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  • Case insensitive duplicates SQL

    - by hdx
    So I have a users table where the user.username has many duplicates like: username and Username and useRnAme john and John and jOhn That was a bug and these three records should have been only one. I'm trying to come up with a SQL query that lists all of these cases ordered by their creation date, so ideally the result should be something like this: username jan01 useRnAme jan02 Username jan03 john feb01 John feb02 jOhn feb03 Any suggestions will be much appreciated

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  • solaris + dladm + what is unknown state and how to bring it to up?

    - by yael
    I installed Solaris 10 on my netra machine from dladm show-dev I can see which interface are down or up all interfaces are connected to the Cisco switch , and all leds are light's on all LAN cards but I not understand why all interfaces except e1000g0 are in unknown ? Please advice how to bring the unknown interfaces to up ? # dladm show-dev e1000g0 link: up speed: 1000 Mbps duplex: full e1000g1 link: unknown speed: 0 Mbps duplex: unknown e1000g2 link: unknown speed: 0 Mbps duplex: unknown e1000g3 link: unknown speed: 0 Mbps duplex: unknown nxge0 link: unknown speed: 0 Mbps duplex: unknown nxge1 link: unknown speed: 0 Mbps duplex: unknown nxge2 link: unknown speed: 0 Mbps duplex: unknown nxge3 link: unknown speed: 0 Mbps duplex: unknown

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  • Permission problem - users can't access main index.php anymore

    - by JMan
    From /var/www, I executed "chmod -R 774 ." and now none of my .php scripts are accessible. From my browser, when I type in mydomain.com or mydomain.com/test2.php or mydomain.com/test.php, I get the 403 Forbidden error msg. So, I changed the permissions of 3 of the .php scripts to 775, but this didn't help either. Here is the output from "ls -la /var/www": drwxrwxr-- 6 john wheel 4096 2010-09-29 17:38 . drwxr-xr-x 14 root root 4096 2010-09-27 21:15 .. -rwxrwxr-x 1 john wheel 3353 2010-09-29 05:29 index.php -rwxrwxr-x 1 john wheel 124 2010-09-27 23:12 .htaccess -rwxrwxr-x 1 john john 34 2010-09-29 17:39 test2.php -rwxrwxr-x 1 john john 26 2010-09-28 22:08 test.php The .htaccess file does a URL mod_rewrite so typing in index.php is not needed. Thanks for your help.

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  • insert multiple elements in string in python

    - by Anurag Sharma
    I have to build a string like this { name: "john", url: "www.dkd.com", email: "[email protected]" } where john, www.dkd.com and [email protected] are to be supplied by variables I tried to do the following s1 = "{'name:' {0},'url:' {1},'emailid:' {2}}" s1.format("john","www.dkd.com","[email protected]") I am getting the following error Traceback (most recent call last): File "<stdin>", line 1, in <module> KeyError: "'name" Dont able to understand what I am doing wrong

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  • C#: how to obtain the current clock speed of an Intel i-series CPU when TurboBoost is activated

    - by shifuimam
    I know that it's possible to get this information - Intel's own TurboBoost sidebar gadget appears to use an ActiveX control to determine the current clock speed of an i3/i5/i7 CPU when TurboBoost is active. However, I'm wanting to do this programmatically in C# - obtaining the CurrentClockSpeed value from WMI tops out at the set maximum clock speed of the CPU, so in TurboBoost mode, it doesn't report the current actual clock speed.

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  • Need help in creating test appliaction in Java and passing parameters into a new designed Java API.

    - by Christophe
    Need help, Please!!! By following the protocol, the Request should be built in 5 byte length, including 1 byte for changing Braud rate (Speed), and send request to a RS-232 port. Protocol: --------------- Request for the command processing, with optional extra byte for changing Baud Rate: LGT : length message ( LGT = 5 ) TYPE : 0x06 TO(time out): 0x0000 CMD : (1 byte) 0x02 application update Baud Rate : (1 byte) 0xNN (optional parameter to change baud rate of the Mnt App) where NN can be: 0x00 = No Baud Rate Change (similar to 4-byte command above) 0x09 = Change to 9600 Baud for Application Update speed 0x0A = Change to 19200 Baud for Application Update speed 0x0E = Change to 115200 Baud for Application Update speed All other bytes are not accepted and will result in a status of 0x01. ------------------ I'm trying to test if my code works or not by creating another class (TestApplication.java) and pass the "3 differenr Baut rate" to this CPXAppliaction. the 3 Baud Rate is supposed to input by reading a file.txt. Question: How do you think these code (first half)? please don't warry about the details about the "sending part". I mean, do I need setter/getter for the "speed" parameter pass? I created the demo test class DemoApp.java (input speed by reading a txt file, and pass into CPXAppliaction). how do you think about that code? Many thanks to you guys!! public class CPXApplication extends CPXCommand { private int speed; . public CPXApplication() { speed = 9600; } public CPXApplication(int speedinit) { speed = speedinit; // TODO: where to get the speed? } protected void buildRequest() throws ElitePortException { String trans = ""; // build the full-qualified message following the protocol trans = addToRequest(trans, (char) 0); trans = addToRequest(trans, (char) 5); trans = addToRequest(trans, (char) 6); trans = addToRequest(trans, (char) 0); trans = addToRequest(trans, (char) 0); trans = addToRequest(trans, (char) 2); switch (speed) { case 9600: trans = addToRequest(trans, (char) 0x09); break; case 19200: trans = addToRequest(trans, (char) 0x0A); break; case 115200: trans = addToRequest(trans, (char) 0x0E); break; default: // TODO: unexpected baud rate. throw(); break; } trans = EncryptBinary(trans); trans = "F0." + trans; wrapRequest(trans); } protected String addToRequest(String req, char c) { return req + c; } protected String addToRequest(String req, String s) { return req + s; } protected String addToRequest(String req) { return req; } public void analyzeResponse() { //.............. } } Here is the demo test code: package com.ingenico.testApp; import com.ingenico.EliteFd.; import java.util.Scanner; import java.io.; class Run { public static void run() { CPXAppliactionUpdate input = new CpXApplicationUpdate(); int lineno = 0; try { FileReader fr = new FileReader("baudRateSpeed.txt"); BufferedReader reader = new BufferedReader(fr); String line = reader.readLine(); Scanner scan = null; while (line != null) { scan = new Scanner(line); String speed; speed = scan.next(); if (lineno == 0) { input.speed = speed; lineno++; } else { input = cpxapplicationupdate(speed, input); } line = reader.readLine(); } reader.close(); } catch (FileNotFoundException e) { System.out.println("Could not find the file"); } catch (IOException e) { System.out.println("Had a problem reading from file"); } } public class DemoApp{ public void main(String args[]) { run(); } } }

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  • Need help in creating test application in Java and passing parameters into a new designed Java API.

    - by Christophe
    Need help, Please!!! By following the protocol, the Request should be built in 5 byte length, including 1 byte for changing Braud rate (Speed), and send request to a RS-232 port. Protocol: Request for the command processing, with optional extra byte for changing Baud Rate: LGT : length message ( LGT = 5 ) TYPE : 0x06 TO(time out): 0x0000 CMD : (1 byte) 0x02 application update Baud Rate : (1 byte) 0xNN (optional parameter to change baud rate of the Mnt App) where NN can be: 0x00 = No Baud Rate Change (similar to 4-byte command above) 0x09 = Change to 9600 Baud for Application Update speed 0x0A = Change to 19200 Baud for Application Update speed 0x0E = Change to 115200 Baud for Application Update speed All other bytes are not accepted and will result in a status of 0x01. I'm trying to test if my code works or not by creating another class (TestApplication.java) and pass the "3 differenr Baut rate" to this CPXAppliaction. the 3 Baud Rate is supposed to input by reading a file.txt. Question: How do you think these code (first half)? please don't warry about the details about the "sending part". I mean, do I need setter/getter for the "speed" parameter pass? I created the demo test class DemoApp.java (input speed by reading a txt file, and pass into CPXAppliaction). how do you think about that code? Many thanks to you guys!! public class CPXApplication extends CPXCommand { private int speed; . public CPXApplication() { speed = 9600; } public CPXApplication(int speedinit) { speed = speedinit; // TODO: where to get the speed? } protected void buildRequest() throws ElitePortException { String trans = ""; // build the full-qualified message following the protocol trans = addToRequest(trans, (char) 0); trans = addToRequest(trans, (char) 5); trans = addToRequest(trans, (char) 6); trans = addToRequest(trans, (char) 0); trans = addToRequest(trans, (char) 0); trans = addToRequest(trans, (char) 2); switch (speed) { case 9600: trans = addToRequest(trans, (char) 0x09); break; case 19200: trans = addToRequest(trans, (char) 0x0A); break; case 115200: trans = addToRequest(trans, (char) 0x0E); break; default: // TODO: unexpected baud rate. throw(); break; } trans = EncryptBinary(trans); trans = "F0." + trans; wrapRequest(trans); } protected String addToRequest(String req, char c) { return req + c; } protected String addToRequest(String req, String s) { return req + s; } protected String addToRequest(String req) { return req; } public void analyzeResponse() { //.............. } } Here is the demo test code: class Run { public static void run() { CPXAppliaction input = new CpXApplication(); int lineno = 0; try { FileReader fr = new FileReader("baudRateSpeed.txt"); BufferedReader reader = new BufferedReader(fr); String line = reader.readLine(); Scanner scan = null; while (line != null) { scan = new Scanner(line); String speed; speed = scan.next(); if (lineno == 0) { input.speed = speed; lineno++; } else { input = cpxapplication(speed, input); } line = reader.readLine(); } reader.close(); } catch (FileNotFoundException e) { System.out.println("Could not find the file"); } catch (IOException e) { System.out.println("Had a problem reading from file"); } } } public class DemoApp{ public void main(String args[]) { run(); }

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  • collsion issues with quadtree [on hold]

    - by QuantumGamer
    So i implemented a Quad tree in Java for my 2D game and everything works fine except for when i run my collision detection algorithm, which checks if a object has hit another object and which side it hit.My problem is 80% of the time the collision algorithm works but sometimes the objects just go through each other. Here is my method: private void checkBulletCollision(ArrayList object) { quad.clear(); // quad is the quadtree object for(int i=0; i < object.size();i++){ if(object.get(i).getId() == ObjectId.Bullet) // inserts the object into quadtree quad.insert((Bullet)object.get(i)); } ArrayList<GameObject> returnObjects = new ArrayList<>(); // Uses Quadtree to determine to calculate how many // other bullets it can collide with for(int i=0; i < object.size(); i++){ returnObjects.clear(); if(object.get(i).getId() == ObjectId.Bullet){ quad.retrieve(returnObjects, object.get(i).getBoundsAll()); for(int k=0; k < returnObjects.size(); k++){ Bullet bullet = (Bullet) returnObjects.get(k); if(getBoundsTop().intersects(bullet.getBoundsBottom())){ vy = speed; bullet.vy = -speed; } if(getBoundsBottom().intersects(bullet.getBoundsTop())){ vy = -speed; bullet.vy = speed; } if(getBoundsLeft().intersects(bullet.getBoundsRight())){ vx =speed; bullet.vx = -speed; } if(getBoundsRight().intersects(bullet.getBoundsLeft())){ vx = -speed; bullet.vx = speed; } } } } } Any help would be appreciated. Thanks in advance.

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  • LWJGL Java 2D collision when lagging

    - by user1990950
    I'm using a tile based collision, but when the game is lagging (the lag isn't the problem) the collision fails and the player falls through tiles. This is the movement/collision detection code of my Player class: gravity.y = gspeed; speed.y+=gravity.y; position.set(position.x + direction.x * speed.x * deltaSeconds, position.y + direction.y * speed.y * deltaSeconds); for (int i = (int) Math.round(position.x / 32) - 2 * t; i < (int) Math.round(position.x / 32) + 3 * t; i++) { for (int j = (int) Math.round(position.y / 32); j < (int) Math.round((position.y + height + 64) / 32); j++) { checkCollision(i, j, deltaSeconds); } } public void checkCollision(int i, int j, float deltaSeconds) { bbox.setBounds((int) position.x, (int) position.y, (int) width, (int) height); Tile t = null; t = Map.getTile(i, j); if (t != null) { if (t.isSolid()) { if (t.getTop().intersects(bbox)) { if (position.y + height < t.y * 32 + 32) { if (speed.y >= 0) { position.y = t.y * 32 - height; speed.y = 0; gravity.y = 0; jumpState = 0; } } } if (t.getBottom().intersects(bbox)) { if (position.y < t.y * 32 + 32) { position.y = t.y * 32 + 32; speed.y = 0; } } else { if (t.getLeft().intersects(bbox)) { if (position.x + width > t.x * 32) { position.x = t.x * 32 - width; speed.x = 0; } } if (t.getRight().intersects(bbox)) { if (position.x < t.x * 32 + 32) { position.x = t.x * 32 + 32; speed.x = 0; } } } } } } Is it possible to fix my code, if yes how? Or is it possible to tell if the game is lagging?

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  • Updating sprite location with controls

    - by iQue
    So ive got a character in a 2D game using surfaceView that I want to be able to move using a button(eventually a joystick), but my game crashes as soon as I try to move my sprite. This is my onTouch-method for my steering button: public void handleActionDown(int eventX, int eventY) { if (eventX >= (x - bitmap.getWidth() / 2) && (eventX <= (x + bitmap.getWidth()/2))) { if (eventY >= (y - bitmap.getHeight() / 2) && (y <= (y + bitmap.getHeight() / 2))) { setTouched(true); } else { setTouched(false); } } else { setTouched(false); } and if I try to put this in my update-method: public void update() { x += (speed.getXv() * speed.getxDirection()); y += (speed.getYv() * speed.getyDirection()); } the sprite moves on its own just fine, but as soon as I add: public void update() { if(steering.isTouched()){ x += (speed.getXv() * speed.getxDirection()); y += (speed.getYv() * speed.getyDirection()); } the game crashes. Does any1 know why this is or how to fix it? I cannot figure it out. Im using MotionEvent.ACTION_DOWN to check if the user if pressing the screen. }

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  • Crash when trying to detect touch

    - by iQue
    I've got a character in a 2D game using surfaceView that I want to be able to move using a button (eventually a joystick), but my game crashes as soon as I try to move my sprite. This is my onTouch-method for my steering button: public void handleActionDown(int eventX, int eventY) { if (eventX >= (x - bitmap.getWidth() / 2) && (eventX <= (x + bitmap.getWidth()/2))) { if (eventY >= (y - bitmap.getHeight() / 2) && (y <= (y + bitmap.getHeight() / 2))) { setTouched(true); } else { setTouched(false); } } else { setTouched(false); } And if I try to put this in my update-method: public void update() { x += (speed.getXv() * speed.getxDirection()); y += (speed.getYv() * speed.getyDirection()); } The sprite moves on its own just fine, but as soon as I add: public void update() { if(steering.isTouched()){ x += (speed.getXv() * speed.getxDirection()); y += (speed.getYv() * speed.getyDirection()); } the game crashes. Does anyone know why this is or how to fix it? I cannot figure it out. I'm using MotionEvent.ACTION_DOWN to check if the user if pressing the screen.

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  • JavaScript Class Patterns

    - by Liam McLennan
    To write object-oriented programs we need objects, and likely lots of them. JavaScript makes it easy to create objects: var liam = { name: "Liam", age: Number.MAX_VALUE }; But JavaScript does not provide an easy way to create similar objects. Most object-oriented languages include the idea of a class, which is a template for creating objects of the same type. From one class many similar objects can be instantiated. Many patterns have been proposed to address the absence of a class concept in JavaScript. This post will compare and contrast the most significant of them. Simple Constructor Functions Classes may be missing but JavaScript does support special constructor functions. By prefixing a call to a constructor function with the ‘new’ keyword we can tell the JavaScript runtime that we want the function to behave like a constructor and instantiate a new object containing the members defined by that function. Within a constructor function the ‘this’ keyword references the new object being created -  so a basic constructor function might be: function Person(name, age) { this.name = name; this.age = age; this.toString = function() { return this.name + " is " + age + " years old."; }; } var john = new Person("John Galt", 50); console.log(john.toString()); Note that by convention the name of a constructor function is always written in Pascal Case (the first letter of each word is capital). This is to distinguish between constructor functions and other functions. It is important that constructor functions be called with the ‘new’ keyword and that not constructor functions are not. There are two problems with the pattern constructor function pattern shown above: It makes inheritance difficult The toString() function is redefined for each new object created by the Person constructor. This is sub-optimal because the function should be shared between all of the instances of the Person type. Constructor Functions with a Prototype JavaScript functions have a special property called prototype. When an object is created by calling a JavaScript constructor all of the properties of the constructor’s prototype become available to the new object. In this way many Person objects can be created that can access the same prototype. An improved version of the above example can be written: function Person(name, age) { this.name = name; this.age = age; } Person.prototype = { toString: function() { return this.name + " is " + this.age + " years old."; } }; var john = new Person("John Galt", 50); console.log(john.toString()); In this version a single instance of the toString() function will now be shared between all Person objects. Private Members The short version is: there aren’t any. If a variable is defined, with the var keyword, within the constructor function then its scope is that function. Other functions defined within the constructor function will be able to access the private variable, but anything defined outside the constructor (such as functions on the prototype property) won’t have access to the private variable. Any variables defined on the constructor are automatically public. Some people solve this problem by prefixing properties with an underscore and then not calling those properties by convention. function Person(name, age) { this.name = name; this.age = age; } Person.prototype = { _getName: function() { return this.name; }, toString: function() { return this._getName() + " is " + this.age + " years old."; } }; var john = new Person("John Galt", 50); console.log(john.toString()); Note that the _getName() function is only private by convention – it is in fact a public function. Functional Object Construction Because of the weirdness involved in using constructor functions some JavaScript developers prefer to eschew them completely. They theorize that it is better to work with JavaScript’s functional nature than to try and force it to behave like a traditional class-oriented language. When using the functional approach objects are created by returning them from a factory function. An excellent side effect of this pattern is that variables defined with the factory function are accessible to the new object (due to closure) but are inaccessible from anywhere else. The Person example implemented using the functional object construction pattern is: var personFactory = function(name, age) { var privateVar = 7; return { toString: function() { return name + " is " + age * privateVar / privateVar + " years old."; } }; }; var john2 = personFactory("John Lennon", 40); console.log(john2.toString()); Note that the ‘new’ keyword is not used for this pattern, and that the toString() function has access to the name, age and privateVar variables because of closure. This pattern can be extended to provide inheritance and, unlike the constructor function pattern, it supports private variables. However, when working with JavaScript code bases you will find that the constructor function is more common – probably because it is a better approximation of mainstream class oriented languages like C# and Java. Inheritance Both of the above patterns can support inheritance but for now, favour composition over inheritance. Summary When JavaScript code exceeds simple browser automation object orientation can provide a powerful paradigm for controlling complexity. Both of the patterns presented in this article work – the choice is a matter of style. Only one question still remains; who is John Galt?

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  • Why does my MacBook Pro trackpad sometimes set its tracking speed to slow, all by itself?

    - by Paul D. Waite
    Every now and then, the trackpad on my MacBook Pro will seem to set its own tracking speed to slow. I’ll notice that the cursor is moving slowly, and when I check in System Preferences, the tracking speed is indeed at slow, even though I never set it to slow myself. This might happen before/after switching into a VMWare virtual machine, but I’m not sure. It doesn’t seem to happen on startup or anything, just during use. Anyone else seen this?

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  • declare decision structure inside of a System.out.println

    - by user2899249
    So I am working on an assignment where I have to have a print method in a constructor that displays a distance. I also have to have three separate get methods depending on what the input is in the demo class. My question is that I am trying to write the print method to contain a decision structure based on which get is used. public void prt() { DecimalFormat formatter = new DecimalFormat("#,##0.00"); System.out.println("The time it takes the sound to travel " + distance + " feet through air is " + if (getSpeedInAir() > 0) { formatter.format(getSpeedInAir()); } else if (getSpeedInWater() > 0) { formatter.format(getSpeedInWater()); } else if (getSpeedInSteel() > 0) { formatter.format(getSpeedInSteel()); } else "error";) } After trying to compile I am getting the following errors. Microsoft Windows [Version 6.1.7601] Copyright (c) 2009 Microsoft Corporation. All rights reserved. C:\Users\GlaDOS\Desktop\JavaStuffj Speed C:\Users\GlaDOS\Desktop\JavaStuffdel *.class C:\Users\GlaDOS\Desktop\JavaStuffjavac Speed.java Speed.java:43: error: illegal start of expression " feet through air is " + if (getSpeedInAir() 0) ^ Speed.java:43: error: ';' expected " feet through air is " + if (getSpeedInAir() 0) ^ Speed.java:43: error: not a statement " feet through air is " + if (getSpeedInAir() 0) ^ Speed.java:43: error: ';' expected " feet through air is " + if (getSpeedInAir() 0) ^ Speed.java:47: error: 'else' without 'if' else if (getSpeedInWater() > 0) ^ Speed.java:56: error: not a statement "error";) ^ Speed.java:56: error: illegal start of expression "error";) ^ 7 errors C:\Users\GlaDOS\Desktop\JavaStuffjava Speed Error: Could not find or load main class Speed Any help on why this is happening would be greatly appreciated.

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  • Do More, Spend Less, Speed Time to Market – All with Oracle Database Appliance.

    - by jgelhaus
    Do More, Spend Less, Speed Time to Market – All with Oracle Database Appliance. Join Oracle for a first hand experience that will highlight how your business can lower TCO for hardware and software, do more with your existing personnel and resources, and get your products to market faster with Oracle Database Appliance. Learn how you can take advantage of the world's most popular database – Oracle Database 11g – in a single solution that's affordable, provides automated installation, is easy to manage, and is supported end-to-end by Oracle. Oracle Database Appliance is the complete package: software, server, storage, and networking, all designed by Oracle to simplify your technology and let you get down to business. Webcast Schedule Wednesday, April 4 1:00pm Eastern Webcast Link Teleconference: 1-866-753-5684 Conference Code: 61908866 Passcode: oda Add meeting to your calendar Wednesday, April 11 1:00pm Eastern Webcast Link Teleconference: 1-866-753-5684 Conference Code: 61909590 Passcode: oda Add meeting to your calendar Wednesday, April 18 1:00pm Eastern Webcast Link Teleconference: 1-866-753-5684 Conference Code: 61910385 Passcode: oda Add meeting to your calendar

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  • Fastest way to get up to speed on webapp development with ASP.NET?

    - by leeand00
    I'm trying to get better at C# ASP.NET 3.5 development (...no none of that MVC stuff :), and fast! My boss gave me a book to read on it from Wrox, but the thing reads like a history novel, telling you how things worked as far back as ASP.NET 1.0; The web application we are developing is completely in ASP.NET 3.5 so I don't need to read through any of the history (maybe I'm wrong about that...but I don't really have the time to read about that...) Do you have any suggestions for a faster (book, series of tutorials) to come up to speed on it? I'd like to learn about UI components, database access, etc... P.S. In a previous position I was an JSP/J2EE developer (and I used MVC all the time! :-D) P.S.S. I did take a course on it in 2008 at some point, but it seemed all very pointy and clickly. I wanna learn the code stuff! The how it works, and where the events are!

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  • How to test the render speed of my solution in a web browser?

    - by Cuartico
    Ok, I need to test the speed of my solution in a web browser, but I have some problems, there are 2 versions of the web solution, the original one that is on server A and the "fixed" version that is on server B. I have VS2010 Ultimate, so I can make a web and load test on solution B, but I can't load the A solution on my IDE. I was trying to use fiddle2 and jmeter, but they only gave me the times of the request and response of the browsers with the server, I also want the time it takes to the browser to render the whole page. Maybe I'm misusing some of this tools... I don't know if this could be usefull but: Solution A is on VB 6.0 Solution B is on VB.Net Thanks in advance!

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  • How Do You Calculate Processor Speed on Multi-core Processors?

    - by Jason Fitzpatrick
    The advent of economical consumer grade multi-core processors raises the question for many users: how do you effectively calculate the real speed of a multi-core system? Is a 4-core 3Ghz system really 12Ghz? Read on as we investigate. Today’s Question & Answer session comes to us courtesy of SuperUser—a subdivision of Stack Exchange, a community-drive grouping of Q&A web sites. 6 Start Menu Replacements for Windows 8 What Is the Purpose of the “Do Not Cover This Hole” Hole on Hard Drives? How To Log Into The Desktop, Add a Start Menu, and Disable Hot Corners in Windows 8

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  • Easiest Way To Implement "Slow Motion" and variable game speed in XNA?

    - by TerryB
    I have an XNA 4.0 game that I want to be able to switch into slow motion and back again to full speed every now and then. So if you kill an enemy the game switches into slow motion as they explode and then goes back to normal. What is the easiest way to do this in XNA 4.0 without having to alter all my existing code that relies on GameTime? I have some code that relies on the TotalGameTime, which will be wrong unless I get XNA to slow down. Is there anyway to avoid refactoring that code? Thanks!

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  • What's the best way to get up to speed with Java?

    - by Kosta
    I'm a software developer that just switched teams so I shall write code in Java now. Last time I wrote something in the language was in programming 101 at uni (I was already an amateur coder back then). So what is the best book/tutorial to get up to speed with Java? Where's the Java - the good parts? Learn you some Java for great good? Learn Java the hard way? Or is it too enterprisey for that kind of passion...?

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  • How to speed up SSH login using a public key and PuTTY?

    - by BarsMonster
    Hi! I am using PuTTY to log into my local server, but it takes about 1.5 seconds to log in (from the click on 'Connect' to working command prompt, most of time is spend on "Authenticating with public key..."). I know many see even slower speeds, but I would like to have not more than 0.1 sec. login time. I already set UseDNS=no, allowed only IPv4 in the PuTTY client, and reduced key length from 4k down to 1k. Any other suggestions to speed it up even further?

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  • XBMC is slow and sluggish in Ubuntu 13.04; how can I speed it up?

    - by Dreamdealer
    I have a Zotac ZBOX ID84 with Intel D2550 proc and Nvidia GT520M GPU, 2GB memory and 320GB hard disk. I tried XBMCbuntu first and it ran perfectly for a few months until I started to mess around with the Terminal. After a re-install I could get the HDMI sound to work again so I installed the latest version of Ubuntu (13.04) instead. That worked fine. The sound and everything worked right away, but the interface of Ubuntu is sluggish and XBMC doesn't run as good as it did in XBMCbuntu. The video playback is slow and it stutters. It speeds up and slows down with the complexity of the video. So, the PC is more than capable to run XBMC and play the videos, but something in Ubuntu (GUI?) slows it down to an unusable pace. Can anybody tell me what I can do to speed things up? Since I'm new to Ubuntu I have no clue where to start looking.

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  • Big delay to open web pages on Ubuntu 11.10; also slow torrent client speed

    - by user54234
    The keywords for my issue are too common among other issues, so, I couldn't find anything that could answer me: why will it take around 30+ seconds for any of my browsers to open a page? happens even with google.com... with both Firefox and Chromium. This does not happen while I use Windows, from exactly the same point at my house (I've got enough wi-fi signal here for sure). Also, the standard torrent client won't hit the max download speed... I can hit 1 Mb/s with utorrent on Windows, and can't go over 300 kbps here. I tried changing the program settings, no results. Please help me. I REALLY don't wanna go back to Windows. Thanks in advance, I admire this community, and I'm sorry that I couldn't find something that could help me. I already solved a lot of issues without asking, but couldn't do it this time.

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  • How to have a consistent mail receiver name displayed in Outlook 2007 in the inbox folder

    - by usr
    Currently the same sender address appears differently in my inbox for different mails. The variations are: john[email protected] Doe, John That is because I received some mails before I changed the name to "John Doe" and some after. It is now very annoying to find mails from John because I have to look at two places in my inbox after I sort them by sender. How can I make Outlook always sho "Doe, John"?

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