose of the “Do Not Cover This Hole” Hole on Hard Drives? How To Log Into The Desktop, Add a Start Menu, and Disable Hot Corners in Windows 8

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  • Predictive firing (in a tile-based game)

    - by n00bster
    I have a (turn-based) tile-based game, in which you can shoot at entities. You can move around with mouse and keyboard, it's all tile-based, except that bullets move "freely". I've got it all working just fine except that when I move, and the creatures shoot towards the player, they shoot towards the previous tiles.. resulting in ugly looking "miss hits" or lag. I think I need to implement some kind of predictive firing based on the bullet speed and the distance, but I don't quite know how to implement such a thing... Here's a simplified snip of my firing code. class Weapon { public void fire(int x, int y) { ... ... ... Creature owner = getOwner(); Tile targetTile = Zone.getTileAt(x, y); float dist = Vector.distance(owner.getCenterPosition(), targetTile.getCenterPosition()); Bullet b = new Bullet(); b.setPosition(owner.getCenterPosition()); // Take dist into account in the duration to get constant speed regardless of distance float duration = dist / 600f; // Moves the bullet to the centre of the target tile in the given amount of time (in seconds) b.moveTo(targetTile.getCenterPosition(), duration); // This is what I'm after // Vector v = predict the position // b.moveTo(v, duration); Zone.add(bullet); // Now the bullet gets "ticked" and moveTo will be implemented } } Movement of creatures is as simple as setting the position variable. If you need more information, just ask.

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  • ?????Exadata????

    - by Liu Maclean(???)
    ??check Exadata Image & OS versions , GI & DB patches sundiag exacheck cellserv ==> imageinfo dbhost ==> /usr/local/bin/imagehistory Also check the version of the switch. Login to Switch and execute the following command [root@myswitch-1 sbin]# version [root@dmorlsw-ib2 sbin]# cd /usr/local/bin [root@dmorlsw-ib2 bin]# ls -lrt version -rwxr-xr-x 1 root root 20356 Apr 4 2011 version Output will look as below. [root@dmorlsw-ib2 ~]# version SUN DCS 36p version: 1.3.3-2 Build time: Apr 4 2011 11:15:19 SP board info: Manufacturing Date: 2009.05.05 Serial Number: "NCD3X0178" Hardware Revision: 0x0006 Firmware Revision: 0x0102 BIOS version: NOW1R112 BIOS date: 04/24/2009 ib8# cat /sys/class/infiniband/is4_0/fw_ver 7.2.300 ib8 # cat /sys/class/dmi/id/bios_version NOW1R112 ib8 # nm2version NM2-36p version: 1.0.1-1 Build time: Sep 14 2009 12:52:51 ComExpress info: Manufacturing Date: 2009.08.19 Serial Number: Hardware Revision: 0x0006 Firmware Revision: 0x0102 { case `uname` in Linux ) ILOM="/usr/bin/ipmitool sunoem cli" ;; SunOS ) ILOM="/opt/ipmitool/bin/ipmitool sunoem cli" ;; esac ; ImageInfo="/opt/oracle.cellos/imageinfo" ; uname -srm ; head -1 /etc/*release ; uptime | cut -d, -f1 ; $ILOM "show /SP system_description system_identifier" | grep = ; $ImageInfo -activated -node -status -ver | grep -v ^$ ; } | tee /tmp/ExaInfo.log $GRID_HOME/OPatch/opatch lsinv -all -oh $GRID_HOME | tee /tmp/OPatchInv.log $ORACLE_HOME/OPatch/opatch lsinv -all | tee -a /tmp/OPatchInv.log cat /tmp/ExaInfo.log Linux 2.6.18-128.1.16.0.1.el5 x86_64 ==> /etc/enterprise-release <== Enterprise Linux Enterprise Linux Server release 5.3 (Carthage) ==> /etc/redhat-release <== Enterprise Linux Enterprise Linux Server release 5.3 (Carthage) 20:37:56 up 458 days system_description = SUN FIRE X4170 SERVER, ILOM v3.0.6.10.b, r52264 system_identifier = Sun Oracle Database Machine Active image version: 11.2.1.2.3 Active image activated: XXXX-XX-XX 12:27:12 +0800 Active image status: success Active node type: COMPUTE Inactive image version: undefined FileName: OPatchInv.log ---------------- ... Oracle Home       : /u01/app/11.2.0/grid Central Inventory : /u01/app/oraInventory   from           : /etc/oraInst.loc OPatch version    : 11.2.0.1.2 OUI version       : 11.2.0.1.0 OUI location      : /u01/app/11.2.0/grid/oui ... -------------------------------------------------------------------------------- List of Oracle Homes:   Name                                       Location   Ora11g_gridinfrahome1         /u01/app/11.2.0/grid   OraDb11g_home1                  /u01/app/oracle/product/11.2.0/dbhome_1 -------------------------------------------------------------------------------- Installed Top-level Products (1): Oracle Grid Infrastructure                                           11.2.0.1.0 ... Interim patches (2) : Patch  9524394      : applied on Thu Jun 03 20:46:05 CST 2010 ... {TRACKING BUG FOR 11.2.0.1 DB MACHINE BUNDLE PATCH 3} Patch  9455587      : applied on Fri Apr 02 18:27:47 CST 2010 ... {MERGE REQUEST ON TOP OF 11.2.0.1.0 FOR BUGS 8483425 8667622 8702731 8730804} Rac system comprising of multiple nodes  Local node = dbserv01  Remote node = dbserv02  Remote node = dbserv03  Remote node = dbserv04 -------------------------------------------------------------------------------- OPatch succeeded. ... Oracle Home       : /u01/app/oracle/product/11.2.0/dbhome_1 ... Oracle Database 11g                                                  11.2.0.1.0 ... Interim patches (5) : Patch  8888434      : applied on Sat Jan 08 00:27:33 CST 2011 ... {AIX-ASM-CF: LMHB TERMINATE INSTANCE WHEN OFFLINE ONE FAILGROUP IN ASM DG} Patch  8730312      : applied on Thu Jun 03 21:30:03 CST 2010 ... {FWD MERGE FOR BASE BUG 8715387 FOR 12G} Patch  9502717      : applied on Thu Jun 03 21:25:54 CST 2010 ... {LMS HIT ORA-600 [KJBLDRMNEXTPKEY:SEEN] AND CRASHED THE INSTANCE} { + same 2 as GI above} ?? cell server Cache Policy cell08# MegaCli64 -LDInfo -Lall -aALL | grep 'Current Cache Policy' Current Cache Policy: WriteThrough, ReadAheadNone, Direct, No Write Cache if Bad BBU cell09# MegaCli64 -LDInfo -Lall -aALL | grep 'Current Cache Policy' Current Cache Policy: WriteBack, ReadAheadNone, Direct, No Write Cache if Bad BBU Default Cache Policy: WriteBack, ReadAheadNone, Direct, No Write Cache if Bad BBU Current Cache Policy: WriteThrough, ReadAheadNone, Direct, No Write Cache if Bad BBU Cache policy is in WB Would recommend proactive  battery repalcement. Example : a. /opt/MegaRAID/MegaCli/MegaCli64 -LDGetProp  -Cache -LALL -aALL ####( Will list the cache policy) b. /opt/MegaRAID/MegaCli/MegaCli64 -LDSetProp  -WB  -LALL -aALL ####( Will try to change teh policy from xx to WB)     So policy Change to WB will not come into effect immediately     Set Write Policy to WriteBack on Adapter 0, VD 0 (target id: 0) success     Battery capacity is below the threshold value ??cell BBU??????: cell08# /opt/MegaRAID/MegaCli/MegaCli64 -AdpBbuCmd -GetBbuStatus -a0 BBU status for Adapter: 0 BatteryType: iBBU Voltage: 4061 mV Current: 0 mA Temperature: 36 C BBU Firmware Status: Charging Status : None Voltage : OK Temperature : OK Learn Cycle Requested : No Learn Cycle Active : No Learn Cycle Status : OK Learn Cycle Timeout : No I2c Errors Detected : No Battery Pack Missing : No Battery Replacement required : No Remaining Capacity Low : Yes Periodic Learn Required : No Battery state: GasGuageStatus: Fully Discharged : No Fully Charged : Yes Discharging : Yes Initialized : Yes Remaining Time Alarm : No Remaining Capacity Alarm: No Discharge Terminated : No Over Temperature : No Charging Terminated : No Over Charged : No Relative State of Charge: 99 % Charger System State: 49168 Charger System Ctrl: 0 Charging current: 0 mA Absolute state of charge: 21 % Max Error: 2 % Exit Code: 0x00 ????BBU ??: dcli -g ~/cell_group -l root -t '{ uname -srm ; head -1 /etc/*release ; uptime | cut -d, -f1 ; imagehistory ; ipmitool sunoem cli "show /SP system_description system_identifier" | grep = ; ipmitool sunoem cli "show /SP/policy FLASH_ACCELERATOR_CARD_INSTALLED /opt/MegaRAID/MegaCli/MegaCli64 -AdpBbuCmd -GetBbuStatus -a0 | egrep -i 'BBU|Battery|Charge:|Fully|Low|Learn' ; }' | tee /tmp/ExaInfo.log Target cells: ['cellserv01', 'cellserv02', 'cellserv03', 'cellserv04', 'cellserv05', 'cellserv06', 'cellserv07'] cellserv01: Linux 2.6.18-128.1.16.0.1.el5 x86_64 cellserv01: ==> /etc/enterprise-release <== cellserv01: Enterprise Linux Enterprise Linux Server release 5.3 (Carthage) cellserv01: cellserv01: ==> /etc/redhat-release <== cellserv01: Enterprise Linux Enterprise Linux Server release 5.3 (Carthage) cellserv01: 01:17:39 up 635 days cellserv01: Version : 11.2.1.2.1 cellserv01: Image activation date : 2011-03-25 11:59:34 -0800 cellserv01: Imaging mode : fresh cellserv01: Imaging status : success cellserv01: cellserv01: Version : 11.2.1.2.3 cellserv01: Image activation date : 2011-04-13 12:15:46 +0800 cellserv01: Imaging mode : patch cellserv01: Imaging status : success cellserv01: cellserv01: Version : 11.2.1.2.6 cellserv01: Image activation date : 2011-05-27 23:08:22 +0800 cellserv01: Imaging mode : patch cellserv01: Imaging status : success cellserv01: cellserv01: system_description = SUN FIRE X4275 SERVER, ILOM v3.0.6.10.b, r52264 cellserv01: system_identifier = Sun Oracle Database Machine cellserv01: Connected. Use ^D to exit. cellserv01: -> show /SP/policy FLASH_ACCELERATOR_CARD_INSTALLED cellserv01: show: No matching properties found. cellserv01: cellserv01: -> Session closed cellserv01: Disconnected cellserv01: BBU status for Adapter: 0 cellserv01: BatteryType: iBBU cellserv01: BBU Firmware Status: cellserv01: Learn Cycle Requested : No cellserv01: Learn Cycle Active : No cellserv01: Learn Cycle Status : OK cellserv01: Learn Cycle Timeout : No cellserv01: Battery Pack Missing : No cellserv01: Battery Replacement required : No cellserv01: Remaining Capacity Low : Yes cellserv01: Periodic Learn Required : No cellserv01: Battery state: cellserv01: Fully Discharged : No cellserv01: Fully Charged : Yes cellserv01: Relative State of Charge: 99 % cellserv01: Absolute state of charge: 21 % dcli -l root -g /root/all_group '/opt/MegaRAID/MegAaCli/MegaCli64 -AdpBbuCmd -a0' > BBU.out check ipmi: dcli -g ~/cell_group -l root -t '{ > ipmitool sunoem cli "show /SP/policy FLASH_ACCELERATOR_CARD_INSTALLED" | grep = ; MegaCli64 -LDInfo -Lall -aALL | grep 'Current Cache Policy' ; }' | tee /tmp/ExaCells.log

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  • game speed problem

    - by Meko
    HI..I made a little game.But this game works on every computer with different speed.I think it is about resolution.I used every thing in paintcomponent.and If I change screen size the game goes slower or faster.And if i run this game on another computer wich has different resolution it also works different. This is my game http://rapidshare.com/files/364597095/ShooterGame.2.6.0.jar and here code public class Shooter extends JFrame implements KeyListener, Runnable { JFrame frame = new JFrame(); String player; Font startFont, startSubFont, timerFont,healthFont; Image img; Image backGround; Graphics dbi; URL url1 = this.getClass().getResource("Images/p2.gif"); URL url2 = this.getClass().getResource("Images/p3.gif"); URL url3 = this.getClass().getResource("Images/p1.gif"); URL url4 = this.getClass().getResource("Images/p4.gif"); URL urlMap = this.getClass().getResource("Images/zemin.jpg"); Player p1 = new Player(5, 150, 10, 40, Color.GREEN, url3); Computer p2 = new Computer(750, 150, 10, 40, Color.BLUE, url1); Computer p3 = new Computer(0, 0, 10, 40, Color.BLUE, url2); Computer p4 = new Computer(0, 0, 10, 40, Color.BLUE, url4); ArrayList<Bullets> b = new ArrayList<Bullets>(); ArrayList<CBullets> cb = new ArrayList<CBullets>(); Thread sheap; boolean a, d, w, s; boolean toUp, toDown; boolean GameOver; boolean Level2; boolean newGame, resart, pause; int S, E; int random; int cbSpeed = 0; long timeStart, timeEnd; int timeElapsed; long GameStart, GameEnd; int GameScore; int Timer = 0; int timerStart, timerEnd; public Shooter() { sheap = new Thread(this); sheap.start(); startFont = new Font("Tiresias PCFont Z", Font.BOLD + Font.ITALIC, 32); startSubFont = new Font("Tiresias PCFont Z", Font.BOLD + Font.ITALIC, 25); timerFont = new Font("Tiresias PCFont Z", Font.BOLD + Font.ITALIC, 16); healthFont = new Font("Tiresias PCFont Z", Font.BOLD + Font.ITALIC, 16); setTitle("Shooter 2.5.1"); setBounds(350, 250, 800, 600); // setResizable(false); setBackground(Color.black); setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); addKeyListener(this); a = d = w = s = false; toUp = toDown = true; GameOver = true; newGame = true; Level2 = false; S = E = 0; setVisible(true); } public void paint(Graphics g) { img = createImage(getWidth(), getHeight()); dbi = img.getGraphics(); paintComponent(dbi); g.drawImage(img, 0, 0, this); } public void paintComponent(Graphics g) { repaint(); timeStart = System.currentTimeMillis(); backGround = Toolkit.getDefaultToolkit().getImage(urlMap); g.drawImage(backGround, 0, 0, null); g.setColor(Color.red); g.setFont(healthFont); g.drawString("" + player + " Health : " + p1.health, 30, 50); g.setColor(Color.red); g.drawString("Computer Health : " + (p2.health + p3.health + p4.health), 600, 50); g.setColor(Color.BLUE); g.setFont(timerFont); g.drawString("Time : " + Timer, 330, 50); if (newGame) { g.setColor(Color.LIGHT_GRAY); g.setFont(startFont); g.drawString("Well Come To Shoot Game", 200, 190); g.drawString("Press ENTER To Start", 250, 220); g.setColor(Color.LIGHT_GRAY); g.setFont(startSubFont); g.drawString("Use W,A,S,D and Space For Fire", 200, 250); g.drawString("GOOD LUCK", 250, 280); newGame(); } if (!GameOver) { for (Bullets b1 : b) { b1.draw(g); } for (CBullets b2 : cb) { b2.draw(g); } update(); // Here MOvements for Player and For Fires } if (p1.health <= 0) { g.setColor(p2.col); g.setFont(startFont); g.drawString("Computer Wins ", 200, 190); g.drawString("Press Key R to Restart ", 200, 220); GameOver = true; } else if (p2.health <= 0 && p3.health <= 0 && p4.health <= 0) { g.setColor(p1.col); g.setFont(startFont); g.drawString(""+player+" Wins ", 200, 190); g.drawString("Press Key R to Resart ", 200, 220); GameOver = true; g.setColor(Color.MAGENTA); g.drawString(""+player+"`s Score is " + Timer, 200, 120); } if (Level2) { if (p3.health >= 0) { p3.draw(g); for (CBullets b3 : cb) { b3.draw(g); } } else { p3.x = 1000; } if (p4.health >= 0) { p4.draw(g); for (CBullets b4 : cb) { b4.draw(g); } } else { p4.x = 1000; } } if (p1.health >= 0) { p1.draw(g); } if (p2.health >= 0) { p2.draw(g); } else { p2.x = 1000; } } public void update() { if (w && p1.y > 54) { p1.moveUp(); } if (s && p1.y < 547) { p1.moveDown(); } if (a && p1.x > 0) { p1.moveLeft(); } if (d && p1.x < 200) { p1.moveRight(); } random = 1 * (int) (Math.random() * 100); if (random > 96) { if (p2.health >= 0) { CBullets bo = p2.getCBull(); bo.xVel =-1-cbSpeed; cb.add(bo); } if (Level2) { if (p3.health >= 0) { CBullets bo1 = p3.getCBull(); bo1.xVel = -2-cbSpeed; cb.add(bo1); } if (p4.health >= 0) { CBullets bo2 = p4.getCBull(); bo2.xVel = -4-cbSpeed; cb.add(bo2); } } } if (S == 1) { if (p1.health >= 0) { Bullets bu = p1.getBull(); bu.xVel = 5; b.add(bu); S += 1; } } //Here Also Problem .. When COmputer have More fire then it gaves Array Exeption . Or Player have More Fire for (int i = cb.size() -1; i = 0 ; i--) { boolean bremoved = false; for (int j = b.size() -1 ; j =0 ; j--) { if (b.get(j).rect.intersects(cb.get(i).rect) || cb.get(i).rect.intersects(b.get(j).rect)) { bremoved = true; b.remove(j); } } if(bremoved) cb.remove(i); } for (int i = 0; i < b.size(); i++) { b.get(i).move(); if (b.get(i).rect.intersects(p2.rect)) { if (p2.health >= 0) { p2.health--; b.remove(i); // System.out.println("Hited P2"); i--; continue; } } if (b.get(i).rect.intersects(p3.rect)) { if (p3.health >= 0) { p3.health--; b.remove(i); // System.out.println("Hited P3"); i--; continue; } } if (b.get(i).rect.intersects(p4.rect)) { if (p4.health >= 0) { p4.health--; b.remove(i); // System.out.println("Hited P4"); i--; continue; } } if (b.get(i).rect.x > 790) { b.remove(i); } } for (int j = 0; j < cb.size(); j++) { cb.get(j).move(); if (cb.get(j).rect.intersects(p1.rect) && cb.get(j).xVel < 0) { p1.health--; cb.remove(j); j--; continue; } } timeEnd = System.currentTimeMillis(); timeElapsed = (int) (timeEnd - timeStart); } public void level2() { if (p2.health <= 10) { Level2 = true; cbSpeed = 4; p3.x = 750; p4.x = 750; p2.speed = 10; p3.speed = 20; p4.speed = 30; } } public void keyTyped(KeyEvent e) { } public void keyPressed(KeyEvent e) { switch (e.getKeyCode()) { case KeyEvent.VK_ENTER: newGame = false; break; case KeyEvent.VK_P: pause = true; break; case KeyEvent.VK_R: resart = true; break; case KeyEvent.VK_A: a = true; break; case KeyEvent.VK_D: d = true; break; case KeyEvent.VK_W: w = true; break; case KeyEvent.VK_S: s = true; break; case KeyEvent.VK_SPACE: S += 1; break; } } public void keyReleased(KeyEvent e) { switch (e.getKeyCode()) { case KeyEvent.VK_A: a = false; break; case KeyEvent.VK_D: d = false; break; case KeyEvent.VK_W: w = false; break; case KeyEvent.VK_S: s = false; break; case KeyEvent.VK_SPACE: S = 0; break; } } public void newGame() { p1.health = 20; p2.health = 20; p3.health = 20; p4.health = 20; p3.x = 0; p4.x = 0; p2.x = 750; Level2 = false; cbSpeed = 0; p2.speed = 9; b.removeAll(b); cb.removeAll(cb); timerStart = (int) System.currentTimeMillis(); GameOver = false; } public static void main(String[] args) { SwingUtilities.invokeLater(new Runnable() { public void run() { KeyListener k = new Shooter(); } }); } @Override public void run() { player = JOptionPane.showInputDialog(frame, "Enter Player Name", "New Player", JOptionPane.DEFAULT_OPTION); while (true) { timerEnd = (int) System.currentTimeMillis(); if (resart) { newGame(); resart = false; } if (pause) { Thread.currentThread().notify(); } try { if (!GameOver) { Timer = timerEnd - timerStart; level2(); if (p1.y < p2.y && p2.y60) { p2.moveUp(); } if (p1.y < p3.y && p3.y43) { p3.moveUp(); } if (p1.y < p4.y && p4.y43) { p4.moveUp(); } if (p1.y > p2.y && p2.y<535) { p2.moveDown(); } if (p1.y > p3.y && p3.y<535) { p3.moveDown(); } if (p1.y > p4.y && p4.y<530) { p4.moveDown(); } } if (timeElapsed < 125) { Thread.currentThread().sleep(125); } } catch (InterruptedException ex) { System.out.print("FInished"); } } } }

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  • Quick guide to Oracle IRM 11g: Server configuration

    - by Simon Thorpe
    Quick guide to Oracle IRM 11g index Welcome to the second article in this quick quide to Oracle IRM 11g. Hopefully you've just finished the first article which takes you through deploying the software onto a Linux server. This article walks you through the configuration of this new service and contains a subset of information from the official documentation and is focused on installing the server on Oracle Enterprise Linux. If you are planning to deploy on a non-Linux platform, you will need to reference the documentation for platform specific information. Contents Introduction Create IRM WebLogic Domain Starting the Admin Server and initial configuration Introduction In the previous article the database was prepared, the WebLogic Application Server installed and the files required for an IRM server installed. But we don't actually have a configured system yet. We need to now create a WebLogic Domain in which the IRM server will run, then configure some of the settings and crypography so that we can create a context and be ready to seal some content and test it all works. This article doesn't cover the configuration of SSL communication from client to server. This is quite a big topic and a separate article has been dedicated for this area. In these articles I also use the hostname, irm.company.internal to reference the IRM server and later on use the hostname irm.company.com in reference to the public facing service. Create IRM WebLogic Domain First step is creating the WebLogic domain, in a console switch to the newly created IRM installation folder as shown below and we will run the domain configuration wizard. [oracle@irm /]$ cd /oracle/middleware/Oracle_IRM/common/bin [oracle@irm bin]$ ./config.sh First thing the wizard will ask is if you wish to create a new or extend an existing domain. This guide is creating a standalone system so you should select to create a new domain. Next step is to choose what technologies from the Oracle ECM Suite you wish this domain to host. You are only interested in selecting the option "Oracle Information Rights Management". When you select this check box you will notice that it also selects "Oracle Enterprise Manager" and "Oracle JRF" as these are dependencies of the IRM server. You then need to specify where you wish to place the domain files. I usually just change the domain name from base_domain or irm_domain and leave the others with their defaults. Now the domain will have a single user initially and by default this user is called "weblogic". I usually change this account name to "sysadmin" or "administrator", but in this guide lets just accept the default. With respects to the next dialog, again for eval or dev reasons, leave the server startup mode as development. The JDK should also be automatically detected. We now need to provide details of the database. This guide is using the Oracle 11gR2 database and the settings I used can be seen in the image to the right. There is a lot of configuration that can now be done for the admin server, any managed servers and where the deployments reside. In this guide I am leaving all of these to their defaults so do not check any of the boxes. However I will on this blog be detailing later how you can go back and setup things such as automated startup of an IRM server which require changes to these default settings. But for now, lets leave it all alone and just click next. Now we are ready to install. Note that from this dialog you can scroll the left window and see there are going to be two servers created from the defaults. The AdminServer which is where you modify settings for the WebLogic Server and also hosts the Oracle Enterprise Manager for IRM which allows to monitor the IRM service performance and also make service related settings (which we shortly do below) and the IRM_server1 which hosts the actual IRM services themselves. So go right ahead and hit create, the process is pretty quick and usually under 10 minutes. When the domain creation ends, it will give you the URL to the admin server. It's worth noting this down and the URL is usually; http://irm.company.internal:7001 Starting the Admin Server and initial configuration First thing to do is to start the WebLogic Admin server and review the initial IRM server settings. In this guide we are going to run the Admin server and IRM server in console windows, in another article I will discuss running these as background services. So for now, start a console and run the Admin server by doing the following. cd /oracle/middleware/user_projects/domains/irm_domain/ ./startWebLogic.sh Wait for the server to start, you are looking for the following line to be reported in the console window. <BEA-00360><Server started in RUNNING mode> First step is configuring the IRM service via Enterprise Manager. Now that the Admin server is running you can point a browser at http://irm.company.internal:7001/em. Login with the username and password you supplied when you created the domain. In Enterprise Manager the IRM service administrator is able to make server wide configuration. However finding where to access the pages with these settings can be a bit of a challenge. After logging in on the left you'll see a tree containing elements of the Enterprise Manager farm Farm_irm_domain. Open up Content Management, then Information Rights Management and finally select the IRM node. On the right then select the IRM menu item, navigate to the Administration section and now we have four options, for now, we are just going to look at General Settings. The image on the right proves that a picture is worth a thousand words (or 113 in this case). The General Settings page allows you to set the cryptographic algorithms used for protecting sealed content. Unless you have a burning need to increase the key lengths or you need to comply to a regulation or government mandate, AES192 is a good start. You can change this later on without worry. The most important setting here we need to make is the Server URL. In this blog article I go over why this URL is so important, basically every single piece of content you protect with Oracle IRM is going to have this URL embedded in it, so if it's wrong or unresolvable, then nobody can open the secured documents. Note that in our environment we have yet to do any SSL configuration of the service. If you intend to build a server without SSL, then use http as the protocol instead of https. But I would recommend using SSL and setting this up is described in the next article. I would also probably up the device count from 1 to 3. This means that any user can retrieve rights to access content onto 3 computers at any one time. The default of 1 doesn't really make sense in development, evaluation nor even production environments and my experience is that 3 is a better number. Next step is to create the keystore for the IRM server. When a classification (called a context) is created, Oracle IRM generates a unique set of symmetric keys which are used to secure the content itself. These keys are then encrypted with a set of "wrapper" asymmetric cryptography keys which are stored externally to the server either in a Java Key Store or a HSM. These keys need to be generated and the following shows my commands and the resulting output. I have greyed out the responses from the commands so you can see the input a little easier. [oracle@irmsrv ~]$ cd /oracle/middleware/wlserver_10.3/server/bin/ [oracle@irmsrv bin]$ ./setWLSEnv.sh CLASSPATH=/oracle/middleware/patch_wls1033/profiles/default/sys_manifest_classpath/weblogic_patch.jar:/oracle/middleware/patch_ocp353/profiles/default/sys_manifest_classpath/weblogic_patch.jar:/usr/java/jdk1.6.0_18/lib/tools.jar:/oracle/middleware/wlserver_10.3/server/lib/weblogic_sp.jar:/oracle/middleware/wlserver_10.3/server/lib/weblogic.jar:/oracle/middleware/modules/features/weblogic.server.modules_10.3.3.0.jar:/oracle/middleware/wlserver_10.3/server/lib/webservices.jar:/oracle/middleware/modules/org.apache.ant_1.7.1/lib/ant-all.jar:/oracle/middleware/modules/net.sf.antcontrib_1.1.0.0_1-0b2/lib/ant-contrib.jar: PATH=/oracle/middleware/wlserver_10.3/server/bin:/oracle/middleware/modules/org.apache.ant_1.7.1/bin:/usr/java/jdk1.6.0_18/jre/bin:/usr/java/jdk1.6.0_18/bin:/usr/kerberos/bin:/usr/local/bin:/bin:/usr/bin:/home/oracle/bin Your environment has been set. [oracle@irmsrv bin]$ cd /oracle/middleware/user_projects/domains/irm_domain/config/fmwconfig/ [oracle@irmsrv fmwconfig]$ keytool -genkeypair -alias oracle.irm.wrap -keyalg RSA -keysize 2048 -keystore irm.jks Enter keystore password: Re-enter new password: What is your first and last name? [Unknown]: Simon Thorpe What is the name of your organizational unit? [Unknown]: Oracle What is the name of your organization? [Unknown]: Oracle What is the name of your City or Locality? [Unknown]: San Francisco What is the name of your State or Province? [Unknown]: CA What is the two-letter country code for this unit? [Unknown]: US Is CN=Simon Thorpe, OU=Oracle, O=Oracle, L=San Francisco, ST=CA, C=US correct? [no]: yes Enter key password for (RETURN if same as keystore password): At this point we now have an irm.jks in the directory /oracle/middleware/user_projects/domains/irm_domain/config/fmwconfig. The reason we store it here is this folder would be backed up as part of a domain backup. As with any cryptographic technology, DO NOT LOSE THESE KEYS OR THIS KEY STORE. Once you've sealed content against a context, the keys will be wrapped with these keys, lose these keys, and you can't get access to any secured content, pretty important. Now we've got the keys created, we need to go back to the IRM Enterprise Manager and set the location of the key store. Going back to the General Settings page in Enterprise Manager scroll down to Keystore Settings. Leave the type as JKS but change the location to; /oracle/Middleware/user_projects/domains/irm_domain/config/fmwconfig/irm.jks and hit Apply. The final step with regards to the key store is we need to tell the server what the password is for the Java Key Store so that it can be opened and the keys accessed. Once more fire up a console window and run these commands (again i've greyed out the clutter to see the commands easier). You will see dummy passed into the commands, this is because the command asks for a username, but in this instance we don't use one, hence the value dummy is passed and it isn't used. [oracle@irmsrv fmwconfig]$ cd /oracle/middleware/Oracle_IRM/common/bin/ [oracle@irmsrv bin]$ ./wlst.sh ... lots of settings fly by... Welcome to WebLogic Server Administration Scripting Shell Type help() for help on available commands wls:/offline>connect('weblogic','password','t3://irmsrv.us.oracle.com:7001') Connecting to t3://irmsrv.us.oracle.com:7001 with userid weblogic ... Successfully connected to Admin Server 'AdminServer' that belongs to domain 'irm_domain'. Warning: An insecure protocol was used to connect to the server. To ensure on-the-wire security, the SSL port or Admin port should be used instead. wls:/irm_domain/serverConfig>createCred("IRM","keystore:irm.jks","dummy","password") Location changed to domainRuntime tree. This is a read-only tree with DomainMBean as the root. For more help, use help(domainRuntime)wls:/irm_domain/serverConfig>createCred("IRM","key:irm.jks:oracle.irm.wrap","dummy","password") Already in Domain Runtime Tree wls:/irm_domain/serverConfig> At last we are now ready to fire up the IRM server itself. The domain creation created a managed server called IRM_server1 and we need to start this, use the following commands in a new console window. cd /oracle/middleware/user_projects/domains/irm_domain/bin/ ./startManagedWebLogic.sh IRM_server1 This will start up the server in the console, unlike the Admin server, you need to provide the username and password for the service to start. Enter in your weblogic username and password when prompted. You can change this behavior by putting the password into a boot.properties file, read more about this in the WebLogic Server documentation. Once running, wait until you see the line; <Notice><WebLogicServer><BEA-000360><Server started in RUNNING mode> At this point we can now login to the Oracle IRM Management Website at the URL. http://irm.company.internal:1600/irm_rights/ The server is just configured for HTTP at the moment, no SSL involved. Just want to ensure we can get a working system up and running. You should now see a login like the image on the right and you can now login using your weblogic username and password. The next article in this guide goes over adding SSL and now testing your server by actually adding a few users, sealing some content and opening this content as a user.

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  • Overview of SOA Diagnostics in 11.1.1.6

    - by ShawnBailey
    What tools are available for diagnosing SOA Suite issues? There are a variety of tools available to help you and Support diagnose SOA Suite issues in 11g but it can be confusing as to which tool is appropriate for a particular situation and what their relationships are. This blog post will introduce the various tools and attempt to clarify what each is for and how they are related. Let's first list the tools we'll be addressing: RDA: Remote Diagnostic Agent DFW: Diagnostic Framework Selective Tracing DMS: Dynamic Monitoring Service ODL: Oracle Diagnostic Logging ADR: Automatic Diagnostics Repository ADRCI: Automatic Diagnostics Repository Command Interpreter WLDF: WebLogic Diagnostic Framework This overview is not mean to be a comprehensive guide on using all of these tools, however, extensive reference materials are included that will provide many more details on their execution. Another point to note is that all of these tools are applicable for Fusion Middleware as a whole but specific products may or may not have implemented features to leverage them. A couple of the tools have a WebLogic Scripting Tool or 'WLST' interface. WLST is a command interface for executing pre-built functions and custom scripts against a domain. A detailed WLST tutorial is beyond the scope of this post but you can find general information here. There are more specific resources in the below sections. In this post when we refer to 'Enterprise Manager' or 'EM' we are referring to Enterprise Manager Fusion Middleware Control. RDA (Remote Diagnostic Agent) RDA is a standalone tool that is used to collect both static configuration and dynamic runtime information from the SOA environment. RDA is generally run manually from the command line against a domain or single server. When opening a new Service Request, including an RDA collection can dramatically decrease the back and forth required to collect logs and configuration information for Support. After installing RDA you configure it to use the SOA Suite module as decribed in the referenced resources. The SOA module includes the Oracle WebLogic Server (WLS) module by default in order to include all of the relevant information for the environment. In addition to this basic configuration there is also an advanced mode where you can set the number of thread dumps for the collections, log files, Incidents, etc. When would you use it? When creating a Service Request or otherwise working with Oracle resources on an issue, capturing environment snapshots to baseline your configuration or to diagnose an issue on your own. How is it related to the other tools? RDA is related to DFW in that it collects the last 10 Incidents from the server by default. In a similar manner, RDA is related to ODL through its collection of the diagnostic logs and these may contain information from Selective Tracing sessions. Examples of what it currently collects: (for details please see the links in the Resources section) Diagnostic Logs (ODL) Diagnostic Framework Incidents (DFW) SOA MDS Deployment Descriptors SOA Repository Summary Statistics Thread Dumps Complete Domain Configuration RDA Resources: Webcast Recording: Using RDA with Oracle SOA Suite 11g Blog Post: Diagnose SOA Suite 11g Issues Using RDA Download RDA How to Collect Analysis Information Using RDA for Oracle SOA Suite 11g Products [ID 1350313.1] How to Collect Analysis Information Using RDA for Oracle SOA Suite and BPEL Process Manager 11g [ID 1352181.1] Getting Started With Remote Diagnostic Agent: Case Study - Oracle WebLogic Server (Video) [ID 1262157.1] top DFW (Diagnostic Framework) DFW provides the ability to collect specific information for a particular problem when that problem occurs. DFW is included with your SOA Suite installation and deployed to the domain. Let's define the components of DFW. Diagnostic Dumps: Specific diagnostic collections that are defined at either the 'system' or product level. Examples would be diagnostic logs or thread dumps. Incident: A collection of Diagnostic Dumps associated with a particular problem Log Conditions: An Oracle Diagnostic Logging event that DFW is configured to listen for. If the event is identified then an Incident will be created. WLDF Watch: The WebLogic Diagnostic Framework or 'WLDF' is not a component of DFW, however, it can be a source of DFW Incident creation through the use of a 'Watch'. WLDF Notification: A Notification is a component of WLDF and is the link between the Watch and DFW. You can configure multiple Notification types in WLDF and associate them with your Watches. 'FMWDFW-notification' is available to you out of the box to allow for DFW notification of Watch execution. Rule: Defines a WLDF Watch or Log Condition for which we want to associate a set of Diagnostic Dumps. When triggered the specified dumps will be collected and added to the Incident Rule Action: Defines the specific Diagnostic Dumps to collect for a particular rule ADR: Automatic Diagnostics Repository; Defined for every server in a domain. This is where Incidents are stored Now let's walk through a simple flow: Oracle Web Services error message OWS-04086 (SOAP Fault) is generated on managed server 1 DFW Log Condition for OWS-04086 evaluates to TRUE DFW creates a new Incident in the ADR for managed server 1 DFW executes the specified Diagnostic Dumps and adds the output to the Incident In this case we'll grab the diagnostic log and thread dump. We might also want to collect the WSDL binding information and SOA audit trail When would you use it? When you want to automatically collect Diagnostic Dumps at a particular time using a trigger or when you want to manually collect the information. In either case it can be readily uploaded to Oracle Support through the Service Request. How is it related to the other tools? DFW generates Incidents which are collections of Diagnostic Dumps. One of the system level Diagonstic Dumps collects the current server diagnostic log which is generated by ODL and can contain information from Selective Tracing sessions. Incidents are included in RDA collections by default and ADRCI is a tool that is used to package an Incident for upload to Oracle Support. In addition, both ODL and DMS can be used to trigger Incident creation through DFW. The conditions and rules for generating Incidents can become quite complicated and the below resources go into more detail. A simpler approach to leveraging at least the Diagnostic Dumps is through WLST (WebLogic Scripting Tool) where there are commands to do the following: Create an Incident Execute a single Diagnostic Dump Describe a Diagnostic Dump List the available Diagnostic Dumps The WLST option offers greater control in what is generated and when. It can be a great help when collecting information for Support. There are overlaps with RDA, however, DFW is geared towards collecting specific runtime information when an issue occurs while existing Incidents are collected by RDA. There are 3 WLDF Watches configured by default in a SOA Suite 11g domain: Stuck Threads, Unchecked Exception and Deadlock. These Watches are enabled by default and will generate Incidents in ADR. They are configured to reset automatically after 30 seconds so they have the potential to create multiple Incidents if these conditions are consistent. The Incidents generated by these Watches will only contain System level Diagnostic Dumps. These same System level Diagnostic Dumps will be included in any application scoped Incident as well. Starting in 11.1.1.6, SOA Suite is including its own set of application scoped Diagnostic Dumps that can be executed from WLST or through a WLDF Watch or Log Condition. These Diagnostic Dumps can be added to an Incident such as in the earlier example using the error code OWS-04086. soa.config: MDS configuration files and deployed-composites.xml soa.composite: All artifacts related to the deployed composite soa.wsdl: Summary of endpoints configured for the composite soa.edn: EDN configuration summary if applicable soa.db: Summary DB information for the SOA repository soa.env: Coherence cluster configuration summary soa.composite.trail: Partial audit trail information for the running composite The current release of RDA has the option to collect the soa.wsdl and soa.composite Diagnostic Dumps. More Diagnostic Dumps for SOA Suite products are planned for future releases along with enhancements to DFW itself. DFW Resources: Webcast Recording: SOA Diagnostics Sessions: Diagnostic Framework Diagnostic Framework Documentation DFW WLST Command Reference Documentation for SOA Diagnostic Dumps in 11.1.1.6 top Selective Tracing Selective Tracing is a facility available starting in version 11.1.1.4 that allows you to increase the logging level for specific loggers and for a specific context. What this means is that you have greater capability to collect needed diagnostic log information in a production environment with reduced overhead. For example, a Selective Tracing session can be executed that only increases the log level for one composite, only one logger, limited to one server in the cluster and for a preset period of time. In an environment where dozens of composites are deployed this can dramatically reduce the volume and overhead of the logging without sacrificing relevance. Selective Tracing can be administered either from Enterprise Manager or through WLST. WLST provides a bit more flexibility in terms of exactly where the tracing is run. When would you use it? When there is an issue in production or another environment that lends itself to filtering by an available context criteria and increasing the log level globally results in too much overhead or irrelevant information. The information is written to the server diagnostic log and is exportable from Enterprise Manager How is it related to the other tools? Selective Tracing output is written to the server diagnostic log. This log can be collected by a system level Diagnostic Dump using DFW or through a default RDA collection. Selective Tracing also heavily leverages ODL fields to determine what to trace and to tag information that is part of a particular tracing session. Available Context Criteria: Application Name Client Address Client Host Composite Name User Name Web Service Name Web Service Port Selective Tracing Resources: Webcast Recording: SOA Diagnostics Session: Using Selective Tracing to Diagnose SOA Suite Issues How to Use Selective Tracing for SOA [ID 1367174.1] Selective Tracing WLST Reference top DMS (Dynamic Monitoring Service) DMS exposes runtime information for monitoring. This information can be monitored in two ways: Through the DMS servlet As exposed MBeans The servlet is deployed by default and can be accessed through http://<host>:<port>/dms/Spy (use administrative credentials to access). The landing page of the servlet shows identical columns of what are known as Noun Types. If you select a Noun Type you will see a table in the right frame that shows the attributes (Sensors) for the Noun Type and the available instances. SOA Suite has several exposed Noun Types that are available for viewing through the Spy servlet. Screenshots of the Spy servlet are available in the Knowledge Base article How to Monitor Runtime SOA Performance With the Dynamic Monitoring Service (DMS). Every Noun instance in the runtime is exposed as an MBean instance. As such they are generally available through an MBean browser and available for monitoring through WLDF. You can configure a WLDF Watch to monitor a particular attribute and fire a notification when the threshold is exceeded. A WLDF Watch can use the out of the box DFW notification type to notify DFW to create an Incident. When would you use it? When you want to monitor a metric or set of metrics either manually or through an automated system. When you want to trigger a WLDF Watch based on a metric exposed through DMS. How is it related to the other tools? DMS metrics can be monitored with WLDF Watches which can in turn notify DFW to create an Incident. DMS Resources: How to Monitor Runtime SOA Performance With the Dynamic Monitoring Service (DMS) [ID 1368291.1] How to Reset a SOA 11g DMS Metric DMS Documentation top ODL (Oracle Diagnostic Logging) ODL is the primary facility for most Fusion Middleware applications to log what they are doing. Whenever you change a logging level through Enterprise Manager it is ultimately exposed through ODL and written to the server diagnostic log. A notable exception to this is WebLogic Server which uses its own log format / file. ODL logs entries in a consistent, structured way using predefined fields and name/value pairs. Here's an example of a SOA Suite entry: [2012-04-25T12:49:28.083-06:00] [AdminServer] [ERROR] [] [oracle.soa.bpel.engine] [tid: [ACTIVE].ExecuteThread: '1' for queue: 'weblogic.kernel.Default (self-tuning)'] [userId: ] [ecid: 0963fdde7e77631c:-31a6431d:136eaa46cda:-8000-00000000000000b4,0] [errid: 41] [WEBSERVICE_PORT.name: BPELProcess2_pt] [APP: soa-infra] [composite_name: TestProject2] [J2EE_MODULE.name: fabric] [WEBSERVICE.name: bpelprocess1_client_ep] [J2EE_APP.name: soa-infra] Error occured while handling a post operation[[ When would you use it? You'll use ODL almost every time you want to identify and diagnose a problem in the environment. The entries are written to the server diagnostic log. How is it related to the other tools? The server diagnostic logs are collected by DFW and RDA. Selective Tracing writes its information to the diagnostic log as well. Additionally, DFW log conditions are triggered by ODL log events. ODL Resources: ODL Documentation top ADR (Automatic Diagnostics Repository) ADR is not a tool in and of itself but is where DFW stores the Incidents it creates. Every server in the domain has an ADR location which can be found under <SERVER_HOME>/adr. This is referred to the as the ADR 'Base' location. ADR also has what are known as 'Home' locations. Example: You have a domain called 'myDomain' and an associated managed server called 'myServer'. Your admin server is called 'AdminServer'. Your domain home directory is called 'myDomain' and it contains a 'servers' directory. The 'servers' directory contains a directory for the managed server called 'myServer' and here is where you'll find the 'adr' directory which is the ADR 'Base' location for myServer. To get to the ADR 'Home' locations we drill through a few levels: diag/ofm/myDomain/ In an 11.1.1.6 SOA Suite domain you will see 2 directories here, 'myServer' and 'soa-infra'. These are the ADR 'Home' locations. 'myServer' is the 'system' ADR home and contains system level Incidents. 'soa-infra' is the name that SOA Suite used to register with DFW and this ADR home contains SOA Suite related Incidents Each ADR home location contains a series of directories, one of which is called 'incident'. This is where your Incidents are stored. When would you use it? It's a good idea to check on these locations from time to time to see whether a lot of Incidents are being generated. They can be cleaned out by deleting the Incident directories or through the ADRCI tool. If you know that an Incident is of particular interest for an issue you're working with Oracle you can simply zip it up and provide it. How does it relate to the other tools? ADR is obviously very important for DFW since it's where the Incidents are stored. Incidents contain Diagnostic Dumps that may relate to diagnostic logs (ODL) and DMS metrics. The most recent 10 Incident directories are collected by RDA by default and ADRCI relies on the ADR locations to help manage the contents. top ADRCI (Automatic Diagnostics Repository Command Interpreter) ADRCI is a command line tool for packaging and managing Incidents. When would you use it? When purging Incidents from an ADR Home location or when you want to package an Incident along with an offline RDA collection for upload to Oracle Support. How does it relate to the other tools? ADRCI contains a tool called the Incident Packaging System or IPS. This is used to package an Incident for upload to Oracle Support through a Service Request. Starting in 11.1.1.6 IPS will attempt to collect an offline RDA collection and include it with the Incident package. This will only work if Perl is available on the path, otherwise it will give a warning and package only the Incident files. ADRCI Resources: How to Use the Incident Packaging System (IPS) in SOA 11g [ID 1381259.1] ADRCI Documentation top WLDF (WebLogic Diagnostic Framework) WLDF is functionality available in WebLogic Server since version 9. Starting with FMw 11g a link has been added between WLDF and the pre-existing DFW, the WLDF Watch Notification. Let's take a closer look at the flow: There is a need to monitor the performance of your SOA Suite message processing A WLDF Watch is created in the WLS console that will trigger if the average message processing time exceeds 2 seconds. This metric is monitored through a DMS MBean instance. The out of the box DFW Notification (the Notification is called FMWDFW-notification) is added to the Watch. Under the covers this notification is of type JMX. The Watch is triggered when the threshold is exceeded and fires the Notification. DFW has a listener that picks up the Notification and evaluates it according to its rules, etc When it comes to automatic Incident creation, WLDF is a key component with capabilities that will grow over time. When would you use it? When you want to monitor the WLS server log or an MBean metric for some condition and fire a notification when the Watch is triggered. How does it relate to the other tools? WLDF is used to automatically trigger Incident creation through DFW using the DFW Notification. WLDF Resources: How to Monitor Runtime SOA Performance With the Dynamic Monitoring Service (DMS) [ID 1368291.1] How To Script the Creation of a SOA WLDF Watch in 11g [ID 1377986.1] WLDF Documentation top

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