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  • design time usercontrols - I can't see anything!

    - by taglius
    newbie question, please forgive... I'm developing a Wpf UserControl that will eventually be bound to a business object. The usercontrol is little more than a series of laid out TextBlocks, and perhaps (later) an image or two. As I'm laying out the usercontrol, I can put dummy text into all the TextBlocks so I can see what the usercontrol will look like, but as soon as I change the text property to contain the Binding information: <TextBlock Margin="0,12.8,42,0" Name="lblLastName" FontSize="8" Height="19" VerticalAlignment="Top" Text="{Binding Mode=OneWay, Path=LastName}"/> Then I can no longer see the textbox, or any "placeholder" text. This makes it very difficult to adjust the location and sizes of all the controls on the UserControl. In WinFormas programming, you could set binding information independently of the Text property, so you could at least see the Placeholder text during design time development. It's going to be pretty hard to visually arrange a bunch of invisible TextBlocks! What's the standard solution for this?

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  • How to conditionally execute a jquery validation?

    - by Pandiya Chendur
    I am validating form using jquery validation plugin...... rules: { Name: "required", MobileNo: { required: true, minlength: 10, remote: '<%=Url.Action("getClientMobNo", "Clients") %>' }, Address: "required" }, messages: { Name: "please provide a client name", MobileNo: { required: "Please provide a mobile phone no", rangelength: jQuery.format("Enter at least {0} characters"), remote: jQuery.format("This MobileNo is already in use") }, Address: "please provide client address" }, This works pretty well on add form validation but i use the same form for edit here they can use the same mobile no,but my plugin validates that mobileno saying there is already a mobileno... But how to execute remote attribute based on a condition, MobileNo: { required: true, minlength: 10, if($("#HfId").val() == ""){ remote: '<%=Url.Action("getClientMobNo", "Clients") %>' } }, Is this a valid jquery conditional validation statement.... How to skip remote attribute based on a condition....

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  • Mass Ball-to-Ball Collision Handling (as in, lots of balls)

    - by BlueThen
    Update: Found out that I was using the radius as the diameter, which was why the mtd was overcompensating. Hi, StackOverflow. I've written a Processing program awhile back simulating ball physics. Basically, I have a large number of balls (1000), with gravity turned on. Detection works great, but my issue is that they start acting weird when they're bouncing against other balls in all directions. I'm pretty confident this involves the handling. For the most part, I'm using Jay Conrod's code. One part that's different is if (distance > 1.0) return; which I've changed to if (distance < 1.0) return; because the collision wasn't even being performed with the first bit of code, I'm guessing that's a typo. The balls overlap when I use his code, which isn't what I was looking for. My attempt to fix it was to move the balls to the edge of each other: float angle = atan2(y - collider.y, x - collider.x); float distance = dist(x,y, balls[ID2].x,balls[ID2].y); x = collider.x + radius * cos(angle); y = collider.y + radius * sin(angle); This isn't correct, I'm pretty sure of that. I tried the correction algorithm in the previous ball-to-ball topic: // get the mtd Vector2d delta = (position.subtract(ball.position)); float d = delta.getLength(); // minimum translation distance to push balls apart after intersecting Vector2d mtd = delta.multiply(((getRadius() + ball.getRadius())-d)/d); // resolve intersection -- // inverse mass quantities float im1 = 1 / getMass(); float im2 = 1 / ball.getMass(); // push-pull them apart based off their mass position = position.add(mtd.multiply(im1 / (im1 + im2))); ball.position = ball.position.subtract(mtd.multiply(im2 / (im1 + im2))); except my version doesn't use vectors, and every ball's weight is 1. The resulting code I get is this: PVector delta = new PVector(collider.x - x, collider.y - y); float d = delta.mag(); PVector mtd = new PVector(delta.x * ((radius + collider.radius - d) / d), delta.y * ((radius + collider.radius - d) / d)); // push-pull apart based on mass x -= mtd.x * 0.5; y -= mtd.y * 0.5; collider.x += mtd.x * 0.5; collider.y += mtd.y * 0.5; This code seems to over-correct collisions. Which doesn't make sense to me because in no other way do I modify the x and y values of each ball, other than this. Some other part of my code could be wrong, but I don't know. Here's the snippet of the entire ball-to-ball collision handling I'm using: if (alreadyCollided.contains(new Integer(ID2))) // if the ball has already collided with this, then we don't need to reperform the collision algorithm return; Ball collider = (Ball) objects.get(ID2); PVector collision = new PVector(x - collider.x, y - collider.y); float distance = collision.mag(); if (distance == 0) { collision = new PVector(1,0); distance = 1; } if (distance < 1) return; PVector velocity = new PVector(vx,vy); PVector velocity2 = new PVector(collider.vx, collider.vy); collision.div(distance); // normalize the distance float aci = velocity.dot(collision); float bci = velocity2.dot(collision); float acf = bci; float bcf = aci; vx += (acf - aci) * collision.x; vy += (acf - aci) * collision.y; collider.vx += (bcf - bci) * collision.x; collider.vy += (bcf - bci) * collision.y; alreadyCollided.add(new Integer(ID2)); collider.alreadyCollided.add(new Integer(ID)); PVector delta = new PVector(collider.x - x, collider.y - y); float d = delta.mag(); PVector mtd = new PVector(delta.x * ((radius + collider.radius - d) / d), delta.y * ((radius + collider.radius - d) / d)); // push-pull apart based on mass x -= mtd.x * 0.2; y -= mtd.y * 0.2; collider.x += mtd.x * 0.2; collider.y += mtd.y * 0.2; Thanks. (Apologies for lack of sources, stackoverflow thinks I'm a spammer)

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  • Overview of PHP shorthand

    - by James Simpson
    I've been programming in PHP for years now, but I've never learned how to use any shorthand. I come across it from time to time in code and have a hard time reading it, so I'd like to learn the different shorthand that exists for the language sot hat I can read it and start saving time/lines by using it, but I can't seem to find a comprehensive overview of all of the shorthand. A Google search pretty much exclusively shows the shorthand for if/else statements, but I know there must be more than just that. By shorthand, I am talking about stuff like: ($var) ? true : false;

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  • Recursive FTP directory listing in shell/bash with a single session (using cURL or ftp)

    - by Timo
    I am writing a little shellscript that needs to go through all folders and files on an ftp server (recursively). So far everything works fine using cURL - but it's pretty slow, becuase cURL starts a new session for every command. So for 500 directories, cURL preforms 500 logins. Does anybody know, whether I can stay logged in using cURL (this would be my favourite solution) or how I can use ftp with only one session in a shell script? I know how to execute a set of ftp commands and retrieve the response, but for the recursive listing, it has to be a little more dynamic... Thanks for your help!

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  • camera preview on androd - strange lines on 1.5 version of sdk

    - by Marko
    Hi all, I am developing the camera module for an android application. In main application when user clicks on 'take picture' button, new view with SurfaceView control is opened and camera preview is shown. When users click on dpad center, camera takes picture and save it to the disc. Pretty simple and straightforward. Everything works fine on my device - HTC Tattoo, minsdkversion 1.6 ...but when I tested application on HTC Hero minsdkversion 1.5, when camera preview is shown,some strange lines occur. Anyone has idea what is going on? p.s. altough preview is crashed, taking of pictures works fine here is the picture: Thanx Marko

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  • How do I create a class associated with a windows form in C#?

    - by xarzu
    Now that C++ development has become second nature to me, do I have to start from scratch with C#? Since the beginning of Visual Studio, there has been easy way to describe the shape of a Dialog (now called a Form) in the resource file and then use a wizard to create the corresponding C++ code. I kind of remember that in MFC it was pretty much a no-brainer to create a custom dialog with all the components you want and then all the associated code. If I have a C# app that has many forms that I want to bring to the screen based on the user's menu selections, how do I create a class associated with a windows form?

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  • Replacement background image not showing when using GreaseMonkey

    - by Dave C
    I'm trying to use GreaseMonkey to replace the background image of a DIV on bing.com. It's a pretty straightforward call to GM_addstyle: GM_addStyle(".sw_logo " +"{background:url('http://www.kpao.org/blog/kpao-bing-logo-inverse.png') " +"no-repeat 21px 7px transparent}"); However, the image doesn't show up. It's clearly visible in Firebug, and as I twiddle with the CSS in Firebug, I can get it to show up. But it doesn't stay. Any thoughts on why? Maybe it's a bug, but then maybe I'm missing something obvious. Thanks!

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  • What is the point in using a "real" database modeling tool?

    - by cdeszaq
    We currently have a 10 year old nasty, spaghetti-code-style SQL Server database that we are soon looking to pretty much re-write from scratch as part of a re-write to a large web application. (The existing application will serve as the functional requirements for the next incarnation of the app). Some have suggested we use Visio to do all the diagramming and to generate the DDL, but others have suggested we use a dedicated database design tool, rather than a diagramming tool that is able to export DDL. Is there any benefit to using "real" DB design tools, such as ModelRight, over general tools like Visio? If so, what are those specific benefits? Edit: In a nutshell, what can real/dedicated tools do that something like Visio can't, and how much do these capabilities matter (from a best-practices standpoint, for example)

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  • Programmatic resource monitoring per process in Linux

    - by tuxx
    Hi, I want to know if there is an efficient solution to monitor a process resource consumption (cpu, memory, network bandwidth) in Linux. I want to write a daemon in C++ that does this monitoring for some given PIDs. From what I know, the classic solution is to periodically read the information from /proc, but this doesn't seem the most efficient way (it involves many system calls). For example to monitor the memory usage every second for 50 processes, I have to open, read and close 50 files (that means 150 system calls) every second from /proc. Not to mention the parsing involved when reading these files. Another problem is the network bandwidth consumption: this cannot be easily computed for each process I want to monitor. The solution adopted by NetHogs involves a pretty high overhead in my opinion: it captures and analyzes every packet using libpcap, then for each packet the local port is determined and searched in /proc to find the corresponding process. Do you know if there are more efficient alternatives to these methods presented or any libraries that deal with this problems?

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  • How can I concatenate corresponding lines in two files in Perl?

    - by Nano HE
    file1.txt hello tom well file2.txt world jerry done How to merge file1.txt with file2.txt; then create a new file - file3.txt hello world tom jerry well done thank you for reading and reply. Attached the completed code. #!/usr/bin/perl use strict; use warnings; open(F1,"<","1.txt") or die "Cannot open file1:$!\n"; open(F2,"<","2.txt") or die "Cannot open file2:$!\n"; open (MYFILE, '>>3.txt'); while(<F1>){ chomp; chomp(my $f2=<F2>); print MYFILE $_ . $f2 ."\n"; }

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  • iPhone: change height of UITableViewCell coming from a NIB

    - by Stefan Klumpp
    I have a UITableView of custom UITableViewCells which looks like this: [ CELL 0 [ description ] [ dynamic content type 1 ] [ dynamic content type 2 ] [ dynamic content type 3 ] ] [ CELL 1 [ description ] [ dynamic content type 1 ] [ dynamic content type 3 ] ] [ CELL 2 [ description ] [ dynamic content type 2 ] ] [ ... and so on ... ] Since the [description] part is already pretty complex I decided to use Interface Builder to design it and at add the [dynamic content] in the cellForRowAtIndexPath programmatically with [cell addSubview:...]. My problem is now, that I set a default height for my custom UITableViewCell in Interface Builder, but when I add my [dynamic content] (which might range between 0..3) I have different cells with different heights. One thing is of course to calculate the total height and change the return value in heightForRowAtIndexPath, but how do I change the height value of my actual cell (which was loaded from a nib file with a fixed height)?

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  • c++ var-arg macro, NOT template

    - by anon
    I need this to be a macro. Do not answer about templates. [This is part of a larger system that can not be represented as a template.] Is it possible to define a macro "foo" so that foo(a) --> foo1(a); foo(a, b) --> foo2(a, b); foo(a, b, c) --> foo3(a, b, c); Basically, I want this macro to expand to a different macro depending on the number of args it has. Pretty much, I want number_of_(__VA_ARGS) as a symbol. Thanks!

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  • Android draw using SurfaceView and Thread

    - by Morten Høgseth
    I am trying to draw a ball to my screen using 3 classes. I have read a little about this and I found a code snippet that works using the 3 classes on one page, Playing with graphics in Android I altered the code so that I have a ball that is moving and shifts direction when hitting the wall like the picture below (this is using the code in the link). Now I like to separate the classes into 3 different pages for not making everything so crowded, everything is set up the same way. Here are the 3 classes I have. BallActivity.java Ball.java BallThread.java package com.brick.breaker; import android.app.Activity; import android.os.Bundle; import android.view.Window; import android.view.WindowManager; public class BallActivity extends Activity { private Ball ball; @Override protected void onCreate(Bundle savedInstanceState) { // TODO Auto-generated method stub super.onCreate(savedInstanceState); requestWindowFeature(Window.FEATURE_NO_TITLE); getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN,WindowManager.LayoutParams.FLAG_FULLSCREEN); ball = new Ball(this); setContentView(ball); } @Override protected void onPause() { // TODO Auto-generated method stub super.onPause(); setContentView(null); ball = null; finish(); } } package com.brick.breaker; import android.content.Context; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.graphics.Canvas; import android.view.SurfaceHolder; import android.view.SurfaceView; public class Ball extends SurfaceView implements SurfaceHolder.Callback { private BallThread ballThread = null; private Bitmap bitmap; private float x, y; private float vx, vy; public Ball(Context context) { super(context); // TODO Auto-generated constructor stub bitmap = BitmapFactory.decodeResource(getResources(), R.drawable.ball); x = 50.0f; y = 50.0f; vx = 10.0f; vy = 10.0f; getHolder().addCallback(this); ballThread = new BallThread(getHolder(), this); } protected void onDraw(Canvas canvas) { update(canvas); canvas.drawBitmap(bitmap, x, y, null); } public void update(Canvas canvas) { checkCollisions(canvas); x += vx; y += vy; } public void checkCollisions(Canvas canvas) { if(x - vx < 0) { vx = Math.abs(vx); } else if(x + vx > canvas.getWidth() - getBitmapWidth()) { vx = -Math.abs(vx); } if(y - vy < 0) { vy = Math.abs(vy); } else if(y + vy > canvas.getHeight() - getBitmapHeight()) { vy = -Math.abs(vy); } } public int getBitmapWidth() { if(bitmap != null) { return bitmap.getWidth(); } else { return 0; } } public int getBitmapHeight() { if(bitmap != null) { return bitmap.getHeight(); } else { return 0; } } public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) { // TODO Auto-generated method stub } public void surfaceCreated(SurfaceHolder holder) { // TODO Auto-generated method stub ballThread.setRunnable(true); ballThread.start(); } public void surfaceDestroyed(SurfaceHolder holder) { // TODO Auto-generated method stub boolean retry = true; ballThread.setRunnable(false); while(retry) { try { ballThread.join(); retry = false; } catch(InterruptedException ie) { //Try again and again and again } break; } ballThread = null; } } package com.brick.breaker; import android.graphics.Canvas; import android.view.SurfaceHolder; public class BallThread extends Thread { private SurfaceHolder sh; private Ball ball; private Canvas canvas; private boolean run = false; public BallThread(SurfaceHolder _holder,Ball _ball) { sh = _holder; ball = _ball; } public void setRunnable(boolean _run) { run = _run; } public void run() { while(run) { canvas = null; try { canvas = sh.lockCanvas(null); synchronized(sh) { ball.onDraw(canvas); } } finally { if(canvas != null) { sh.unlockCanvasAndPost(canvas); } } } } public Canvas getCanvas() { if(canvas != null) { return canvas; } else { return null; } } } Here is a picture that shows the outcome of these classes. I've tried to figure this out but since I am pretty new to Android development I thought I could ask for help. Does any one know what is causing the ball to be draw like that? The code is pretty much the same as the one in the link and I have tried to experiment to find a solution but no luck. Thx in advance for any help=)

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  • Using Qtcreator (with Qwt), really basic stuff

    - by Dago
    I'm trying to make a Qt program using Qtcreator and Qwt for plotting. I've never used Qtcreator before. I've created a mainwindow and added a Qwtplot widget there (object name: qwtPlot). The widget shows up in the program when I compile and run it. But theres no mention of the qwtPlot object anywhere in the (autogenerated) code so I assume it is being added at compile time from the .ui xml file (or something). My question is that... how do I modify/change the qwtPlot object? Or where should I place the code. I'm having a hard time articulating my question but the question basically is "How do I do anything with the qwtPlot widget which is created (graphically) with Qtcreator?". I've checked some tutorials but in the tutorials they add the widgets manually in the code, but I'd like to use Qtcreator (because my UI will be fairly complicated). This whole Qtcreator is pretty confusing...

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  • Counting the number of characters in a file

    - by Kat
    I'm writing a program that for one part asks for the program to print how many characters (including whitespaces) are in a file. The code I have right now though returns 0 every time though and I'm not sure why it isn't counting the characters. public int getcharCount(Scanner textFile) { int count = 0; while(textFile.hasNext()) { String line = textFile.nextLine(); for(int i=0; i < line.length(); i++) count++; } return count; }

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  • How does this C# asp.net random password code work?

    - by quakkels
    Hello all, I'm new to .NET and C# and I'm trying to figure out how this code works: public static string CreateRandomPassword(int PasswordLength) { String _allowedChars = "abcdefghijkmnopqrstuvwxyzABCDEFGHJKLMNOPQRSTUVWXYZ23456789"; Byte[] randomBytes = new Byte[PasswordLength]; RNGCryptoServiceProvider rng = new RNGCryptoServiceProvider(); rng.GetBytes(randomBytes); char[] chars = new char[PasswordLength]; int allowedCharCount = _allowedChars.Length; for(int i = 0;i<PasswordLength;i++) { /// /// I don't understand how this line works: /// chars[i] = _allowedChars[(int)randomBytes[i] % allowedCharCount]; } return new string(chars); } I think I've got a pretty good handle on most of this. I haven't been able to understand the following line: chars[i] = _allowedChars[(int)randomBytes[i] % allowedCharCount]; I understand that the code generates random binary numbers and uses those random numbers in the for loop to select a character from the _allowedChars string. What I don't get is why this code uses the modulous operator (%) to get the _allowedChars index value. Thanks for any help

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  • Flex 3 / Air: Writing blank new lines to files using FileStream

    - by Edward
    I want to write some text directly to a file using Flex 3 / Air. The text on the file (call it "Database.txt") must have the following format: Line1 Line2 Line3 var FS:FileStream = new FileStream(); var DatabaseFile:File = File.desktopDirectory.resolvePath("Database.txt"); FS.open(DatabaseFile, FileMode.WRITE); FS.writeUTFBytes("Line1" + "\n" + "Line2" + "\n" + "Line3"); FS.close(); But it writes the following text to the file: Line1 Line2 Line3. I'm pretty sure I'm making a very dummy error, but I cannot figure out what it is. Can anyone help me? Thank you for your time :)

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  • Help with Btree homework

    - by Phenom
    I need to do a preorder traversal of a Btree, and among other things, print the following information for each page (which is the same thing as a node): The B-Tree page number The value of each B-Tree page pointer (e.g., address, byte offset, RRN). My questions are: 1. How do you figure out the byte offset? What is it offset from? 2. Isn't the RRN the same as the page number? Note: A Btree is NOT A BINARY TREE. Btrees can have multiple keys in each node, and a node with n keys has n+1 child pointers.

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  • using the data-custom="" to bind to events

    - by Dean Peterson
    I'm pretty sure I'm gonna get slammed on this. I love using the data-whatever attribute to bind events to. It feels very clean to me and helps reserve my class attribute for just styling. I know this selector is among the slowest, so I don't use it when there are a lot of elements. Would love to hear compelling arguments against this. $("body").delegate("[data-action]", "click", function(){ var action = $(this).attr("data-action"); //route action to appropriate function });

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  • Clear command line output from Python [Eclipse]

    - by Tomas Lycken
    I'm using Eclipse for writing Python, and I want to be able to easily clear the screen. I've seen this question, and tried (among other things suggested there) the following solution import os def clear(): os.system('cls' if os.name == 'nt' else 'clear') but it doesn't entirely solve my problem. Instead of clearing the screen, the routine prints a small square (as if wanting to print an unknown character) to the command output window in Eclipse. Typing cls in the command line works perfectly fine, as does running a Python script with the above code from command line. But how can I make it look nice in Eclipse as well?

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  • Debug C# Windows Service

    - by Goober
    Scenario I've got a windows service written in C#. I've read all the google threads on how to debug it, but I still can't get it to work. I've run "PathTo.NetFramework\InstallUtil.exe C:\MyService.exe"........It said the install was successful, however when I run "Services.msc", The service isn't displayed at all, anywhere. If I go into Task Manager, there is a process called "MyService.vshost.exe".....pretty sure that's not it, because it's a service, not a process........Any suggestions and/or help? Greatly appreciated. Other I'm running VS2008.

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  • Explain JAVA code

    - by MIW
    I need some help to explain the meaning from line 5 to line 9. Thanks String words = "Rain Rain go away"; String mutation1, mutation2, mutation3, mutation4; mutation1 = words.toUpperCase(); System.out.println ("** " + mutation1 + " Nursery Rhyme **"); mutation1 = words.concat ("\nCome again another day"); mutation2 = "Johnny Johnny wants to play"; mutation3 = mutation2.replace (mutation2.charAt(5), 'i'); mutation4 = mutation3.substring (7, 27); System.out.print ("\'" + mutation1 + "\n" + mutation4 + "\'\n"); 10.System.out.println ("Title length: " + words.length());

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  • Custom drop down

    - by Rob
    I'm trying to create a custom drop down and using the code below it works pretty well - only one problem is if i have more than one drop down, all the links will only activate the first drop down. Any ideas on how I would fix that? (and yes I know about Suckerfish I just need to get this to work) function toggle() { var ele = document.getElementById("dropdown-items"); var text = document.getElementById("dropdown-menu"); if(ele.style.display == "block") { ele.style.display = "none"; } else { ele.style.display = "block"; } }

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  • How can I pause the console window in .pl and .bat file?

    - by Nano HE
    As I know, when I run cs myConsoleApp.cs from windows command line, I can pause the Console Window by add the code below: Console.ReadLine(); Then How can I pause Console Window in myConsoleApp.pl and myConsoleApp.bat? I just want to monitor the running result from the Console window. Thank you. Suppose myConsoleApp.bat like this: taskkill /f /im "E1.exe" taskkill /f /im "E2.exe" pause Suppose myConsoleApp.pl like this: use strict; use warnings; print "Hello World!"; <>;

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