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  • Dartisans Ep. 6 - Meet the community - Dart hangout

    Dartisans Ep. 6 - Meet the community - Dart hangout In this episode of Dartisans, we are joined by special guests from the Dart community. John Evans, Adam Smith, Chris Buckett, John McCutchan, and Lars Tackmann talk about their Dart libraries, what they like about Dart, and what they want to see in the future. Get started with Dart at www.dartlang.org From: GoogleDevelopers Views: 4 0 ratings Time: 48:11 More in Science & Technology

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  • GDC 2012: Porting your game to NaCl

    GDC 2012: Porting your game to NaCl (Pre-recorded GDC content) This talk will cover the nuances of porting your existing C++ game to Native Client. We'll talk about the application specific problems, how to deal with the Pepper Thread, along with platform APIs like FileIO, rendering and Audio. In addition we'll cover common issues with the Chrome Web store, distribution, and monetization. Finally, we'll be talking about exciting news and roadmaps for native client moving forward. If you're interested in NaCl, or want to learn more, this is the talk for you! Speaker: Colt McAnlis From: GoogleDevelopers Views: 3957 65 ratings Time: 36:40 More in Science & Technology

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  • Google I/O 2011: Memory management for Android Apps

    Google I/O 2011: Memory management for Android Apps Patrick Dubroy Android apps have more memory available to them than ever before, but are you sure you're using it wisely? This talk will cover the memory management changes in Gingerbread and Honeycomb (concurrent GC, heap-allocated bitmaps, "largeHeap" option) and explore tools and techniques for profiling the memory usage of Android apps. From: GoogleDevelopers Views: 5698 45 ratings Time: 58:42 More in Science & Technology

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  • Google+ Platform Office Hours for March 28, 2012: Hangouts API v1.0

    Google+ Platform Office Hours for March 28, 2012: Hangouts API v1.0 Here's another video from a previous session of our office hours. Watch this video to learn about the Hangouts Apps launch from +Wolff and +Jonathan. Discuss this video on Google+: goo.gl 3:31 - Publishing your hangout app 4:28 - Hangout applications vs extensions 8:00 - The application switcher 9:58 - On the terms of service, privacy policy and support contact fields 12:07 - OAuth client and hangout apps featuring the API console 15:50 - Registering as a Chrome web store developer 17:44 - Linking to your hangout 20:25 - The hangout button 24:33 - How data URIs can make things easier in your apps Q&A 29:00 - What's the status of the REST APIs? 30:41 - How do I set the hangout topic or title? 31:19 - How do those of us in other time zones know when your office hours will be held? 34:04 - Can I use the hangout button with other peoples' hangout apps? From: GoogleDevelopers Views: 2788 28 ratings Time: 35:18 More in Science & Technology

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  • Does pointing *.[int].mydomain.com to 192.168.1.[int] constitute a security threat

    - by Dave
    For testing purposes, I've found it's really useful to point whatever.machineIP.mydomain.com to 192.168.1.machineIP : that way we can test each other's code without fidgetting with hosts files. I'm aware that this identifies our local IP addresses to the outside world, but if someone could access the network, it'd be trivial to sniff which of the local IP addresses respond to port 80 anyway. Is there anything I'm not seeing? Credit for the idea: http://news.ycombinator.com/item?id=1168896

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  • Google I/O 2011: Kick-Ass Game Programming with Google Web Toolkit

    Google I/O 2011: Kick-Ass Game Programming with Google Web Toolkit Ray Cromwell, Philip Rogers GWT does more than make awesome Enterprise Apps, it's a great tool for games too. Learn to write 2D and 3D games using HTML5 and GWT, leverage and port existing game libraries and physics engines, share game code between GWT and Android, publish to the Chrome Web Store, and of course, see demos of really neat GWT games in action. From: GoogleDevelopers Views: 14283 176 ratings Time: 44:59 More in Science & Technology

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  • Chrome Apps Office Hours: Storage API Deep Dive

    Chrome Apps Office Hours: Storage API Deep Dive Ask and vote for questions at: goo.gl Join us next week as we take a deeper dive into the new storage APIs available to Chrome Packaged Apps. We've invited Eric Bidelman, author of the HTML5 File System API book to join Paul Kinlan, Paul Lewis, Pete LePage and Renato Dias for our weekly Chrome Apps Office Hours in which we will pick apart some of the sample Chrome Apps and explain how we've used the storage APIs and why we made the decisions we did. From: GoogleDevelopers Views: 0 0 ratings Time: 00:00 More in Science & Technology

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  • Google I/O 2011: Optimizing Android Apps with Google Analytics

    Google I/O 2011: Optimizing Android Apps with Google Analytics Nick Mihailovski, Philip Mui, Jim Cotugno Thousands of apps have taken advantage of Google Analytics' native Android tracking capabilities to improve the adoption and usability of Andriod Apps. This session covers best practices for tracking apps on mobile, TV and other devices. We'll also show you how to gain actionable insights from new tracking and reporting capabilities. From: GoogleDevelopers Views: 6819 34 ratings Time: 47:40 More in Science & Technology

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  • An introduction to Dart, the structured web programming platform

    An introduction to Dart, the structured web programming platform Learn more about Dart at www.dartlang.org Seth Ladd presents Dart, the open source web programming platform. In this video, Seth gives an overview of the philosophy and motivation of the language, reviews some of the interesting new language features like optional static types and isolates, and gives a demo of the editor. Special thanks to http for recording the video, and for the invitation. From: GoogleDevelopers Views: 2 0 ratings Time: 01:01:44 More in Science & Technology

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  • Google I/O 2011: YouTube's iframe Player: The Future of Embedding

    Google I/O 2011: YouTube's iframe Player: The Future of Embedding Jeffrey Posnick, Jarek Wilkiewicz, Greg Schechter YouTube players allow for video playback in web applications. The latest YouTube's embedded iframe player supports both Flash and HTML5 video and exposes a rich API which lets you control the YouTube playback experience. We'll give you the details on how the API was developed, and show you how it can power the videos on your own website. From: GoogleDevelopers Views: 11412 142 ratings Time: 54:37 More in Science & Technology

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  • Root Access: Don Dodge and Jason Calacanis Talk Startups

    Root Access: Don Dodge and Jason Calacanis Talk Startups Google Developer Advocate Don Dodge sits down with Jason Calacanis, serial entrepreneur and founder of Mahalo and This Week In, talking startups, whether entrepreneurs are born or made, what motivates them and how to know when to pivot or persevere. Watch to find tips on raising capital and how to measure success. From: GoogleDevelopers Views: 1 0 ratings Time: 38:18 More in Science & Technology

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  • The Breakpoint Ep 3: The Sourcemap Spectacular with Paul Irish and Addy Osmani

    The Breakpoint Ep 3: The Sourcemap Spectacular with Paul Irish and Addy Osmani Ask and vote for questions at goo.gl Take Coffeescript to Javascript to Minified and all the way back with source maps. In addition to a new Coffeescript sourcemap workflow, we'll cover the latest sourcemap updates so you can understand how to dramatically improve your debugging experience. Finally, Paul and Addy will be joined by special guest—Yeoman core contributor Sindre Sorhus—to discuss what big new changes are coming to the project. From: GoogleDevelopers Views: 0 0 ratings Time: 01:00:00 More in Science & Technology

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  • GDC 2012: DXT is NOT ENOUGH! Advanced texture compression for games

    GDC 2012: DXT is NOT ENOUGH! Advanced texture compression for games (Pre-recorded GDC content) Tired of fighting to fit your textures on disk? Too many bad reviews on long download times? Fix it! Don't settle for putting your raw DXT files in a ZIP, instead, compress your DXT textures by an extra 50%-70%! This talk will cover various ways to increase the compression of your game textures to allow for smaller distributables without introducing error, and allowing for fast on-demand decompression at run time. We'll cover how to losslessly squeeze your data with Huffman, block expansion, vector quantization, and we'll even take a look at what MegaTexture is doing too. If you've ever fought to fit textures into memory, this is the talk for you. Speaker: Colt McAnlis From: GoogleDevelopers Views: 1132 21 ratings Time: 33:05 More in Science & Technology

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  • Google I/O 2011: Life in App Engine Production

    Google I/O 2011: Life in App Engine Production Michael Handler, Alan Green App Engine runs your application at scale, so you can focus on features and not sysadminning. But SOMEONE has to run those computers for you! Come meet them, find out what keeps them up at night, and hear hair-raising Tales of the Unexpected. Plus, a demo of new monitoring options for your application, and a dash of HRD advocacy. From: GoogleDevelopers Views: 3393 37 ratings Time: 57:05 More in Science & Technology

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  • Google I/O 2011: HTML5 versus Android: Apps or Web for Mobile Development?

    Google I/O 2011: HTML5 versus Android: Apps or Web for Mobile Development? Reto Meier, Michael Mahemoff Native apps or mobile web? It's often a hard choice when deciding where to invest your mobile development resources. While the mobile web continues to grow, native apps and App Stores are incredibly popular. We will present both perspectives in an app development smackdown. From: GoogleDevelopers Views: 13367 73 ratings Time: 01:01:35 More in Science & Technology

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  • Google Compute Engine Office Hours: August 22, 2012

    Google Compute Engine Office Hours: August 22, 2012 Office hours with the Google Compute Engine Team on August 22, 2012. The slides can be viewed here: goo.gl The tech talk portion of this session was about OAuth and Service Accounts, an area which the Google Compute Engine team has done a great job simplifying. From: GoogleDevelopers Views: 80 7 ratings Time: 52:42 More in Science & Technology

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  • Google I/O 2011: Large-scale Data Analysis Using the App Engine Pipeline API

    Google I/O 2011: Large-scale Data Analysis Using the App Engine Pipeline API Brett Slatkin The Pipeline API makes it easy to analyze complex data using App Engine. This talk will cover how to build multi-phase Map Reduce workflows; how to merge multiple large data sources with "join" operations; and how to build reusable analysis components. It will also cover the API's concurrency model, how to debug in production, and built-in testing facilities. From: GoogleDevelopers Views: 3320 17 ratings Time: 51:39 More in Science & Technology

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  • GDD-BR 2010 [1D] Tim Bray - Android Ecosystem and What's New

    GDD-BR 2010 [1D] Tim Bray - Android Ecosystem and What's New Speaker: Tim Bray Track: Android Time slot: D[13:50 - 14:35] Room: 1 Level: 101 This talk combines an introduction to the Android ecosystem with a description of what's new in it. The ecosystem includes the technology, developer community, Android Market, and of course the huge population of Android users. From: GoogleDevelopers Views: 25 1 ratings Time: 41:40 More in Science & Technology

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  • GDC 2012: From Console to Chrome

    GDC 2012: From Console to Chrome (Pre-recorded GDC content) Cutting-edge HTML5 brings high performance console-style 3d games to the browser, but developing a modern HTML5 game engine can be a challenge. Adapting to HTML5 and Javascript can be bewildering to game programmers coming from C / C++. This talk is an overview of the tools, techniques, and topics you need to be familiar with to adapt to programming high performance 3D games for the web. Topics will include cutting edge HTML5 APIs, writing high performance Javascript, and profiling / debugging tools. Speaker: Lilli Thompson From: GoogleDevelopers Views: 3845 80 ratings Time: 01:02:14 More in Science & Technology

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  • Google I/O 2012 - Designing for the Other Half: Sexy Isn't Always Pink

    Google I/O 2012 - Designing for the Other Half: Sexy Isn't Always Pink Leah Busque, Sepideh Nasiri, Jess Lee, Tracy Chou, Margaret Wallace Women control 80 percent of consumer spending and drive the majority of user activity on many of the largest social networks. Female gamers over 55 spend the most time online gaming among any demographic. Are you thinking about how your product or business is attracting and engaging women? Hear from our panel on the technologies winning over female users that aren't so pink. From: GoogleDevelopers Views: 15 1 ratings Time: 59:33 More in Science & Technology

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  • GDD-BR 2010 [2E] Building Business Apps using Google Web Toolkit and Spring Roo

    GDD-BR 2010 [2E] Building Business Apps using Google Web Toolkit and Spring Roo Speaker: Chris Ramsdale Track: Cloud Computing Time: 14:40 - 15:25 Room: sala[2] Level: 201 Who says you can't build rich web apps for your business? Follow along in this session to learn how you can use the latest integrated set of tools from Google and VMware to take your internal business apps into the cloud. We'll cover how to get started using GWT with Spring Roo and SpringSource Tool Suite (STS), as well as the new data presentation widgets and MVP framework that will be available in the 2.1 release of GWT. From: GoogleDevelopers Views: 69 0 ratings Time: 45:56 More in Science & Technology

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  • Google Chrome Extensions: Launch Event (part 2)

    Google Chrome Extensions: Launch Event (part 2) Video Footage from the Google Chrome Extensions launch event on 12/09/09. Aaron Boodman and Erik Kay technical leads for the Google Chrome extensions team present a quick history of the extensions system of Google Chrome and discuss its design principles, focusing on why extensions are webby. From: GoogleDevelopers Views: 3035 12 ratings Time: 05:25 More in Science & Technology

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  • The Breakpoint Ep. 4 —The Tour De Timeline

    The Breakpoint Ep. 4 —The Tour De Timeline Ask and vote for questions at: goo.gl The DevTools' Timeline shows the heartbeat and health of your application's performance. In this episode we'll do a deep deep dive into how to uncover the cost of internal browser operations like parsing HTML, decoding images, invalidating layout geometry and painting to screen. Paul and Addy will show you how best to approach improving the performance of your CSS and JS. From: GoogleDevelopers Views: 0 0 ratings Time: 01:00:00 More in Science & Technology

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  • GDL Presents: Van Gogh Meets Alan Turing

    GDL Presents: Van Gogh Meets Alan Turing How can art and daily life be joined together? Host Ido Green chats with creators Uri Shaked & Tom Teman about tackling this question with their "Music Room" -- a case study in the power of Android -- and with Emmanuel Witzthum on his project "Dissolving Realities," which aims to connect the virtual environment of the Internet using Google Street View. Host: Ido Green, Developer Advocate Guests: Uri Shaked and Emmanuel Witzthum From: GoogleDevelopers Views: 0 0 ratings Time: 00:00 More in Science & Technology

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  • Google I/O 2012 - OAuth 2.0 for Identity and Data Access

    Google I/O 2012 - OAuth 2.0 for Identity and Data Access Ryan Boyd Users like to keep their data in one place on the web where it's easily accessible. Whether it's YouTube videos, Google Drive files, Google contacts or one of many other types of data, users need a way to securely grant applications access to their data. OAuth is the key web standard for delegated data access and OAuth 2.0 is the next-generation version with additional security features. This session will cover the latest advances in how OAuth can be used for data access, but will also dive into how you can lower the barrier to entry for your application by allowing users to login using their Google accounts. You will learn, through an example written in Python, how to use OAuth 2.0 to incorporate user identity into your web application. Best practices for desktop applications, mobile applications and server-to-server use cases will also be discussed. From: GoogleDevelopers Views: 11 1 ratings Time: 58:56 More in Science & Technology

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