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  • Implementing crossover in genetic programming

    - by Name
    Hi, I'm writing a genetic programming (GP) system (in C but that's a minor detail). I've read a lot of the literature (Koza, Poli, Langdon, Banzhaf, Brameier, et al) but there are some implementation details I've never seen explained. For example: I'm using a steady state population rather than a generational approach, primarily to use all of the computer's memory rather than reserve half for the interim population. Q1. In GP, as opposed to GA, when you perform crossover you select two parents but do you create one child or two, or is that a free choice you have? Q2. In steady state GP, as opposed to a generational system, what members of the population do the children created by crossover replace? This is what I haven't seen discussed. Is it the two parents, or is it two other, randomly-selected members? I can understand if it's the latter, and that you might use negative tournament selection to choose members to replace, but would that not create premature convergence? (After a crossover event the population contains the two original parents plus two children of those parents, and two other random members get removed. Elitism is inherent.) Q3. Is there a Web forum or mailing list focused on GP? Oddly I haven't found one. Yahoo's GP group is used almost exclusively for announcements, the Poli/Langdon Field Guide forum is almost silent, and GP discussions on general/game programming sites like gamedev.net are very basic. Thanks for any help you can provide!

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  • Async file uploads in Firefox reset on any DOM change

    - by Vibhu
    I'm pretty sure this is a Firefox or flash-related bug, but I just want to check if anyone has ran into this problem or knows how to fix it. Basically, we have a multi-file upload widget for our highly dynamic web app (think Gmail). We've tried both uploadify for jQuery, and YUI uploader. We've also tried taking those out of our app interface and putting them in an iFrame. What happens is that in the event of any DOM manipulation, even if the uploader is in an iFrame, be it a tab change (in our web app) that covers the iframe temporarily, or a block, etc., the uploader will stop its current upload. In the case of YUI uploader, it fires the "contentReady" event again. This ONLY happens in Firefox. IE and Chrome are fine. In case you are wondering, we really don't have any custom needs here. Just need to have multi-upload file support, and we need to give people free reign to tab around in our interface while an upload is in progress. It seems like Yahoo! and Gmail have both solved this problem. How? What are we doing wrong?

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  • Steps in creating a web service using Axis2 - The client code

    - by zengr
    I am trying to create a web service, my tools of trade are: ** Axis2, Eclipse, Tomcat, Ant ** I need to create a web service from Code, i.e. Write a basic java class which will have the methods to be declared in the WSDL. Then use java2WSDL.sh to create my WSDL. So, is this approach correct: Write my Java class with actual business logic package packageNamel; public class Hello{ public void World(String name) { SOP("Hello" + name); } } Now, when I pass this Hello.java to java2WSDL.sh, this will give me the WSDL. Finally, I will write the services.xml file, and create the Hello.aar with following dir structure: Hello.aar packageName Hello.class META-INF services.xml MANIFEST.MF Hello.WSDL Now, I assume, my service will be deployed when I put the aar in tomcat1/webapps/axis2/WEB-INF/services But, here comes my problem, HOW DO I ACCESS THE METHOD World(String name)???!!, i.e. I am clueless about the client code! Please enlighten me on making a very basic web service and calling the method. The above described 3 steps might be wrong. It's a community wiki, feel free to edit. Thanks

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  • Android Scaled Drawing to ImageView

    - by user329999
    Newbie question, so there's probably a simple answer to this problem. I'm drawing some simple shapes using canvas.drawCircle(), canvas.drawLine() etc. I originally copied the code from: http://developer.android.com/resources/samples/ApiDemos/src/com/example/android/apis/graphics/DrawPoints.html Which extends a View and draws directly to a canvas. It doesn't load a pre-drawn bitmap because I need my application to turn data into a drawing and the user will enter the data. My changes work, but the drawing is too small (or big) and doesn't fill the screen using all the available screen. Ideally I'd rather use something like an ImageView in .XML like so: If that's possible. The documentation seems to imply that I want to set the scaleType as shown in the above .XML which seems like the simple way to do this. If using an ImageView in .XML is a good idea, then I'm lost on how to draw to the ImageView and could use some guidance on doing that task. If that won't work, then I'll need to do some more thinking about how to get my drawing scaled on the screen and basically I'm lazy and would rather have Android do the work for me. Feel free to suggest some other way that's completely different is this is the wrong solution path. :) Thanks.

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  • Generic allocator class without variadic templates?

    - by rainer
    I am trying to write a generic allocator class that does not really release an object's memory when it is free()'d but holds it in a queue and returns a previously allocated object if a new one is requested. Now, what I can't wrap my head around is how to pass arguments to the object's constructor when using my allocator (at least without resorting to variadic templates, that is). The alloc() function i came up with looks like this: template <typename... T> inline T *alloc(const &T... args) { T *p; if (_free.empty()) { p = new T(args...); } else { p = _free.front(); _free.pop(); // to call the ctor of T, we need to first call its DTor p->~T(); p = new( p ) T(args...); } return p; } Still, I need the code to be compatible with today's C++ (and older versions of GCC that do not support variadic templates). Is there any other way to go about passing an arbitrary amount of arguments to the objects constructor?

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  • Installing Gtk2 on portable strawberry

    - by XoR
    I downloaded "strawberry-perl-5.12.2.0-portable" and "gtk+-bundle_2.22.1-20101227_win32". I extracted strawberry-perl in some directory and there I put gtk folder with gtk stuff. In portableshell.bat I changed Path env and added: "%drivep%\gtk\bin;%drivep%\gtk\lib;". Don't ask me why I added lib directory, I saw that some guy added it in some website. When I run in portableshell command: "pkg-config --libs --cflags gtk+-2.0" I get: c:\test>pkg-config --libs --cflags gtk+-2.0 -mms-bitfields -Ic:/test/gtk/include/gtk-2.0 -Ic:/test/gtk/lib/gtk-2.0/include - Ic:/test/gtk/include/atk-1.0 -Ic:/test/gtk/include/cairo -Ic:/test/gtk/include/g dk-pixbuf-2.0 -Ic:/test/gtk/include/pango-1.0 -Ic:/test/gtk/include/glib-2.0 -Ic :/test/gtk/lib/glib-2.0/include -Ic:/test/gtk/include -Ic:/test/gtk/include/free type2 -Ic:/test/gtk/include/libpng14 -Lc:/test/gtk/lib -lgtk-win32-2.0 -lgdk-wi n32-2.0 -latk-1.0 -lgio-2.0 -lpangowin32-1.0 -lgdi32 -lpangocairo-1.0 -lgdk_pixb uf-2.0 -lpango-1.0 -lcairo -lgobject-2.0 -lgmodule-2.0 -lgthread-2.0 -lglib-2.0 -lintl All folders looks fine, I also have complete log of compiling glib here. It looks like it doesn't compile because pkg-config gives bad data, or something. Does anyone have some idea how to make this thing work?

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  • Programmer Puzzle: Encoding a chess board state throughout a game

    - by Andrew Rollings
    Not strictly a question, more of a puzzle... Over the years, I've been involved in a few technical interviews of new employees. Other than asking the standard "do you know X technology" questions, I've also tried to get a feel for how they approach problems. Typically, I'd send them the question by email the day before the interview, and expect them to come up with a solution by the following day. Often the results would be quite interesting - wrong, but interesting - and the person would still get my recommendation if they could explain why they took a particular approach. So I thought I'd throw one of my questions out there for the Stack Overflow audience. Question: What is the most space-efficient way you can think of to encode the state of a chess game (or subset thereof)? That is, given a chess board with the pieces arranged legally, encode both this initial state and all subsequent legal moves taken by the players in the game. No code required for the answer, just a description of the algorithm you would use. EDIT: As one of the posters has pointed out, I didn't consider the time interval between moves. Feel free to account for that too as an optional extra :) EDIT2: Just for additional clarification... Remember, the encoder/decoder is rule-aware. The only things that really need to be stored are the player's choices - anything else can be assumed to be known by the encoder/decoder. EDIT3: It's going to be difficult to pick a winner here :) Lots of great answers!

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  • Linux Lightweight Distro and X Windows for Development

    - by Fernando Barrocal
    Heyall... I want to build a lightweight linux configuration to use for development. The first idea is to use it inside a Virtual Machine under Windows, or old Laptops with 1Gb RAM top. Maybe even a distributable environment for developers. So the whole idea is to use a LAMP server, Java Application Server (Tomcat or Jetty) and X Windows (any Window manager, from FVWM to Enlightment), Eclipse, maybe jEdit and of course Firefox. Edit: I am changing this post to compile a possible list of distros and window managers that can be used to configure a real lightweight development environment. I am using as base personal experiences on this matter. Info about the distros can be easily found in their sites. So please, focus on personal use of those systems Distros Ubuntu / Xubuntu Pros: Personal Experience in old systems or low RAM environment - @Schroeder, @SCdF Several sugestions based on personal knowledge - @Kyle, @Peter Hoffmann Gentoo Pros: Not targeted to Desktop Users - @paan Don't come with a huge ammount of applications - @paan Slackware Pros: Suggested as best performance in a wise install/configuration - @Ryan Damn Small Linux Pros: Main focus is the lightweight factor - 50MB LiveCD - @Ryan Debian Pros: Very versatile, can be configured for both heavy and lightweight computers - @Ryan APT as package manager - @Kyle Based on compatibility and usability - @Kyle -- Fell Free to add Prós and Cons on this, so we can compile a good Reference. -- X Windows suggestion keep coming about XFCE. If others are to add here, open a session for it Like the distro one :)

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  • WF performance with new 20,000 persisted workflow instances each month

    - by Nikola Stjelja
    Windows Workflow Foundation has a problem that is slow when doing WF instances persistace. I'm planning to do a project whose bussiness layer will be based on WF exposed WCF services. The project will have 20,000 new workflow instances created each month, each instance could take up to 2 months to finish. What I was lead to belive that given WF slownes when doing peristance my given problem would be unattainable given performance reasons. I have the following questions: Is this true? Will my performance be crap with that load(given WF persitance speed limitations) How can I solve the problem? We currently have two possible solutions: 1. Each new buisiness process request(e.g. Give me a new drivers license) will be a new WF instance, and the number of persistance operations will be limited by forwarding all status request operations to saved state values in a separate database. 2. Have only a small amount of Workflow Instances up at any give time, without any persistance ofso ever(only in case of system crashes etc.), by breaking each workflow stap in to a separate worklof and that workflow handling each business process request instance in the system that is at that current step(e.g. I'm submitting my driver license reques form, which is step one... we have 100 cases of that, and my step one workflow will handle every case simultaneusly). I'm very insterested in solution for that problem. If you want to discuss that problem pleas be free to mail me at [email protected]

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  • WCF Callback Faulted - what happens to the session?

    - by RemotecUk
    Just trying to get my head around what can happen when things go wrong with WCF. I have an implementation of my service contract declared with an InstanceContextMode of PerSession... [ServiceBehavior(InstanceContextMode = InstanceContextMode.PerSession, ConcurrencyMode = ConcurrencyMode.Multiple)] The calls happen as follows: My client calls the server and calls GetServerUTC() to return the current UTC time of the server. This is a one way call and the server will call the client back when its ready (trivial in this instance to simply return the current time!) The server calls back to the client and for test purposes in the callback implementation on the client I throw an exception. This goes unhandled in the client (for test purposes) and the client crashes and closes down. On the server I handle the faulted event handler on the ICommunicationObject... obj.Faulted += new EventHandler(EventService_Faulted); Questions... Will this kill off the session for the current connection on the server. I presume I am free to do what I want in this method e.g. logging or something, but should I do anything specific here to terminate the session or will WCF handle this? From a best practise view point what should I do when the callback is faulted? Does it mean "something has happened in your client" and thats the end of that or is there something I a missing here? Additionally, are there any other faulted handlers I should be handling. Ive done a lot of reading on WCF and it seems sort of vague on what to do when something goes wrong. At present I am implementing a State Machine on my client which will manage the connection and determine if a user action can happen dependant on if a connection exists to the server - or is this overkill. Any tips would be really appreciated ;)

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  • android logging sdcard

    - by Abhi Rao
    Hello, With Android-Emulator I am not able to write/create a file on the SD Card (for logging). Here is what I have done so far - Run mksdcard 8192K C:\android-dev\emu_sdcard\emu_logFile - Create a new AVD, when assign emu_logFile to it so that when I view the AVD Details it says C:\android-dev\emu_sdcard\emu_logFile against the field "SD Card" - Here is the relevant code public class ZLogger { static PrintWriter zLogWriter = null; private static void Initialize() { try { File sdDir = Environment.getExternalStorageDirectory(); if (sdDir.canWrite()) { : File logFile = new File (sdDir, VERSION.RELEASE + "_" + ".log"); FileWriter logFileWriter = new FileWriter(logFile); zLogWriter = new PrintWriter(logFileWriter); zLogWriter.write("\n\n - " + date + " - \n"); } } catch (IOException e) { Log.e("ZLogger", "Count not write to file: " + e.getMessage()); } } sdDir.canWrite returns false - please note it not the exception from adb shell when I do ls I see sdcard as link to /mnt/sdcard. When I do ls -l /mnt here is what I see ls -l /mnt ls -l /mnt drwxr-xr-x root system 2010-12-24 03:41 asec drwx------ root root 2010-12-24 03:41 secure d--------- system system 2010-12-24 03:41 sdcard whereas if I go to the directory where I created emu_sdcard - I see a lock has been issued, as shown here C:dir android-dev\emu_sdcard Volume in drive C is Preload Volume Serial Number is A4F3-6C29 Directory of C:\android-dev\emu_sdcard 12/24/2010 03:41 AM . 12/24/2010 03:41 AM .. 12/24/2010 03:17 AM 8,388,608 emu_logFile 12/24/2010 03:41 AM emu_logFile.lock 1 File(s) 8,388,608 bytes 3 Dir(s) 50,347,704,320 bytes free I have looked at these and other SO questions Android Emulator sdcard push error: Read-only file system (2) Not able to view SDCard folder in the FileExplorer of Android Eclipse I have added the following to AndroidManifest.xml **uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" ** Please let me know your thoughts - what am I missing here? Why does canWrite return false? What should I do to add permissions to sdcard?

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  • text-area-text-to-be-split-with-conditions repeated

    - by desmiserables
    I have a text area wherein i have limited the user from entering more that 15 characters in one line as I want to get the free flow text separated into substrings of max limit 15 characters and assign each line an order number. This is what I was doing in my java class: int interval = 15; items = new ArrayList(); TextItem item = null; for (int i = 0; i < text.length(); i = i + interval) { item = new TextItem (); item.setOrder(i); if (i + interval < text.length()) { item.setSubText(text.substring(i, i + interval)); items.add(item); } else { item.setSubText(text.substring(i)); items.add(item); } } Now it works properly unless the user presses the enter key. Whenever the user presses the enter key I want to make that line as a new item having only that part as the subText. I can check whether my text.substring(i, i + interval) contains any "\n" and split till there but the problem is to get the remaining characters after "\n" till next 15 or till next "\n" and set proper order and subText.

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  • How can one setup a version control system on a local network, without a server?

    - by Andrew
    Edit: Ok so I learned that I guess I need an distributed source control, however are there any UI based ones, and do they allow you to merge with other users on the network? This is kind of a two part question, so here it goes. I want to start developing a web application at home (with multiple developers). However, I don't have a dedicated server nor want to pay for on. So first, I don't know which version control system to use for this case, as at work we mostly have TFS setup, so I am not to familiar with whats out there. What are the best free CVS/SVN tools out there? Second, is it possible to somehow setup the CVS/SVN where there is no dedicated server and both clients store up to one week of the source code from the last check-in? Also, it would be helpful if it could integrate with visual studio, again this isn't that important at all. Problem: There are Five users, one is a Server. Server Connected: All Ok Server Disconnected: No one can share. What I am looking for: No Server: Users still have versioning based on version id of last check-in. Users must check all version on network to make sure they aren't outdated based on their last version id. If not check-in, otherwise merge/get latest. If they are update checkin, and set current version id +1.

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  • Why is XmlSerializer so hard to use?

    - by mafutrct
    I imagine to use XML serialization like this: class Foo { public Foo (string name) { Name1 = name; Name2 = name; } [XmlInclude] public string Name1 { get; private set; } [XmlInclude] private string Name2; } StreamWriter wr = new StreamWriter("path.xml"); new XmlSerializer<Foo>().Serialize (wr, new Foo ("me")); But this does not work at all: XmlSerializer is not generic. I have to cast from and to object on (de)serialization. Every property has to be fully public. Why aren't we just using Reflection to access private setters? Private fields cannot be serialized. I'd like to decorate private fields with an attribute to have XmlSerializer include them. Did I miss something and XmlSerializer is actually offering the described possibilities? Are there alternate serializers to XML that handle these cases more sophisticatedly? If not: We're in 2010 after all, and .NET has been around for many years. XML serialization is often used, totally standard and should be really easy to perform. Or is my understanding possibly wrong and XML serialization ought not to expose the described features for a good reason? (Feel free to adjust caption or tags. If this should be CW, please just drop a note.)

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  • How to create minidump of a .NET process when a certain first chance exception occurs.

    - by mark
    Dear ladies and sirs. My application throws InvalidCastException in the QA environment, something I cannot reproduce in development. I wish to obtain the minidump at the exception moment. I know about adplus, but I am not sure how to use it so that it creates the minidump when InvalidCastException is thrown. Apparently, it does not distinguish one .NET exception from another. May be I am wrong and there is a way. Or, there is another tool to do it. Preferably free one. Anyway, can anyone advice how to handle this issue? Thanks. UPDATE The build is a Debug build in both QA and dev. However, QA runs complex scenarios made possible in the lab, which devs cannot reproduce. Hence I need an ability to make dump when running in QA. I can modify the code and create minidump from code. However, I wish for a more flexible solution, the one not requiring to modify the code every time an issue like this occurs.

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  • Swing data binding frameworks

    - by Ahe
    Hi Almost the same question has been asked a year ago, but the there has been some new development in this area. Selecting a (data binding) framework for swing application seems to be quite difficult. JSR-295 is abandoned, many swing frameworks which provide binding are work-in-progress, abandoned or too heavy for my quite simple app. JGoodies Swing suite is expensive, but luckily its libraries are free. Has anyone any real-world experience of new UFaceKit. It looks promising, but quite immature. I am particularly interested in Swing implementation and documentation. Any insight on UFaceKits development schedule would be appreciated, because I can hold by framework choice for a while. Requirements are not anything fancy, just working binding with a nice API. I also found Mogwai dataBinding, but it seems quite incomplete and requires manual synchronization activation, which makes it useless compared to coarse grained synchronization easily written by hand. Incomplete frameworks include at least Spring RCP and many JSR-296 forks. So, is the JGoodies data binding really the only realistic choice? Or are there any other viable solutions available?

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  • problem when trying to empty a stack in c

    - by frx08
    Hi all, (probably it's a stupid thing but) I have a problem with a stack implementation in C language, when I try to empty it, the function to empty the stack does an infinite loop.. the top of the stack is never null. where I commit an error? thanks bye! #include <stdio.h> #include <stdlib.h> typedef struct stack{ size_t a; struct stack *next; } stackPos; typedef stackPos *ptr; void push(ptr *top, size_t a){ ptr temp; temp = malloc(sizeof(stackPos)); temp->a = a; temp->next = *top; *top = temp; } void freeStack(ptr *top){ ptr temp = *top; while(*top!=NULL){ //the program does an infinite loop *top = temp->next; free(temp); } } int main(){ ptr top = NULL; push(&top, 4); push(&top, 8); //down here the problem freeStack(&top); return 0; }

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  • Get data from database without refresh whole page

    - by stefanz
    Hello everybody. My project is about a school admin I have a page called : createClass.php, where user inserts grade, profile etc. When he press "submit" page called createdClass.php is loading. Inside this page I have all code which insert data into database and also an "if" structure which says : "Class already exists" if in database is another class with same specifications. Also in second page (createdClass.php) i have a small table which shows the place of each student. First time all cells are green (this means that place is free) and if i click one of them appear a popup window which let me to add info about student from that place. If a place is busy the cell will be red (take a look here : http://screencast.com/t/NzM2YzYxNjct). The big problem is that the cell will be red only after refresh the page (the place ask for data from database). If I press refresh appears "class already exists". To test the code i added in a comment all lines which verify and add respectively classroom . I think my problem can be solved with ajax. I'm waiting for an answer. Regards Stefan

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  • dynamically horizontal scalable key value store

    - by Zubair
    Hi, Is there a key value store that will give me the following: Allow me to simply add and remove nodes and will redstribute the data automatically Allow me to remove nodes and still have 2 extra data nodes to provide redundancy Allow me to store text or images up to 1GB in size Can store small size data up to 100TB of data Fast (so will allow queries to be performed on top of it) Make all this transparent to the client Works on Ubuntu/FreeBSD or Mac Free or open source I basically want something I can use a "single", and not have to worry about having memcached, a db, and several storage components so yes, I do want a database "silver bullet" you could say. Thanks Zubair Answers so far: MogileFS on top of BackBlaze - As far as I can see this is just a filesystem, and after some research it only seems to be appropriate for large image files Tokyo Tyrant - Needs lightcloud. This doesn't auto scale as you add new nodes. I did look into this and it seems it is very fast for queries which fit onto a single node though Riak - This is one I am looking into myself, but I don't have any results yet Amazon S3 - Is anyone using this as their sole persistance layer in production? From what I have seen it seems to be used for storage of images as complex queries are too expensive @shaman suggested Cassandra - definitely one I am looking into So far it seems that there is no database or key value store that fulfills the criteria I mentioned, not even after offering a bounty of 100 points did the question get answered!

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  • Play multiple audio files using AVAudioPlayer

    - by inScript09
    Hi all, I am planning on releasing 10 of my song recordings for free but bundled in an iphone app. They are not available on web or itunes or anywhere as of now. I am new to iphone sdk (latest) as you can imagine, so I have been going through the developer documentation, various forums and stackoverflow to learn. Apple's avTouch sample application was a great start. But I want my app to play all the 10 tracks one by one. All the songs are added to resources folder and are named as track1, track2...track10. In the avTouch app code I can see the following 2 parts which is where I think I need to make changes to achieve what I am looking for. But I am lost. // Load the array with the sample file NSURL *fileURL = [[NSURL alloc] initFileURLWithPath: [[NSBundle mainBundle] pathForResource:@"sample" ofType:@"m4a"]]; - (void)audioPlayerDidFinishPlaying:(AVAudioPlayer *)player successfully:(BOOL)flag { if (flag == NO) NSLog(@"Playback finished unsuccessfully"); [player setCurrentTime:0.]; [self updateViewForPlayerState]; } can anyone please help me on 1. how to load the array with all the 10 tracks which are added to resources folder 2. and when I hit play, player should start the first track. when the 1st track ends 2nd track should start and so on for the remaining tracks. Thank You

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  • Best Practice: QT4 QList<Mything*>... on Heap, or QList<Mything> using reference?

    - by Mike Crowe
    Hi Folks, Learning C++, so be gentle :)... I have been designing my application primarily using heap variables (coming from C), so I've designed structures like this: QList<Criteria*> _Criteria; // ... Criteria *c = new Criteria(....); _Criteria.append(c); All through my program, I'm passing pointers to specific Criteria, or often the list. So, I have a function declared like this: QList<Criteria*> Decision::addCriteria(int row,QString cname,QString ctype); Criteria * Decision::getCriteria(int row,int col) which inserts a Criteria into a list, and returns the list so my GUI can display it. I'm wondering if I should have used references, somehow. Since I'm always wanting that exact Criteria back, should I have done: QList<Criteria> _Criteria; // .... Criteria c(....); _Criteria.append(c); ... QList<Criteria>& Decision::addCriteria(int row,QString cname,QString ctype); Criteria& Decision::getCriteria(int row,int col) (not sure if the latter line is syntactically correct yet, but you get the drift). All these items are specific, quasi-global items that are the core of my program. So, the question is this: I can certainly allocate/free all my memory w/o an issue in the method I'm using now, but is there are more C++ way? Would references have been a better choice (it's not too late to change on my side). TIA Mike

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  • Which technology is best suited to store and query a huge readonly graph?

    - by asmaier
    I have a huge directed graph: It consists of 1.6 million nodes and 30 million edges. I want the users to be able to find all the shortest connections (including incoming and outgoing edges) between two nodes of the graph (via a web interface). At the moment I have stored the graph in a PostgreSQL database. But that solution is not very efficient and elegant, I basically need to store all the edges of the graph twice (see my question PostgreSQL: How to optimize my database for storing and querying a huge graph). It was suggested to me to use a GraphDB like neo4j or AllegroGraph. However the free version of AllegroGraph is limited to 50 million nodes and also has a very high-level API (RDF), which seems too powerful and complex for my problem. Neo4j on the other hand has only a very low level API (and the python interface is not mature yet). Both of them seem to be more suited for problems, where nodes and edges are frequently added or removed to a graph. For a simple search on a graph, these GraphDBs seem to be too complex. One idea I had would be to "misuse" a search engine like Lucene for the job, since I'm basically only searching connections in a graph. Another idea would be, to have a server process, storing the whole graph (500MB to 1GB) in memory. The clients could then query the server process and could transverse the graph very quickly, since the graph is stored in memory. Is there an easy possibility to write such a server (preferably in Python) using some existing framework? Which technology would you use to store and query such a huge readonly graph?

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  • Memory leak problem. iPhone SDK

    - by user326375
    Hello, i've got a problem, i cannot solve it, just recieving error: Program received signal: “0”. The Debugger has exited due to signal 10 (SIGBUS).The Debugger has exited due to signal 10 (SIGBUS). Here is some method, if i comment it out, problem goes aways - (void)loadTexture { const int num_tex = 10; glGenTextures(num_tex, &textures[0]); //TEXTURE #1 textureImage[0] = [UIImage imageNamed:@"wonder.jpg"].CGImage; //TEXTURE #2 textureImage[1] = [UIImage imageNamed:@"wonder.jpg"].CGImage; //TEXTURE #3 textureImage[2] = [UIImage imageNamed:@"wall_eyes.jpg"].CGImage; //TEXTURE #4 textureImage[3] = [UIImage imageNamed:@"wall.jpg"].CGImage; //TEXTURE #5 textureImage[4] = [UIImage imageNamed:@"books.jpg"].CGImage; //TEXTURE #6 textureImage[5] = [UIImage imageNamed:@"bush.jpg"].CGImage; //TEXTURE #7 textureImage[6] = [UIImage imageNamed:@"mushroom.jpg"].CGImage; //TEXTURE #8 textureImage[7] = [UIImage imageNamed:@"roots.jpg"].CGImage; //TEXTURE #9 textureImage[8] = [UIImage imageNamed:@"roots.jpg"].CGImage; //TEXTURE #10 textureImage[9] = [UIImage imageNamed:@"clean.jpg"].CGImage; for(int i=0; i<num_tex; i++) { NSInteger texWidth = CGImageGetWidth(textureImage[i]); NSInteger texHeight = CGImageGetHeight(textureImage[i]); GLubyte *textureData = (GLubyte *)malloc(texWidth * texHeight * 4); CGContextRef textureContext = CGBitmapContextCreate(textureData, texWidth, texHeight, 8, texWidth * 4, CGImageGetColorSpace(textureImage[i]), kCGImageAlphaPremultipliedLast); CGContextDrawImage(textureContext, CGRectMake(0.0, 0.0, (float)texWidth, (float)texHeight), textureImage[i]); CGContextRelease(textureContext); glBindTexture(GL_TEXTURE_2D, textures[i]); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, texWidth, texHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, textureData); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); free(textureData); } } anyone can help me with releasing/deleting objects in this method? Thanks.

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  • First-chance exception at std::set dectructor

    - by bartek
    Hi, I have a strange exception at my class destructor: First-chance exception reading location 0x00000 class DispLst{ // For fast instance existance test std::set< std::string > instances; [...] DispLst::~DispLst(){ this->clean(); DeleteCriticalSection( &instancesGuard ); } <---- here instances destructor raises exception Call stack: X.exe!std::_Tree,std::allocator ,std::less,std::allocator ,std::allocator,std::allocator ,0 ::begin() Line 556 + 0xc bytes C++ X.exe!std::_Tree,std::allocator ,std::less,std::allocator ,std::allocator,std::allocator ,0 ::_Tidy() Line 1421 + 0x64 bytes C++ X.exe!std::_Tree,std::allocator ,std::less,std::allocator ,std::allocator,std::allocator ,0 ::~_Tree,std::allocator ,std::less,std::allocator ,std::allocator,std::allocator ,0 () Line 541 C++ X.exe!std::set,std::allocator ,std::less,std::allocator ,std::allocator,std::allocator ::~set,std::allocator ,std::less,std::allocator ,std::allocator,std::allocator () + 0x2b bytes C++ X.exe!DispLst::~DispLst() Line 82 + 0xf bytes C++ The exact place of error in xtree: void _Tidy() { // free all storage erase(begin(), end()); <------------------- HERE this->_Alptr.destroy(&_Left(_Myhead)); this->_Alptr.destroy(&_Parent(_Myhead)); this->_Alptr.destroy(&_Right(_Myhead)); this->_Alnod.deallocate(_Myhead, 1); _Myhead = 0, _Mysize = 0; } iterator begin() { // return iterator for beginning of mutable sequence return (_TREE_ITERATOR(_Lmost())); <---------------- HERE } What is going on ? I'm using Visual Studio 2008.

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  • Why is it a bad practice to call System.gc?

    - by zneak
    After answering to a question about how to force-free objects in Java (the guy was clearing a 1.5GB HashMap) with System.gc(), I've been told it's a bad practice to call System.gc() manually, but the comments seemed mitigated about it. So much that no one dared to upvote it, nor downvote it. I've been told there it's a bad practice, but then I've also been told garbage collector runs don't systematically stop the world anymore, and that it could also be only seen as a hint, so I'm kind of at loss. I do understand that usually the JVM knows better than you when it needs to reclaim memory. I also understand that worrying about a few kilobytes of data is silly. And I also understand that even megabytes of data isn't what it was a few years back. But still, 1.5 gigabyte? And you know there's like 1.5 GB of data hanging around in memory; it's not like it's a shot in the dark. Is System.gc() systematically bad, or is there some point at which it becomes okay? So the question is actually double: Why is it or not a bad practice to call System.gc()? Is it really a hint under certain implementations, or is it always a full collection cycle? Are there really garbage collector implementations that can do their work without stopping the world? Please shed some light over the various assertions people have made. Where's the threshold? Is it never a good idea to call System.gc(), or are there times when it's acceptable? If any, what are those times?

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