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  • Render Ruby object to interactive html

    - by AvImd
    I am developing a tool that discovers network services enabled on host and writes short summary on them like this: init,1 +-- login,1560 -- +-- bash,1629 +-- nc,12137 -lup 50505 { :net = [ [0] "*:50505 IPv4 UDP " ], :fds = [ [0] "/root (cwd)", [1] "/", [2] "/bin/nc.traditional", [3] "/xochikit/ld_poison.so (stat: No such file or directory)", [4] "/dev/tty2", [5] "*:50505" ] } It proved to be very nice formatted and useful for quick discovery thanks to colors provided by the awesome_print gem. However, its output is just a text. One issue is that if I want to share it, I lose colors. I'd also like to fold and unfold parts of objects, quickly jump to specific processes and what not? Adding comments, for example. Thus I want something web-based. What is the best approach to implement features like these? I haven't worked with web interfaces before and I don't have much experience with Ruby.

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  • Proposal for a new position at work

    - by Seth P.
    I have an idea at work for a new Product Manager position at our office. I work with several developers, and it would be helpful to have someone working in a type of "Scrum Master" capacity, dividing out assignments and making sure they get complete. This position does not currently exist, however I feel that I have enough evidence to indicate that it be very helpful for our business. What is the best way to present this proposal to my boss? Is there a specific template that you know of for new position? It should be able to describe the qualification for the position, their responsibilities, and what metrics we would use to measure them. Thanks. UPDATE++++ With Anna's suggestion, I gave more details about this specific position. However, I would ideally like the most generic way to present a new position to my boss.

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  • UML class diagram - can aggregated object be part of two aggregated classes?

    - by user970696
    Some sources say that aggregation means that the class owns the object and shares reference. Lets assume an example where a company class holds a list of cars but departments of that company has list of cars used by them. class Department { list<Car> listOfCars; } class Company { list<Car> listOfCars; //initialization of the list } So in UML class diagram, I would do it like this. But I assume this is not allowed because it would imply that both company and department own the objects.. [COMPANY]<>------[CAR] [DEPARTMENT]<>---| //imagine this goes up to the car class

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  • Recorded YouTube-like presentation and "live" demos of Oracle Advanced Analytics

    - by chberger
    Ever want to just sit and watch a YouTube-like presentation and "live" demos of Oracle Advanced Analytics?  Then ' target=""click here! This 1+ hour long session focuses primarily on the Oracle Data Mining component of the Oracle Advanced Analytics Option and is tied to the Oracle SQL Developer Days virtual and onsite events.   I cover: Big Data + Big Data Analytics Competing on analytics & value proposition What is data mining? Typical use cases Oracle Data Mining high performance in-database SQL based data mining functions Exadata "smart scan" scoring Oracle Data Miner GUI (an Extension that ships with SQL Developer) Oracle Business Intelligence EE + Oracle Data Mining resutls/predictions in dashboards Applications "powered by Oracle Data Mining for factory installed predictive analytics methodologies Oracle R Enterprise Please contact [email protected] should you have any questions.  Hope you enjoy!  Charlie Berger, Sr. Director of Product Management, Oracle Data Mining & Advanced Analytics, Oracle Corporation

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  • What is involved for a simple UDP game?

    - by acidzombie24
    I once tried to write a simple game with UDP in a week as a throwaway test. It went horribly. I threw it away early. The main problem i had was restoring the game state of all players/enemies/objects to an old state and fast forward the game to the point of time the player is playing (ie half a second before a jump. A little early or late can make the player miss the jump) Maybe this method is not the easiest way? i suspect it to be but i designed it wrong from the beginning and realized at the end of 2nd day. (so i didnt learn too much or wasted that much time) For myself and others, What is involved for a simple UDP game and how do i write one? Or how do i solve the prediction problem restoring to state properly. I'll mark this as CW bc i know there will be lots of helpful answers.

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  • How to explain to non-technical person why the task will take much longer then they think?

    - by Mag20
    Almost every developer has to answer questions from business side like: Why is going to take 2 days to add this simple contact form? When developer estimates this task, they may divide it into steps: make some changes to Database optimize DB changes for speed add front end HTML write server side code add validation add client side javascript use unit tests make sure SEO is setup is working implement email confirmation refactor and optimize the code for speed ... These maybe hard to explain to non-technical person, who basically sees the whole task as just putting together some HTML and creating a table to store the data. To them it could be 2 hours MAX. So is there a better way to explain why the estimate is high to non-developer?

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  • Tuxedo 12c

    - by JuergenKress
    Tuxedo 12c (12.1.1) release is now generally available. This major release includes a significant number of new features, In the case you missed the launch webcast – you can watch it on.demand. Key new Features include: Cloud Ready Infrastructure Optimized for Exalogic with 8X throughput Management/Monitoring Integrated with Enterprise Manager 12c For Mainframe COBOL Applications running on CICS, IMS, Batch New Messaging Solution: Tuxedo Message Queue 12c Ease of Application Development Solaris Studio IDE for Developing Tuxedo Applications Extend C, C++, COBOL Applications with Java POJOs Accelerated Migration of Large-scale Mainframe Applications At our WebLogic Community Workspace you can get the latest ppt presentations for your customer meetings: Tux ART 12c Launch Webcast Hasan Ajay v18.pptx Tux12claunch-techwebcast_v11.pptx Tuxedo_on_exalogic_external_v3.pptx For the more Tuxedo information, please visit the WebLogic Community Workspace (WebLogic Community membership required). WebLogic Partner Community For regular information become a member in the WebLogic Partner Community please visit: http://www.oracle.com/partners/goto/wls-emea ( OPN account required). If you need support with your account please contact the Oracle Partner Business Center. BlogTwitterLinkedInMixForumWiki Technorati Tags: Tuxedo,Tuxedo 12c,WebLogic Community,Oracle,OPN,Jürgen Kress

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  • Hard-copy approaches to time tracking

    - by STW
    I have a problem: I suck at tracking time-on-task for specific feature/defects/etc while coding them. I tend to jump between tasks a fair bit (partly due to the inherit juggling required by professional software development, partly due to my personal tendancy to focus on the code itself and not the business process around code). My personal preference is for a hard-copy system. Even with gabillions of pixels of real-estate on-screen I find it terribly distracting to keep a tracking window convienient; either I forget about it or it gets in my ways. So, looking for suggestions on time-tracking. My only requirement is a simple system to track start/stop times per task. I've considered going as far as buying a time-clock and giving each ticket a dedicated time-card. When I start working on it, punch-in; when done working, punch-out.

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  • How to hide Thinking at Work so that the Non-Programmers don't suspect Slacking?

    - by stesch
    Better programmers than me can write in essays about walking around with a coffee mug and call it programming. And it's perfectly accepted at a place that knows the business. Or see what Gregory House (TV show "House M.D.") does when he is thinking. But what about the other places where you are the only programmer? If you don't stare at boring stuff on the monitor for 8 hours straight, co-workers suspect you being a slacker. Yes, not the managers who see the output. Only the co-workers who see the process and can't relate to this kind of work. Yesterday I had to explain to a trainee of some other profession that software development is like flying. The explanation from the Hitchhiker's Guide to the Galaxy. I don't think she bought it.

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  • GDD-BR 2010 [0D] Panel: Social Gaming, Virtual Currency and Ad Campaigns

    GDD-BR 2010 [0D] Panel: Social Gaming, Virtual Currency and Ad Campaigns Speakers: Eduardo Thuler, Juan Franco, Daniel Kafie, Bruno Souza Track: Panels Time slot: D [13:50 - 14:35] Room: 0 Social games are more than just fun: in recent years they have more than proved their value as a profitable business area. In this panel, you will have the opportunity to listen to what successful social gaming companies in Latin America have to say on social applications and their approaches to monetization such as virtual currency and in-game ad campaigns. Learn from their experience as they share their challenges and success stories in this exciting market. From: GoogleDevelopers Views: 1 0 ratings Time: 43:04 More in Science & Technology

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  • Find vertices of a convex hull

    - by Jeff Bullard
    I am attempting to do this within CGAL. From a 3D point cloud, find the convex hull, then loop over the finite facets of the convex hull and print each facet's vertices. It seems like there should be a straightforward way to do this; I would have expected that 3D polyhedra would own a vector of facet objects, each of which in turn would own a vector of its edges, each of which in turn would own a vector of its vertices, and that their would be some access through this hierarchy using iterators. But so far I have been unable to find a simple way to navigate through this hierarchy (if it exists).

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  • Free Version of Oracle Application Development Framework (Oracle ADF)

    - by Steve Muench
    I'm very happy to finally be able to talk about this. A long time coming, the press release is finally out: Oracle Introduces Free Version of Oracle Application Development Framework New Oracle ADF Essentials Brings ADF Benefits to the Broader Developer Community Oracle ADF Essentials is a free packaging of core technologies from the Oracle Application Development Framework that can be used to develop and deploy applications that include ADF Business Components, ADF Controller, ADF Binding, and ADF Faces Rich Client Components without incurring licensing costs. Both Oracle JDeveloper and Oracle Enterprise Pack for Eclipse provide visual and declarative development experience for using it. Oracle ADF Essentials comes with specific instructions and certification for deploying applications on the open-source Glassfish server, but the license is not limited to that server. For more information and to download it (it's only 20MB), see Oracle ADF Essentials page on OTN.

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  • The Recovery: New Challenges for your Supply Chain!

    - by [email protected]
    Nearly half of CFOs are planning to reduce their inventory during the first half of 2010 in part due to supply chain improvements that allow them to hold less product, but also because of reduced demand according to Kate O'Sullivan, Sr Editor at CFO Magazine. Her view is based on this quarter's Duke University Global Business Outlook Survey. Highlights: Employment will be a drag on the economy- full-time employment to increase by 1%. Temp hiring to grow <1%, Outsourcing 4%.  70% of CFOs at SMEs say credit conditions are worse then 12 mos ago - placing strains on inventory growth Asia and China finance execs are more optimistic than their EMEA or US counterparts and expect stronger growth in capital spending with a 16% gain Source: "Slouching Towards Recovery", CFO Magazine, April 2010, pgs 19-20    

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  • Neue Termine im April und Mai

    - by Ulrike Schwinn (DBA Community)
    Es gibt wieder neue Veranstaltungen der Oracle Business Unit Datenbank. Merken Sie sich die Termine vor! Im April findet ein Webseminar zum Thema "Einfache Installation und Verwaltung von Oracle Datenbanken" statt. Beginn ist um 10:30.  Einwahldaten, Registrierung und Agenda sind hier zu finden. Im Mai werden zwei Workshops zum Thema Oracle Text in der Niederlassung in Düsseldorf (22.05.2012) und Stuttgart (24.05.2012) veranstaltet. Informationen zu Agenda und Anmeldung sind hier zu lesen.  

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  • June Edition - Oracle Database Insider

    - by jgelhaus
    Now available.  The June edition of the Oracle Database Insider includes: NEWS June 10: Oracle CEO Larry Ellison Live on the Future of Database Performance At a live webcast on June 10 at Oracle’s headquarters, Oracle CEO Larry Ellison is expected to announce the upcoming availability of Oracle Database In-Memory, which dramatically accelerates business decision-making by processing analytical queries in memory without requiring any changes to existing applications. Read More New Study Confirms Capital Expenditure Savings with Oracle Multitenant A new study finds that Oracle Multitenant, an option of Oracle Database 12c, drives significant savings in capital expenditures by enabling the consolidation of a large number of databases on the same number or fewer hardware resources. Read More VIDEO Oracle Database 12c: Multitenant Environment with Tom Kyte Tom Kyte discusses Oracle Multitenant, followed by a demo of the multitenant architecture that includes moving a pluggable database (PDB) from one multitenant container database to another, cloning a PDB, and creating a new PDB.  and much more.

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  • Backbone.js, Rails and code duplication

    - by Matteo Pagliazzi
    I'm building a web app and I need a JS framework like Backbone.js to work with my backend rovided by Rails that mostly return JSON objects after DB queries. Searching on the web I've discovered Backbone which seems to be complete, quite populare and actively developed but I've noticed that a lot of things done by Backbone are simply a duplicte of the works done by Rails: for example validation and models. My idea of "perfect" (for my actual needs) JS mvc (it can't be called mvc but i don't have any other names) is something really simple that has a function for each action in my Rails controller that are triggered by a specific event (user/hash changes, click on a button...) and send requests to the server that respond with a JSON object then I'll load a template or execute some JS code. Do you have any concern/suggestion about my idea? Do you know some "micro" js framework like what i have described? If you have worked with backone.js + rails what can you suggest me?

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  • Using Event Driven Programming in games, when is it beneficial?

    - by Arthur Wulf White
    I am learning ActionScript 3 and I see the Event flow adheres to the W3C recommendations. From what I learned events can only be captured by the dispatcher unless, the listener capturing the event is a DisplayObject on stage and a parent of the object firing the event. You can capture the events in the capture(before) or bubbling(after) phase depending on Listner and Event setup you use. Does this system lend itself well for game programming? When is this system useful? Could you give an example of a case where using events is a lot better than going without them? Are they somehow better for performance in games? Please do not mention events you must use to get a game running, like Event.ENTER_FRAME Or events that are required to get input from the user like, KeyboardEvent.KEY_DOWN and MouseEvent.CLICK. I am asking if there is any use in firing events that have nothing to do with user input, frame rendering and the likes(that are necessary). I am referring to cases where objects are communicating. Is this used to avoid storing a collection of objects that are on the stage? Thanks Here is some code I wrote as an example of event behavior in ActionScript 3, enjoy. package regression { import flash.display.Shape; import flash.display.Sprite; import flash.events.Event; import flash.events.EventDispatcher; import flash.events.KeyboardEvent; import flash.events.MouseEvent; import flash.events.EventPhase; /** * ... * @author ... */ public class Check_event_listening_1 extends Sprite { public const EVENT_DANCE : String = "dance"; public const EVENT_PLAY : String = "play"; public const EVENT_YELL : String = "yell"; private var baby : Shape = new Shape(); private var mom : Sprite = new Sprite(); private var stranger : EventDispatcher = new EventDispatcher(); public function Check_event_listening_1() { if (stage) init(); else addEventListener(Event.ADDED_TO_STAGE, init); } private function init(e:Event = null):void { trace("test begun"); addChild(mom); mom.addChild(baby); stage.addEventListener(EVENT_YELL, onEvent); this.addEventListener(EVENT_YELL, onEvent); mom.addEventListener(EVENT_YELL, onEvent); baby.addEventListener(EVENT_YELL, onEvent); stranger.addEventListener(EVENT_YELL, onEvent); trace("\nTest1 - Stranger yells with no bubbling"); stranger.dispatchEvent(new Event(EVENT_YELL, false)); trace("\nTest2 - Stranger yells with bubbling"); stranger.dispatchEvent(new Event(EVENT_YELL, true)); stage.addEventListener(EVENT_PLAY, onEvent); this.addEventListener(EVENT_PLAY, onEvent); mom.addEventListener(EVENT_PLAY, onEvent); baby.addEventListener(EVENT_PLAY, onEvent); stranger.addEventListener(EVENT_PLAY, onEvent); trace("\nTest3 - baby plays with no bubbling"); baby.dispatchEvent(new Event(EVENT_PLAY, false)); trace("\nTest4 - baby plays with bubbling"); baby.dispatchEvent(new Event(EVENT_PLAY, true)); trace("\nTest5 - baby plays with bubbling but is not a child of mom"); mom.removeChild(baby); baby.dispatchEvent(new Event(EVENT_PLAY, true)); mom.addChild(baby); stage.addEventListener(EVENT_DANCE, onEvent, true); this.addEventListener(EVENT_DANCE, onEvent, true); mom.addEventListener(EVENT_DANCE, onEvent, true); baby.addEventListener(EVENT_DANCE, onEvent); trace("\nTest6 - Mom dances without bubbling - everyone is listening during capture phase(not target and bubble phase)"); mom.dispatchEvent(new Event(EVENT_DANCE, false)); trace("\nTest7 - Mom dances with bubbling - everyone is listening during capture phase(not target and bubble phase)"); mom.dispatchEvent(new Event(EVENT_DANCE, true)); } private function onEvent(e : Event):void { trace("Event was captured"); trace("\nTYPE : ", e.type, "\nTARGET : ", objToName(e.target), "\nCURRENT TARGET : ", objToName(e.currentTarget), "\nPHASE : ", phaseToString(e.eventPhase)); } private function phaseToString(phase : int):String { switch(phase) { case EventPhase.AT_TARGET : return "TARGET"; case EventPhase.BUBBLING_PHASE : return "BUBBLING"; case EventPhase.CAPTURING_PHASE : return "CAPTURE"; default: return "UNKNOWN"; } } private function objToName(obj : Object):String { if (obj == stage) return "STAGE"; else if (obj == this) return "MAIN"; else if (obj == mom) return "Mom"; else if (obj == baby) return "Baby"; else if (obj == stranger) return "Stranger"; else return "Unknown" } } } /*result : test begun Test1 - Stranger yells with no bubbling Event was captured TYPE : yell TARGET : Stranger CURRENT TARGET : Stranger PHASE : TARGET Test2 - Stranger yells with bubbling Event was captured TYPE : yell TARGET : Stranger CURRENT TARGET : Stranger PHASE : TARGET Test3 - baby plays with no bubbling Event was captured TYPE : play TARGET : Baby CURRENT TARGET : Baby PHASE : TARGET Test4 - baby plays with bubbling Event was captured TYPE : play TARGET : Baby CURRENT TARGET : Baby PHASE : TARGET Event was captured TYPE : play TARGET : Baby CURRENT TARGET : Mom PHASE : BUBBLING Event was captured TYPE : play TARGET : Baby CURRENT TARGET : MAIN PHASE : BUBBLING Event was captured TYPE : play TARGET : Baby CURRENT TARGET : STAGE PHASE : BUBBLING Test5 - baby plays with bubbling but is not a child of mom Event was captured TYPE : play TARGET : Baby CURRENT TARGET : Baby PHASE : TARGET Test6 - Mom dances without bubbling - everyone is listening during capture phase(not target and bubble phase) Event was captured TYPE : dance TARGET : Mom CURRENT TARGET : STAGE PHASE : CAPTURE Event was captured TYPE : dance TARGET : Mom CURRENT TARGET : MAIN PHASE : CAPTURE Test7 - Mom dances with bubbling - everyone is listening during capture phase(not target and bubble phase) Event was captured TYPE : dance TARGET : Mom CURRENT TARGET : STAGE PHASE : CAPTURE Event was captured TYPE : dance TARGET : Mom CURRENT TARGET : MAIN PHASE : CAPTURE */

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  • Instance Patching Demo for BPM 11.1.1.7 by Mark Nelson

    - by JuergenKress
    BPM 11.1.1.7 has a new ‘instance patching and migration’ feature that allows you to apply changes to running instances of processes (without changing the revision of the process) and/or to migrate running instances between revisions of a process. There is a short viewlet demonstration posted here, but there is unfortunately no sound. SOA & BPM Partner Community For regular information on Oracle SOA Suite become a member in the SOA & BPM Partner Community for registration please visit www.oracle.com/goto/emea/soa (OPN account required) If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Facebook Wiki Mix Forum Technorati Tags: Mark Nelson,BPM,SOA Community,Oracle SOA,Oracle BPM,Community,OPN,Jürgen Kress

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  • Solution with multiple projects and (GitHub) single issue tracker and repository

    - by Luiz Damim
    I have a Visual Studio solution with multiple projects: Acme.Core Acme.Core.Tests Acme.UI.MvcSite1 Acme.UI.MvcSite2 Acme.UI.WinformsApp1 Acme.UI.WinformsApp2 ... The entire solution is checked-in in a single GitHub (private) repo. Acme.Core contains our business logic and all UI projects are deployables. UI projects have different requirements and features, but some of them are implemented in more than one project. All issues are opened in a single issue tracker and classified using labels ([MvcSite1], [WinformsApp1], etc) but I'm thinking it's starting to get messy. Is it ok to use a single repository and issue tracker to track multiple projects in one solution?

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  • The Calmest IT Guy in the World

    - by Markus Weber
    Unplanned outages and downtime still result not only in major productivity losses, but also major financial losses. Along the same lines, if zero planned downtime and zero data loss are key to your IT environment and your business requirements, planning for those becomes very important, all while balancing between performance, high availability, and cost. Oracle Database High Availability technologies will help you achieve these mission-critical goals, and are reflected in Oracle's best practices offerings of the Maximum Availability Architecture, or MAA. We created three neat, short videos showcasing some typical use cases, and highlighting three important components (amongst many more) of MAA: Oracle Real Application Clusters (RAC) Oracle Active Data Guard Oracle Flashback Technologies Make sure to watch those videos here, and learn about challenges, and solutions, around High Availability database environments from a recent Independent Oracle Users Group (IOUG) survey. 

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  • Compute if a function is pure

    - by Oni
    As per Wikipedia: In computer programming, a function may be described as pure if both these statements about the function hold: The function always evaluates the same result value given the same argument value(s). The function result value cannot depend on any hidden information or state that may change as program execution proceeds or between different executions of the program, nor can it depend on any external input from I/O devices. Evaluation of the result does not cause any semantically observable side effect or output, such as mutation of mutable objects or output to I/O devices. I am wondering if it is possible to write a function that compute if a function is pure or not. Example code in Javascript: function sum(a,b) { return a+b; } function say(x){ console.log(x); } isPure(sum) // True isPure(say) // False

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  • Collision Detection, player correction

    - by DoomStone
    I am having some problems with collision detection, I have 2 types of objects excluding the player. Tiles and what I call MapObjects. The tiles are all 16x16, where the MapObjects can be any size, but in my case they are all 16x16. When my player runs along the mapobjects or tiles, it get verry jaggy. The player is unable to move right, and will get warped forward when moving left. I have found the problem, and that is my collision detection will move the player left/right if colliding the object from the side, and up/down if collision from up/down. Now imagine that my player is sitting on 2 tiles, at (10,12) and (11,12), and the player is mostly standing on the (11,12) tile. The collision detection will first run on then (10,12) tile, it calculates the collision depth, and finds that is is a collision from the side, and therefore move the object to the right. After, it will do the collision detection with (11,12) and it will move the character up. So the player will not fall down, but are unable to move right. And when moving left, the same problem will make the player warp forward. This problem have been bugging me for a few days now, and I just can't find a solution! Here is my code that does the collision detection. public void ApplyObjectCollision(IPhysicsObject obj, List<IComponent> mapObjects, TileMap map) { PhysicsVariables physicsVars = GetPhysicsVariables(); Rectangle bounds = ((IComponent)obj).GetBound(); int leftTile = (int)Math.Floor((float)bounds.Left / map.GetTileSize()); int rightTile = (int)Math.Ceiling(((float)bounds.Right / map.GetTileSize())) - 1; int topTile = (int)Math.Floor((float)bounds.Top / map.GetTileSize()); int bottomTile = (int)Math.Ceiling(((float)bounds.Bottom / map.GetTileSize())) - 1; // Reset flag to search for ground collision. obj.IsOnGround = false; // For each potentially colliding tile, for (int y = topTile; y <= bottomTile; ++y) { for (int x = leftTile; x <= rightTile; ++x) { IComponent tile = map.Get(x, y); if (tile != null) { bounds = HandelCollision(obj, tile, bounds, physicsVars); } } } // Handel collision for all Moving objects foreach (IComponent mo in mapObjects) { if (mo == obj) continue; if (mo.GetBound().Intersects(((IComponent)obj).GetBound())) { bounds = HandelCollision(obj, mo, bounds, physicsVars); } } } private Rectangle HandelCollision(IPhysicsObject obj, IComponent objb, Rectangle bounds, PhysicsVaraibales physicsVars) { // If this tile is collidable, SpriteCollision collision = ((IComponent)objb).GetCollisionType(); if (collision != SpriteCollision.Passable) { // Determine collision depth (with direction) and magnitude. Rectangle tileBounds = ((IComponent)objb).GetBound(); Vector2 depth = bounds.GetIntersectionDepth(tileBounds); if (depth != Vector2.Zero) { float absDepthX = Math.Abs(depth.X); float absDepthY = Math.Abs(depth.Y); // Resolve the collision along the shallow axis. if (absDepthY <= absDepthX || collision == SpriteCollision.Platform) { // If we crossed the top of a tile, we are on the ground. if (obj.PreviousBound.Bottom <= tileBounds.Top) obj.IsOnGround = true; // Ignore platforms, unless we are on the ground. if (collision == SpriteCollision.Impassable || obj.IsOnGround) { // Resolve the collision along the Y axis. ((IComponent)obj).Position = new Vector2(((IComponent)obj).Position.X, ((IComponent)obj).Position.Y + depth.Y); // If we hit something about us, remove all velosity upwards if (depth.Y > 0 && obj.IsJumping) { obj.Velocity = new Vector2(obj.Velocity.X, 0); obj.JumpTime = physicsVars.MaxJumpTime; } // Perform further collisions with the new bounds. return ((IComponent)obj).GetBound(); } } else if (collision == SpriteCollision.Impassable) // Ignore platforms. { // Resolve the collision along the X axis. ((IComponent)obj).Position = new Vector2(((IComponent)obj).Position.X + depth.X, ((IComponent)obj).Position.Y); // Perform further collisions with the new bounds. return ((IComponent)obj).GetBound(); } } } return bounds; } Update: I have uploaded the source code, if you want to look that through. I think that my general approach might be wrong when i am working with small tiles, I have also be unable to find any good information on physics and collision detection in Platform games. http://dl.dropbox.com/u/3181816/Sogaard.Games.SuperMario.rar

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  • Data-tier Applications in SQL Server 2008 R2

    - by BuckWoody
    I had the privilege of presenting to the Adelaide SQL Server User Group in Australia last evening, and I covered the Data Access Component (DAC) and the Utility Control Point (UCP) from SQL Server 2008 R2. Here are some links from that presentation:   Whitepaper: http://msdn.microsoft.com/en-us/library/ff381683.aspx Tutorials: http://msdn.microsoft.com/en-us/library/ee210554(SQL.105).aspx From Visual Studio: http://msdn.microsoft.com/en-us/library/dd193245(VS.100).aspx Restrictions and capabilities by Edition: http://msdn.microsoft.com/en-us/library/cc645993(SQL.105).aspx    Glen Berry's Blog entry on scripts for UCP/DAC: http://www.sqlservercentral.com/blogs/glennberry/archive/2010/05/19/sql-server-utility-script-from-24-hours-of-pass.aspx    Objects supported by a DAC: http://msdn.microsoft.com/en-us/library/ee210549(SQL.105).aspx   Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!

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  • Silverlight TV 23: MVP Q&A with WWW (Wildermuth, Wahlin and Ward)

    John interviews a panel of 3 well known Silverlight leaders including Shawn Wildermuth, Dan Wahlin, and Ward Bell at the Silverlight 4 launch event. The guest panel answers questions sent in from Twitter about the features in Silverlight 4, thoughts on MVVM, and the panel members' experiences developing Silverlight. This is a great chance to hear from some of the leading Silverlight minds. These guys are all experts at building business applications with Silverlight. Relevant links: John's Blog...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Exalogic Echo release available by Qualogy

    - by JuergenKress
    Just a quick post : there are new Exalogic goodies on Oracle E-Delivery today. Something we have been eagerly waiting for since the spring. Exalogic Stack version 2.0.6.0.0 (dubbed “Echo release”) is now available for download on E-Delivery (as demonstrated in the screenprints below). This is the third release of the “Exalogic virtual datacenter stack”. When more information is published about feature additions, improvements and bugfixes in this new release of the Exalogic virtual datacenter I will let you know! Read the full article here. WebLogic Partner Community For regular information become a member in the WebLogic Partner Community please visit: http://www.oracle.com/partners/goto/wls-emea ( OPN account required). If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Mix Forum Wiki Technorati Tags: Exalogic,Qualogy,WebLogic,WebLogic Community,Oracle,OPN,Jürgen Kress

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