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  • Rotating pictures

    - by Samuel
    Hello! I am currently programming a Tower Defence game for university and i stumbled upon a problem: i want my towers to rotate towards the monster it is shooting at. The towers are bitmaps and we are supposed to program in a language called Modula 2: If you have heard of it any help is welcome to rotate bitmaps, if you havent it might still be helpful to know how i could start, how image rotation is done in general. Thanks in advance, Samuel

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  • Project based on J2EE

    - by zakovyrya
    Would you start J2EE project nowadays if you have other alternatives? UPDATE: I think little clarification is needed: Is it worth investing in J2EE if practically everything it claims to offer can be achieved by using other technologies? To be honest, J2EE scares me by its monstrosity and I foresee substantial maintenance and/or evolution costs.

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  • GWT & HTML5 Video in Mobile Safari

    - by KevMo
    I'm trying to code a site in GWT that plays videos with HTML5. Everything works great on the desktop, but mobile Safari on both the iPhone and iPad do not play the video. I can play a video using Video for Everybody. I've even copied the code to my own plain HTML page, and it works flawlessly. If I serve that same code via a GWT widget, mobile safari will not play the video. On the iPhone I see a gray box with a prohibitory sign around the play button, and on the iPad it shows up as a black box. I've made sure my doctype is <!DOCTYPE html>, but I don't know where else to start debugging. Perhaps it it because the code is injected via javascript? Any pointers on where to start looking would be greatly appreciated. Here is the exact code I am using for the video: <!-- "Video For Everybody" by Kroc Camen. see <camendesign.com/code/video_for_everybody> for documented code =================================================================================================================== --> <video width="640" height="360" poster="poster.jpg" controls autoplay> <source src="http://clips.vorwaerts-gmbh.de/big_buck_bunny.mp4" type="video/mp4"></source> <source src="http://clips.vorwaerts-gmbh.de/big_buck_bunny.ogv" type="video/ogg"></source> <!--[if gt IE 6]> <object width="640" height="375" classid="clsid:02BF25D5-8C17-4B23-BC80-D3488ABDDC6B"><! [endif]--><!--[if !IE]><!--> <object width="640" height="375" type="video/quicktime" data="http://clips.vorwaerts-gmbh.de/big_buck_bunny.mp4"> <!--<![endif]--> <param name="src" value="http://clips.vorwaerts-gmbh.de/big_buck_bunny.mp4" /> <param name="autoplay" value="true" /> <param name="showlogo" value="false" /> <object width="640" height="384" type="application/x-shockwave-flash" data="player.swf?autostart=true&amp;image=poster.jpg&amp;file=http://clips.vorwaerts-gmbh.de/big_buck_bunny.mp4"> <param name="movie" value="player.swf?autostart=true&amp;image=poster.jpg&amp;file=http://clips.vorwaerts-gmbh.de/big_buck_bunny.mp4" /> <!-- fallback image --> <img src="poster.jpg" width="640" height="360" alt="Big Buck Bunny" title="No video playback capabilities, please download the video below" /> </object><!--[if gt IE 6]><!--> </object><!--<![endif]--> </video>

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  • Error: NAND: could not write file /hd2/android-sdk-linux_86/add-ons/google_apis-7_r01/images//system

    - by H.B.Dave
    I am new comer to Android development. Installed fresh Eclipse (Ganymede), Android android-sdk-linux_86. Tried HelloWorld program. Compiles OK. An AVD "my1" created for API level 7. The Emulator does not start, giving an error: [2010-03-11 16:49:49 - Emulator] NAND: could not write file /hd2/android-sdk-linux_86/add-ons/google_apis-7_r01/images//system.img, File exists Perplexed. Help requested.

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  • Compile Liferay under os x 10.6

    - by wezzy
    Hi i'm trying to build Liferay from source, i've downloaded liferay-portal-src-5.2.3.zip but when i go in and press "ant start" i got 3 errors: SampleSQLBuilder.java:139: cannot find symbol _counter = new SimpleCounter(counterOffset); EditServerAction.java:401: cannot find symbol Log4JUtil.setLevel(loggerName, priority); EditUserPortraitAction.java:102: cannot find symbol PortletRequestUtil.testMultipartWithCommonsFileUpload I've tried switching compiler using build.properties but nothing seems to work. Can you help me ?

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  • delta-dictionary/dictionary with revision awareness in python?

    - by shabbychef
    I am looking to create a dictionary with 'roll-back' capabilities in python. The dictionary would start with a revision number of 0, and the revision would be bumped up only by explicit method call. I do not need to delete keys, only add and update key,value pairs, and then roll back. I will never need to 'roll forward', that is, when rolling the dictionary back, all the newer revisions can be discarded, and I can start re-reving up again. thus I want behaviour like: >>> rr = rev_dictionary() >>> rr.rev 0 >>> rr["a"] = 17 >>> rr[('b',23)] = 'foo' >>> rr["a"] 17 >>> rr.rev 0 >>> rr.roll_rev() >>> rr.rev 1 >>> rr["a"] 17 >>> rr["a"] = 0 >>> rr["a"] 0 >>> rr[('b',23)] 'foo' >>> rr.roll_to(0) >>> rr.rev 0 >>> rr["a"] 17 >>> rr.roll_to(1) Exception ... Just to be clear, the state associated with a revision is the state of the dictionary just prior to the roll_rev() method call. thus if I can alter the value associated with a key several times 'within' a revision, and only have the last one remembered. I would like a fairly memory-efficient implementation of this: the memory usage should be proportional to the deltas. Thus simply having a list of copies of the dictionary will not scale for my problem. One should assume the keys are in the tens of thousands, and the revisions are in the hundreds of thousands. We can assume the values are immutable, but need not be numeric. For the case where the values are e.g. integers, there is a fairly straightforward implementation (have a list of dictionaries of the numerical delta from revision to revision). I am not sure how to turn this into the general form. Maybe bootstrap the integer version and add on an array of values? all help appreciated.

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  • Sharing transactions between web applications, which run in the same cluster

    - by pihentagy
    We (will) have the following architecture: Base.war will be a self-contained spring-hibernate application All applications will run under Glassfish, and may be clustered E1.war will sit on top of Base.war, extending it's functionality There could be further extensions (E2.war, E3.war, …) sitting on top of Base.war Either wars could start a transaction, and transactions could span between wars Without shutting down Base.war, or any other Ex.war, it should be possible to upgrade an Ey.war Is there a solution for this with spring-hibernate-glassfish environment?

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  • F# DataContractJsonSerializer StackOverflowException

    - by akaphenom
    dataElementsList : TypesAndData.DataElement list is a list of 50,000 records (actually many more but lest start small). I am trying to serialize to JSON file: let ser = Json.DataContractJsonSerializer(typeof<TypesAndData.DataElement list>) use ofs = File.OpenWrite(fileName) let result = ser.WriteObject(ofs, dataElementsList) and am getting the infamous StackOverflowException. to be precise: An unhandled exception of type 'System.StackOverflowException' occurred in FSharp.Core.dll any advice?

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  • vb classic coder to android how to transition?

    - by user366654
    Hi guys. I'm a VB/vba coder and would like to start android dev. Currently I'm learning Java from scratch and. Its quite tough. I've read about oop but never actually written any OO code. Java syntax is also quite foreign but I'm getting the hang of it. My question is, which is absolutely the best transition path for a vb old dog to writing for froyo?

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  • IllegalArgumentException: width and height must be > 0 during zoomOut in Google MapView

    - by Janusz
    I'm trying to zoom in on a Google MapView on step in the oncreateMethod of my Activity. Everytime I try to zoom the map via the mapController I get an IllegalArgumentException: 04-15 10:16:51.012: ERROR/AndroidRuntime(528): java.lang.RuntimeException: Unable to start activity ComponentInfo{com.innomos.couponimo.android.client/com.innomos.couponimo.android.client.ui.showstores.StoreMap}: java.lang.IllegalArgumentException: width and height must be > 0 This Exception is thrown if I call the zoomOut or zoomIn function of MapController. Sadly the zoomIn function I'm using does not take any arguments. The onCreateMethod where I'm calling the zoom functions looks like this: mapView = (MapView) findViewById(R.id.map); mapView.setBuiltInZoomControls(true); MapController mapController = mapView.getController(); mapController.zoomIn(); I'm a little bit at loss here because I'm doing nothing special. The whole stacktrace is: 04-15 10:16:51.012: ERROR/AndroidRuntime(528): java.lang.RuntimeException: Unable to start activity ComponentInfo{com.innomos.couponimo.android.client/com.innomos.couponimo.android.client.ui.showstores.StoreMap}: java.lang.IllegalArgumentException: width and height must be > 0 04-15 10:16:51.012: ERROR/AndroidRuntime(528): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2401) 04-15 10:16:51.012: ERROR/AndroidRuntime(528): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2417) 04-15 10:16:51.012: ERROR/AndroidRuntime(528): at android.app.ActivityThread.access$2100(ActivityThread.java:116) 04-15 10:16:51.012: ERROR/AndroidRuntime(528): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1794) 04-15 10:16:51.012: ERROR/AndroidRuntime(528): at android.os.Handler.dispatchMessage(Handler.java:99) 04-15 10:16:51.012: ERROR/AndroidRuntime(528): at android.os.Looper.loop(Looper.java:123) 04-15 10:16:51.012: ERROR/AndroidRuntime(528): at android.app.ActivityThread.main(ActivityThread.java:4203) 04-15 10:16:51.012: ERROR/AndroidRuntime(528): at java.lang.reflect.Method.invokeNative(Native Method) 04-15 10:16:51.012: ERROR/AndroidRuntime(528): at java.lang.reflect.Method.invoke(Method.java:521) 04-15 10:16:51.012: ERROR/AndroidRuntime(528): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:791) 04-15 10:16:51.012: ERROR/AndroidRuntime(528): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:549) 04-15 10:16:51.012: ERROR/AndroidRuntime(528): at dalvik.system.NativeStart.main(Native Method) 04-15 10:16:51.012: ERROR/AndroidRuntime(528): Caused by: java.lang.IllegalArgumentException: width and height must be > 0 04-15 10:16:51.012: ERROR/AndroidRuntime(528): at android.graphics.Bitmap.nativeCreate(Native Method) 04-15 10:16:51.012: ERROR/AndroidRuntime(528): at android.graphics.Bitmap.createBitmap(Bitmap.java:468) 04-15 10:16:51.012: ERROR/AndroidRuntime(528): at com.google.android.maps.ZoomHelper.createSnapshot(ZoomHelper.java:305) 04-15 10:16:51.012: ERROR/AndroidRuntime(528): at com.google.android.maps.ZoomHelper.doZoom(ZoomHelper.java:137) 04-15 10:16:51.012: ERROR/AndroidRuntime(528): at com.google.android.maps.ZoomHelper.doZoom(ZoomHelper.java:126) 04-15 10:16:51.012: ERROR/AndroidRuntime(528): at com.google.android.maps.MapView.doZoom(MapView.java:1459) 04-15 10:16:51.012: ERROR/AndroidRuntime(528): at com.google.android.maps.MapView.doZoom(MapView.java:1468) 04-15 10:16:51.012: ERROR/AndroidRuntime(528): at com.google.android.maps.MapController.zoomIn(MapController.java:427) 04-15 10:16:51.012: ERROR/AndroidRuntime(528): at com.innomos.couponimo.android.client.ui.showstores.StoreMap.onCreate(StoreMap.java:58) 04-15 10:16:51.012: ERROR/AndroidRuntime(528): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1123) 04-15 10:16:51.012: ERROR/AndroidRuntime(528): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2364) 04-15 10:16:51.012: ERROR/AndroidRuntime(528): ... 11 more

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  • JavaFX HTMLEditor - Insert image function

    - by Reshi
    I'm using JavaFX integrated HTMLEditor. All the functions that it has are fine but I need to have also the function of inserting an image inside the HTML text. Do you know some source which I could use? Or some other HTML (WYSIWYG) editor that could be used inside JavaFX and it has this functionality ? I can program this functionality into the existing JavaFX HTMLEditor by myself, but I prefer to ask before I start doing something :) Thank you very much for your answers ;)

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  • Why sometimes Windows cannot kill a process?

    - by Néstor Sánchez A.
    Right now I'm trying to Run/Debung my app on VisualStudio, but it cannot create it because the las instance of the app.vshost.exe is still running. Then, by using the Task Manager i'm trying to kill it, but it just remains there with no signal of activity. Beyond that particular case (maybe a VS bug), i'm very curious about the technical reasons why sometimes Windows cannot kill a process??? Can, an enlighted OS related developer, please try to explain? (And please don't start a Unix/Linux/Mac battle against Windows)

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  • iPhone App › Add voice recognition?

    - by aaron
    I'd like to build an app that uses voice recognition. I've seen big companies like Google etc implement this feature, but I'm curious about doing it on a start-up level. Anyone looked into this? Are there any tools out there for us to do this?

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  • How to encrypt session id in cookie?

    - by terrani
    While I was reading about session hijacking articles, i learned that it would be nice to encrypt session id value that is stored in a cookie. As far as I know, when I start a session by calling session_start(), PHP does not encrypt session id value in a cookie. How do I encrypt session id value and then initialize session with it?

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  • Clickable widgets in android

    - by Leif Andersen
    The developer documentation has seemed to have failed me here. I can create a static widget without thinking, I can even create a widget like the analogue clock widget that will update itself, however, I can not for the life of me figure out how to create a widget that reacts to when a user clicks on it. Here is the best code sample that the developer documentation gives to what a widget activity should contain (the only other hint being the API demos, which only creates a static widget): public class ExampleAppWidgetProvider extends AppWidgetProvider { public void onUpdate(Context context, AppWidgetManager appWidgetManager, int[] appWidgetIds) { final int N = appWidgetIds.length; // Perform this loop procedure for each App Widget that belongs to this provider for (int i=0; i<N; i++) { int appWidgetId = appWidgetIds[i]; // Create an Intent to launch ExampleActivity Intent intent = new Intent(context, ExampleActivity.class); PendingIntent pendingIntent = PendingIntent.getActivity(context, 0, intent, 0); // Get the layout for the App Widget and attach an on-click listener to the button RemoteViews views = new RemoteViews(context.getPackageName(), R.layout.appwidget_provider_layout); views.setOnClickPendingIntent(R.id.button, pendingIntent); // Tell the AppWidgetManager to perform an update on the current App Widget appWidgetManager.updateAppWidget(appWidgetId, views); } } } from: The Android Developer Documentation's Widget Page So, it looks like pending intent is called when the widget is clicked, which is based off of an intent (I'm not quite sure what the difference between an intent and a pending intent is), and the intent is for the ExampleActivity class. So I made my sample activity class a simple activity that when created, would create a mediaplayer object, and start it (it wouldn't ever release the object, so it would eventually crash, here is it's code: @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); MediaPlayer mp = MediaPlayer.create(getApplicationContext(), R.raw.sound); mp.start(); } However, when I added the widget to the home screen, and clicked on it, nothing played, in fact, nothing played when I set the update timer to just a few hundred milliseconds (in the appwidget provider xml file). Furthermore, I set break points and found out that not only was it never reaching the activity, but no break points I set would ever get triggered. (I still haven't figured out why that is), however, logcat seemed to indicate that the activity class file was being run. So, is there anything I can do to get an appwidget to respond to a click? As the onClickPendingIntent() method is the closest I have found to a onClick type of method. Thank you very much.

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  • Loop OpenAL source with offset

    - by ressaw
    The OpenAL API states that an setting an offset still causes the sound to loop back to zero for looping sources. But is there a way to loop and still have an offset somehow? I have an mp3, and since it contains headers with information at the start of the file, there's a small, but noticable, delay in looping when it rewinds. If not, are there any other compressed formats that don't contain these empty headers?

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  • General advice and guidelines on how to properly override object.GetHashCode()

    - by Svish
    According to MSDN, a hash function must have the following properties: If two objects compare as equal, the GetHashCode method for each object must return the same value. However, if two objects do not compare as equal, the GetHashCode methods for the two object do not have to return different values. The GetHashCode method for an object must consistently return the same hash code as long as there is no modification to the object state that determines the return value of the object's Equals method. Note that this is true only for the current execution of an application, and that a different hash code can be returned if the application is run again. For the best performance, a hash function must generate a random distribution for all input. I keep finding myself in the following scenario: I have created a class, implemented IEquatable<T> and overridden object.Equals(object). MSDN states that: Types that override Equals must also override GetHashCode ; otherwise, Hashtable might not work correctly. And then it usually stops up a bit for me. Because, how do you properly override object.GetHashCode()? Never really know where to start, and it seems to be a lot of pitfalls. Here at StackOverflow, there are quite a few questions related to GetHashCode overriding, but most of them seems to be on quite particular cases and specific issues. So, therefore I would like to get a good compilation here. An overview with general advice and guidelines. What to do, what not to do, common pitfalls, where to start, etc. I would like it to be especially directed at C#, but I would think it will work kind of the same way for other .NET languages as well(?). I think maybe the best way is to create one answer per topic with a quick and short answer first (close to one-liner if at all possible), then maybe some more information and end with related questions, discussions, blog posts, etc., if there are any. I can then create one post as the accepted answer (to get it on top) with just a "table of contents". Try to keep it short and concise. And don't just link to other questions and blog posts. Try to take the essence of them and then rather link to source (especially since the source could disappear. Also, please try to edit and improve answers instead of created lots of very similar ones. I am not a very good technical writer, but I will at least try to format answers so they look alike, create the table of contents, etc. I will also try to search up some of the related questions here at SO that answers parts of these and maybe pull out the essence of the ones I can manage. But since I am not very stable on this topic, I will try to stay away for the most part :p

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  • Hooking DirectX EndScene from an injected DLL

    - by Etan
    I want to detour EndScene from an arbitrary DirectX 9 application to create a small overlay. As an example, you could take the frame counter overlay of FRAPS, which is shown in games when activated. I know the following methods to do this: Creating a new d3d9.dll, which is then copied to the games path. Since the current folder is searched first, before going to system32 etc., my modified DLL gets loaded, executing my additional code. Downside: You have to put it there before you start the game. Same as the first method, but replacing the DLL in system32 directly. Downside: You cannot add game specific code. You cannot exclude applications where you don't want your DLL to be loaded. Getting the EndScene offset directly from the DLL using tools like IDA Pro 4.9 Free. Since the DLL gets loaded as is, you can just add this offset to the DLL starting address, when it is mapped to the game, to get the actual offset, and then hook it. Downside: The offset is not the same on every system. Hooking Direct3DCreate9 to get the D3D9, then hooking D3D9-CreateDevice to get the device pointer, and then hooking Device-EndScene through the virtual table. Downside: The DLL cannot be injected, when the process is already running. You have to start the process with the CREATE_SUSPENDED flag to hook the initial Direct3DCreate9. Creating a new Device in a new window, as soon as the DLL gets injected. Then, getting the EndScene offset from this device and hooking it, resulting in a hook for the device which is used by the game. Downside: as of some information I have read, creating a second device may interfere with the existing device, and it may bug with windowed vs. fullscreen mode etc. Same as the third method. However, you'll do a pattern scan to get EndScene. Downside: doesn't look that reliable. How can I hook EndScene from an injected DLL, which may be loaded when the game is already running, without having to deal with different d3d9.dll's on other systems, and with a method which is reliable? How does FRAPS for example perform it's DirectX hooks? The DLL should not apply to all games, just to specific processes where I inject it via CreateRemoteThread.

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  • Windows mobile Compact Framework SqlCeConnection

    - by pdiddy
    I'm hearing that is better to have one connection open upon app start up and closing it when the app shuts down. What kind of issue can occur having multiple connections ? Any articles out there that it is best practices to have one connection? What are your experience with sql ce?

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  • Fastest Strategy for Drawing Flash Particles

    - by user146543
    I am wondering what the fastest approach might be for using Flash/AS3 to render a 2D point plot (sonar lofargram) ; basically screens full of tiny 2D dots using Flash as fast as possible. Any suggestions on where to start? Is Flash capable of displaying 10's of thousands of 2D points (or more) with an acceptable fps?

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