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  • jQuery image gallery preview image popup

    - by JV10
    I've created an image gallery with the preview image popup on hover. http://jsfiddle.net/WSfka/ Hover over the thumbnail images and the larger image preview displays. I'm not happy with the way preview images can flash between moving around the thumbnail images. How can I simplify the script and improve the preview image popup? $(document).ready(function() { $('.imageGalleryAlbum li a img').mouseenter(function() { $(this).closest('li').find('.preview').delay(500).fadeIn(1); $(this).closest('li').siblings().find('.preview').fadeOut(1); return; }); $('.imageGalleryAlbum li .preview').hover(function() { $(this).closest('li').siblings().find('.preview').fadeOut(1); return; }); $('.imageGalleryAlbum li .preview').mouseleave(function() { $(this).closest('li').find('.preview').fadeOut(1); $(this).closest('li').siblings().find('.preview').fadeOut(1); return; }); $('.imageGalleryAlbum li .preview').click(function() { $(this).closest('li').find('.preview').fadeOut(1); $(this).closest('li').siblings().find('.preview').fadeOut(1); return; }); }); $(document).mouseup(function(e) { var container = $(".preview"); if (container.has(e.target).length === 0) { container.fadeOut(1); } });

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  • Emulating Visual Studio's Web Application "publish" at the command line

    - by cbp
    Hi, I am trying to automate my deployment process and am now thoroughly confused. I know that there are many questions on stackoverflow about this, but they all have different solutions and none of them work. I have a Web Application project which I usually publish by right-clicking and selecting "Publish". I get a dialog box where I use the following options: Build configuration: Release Publish method: File system Target location: C:\Deployments\MyWebsite Replace matching files with local copies I should mention that in the properties of the project I have "Items to deploy" set to "Only files needed to run this application". After running this, my entire solution is built, dependencies are resolved, build events are run, web.config transformations are applied and the website is copied to C:\Deployments\MyWebsite, although non-required files such as code-behind files are not copied. I have not been able to replicate this... in fact at this stage I'm not even sure which command line tool am I supposed to be using - msbuild, msdeploy or aspnet_compiler? This guy asks almost the same question but his solution doesn't work at all. For example, build events do not run correctly because the macros are not resolved. Whats more, the files do not get copied into the correct directory at all... I can't even begin to explain what happens!

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  • Disable Eclipse warning about generated html?

    - by Chadwick
    When developing Flex projects, Eclipse gives warnings about the default index.html file generated by Flex Builder. The file is in the 'target' folder (or "generated artifacts" folder. Yes, I'm also using Maven). Can I eliminate or disable this warning? The code which generates the warning is below, though I would definitely prefer not changing the html - as I say this is the template suggested by Adobe. Eclipse warns of "Undefined attribute name (xxx)" for scroll on the body tag, and most of the embed attributes. There is no DOCTYPE declaration in the html file. <html lang="en"> ... <body scroll="no"> ... <embed src="myswf.swf" quality="high" bgcolor="#869ca7" width="100%" height="100%" name="myswf-flex" align="middle" play="true" loop="false" quality="high" allowScriptAccess="sameDomain" type="application/x-shockwave-flash" pluginspage="http://www.adobe.com/go/getflashplayer"> </embed> ...

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  • Problems running XNA game on 64-bit Windows 7

    - by Tesserex
    I'm having problems getting my game engine to run on my brother's machine, which is running 64-bit Windows 7. I'm developing on 32-bit XP SP2. My app uses XNA, FMOD.NET, and another dll I wrote entirely in C#. Everything is targeted to x86, not AnyCPU. I've read that this is required for XNA to work because there is no 64-bit xna framework. I recompiled FMOD.NET as x86 as well and made sure to be using the 32-bit version of the native dll. So I don't see any problems there. However when he tries to run my app, it gives an error which is mysterious, but not unheard of. A FileNotFoundException with an empty file name, and the top of the stack trace is in my main form constructor. The message is The specified module could not be found. (Exception from HRESULT: 0x8007007E) I found some threads online about this error, all with very vague, mixed, and fuzzy responses that don't really help me. Most remind people to target x86. Some say check that they have all the dlls necessary. I gave my brother Microsoft.Xna.Framework.dll, but does he need to install the entire XNA redistributable package? When I take everything I sent him and stick it in a random directory, it still runs fine for me. I developed the game in VS2008, not in game studio, using XNA 3.0 and a Windows Forms control that uses XNA drawing which I found in an msdn tutorial. I would also like to avoid requiring a full installer if possible. Any insight? Please?

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  • Why is my UITableView not being set?

    - by Jamie L
    I checked using the debbuger in the viewDidLoad method and tracerTableView is 0x0 which i assume means it is nil. I don't understand. I should go ahaed say yes I have already checked my nib file and yes all the connections are correct. Here is the header file and the begging of the .m. ///////////// .h file //////////// @interface TrackerListController : UITableViewController { // The mutable (modifiable) dictionary days holds all the data for the days tab NSMutableArray *trackerList; UITableView *tracerTableView; } @property (nonatomic, retain) NSMutableArray *trackerList; @property (nonatomic, retain) IBOutlet UITableView. *tracerTableView; //The addPackage: method is invoked when the user taps the addbutton created at runtime. -(void) addPackage : (id) sender; @end /////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////// .m file ////////////////////////////////////// @implementation TrackerListController @synthesize trackerList, tracerTableView; (void)viewDidLoad { [super viewDidLoad]; self.title = @"Package Tracker"; self.navigationItem.leftBarButtonItem = self.editButtonItem; UIBarButtonItem *addButton = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemAdd target:self action:@selector(addPackage:)]; // Set up the Add custom button on the right of the navigation bar self.navigationItem.rightBarButtonItem = addButton; [addButton release]; // Release the addButton from memory since it is no longer needed }

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  • jQuery dynamically created table rows not responding to events

    - by mithunmo
    I have a table with one row in my HTML file. Now in jQuery I append lot of rows based on the data in the database. But the anchor tag which is created dynamically doesn't respond to events. How do I make this anchor tag respond to events? jQuery part //Appending rows from the Database $('<tr> <td> </td> <td id="log'+i+'"><a href="viewlog.php" target="_blank">log</a></td></tr> ').appendTo('#container'); Event part in jQuery Now when I write a line of code like this it does not respond. $('#container a ').click(function() { alert("Coming here "); }); //HTML <html> <table id="container"> <tr> <td> Name </td> <td> Link </td> </tr> </table> </html>

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  • Collision detections and how efficient they are

    - by Shadow
    How exactly do you implement collision detection? What are the costs involved? Do different platforms(c/c++, java, cocoa/iphone, flash, directX) have different optimizations for calculating collisions. And lastly are there libraries available to do this for me, or some that I can just interpret for my platform of choice? As I understand it you would need to loop through the collision map and find the area in question and then compair the input thing(e.g. a sprite) to the type of pixel that is in the questioned area. I understand the very basic idea, but I don't understand the underlying implementation or even a higher level one for that matter. It would seem that this type of detection, or any for that matter, is very costly. Tile map? Bit array? How are these created from an image(I would guess looping and doing stuff)? The reason I ask this question is to get a better understanding of the efficiency behind the scenes and to understand exactly what is going on. Links, references, or examples would be very helpful. I know this question is a bit longwinded so any help or references would be very welcome. Thanks SO!

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  • Trying to get django app to work with mod_wsgi on CentOS 5

    - by David
    I'm running CentOS 5, and am trying to get a django application working with mod_wsgi. I'm using .wsgi settings I got working on Ubuntu. Here is the error: [Thu Mar 04 10:52:15 2010] [error] [client 10.1.0.251] SystemError: dynamic module not initialized properly [Thu Mar 04 10:52:15 2010] [error] [client 10.1.0.251] mod_wsgi (pid=23630): Target WSGI script '/data/hosting/cubedev/apache/django.wsgi' cannot be loaded as Python module. [Thu Mar 04 10:52:15 2010] [error] [client 10.1.0.251] mod_wsgi (pid=23630): Exception occurred processing WSGI script '/data/hosting/cubedev/apache/django.wsgi'. [Thu Mar 04 10:52:15 2010] [error] [client 10.1.0.251] Traceback (most recent call last): [Thu Mar 04 10:52:15 2010] [error] [client 10.1.0.251] File "/data/hosting/cubedev/apache/django.wsgi", line 8, in [Thu Mar 04 10:52:15 2010] [error] [client 10.1.0.251] import django.core.handlers.wsgi [Thu Mar 04 10:52:15 2010] [error] [client 10.1.0.251] File "/opt/python2.6/lib/python2.6/site-packages/django/core/handlers/wsgi.py", line 1, in [Thu Mar 04 10:52:15 2010] [error] [client 10.1.0.251] from threading import Lock [Thu Mar 04 10:52:15 2010] [error] [client 10.1.0.251] File "/opt/python2.6/lib/python2.6/threading.py", line 13, in [Thu Mar 04 10:52:15 2010] [error] [client 10.1.0.251] from functools import wraps [Thu Mar 04 10:52:15 2010] [error] [client 10.1.0.251] File "/opt/python2.6/lib/python2.6/functools.py", line 10, in [Thu Mar 04 10:52:15 2010] [error] [client 10.1.0.251] from _functools import partial, reduce [Thu Mar 04 10:52:15 2010] [error] [client 10.1.0.251] SystemError: dynamic module not initialized properly And here is my .wsgi file import os import sys os.environ['PYTHON_EGG_CACHE'] = '/tmp/django/' os.environ['DJANGO_SETTINGS_MODULE'] = 'cube.settings' sys.path.append('/data/hosting/cubedev') import django.core.handlers.wsgi application = django.core.handlers.wsgi.WSGIHandler()

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  • Facebook PHP Api cUrl auto post to page's wall (not profile wall)

    - by Ian
    I need to be able to post to the wall of my page, i have given offline_permissions and I got it to post to my profile wall but I need it to post to my pages wall. Anyone know how to do this, where does my code need changing? thanks <?php session_start(); $fb_page_id = 106502962712016; $fb_access_token = '121247121254761|588e45312b074a0ec3dd62c39-1727154049|L0VGSJsCBrsSj5H4w1LwobRGeRc'; $url = 'https://graph.facebook.com/'.$fb_page_id.'/feed'; $attachment = array( 'access_token' => $fb_access_token, 'message' => 'message text', 'name' => 'name text', 'link' => 'http://domain.com/', 'description' => 'Description Text', 'picture'=>'http://domain.com/logo.jpg', ); // set the target url $ch = curl_init(); curl_setopt($ch, CURLOPT_URL,$url); curl_setopt($ch, CURLOPT_SSL_VERIFYPEER, FALSE); curl_setopt($ch, CURLOPT_SSL_VERIFYHOST, 2); curl_setopt($ch, CURLOPT_POST, true); curl_setopt($ch, CURLOPT_POSTFIELDS, $attachment); curl_setopt($ch, CURLOPT_HEADER,0); curl_setopt($ch, CURLOPT_RETURNTRANSFER,1); $go = curl_exec($ch); curl_close ($ch); ?

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  • Advantages of Using Linux as primary developer desktop

    - by Nick N
    I want to get some input on some of the advantages of why developers should and need to use Linux as their primary development desktop on a daily basic as opposed to using Windows. This is particulary helpful when your Dev, QA, and Production environments are Linux. The current analogy that I keep coming back to is. If I build my demo car as a Ford Escort, but my project car is a Ford Mustang, it doesn't make sense at all. I'm currently at an IT department that allows dual boot with Windows and Linux, but some run Linux while the vast majority use Windows. Here's several advantages that I've came up with since using Linux as a primary desktop. Same Exact operating system as Dev, QA, and Production Same Scripts (.sh) instead of maintaining (.bat and *.sh). Somewhat mitigated by using cygwin, but still a bit different. Team learns simple commands such as: cd, ls, cat, top Team learns Advanced commands like: pkill, pgrep, chmod, su, sudo, ssh, scp Full access to installs typically for Linux, such as RPM, DEB installs just like the target environments. The list could go on and on, but I want to get some feedback of anything that I may have missed, or even any disadvantages (of course there are some). To me it makes sense to migrate an entire team over to using Linux, and using Virtual Box, running Windows XP VM's to test functional items that 95% of most of the world uses. This is similar but a little different thread going on here as well. link text

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  • document.onclick settimeout function javascript help

    - by Jamex
    Hi, I have a document.onclick function that I would like to have a delay. I can't seem to get the syntax right. my original code is <script type="text/javascript"> document.onclick=check; function check(e){do something} I tried the below, but that code is incorrect, the function did not execute and nothing happened. <script type="text/javascript"> document.onclick=setTimeout("check", 1000); function check(e){do something} I tried the next set, the function got executed, but no delay. <script type="text/javascript"> setTimeout(document.onclick=check, 1000); function check(e){do something} what is the correct syntax for this code. TIA Edit: The solutions were all good, my problem was that I use the function check to obtain the id of the element being clicked on. But after the delay, there is no "memory" of what was being clicked on, so the rest of the function does not get executed. Jimr wrote the short code to preserve clicked event. The code that is working is // Delay execution of event handler function "f" by "time" ms. document.onclick = makeDelayedHandler(check, 250); function makeDelayedHandler( f, time) { return function( e ) {setTimeout(function() {f( e );}, time ); }; } function check(e){ var click = (e && e.target) || (event && event.srcElement); . . . Thank you all.

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  • How to make Web Storage persistent in Cordova using JS?

    - by ett
    I have a small quiz app, which is a cross-platform mobile app, that I plan for it to run on Android, iOS, and WP8. I want to store a local highscore, where it will keep track how many points the user had, and if he/she does better than the already stored highscore, update the current highscore. Though, I want the highscore to be persistent, what I mean is, every time the user opens the app I want the last highscore to be present and it to be compared with the new quiz score. Meaning, I don't want the highscore to be deleted after each time the app is closed. I also want for the first time when the app is ran, the highscore to be set to 0, so obviously the first time the user finishes the quiz gets a new highscore. I have those codes so far: scoredb.js // Wait for device API libraries to load document.addEventListener("deviceready", initScoreDB, false); // Device APIs are available function initScoreDB() { window.localStorage.setItem("score", 0); highscore = window.localStorage.getItem("score"); } main.js var correct = 0; var highscore; // In between I have some code that keeps incrementing // correct variable for each correct answer. if (correct > highscore) { window.localStorage.setItem("score", correct); highscore = correct; } It does seem to work okay once the app is started. I did the quiz three times, in the simulator, and it keeps the score as it should. Though, each time I open the app, highscore is reseted to 0. I guess it is due to the fact that I call initScoreDB when the device is ready, and I initialize the score to 0 there and give that value to highscore. Can someone help me to initialize the score to 0 only when the app is ran for the first time, and all the other times to keep the latest highscore as the current highscore and compare it each time with the score that is achieved when the quiz is finished. If someone can help me, I would be glad.

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  • Version Control: multiple version hell, file synchronization

    - by SigTerm
    Hello. I would like to know how you normally deal with this situation: I have a set of utility functions. Say..5..10 files. And technically they are static library, cross-platform - SConscript/SConstruct plus Visual Studio project (not solution). Those utility functions are used in multiple small projects (15+, number increases over time). Each project has a copy of a few files or of an entire library, not a link into one central place. Sometimes project uses one file, two files, some use everything. Normally, utility functions are included as a copy of every file and SConscript/SConstruct or Visual Studio Project (depending on the situation). Each project has a separate git repository. Sometimes one project is derived from other, sometimes it isn't. You work on every one of them, in random order. There are no other people (to make things simpler) The problem arises when while working on one project you modify those utility function files. Because each project has a copy of file, this introduces new version, which leads to the mess when you try later (week later, for example) to guess which version has a most complete functionality (i.e. you added a function to a.cpp in one project, and added another function to a.cpp in another project, which created a version fork) How would you handle this situation to avoid "version hell"? One way I can think of is using symbolic links/hard links, but it isn't perfect - if you delete one central storage, it will all go to hell. And hard links won't work on dual-boot system (although symbolic links will). It looks like what I need is something like advanced git repository, where code for the project is stored in one local repository, but is synchronized with multiple external repositories. But I'm not sure how to do it or if it is possible to do this with git. So, what do you think?

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  • How to include all objects of an archive in a shared object?

    - by Didier Trosset
    When compiling our project, we create several archives (static libraries), say liby.a and libz.a that each contains an object file defining a function y_function() and z_function(). Then, these archives are joined in a shared object, say libyz.so, that is one of our main distributable target. g++ -fPIC -c -o y.o y.cpp ar cr liby.a y.o g++ -fPIC -c -o z.o z.cpp ar cr libz.a z.o g++ -shared -L. -ly -lz -o libyz.so When using this shared object into the example program, say x.c, the link fails because of an undefined references to functions y_function() and z_function(). g++ x.o -L. -lyz -o xyz It works however when I link the final executable directly with the archives (static libraries). g++ x.o -L. -ly -lz -o xyz My guess is that the object files contained in the archives are not linked into the shared library because they are not used in it. How to force inclusion? Edit: Inclusion can be forced using --whole-archive ld option. But if results in compilation errors: g++ -shared '-Wl,--whole-archive' -L. -ly -lz -o libyz.so /usr/lib/libc_nonshared.a(elf-init.oS): In function `__libc_csu_init': (.text+0x1d): undefined reference to `__init_array_end' /usr/bin/ld: /usr/lib/libc_nonshared.a(elf-init.oS): relocation R_X86_64_PC32 against undefined hidden symbol `__init_array_end' can not be used when making a shared object /usr/bin/ld: final link failed: Bad value Any idea where this comes from?

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  • Access 2007 and Special/Unicode Characters in SQL

    - by blockcipher
    I have a small Access 2007 database that I need to be able to import data from an existing spreadsheet and put it into our new relational model. For the most part this seems to work pretty well. Part of the process is attempting to see if a record already exists in a target table using SQL. For example, if I extract book information out of the current row in the spreadsheet, it may contain a title and abstract. I use SQL to get the ID of a matching record, if it exists. This works fine except when I have data that's in a non-English language. In this case, it seems that there is some punctuation that is causing me problems. At least I think it's punctuation as I do have some fields that do not have punctuation and are non-English that do not give me any problems. Is there a built-in function that can escape these characters? Currently I have a small function that will escape the single quote character, but that isn't enough. Or, is there a list of Unicode characters that can interfere with how SQL wants data quoted? Thanks in advance.

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  • SCD2 + Merge Statement + MSSQL

    - by Nev_Rahd
    I am trying work out with MERGE statment to Insert / Update Dimension Table of Type SCD2 My source is a Table var to Merge with Dimension table. My Merget statement is throwing an error as: The target table 'DM.DATA_ERROR.ERROR_DIMENSION' of the INSERT statement cannot be on either side of a (primary key, foreign key) relationship when the FROM clause contains a nested INSERT, UPDATE, DELETE, or MERGE statement. Found reference constraint 'FK_ERROR_DIMENSION_to_AUDIT_CreatedBy'. My Merge Statement: DECLARE @DATAERROROBJECT AS [ERROR_DIMENSION] INSERT INTO DM.DATA_ERROR.ERROR_DIMENSION SELECT ERROR_CODE, DATA_STREAM_ID, [ERROR_SEVERITY], DATA_QUALITY_RATING, ERROR_LONG_DESCRIPTION, ERROR_DESCRIPTION, VALIDATION_RULE, ERROR_TYPE, ERROR_CLASS, VALID_FROM, VALID_TO, CURR_FLAG, CREATED_BY_AUDIT_SK, UPDATED_BY_AUDIT_SK FROM (MERGE DM.DATA_ERROR.ERROR_DIMENSION ED USING @DATAERROROBJECT OBJ ON(ED.ERROR_CODE = OBJ.ERROR_CODE AND ED.DATA_STREAM_ID = OBJ.DATA_STREAM_ID) WHEN NOT MATCHED THEN INSERT VALUES( OBJ.ERROR_CODE ,OBJ.DATA_STREAM_ID ,OBJ.[ERROR_SEVERITY] ,OBJ.DATA_QUALITY_RATING ,OBJ.ERROR_LONG_DESCRIPTION ,OBJ.ERROR_DESCRIPTION ,OBJ.VALIDATION_RULE ,OBJ.ERROR_TYPE ,OBJ.ERROR_CLASS ,GETDATE() ,'9999-12-13' ,'Y' ,1 ,1 ) WHEN MATCHED AND ED.CURR_FLAG = 'Y' AND ( ED.[ERROR_SEVERITY] <> OBJ.[ERROR_SEVERITY] OR ED.[DATA_QUALITY_RATING] <> OBJ.[DATA_QUALITY_RATING] OR ED.[ERROR_LONG_DESCRIPTION] <> OBJ.[ERROR_LONG_DESCRIPTION] OR ED.[ERROR_DESCRIPTION] <> OBJ.[ERROR_DESCRIPTION] OR ED.[VALIDATION_RULE] <> OBJ.[VALIDATION_RULE] OR ED.[ERROR_TYPE] <> OBJ.[ERROR_TYPE] OR ED.[ERROR_CLASS] <> OBJ.[ERROR_CLASS] ) THEN UPDATE SET ED.CURR_FLAG = 'N', ED.VALID_TO = GETDATE() OUTPUT $ACTION ACTION_OUT, OBJ.ERROR_CODE ERROR_CODE, OBJ.DATA_STREAM_ID DATA_STREAM_ID, OBJ.[ERROR_SEVERITY] [ERROR_SEVERITY], OBJ.DATA_QUALITY_RATING DATA_QUALITY_RATING, OBJ.ERROR_LONG_DESCRIPTION ERROR_LONG_DESCRIPTION, OBJ.ERROR_DESCRIPTION ERROR_DESCRIPTION, OBJ.VALIDATION_RULE VALIDATION_RULE, OBJ.ERROR_TYPE ERROR_TYPE, OBJ.ERROR_CLASS ERROR_CLASS, GETDATE() VALID_FROM, '9999-12-31' VALID_TO, 'Y' CURR_FLAG, 555 CREATED_BY_AUDIT_SK, 555 UPDATED_BY_AUDIT_SK ) AS MERGE_OUT WHERE MERGE_OUT.ACTION_OUT = 'UPDATE'; What am i doing wrong ?

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  • How am I able to create A List<T> containing a generic Interface?

    - by Conrad Clark
    I have a List which must contain IInteract Objects. But IInteract is a generic interface which requires 2 type arguments. My main idea is iterate through a list of Objects and "Interact" one with another if they didn't interact yet. So i have this object List<IObject> WorldObjects = new List<IObject>(); and this one: private List<IInteract> = new List<IInteract>(); Except I can't compile the last line because IInteract requires 2 type arguments. But I don't know what the arguments are until I add them. I could add interactions between Objects of Type A and A... or Objects of Type B and C. I want to create "Interaction" classes which do something with the "acting" object and the "target" object, but I want them to be independent from the objects... so I could add an Interaction between for instance... "SuperUltraClass" and... an "integer". Am I using the wrong approach?

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  • implementing stretchable dialog borders in iphone sdk

    - by Joey
    Hi, I want to implement dialog borders that scale to the size I require the dialog to be. Perhaps there is a better more conventional name for this sort of thing. If there is, if someone would edit the title, that'd be great. Anyhow, I'd like to do this so I can have dialogs of any size without the visual artifacts that come with scaling border art to small, large, or wacky unproportional dimentions. I have a few ideas on how this is done, but am not sure which is better for iphone. I have a few questions. 1) Should I make a containing view object that basically overloads its drawRect method and draws the images where they should be at their appropriate scale when the method is called, or should I main a containing view object that simply contains 8 UIImageViews? I suspect the latter approach won't work if I need to actively scale the resulting dialog class like in an animation. 1b) If overloading drawRect is the way to go, does someone have some sample code or a link to an example that demonstrates drawing an image directly from drawRect()? 2) Is it generally better to create a) a 3 x 3 image where the segments are in their appropriate 1x1 grid of the image? If so, is it simple to draw from a portion of this image onto my target view in drawRect (if the former assumption is correct that I should use drawRect)? b) The pieces separately in 8 different files?

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  • Multiple errors while adding searching to app

    - by Thijs
    Hi, I'm fairly new at iOS programming, but I managed to make a (in my opinion quite nice) app for the app store. The main function for my next update will be a search option for the app. I followed a tutorial I found on the internet and adapted it to fit my app. I got back quite some errors, most of which I managed to fix. But now I'm completely stuck and don't know what to do next. I know it's a lot to ask, but if anyone could take a look at the code underneath, it would be greatly appreciated. Thanks! // // RootViewController.m // GGZ info // // Created by Thijs Beckers on 29-12-10. // Copyright 2010 __MyCompanyName__. All rights reserved. // #import "RootViewController.h" // Always import the next level view controller header(s) #import "CourseCodes.h" @implementation RootViewController @synthesize dataForCurrentLevel, tableViewData; #pragma mark - #pragma mark View lifecycle // OVERRIDE METHOD - (void)viewDidLoad { [super viewDidLoad]; // Go get the data for the app... // Create a custom string that points to the right location in the app bundle NSString *pathToPlist = [[NSBundle mainBundle] pathForResource:@"SCSCurriculum" ofType:@"plist"]; // Now, place the result into the dictionary property // Note that we must retain it to keep it around dataForCurrentLevel = [[NSDictionary dictionaryWithContentsOfFile:pathToPlist] retain]; // Place the top level keys (the program codes) in an array for the table view // Note that we must retain it to keep it around // NSDictionary has a really useful instance method - allKeys // The allKeys method returns an array with all of the keys found in (this level of) a dictionary tableViewData = [[[dataForCurrentLevel allKeys] sortedArrayUsingSelector:@selector(caseInsensitiveCompare:)] retain]; //Initialize the copy array. copyListOfItems = [[NSMutableArray alloc] init]; // Set the nav bar title self.title = @"GGZ info"; //Add the search bar self.tableView.tableHeaderView = searchBar; searchBar.autocorrectionType = UITextAutocorrectionTypeNo; searching = NO; letUserSelectRow = YES; } /* - (void)viewWillAppear:(BOOL)animated { [super viewWillAppear:animated]; } */ /* - (void)viewDidAppear:(BOOL)animated { [super viewDidAppear:animated]; } */ /* - (void)viewWillDisappear:(BOOL)animated { [super viewWillDisappear:animated]; } */ /* - (void)viewDidDisappear:(BOOL)animated { [super viewDidDisappear:animated]; } */ //RootViewController.m - (void) searchBarTextDidBeginEditing:(UISearchBar *)theSearchBar { searching = YES; letUserSelectRow = NO; self.tableView.scrollEnabled = NO; //Add the done button. self.navigationItem.rightBarButtonItem = [[[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemDone target:self action:@selector(doneSearching_Clicked:)] autorelease]; } - (NSIndexPath *)tableView :(UITableView *)theTableView willSelectRowAtIndexPath:(NSIndexPath *)indexPath { if(letUserSelectRow) return indexPath; else return nil; } //RootViewController.m - (void)searchBar:(UISearchBar *)theSearchBar textDidChange:(NSString *)searchText { //Remove all objects first. [copyListOfItems removeAllObjects]; if([searchText length] &gt; 0) { searching = YES; letUserSelectRow = YES; self.tableView.scrollEnabled = YES; [self searchTableView]; } else { searching = NO; letUserSelectRow = NO; self.tableView.scrollEnabled = NO; } [self.tableView reloadData]; } //RootViewController.m - (void) searchBarSearchButtonClicked:(UISearchBar *)theSearchBar { [self searchTableView]; } - (void) searchTableView { NSString *searchText = searchBar.text; NSMutableArray *searchArray = [[NSMutableArray alloc] init]; for (NSDictionary *dictionary in listOfItems) { NSArray *array = [dictionary objectForKey:@"Countries"]; [searchArray addObjectsFromArray:array]; } for (NSString *sTemp in searchArray) { NSRange titleResultsRange = [sTemp rangeOfString:searchText options:NSCaseInsensitiveSearch]; if (titleResultsRange.length &gt; 0) [copyListOfItems addObject:sTemp]; } [searchArray release]; searchArray = nil; } //RootViewController.m - (void) doneSearching_Clicked:(id)sender { searchBar.text = @""; [searchBar resignFirstResponder]; letUserSelectRow = YES; searching = NO; self.navigationItem.rightBarButtonItem = nil; self.tableView.scrollEnabled = YES; [self.tableView reloadData]; } //RootViewController.m - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { if (searching) return 1; else return [listOfItems count]; } // Customize the number of rows in the table view. - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { if (searching) return [copyListOfItems count]; else { //Number of rows it should expect should be based on the section NSDictionary *dictionary = [listOfItems objectAtIndex:section]; NSArray *array = [dictionary objectForKey:@"Countries"]; return [array count]; } } - (NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section { if(searching) return @""; if(section == 0) return @"Countries to visit"; else return @"Countries visited"; } // Customize the appearance of table view cells. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithFrame:CGRectZero reuseIdentifier:CellIdentifier] autorelease]; } // Set up the cell... if(searching) cell.text = [copyListOfItems objectAtIndex:indexPath.row]; else { //First get the dictionary object NSDictionary *dictionary = [listOfItems objectAtIndex:indexPath.section]; NSArray *array = [dictionary objectForKey:@"Countries"]; NSString *cellValue = [array objectAtIndex:indexPath.row]; cell.text = cellValue; } return cell; } - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { //Get the selected country NSString *selectedCountry = nil; if(searching) selectedCountry = [copyListOfItems objectAtIndex:indexPath.row]; else { NSDictionary *dictionary = [listOfItems objectAtIndex:indexPath.section]; NSArray *array = [dictionary objectForKey:@"Countries"]; selectedCountry = [array objectAtIndex:indexPath.row]; } //Initialize the detail view controller and display it. DetailViewController *dvController = [[DetailViewController alloc] initWithNibName:@"DetailView" bundle:[NSBundle mainBundle]]; dvController.selectedCountry = selectedCountry; [self.navigationController pushViewController:dvController animated:YES]; [dvController release]; dvController = nil; } //RootViewController.m - (void) searchBarTextDidBeginEditing:(UISearchBar *)theSearchBar { //Add the overlay view. if(ovController == nil) ovController = [[OverlayViewController alloc] initWithNibName:@"OverlayView" bundle:[NSBundle mainBundle]]; CGFloat yaxis = self.navigationController.navigationBar.frame.size.height; CGFloat width = self.view.frame.size.width; CGFloat height = self.view.frame.size.height; //Parameters x = origion on x-axis, y = origon on y-axis. CGRect frame = CGRectMake(0, yaxis, width, height); ovController.view.frame = frame; ovController.view.backgroundColor = [UIColor grayColor]; ovController.view.alpha = 0.5; ovController.rvController = self; [self.tableView insertSubview:ovController.view aboveSubview:self.parentViewController.view]; searching = YES; letUserSelectRow = NO; self.tableView.scrollEnabled = NO; //Add the done button. self.navigationItem.rightBarButtonItem = [[[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemDone target:self action:@selector(doneSearching_Clicked:)] autorelease]; } // Override to allow orientations other than the default portrait orientation. - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Return YES for supported orientations. return YES; } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Relinquish ownership any cached data, images, etc that aren't in use. } - (void)viewDidUnload { // Relinquish ownership of anything that can be recreated in viewDidLoad or on demand. // For example: self.myOutlet = nil; } - (void)dealloc { [dataForCurrentLevel release]; [tableViewData release]; [super dealloc]; } #pragma mark - #pragma mark Table view methods // DATA SOURCE METHOD - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return 1; } // DATA SOURCE METHOD - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { // How many rows should be displayed? return [tableViewData count]; } // DELEGATE METHOD - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { // Cell reuse block static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; } // Configure the cell's contents - we want the program code, and a disclosure indicator cell.textLabel.text = [tableViewData objectAtIndex:indexPath.row]; cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator; return cell; } //RootViewController.m - (void)searchBar:(UISearchBar *)theSearchBar textDidChange:(NSString *)searchText { //Remove all objects first. [copyListOfItems removeAllObjects]; if([searchText length] &gt; 0) { [ovController.view removeFromSuperview]; searching = YES; letUserSelectRow = YES; self.tableView.scrollEnabled = YES; [self searchTableView]; } else { [self.tableView insertSubview:ovController.view aboveSubview:self.parentViewController.view]; searching = NO; letUserSelectRow = NO; self.tableView.scrollEnabled = NO; } [self.tableView reloadData]; } //RootViewController.m - (void) doneSearching_Clicked:(id)sender { searchBar.text = @""; [searchBar resignFirstResponder]; letUserSelectRow = YES; searching = NO; self.navigationItem.rightBarButtonItem = nil; self.tableView.scrollEnabled = YES; [ovController.view removeFromSuperview]; [ovController release]; ovController = nil; [self.tableView reloadData]; } // DELEGATE METHOD - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { // In any navigation-based application, you follow the same pattern: // 1. Create an instance of the next-level view controller // 2. Configure that instance, with settings and data if necessary // 3. Push it on to the navigation stack // In this situation, the next level view controller is another table view // Therefore, we really don't need a nib file (do you see a CourseCodes.xib? no, there isn't one) // So, a UITableViewController offers an initializer that programmatically creates a view // 1. Create the next level view controller // ======================================== CourseCodes *nextVC = [[CourseCodes alloc] initWithStyle:UITableViewStylePlain]; // 2. Configure it... // ================== // It needs data from the dictionary - the "value" for the current "key" (that was tapped) NSDictionary *nextLevelDictionary = [dataForCurrentLevel objectForKey:[tableViewData objectAtIndex:indexPath.row]]; nextVC.dataForCurrentLevel = nextLevelDictionary; // Set the view title nextVC.title = [tableViewData objectAtIndex:indexPath.row]; // 3. Push it on to the navigation stack // ===================================== [self.navigationController pushViewController:nextVC animated:YES]; // Memory manage it [nextVC release]; } /* // Override to support conditional editing of the table view. - (BOOL)tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath { // Return NO if you do not want the specified item to be editable. return YES; } */ /* // Override to support editing the table view. - (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath { if (editingStyle == UITableViewCellEditingStyleDelete) { // Delete the row from the data source. [tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:UITableViewRowAnimationFade]; } else if (editingStyle == UITableViewCellEditingStyleInsert) { // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view. } } */ /* // Override to support rearranging the table view. - (void)tableView:(UITableView *)tableView moveRowAtIndexPath:(NSIndexPath *)fromIndexPath toIndexPath:(NSIndexPath *)toIndexPath { } */ /* // Override to support conditional rearranging of the table view. - (BOOL)tableView:(UITableView *)tableView canMoveRowAtIndexPath:(NSIndexPath *)indexPath { // Return NO if you do not want the item to be re-orderable. return YES; } */ @end

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  • ASP.Net MVC, JS injection and System.ArgumentException - Illegal Characters in path

    - by Mose
    Hi, In my ASP.Net MVC application, I use custom error handling. I want to perform custom actions for each error case I meet in my application. So I override Application_Error, get the Server.GetLastError(); and do my business depending on the exception, the current user, the current URL (the application runs on many domains), the user IP, and many others. Obviousely, the application is often the target of hackers. In almost all the case it's not a problem to detect and manage it, but for some JS URL attacks, my error handling does not perform what I want it to do. Ex (from logs) : http://localhost:1809/Scripts/]||!o.support.htmlSerialize&&[1 When I got such an URL, an exception is raised when accessing the ConnectionStrings section in the web.config, and I can't even redirect to another URL. It leads to a "System.ArgumentException - Illegal Characters in path, etc." The screenshot below shows the problem : http://screencast.com/t/Y2I1YWU4 An obvious solution is to write a HTTP module to filter the urls before they reach my application, but I'd like to avoid it because : I like having the whole security being managed in one place (in the Application_Error() method) In the module I cannot access the whole data I have in the application itself (application specific data I don't want to debate here) Questions : Did you meet this problem ? How did you manage it ? Thanks for you suggestions, Mose

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  • Integrating Magento with a simple static website.

    - by ExtraLean
    Magento is an awesomely powerful ecommerce platform. That said, it is also very complex, and I'd like to know if there is a relatively simple way to utilize Magento as our mISV site's backend to fulfill orders without actually "using" Magento's framework to build the site, run the site, etc. In other words, I don't want to use the built-in CMS, etc. since we have a static website already built. I'd just like our Buy Now buttons to utilize the checkout stuff, and would like to be able to use the back-end part to keep track of orders etc. I was able to accomplish this "fairly" easily with osCommerce, but Magento is proving to be a little more difficult to wrap my head around since I've only started looking at it for a few days now. I found another person asking this same exact question on the Magento wiki (along with several others in the forum), and none of them ever receive a reply for some reason. I noticed that there are may Magento experts on Stack Overflow, so I thought I'd give it a go here. This is an example of one question asked by someone on their wiki, and it captures the essence of what I'm trying to accomplish: Hi, as far as I understand, all shopping cart/eCommerce solutions I see are full featured PHP driven web sites. This means that all the pages the user interacts with, are server generated, and thus, the experience, is tied to the magento framework/workflow. I’d like to integrate bits and pieces of eCommerce/shopping cart in my existing website. Effectively, I’d like to have: 1) on a product information page, a “buy now/add to cart” button that adds to a cart 2) on every page, a view cart/checkout option 3) on a checkout page, with additional content already in place, having the magento “checkout” block integrated in the page (and not the entire page generated from Magento). Have any of you done this with Magento? This is for a simple one-product website so any advice you could share would be highly appreciated.

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  • how can i get MC in stage function??

    - by eblek
    function createCircles(evt:Event):void { for(i=0; i<3; i++) { var figure:Sprite=new Sprite(); figure.circle.x=10; figure.circle.y=i*figure.square.height*1.02; figure.circle.buttonMode=true; figure.circle.addEventListener(MouseEvent.MOUSE_DOWN,downFNC); addChild(figure.circle); } } function downFNK(evt:MouseEvent):void{ current_mc=MovieClip(evt.target); current_mc.x=mouseX; current_mc.y=mouseY; stage.addEventListener(Event.ENTER_FRAME,appear); } function appear (evt:Event):void { current_mc=??? current_mc.x=mouseX; current_mc.y=mouseY; if(mouseX stage.width/2) current_mc.visible=false; else current_mc.visible=true; stage.addEventListener(MouseEvent.MOUSE_UP, upFNC); } function upFNC(evt:MouseEvent):void { stage.removeEventListener(Event.ENTER_FRAME, appear); } hi, i create three circles. if a circle is dragged to right side of the stage, it becomes invisible and vice versa. when MOUSE_UP is invoked, it must stay in its last position. so in the appear() function how can i assign the selected circle to current_mc?

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    - by kovshenin
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  • How can I marshal JSON to/from a POJO for BlackBerry Java?

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