How should platform specific lib files be named?
- by Scott Langham
Hello,
I'm working on a C++ project that produces a lib that other teams use. It's being produced in a few different flavours:
Win32 Debug
Win32 Debug Static
Win32 Release
Win32 Release Static
x64 Debug
x64 Debug Static
x64 Release
x64 Release Static
I'm wondering what the best wisdom is on how to name the dlls and what arguments are for different naming conventions. Do I output the libs into different directories, or do I append some letters on the end of the lib to differentiate them, or something else? One concern is that if I use directories, but don't give all the libs different names, users of the library will have problems where they accidentally use the wrong lib. Are these concerns valid?
Thanks very much.