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  • Location redirect - is tracking possible ?

    - by Gerald Ferreira
    Hi there, I was wondering if someone can help me, I have the following script that redirect users to an affiliate link when they click on a banner. <?php $targets = array( 'site1' => 'http://www.site1.com/', 'site2' => 'http://www.site2.com/', 'site3' => 'http://www.site3.com/', 'site4' => 'http://www.site4.com/', ); if (isset($targets[$_GET['id']])) { header('Location: '.$targets[$_GET['id']]); exit; } ?> Is it possible to track when a user hits the banner telling me the referer site as well as the ip address of the person clicking on the banner. hmmmm something like pixel tracking? I have tried to add an iframe that does the tracking but it creates an error Hope it makes sense Thanks! This is more or less how I would have done it in asp <% var Command1 = Server.CreateObject ("ADODB.Command"); Command1.ActiveConnection = MM_cs_stats_STRING; Command1.CommandText = "INSERT INTO stats.g_stats (g_stats_ip, g_stats_referer) VALUES (?, ? ) "; Command1.Parameters.Append(Command1.CreateParameter("varg_stats_ip", 200, 1, 20, (String(Request.ServerVariables("REMOTE_ADDR")) != "undefined" && String(Request.ServerVariables("REMOTE_ADDR")) != "") ? String(Request.ServerVariables("REMOTE_ADDR")) : String(Command1__varg_stats_ip))); Command1.Parameters.Append(Command1.CreateParameter("varg_stats_referer", 200, 1, 255, (String(Request.ServerVariables("HTTP_REFERER")) != "undefined" && String(Request.ServerVariables("HTTP_REFERER")) != "") ? String(Request.ServerVariables("HTTP_REFERER")) : String(Command1__varg_stats_referer))); Command1.CommandType = 1; Command1.CommandTimeout = 0; Command1.Prepared = true; Command1.Execute(); %> I am not sure how to do it in php - unfortunately for me the hosting is only supporting php so I am more or less clueless on how to do it in php I was thinking if I can somehow call a picture I can do it with pixel tracking in anoter asp page, on another server. Hope this makes better sense

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  • Where is default location where tracelistener writes txt logs

    - by djerry
    Hey guys, i want to log some traces in my service. When i set initializeData to a location in the d: partition, i can write with no problems. When i set the initializeData to c:\, it doesn't write at all. Now i was wondering 2 things : 1) Does my service not have the rights to write to c:\ partition? 2) if i don't specify the partition, where does it write to? This is the part of my app.config which works: <add initializeData="d:\txtServiceLog.txt" type="MonitoringServerService.FaultTracer, MonitoringServerService" name="txtListener" traceOutputOptions="DateTime, Timestamp, ProcessId, Callstack"> <filter type="" /> </add> When changing to code below, i doesn't write anymore : <add initializeData="c:\txtServiceLog.txt" type="MonitoringServerService.FaultTracer, MonitoringServerService" name="txtListener" traceOutputOptions="DateTime, Timestamp, ProcessId, Callstack"> <filter type="" /> </add> And where should i look if i do this : <add initializeData="txtServiceLog.txt" type="MonitoringServerService.FaultTracer, MonitoringServerService" name="txtListener" traceOutputOptions="DateTime, Timestamp, ProcessId, Callstack"> <filter type="" /> </add> Thanks in advance.

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  • Save Bitmap image in a location in C#

    - by acadia
    Hello, I have this function to store the bmp image in a desired location as shown below My question is, how do I save the image in C:\temp folder by default, instead of opening the filedialog box? I want to specify sd.fileName=picname+".bmp" and store it in c:\temp by default. I tried to specify Thanks for your help in advance. I tried to public static bool SaveDIBAs( string picname, IntPtr bminfo, IntPtr pixdat ) { SaveFileDialog sd = new SaveFileDialog(); sd.FileName = picname; sd.Title = "Save bitmap as..."; sd.Filter = "Bitmap file (*.bmp)|*.bmp|TIFF file (*.tif)|*.tif|JPEG file (*.jpg)|*.jpg|PNG file (*.png)|*.png|GIF file (*.gif)|*.gif|All files (*.*)|*.*"; sd.FilterIndex = 1; if( sd.ShowDialog() != DialogResult.OK ) return false; Guid clsid; if( ! GetCodecClsid( sd.FileName, out clsid ) ) { MessageBox.Show( "Unknown picture format for extension " + Path.GetExtension( sd.FileName ), "Image Codec", MessageBoxButtons.OK, MessageBoxIcon.Information ); return false; } IntPtr img = IntPtr.Zero; int st = GdipCreateBitmapFromGdiDib( bminfo, pixdat, ref img ); if( (st != 0) || (img == IntPtr.Zero) ) return false; st = GdipSaveImageToFile( img, sd.FileName, ref clsid, IntPtr.Zero ); GdipDisposeImage( img ); return st == 0; }

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  • Android: How to periodically send location to a server

    - by Mark
    Hi, I am running a Web service that allows users to record their trips (kind of like Google's MyTracks) as part of a larger app. The thing is that it is easy to pass data, including coords and other items, to the server when a user starts a trip or ends it. Being a newbie, I am not sure how to set up a background service that sends the location updates once every (pre-determined) period (min 3 minutes, max 1 hr) until the user flags the end of the trip, or until a preset amount of time elapses. Once the trip is started from the phone, the server responds with a polling period for the phone to use as the interval between updates. This part works, in that I can display the response on the phone, and my server registers the user's action. Similarly, the trip is closed server-side upon the close trip request. However, when I tried starting a periodic tracking method from inside the StartTrack Activity, using requestLocationUpdates(String provider, long minTime, float minDistance, LocationListener listener) where minTime is the poll period from the server, it just did not work, and I'm not getting any errors. So it means I'm clueless at this point, never having used Android before. I have seen many posts here on using background services with handlers, pending intents, and other things to do similar stuff, but I really don't understand how to do it. I would like the user to do other stuff on the phone while the updates are going on, so if you guys could point me to a tutorial that shows how to actually write background services (maybe these run as separate classes?) or other ways of doing this, that would be great. Thanks!

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  • Access violation writing location, in my loop

    - by numerical25
    The exact error I am getting is First-chance exception at 0x0096234a in chp2.exe: 0xC0000005: Access violation writing location 0x002b0000. Windows has triggered a breakpoint in chp2.exe. And the breakpoint stops here for(DWORD i = 0; i < m; ++i) { //we are start at the top of z float z = halfDepth - i*dx; for(DWORD j = 0; j < n; ++j) { //to the left of us float x = -halfWidth + j*dx; float y = 0.0f; vertices[i*n+j].pos = D3DXVECTOR3(x, y, z); //<----- Right here vertices[i*n+j].color = D3DXVECTOR4(1.0f, 0.0f, 0.0f, 0.0f); } } I am not sure what I am doing wrong. below is the code in its entirety #include "MyGame.h" //#include "CubeVector.h" /* This code sets a projection and shows a turning cube. What has been added is the project, rotation and a rasterizer to change the rasterization of the cube. The issue that was going on was something with the effect file which was causing the vertices not to be rendered correctly.*/ typedef struct { ID3D10Effect* pEffect; ID3D10EffectTechnique* pTechnique; //vertex information ID3D10Buffer* pVertexBuffer; ID3D10Buffer* pIndicesBuffer; ID3D10InputLayout* pVertexLayout; UINT numVertices; UINT numIndices; }ModelObject; ModelObject modelObject; // World Matrix D3DXMATRIX WorldMatrix; // View Matrix D3DXMATRIX ViewMatrix; // Projection Matrix D3DXMATRIX ProjectionMatrix; ID3D10EffectMatrixVariable* pProjectionMatrixVariable = NULL; //grid information #define NUM_COLS 16 #define NUM_ROWS 16 #define CELL_WIDTH 32 #define CELL_HEIGHT 32 #define NUM_VERTSX (NUM_COLS + 1) #define NUM_VERTSY (NUM_ROWS + 1) bool MyGame::InitDirect3D() { if(!DX3dApp::InitDirect3D()) { return false; } D3D10_RASTERIZER_DESC rastDesc; rastDesc.FillMode = D3D10_FILL_WIREFRAME; rastDesc.CullMode = D3D10_CULL_FRONT; rastDesc.FrontCounterClockwise = true; rastDesc.DepthBias = false; rastDesc.DepthBiasClamp = 0; rastDesc.SlopeScaledDepthBias = 0; rastDesc.DepthClipEnable = false; rastDesc.ScissorEnable = false; rastDesc.MultisampleEnable = false; rastDesc.AntialiasedLineEnable = false; ID3D10RasterizerState *g_pRasterizerState; mpD3DDevice->CreateRasterizerState(&rastDesc, &g_pRasterizerState); mpD3DDevice->RSSetState(g_pRasterizerState); // Set up the World Matrix //The first line of code creates your identity matrix. Second line of code //second combines your camera position, target location, and which way is up respectively D3DXMatrixIdentity(&WorldMatrix); D3DXMatrixLookAtLH(&ViewMatrix, new D3DXVECTOR3(200.0f, 60.0f, -20.0f), new D3DXVECTOR3(200.0f, 50.0f, 0.0f), new D3DXVECTOR3(0.0f, 1.0f, 0.0f)); // Set up the projection matrix D3DXMatrixPerspectiveFovLH(&ProjectionMatrix, (float)D3DX_PI * 0.5f, (float)mWidth/(float)mHeight, 0.1f, 100.0f); if(!CreateObject()) { return false; } return true; } //These are actions that take place after the clearing of the buffer and before the present void MyGame::GameDraw() { static float rotationAngle = 0.0f; // create the rotation matrix using the rotation angle D3DXMatrixRotationY(&WorldMatrix, rotationAngle); rotationAngle += (float)D3DX_PI * 0.0f; // Set the input layout mpD3DDevice->IASetInputLayout(modelObject.pVertexLayout); // Set vertex buffer UINT stride = sizeof(VertexPos); UINT offset = 0; mpD3DDevice->IASetVertexBuffers(0, 1, &modelObject.pVertexBuffer, &stride, &offset); mpD3DDevice->IASetIndexBuffer(modelObject.pIndicesBuffer, DXGI_FORMAT_R32_UINT, 0); // Set primitive topology mpD3DDevice->IASetPrimitiveTopology(D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST); // Combine and send the final matrix to the shader D3DXMATRIX finalMatrix = (WorldMatrix * ViewMatrix * ProjectionMatrix); pProjectionMatrixVariable->SetMatrix((float*)&finalMatrix); // make sure modelObject is valid // Render a model object D3D10_TECHNIQUE_DESC techniqueDescription; modelObject.pTechnique->GetDesc(&techniqueDescription); // Loop through the technique passes for(UINT p=0; p < techniqueDescription.Passes; ++p) { modelObject.pTechnique->GetPassByIndex(p)->Apply(0); // draw the cube using all 36 vertices and 12 triangles mpD3DDevice->DrawIndexed(modelObject.numIndices,0,0); } } //Render actually incapsulates Gamedraw, so you can call data before you actually clear the buffer or after you //present data void MyGame::Render() { DX3dApp::Render(); } bool MyGame::CreateObject() { //dx will represent the width and the height of the spacing of each vector float dx = 1; //Below are the number of vertices //m is the vertices of each row. n is the columns DWORD m = 30; DWORD n = 30; //This get the width of the entire land //30 - 1 = 29 rows * 1 = 29 * 0.5 = 14.5 float halfWidth = (n-1)*dx*0.5f; float halfDepth = (m-1)*dx*0.5f; float vertexsize = m * n; VertexPos vertices[80]; for(DWORD i = 0; i < m; ++i) { //we are start at the top of z float z = halfDepth - i*dx; for(DWORD j = 0; j < n; ++j) { //to the left of us float x = -halfWidth + j*dx; float y = 0.0f; vertices[i*n+j].pos = D3DXVECTOR3(x, y, z); vertices[i*n+j].color = D3DXVECTOR4(1.0f, 0.0f, 0.0f, 0.0f); } } int k = 0; DWORD indices[540]; for(DWORD i = 0; i < n-1; ++i) { for(DWORD j = 0; j < n-1; ++j) { indices[k] = (i * n) + j; indices[k + 1] = (i * n) + j + 1; indices[k + 2] = (i + 1) * n + j; indices[k + 3] = (i + 1) * n + j; indices[k + 4] = (i * n) + j + 1; indices[k + 5] = (i + 1) * n + j+ 1; k += 6; } } //Create Layout D3D10_INPUT_ELEMENT_DESC layout[] = { {"POSITION",0,DXGI_FORMAT_R32G32B32_FLOAT, 0 , 0, D3D10_INPUT_PER_VERTEX_DATA, 0}, {"COLOR",0,DXGI_FORMAT_R32G32B32A32_FLOAT, 0 , 12, D3D10_INPUT_PER_VERTEX_DATA, 0} }; UINT numElements = (sizeof(layout)/sizeof(layout[0])); modelObject.numVertices = sizeof(vertices)/sizeof(VertexPos); //Create buffer desc D3D10_BUFFER_DESC bufferDesc; bufferDesc.Usage = D3D10_USAGE_DEFAULT; bufferDesc.ByteWidth = sizeof(VertexPos) * modelObject.numVertices; bufferDesc.BindFlags = D3D10_BIND_VERTEX_BUFFER; bufferDesc.CPUAccessFlags = 0; bufferDesc.MiscFlags = 0; D3D10_SUBRESOURCE_DATA initData; initData.pSysMem = vertices; //Create the buffer HRESULT hr = mpD3DDevice->CreateBuffer(&bufferDesc, &initData, &modelObject.pVertexBuffer); if(FAILED(hr)) return false; modelObject.numIndices = sizeof(indices)/sizeof(DWORD); bufferDesc.ByteWidth = sizeof(DWORD) * modelObject.numIndices; bufferDesc.BindFlags = D3D10_BIND_INDEX_BUFFER; initData.pSysMem = indices; hr = mpD3DDevice->CreateBuffer(&bufferDesc, &initData, &modelObject.pIndicesBuffer); if(FAILED(hr)) return false; ///////////////////////////////////////////////////////////////////////////// //Set up fx files LPCWSTR effectFilename = L"effect.fx"; modelObject.pEffect = NULL; hr = D3DX10CreateEffectFromFile(effectFilename, NULL, NULL, "fx_4_0", D3D10_SHADER_ENABLE_STRICTNESS, 0, mpD3DDevice, NULL, NULL, &modelObject.pEffect, NULL, NULL); if(FAILED(hr)) return false; pProjectionMatrixVariable = modelObject.pEffect->GetVariableByName("Projection")->AsMatrix(); //Dont sweat the technique. Get it! LPCSTR effectTechniqueName = "Render"; modelObject.pTechnique = modelObject.pEffect->GetTechniqueByName(effectTechniqueName); if(modelObject.pTechnique == NULL) return false; //Create Vertex layout D3D10_PASS_DESC passDesc; modelObject.pTechnique->GetPassByIndex(0)->GetDesc(&passDesc); hr = mpD3DDevice->CreateInputLayout(layout, numElements, passDesc.pIAInputSignature, passDesc.IAInputSignatureSize, &modelObject.pVertexLayout); if(FAILED(hr)) return false; return true; }

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  • OpenSceneGraph C++ Access Violation reading location 0x00421000

    - by Kobojunkie
    Working with OpenSceneGraph, and I keep running into this violation issue that I would appreciate some help with. The problem is with the particular line below which happens to be the first in my main function. osg::ref_ptr<osg::Node> bench = osgDB::readNodeFile("Models/test.IVE"); I have my models folder right in my directory. The error is as below. Unhandled exception at 0x68630A6C (msvcr100.dll) in OSG3D.exe: 0xC0000005: Access violation reading location 0x00421000. And this is where the problem seems to be coming up. /** Read an osg::Node from file. * Return valid osg::Node on success, * return NULL on failure. * The osgDB::Registry is used to load the appropriate ReaderWriter plugin * for the filename extension, and this plugin then handles the request * to read the specified file.*/ inline osg::Node* readNodeFile(const std::string& filename) { return readNodeFile(filename,Registry::instance()->getOptions()); } I would appreciate details on how best to tackle this kind of exception message in the future. Are there tools that make this easy to debug or are there ways to capture the exact issues and fix them? I would appreciate any help with this. My ultimate goal is to learn how to better debug C++ related issues please. With this, it means reading through the compiler error list http://msdn.microsoft.com/en-us/library/850cstw1(v=vs.71).aspx is not enough

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  • Strange Puzzle - Invalid memory access of location

    - by Rob Graeber
    The error message I'm getting consistently is: Invalid memory access of location 0x8 rip=0x10cf4ab28 What I'm doing is making a basic stock backtesting system, that is iterating huge arrays of stocks/historical data across various algorithms, using java + eclipse on the latest Mac Os X. I tracked down the code that seems to be causing it. A method that is used to get the massive arrays of data and is called thousands of times. Nothing is retained so I don't think there is a memory leak. However there seems to be a set limit of around 7000 times I can iterate over it before I get the memory error. The weird thing is that it works perfectly in debug mode. Does anyone know what debug mode does differently in Eclipse? Giving the jvm more memory doesn't help, and it appears to work fine using -xint. And again it works perfectly in debug mode. public static List<Stock> getStockArray(ExchangeType e){ List<Stock> stockArray = new ArrayList<Stock>(); if(e == ExchangeType.ALL){ stockArray.addAll(getStockArray(ExchangeType.NYSE)); stockArray.addAll(getStockArray(ExchangeType.NASDAQ)); }else if(e == ExchangeType.ETF){ stockArray.addAll(etfStockArray); }else if(e == ExchangeType.NYSE){ stockArray.addAll(nyseStockArray); }else if(e == ExchangeType.NASDAQ){ stockArray.addAll(nasdaqStockArray); } return stockArray; } A simple loop like this, iterated over 1000s of times, will cause the memory error. But not in debug mode. for (Stock stock : StockDatabase.getStockArray(ExchangeType.ETF)) { System.out.println(stock.symbol); }

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  • Php header('Location") error

    - by Umeed
    I'm having some difficulty with my php coding. I have 3 files, add.php, lib.php, and view.php I created a simple form, and when the user clicks submit, it should direct them to the view.php where it will display the database. Now I'm having a couple issues I can't seem to resolve. when the user clicks submit and the fields are blank or there is an error no entry should be made into the view page (or database)...however when I click submit a blank entry is made into the database. ALSO if i click "enter product" from the top menu bar anytime I click it, it causes a blank entry into the database. I can't figure out why that's happening. My next issue is with the header('Location') and my browser says: "Warning: Cannot modify header information - headers already sent by (output started at lib.php:13) in add.php on line 16" However if I click submit on my form it goes away. Here is the code for the pages: http://ideone.com/Vvz8x I truly apologize if the code is really messy. Any help / advice / solution is greatly appreciated thank you. And yes this was an assignment---it was due last week but since I couldn't finish it, it's not worth any marks anymore.

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  • How to use Geocoder to get the current location zip code

    - by Noble6
    I am trying to get the zip code of the users current location.I have a teditText in MyActivity which should get populated based on the zip code I get from this activity. public class LocationActivity extends MyActivity { double LATITUDE; double LONGITUDE; Geocoder geocoder = new Geocoder(this, Locale.ENGLISH); { try { List<Address> addresses = geocoder.getFromLocation(LATITUDE, LONGITUDE, 1); if(addresses != null) { Address returnedZip = addresses.get(0); StringBuilder currentZip = new StringBuilder("Address:\n"); for(int i=0; i<returnedZip.getMaxAddressLineIndex(); i++) { strcurrentZip.append(returnedZip.getPostalCode()); } m_zip.setText(strcurrentZip.toString()); } else { m_zip.setText("No zip returned!"); } } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); m_zip.setText("zip not found!"); } } } I am not getting any response,the app logcat does not show any errors but the the editText field I want to populate remains blank.

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  • Multiple Set Peer for VPN Failover

    - by Kyle Brandt
    I will have two Cisco routers at Location A serving the same internal networks, and one router in location B. Currently, I have one router in each location with a IPSec site-to-site tunnel connecting them. It looks something like: Location A: crypto map crypto-map-1 1 ipsec-isakmp description Tunnel to Location B set peer 12.12.12.12 set transform-set ESP-3DES-SHA match address internal-ips Location B: crypto map crypto-map-1 1 ipsec-isakmp description Tunnel to Location A set peer 11.11.11.11 set transform-set ESP-3DES-SHA match address internal-ips Can I achieve fail over by simply adding another set peer at location B?: Location A (New secondary Router, configuration on previous router stays the same): crypto map crypto-map-1 1 ipsec-isakmp description Tunnel to Location B set peer 12.12.12.12 set transform-set ESP-3DES-SHA match address internal-ips Location B (Configuration Changed): crypto map crypto-map-1 1 ipsec-isakmp description Tunnel to Location A set peer 11.11.11.11 ! 11.11.11.100 is the ip of the new second router at location A set peer 11.11.11.100 set transform-set ESP-3DES-SHA match address internal-ips Cisco Says: For crypto map entries created with the crypto map map-name seq-num ipsec-isakmp command, you can specify multiple peers by repeating this command. The peer that packets are actually sent to is determined by the last peer that the router heard from (received either traffic or a negotiation request from) for a given data flow. If the attempt fails with the first peer, Internet Key Exchange (IKE) tries the next peer on the crypto map list. But I don't fully understand that in the context of a failover scenerio (One of the routers as Location A blowing up).

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  • Django FileField not saving to upload_to location

    - by Erik
    I have an Attachment model that has a FileField in a Django 1.4.1 app. This FileField has a callable upload_to parameter which, per the Django docs should be called when the form (and therefore the model) is saved. When I run FormTest below, the upload_to callable is never called and the file therefore does not appear in the location provided by the upload_to method. What am I doing wrong? Notice that in the passing tests in ModelTest (also below), the upload_to method works as expected. Test: from core.forms.attachments import AttachmentForm from django.test import TestCase import unittest from django.core.files.uploadedfile import SimpleUploadedFile from django.core.files.storage import default_storage def suite(): return unittest.TestSuite( [ unittest.TestLoader().loadTestsFromTestCase(FormTest), ] ) class FormTest(TestCase): def test_form_1(self): filename = 'filename' f = file(filename) data = {'name':'name',} file_data = {'attachment_file':SimpleUploadedFile(f.name,f.read()),} form = AttachmentForm(data=data,files=file_data) self.assertTrue(form.is_valid()) attachment = form.save() root_directory = 'attachments' upload_location = root_directory + '/' + attachment.directory + '/' + filename self.assertTrue(attachment.attachment_file) # Fails self.assertTrue(default_storage.exists(upload_location)) # Fails Attachment Model: from django.db import models from parent_mixins import Parent_Mixin import uuid from django.db.models.signals import pre_delete,pre_save from dirtyfields import DirtyFieldsMixin def upload_to(instance,filename): return 'attachments/' + instance.directory + '/' + filename def uuid_directory_name(): return uuid.uuid4().hex class Attachment(DirtyFieldsMixin,Parent_Mixin,models.Model): attachment_file = models.FileField(blank=True,null=True,upload_to=upload_to) directory = models.CharField(blank=False,default=uuid_directory_name,null=False,max_length=32) name = models.CharField(blank=False,default=None,null=False,max_length=128) class Meta: app_label = 'core' def __str__(self): return unicode(self).encode('utf-8') def __unicode__(self): return unicode(self.name) @models.permalink def get_absolute_url(self): return('core_attachments_update',(),{'pk': self.pk}) # def save(self,*args,**kwargs): # super(Attachment,self).save(*args,**kwargs) def pre_delete_callback(sender, instance, *args, **kwargs): if not isinstance(instance, Attachment): return if not instance.attachment_file: return instance.attachment_file.delete(save=False) def pre_save_callback(sender, instance, *args, **kwargs): if not isinstance(instance, Attachment): return if not instance.attachment_file: return if instance.is_dirty(): dirty_fields = instance.get_dirty_fields() if 'attachment_file' in dirty_fields: old_attachment_file = dirty_fields['attachment_file'] old_attachment_file.delete() pre_delete.connect(pre_delete_callback) pre_save.connect(pre_save_callback) Attachment Form: from ..models.attachments import Attachment from crispy_forms.helper import FormHelper from crispy_forms.layout import Div,Layout,HTML,Field,Fieldset,Button,ButtonHolder,Submit from django import forms class AttachmentFormHelper(FormHelper): form_tag=False layout = Layout( Div( Div( Field('name',css_class='span4'), Field('attachment_file',css_class='span4'), css_class='span4', ), css_class='row', ), ) class AttachmentForm(forms.ModelForm): helper = AttachmentFormHelper() class Meta: fields=('attachment_file','name') model = Attachment class AttachmentInlineFormHelper(FormHelper): form_tag=False form_style='inline' layout = Layout( Div( Div( Field('name',css_class='span4'), Field('attachment_file',css_class='span4'), Field('DELETE',css_class='span4'), css_class='span4', ), css_class='row', ), ) class AttachmentInlineForm(forms.ModelForm): helper = AttachmentInlineFormHelper() class Meta: fields=('attachment_file','name') model = Attachment UPDATE I also do testing on the Attachment model class with these unit tests -- which all pass: from core.models.attachments import Attachment from core.models.attachments import upload_to from django.test import TestCase import unittest from django.core.files.storage import default_storage from django.core.files.base import ContentFile def suite(): return unittest.TestSuite( [ unittest.TestLoader().loadTestsFromTestCase(ModelTest), ] ) class ModelTest(TestCase): def test_model_minimum_fields(self): attachment = Attachment(name='name') attachment.attachment_file.save('test.txt',ContentFile("hello world")) attachment.save() self.assertEqual(str(attachment),'name') self.assertEqual(unicode(attachment),'name') self.assertTrue(attachment.directory) # def test_model_full_fields(self): # attachment = Attachment() # attachement.save() def test_file_operations_basic(self): root_directory = 'attachments' filename = 'test.txt' attachment = Attachment(name='name') attachment.attachment_file.save(filename,ContentFile('test')) attachment.save() upload_location = root_directory + '/' + attachment.directory + '/' + filename self.assertEqual(upload_to(attachment,filename),upload_location) self.assertTrue(default_storage.exists(upload_location)) def test_file_operations_delete(self): root_directory = 'attachments' filename = 'test.txt' attachment = Attachment(name='name') attachment.attachment_file.save(filename,ContentFile('test')) attachment.save() upload_location = upload_to(attachment,filename) attachment.delete() self.assertFalse(default_storage.exists(upload_location)) def test_file_operations_change(self): root_directory = 'attachments' filename_1 = 'test_1.txt' attachment = Attachment(name='name') attachment.attachment_file.save(filename_1,ContentFile('test')) attachment.save() upload_location_1 = upload_to(attachment,filename_1) self.assertTrue(default_storage.exists(upload_location_1)) filename_2 = 'test_2.txt' attachment.attachment_file.save(filename_2,ContentFile('test')) attachment.save() upload_location_2 = upload_to(attachment,filename_2) self.assertTrue(default_storage.exists(upload_location_2)) self.assertFalse(default_storage.exists(upload_location_1))

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  • How to start new browser window in cpecified location whith cpecified size

    - by Pritorian
    Hi all! I create a new instance and trying to resize new instance of browser like this: [System.Runtime.InteropServices.DllImport("user32.dll")] private static extern bool GetWindowInfo(IntPtr hwnd, ref tagWINDOWINFO pwi); [System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential)] public struct tagRECT { /// LONG->int public int left; /// LONG->int public int top; /// LONG->int public int right; /// LONG->int public int bottom; } [System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential)] public struct tagWINDOWINFO { /// DWORD->unsigned int public uint cbSize; /// RECT->tagRECT public tagRECT rcWindow; /// RECT->tagRECT public tagRECT rcClient; /// DWORD->unsigned int public uint dwStyle; /// DWORD->unsigned int public uint dwExStyle; /// DWORD->unsigned int public uint dwWindowStatus; /// UINT->unsigned int public uint cxWindowBorders; /// UINT->unsigned int public uint cyWindowBorders; /// ATOM->WORD->unsigned short public ushort atomWindowType; /// WORD->unsigned short public ushort wCreatorVersion; } [System.Runtime.InteropServices.DllImport("user32.dll")] private static extern bool MoveWindow(IntPtr hWnd, int X, int Y, int nWidth, int nHeight, bool bRepaint); [System.Runtime.InteropServices.DllImport("user32.dll")] private static extern bool UpdateWindow(IntPtr hWnd); private void button2_Click(object sender, EventArgs e) { using (System.Diagnostics.Process browserProc = new System.Diagnostics.Process()) { browserProc.StartInfo.FileName = webBrowser1.Url.ToString(); browserProc.StartInfo.WindowStyle = System.Diagnostics.ProcessWindowStyle.Minimized; int i= browserProc.Id; tagWINDOWINFO info = new tagWINDOWINFO(); info.cbSize = (uint)System.Runtime.InteropServices.Marshal.SizeOf(info); browserProc.Start(); GetWindowInfo(browserProc.MainWindowHandle, ref info); browserProc.WaitForInputIdle(); string str = browserProc.MainWindowTitle; MoveWindow(browserProc.MainWindowHandle, 100, 100, 100, 100, true); UpdateWindow(browserProc.MainWindowHandle); } } But I get an "No process is associated with this object". Could anyone help? Or mb other ideas how to run new browser window whith specified size and location?

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  • Adding marker to the retrieved location

    - by Rahul Varma
    I have displayed the map in my app by using the following code. I have retrieved info from the database and displayed the map. Now i want to add marker to the retrieved location... googleMao.java public class googleMap extends MapActivity{ private MapView mapView; private MapController mc; GeoPoint p; long s; Cursor cur; SQLiteDatabase db; createSqliteHelper csh; String qurry; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.map); // String qurry=getIntent().getStringExtra("value"); //here is calling the map string qurry s = getIntent().getLongExtra("value",2); map(); mapView = (MapView) findViewById(R.id.mapview1); LinearLayout zoomLayout = (LinearLayout)findViewById(R.id.zoom); View zoomView = mapView.getZoomControls(); zoomLayout.addView(zoomView, new LinearLayout.LayoutParams( LayoutParams.WRAP_CONTENT, LayoutParams.WRAP_CONTENT)); //mapView.displayZoomControls(true); mapView.setBuiltInZoomControls(true); mc = mapView.getController(); String coordinates[] = {"1.352566007", "103.78921587"}; double lat = Double.parseDouble(coordinates[0]); double lng = Double.parseDouble(coordinates[1]); Geocoder geoCoder = new Geocoder(this, Locale.getDefault()); try { List<Address> addresses = geoCoder.getFromLocationName(qurry,5); String add = ""; if (addresses.size() > 0) { p = new GeoPoint( (int) (addresses.get(0).getLatitude() * 1E6), (int) (addresses.get(0).getLongitude() * 1E6)); mc.animateTo(p); mapView.invalidate(); mc.setZoom(6); } } catch (IOException e) { e.printStackTrace(); } } @Override protected boolean isRouteDisplayed() { // Required by MapActivity return false; } public void map() { String[] str={"type"}; int[] i={R.id.type}; csh=new createSqliteHelper(this); db=csh.getReadableDatabase(); cur=db.rawQuery("select type from restaurants where _id="+s,null); if(cur.moveToFirst()) { qurry=cur.getString(cur.getColumnIndex("type")); } } }

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  • Firefox add-on tab-specific buttons and scripts, similar to Page Actions in Google Chrome

    - by Chetan
    I want to write a Firefox extension that acts exactly like the built-in RSS feed scanner (as an exercise). It should do the following: On each new page / tab load, it should scan the content of the page for RSS feeds If there are RSS feeds in the page, it should put a button in the location bar that the user can click On clicking the button, a speech bubble should appear under the button (the way a speech bubble appears under the bookmarks star when you click on it), with information on the feeds and buttons to subscribe to them So my main questions are: What is the process to run specific content scripts for specific pages? What is the process to use the results of those scripts to update the speech bubble for each location bar button for each tab? Basically, I'm trying to figure out how to do in Firefox what Page Actions are in Google Chrome. Please help! :)

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  • Location of the object after scrolling in UIScrollView

    - by ludo
    Hi, I have a scrollView (width:320px height:100px) on my UIView, inside it I add 10 images with width:106.5px each. After that I use this function to have 3 different parts inside my scrollView, so everytime I scroll, an image will automatically be center. -(void)scrollViewDidEndDragging:(UIScrollView *)scrollView willDecelerate:(BOOL)decelerate { [self returnToPosition:self.scrollView]; } -(void)scrollViewDidEndDecelerating:(UIScrollView *)scrollView { [self returnToPosition:self.scrollView]; } -(void)returnToPosition:(UIScrollView *)scrollView { CGFloat itemWidth = 106.5f; CGFloat position = [self.scrollView contentOffset].x; CGFloat newPosition = 0.0f; CGFloat offSet = position / itemWidth; NSUInteger target = (NSUInteger)(offSet + 0.5f); newPosition = target * itemWidth; [self.scrollView setContentOffset:CGPointMake(newPosition, 0.0f) animated:YES]; } Here is my question, I want to be able to know which image will be in the middle position after the user scroll the View, because I want to display on my UIView a text, specific to that image. But I don't know how to do that. Some Ideas?

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  • python: help defining/installing simple script to setup machine-specific information

    - by Jason S
    (This is related to scons but I think most of the following should be fairly general to python) I would like to define a python file/library that I put in a Well-Known Place somewhere on my computer that I can use to define machine-specific paths, and was looking for help on how to do this well, since I'm a beginner to Python & really only use it for my scons work. scons uses a SConstruct file which can execute python code. What I would like to do is something like this: My SConstruct file would contain this at the beginning: defaultEnv = JJJJJ.getMachineSpecificPaths() or (do both of these syntaxes work?) import JJJJJ defaultEnv = getMachineSpecificPaths() I define a JJJJJ.py file somewhere installed in the python dir which contains the following def getMachineSpecificPaths(): ... does something here, I don't know what ... that reads a file machine-specific-paths.txt (maybe it has the code Ross Rogers mentioned in my other question) located in the same directory as JJJJJ.py containing the following: machine-specific-paths.txt TI_C28_ROOT C:/appl/ti/ccs/?4.1.1/ccsv4/tools/co?mpiler/c2000 JSDB c:/bin/jsdb/jsdb.exe PYTHON_PATH c:/appl/python/2.6.4 The thing is, I don't really know much about the conventions in Python about where you put system-wide libraries and files. This is probably really simple to get right but I don't know how.

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  • Finding specific words in a file (Python language)

    - by Caroline Yi
    I have to write a program in python where the user is given a menu with four different "word games". There is a file called dictionary.txt and one of the games requires the user to input a) the number of letters in a word and b) a letter to exclude from the words being searched in the dictionary (dictionary.txt has the whole dictionary). Then the program prints the words that follow the user's requirements. My question is how on earth do I open the file and search for words with a certain length in that file. I only have a basic code which only asks the user for inputs. I'm am very new at this please help :( this is what I have up to the first option. The others are fine and I know how to break the loop but this specific one is really giving me trouble. I have tried everything and I just keep getting errors. Honestly, I only took this class because someone said it would be fun. It is, but recently I've really been falling behind and I have no idea what to do now. This is an intro level course so please be nice I've never done this before until now :( print print "Choose Which Game You Want to Play" print "a) Find words with only one vowel and excluding a specific letter." print "b) Find words containing all but one of a set of letters." print "c) Find words containing a specific character string." print "d) Find words containing state abbreviations." print "e) Find US state capitals that start with months." print "q) Quit." print choice = raw_input("Enter a choice: ") choice = choice.lower() print choice while choice != "q": if choice == "a": #wordlen = word length user is looking for.s wordlen = raw_input("Please enter the word length you are looking for: ") wordlen = int(wordlen) print wordlen #letterex = letter user wishes to exclude. letterex = raw_input("Please enter the letter you'd like to exclude: ") letterex = letterex.lower() print letterex

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  • IE browser script to determine which (if any) ActiveX control will handle specific mime type

    - by Jay13
    I'm trying to figure out in an IE script (javascript or vbscript) which ActiveX control will handle a specific mime type, "image/tiff" in this case. This is easy to do in other browsers that use plugins with; navigator.mimeTypes["image/tiff"].enabledPlugin.name which would return something like QuickTime Plug-in X.X.X I've found plenty of examples to tell if a specific plugin is loaded but since there are several plugins available that can handle tiff images I need to know which, if any, is registered to handle this mime type. The problem I'm trying to deal with is that QuickTime always wants to register itself as the default tiff viewer but it does a terrible job of it resulting in lots of support calls. Unfortunately, simply detecting that QuickTime is installed isn't good enough since the user may also have another tiff viewer installed (like Alternatiff) as the default tiff viewer or the user may have configured QuickTime to not be the default viewer for tiff images so the browser could be using a helper app to display the image instead. Not meaning to be difficult but before anyone suggests reengineering workarounds; yes I know I could force the user to use a specific ActiveX viewer in IE or to use a Java tiff viewer but I'd rather let them use a viewer of their choice rather than forcing them to install a viewer of my choosing, especially since their viewer may be a helper app that loads the tiff image into a business workflow within their office yes I know there are other image formats that I could use but tiff is the defacto standard for document imaging and that's what the vast majority of these users prefer to use. The problem isn't the image format, it's that QuickTime just doesn't cut it as a tiff viewer Thanks in advance for any suggestions or solutions...

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  • Catching specific vs. generic exceptions in c#

    - by Scott Vercuski
    This question comes from a code analysis run against an object I've created. The analysis says that I should catch a more specific exception type than just the basic Exception. Do you find yourself using just catching the generic Exception or attempting to catch a specific Exception and defaulting to a generic Exception using multiple catch blocks? One of the code chunks in question is below: internal static bool ClearFlags(string connectionString, Guid ID) { bool returnValue = false; SqlConnection dbEngine = new SqlConnection(connectionString); SqlCommand dbCmd = new SqlCommand("ClearFlags", dbEngine); SqlDataAdapter dataAdapter = new SqlDataAdapter(dbCmd); dbCmd.CommandType = CommandType.StoredProcedure; try { dbCmd.Parameters.AddWithValue("@ID", ID.ToString()); dbEngine.Open(); dbCmd.ExecuteNonQuery(); dbEngine.Close(); returnValue = true; } catch (Exception ex) { ErrorHandler(ex); } return returnValue; } Thank you for your advice EDIT: Here is the warning from the code analysis Warning 351 CA1031 : Microsoft.Design : Modify 'ClearFlags(string, Guid)' to catch a more specific exception than 'Exception' or rethrow the exception

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  • Pattern for version-specific implementations of a Java class

    - by Mike Monkiewicz
    So here's my conundrum. I am programming a tool that needs to work on old versions of our application. I have the code to the application, but can not alter any of the classes. To pull information out of our database, I have a DTO of sorts that is populated by Hibernate. It consumes a data object for version 1.0 of our app, cleverly named DataObject. Below is the DTO class. public class MyDTO { private MyWrapperClass wrapper; public MyDTO(DataObject data) { wrapper = new MyWrapperClass(data); } } The DTO is instantiated through a Hibernate query as follows: select new com.foo.bar.MyDTO(t1.data) from mytable t1 Now, a little logic is needed on top of the data object, so I made a wrapper class for it. Note the DTO stores an instance of the wrapper class, not the original data object. public class MyWrapperClass { private DataObject data; public MyWrapperClass(DataObject data) { this.data = data; } public String doSomethingImportant() { ... version-specific logic ... } } This works well until I need to work on version 2.0 of our application. Now DataObject in the two versions are very similar, but not the same. This resulted in different sub classes of MyWrapperClass, which implement their own version-specific doSomethingImportant(). Still doing okay. But how does myDTO instantiate the appropriate version-specific MyWrapperClass? Hibernate is in turn instantiating MyDTO, so it's not like I can @Autowire a dependency in Spring. I would love to reuse MyDTO (and my dozens of other DTOs) for both versions of the tool, without having to duplicate the class. Don't repeat yourself, and all that. I'm sure there's a very simple pattern I'm missing that would help this. Any suggestions?

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  • Python program to search for specific strings in hash values (coding help)

    - by Diego
    Trying to write a code that searches hash values for specific string's (input by user) and returns the hash if searchquery is present in that line. Doing this to kind of just learn python a bit more, but it could be a real world application used by an HR department to search a .csv resume database for specific words in each resume. I'd like this program to look through a .csv file that has three entries per line (id#;applicant name;resume text) I set it up so that it creates a hash, then created a string for the resume text hash entry, and am trying to use the .find() function to return the entire hash for each instance. What i'd like is if the word "gpa" is used as a search query and it is found in s['resumetext'] for three applicants(rows in .csv file), it prints the id, name, and resume for every row that has it.(All three applicants) As it is right now, my program prints the first row in the .csv file(print resume['id'], resume['name'], resume['resumetext']) no matter what the searchquery is, whether it's in the resumetext or not. lastly, are there better ways to doing this, by searching word documents, pdf's and .txt files in a folder for specific words using python (i've just started reading about the re module and am wondering if this may be the route, rather than putting everything in a .csv file.) def find_details(id2find): resumes_f=open("resume_data.csv") for each_line in resumes_f: s={} (s['id'], s['name'], s['resumetext']) = each_line.split(";") resumetext = str(s['resumetext']) if resumetext.find(id2find): return(s) else: print "No data matches your search query. Please try again" searchquery = raw_input("please enter your search term") resume = find_details(searchquery) if resume: print resume['id'], resume['name'], resume['resumetext']

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  • c++ setting string attribute value in class is throwing "Access violation reading location"

    - by user259789
    I am having some trouble getting this simple code to work: class CreateUserView { public: CreateUserView(void); ~CreateUserView(void); UserController* controller; void showView(); string name; string lastname; string address; string email; string dateOfBirth; }; All i need is to set these attributes in the implementation with getline(). CreateUserView::CreateUserView(void) { } void CreateUserView::showView() { cout << endl << " New User" << endl; cout << "--------------------------" << endl; cout << " Name\t\t: "; getline(cin, name); cout << " Lastname\t: "; getline(cin, lastname); cout << " Email\t\t: "; getline(cin, email); cout << " ===============================" << endl; cout << " 1. SAVE 2.CHANGE 3.CANCEL" << endl; cout << " ===============================" << endl; cout << " choice: "; int choice; cin >> choice; cin.ignore(); controller->createUser_choice(choice); } I keep getting this "Access violation reading location" error at this line: getline(cin, name); what's the best way of assigning a value to an std::string attribute of a class? even name = "whatever" is throwing that error!! thanks

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  • MySQL COUNT() total posts within a specific criteria?

    - by newbtophp
    Hey, I've been losing my hair trying to figure out what I'm doing wrong, let me explain abit about my MySQL structure (so you get a better understanding) before I go straight to the question. I have a simple PHP forum and I have a column in both tables (for posts and topics) named 'deleted' if it equals 0 that means its displayed (considered not deleted/exists) or if it equals 1 it hidden (considered deleted/doesn't exist) - bool/lean. Now, the 'specific criteria' I'm on about...I'm wanting to get a total post count within a specific forum using its id (forum_id), ensuring it only counts posts which are not deleted (deleted = 0) and their parent topics are not deleted either (deleted = 0). The column/table names are self explanatory (see my efforts below for them - if needed). I've tried the following (using a 'simple' JOIN): SELECT COUNT(t1.post_id) FROM forum_posts AS t1, forum_topics AS t2 WHERE t1.forum_id = '{$forum_id}' AND t1.deleted = 0 AND t1.topic_id = t2.topic_id AND t2.deleted = 0 LIMIT 1 I've also tried this (using a Subquery): SELECT COUNT(t1.post_id) FROM forum_posts AS t1 WHERE t1.forum_id = '{$forum_id}' AND t1.deleted = 0 AND (SELECT deleted FROM forum_topics WHERE topic_id = t1.topic_id) = 0 LIMIT 1 But both don't comply with the specific criteria. Appreciate all help! :)

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  • Is there a POSIX pathname that can't name a file?

    - by Charles Stewart
    Are there any legal paths in POSIX that cannot be associated with a file, regular or irregular? That is, for which test -e "$LEGITIMATEPOSIXPATHNAME" cannot succeed? Clarification #1: pathnames By "legal paths in POSIX", I mean ones that POSIX says are allowed, not ones that POSIX doesn't explicitly forbid. I've looked this up, and the are POSIX specification calls them character strings that: Use only characters from the portable filename character set [a-zA-Z0-9._-] (cf. http://www.opengroup.org/onlinepubs/009695399/basedefs/xbd_chap03.html#tag_03_276); Do not begin with -; and Have length between 1 and NAME_MAX, a number unspecified for POSIX that is not less than 14. POSIX also allows that filesystems will probably be more relaxed than this, but it forbids the characters NUL and / from appearing in filenames. Note that such a paradigmatically UNIX filename as lost+found isn't FPF, according to this def. There's another constant PATH_MAX, whose use needs no further explanation. The ideal answer will use FPFs, but I'm interested in any example with filenames that POSIX doesn't expressly forbid. Clarification #2: impossibility Obviously, pathnames normally could be bound to a file. But UNIX semantics will tell you that there are special places that couldn't normally have arbitrary files created, like in the /dev directory. Are any such special places stipulated in POSIX? That is what the question is getting after.

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  • How are thumbnails stored on Mac OS X?

    - by Alberto Moriconi
    I have noticed that thumbnails on Mac OS X don't seem to be generated every time I open a folder, but to be somehow "cached" instead. I wasn't able, however, to find a folder where they clearly look to be stored. I thought then they could be saved as some kind of metadata; i found, however, that when deleting a file (e.g. from the Desktop) and saving immediately after a file by the same name, the preview for the previous file is showed for ~ a second. Are they stored separately from data? How and when are they invalidated (e.g. only when a file by the same name appears in the same directory)?

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