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  • Is this possible? Overflow-y:visible with overflow-x:scroll/auto

    - by Kostrzak
    We have a problem in our team which we cannot solve :/ We made our own Grid control. When you click on the icon next to column name, the pop-up div (call it divFilter) appears and you can set filtering there. There can be dynamically generated div for each column so we can have f.e 5 divFilters in 5 different places. It works, but the only problem is that when there is for example 1-2 records on the Grid, the pop-up div will be displayed under horizontal scroll of div. We've tried with z-index but it looks like that won't work. We can set overflow:visible but we also need that horizontal scroll(our grids have up to 50 columns). We thought that we can solve it buy setting overflow-y visible and overflow-x:scroll but according to our tests and that page: http://www.brunildo.org/test/Overflowxy2.html it isn't possible(for IE7,IE8). I've also found this similar question CSS overflow-y:visible, overflow-x:scroll ,but our pop-up div must be position:absolute, because we need to position them under columns. Any ideas or workaround to it? Is it even possible to set it only with CSS without using Javascript(for dynamically changing gridview hight etc.). Thanks!!

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  • How do i convert String to Integer/Float in Haskell

    - by Ranhiru
    data GroceryItem = CartItem ItemName Price Quantity | StockItem ItemName Price Quantity makeGroceryItem :: String -> Float -> Int -> GroceryItem makeGroceryItem name price quantity = CartItem name price quantity I want to create a GroceryItem when using a String or [String] createGroceryItem :: [String] -> GroceryItem createGroceryItem (a:b:c) = makeGroceryItem a b c The input will be in the format ["Apple","15.00","5"] which i broke up using words function in haskell. I get this error which i think is because the makeGroceryItem accepts a Float and an Int. But how do i make b and c Float and Int respectively? *Type error in application *** Expression : makeGroceryItem a read b read c *** Term : makeGroceryItem *** Type : String -> Float -> Int -> GroceryItem *** Does not match : a -> b -> c -> d -> e -> f* Thanx a lot in advance :)

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  • addthis api? Is it possible to bookmark another URL?

    - by Newbie
    Hello! At the moment, I try to include addthis social-bookmarks to my site. My problem is, that I have to bookmark another link than the url on my site. Instead of www.example.com, I have to bookmark www.example.com?media=my-media-file. From the beginning: A User comes to my site. On my site are several movies. He can click on a movie thumbnail and watch the movie without reloading the site (javascript). Now he can click on my social bookmark icon to share this movie. Now the addthis framework thinks that the User want's to share www.example.com (cause this is whats in my url). But I want the user to share www.example.com?media=foo-bar . Opening www.example.com?media=foo-bar for the correct movie is still working, but no social bookmaring. I hope you understand my problem and can help me. I searched without success in the addthis api. So, can u help me?

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  • Django: A Result Specific Numeration for Pagination.

    - by TheLizardKing
    Simply put I want what http://www.reddit.com/ and http://news.ycombinator.com/ have to the left of every link. A numerated link starting with 1 and continuing to the next page by means of pagination. I really enjoy using generic views and their built-in pagination for Django and it seems to allow me access to these values if I was on page 3 with 2 items per page. {'MEDIA_URL': ''} {'LANGUAGES': '<<languages>>', 'LANGUAGE_BIDI': False, 'LANGUAGE_CODE': 'en-us'} {'debug': True, 'sql_queries': '<<sql_queries>>'} {'messages': [], 'perms': <django.core.context_processors.PermWrapper object at 0xadedeec>, 'user': <User: thelizardking>} {'first_on_page': 5, 'has_next': True, 'has_previous': True, 'hits': 7, 'is_paginated': True, 'last_on_page': 6, 'links_list': [<Link: Funky Town>, <Link: Apple Jax>], 'next': 4, 'page': 3, 'page_obj': <Page 3 of 4>, 'page_range': [1, 2, 3, 4], 'pages': 4, 'paginator': <django.core.paginator.Paginator object at 0xadf914c>, 'previous': 2, 'results_per_page': 2} I know there is an add filter for templates but that's as close as I think I can get and that really doesn't do what I want. Am I going to have to use a custom template filter here or is there something I am not seeing?

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  • UIWebView in custom UITableViewCell

    - by mlecho
    i am not sure if this is a good route to go,...i have some data i receive from the web which in turn, populates a table view. The problem is, the text is html (p tags, etc). My first thought was to create a uiwebview in the cell, and populate with loadHTMLString. Fact is , it KINDA works. But, i then the cell no longer was the recipient of touches. SO, before we get too deep in code, is there a better way to populate the cells, than using a UIWebView. It feels like a hack, and i fear even if it works, apple would turn it away. //from my custom UITableViewCell class: - (id)initWithFrame:(CGRect)frame reuseIdentifier:(NSString *)reuseIdentifier { if (self = [super initWithFrame:frame reuseIdentifier:reuseIdentifier]) { [self setFrame:frame]; webcell = [[UIWebView alloc] initWithFrame:CGRectMake(0,0,frame.size.width-20,frame.size.height)]; [self.contentView addSubview:webcell]; //bloack the webview from touches UIView *cover = [[UIView alloc] initWithFrame:webcell.frame]; [self.contentView addSubview:cover]; [cover release]; } return self; } -(void)setLabelData:(FeedItem *)feedItem { link = feedItem.link; NSMutableString *htmlstring = [NSMutableString string]; [htmlstring appendString:@"<html><head><link rel='stylesheet' href='style.css'/></head><body>"]; [htmlstring appendFormat:@"<p>%@</p>",feedItem.title]; [htmlstring appendFormat:@"<p>%@</p>",feedItem.description]; [htmlstring appendString:@"</body></html>"]; [webcell loadHTMLString:htmlstring baseURL:[NSURL fileURLWithPath:[[NSBundle mainBundle]bundlePath]]]; } thanks

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  • Browser Based Streaming Video/Audio (not progressive download)

    - by Josh
    Hello, I am trying to understand conceptually the best way to deliver real streaming audio and video content. I would want it to be consumed with a web browser, utilizing the least amount of proprietary technology. I wouldn't be serving static files and using progressive download, this would be real audio streams being captured live. How does one broadcast a stream that will be reasonably in sync with the source? What kind of protocol is suitable? Edit: In research I've found that there are a few protocols: RTSP, HTTP Streaming, RTMP, and RTP. HTTP streaming is somewhat unsuitable if you are streaming a live performance/communication of some kind because it relies on TCP (as its HTTP based) and you don't lose packets. In a low bandwidth situation, the client can get significantly behind in playback. ref RTMP is a proprietary technology, requiring flash media server. Crap on that. The reason I looked at flash is because they are extremely flexible as far as user experience goes. SoundManager2 provides an excellent javascript interface for playing media with flash. This is what I would look for in a client application. RTSP/RTP is what Microsoft switched to using, deprecating their MMS protocol. RTSP is the control protocol. Its similar to HTTP with a few distinct difference -- server can also talk to the client, and there are additional commands, like PAUSE. Its also a stateful protocol, which is maintained with a session id. RTP is the protocol for delivering the payload (encoded audio or video). There are a few open sourced projects, one of them being supported by apple here. It seems like this might do what I want it to, and it looks like quite a few players support it. It sounds like it would be suitable for a "live" broadcast from this page here. Thanks, Josh

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  • Codesign returns exit code of 11 for xcode iphone project -- can't find documentation on exit code 1

    - by Larry Freeman
    Hi Everyone, I'm new to iPhone development. I am trying to get Xcode to run an application on a phone. The app works fine in the simulator. Initially I hit the error: The executable was signed with invalid entitlements I followed the steps here: http://stackoverflow.com/questions/1074546/the-executable-was-signed-with-invalid-entitlements But now I am getting an exit code of 11. I checked the documentation on codesign but I can't find any mention of an exit code 11 (http://gemma.apple.com/mac/library/documentation/Darwin/Reference/ManPages/man1/codesign.1.html) Below is the log I am getting. Any help is greatly appreciated. I am using iPhone OS 3.1.3. Build HubPages of project HubPages with configuration Debug CodeSign build/Debug-iphoneos/HubPages.app cd /Users/larryfreeman/src/hub/mobile/HubPages/build/iphone setenv IGNORE_CODESIGN_ALLOCATE_RADAR_7181968 /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/codesign_allocate setenv PATH "/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin:/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin" /usr/bin/codesign -f -s "iPhone Developer: Larry Freeman (LT6G4W62Z2)" --resource-rules=/Users/larryfreeman/src/hub/mobile/HubPages/build/iphone/build/Debug-iphoneos/HubPages.app/Entitlements.plist --entitlements /Users/larryfreeman/src/hub/mobile/HubPages/build/iphone/build/HubPages.build/Debug-iphoneos/HubPages.build/HubPages.xcent /Users/larryfreeman/src/hub/mobile/HubPages/build/iphone/build/Debug-iphoneos/HubPages.app Command /usr/bin/codesign failed with exit code 11 Thanks! -Larry

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  • CSS animated menu

    - by Andrea
    I am trying to obtain something similar to the "share this on..." menu here but I don't quite understand how they are doing this, even after a look at their CSS. I refer to the fact that the images show up on hover. My first attempt would be something like <div id="share_on"> <ul> <li><a href="#"><img src="shareon-digg.png" /></a></li> <li><a href="#"><img src="shareon-reddit.png" /></a></li> ... <li><a href="#"><img src="shareon-stumbleupon.png" /></a></li> </ul> </div> and the CSS: #share_on {overflow: hidden} #share_on ul {margin-bottom: -16px} #share_on li {display: inline} #share_on li:hover {margin-top: -16px} Of course this does not work, which is why I am asking here. In the inactive state, only half of the icon shows up, which is the expected behaviour. But on hover, nothing changes. I also have tried some variations, like #share_on li:hover {margin-bottom: 16px} or #share_on li:hover {padding-bottom: 16px} but none of these works. Any ideas?

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  • Overlay just a part of an external page with jquery

    - by rolando
    Hi, How can i load a part of an external page with jquery overlay? I have an aspx call TipoFactor.aspx wich has a div inside a contentplaceholder like this: <asp:Content ID="Content2" ContentPlaceHolderID="ContentPlaceHolder1" runat="Server"> <asp:UpdatePanel ID="UpdatePanel1" runat="server"> <ContentTemplate> <br /> <div id="DivGeneral" runat="server" class="tablaPaddingFiveCeleste"> as you can see the "DivGeneral" is the one i want to load into the overlay, wich is defined like this: <a href="TipoFactorSeleccion.aspx" rel="#overlay"> <button type="button"> Pagina Externa</button> </a> <!-- overlayed element --> <div class="apple_overlay" id="overlay"> <!-- the external content is loaded inside this tag --> <div class="contentWrap"> </div> </div> <script type="text/javascript"> $(function() { // if the function argument is given to overlay, // it is assumed to be the onBeforeLoad event listener $("a[rel]").overlay({ expose: 'darkred', effect: 'apple', onBeforeLoad: function() { // grab wrapper element inside content var wrap = this.getContent().find(".contentWrap"); // load the page specified in the trigger wrap.load(this.getTrigger().attr("href")); } }); }); </script> As it is now its loading the entire page into the overlay and that's not good for me cause it inherites from the same masterpage as the other. I need to keep that masterpage because it has some important aplication functionality. What can I do ? Thank you very much.

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  • How to get JDK 1.5 on Mac OSX

    - by Eric
    I've got to write some code for a legacy application that is still running JDK 1.5. Unfortunately, it looks like OSX doesn't actually have a 1.5 JDK installed, it just links to 1.6: /System/Library/Frameworks/JavaVM.framework/Versions $ ls -l lrwxr-xr-x 1 root wheel 5 Apr 26 11:53 1.3 -> 1.3.1 drwxr-xr-x 3 root wheel 102 Feb 11 15:33 1.3.1 lrwxr-xr-x 1 root wheel 10 Apr 26 11:53 1.4 -> CurrentJDK lrwxr-xr-x 1 root wheel 10 Apr 26 11:53 1.4.2 -> CurrentJDK lrwxr-xr-x 1 root wheel 10 Apr 26 11:53 1.5 -> CurrentJDK lrwxr-xr-x 1 root wheel 10 Apr 26 11:53 1.5.0 -> CurrentJDK lrwxr-xr-x 1 root wheel 5 Apr 26 11:53 1.6 -> 1.6.0 drwxr-xr-x 7 root wheel 238 Apr 26 11:53 1.6.0 drwxr-xr-x 8 root wheel 272 Apr 26 11:53 A lrwxr-xr-x 1 root wheel 1 Apr 26 11:53 Current -> A lrwxr-xr-x 1 root wheel 3 Apr 26 11:53 CurrentJDK -> 1.6 It sounds like from http://developer.apple.com/java/faq/ that Java is part of the OS update...I'm on OSX-10.6.3. Anybody know of a way to get an actual 1.5 JDK installed on this OS version? Or do I need to try and find an old version of OSX before I can do this work?

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  • Urgent : Getting error on uploading apk to Android market

    - by Farha Ansari
    Hi, i m uploading my apk for 1st time on market and getting Error:The server could not process your apk. Try . My manifest file is:- <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="packagename" android:versionCode="1" android:versionName="1.0"> <uses-permission android:name="android.permission.INTERNET"> </uses-permission> <uses-permission android:name="android.permission.ACCESS_NETWORK_STATE"> </uses-permission> <application android:icon="@drawable/iccicon" android:label="@string/app_name" android:debuggable="false"> <activity android:name=".Activity1" android:label="@string/app_name"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity android:name=".Activity2" android:label="@string/app_name" android:windowSoftInputMode="adjustPan" android:configChanges="keyboardHidden|orientation"> </activity> </application> <uses-sdk android:minSdkVersion="4" android:targetSdkVersion="4"/> <uses-configuration android:reqHardKeyboard="true" android:reqKeyboardType="qwerty"> </uses-configuration> </manifest> Please help. Thanks.

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  • iPhone apps: Webapps or native?

    - by jpartogi
    Hi all, I am planning to create an iPhone apps version for our online webapps. I am still new to iPhone apps development so I don't know whether to choose iPhone native or a webapps that runs on iPhone browser. The requirement is actually pretty basic. The iPhone apps need to submit data and get data from the database that is also used by the webapps. User would have the same access to the webapps, only I want this specific to iPhone, as the user experience would be different using a webapps and iPhone apps. I am also interested to sell the application on Apple store. Based on your experience, what would be better for this kind of requirement, iPhone native or webapps? What are the drawbacks building a native iPhone apps and webapps that runs on iPhone browser? Also, am I only limited to Objective-C to build a native iPhone apps? Or is there any other framework for that? Please be gentle on me, I am not starting a flamewar.

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  • Flex 4 vs JavaScript Options (Cappuccino, JQuery, etc.)

    - by user320681
    Rehashing an older post: http://stackoverflow.com/questions/1570070/jquery-vs-flex-choosing-a-platform-for-saas We are preparing to develop an application that is exceptionally dynamic and interactive. It's particularly heavy on the graphics side. We are 85% convinced that Adobe Flash built atop Flex is the right path to take, however Cappuccino is quite nice and seems as though it may be able to nearly fit the bill. The only pause we have right now is portability for the iPhone. With the lack of blessings from Apple we will most certainly have to create a 2nd interface for the iPhone for the site, however... Having two interfaces may not be bad as it will likely have to be custom anyway to take advantage of the differences that it affords. Any further thoughts or reevaluations of points enumerated in the noted article? Further, Flex 4 adds a lot of strength to the position mentioned previously regarding UI development. Fx4 is very nice vs Fx3 and shaves 90% from the development time when coupled with Flash Catalyst, which is not really always fully appropriate, but with some round trip tricks it seems as though it can cut through things rather well... Please do advise and many thanks.

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  • custom view on iphone's native media player(MPMoviePlayerController)

    - by sneha
    I am building an application that implements a custom view on iPhone’s native media player. I want your help in deciding directions to lay this effort. At present I have find out that iPhone SDK doesn’t support APIs to customize media player. I need these things in the player: I would like to have custom views i.e. want to change all control buttons on player like Play/Pause, seek bar etc. The background of player will also need to be different. The player has to play audio or video file from local/remote location. Can i use MPMoviePlayerController if it can be customized (How to do it ??). However, any other third party player approved by iPhone which has an ability to download and play the media file from local/remote location is also fine. It will be great to have an access to media player buffer so that it can be encrypted. I have following questions: 1.Any help in building/customizing player..... 2.Do you see issues in signing of application? 3.Does Apple have any restrictions on customizing media player? 4.Any sample iPhone application where media player is customized Any help in this regard is highly appreciated.

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  • Launching a modal UINavigationController

    - by Alexi Groove
    I'd like to launch a modal view controller the way one does with 'ABPeoplePickerNavigationController' and that is without having to creating a navigation controller containing the view controller. Doing something similar yields a blank screen with no title for the navigation bar and there's no associated nib file loaded for the view even though I am invoking the initWithNibName when the 'init' is called. My controller looks like: @interface MyViewController : UINavigationController @implementation MyViewController - (id)init { NSLog(@"MyViewController init invoked"); if (self = [super initWithNibName:@"DetailView" bundle:nil]) { self.title = @"All Things"; } return self; } - (void)viewDidLoad { [super viewDidLoad]; self.title = @"All Things - 2"; } @end When using the AB controller, all you do is: ABPeoplePickerNavigationController *picker = [[ABPeoplePickerNavigationController alloc] init]; picker.peoplePickerDelegate = self; [self presentModalViewController:picker animated:YES]; [picker release]; ABPeoplePickerNavigationController is declared as: @interface ABPeoplePickerNavigationController : UINavigationController The other way to create a modal view as suggested in Apple's 'View Controller Programming Guide for iPhone OS': // Create a regular view controller. MyViewController *modalViewController = [[[MyViewController alloc] initWithNibName:nil bundle:nil] autorelease]; // Create a navigation controller containing the view controller. UINavigationController *secondNavigationController = [[UINavigationController alloc] initWithRootViewController:modalViewController]; // Present the navigation controller as a modal view controller on top of an existing navigation controller [self presentModalViewController:secondNavigationController animated:YES]; I can create it this way fine (as long as I change the MyViewController to inherit from UIViewController instead of UINavigationController). What else should I be doing to MyViewController to launch the same way as ABPeoplePickerNavigationController?

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  • py2app, pyObjc & macports compilation errors

    - by Neewok
    Hi, I'm currently writing a small python app that embeds cherrypy and django using py2app. It worked well until I tried to include pyobjc in my project, since my app needed a small GUI (which consists of a small icon in the top menu bar + a drop down menu). I can run my python script without any problem (I'm using python 2.6 with macports), but I can't launch the application bundle generated by py2app. A dialog box appears with the following message: ImportError: dlopen(/Users/denis/tlon/standalone/mac/dist/django_cherry.app/Contents/Resources/lib/python2.6/lib-dynload/CoreFoundation/_inlines.so, 2): no suitable image found. Did find: /Users/denis/tlon/standalone/mac/dist/django_cherry.app/Contents/Resources/lib/python2.6/lib-dynload/CoreFoundation/_inlines.so: mach-o, but wrong architecture I did a quick : sudo port -u install py26-pyobjc +universal but for some reason macports tries to build openssl, with which compilation fails each time. It seems the problem is related to zLib - this is what appears in the logs : :info:build ld: warning: in /opt/local/lib/libz.dylib, file is not of required architecture ...And here is the output of file /opt/local/lib/libz.dylib : /opt/local/lib/libz.dylib: Mach-O universal binary with 2 architectures /opt/local/lib/libz.dylib (for architecture x86_64): Mach-O 64-bit dynamically linked shared library x86_64 /opt/local/lib/libz.dylib (for architecture i386): Mach-O dynamically linked shared library i386 Nothing looks wrong to me. I'm a bit stuck here. I don't even understand what openssl has to do with pyObjc, but it looks like I can't go anywhere if I don't manage to compile it. Macports really suck sometimes :/ EDIT I manage to fix Macports issue, but not py2app one. If I get it right, py2app try to create a 32-bits app, while Core Foundation files on Snow Leopard are for 64 bits architectures. Damn. Either I build this on Leopard, either I have to find a way to create a 64bit app with py2app, but then Snow Leopard only.

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  • UIImage Shadow Trouble

    - by Brandon Schlenker
    I'm trying to add a small shadow to an image, much like the icon shadows in the App Store. Right now I'm using the following code to round the corners of my images. Does anyone know how I can adapt it to add a small shadow? - (UIImage *)roundCornersOfImage:(UIImage *)source height:(int)height width:(int)width { int w = width; int h = height; CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB(); CGContextRef imageContext = CGBitmapContextCreate(NULL, w, h, 8, 4 * w, colorSpace, kCGImageAlphaPremultipliedFirst); CGContextBeginPath(imageContext); CGRect rect = CGRectMake(0, 0, w, h); addRoundedRectToPath(imageContext, rect, 10, 10); CGContextClosePath(imageContext); CGContextClip(imageContext); CGContextDrawImage(imageContext, CGRectMake(0, 0, w, h), source.CGImage); CGImageRef imageMasked = CGBitmapContextCreateImage(imageContext); CGContextRelease(imageContext); CGColorSpaceRelease(colorSpace); return [UIImage imageWithCGImage:imageMasked]; } "addRoundedRectToPath" refers to another method that obviously rounds the corners.

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  • Objective-C Protocols within Protocols

    - by LucasTizma
    I recently began trying my hand at using protocols in my Objective-C development as an (obvious) means of delegating tasks more appropriately among my classes. I completely understand the basic notion of protocols and how they work. However, I came across a roadblock when trying to create a custom protocol that in turn implements another protocol. I since discovered the solution, but I am curious why the following DOES NOT work: @protocol STPickerViewDelegate < UIPickerViewDelegate > - ( void )customCallback; @end @interface STPickerView : UIPickerView { id < STPickerViewDelegate > delegate; } @property ( nonatomic, assign ) id < STPickerViewDelegate > delegate; @end Then in a view controller, which conforms to STPickerViewDelegate: STPickerView * pickerView = [ [ STPickerView alloc ] init ]; pickerView.delegate = self; - ( void )customCallback { ... } - ( NSString * )pickerView:( UIPickerView * )pickerView titleForRow:( NSInteger )row forComponent:( NSInteger )component { ... } The problem was that pickerView:titleForRow:forComponent: was never being called. On the other hand, customCallback was being called just fine, which isn't too surprising. I don't understand why STPickerViewDelegate, which itself conforms to UIPickerViewDelegate, does not notify my view controller when events from UIPickerViewDelegate are supposed to occur. Per my understanding of Apple's documentation, if a protocol (A) itself conforms to another protocol (B), then a class (C) that conforms to the first protocol (A) must also conform to the second protocol (B), which is exactly the behavior I want and expected. What I ended up doing was removing the id< STPickerViewDelegate > delegate property from STViewPicker and instead doing something like the following in my STViewPicker implementation where I want to evoke customCallback: if ( [ self.delegate respondsToSelector:@selector( customCallback ) ] ) { [ self.delegate performSelector:@selector( customCallback ) ]; } This works just fine, but I really am puzzled as to why my original approach did not work.

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  • How to know when StatusBar size changed (iPhone)

    - by JOM
    I have UITabBarController with 2 tabs. One resizes just fine, when StatusBar size changes (emulator "Toggle In-Call Status Bar" menu item). The other one doesn't. The problematic tab item contains a static view, which dynamically loads one or another view depending on certain things. While getting this setup working I discovered that main tab view did NOT automagically send e.g. viewWillAppear and viewWillDisappear messages to my dynamic subviews. Apple docs explained this was because dynamically added views were not recognized by the system. @interface MyTabViewController : UIViewController { UIView *mainView; FirstViewController *aController; SecondViewController *bController; } ... if (index == 0) { self.aController = [[FirstViewController alloc] initWithNibName:@"FirstViewController" bundle:nil]; [self.mainView addSubview:aController.view]; [self.aController viewWillAppear:YES]; } How can I get StatusBar size changed event into my dynamic subviews? The "didChangeStatusBarFrame" doesn't work, as documented elsewhere.

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  • Error while Installing Android app on Android virtual device

    - by Priyank
    Hi. I have created a small and simple android app. I tried installing it on an actual android device. But because it won't install, I created an AVD resembling my phone. I tried copying and installing app on that AVD and it still says that error. "Application xxx could not be installed on this phone". Before I tried installing my app on the phone or AVD I following steps: 1. Exported an unsigned copy of application onto my hard-drive. 2. User jarsigner to sign the app 3. Verified with jarsigner that my app is signed properly. 4. Used zipalign to optimize the app resources. I do not have an icon assigned to myapp but mandatory properties like version etc. have been specified properly. I had initially developed app using 2.1 version but because of compatability issues with my phone I reverted code to compile on 1.5 and it still doesn't get installed either on AVD or my phone. My AVD is on 2.1 though and code is compiled with 1.5. Is there a place where I can see the logs as to why app is not getting installed. It would be really helpful. Cheers

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  • ocunit testing on iPhone

    - by Magnus Poromaa
    Hi I am trying to get ocunit working in my project from XCode. Since I also need to debug in the unit tests I am using a script that automates the setup (see below). I just include it in the project under resources and change the name to the .ocunit file I want it to run. The problem I get is that it cant find the bundle file and therefore exists with an error. Can anyone who has a clue about XCode and objective-c take a look at it and tell me what is wrong. Also how am I supposed to produce the .ocunit file that I need to run. By setting up a new unit test target for the iPhone and add tests to it or? Hope someone has a clue since I just started ny iPhone development and need to get it up and running quickly Apple Script -- The only customized value we need is the name of the test bundle tell me to activate tell application "Xcode" activate set thisProject to project of active project document tell thisProject set testBundleName to name of active target set unitTestExecutable to make new executable at end of executables set name of unitTestExecutable to testBundleName set path of unitTestExecutable to "/Applications/TextEdit.app" tell unitTestExecutable -- Add a "-SenTest All" argument make new launch argument with properties {active:true, name:"-SenTest All"} -- Add the magic set injectValue to "$(BUILT_PRODUCTS_DIR)/" & testBundleName & ".octest" make new environment variable with properties {active:true, name:"XCInjectBundle", value:injectValue} make new environment variable with properties {active:true, name:"XCInjectBundleInto", value:"/Applications/TextEdit.app/Contents/MacOS/TextEdit"} make new environment variable with properties {active:true, name:"DYLD_INSERT_LIBRARIES", value:"$(DEVELOPER_LIBRARY_DIR)/PrivateFrameworks/DevToolsBundleInjection.framework/DevToolsBundleInjection"} make new environment variable with properties {active:true, name:"DYLD_FALLBACK_FRAMEWORK_PATH", value:"$(DEVELOPER_LIBRARY_DIR)/Frameworks"} end tell end tell end tell Cheers Magnus

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  • H.264 / FLV best practices for HTML

    - by Steve Murch
    I run a website with about 700 videos (And no, it's not porn -- get your mind out of the gutter :-) ). The videos are currently in FLV format. We use the JWPlayer to render those videos. IIS6 hosted. Everything works just fine. As I understand it, H.264 (not FLV and likely not OGG) is the emerging preferred HTML5 video standard. Today, the iPad really only respects H.264 or YouTube. Presumably, soon many more important browsers will follow Apple's lead and respect only the HTML5 tag. OK, so I think I can figure out how to convert my existing videos into the proper H.264 format. There are various tools available, including ffmpeg.exe. I haven't tried it yet, but I don't think that's going to be a problem after fiddling with the codec settings. My question is more about the container itself -- that is, planning graceful transition for all users. What's the best-practice recommendation for rendering these videos? If I just use the HTML5 tag, then presumably any browser that doesn't yet support HTML5 won't see the videos. And if I render them in Flash format via the JWPlayer or some other player, then they won't be playable on the iPad. Do I have to do ugly UserAgent detection here to figure out what to render? I know the JWPlayer supports H.264 media, but isn't the player itself a Flash component and therefore not playable on the iPad? Sorry if I'm not being clear, but I'm scratching my head on a graceful transition plan that will work for current browsers, the iPad and the upcoming HTML5 wave. I'm not a video expert, so any advice would be most welcome, thanks.

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  • iPhone contacts app styled indexed table view implementation

    - by KSH
    My Requirement: I have this straight forward requirement of listing names of people in alphabetical order in a Indexed table view with index titles being the starting letter of alphabets (additionally a search icon at the top and # to display misc values which start with a number and other special characters). What I have done so far: 1. I am using core data for storage and "last_name" is modelled as a String property in the Contacts entity 2.I am using a NSFetchedResultsController to display the sorted indexed table view. Issues accomplishing my requirement: 1. First up, I couldn't get the section index titles to be the first letter of alphabets. Dave's suggestion in the following post, helped me achieve the same: http://stackoverflow.com/questions/1112521/nsfetchedresultscontroller-with-sections-created-by-first-letter-of-a-string The only issue I encountered with Dave' suggestion is that I couldn't get the misc named grouped under "#" index. What I have tried: 1. I tried adding a custom compare method to NSString (category) to check how the comparison and section is made but that custom method doesn't get called when specified in the NSSortDescriptor selector. Here is some code: `@interface NSString (SortString) -(NSComparisonResult) customCompare: (NSString*) aStirng; @end @implementation NSString (SortString) -(NSComparisonResult) customCompare:(NSString *)aString { NSLog(@"Custom compare called to compare : %@ and %@",self,aString); return [self caseInsensitiveCompare:aString]; } @end` Code to fetch data: `NSArray *sortDescriptors = [NSArray arrayWithObject:[[[NSSortDescriptor alloc] initWithKey:@"last_name" ascending:YES selector:@selector(customCompare:)] autorelease]]; [fetchRequest setSortDescriptors:sortDescriptors]; fetchedResultsController = [[NSFetchedResultsController alloc] initWithFetchRequest:fetchRequest managedObjectContext:managedObjectContext sectionNameKeyPath:@"lastNameInitial" cacheName:@"MyCache"];` Can you let me know what I am missing and how the requirement can be accomplished ?

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  • Creating customized .dmg files upon download

    - by Marten
    I want to distribute a cross-platform application for which the executable file is slightly different, depending on the user who downloaded it. This is done by having a placeholder string somewhere in the executable that is replaced with something user-specific upon download. The webserver that has to do these string replacements is a Linux machine. For Windows, the executable is not compressed in the installer .exe, so the string replacement is easy. For uncompressed Mac OS X .dmg files, this is also easy. However, .dmg files that are compressed with either gzip or bzip2 are not so easy. For example, in the latter case, the compressed .dmg is not one big bzip2-compressed disk image, but instead consists of a few different bzip2-compressed parts (with different block sizes) and a plist suffix. Also, decompressing and recompressing the different parts with bzip2 does not result in the original data, so I'm guessing Apple uses some different parameters to bzip2 than the command-line tool. Is there a way to generate a compressed .dmg from an uncompressed one on Linux (which does not have hdiutil)? Or maybe another suggestion for creating customized applications without pregenerating them? It should work without any input by the user.

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  • Strange behavior due to wx.Frame.SetTitle

    - by Anurag Uniyal
    In a wxPython application, which i am porting to Mac OSX, I set title of app frame every 500msec in update UI event, and due to that all the panels and windows are refreshed. That seems strange to me and almost halts my application which has many custom drawn controls and screens. I wanted to know what could be the reason behind it, is it normal for MAC? Here is a self-constrained script which replicates the scenario using timers. It keeps on printing "on paint" every 500ms because in timer I set title every 500ms. import wx app = wx.PySimpleApp() frame = wx.Frame(None, title="BasePainter Test") painter = wx.Panel(frame) def onPaint(event): dc = wx.PaintDC(painter) print "onPaint" painter.Bind(wx.EVT_PAINT, onPaint) def loop(): frame.SetTitle(frame.GetTitle()) wx.CallLater(500, loop) loop() frame.Show(True) app.SetTopWindow(frame) app.MainLoop() My system details: >>> sys.version '2.5 (r25:51918, Sep 19 2006, 08:49:13) \n[GCC 4.0.1 (Apple Computer, Inc. build 5341)]' >>> wx.VERSION (2, 8, 10, 1, '') >>> os.uname() ('Darwin', 'agyeys-mac-mini.local', '9.8.0', 'Darwin Kernel Version 9.8.0: Wed Jul 15 16:55:01 PDT 2009; root:xnu-1228.15.4~1/RELEASE_I386', 'i386')

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