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  • Detecting 'stealth' web-crawlers

    - by Jacco
    What options are there to detect web-crawlers that do not want to be detected? (I know that listing detection techniques will allow the smart stealth-crawler programmer to make a better spider, but I do not think that we will ever be able to block smart stealth-crawlers anyway, only the ones that make mistakes.) I'm not talking about the nice crawlers such as googlebot and Yahoo! Slurp. I consider a bot nice if it: identifies itself as a bot in the user agent string reads robots.txt (and obeys it) I'm talking about the bad crawlers, hiding behind common user agents, using my bandwidth and never giving me anything in return. There are some trapdoors that can be constructed updated list (thanks Chris, gs): Adding a directory only listed (marked as disallow) in the robots.txt, Adding invisible links (possibly marked as rel="nofollow"?), style="display: none;" on link or parent container placed underneath another element with higher z-index detect who doesn't understand CaPiTaLiSaTioN, detect who tries to post replies but always fail the Captcha. detect GET requests to POST-only resources detect interval between requests detect order of pages requested detect who (consistently) requests https resources over http detect who does not request image file (this in combination with a list of user-agents of known image capable browsers works surprisingly nice) Some traps would be triggered by both 'good' and 'bad' bots. you could combine those with a whitelist: It trigger a trap It request robots.txt? It doest not trigger another trap because it obeyed robots.txt One other important thing here is: Please consider blind people using a screen readers: give people a way to contact you, or solve a (non-image) Captcha to continue browsing. What methods are there to automatically detect the web crawlers trying to mask themselves as normal human visitors. Update The question is not: How do I catch every crawler. The question is: How can I maximize the chance of detecting a crawler. Some spiders are really good, and actually parse and understand html, xhtml, css javascript, VB script etc... I have no illusions: I won't be able to beat them. You would however be surprised how stupid some crawlers are. With the best example of stupidity (in my opinion) being: cast all URLs to lower case before requesting them. And then there is a whole bunch of crawlers that are just 'not good enough' to avoid the various trapdoors.

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  • Android gallery widget should never end

    - by Faisal khan
    Following code display the Gallery items. Gallery g = (Gallery) findViewById(R.id.icon_gallery); ImageAdapter iv = new ImageAdapter(this); g.setAdapter(iv); // line dispalys default selection center of the image. g.setSelection(iv.getCount()/2, true); There are 5 images i added in imageAdapter. displaying 3rd image in the center. When user drag gallery from left to right or right to left it stops after 2 item scroll i want this scroll to never finish it should start start cycle again once cycle finish. how can i do it ?

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  • Creating static NAT blocks outbound traffic Cisco ASA

    - by natediggs
    Hi Everyone, I have two web servers sitting behind a Cisco ASA 5505, which I don't have much experience with. I'm trying to create two static NATs. One static NAT that goes to xx.xx.xx.150 and another that goes to xx.xx.xx.151. I've created the static NAT for the .150 web server and it works FINE. Incoming and outgoing traffic work great. This is the staging web server. I now need to duplicate the setup for the production web server. So, I connect the webserver to the firewall, change the public IP address on one of the NICs reboot the server and I have outbound internet access. Then I run the command: static (inside,outside) xx.xx.xx.150 192.168.1.x which is successful. I then run the command: access-list acl-outside permit tcp any host xx.xx.xx.150 eq 80 Which is successful. I then try to browse the internet and I get nothing. I try to telnet in through port 80 and I get nothing (though I'm guessing because the response to the telnet request is being blocked). I've tried this with the production web server and then I tried it with another web server that is for internal testing and have the exact same problem. Both work fine until I run the static NAT rule and then no outbound internet access. I have a feeling that it's something simple that I'm missing, but my limited experience with this device is killing me. Below I've pasted the current configuration. I'm currently trying to get this to work on the .153 server which is the internal testing server. Once I can verify that works, I'll try it with production. : Saved : ASA Version 8.2(4) ! hostname QG domain-name XX.com enable password passwd names ! interface Ethernet0/0 switchport access vlan 2 ! interface Ethernet0/1 ! interface Ethernet0/2 ! interface Ethernet0/3 ! interface Ethernet0/4 ! interface Ethernet0/5 ! interface Ethernet0/6 ! interface Ethernet0/7 ! interface Vlan1 nameif inside security-level 100 ip address 192.168.1.1 255.255.255.0 ! interface Vlan2 nameif outside security-level 0 ip address XX.XX.XX.148 255.255.255.0 ! interface Vlan3 shutdown no forward interface Vlan1 nameif dmz security-level 50 ip address dhcp ! boot system disk0:/asa824.bin ftp mode passive clock timezone EST -5 clock summer-time EDT recurring dns server-group DefaultDNS domain-name fw.XXgroup.com same-security-traffic permit inter-interface access-list acl-outside extended permit tcp any host XX.XX.XX.150 eq www access-list acl-outside extended permit tcp any host XX.XX.XX.150 eq https access-list acl-outside extended permit tcp any host XX.XX.XX.151 eq www access-list acl-outside extended permit tcp any host XX.XX.XX.151 eq https access-list acl-outside extended permit tcp any host XX.XX.XX.153 eq www access-list inside_access_in extended permit ip 192.168.1.0 255.255.255.0 any access-list inside_nat0_outbound extended permit ip any 192.168.1.32 255.255.255.240 pager lines 24 logging enable logging asdm informational mtu inside 1500 mtu outside 1500 mtu dmz 1500 ip local pool VPNIPs 192.168.1.35-192.168.1.44 mask 255.255.255.0 icmp unreachable rate-limit 1 burst-size 1 asdm image disk0:/asdm-635.bin no asdm history enable arp timeout 14400 global (outside) 1 interface nat (inside) 0 access-list inside_nat0_outbound nat (inside) 1 0.0.0.0 0.0.0.0 static (inside,outside) XX.XX.XX150 192.168.1.100 netmask 255.255.255.255 static (inside,outside) XX.XX.XX153 192.168.1.102 netmask 255.255.255.255 access-group acl-outside in interface outside route outside 0.0.0.0 0.0.0.0 XX.XX.XX129 1 timeout xlate 3:00:00 timeout conn 1:00:00 half-closed 0:10:00 udp 0:02:00 icmp 0:00:02 timeout sunrpc 0:10:00 h323 0:05:00 h225 1:00:00 mgcp 0:05:00 mgcp-pat 0:05:00 timeout sip 0:30:00 sip_media 0:02:00 sip-invite 0:03:00 sip-disconnect 0:02:00 timeout sip-provisional-media 0:02:00 uauth 0:05:00 absolute timeout tcp-proxy-reassembly 0:01:00 dynamic-access-policy-record DfltAccessPolicy aaa authorization command LOCAL http server enable http 192.168.1.0 255.255.255.0 inside http 0.0.0.0 0.0.0.0 outside no snmp-server location no snmp-server contact snmp-server enable traps snmp authentication linkup linkdown coldstart crypto ipsec transform-set ESP-3DES-SHA esp-3des esp-sha-hmac crypto ipsec security-association lifetime seconds 28800 crypto ipsec security-association lifetime kilobytes 4608000 crypto dynamic-map outside_dyn_map 20 set pfs group1 crypto dynamic-map outside_dyn_map 20 set transform-set ESP-3DES-SHA crypto map outside_map 65535 ipsec-isakmp dynamic outside_dyn_map crypto map outside_map interface outside crypto isakmp enable outside crypto isakmp policy 10 authentication crack encryption 3des hash sha group 2 lifetime 86400 no crypto isakmp nat-traversal client-update enable telnet timeout 5 ssh timeout 5 console timeout 0 dhcpd auto_config outside ! dhcpd address 192.168.1.2-192.168.1.33 inside dhcpd dns 208.77.88.4 interface inside dhcpd enable inside ! threat-detection basic-threat threat-detection statistics access-list no threat-detection statistics tcp-intercept webvpn enable outside svc image disk0:/sslclient-win-1.1.0.154.pkg 1 svc image disk0:/anyconnect-win-2.5.2019-k9.pkg 2 svc enable group-policy ATSAdmin internal group-policy ATSAdmin attributes dns-server value 208.77.88.4 208.85.174.9 vpn-tunnel-protocol IPSec svc webvpn webvpn url-list none svc keep-installer installed svc rekey method ssl svc ask enable username qgadmin password /oHfeGQ/R.bd3KPR encrypted privilege 15 username benl password 0HNIGQNI0uruJvhW encrypted privilege 0 username benl attributes vpn-group-policy ATSAdmin username kuzma password rH7MM7laoynyvf9U encrypted privilege 0 username kuzma attributes vpn-group-policy ATSAdmin username nate password BXHOURyT37e4O5mt encrypted privilege 0 username nate attributes vpn-group-policy ATSAdmin tunnel-group ATSAdmin type remote-access tunnel-group ATSAdmin general-attributes address-pool VPNIPs default-group-policy ATSAdmin tunnel-group SSLVPN type remote-access tunnel-group SSLVPN general-attributes address-pool VPNIPs default-group-policy ATSAdmin ! class-map inspection_default match default-inspection-traffic ! ! policy-map type inspect dns preset_dns_map parameters message-length maximum 512 policy-map global_policy class inspection_default inspect dns preset_dns_map inspect ftp inspect h323 h225 inspect h323 ras inspect rsh inspect rtsp inspect esmtp inspect sqlnet inspect skinny inspect sunrpc inspect xdmcp inspect sip inspect netbios inspect tftp inspect ip-options ! service-policy global_policy global privilege cmd level 3 mode exec command perfmon privilege cmd level 3 mode exec command ping privilege cmd level 3 mode exec command who privilege cmd level 3 mode exec command logging privilege cmd level 3 mode exec command failover privilege show level 5 mode exec command running-config privilege show level 3 mode exec command reload privilege show level 3 mode exec command mode privilege show level 3 mode exec command firewall privilege show level 3 mode exec command interface privilege show level 3 mode exec command clock privilege show level 3 mode exec command dns-hosts privilege show level 3 mode exec command access-list privilege show level 3 mode exec command logging privilege show level 3 mode exec command ip privilege show level 3 mode exec command failover privilege show level 3 mode exec command asdm privilege show level 3 mode exec command arp privilege show level 3 mode exec command route privilege show level 3 mode exec command ospf privilege show level 3 mode exec command aaa-server privilege show level 3 mode exec command aaa privilege show level 3 mode exec command crypto privilege show level 3 mode exec command vpn-sessiondb privilege show level 3 mode exec command ssh privilege show level 3 mode exec command dhcpd privilege show level 3 mode exec command vpn privilege show level 3 mode exec command blocks privilege show level 3 mode exec command uauth privilege show level 3 mode configure command interface privilege show level 3 mode configure command clock privilege show level 3 mode configure command access-list privilege show level 3 mode configure command logging privilege show level 3 mode configure command ip privilege show level 3 mode configure command failover privilege show level 5 mode configure command asdm privilege show level 3 mode configure command arp privilege show level 3 mode configure command route privilege show level 3 mode configure command aaa-server privilege show level 3 mode configure command aaa privilege show level 3 mode configure command crypto privilege show level 3 mode configure command ssh privilege show level 3 mode configure command dhcpd privilege show level 5 mode configure command privilege privilege clear level 3 mode exec command dns-hosts privilege clear level 3 mode exec command logging privilege clear level 3 mode exec command arp privilege clear level 3 mode exec command aaa-server privilege clear level 3 mode exec command crypto privilege cmd level 3 mode configure command failover privilege clear level 3 mode configure command logging privilege clear level 3 mode configure command arp privilege clear level 3 mode configure command crypto privilege clear level 3 mode configure command aaa-server prompt hostname context call-home profile CiscoTAC-1 no active destination address http https://tools.cisco.com/its/service/oddce/services/DDCEService destination address email [email protected] destination transport-method http subscribe-to-alert-group diagnostic subscribe-to-alert-group environment subscribe-to-alert-group inventory periodic monthly subscribe-to-alert-group configuration periodic monthly subscribe-to-alert-group telemetry periodic daily Cryptochecksum:0ed0580e151af288d865f4f3603d792a : end asdm image disk0:/asdm-635.bin no asdm history enable

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  • need help with jquery selectors

    - by photographer
    I've got code like that: <ul class="gallery_demo_unstyled"> <li class="active"><img src='001.jpg' /></li> <li><img src='002.jpg' /></li> <li><img src='003.jpg' /></li> <li><img src='004.jpg' /></li> <li><img src='005.jpg' /></li> <li><img src='006.jpg' /></li> </ul> <div class="Paginator"> <a href="../2/" class="Prev">&lt;&lt;</a> <a href="../1/">1</a> <a href="../2/">2</a> <span class="this-page">3</span> <a href="../4/">4</a> <a href="../5/">5</a> <a href="../4/" class="Next">&gt;&gt;</a> </div> <div class="Albums"><div class="AlbumsMenu"> <p><b>ALBUMS</b></p> <p><a href="../../blackandwhite/1/" >blackandwhite</a></p> <p><a href="../../color/1/" class='this-page'>>>color</a></p> <p><a href="../../film/1/" >film</a></p> <p><a href="../../digital/1/" >digital</a></p> <p><a href="../../portraits/1/" >portraits</a></p> </div></div> ...and some JavaScript/jQuery allowing to cycle through the images (the very top li elements) going back to the first image after the last one: $$.nextSelector = function(selector) { return $(selector).is(':last-child') ? $(selector).siblings(':first-child') : $(selector).next(); }; Current page is always 'this-page' class (span or p in my case, but I could change that if necessary). The question: what should I change in my code to make it go after the last image to the next page instead of cycling through the page over and over again, and after the last page to the next album? And to the first image on the first page of the first album after the last-last-last (or just stop there — don't really care)?

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  • Orientation in a UIView added to a UIWindow

    - by Ken
    OK, bear with me. I have a UIView which is supposed to cover the whole device (UIWindow) to support an image zoom in/out effect I'm doing using core animation where a user taps a button on a UITableViewCell and I zoom the associated image. The zooming is performing flawlessly, what I haven't been able to figure out is why the subview is still in portrait mode even though the device is in landscape. An illustration below: http://www.weeshsoft.com/images/IMG_0482.jpg I do have a navigation controller but this view has been added to the UIWindow directly. Signed, Baffled in Atlanta

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  • Defining a ContextMenu in a DataGridRow style

    - by Brent
    I'm trying to clean up some of my xaml in my views by moving a lot of the DataGrid styles into a ResourceDictionary. One of the things I'd like to move is the ContextMenu that is bound to some commands in the ViewModel. However, when I move the context menu to the ResourceDictionary, the commands are are never firing anymore, and I can't figure out why. I've defined the ContextMenu in the DataGridRow style so that when the user right clicks on the columnheader, no ContextMenu is shown... it will only be shown they right click on a row. Am I doing something wrong here? FYI I'm using VS 2010 RTM if that makes a difference. <Style x:Key="DataGridRowStyle" TargetType="{x:Type DataGridRow}"> <Setter Property="Height" Value="20"/> <Setter Property="ContextMenu"> <Setter.Value> <ContextMenu> <MenuItem Header="New" Command="{Binding RelativeSource={RelativeSource AncestorType=DataGrid}, Path=DataContext.NewCommand}"> <MenuItem.Icon> <Image Source="/Images/DocumentWhite(32N).png" Width="16" Height="16"/> </MenuItem.Icon> </MenuItem> <MenuItem Header="Open" Command="{Binding RelativeSource={RelativeSource AncestorType=DataGrid}, Path=DataContext.OpenCommand}"> <MenuItem.Icon> <Image Source="/Images/FolderOpenYellow(32N).png" Width="16" Height="16"/> </MenuItem.Icon> </MenuItem> <MenuItem Header="Delete" Command="{Binding RelativeSource={RelativeSource AncestorType=DataGrid}, Path=DataContext.DeleteCommand}"> <MenuItem.Icon> <Image Source="/Images/Delete(32N).png" Width="16" Height="16"/> </MenuItem.Icon> </MenuItem> </ContextMenu> </Setter.Value> </Setter> <Style.Triggers> <Trigger Property="IsMouseOver" Value="True"> <Setter Property="Background" Value="{StaticResource hoverGradient}"/> </Trigger> <Trigger Property="IsSelected" Value="True"> <Setter Property="Background" Value="{StaticResource BtnOverFill}"/> </Trigger> </Style.Triggers> </Style>

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  • DirectX application doesn't work over Remote Desktop

    - by emddudley
    I have a WPF application which has a DirectX component within it. This component does not work over Remote Desktop--it just shows a corrupted image. The application works fine when not using Remote Desktop. In trying to debug the problem I installed the February 2010 DirectX SDK. Now, when I run the program on the computer with the SDK and Remote Desktop to it from a separate computer, the component works just fine. However the opposite does not work--trying to use the application over Remote Desktop when it is running on the computer without the DirectX SDK (it has the original problem with the corrupted image). I have already compared the loaded DLLs (using Process Explorer) between running the application on my SDK machine and non-SDK machine. They both are loading the same DLL versions. What else could be causing this behavior?

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  • Django deployment: PIL and virtualenv problem

    - by AndriJan
    Hey guys, I'm deploying a Django site on my Vserver (Debian Lenny) and I'm having problem with PIL. I'm using virtualenv as well. When I'm in the virtualenv and type pip install -U PIL everything installs fine and I get this: *** TKINTER support not available --- JPEG support available --- ZLIB (PNG/ZIP) support available *** FREETYPE2 support not available *** LITTLECMS support not available And when I go in to the shell (python manage.py shell) and type from PIL import Image I get no error. But when I use it in the Django project (uploading an image in the admin for example) I just get No module named PIL I don't think it's a problem with the model because it works fine on the development machine but here is part of the class: class Category(models.Model): name = models.CharField(max_length=255, verbose_name="Name") logo = models.ImageField(upload_to='images/category/', blank=True, null=True, verbose_name="Logo") I'm going out of my mind about this. I feel like this is a very common issue but I've been trying to google this all day with no luck. Thanks in advance, AndriJan

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  • How to send native texture ptr from Unity web player to a browser plug-in?

    - by user2928039
    I have written an NPAPI browser plug-in (using Firebreath) that Unity uses to access Kinect camera. I can retrieve skeleton data from Unity through JavaScript easily since it isn't too big but the problem is in retrieving color image data. Is it possible to send a native texture pointer (GetNativeTexturePtr) from Unity through JavaScript into the C++ plug-in so that it can write the texture data directly? (tested in standalone version and it works) Any other suggestions on how to transfer image data from browser plug-ins to Unity web player are very welcome. Thanks.

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  • Downloading file from server (asp.net) to IE8 Content-Disposition problem with file name

    - by David
    I am downloading a file from the server/database via aspx page. When using the content-disposition inline the document opens in correct application but the file name is the same as the web page. I want the document to open in say MS Word but with the correct file name. Here is the code that I am using Response.Buffer = true; Response.ClearContent(); Response.ClearHeaders(); Response.Clear(); Response.ContentType = MimeType(fileName); //function to return the correct MIME TYPE Response.AddHeader("Content-Disposition", @"inline;filename=" + fileName); Response.AddHeader("Content-Length", image.Length.ToString()); Response.BinaryWrite(image); Response.Flush(); Response.Close(); So again, I want the file to open in MS Word with the correct document file name so that the user can properly save/view. Ideas? thanks

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  • SSRS 2008 - How to hide the plus icon in a group visibility toggle cell

    - by Daniel Coffman
    I have a report that shows or hides columns in a group based on a header cell. SSRS makes this pretty easy and is kind enough to place a little plus/minus icon in the toggling cell. I want to HIDE this plus/minus icon when there is only one column of data in the subgroup, because it shows that one column by default so expanding the group doesn't do anything. This really only applies to one specific group, because all the others always have more than one column of data, so a way to hide only the icon for a specific group would be fine. JavaScript won't work (I don't think) because the client ID of the plus/minus image is generated by the report and changes with each generation. see this image for more clarity: http://imgur.com/vqaQA.png

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  • Ancillary Objects: Separate Debug ELF Files For Solaris

    - by Ali Bahrami
    We introduced a new object ELF object type in Solaris 11 Update 1 called the Ancillary Object. This posting describes them, using material originally written during their development, the PSARC arc case, and the Solaris Linker and Libraries Manual. ELF objects contain allocable sections, which are mapped into memory at runtime, and non-allocable sections, which are present in the file for use by debuggers and observability tools, but which are not mapped or used at runtime. Typically, all of these sections exist within a single object file. Ancillary objects allow them to instead go into a separate file. There are different reasons given for wanting such a feature. One can debate whether the added complexity is worth the benefit, and in most cases it is not. However, one important case stands out — customers with very large 32-bit objects who are not ready or able to make the transition to 64-bits. We have customers who build extremely large 32-bit objects. Historically, the debug sections in these objects have used the stabs format, which is limited, but relatively compact. In recent years, the industry has transitioned to the powerful but verbose DWARF standard. In some cases, the size of these debug sections is large enough to push the total object file size past the fundamental 4GB limit for 32-bit ELF object files. The best, and ultimately only, solution to overly large objects is to transition to 64-bits. However, consider environments where: Hundreds of users may be executing the code on large shared systems. (32-bits use less memory and bus bandwidth, and on sparc runs just as fast as 64-bit code otherwise). Complex finely tuned code, where the original authors may no longer be available. Critical production code, that was expensive to qualify and bring online, and which is otherwise serving its intended purpose without issue. Users in these risk adverse and/or high scale categories have good reasons to push 32-bits objects to the limit before moving on. Ancillary objects offer these users a longer runway. Design The design of ancillary objects is intended to be simple, both to help human understanding when examining elfdump output, and to lower the bar for debuggers such as dbx to support them. The primary and ancillary objects have the same set of section headers, with the same names, in the same order (i.e. each section has the same index in both files). A single added section of type SHT_SUNW_ANCILLARY is added to both objects, containing information that allows a debugger to identify and validate both files relative to each other. Given one of these files, the ancillary section allows you to identify the other. Allocable sections go in the primary object, and non-allocable ones go into the ancillary object. A small set of non-allocable objects, notably the symbol table, are copied into both objects. As noted above, most sections are only written to one of the two objects, but both objects have the same section header array. The section header in the file that does not contain the section data is tagged with the SHF_SUNW_ABSENT section header flag to indicate its placeholder status. Compiler writers and others who produce objects can set the SUNW_SHF_PRIMARY section header flag to mark non-allocable sections that should go to the primary object rather than the ancillary. If you don't request an ancillary object, the Solaris ELF format is unchanged. Users who don't use ancillary objects do not pay for the feature. This is important, because they exist to serve a small subset of our users, and must not complicate the common case. If you do request an ancillary object, the runtime behavior of the primary object will be the same as that of a normal object. There is no added runtime cost. The primary and ancillary object together represent a logical single object. This is facilitated by the use of a single set of section headers. One can easily imagine a tool that can merge a primary and ancillary object into a single file, or the reverse. (Note that although this is an interesting intellectual exercise, we don't actually supply such a tool because there's little practical benefit above and beyond using ld to create the files). Among the benefits of this approach are: There is no need for per-file symbol tables to reflect the contents of each file. The same symbol table that would be produced for a standard object can be used. The section contents are identical in either case — there is no need to alter data to accommodate multiple files. It is very easy for a debugger to adapt to these new files, and the processing involved can be encapsulated in input/output routines. Most of the existing debugger implementation applies without modification. The limit of a 4GB 32-bit output object is now raised to 4GB of code, and 4GB of debug data. There is also the future possibility (not currently supported) to support multiple ancillary objects, each of which could contain up to 4GB of additional debug data. It must be noted however that the 32-bit DWARF debug format is itself inherently 32-bit limited, as it uses 32-bit offsets between debug sections, so the ability to employ multiple ancillary object files may not turn out to be useful. Using Ancillary Objects (From the Solaris Linker and Libraries Guide) By default, objects contain both allocable and non-allocable sections. Allocable sections are the sections that contain executable code and the data needed by that code at runtime. Non-allocable sections contain supplemental information that is not required to execute an object at runtime. These sections support the operation of debuggers and other observability tools. The non-allocable sections in an object are not loaded into memory at runtime by the operating system, and so, they have no impact on memory use or other aspects of runtime performance no matter their size. For convenience, both allocable and non-allocable sections are normally maintained in the same file. However, there are situations in which it can be useful to separate these sections. To reduce the size of objects in order to improve the speed at which they can be copied across wide area networks. To support fine grained debugging of highly optimized code requires considerable debug data. In modern systems, the debugging data can easily be larger than the code it describes. The size of a 32-bit object is limited to 4 Gbytes. In very large 32-bit objects, the debug data can cause this limit to be exceeded and prevent the creation of the object. To limit the exposure of internal implementation details. Traditionally, objects have been stripped of non-allocable sections in order to address these issues. Stripping is effective, but destroys data that might be needed later. The Solaris link-editor can instead write non-allocable sections to an ancillary object. This feature is enabled with the -z ancillary command line option. $ ld ... -z ancillary[=outfile] ...By default, the ancillary file is given the same name as the primary output object, with a .anc file extension. However, a different name can be provided by providing an outfile value to the -z ancillary option. When -z ancillary is specified, the link-editor performs the following actions. All allocable sections are written to the primary object. In addition, all non-allocable sections containing one or more input sections that have the SHF_SUNW_PRIMARY section header flag set are written to the primary object. All remaining non-allocable sections are written to the ancillary object. The following non-allocable sections are written to both the primary object and ancillary object. .shstrtab The section name string table. .symtab The full non-dynamic symbol table. .symtab_shndx The symbol table extended index section associated with .symtab. .strtab The non-dynamic string table associated with .symtab. .SUNW_ancillary Contains the information required to identify the primary and ancillary objects, and to identify the object being examined. The primary object and all ancillary objects contain the same array of sections headers. Each section has the same section index in every file. Although the primary and ancillary objects all define the same section headers, the data for most sections will be written to a single file as described above. If the data for a section is not present in a given file, the SHF_SUNW_ABSENT section header flag is set, and the sh_size field is 0. This organization makes it possible to acquire a full list of section headers, a complete symbol table, and a complete list of the primary and ancillary objects from either of the primary or ancillary objects. The following example illustrates the underlying implementation of ancillary objects. An ancillary object is created by adding the -z ancillary command line option to an otherwise normal compilation. The file utility shows that the result is an executable named a.out, and an associated ancillary object named a.out.anc. $ cat hello.c #include <stdio.h> int main(int argc, char **argv) { (void) printf("hello, world\n"); return (0); } $ cc -g -zancillary hello.c $ file a.out a.out.anc a.out: ELF 32-bit LSB executable 80386 Version 1 [FPU], dynamically linked, not stripped, ancillary object a.out.anc a.out.anc: ELF 32-bit LSB ancillary 80386 Version 1, primary object a.out $ ./a.out hello worldThe resulting primary object is an ordinary executable that can be executed in the usual manner. It is no different at runtime than an executable built without the use of ancillary objects, and then stripped of non-allocable content using the strip or mcs commands. As previously described, the primary object and ancillary objects contain the same section headers. To see how this works, it is helpful to use the elfdump utility to display these section headers and compare them. The following table shows the section header information for a selection of headers from the previous link-edit example. Index Section Name Type Primary Flags Ancillary Flags Primary Size Ancillary Size 13 .text PROGBITS ALLOC EXECINSTR ALLOC EXECINSTR SUNW_ABSENT 0x131 0 20 .data PROGBITS WRITE ALLOC WRITE ALLOC SUNW_ABSENT 0x4c 0 21 .symtab SYMTAB 0 0 0x450 0x450 22 .strtab STRTAB STRINGS STRINGS 0x1ad 0x1ad 24 .debug_info PROGBITS SUNW_ABSENT 0 0 0x1a7 28 .shstrtab STRTAB STRINGS STRINGS 0x118 0x118 29 .SUNW_ancillary SUNW_ancillary 0 0 0x30 0x30 The data for most sections is only present in one of the two files, and absent from the other file. The SHF_SUNW_ABSENT section header flag is set when the data is absent. The data for allocable sections needed at runtime are found in the primary object. The data for non-allocable sections used for debugging but not needed at runtime are placed in the ancillary file. A small set of non-allocable sections are fully present in both files. These are the .SUNW_ancillary section used to relate the primary and ancillary objects together, the section name string table .shstrtab, as well as the symbol table.symtab, and its associated string table .strtab. It is possible to strip the symbol table from the primary object. A debugger that encounters an object without a symbol table can use the .SUNW_ancillary section to locate the ancillary object, and access the symbol contained within. The primary object, and all associated ancillary objects, contain a .SUNW_ancillary section that allows all the objects to be identified and related together. $ elfdump -T SUNW_ancillary a.out a.out.anc a.out: Ancillary Section: .SUNW_ancillary index tag value [0] ANC_SUNW_CHECKSUM 0x8724 [1] ANC_SUNW_MEMBER 0x1 a.out [2] ANC_SUNW_CHECKSUM 0x8724 [3] ANC_SUNW_MEMBER 0x1a3 a.out.anc [4] ANC_SUNW_CHECKSUM 0xfbe2 [5] ANC_SUNW_NULL 0 a.out.anc: Ancillary Section: .SUNW_ancillary index tag value [0] ANC_SUNW_CHECKSUM 0xfbe2 [1] ANC_SUNW_MEMBER 0x1 a.out [2] ANC_SUNW_CHECKSUM 0x8724 [3] ANC_SUNW_MEMBER 0x1a3 a.out.anc [4] ANC_SUNW_CHECKSUM 0xfbe2 [5] ANC_SUNW_NULL 0 The ancillary sections for both objects contain the same number of elements, and are identical except for the first element. Each object, starting with the primary object, is introduced with a MEMBER element that gives the file name, followed by a CHECKSUM that identifies the object. In this example, the primary object is a.out, and has a checksum of 0x8724. The ancillary object is a.out.anc, and has a checksum of 0xfbe2. The first element in a .SUNW_ancillary section, preceding the MEMBER element for the primary object, is always a CHECKSUM element, containing the checksum for the file being examined. The presence of a .SUNW_ancillary section in an object indicates that the object has associated ancillary objects. The names of the primary and all associated ancillary objects can be obtained from the ancillary section from any one of the files. It is possible to determine which file is being examined from the larger set of files by comparing the first checksum value to the checksum of each member that follows. Debugger Access and Use of Ancillary Objects Debuggers and other observability tools must merge the information found in the primary and ancillary object files in order to build a complete view of the object. This is equivalent to processing the information from a single file. This merging is simplified by the primary object and ancillary objects containing the same section headers, and a single symbol table. The following steps can be used by a debugger to assemble the information contained in these files. Starting with the primary object, or any of the ancillary objects, locate the .SUNW_ancillary section. The presence of this section identifies the object as part of an ancillary group, contains information that can be used to obtain a complete list of the files and determine which of those files is the one currently being examined. Create a section header array in memory, using the section header array from the object being examined as an initial template. Open and read each file identified by the .SUNW_ancillary section in turn. For each file, fill in the in-memory section header array with the information for each section that does not have the SHF_SUNW_ABSENT flag set. The result will be a complete in-memory copy of the section headers with pointers to the data for all sections. Once this information has been acquired, the debugger can proceed as it would in the single file case, to access and control the running program. Note - The ELF definition of ancillary objects provides for a single primary object, and an arbitrary number of ancillary objects. At this time, the Oracle Solaris link-editor only produces a single ancillary object containing all non-allocable sections. This may change in the future. Debuggers and other observability tools should be written to handle the general case of multiple ancillary objects. ELF Implementation Details (From the Solaris Linker and Libraries Guide) To implement ancillary objects, it was necessary to extend the ELF format to add a new object type (ET_SUNW_ANCILLARY), a new section type (SHT_SUNW_ANCILLARY), and 2 new section header flags (SHF_SUNW_ABSENT, SHF_SUNW_PRIMARY). In this section, I will detail these changes, in the form of diffs to the Solaris Linker and Libraries manual. Part IV ELF Application Binary Interface Chapter 13: Object File Format Object File Format Edit Note: This existing section at the beginning of the chapter describes the ELF header. There's a table of object file types, which now includes the new ET_SUNW_ANCILLARY type. e_type Identifies the object file type, as listed in the following table. NameValueMeaning ET_NONE0No file type ET_REL1Relocatable file ET_EXEC2Executable file ET_DYN3Shared object file ET_CORE4Core file ET_LOSUNW0xfefeStart operating system specific range ET_SUNW_ANCILLARY0xfefeAncillary object file ET_HISUNW0xfefdEnd operating system specific range ET_LOPROC0xff00Start processor-specific range ET_HIPROC0xffffEnd processor-specific range Sections Edit Note: This overview section defines the section header structure, and provides a high level description of known sections. It was updated to define the new SHF_SUNW_ABSENT and SHF_SUNW_PRIMARY flags and the new SHT_SUNW_ANCILLARY section. ... sh_type Categorizes the section's contents and semantics. Section types and their descriptions are listed in Table 13-5. sh_flags Sections support 1-bit flags that describe miscellaneous attributes. Flag definitions are listed in Table 13-8. ... Table 13-5 ELF Section Types, sh_type NameValue . . . SHT_LOSUNW0x6fffffee SHT_SUNW_ancillary0x6fffffee . . . ... SHT_LOSUNW - SHT_HISUNW Values in this inclusive range are reserved for Oracle Solaris OS semantics. SHT_SUNW_ANCILLARY Present when a given object is part of a group of ancillary objects. Contains information required to identify all the files that make up the group. See Ancillary Section. ... Table 13-8 ELF Section Attribute Flags NameValue . . . SHF_MASKOS0x0ff00000 SHF_SUNW_NODISCARD0x00100000 SHF_SUNW_ABSENT0x00200000 SHF_SUNW_PRIMARY0x00400000 SHF_MASKPROC0xf0000000 . . . ... SHF_SUNW_ABSENT Indicates that the data for this section is not present in this file. When ancillary objects are created, the primary object and any ancillary objects, will all have the same section header array, to facilitate merging them to form a complete view of the object, and to allow them to use the same symbol tables. Each file contains a subset of the section data. The data for allocable sections is written to the primary object while the data for non-allocable sections is written to an ancillary file. The SHF_SUNW_ABSENT flag is used to indicate that the data for the section is not present in the object being examined. When the SHF_SUNW_ABSENT flag is set, the sh_size field of the section header must be 0. An application encountering an SHF_SUNW_ABSENT section can choose to ignore the section, or to search for the section data within one of the related ancillary files. SHF_SUNW_PRIMARY The default behavior when ancillary objects are created is to write all allocable sections to the primary object and all non-allocable sections to the ancillary objects. The SHF_SUNW_PRIMARY flag overrides this behavior. Any output section containing one more input section with the SHF_SUNW_PRIMARY flag set is written to the primary object without regard for its allocable status. ... Two members in the section header, sh_link, and sh_info, hold special information, depending on section type. Table 13-9 ELF sh_link and sh_info Interpretation sh_typesh_linksh_info . . . SHT_SUNW_ANCILLARY The section header index of the associated string table. 0 . . . Special Sections Edit Note: This section describes the sections used in Solaris ELF objects, using the types defined in the previous description of section types. It was updated to define the new .SUNW_ancillary (SHT_SUNW_ANCILLARY) section. Various sections hold program and control information. Sections in the following table are used by the system and have the indicated types and attributes. Table 13-10 ELF Special Sections NameTypeAttribute . . . .SUNW_ancillarySHT_SUNW_ancillaryNone . . . ... .SUNW_ancillary Present when a given object is part of a group of ancillary objects. Contains information required to identify all the files that make up the group. See Ancillary Section for details. ... Ancillary Section Edit Note: This new section provides the format reference describing the layout of a .SUNW_ancillary section and the meaning of the various tags. Note that these sections use the same tag/value concept used for dynamic and capabilities sections, and will be familiar to anyone used to working with ELF. In addition to the primary output object, the Solaris link-editor can produce one or more ancillary objects. Ancillary objects contain non-allocable sections that would normally be written to the primary object. When ancillary objects are produced, the primary object and all of the associated ancillary objects contain a SHT_SUNW_ancillary section, containing information that identifies these related objects. Given any one object from such a group, the ancillary section provides the information needed to identify and interpret the others. This section contains an array of the following structures. See sys/elf.h. typedef struct { Elf32_Word a_tag; union { Elf32_Word a_val; Elf32_Addr a_ptr; } a_un; } Elf32_Ancillary; typedef struct { Elf64_Xword a_tag; union { Elf64_Xword a_val; Elf64_Addr a_ptr; } a_un; } Elf64_Ancillary; For each object with this type, a_tag controls the interpretation of a_un. a_val These objects represent integer values with various interpretations. a_ptr These objects represent file offsets or addresses. The following ancillary tags exist. Table 13-NEW1 ELF Ancillary Array Tags NameValuea_un ANC_SUNW_NULL0Ignored ANC_SUNW_CHECKSUM1a_val ANC_SUNW_MEMBER2a_ptr ANC_SUNW_NULL Marks the end of the ancillary section. ANC_SUNW_CHECKSUM Provides the checksum for a file in the c_val element. When ANC_SUNW_CHECKSUM precedes the first instance of ANC_SUNW_MEMBER, it provides the checksum for the object from which the ancillary section is being read. When it follows an ANC_SUNW_MEMBER tag, it provides the checksum for that member. ANC_SUNW_MEMBER Specifies an object name. The a_ptr element contains the string table offset of a null-terminated string, that provides the file name. An ancillary section must always contain an ANC_SUNW_CHECKSUM before the first instance of ANC_SUNW_MEMBER, identifying the current object. Following that, there should be an ANC_SUNW_MEMBER for each object that makes up the complete set of objects. Each ANC_SUNW_MEMBER should be followed by an ANC_SUNW_CHECKSUM for that object. A typical ancillary section will therefore be structured as: TagMeaning ANC_SUNW_CHECKSUMChecksum of this object ANC_SUNW_MEMBERName of object #1 ANC_SUNW_CHECKSUMChecksum for object #1 . . . ANC_SUNW_MEMBERName of object N ANC_SUNW_CHECKSUMChecksum for object N ANC_SUNW_NULL An object can therefore identify itself by comparing the initial ANC_SUNW_CHECKSUM to each of the ones that follow, until it finds a match. Related Other Work The GNU developers have also encountered the need/desire to support separate debug information files, and use the solution detailed at http://sourceware.org/gdb/onlinedocs/gdb/Separate-Debug-Files.html. At the current time, the separate debug file is constructed by building the standard object first, and then copying the debug data out of it in a separate post processing step, Hence, it is limited to a total of 4GB of code and debug data, just as a single object file would be. They are aware of this, and I have seen online comments indicating that they may add direct support for generating these separate files to their link-editor. It is worth noting that the GNU objcopy utility is available on Solaris, and that the Studio dbx debugger is able to use these GNU style separate debug files even on Solaris. Although this is interesting in terms giving Linux users a familiar environment on Solaris, the 4GB limit means it is not an answer to the problem of very large 32-bit objects. We have also encountered issues with objcopy not understanding Solaris-specific ELF sections, when using this approach. The GNU community also has a current effort to adapt their DWARF debug sections in order to move them to separate files before passing the relocatable objects to the linker. The details of Project Fission can be found at http://gcc.gnu.org/wiki/DebugFission. The goal of this project appears to be to reduce the amount of data seen by the link-editor. The primary effort revolves around moving DWARF data to separate .dwo files so that the link-editor never encounters them. The details of modifying the DWARF data to be usable in this form are involved — please see the above URL for details.

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  • When constructing a Bitmap with Bitmap.FromHbitmap(), how soon can the original bitmap handle be del

    - by GBegen
    From the documentation of Image.FromHbitmap() at http://msdn.microsoft.com/en-us/library/k061we7x%28VS.80%29.aspx : The FromHbitmap method makes a copy of the GDI bitmap; so you can release the incoming GDI bitmap using the GDIDeleteObject method immediately after creating the new Image. This pretty explicitly states that the bitmap handle can be immediately deleted with DeleteObject as soon as the Bitmap instance is created. Looking at the implementation of Image.FromHbitmap() with Reflector, however, shows that it is a pretty thin wrapper around the GDI+ function, GdipCreateBitmapFromHBITMAP(). There is pretty scant documentation on the GDI+ flat functions, but http://msdn.microsoft.com/en-us/library/ms533971%28VS.85%29.aspx says that GdipCreateBitmapFromHBITMAP() corresponds to the Bitmap::Bitmap() constructor that takes an HBITMAP and an HPALETTE as parameters. The documentation for this version of the Bitmap::Bitmap() constructor at http://msdn.microsoft.com/en-us/library/ms536314%28VS.85%29.aspx has this to say: You are responsible for deleting the GDI bitmap and the GDI palette. However, you should not delete the GDI bitmap or the GDI palette until after the GDI+ Bitmap::Bitmap object is deleted or goes out of scope. Do not pass to the GDI+ Bitmap::Bitmap constructor a GDI bitmap or a GDI palette that is currently (or was previously) selected into a device context. Furthermore, one can see the source code for the C++ portion of GDI+ in GdiPlusBitmap.h that the Bitmap::Bitmap() constructor in question is itself a wrapper for the GdipCreateBitmapFromHBITMAP() function from the flat API: inline Bitmap::Bitmap( IN HBITMAP hbm, IN HPALETTE hpal ) { GpBitmap *bitmap = NULL; lastResult = DllExports::GdipCreateBitmapFromHBITMAP(hbm, hpal, &bitmap); SetNativeImage(bitmap); } What I can't easily see is the implementation of GdipCreateBitmapFromHBITMAP() that is the core of this functionality, but the two remarks in the documentation seem to be contradictory. The .Net documentation says I can delete the bitmap handle immediately, and the GDI+ documentation says the bitmap handle must be kept until the wrapping object is deleted, but both are based on the same GDI+ function. Furthermore, the GDI+ documentation warns against using a source HBITMAP that is currently or previously selected into a device context. While I can understand why the bitmap should not be selected into a device context currently, I do not understand why there is a warning against using a bitmap that was previously selected into a device context. That would seem to prevent use of GDI+ bitmaps that had been created in memory using standard GDI. So, in summary: Does the original bitmap handle need to be kept around until the .Net Bitmap object is disposed? Does the GDI+ function, GdipCreateBitmapFromHBITMAP(), make a copy of the source bitmap or merely hold onto the handle to the original? Why should I not use an HBITMAP that was previously selected into a device context?

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  • Floating DIV's alignment problem.

    - by Rodrigo
    I have a fluid layout with DIV's of different heights and widths, and I'd like them to be aligned by lines, kind of like when you do a search on istockphoto, except aligned to the top: image here--http://i207.photobucket.com/albums/bb121/jpbanks/Capturadepantalla2010-06-02alas1902.png I tried floating all the DIV's to the left, but they are not aligned correctly into lines: image here--http://i207.photobucket.com/albums/bb121/jpbanks/Capturadepantalla2010-06-02alas1900.png See how "Prueba" doesn't go all the way to the left? I thought of the jQuery plugin Masonry but what I want is obviously different. Any solution using either CSS or jQuery would be fine. Any ideas?

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  • CVV Code For Authorize.com using osCommerce

    - by user3567
    Hi I need to add a CVV code for verifying credit cards upon check out on my osCommerece shopping cart. I think this will involve a code for the authorize.net php and the checkout processing php but not sure. Found this great write up, but it is only for the authorize.net php and it doesn't create a filed for the CVV to be keyed. Also it throws an error with the 'echo validate.' Can't seem to find anything in any forums for osCommerce or any place out. Hoping someone here will have some knowledge. Thanks.

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  • PHP Regexp problem...

    - by Crazy
    Hi! I want to replace this line : <img width="600" height="256" alt="javascript00" src="http://localhost/img/test.png" title="javascript00" class="aligncenter size-full wp-image-1973"> With this : <p align="center"><img width="600" height="256" alt="javascript00" src="http://localhost/img/test.png" title="javascript00"></p> By use a simple regexp. It consists to delete the image class and add a <p align="center"> around :) Thanks for help! And merry christmas :)

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  • How could you parallelise a 2D boids simulation

    - by Sycren
    How could you program a 2D boids simulation in such a way that it could use processing power from different sources (clusters, gpu). In the above example, the non-coloured particles move around until they cluster (yellow) and stop moving. The problem is that all the entities could potentially interact with each other although an entity in the top left is unlikely to interact with one in the bottom right. If the domain was split into different segments, it may speed the whole thing up, But if an entity wanted to cross into another segment there may be problems. At the moment this simulation works with 5000 entities with a good frame rate, I would like to try this with millions if possible. Would it be possible to use quad trees to further optimise this? Any other suggestions?

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  • Android - Key Dispatching Timed Out

    - by Donal Rafferty
    In my Android application I am getting a very strange crash, when I press a button (Image) on my UI the entire application freezes and after a couple of seconds I getthe dreaded force close dialog appearing. Here is what gets printed in the log: WARN/WindowManager(88): Key dispatching timed out sending to package name/Activity WARN/WindowManager(88): Dispatch state: {{KeyEvent{action=1 code=5 repeat=0 meta=0 scancode=231 mFlags=8} to Window{432bafa0 com.android.launcher/com.android.launcher.Launcher paused=false} @ 1281611789339 lw=Window{432bafa0 com.android.launcher/com.android.launcher.Launcher paused=false} lb=android.os.BinderProxy@431ee8e8 fin=false gfw=true ed=true tts=0 wf=false fp=false mcf=Window{4335fc58 package name/Activity paused=false}}} WARN/WindowManager(88): Current state: {{null to Window{4335fc58 package name/Activity paused=false} @ 1281611821193 lw=Window{4335fc58 package name/Activity paused=false} lb=android.os.BinderProxy@434c9bd0 fin=false gfw=true ed=true tts=0 wf=false fp=false mcf=Window{4335fc58 package name/Activity paused=false}}} INFO/ActivityManager(88): ANR in process: package name (last in package name) INFO/ActivityManager(88): Annotation: keyDispatchingTimedOut INFO/ActivityManager(88): CPU usage: INFO/ActivityManager(88): Load: 5.18 / 5.1 / 4.75 INFO/ActivityManager(88): CPU usage from 7373ms to 1195ms ago: INFO/ActivityManager(88): package name: 6% = 1% user + 5% kernel / faults: 7 minor INFO/ActivityManager(88): system_server: 5% = 4% user + 1% kernel / faults: 27 minor INFO/ActivityManager(88): tiwlan_wifi_wq: 3% = 0% user + 3% kernel INFO/ActivityManager(88): mediaserver: 0% = 0% user + 0% kernel INFO/ActivityManager(88): logcat: 0% = 0% user + 0% kernel INFO/ActivityManager(88): TOTAL: 12% = 5% user + 6% kernel + 0% softirq INFO/ActivityManager(88): Removing old ANR trace file from /data/anr/traces.txt INFO/Process(88): Sending signal. PID: 1812 SIG: 3 INFO/dalvikvm(1812): threadid=7: reacting to signal 3 INFO/dalvikvm(1812): Wrote stack trace to '/data/anr/traces.txt' This is the code for the Button (Image): findViewById(R.id.endcallimage).setOnClickListener(new OnClickListener() { public void onClick(View v) { mNotificationManager.cancel(2); Log.d("Handler", "Endcallimage pressed"); if(callConnected) elapsedTimeBeforePause = SystemClock.elapsedRealtime() - stopWatch.getBase(); try { serviceBinder.endCall(lineId); } catch (RemoteException e) { e.printStackTrace(); } dispatchKeyEvent(new KeyEvent(KeyEvent.ACTION_DOWN,KeyEvent.FLAG_SOFT_KEYBOARD)); dispatchKeyEvent(new KeyEvent(KeyEvent.ACTION_UP, KeyEvent.KEYCODE_BACK)); } }); If I comment the following out the pressing of the button (image) doesn't cause the crash: try { serviceBinder.endCall(lineId); } catch (RemoteException e) { e.printStackTrace(); } The above code calls down through several levels of the app and into the native layer (NDK), could the call passing through several objects be leading to the force close? It seems unlikely as several other buttons do the same without issue. How about the native layer? Could some code I've built with the NDK be causing the issue? Any other ideas as to what the cause of the issue might be?

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  • Intercept page request behind firewall return altered content with php and apache

    - by Matthew
    I'm providing free wifi service and need an ad to be added to all page requests. Currently I have a router forwarding all http requests to an apache server, which redirects all requests to an index.php page. The index.php page reads the request, fetches the content from the appropriate site, and edits the content to include the ad. The problem is that all images and css files etc. cannot be accessed, because when the browser tries to get the image <img src="site.com/image.jpg"> it's just redirected back to the index.php. I can change settings for the router (running dd-wrt) and the webserver (apache2 and php 5.2). Is there a solution that allows content to be edited before returning to the client, and allows css and images to be accessed?

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  • Is my DFD accurate?

    - by Dummy Derp
    This is my first ever DFD that I made after my fair share of learning but I have no way of verifying whether it is correct or not. Although I have taken utmost care to make sure it is right, I may be wrong. Here is the scenario: Bebop Records is a mail-order company that distributes CDs and tapes at discount prices to record club members. When an order processing clerk receives an order form, he or she verifies that the sender is a club member by checking the Member file. If the sender is not a member, the clerk returns the order along with a membership application form. If the customer is a member, the clerk verifies the order item data by checking the Item file. Then the clerk enters the order data and saves it to the Daily Order file. The clerk also prints an invoice and shipping list for each order, which are forwarded to Order Fulfilment. And here is my diagram:

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  • Searching for tasks with code – Executables and Event Handlers

    Searching packages or just enumerating through all tasks is not quite as straightforward as it may first appear, mainly because of the way you can nest tasks within other containers. You can see this illustrated in the sample package below where I have used several sequence containers and loops. To complicate this further all containers types, including packages and tasks, can have event handlers which can then support the full range of nested containers again. Towards the lower right, the task called SQL In FEL also has an event handler not shown, within which is another Execute SQL Task, so that makes a total of 6 Execute SQL Tasks 6 tasks spread across the package. In my previous post about such as adding a property expressionI kept it simple and just looked at tasks at the package level, but what if you wanted to find any or all tasks in a package? For this post I've written a console program that will search a package looking at all tasks no matter how deeply nested, and check to see if the name starts with "SQL". When it finds a matching task it writes out the hierarchy by name for that task, starting with the package and working down to the task itself. The output for our sample package is shown below, note it has found all 6 tasks, including the one on the OnPreExecute event of the SQL In FEL task TaskSearch v1.0.0.0 (1.0.0.0) Copyright (C) 2009 Konesans Ltd Processing File - C:\Projects\Alpha\Packages\MyPackage.dtsx MyPackage\FOR Counter Loop\SQL In Counter Loop MyPackage\SEQ For Each Loop Wrapper\FEL Simple Loop\SQL In FEL MyPackage\SEQ For Each Loop Wrapper\FEL Simple Loop\SQL In FEL\OnPreExecute\SQL On Pre Execute for FEL SQL Task MyPackage\SEQ Top Level\SEQ Nested Lvl 1\SEQ Nested Lvl 2\SQL In Nested Lvl 2 MyPackage\SEQ Top Level\SEQ Nested Lvl 1\SQL In Nested Lvl 1 #1 MyPackage\SEQ Top Level\SEQ Nested Lvl 1\SQL In Nested Lvl 1 #2 6 matching tasks found in package. The full project and code is available for download below, but first we can walk through the project to highlight the most important sections of code. This code has been abbreviated for this description, but is complete in the download. First of all we load the package, and then start by looking at the Executables for the package. // Load the package file Application application = new Application(); using (Package package = application.LoadPackage(filename, null)) { int matchCount = 0; // Look in the package's executables ProcessExecutables(package.Executables, ref matchCount); ... // // ... // Write out final count Console.WriteLine("{0} matching tasks found in package.", matchCount); } The ProcessExecutables method is a key method, as an executable could be described as the the highest level of a working functionality or container. There are several of types of executables, such as tasks, or sequence containers and loops. To know what to do next we need to work out what type of executable we are dealing with as the abbreviated version of method shows below. private static void ProcessExecutables(Executables executables, ref int matchCount) { foreach (Executable executable in executables) { TaskHost taskHost = executable as TaskHost; if (taskHost != null) { ProcessTaskHost(taskHost, ref matchCount); ProcessEventHandlers(taskHost.EventHandlers, ref matchCount); continue; } ... // // ... ForEachLoop forEachLoop = executable as ForEachLoop; if (forEachLoop != null) { ProcessExecutables(forEachLoop.Executables, ref matchCount); ProcessEventHandlers(forEachLoop.EventHandlers, ref matchCount); continue; } } } As you can see if the executable we find is a task we then call out to our ProcessTaskHost method. As with all of our executables a task can have event handlers which themselves contain more executables such as task and loops, so we also make a call out our ProcessEventHandlers method. The other types of executables such as loops can also have event handlers as well as executables. As shown with the example for the ForEachLoop we call the same ProcessExecutables and ProcessEventHandlers methods again to drill down into the hierarchy of objects that the package may contain. This code needs to explicitly check for each type of executable (TaskHost, Sequence, ForLoop and ForEachLoop) because whilst they all have an Executables property this is not from a common base class or interface. This example was just a simple find a task by its name, so ProcessTaskHost really just does that. We also get the hierarchy of objects so we can write out for information, obviously you can adapt this method to do something more interesting such as adding a property expression. private static void ProcessTaskHost(TaskHost taskHost, ref int matchCount) { if (taskHost == null) { return; } // Check if the task matches our match name if (taskHost.Name.StartsWith(TaskNameFilter, StringComparison.OrdinalIgnoreCase)) { // Build up the full object hierarchy of the task // so we can write it out for information StringBuilder path = new StringBuilder(); DtsContainer container = taskHost; while (container != null) { path.Insert(0, container.Name); container = container.Parent; if (container != null) { path.Insert(0, "\\"); } } // Write the task path // e.g. Package\Container\Event\Task Console.WriteLine(path); Console.WriteLine(); // Increment match counter for info matchCount++; } } Just for completeness, the other processing method we covered above is for event handlers, but really that just calls back to the executables. This same method is called in our main package method, but it was omitted for brevity here. private static void ProcessEventHandlers(DtsEventHandlers eventHandlers, ref int matchCount) { foreach (DtsEventHandler eventHandler in eventHandlers) { ProcessExecutables(eventHandler.Executables, ref matchCount); } } As hopefully the code demonstrates, executables (Microsoft.SqlServer.Dts.Runtime.Executable) are the workers, but within them you can nest more executables (except for task tasks).Executables themselves can have event handlers which can in turn hold more executables. I have tried to illustrate this highlight the relationships in the following diagram. Download Sample code project TaskSearch.zip (11KB)

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  • android customize gallery focus problem

    - by Faisal khan
    Gallery With reference to the following link http://www.anddev.org/novice-tutorials-f8/a-android-widget-gallery-example-t332-60.html In above link they are actually animating selected item of the gallery but i want to change the picture when it is selected, for that i am having following code. Problem is when i use roller ball to scroll gallery from left to right or right to left to right after scroll on image focus automatically shift to next widget. public class SizingGallery extends Gallery{ public SizingGallery(Context context, AttributeSet attrs) { super(context, attrs); } @Override protected boolean getChildStaticTransformation(View child, Transformation t) { t.clear(); ImageView selectedChild = (ImageView) getSelectedView(); ImageView iv = (ImageView) child; BrowseMapCategoryRow cr = (BrowseMapCategoryRow) iv.getTag(); //Following line change the image resource that causing defocus gallery iv.setImageResource((iv == selectedChild)?cr.getSelectedImgSrc():cr.getUnSelectedImgSrc()); return true; } }

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  • GWT & HTML5 Video in Mobile Safari

    - by KevMo
    I'm trying to code a site in GWT that plays videos with HTML5. Everything works great on the desktop, but mobile Safari on both the iPhone and iPad do not play the video. I can play a video using Video for Everybody. I've even copied the code to my own plain HTML page, and it works flawlessly. If I serve that same code via a GWT widget, mobile safari will not play the video. On the iPhone I see a gray box with a prohibitory sign around the play button, and on the iPad it shows up as a black box. I've made sure my doctype is <!DOCTYPE html>, but I don't know where else to start debugging. Perhaps it it because the code is injected via javascript? Any pointers on where to start looking would be greatly appreciated. Here is the exact code I am using for the video: <!-- "Video For Everybody" by Kroc Camen. see <camendesign.com/code/video_for_everybody> for documented code =================================================================================================================== --> <video width="640" height="360" poster="poster.jpg" controls autoplay> <source src="http://clips.vorwaerts-gmbh.de/big_buck_bunny.mp4" type="video/mp4"></source> <source src="http://clips.vorwaerts-gmbh.de/big_buck_bunny.ogv" type="video/ogg"></source> <!--[if gt IE 6]> <object width="640" height="375" classid="clsid:02BF25D5-8C17-4B23-BC80-D3488ABDDC6B"><! [endif]--><!--[if !IE]><!--> <object width="640" height="375" type="video/quicktime" data="http://clips.vorwaerts-gmbh.de/big_buck_bunny.mp4"> <!--<![endif]--> <param name="src" value="http://clips.vorwaerts-gmbh.de/big_buck_bunny.mp4" /> <param name="autoplay" value="true" /> <param name="showlogo" value="false" /> <object width="640" height="384" type="application/x-shockwave-flash" data="player.swf?autostart=true&amp;image=poster.jpg&amp;file=http://clips.vorwaerts-gmbh.de/big_buck_bunny.mp4"> <param name="movie" value="player.swf?autostart=true&amp;image=poster.jpg&amp;file=http://clips.vorwaerts-gmbh.de/big_buck_bunny.mp4" /> <!-- fallback image --> <img src="poster.jpg" width="640" height="360" alt="Big Buck Bunny" title="No video playback capabilities, please download the video below" /> </object><!--[if gt IE 6]><!--> </object><!--<![endif]--> </video>

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  • Clip UITableView Cell's Separator

    - by Drewsmits
    I've been trying to build a view that looks similar to the "stocks" application (surprise). What I would like is to have the scroller bar outside of my rounded table view, shown in the image link below, but clip the cell separators. You can see how they overlap the scroller bar, which is annoying. I can't figure out how Apple put the scroller bar in a spot that looks like it is outside their table. Any ideas? (sorry, can't imbed images yet because I'm a new user). Scroller Problem Image

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