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  • Dynamically loaded jQuery with GreaseMonkey inconsistent on pages (refreshing seems to fix it)... do

    - by uprightnetizen
    Hi, I want a custom page analysis footer on every site I visit... so I've used a method to attach JQuery to unsafeWindow. I then create a floating footer on the page. I want to be able to call commands in a menu, do some processing, then put the results in the footer. Unfortunately it sometimes works, sometimes it doesn't. At least two alerts should happen in the printOutput function. Sometimes it only fires one, then it (crashes?) without error? On other pages, both alerts fire and it finds the element, but it doesn't add the extra text. (e.g. www.linode.com) Refreshing the page, then running the printOutput command again seems to always work. Does anyone know what's going on??? The userscript can be installed at: http://www.captionwizard.com/test/page_analysis.user.js // ==UserScript== // @name page_analysis // @namespace markspace // @description Page Analysis // @include http://*/* // ==/UserScript== (function() { // Add jQuery var GM_JQ = document.createElement('script'); GM_JQ.src = 'http://code.jquery.com/jquery-1.4.2.min.js'; GM_JQ.type = 'text/javascript'; document.getElementsByTagName('head')[0].appendChild(GM_JQ); var jqueryActive = false; //Check if jQuery's loaded function GM_wait() { if(typeof unsafeWindow.jQuery == 'undefined') { window.setTimeout(GM_wait,100); } else { $ = unsafeWindow.jQuery; letsJQuery(); } } GM_wait(); function letsJQuery() { jqueryActive = true; setupOutputFooter(); } /******************************* Analysis FOOTER Functions ******************************/ function printOutput(someText) { alert('printing output'); if($('div.analysis_footer').length) { alert('is here - appending'); $('div.analysis_footer').append('<br>' + someText); } else { alert('not here - trying again'); setupOutputFooter(); $('div.analysis_footer').append('<br>' + someText); } } GM_registerMenuCommand("Test Output", testOutput, "k", "control", "k" ); function testOutput() { printOutput('testing this'); } function setupOutputFooter() { $('<div class="analysis_footer">Page Analysis Footer:</div>').appendTo('body'); $('div.analysis_footer').css('position','fixed').css('bottom', '0px').css('background-color','#F8F8F8'); $('div.analysis_footer').css('width','100%').css('color','#3B3B3B').css('font-size', '0.8em'); $('div.analysis_footer').css('font-family', '"Myriad",Verdana,Arial,Helvetica,sans-serif').css('padding', '5px'); $('div.analysis_footer').css('border-top', '1px solid black').css('text-align', 'left'); } }());

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  • Use of private constructor to prevent instantiation of class?

    - by cringe
    Hi guys! Right now I'm thinking about adding a private constructor to a class that only holds some String constants. public class MyStrings { // I want to add this: private MyString() {} public static final String ONE = "something"; public static final String TWO = "another"; ... } Is there any performance or memory overhead if I add a private constructor to this class to prevent someone to instantiate it? Do you think it's necessary at all or that private constructors for this purpose are a waste of time and code clutter?

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  • How can I use STL sort in c++ to sort some values in the class?

    - by Morteza M.
    I have a class named Graph, in this class I have a member named V, it is a vector. I have a struct named Edge, and a list of Edges. like below: struct Edge{ int u; int v; Edge(int u,int v){ this-u=u; this-v=v; } }; class Graph{ vector < Vertex > V; . . . int edgeCmp(Edge* x,Edge* y){ return (V[x-v].dv].d)?1:0; } void someFunction(){ list backEdges; backEdges.sort(&Graph::edgeCmp); } } But it doesn't work!! may someone help me to do such a thing?

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  • Can fields of the class and arguments of the method interfere?

    - by Roman
    I have a class with a fields called "a". In the class I have a method and in the list of arguments of this method I also have "a". So, which "a" I will see inside of the method? Will it be the field or it will be the argument of the method? public class myClass { private String a; // Method which sets the value of the field "a". public void setA(String a) { a = a; } } By the way, there is a similar situation. A method has some local (for method) variables whose names coincide with the names of the fields. What will the "see" the method if I refer to such a method-local variable inside the method (the field or the local variable)?

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  • C# - How to implement multiple comparers for an IComparable<T> class?

    - by Gary Willoughby
    I have a class that implements IComparable. public class MyClass : IComparable<MyClass> { public int CompareTo(MyClass c) { return this.whatever.CompareTo(c.whatever); } etc.. } I then can call the sort method of a generic list of my class List<MyClass> c = new List<MyClass>(); //Add stuff, etc. c.Sort(); and have the list sorted according to my comparer. How do i specify further comparers to sort my collection different ways according to the other properties of MyClass in order to let users sort my collection in a number of different ways?

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  • access EF classes from a Class Library - exactly how do configure/test the connection string in the

    - by Greg
    Hi, I'm getting very confused about how to call my EF classes in a Class Library from the Client Project I have? Things worked fine when they were in the same project. Now I'm getting errors such as "Unable to load the specified metadata resource ". I've see various ideas / suggestions re how to fix the connection string (e.g. create an App.config in your client project & copy the connection string config from your class library, something about change the connection settings to copy to output, etc) QUESTION - Can someone provide a solid way on how to get EF class access from a separate project working? (i.e. how to get the correct connection information to the client somehow) thanks

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  • How to pass a class method as an argument for another function in C++ and openGL?

    - by tsubasa
    I know this thing works: void myDisplay() { ... } int main() { ... glutDisplayFunc(myDisplay) ... } so I tried to include myDisplay() function to a class that I made. Because I want to overload it in the future with a different class. However, the compiler complains that argument of type 'void (ClassBlah::)()' does not match 'void(*)()' . Here is the what I try to make: class ClassBlah { .... void myDisplay() .... } ...... int main() { ... ClassBlah blah glutDisplayFunc(blah.myDisplay) ... } Does anybody knows how to fix this problem? Many thanks.

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  • How i call NSObject method in UIViewController class method?

    - by Rajendra Bhole
    Hi,I am the beginner in iphone development. I develop an application in which i calling some GPS related information(method name is getGPSInformation{}) in clsGPS{} is an pure NSObject class.The code is as follows, import "clsGPS.h" -(void)getGPSInformation { locationManager = [[CLLocationManager alloc ] init]; locationManager.delegate = self; locationManager.distanceFilter = 5.0f; locationManager.desiredAccuracy = kCLLocationAccuracyNearestTenMeters; [locationManager startUpdatingLocation]; } I want the above method calling in UIViewController class. How i call this method in UIViewController class from that i automatically call this method at application launching time? should i calling that method in viewDidLoad event or viewWillAppear method?

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  • VS 2010 Entity Repository Error

    - by Steve
    In my project I have it set up so that all the tables in the DB has the property "id" and then I have the entity objects inherit from the EntityBase class using a repository pattern. I then set the inheritance modifier for "id" property in the dbml file o/r designer to "overrides" Public MustInherit Class EntityBase MustOverride Property id() As Integer End Class Public MustInherit Class RepositoryBase(Of T As EntityBase) Protected _Db As New DataClasses1DataContext Public Function GetById(ByVal Id As Integer) As T Return (From a In _Db.GetTable(Of T)() Where a.id = Id).SingleOrDefault End Function End Class Partial Public Class Entity1 Inherits EntityBase End Class Public Class TestRepository Inherits RepositoryBase(Of Entity1) End Class the line Return (From a In _Db.GetTable(Of T)() Where a.id = Id).SingleOrDefault however produces the error "Class member EntityBase.id is unmapped" when i use VS 2010 using the 4.0 framework but I never received that error with the old one. Any help would be greatly appreciated. Thanks in advance.

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  • Why does PHP 5.2 disallow abstract static class methods?

    - by Artem Russakovskii
    After enabling strict warnings in PHP 5.2, I saw a load of strict standards warnings from a project that was originally written without strict warnings: Strict Standards: Static function Program::getSelectSQL() should not be abstract in Program.class.inc The function in question belongs to an abstract parent class Program and is declared abstract static because it should be implemented in its child classes, such as TVProgram. I did find references to this change here: Dropped abstract static class functions. Due to an oversight, PHP 5.0.x and 5.1.x allowed abstract static functions in classes. As of PHP 5.2.x, only interfaces can have them. My question is: can someone explain in a clear way why there shouldn't be an abstract static function in PHP?

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  • How to track dealloc of an abstract object class (NSMutable...)

    - by Thomas Tempelmann
    I have a bug in my code caused by a premature freeing of a ObjC object. I seem not to be able to find it by just looking at my code. There's usually a simple trick to track the dealloc to any class: Implement dealloc, and set a breakpoint. This even usually works with standard objects, by subclassing them and making sure I instantiate the subclass instead of the standard class. However, this does not seem to work with NSMutableArray, and probably neither with similar NSMutable... classes. Some explanations for this can be found here: link text Any other ideas how to track the dealloc invocation of a particular class or object so that I can see the call stack? It's probably possible with DTrace. Any pointers without having to read the entire dtrace docs first?

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  • configure mod_rewrite to allow img, js and css files?

    - by ajsie
    in my .htaccess i've got these lines: RewriteEngine on RewriteCond $1 !^(index\.php|images|robots\.txt) RewriteRule ^(.*)$ index.php/$1 [L] i tried to include js files with this line: <script type="text/javascript" src="system/application/media/js/jquery/jquery.js"></script> but it doesnt work since the rules dont let it pass. it works when i turn the rewrite engine off. how can i change the rules so it allows url with a /js, /css and /img? thanks

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  • Serialize a C# class to binary be used by C++. How to handle alignment?

    - by glenn.danthi
    I am currently serializing a C# class into a binary stream using BinaryWriter. I take each element of the class and write it out using BinaryWriter. This worked fine as the C++ application reading this binary file supported packed structs and hence the binary file could be loaded directly. Now I have got a request to handle alignment as a new application has popped up which cannot support packed structs. What's the best way to convert the C# class and exporting it out as a binary keeping both 2 byte as well as 4 byte alignment in mind? The user can choose the alignment.

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  • List in a Python class shares the same object over 2 different instances?

    - by zfranciscus
    I created a class: class A: aList = [] now I have function that instantiate this class and add items into the aList. note: there are 2 items for item in items: a = A(); a.aList.append(item); I find that the first A and the second A object has the same number of items in their aList. I would expect that the first A object will have the first item in its list and the second A object will have the second item in its aList. Can anyone explain how this happens ? PS: I manage to solve this problem by moving the aList inside a constructor : def __init__(self): self.aList = []; but I am still curious about this behavior

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  • pagerAnchorBuilder - trying to add classes

    - by Bert Murphy
    I'm using Cycle2 to build a carousel gallery and I've run into a little problem regarding styling the pager buttons. What I've gathered is that Cycle2 creates its own pager span tags for each slide which is a bummer becaus I've already styled my the sub-nav markup. This should be a minor issue as long as I can assign individual classes to the spans and change my css accordingly. However, I can't get this to work. TLDR: I was hoping that I could use pagerAnchorBuilder to create individual classes for each span. I can't. Help. The original markup (pre Cycle2) looks like the following: <div id ="sub-nav" class="sub-nav"> <ul> <li><a id="available" class="available" href="#"></a></li> <li><a id="reliable" class="reliable" href="#"></a></li> <li><a id="use" class="use" href="#"></a></li> <li><a id="reports" class="reports" href="#"></a></li> <li class="last"><a id="software" class="software" href="#"></a></li> </ul> </div> With Cycle2 it looks like this (note the addition of the span tags) <div id ="sub-nav" class="sub-nav"> <ul> <li><a id="available" class="available" href="#"></a></li> <li><a id="reliable" class="reliable" href="#"></a></li> <li><a id="use" class="use" href="#"></a></li> <li><a id="reports" class="reports" href="#"></a></li> <li class="last"><a id="software" class="software" href="#"></a></li> </ul> <span class="cycle-pager-active">•</span><span>•</span><span>•</span><span>•</span><span>•</span></nav> </div> Cycle2 $('#sliding-gallery ul').cycle({ fx: 'carousel', carouselVisible: 1, speed: 'fast', timeout: 10000, slides: '>li', next: '.next', prev: '.prev', pager: '.sub-nav', pagerAnchorBuilder: function(idx, slide) { return '.sub-nav span:eq(' + idx + ')'; } });

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  • Symfony 1.3: the .css and images are not loaded in production.

    - by user248959
    Hi, I have deployed my symfony app into a shared server. The problem: for example, the images and the .css of the default page that says ok Symfony Project Created Congratulations! You have successfully created your symfony project. Project setup successful ... are not loaded. I read this but it's not enough for me.. What should I do? Regards Javi

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  • Is this JS code a good way for defining class with private methods?

    - by tigrou
    I was recently browsing a open source JavaScript project. The project is a straight port from another project in C language. It mostly use static methods, packed together in classes. Most classes are implemented using this pattern : Foo = (function () { var privateField = "bar"; var publicField = "bar";     function publicMethod() { console.log('this is public');     } function privateMethod() { console.log('this is private'); } return {   publicMethod : publicMethod, publicField : publicField }; })(); This was the first time I saw private methods implemented that way. I perfectly understand how it works, using a anonymous method. Here is my question : is this pattern a good practice ? What are the actual limitations or caveats ? Usually i declare my JavaScript classes like that : Foo = new function () { var privateField = "test"; this.publicField = "test";     this.publicMethod = function()     { console.log('this method is public'); privateMethod();     } function privateMethod() { console.log('this method is private'); } }; Other than syntax, is there any difference with the pattern show above ?

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  • How to Execute Base Class's Method Before Implementors's Method?

    - by DaveDev
    I have the following page public partial class GenericOfflineCommentary : OfflineFactsheetBase { } where OfflineFactsheetBase is defined as public class OfflineFactsheetBase : System.Web.UI.Page { public OfflineFactsheetBase() { this.Load += new EventHandler(this.Page_Load); this.PreInit += new EventHandler(this.Page_PreInit); } protected void Page_PreInit(object sender, EventArgs e) { if (Request.QueryString["data"] != null) { this.PageData = StringCompressor.DecompressString(Request.QueryString["data"]); this.ExtractPageData(); } } } OfflineFactsheetBase has the following virtual method: public virtual void ExtractPageData() { // get stuff relevant to all pages that impmement OfflineFactsheetBase } which is implemented in all pages that impmement OfflineFactsheetBase as follows: public partial class GenericOfflineCommentary : OfflineFactsheetBase { public override void ExtractPageData() { // get stuff relevant to an OfflineCommentary page. } } Currently, only GenericOfflineCommentary's ExtractPageData() is firing. How can I modify this to first run OfflineFactsheetBase's ExtractPageData() and then GenericOfflineCommentary's? edit: I'm trying to avoid having to call base.ExtractPageData() in every implementor. Is this possible?

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  • How to Execute Base Class's ExtractPageData() Before Implementors's ExtractPageData()?

    - by DaveDev
    I have the following page public partial class GenericOfflineCommentary : OfflineFactsheetBase { } where OfflineFactsheetBase is defined as public class OfflineFactsheetBase : System.Web.UI.Page { public OfflineFactsheetBase() { this.Load += new EventHandler(this.Page_Load); this.PreInit += new EventHandler(this.Page_PreInit); } protected void Page_PreInit(object sender, EventArgs e) { if (Request.QueryString["data"] != null) { this.PageData = StringCompressor.DecompressString(Request.QueryString["data"]); this.ExtractPageData(); } } } OfflineFactsheetBase has the following virtual method: public virtual void ExtractPageData() { // get stuff relevant to all pages that impmement OfflineFactsheetBase } which is implemented in all pages that impmement OfflineFactsheetBase as follows: public partial class GenericOfflineCommentary : OfflineFactsheetBase { public override void ExtractPageData() { // get stuff relevant to an OfflineCommentary page. } } Currently, only GenericOfflineCommentary's ExtractPageData() is firing. How can I modify this to first run OfflineFactsheetBase's ExtractPageData() and then GenericOfflineCommentary's?

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  • Why is my animation getting aborted?

    - by Homer_Simpson
    I have a class named Animation which handles my animations. The animation class can be called from multiple other classes. For example, the class Player.cs can call the animation class like this: Animation Playeranimation; Playeranimation = new Animation(TimeSpan.FromSeconds(2.5f), 80, 40, Animation.Sequences.forwards, 0, 5, false, true); //updating the animation public void Update(GameTime gametime) { Playeranimation.Update(gametime); } //drawing the animation public void Draw(SpriteBatch batch) { playeranimation.Draw(batch, PlayerAnimationSpritesheet, PosX, PosY, 0, SpriteEffects.None); } The class Lion.cs can call the animation class with the same code, only the animation parameters are changing because it's another animation that should be played: Animation Lionanimation; Lionanimation = new Animation(TimeSpan.FromSeconds(2.5f), 100, 60, Animation.Sequences.forwards, 0, 8, false, true); Other classes can call the animation class with the same code like the Player class. But sometimes I have some trouble with the animations. If an animation is running and then shortly afterwards another class calls the animation class too, the second animation starts but the first animation is getting aborted. In this case, the first animation couldn't run until it's end because another class started a new instance of the animation class. Why is an animation sometimes getting aborted when another animation starts? How can I solve this problem? My animation class: public class Animation { private int _animIndex, framewidth, frameheight, start, end; private TimeSpan PassedTime; private List<Rectangle> SourceRects = new List<Rectangle>(); private TimeSpan Duration; private Sequences Sequence; public bool Remove; private bool DeleteAfterOneIteration; public enum Sequences { forwards, backwards, forwards_backwards, backwards_forwards } private void forwards() { for (int i = start; i < end; i++) SourceRects.Add(new Rectangle(i * framewidth, 0, framewidth, frameheight)); } private void backwards() { for (int i = start; i < end; i++) SourceRects.Add(new Rectangle((end - 1 - i) * framewidth, 0, framewidth, frameheight)); } private void forwards_backwards() { for (int i = start; i < end - 1; i++) SourceRects.Add(new Rectangle(i * framewidth, 0, framewidth, frameheight)); for (int i = start; i < end; i++) SourceRects.Add(new Rectangle((end - 1 - i) * framewidth, 0, framewidth, frameheight)); } private void backwards_forwards() { for (int i = start; i < end - 1; i++) SourceRects.Add(new Rectangle((end - 1 - i) * framewidth, 0, framewidth, frameheight)); for (int i = start; i < end; i++) SourceRects.Add(new Rectangle(i * framewidth, 0, framewidth, frameheight)); } public Animation(TimeSpan duration, int frame_width, int frame_height, Sequences sequences, int start_interval, int end_interval, bool remove, bool deleteafteroneiteration) { Remove = remove; DeleteAfterOneIteration = deleteafteroneiteration; framewidth = frame_width; frameheight = frame_height; start = start_interval; end = end_interval; switch (sequences) { case Sequences.forwards: { forwards(); break; } case Sequences.backwards: { backwards(); break; } case Sequences.forwards_backwards: { forwards_backwards(); break; } case Sequences.backwards_forwards: { backwards_forwards(); break; } } Duration = duration; Sequence = sequences; } public void Update(GameTime dt) { PassedTime += dt.ElapsedGameTime; if (PassedTime > Duration) { PassedTime -= Duration; } var percent = PassedTime.TotalSeconds / Duration.TotalSeconds; if (DeleteAfterOneIteration == true) { if (_animIndex >= SourceRects.Count) Remove = true; _animIndex = (int)Math.Round(percent * (SourceRects.Count)); } else { _animIndex = (int)Math.Round(percent * (SourceRects.Count - 1)); } } public void Draw(SpriteBatch batch, Texture2D Textures, float PositionX, float PositionY, float Rotation, SpriteEffects Flip) { if (DeleteAfterOneIteration == true) { if (_animIndex >= SourceRects.Count) return; } batch.Draw(Textures, new Rectangle((int)PositionX, (int)PositionY, framewidth, frameheight), SourceRects[_animIndex], Color.White, Rotation, new Vector2(framewidth / 2.0f, frameheight / 2.0f), Flip, 0f); } }

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