Search Results

Search found 12007 results on 481 pages for 'usb speed'.

Page 459/481 | < Previous Page | 455 456 457 458 459 460 461 462 463 464 465 466  | Next Page >

  • Lazy loading the addthis script? (or lazy loading external js content dependent on already fired eve

    - by Keith Bentrup
    I want to have the addthis widget available for my users, but I want to lazy load it so that my page loads as quickly as possible. However, after trying it via a script tag and then via my lazy loading method, it appears to only work via the script tag. In the obfuscated code, I see something that looks like it's dependent on the DOMContentLoaded event (at least for firefox). Since the DOMContentLoaded event has already fired, the widget doesn't render properly. What to do? I could just use a script tag (slower)... or could I fire (in a cross browser way) the DOMContentLoaded (or equivalent) event? I have a feeling this may not be possible b/c I believe that (like jQuery) there are multiple tests of the content ready event, and so multiple simulated events would have to occur. Nonetheless, this is an interesting problem b/c I have seen a couple widgets now assume that you are including their stuff via static script tags. It would be nice if they wrote code that was more useful to developers concerned about speed, but until then, is there a work around?? And/or are any of my assumptions wrong? Edit: Because the 1st answer to the question seemed to miss the point of my problem, I wanted to clarify the situation. This is about a specific problem. I'm not looking for yet another lazy load script or check if some dependencies are loaded script. Specifically this problem deals with external widgets that you do not have control over and may or may not be obfuscated delaying the load of the external widgets until they are needed or at least, til substantially after everything else has been loaded including other deferred elements b/c of the how the widget was written, precludes existing, typical lazy loading paradigms While it's esoteric, I have seen it happen with a couple widgets - where the widget developers assume that you're just willing to throw in another script tag at the bottom of the page. I'm looking to save those 500-1000 ms** though as numerous studies by yahoo, google, and amazon show it to be important to your user's experience. **My testing with hammerhead and personal experience indicates that this will be my savings in this case.

    Read the article

  • Running out of memory with UIImage creation on an offscreen Bitmap Context by NSOperation

    - by sigsegv
    I have an app with multiple UIView subclasses that acts as pages for a UIScrollView. UIViews are moved back and forth to provide a seamless experience to the user. Since the content of the views is rather slow to draw, it's rendered on a single shared CGBitmapContext guarded by locks by NSOperation subclasses - executed one at once in an NSOperationQueue - wrapped up in an UIImage and then used by the main thread to update the content of the views. -(void)main { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc]init]; if([self isCancelled]) { return; } if(nil == data) { return; } // Buffer is the shared instance of a CG Bitmap Context wrapper class // data is a dictionary CGImageRef img = [buffer imageCreateWithData:data]; UIImage * image = [[UIImage alloc]initWithCGImage:img]; CGImageRelease(img); if([self isCancelled]) { [image release]; return; } NSDictionary * result = [[NSDictionary alloc]initWithObjectsAndKeys:image,@"image",id,@"id",nil]; // target is the instance of the UIView subclass that will use // the image [target performSelectorOnMainThread:@selector(updateContentWithData:) withObject:result waitUntilDone:NO]; [result release]; [image release]; [pool release]; } The updateContentWithData: of the UIView subclass performed on the main thread is just as simple -(void)updateContentWithData:(NSDictionary *)someData { NSDictionary * data = [someData retain]; if([[data valueForKey:@"id"]isEqualToString:[self pendingRequestId]]) { UIImage * image = [data valueForKey:@"image"]; [self setCurrentImage:image]; [self setNeedsDisplay]; } // If the image has not been retained, it should be released together // with the dictionary retaining it [data release]; } The drawLayer:inContext: method of the subclass will just get the CGImage from the UIImage and use it to update the backing layer or part of it. No retain or release is involved in the process. The problem is that after a while I run out of memory. The number of the UIViews is static. CGImageRef and UIImage are created, retained and released correctly (or so it seems to me). Instruments does not show any leaks, just the free memory available dip constantly, rise a few times, and then dip even lower until the application is terminated. The app cycles through about 2-300 of the aforementioned pages before that, but I would expect to have the memory usage reach a more or less stable level of used memory after a bunch of pages have been already skimmed at fast speed or, since the images are up to 3MB in size, deplete way earlier. Any suggestion will be greatly appreciated.

    Read the article

  • Is it too early to start designing for Task Parallel Library?

    - by Joe Erickson
    I have been following the development of the .NET Task Parallel Library (TPL) with great interest since Microsoft first announced it. There is no doubt in my mind that we will eventually take advantage of TPL. What I am questioning is whether it makes sense to start taking advantage of TPL when Visual Studio 2010 and .NET 4.0 are released, or whether it makes sense to wait a while longer. Why Start Now? The .NET 4.0 Task Parallel Library appears to be well designed and some relatively simple tests demonstrate that it works well on today's multi-core CPUs. I have been very interested in the potential advantages of using multiple lightweight threads to speed up our software since buying my first quad processor Dell Poweredge 6400 about seven years ago. Experiments at that time indicated that it was not worth the effort, which I attributed largely to the overhead of moving data between each CPU's cache (there was no shared cache back then) and RAM. Competitive advantage - some of our customers can never get enough performance and there is no doubt that we can build a faster product using TPL today. It sounds fun. Yes, I realize that some developers would rather poke themselves in the eye with a sharp stick, but we really enjoy maximizing performance. Why Wait? Are today's Intel Nehalem CPUs representative of where we are going as multi-core support matures? You can purchase a Nehalem CPU with 4 cores which share a single level 3 cache today, and most likely a 6 core CPU sharing a single level 3 cache by the time Visual Studio 2010 / .NET 4.0 are released. Obviously, the number of cores will go up over time, but what about the architecture? As the number of cores goes up, will they still share a cache? One issue with Nehalem is the fact that, even though there is a very fast interconnect between the cores, they have non-uniform memory access (NUMA) which can lead to lower performance and less predictable results. Will future multi-core architectures be able to do away with NUMA? Similarly, will the .NET Task Parallel Library change as it matures, requiring modifications to code to fully take advantage of it? Limitations Our core engine is 100% C# and has to run without full trust, so we are limited to using .NET APIs.

    Read the article

  • How to call Ajax to run a PHP file while maintaining PHP & Javascript variables.

    - by Umar
    Hi Stackoverflowers. I'm using the Facebook php-sdk to get the users name and friends, right now the loading friends part takes about +3 seconds so I wanted to do it via Ajax, e.g. so the document can load and jQuery then calls an external PHP script which loads the friends (their names and their profile pictures). So to do this I did: $(document).ready(function() { var loadUrl = "http://localhost/fb/getFriends.php" ; $("#friends") .html("Hold on, your friends are loading!") .load(loadUrl); }); But I get a PHP error: Fatal error: Call to a member function api() on a non-object If I do this in the same PHP file (so I don't use Ajax at all to call it) it works fine. Now I think I understand the reason this is happening, but I don't know how to fix it. In my main index.php file I have a bunch of init and session code e.g. FB.init({ appId : '<?php echo $facebook->getAppId(); ?>', session : <?php echo json_encode($session); ?>, // don't refetch the session when PHP already has it status : true, // check login status cookie : true, // enable cookies to allow the server to access the session xfbml : true // parse XFBML }); So I'm just wondering what is the best way to treat my new separate PHP file getFriends.php in a way where it has access to all PHP/JavaScript session data/variables? If you haven't used the Facebook php-sdk I'll quickly explain what I mean: Lets say I have index.php and getUsername.php, from index.php I want to retrieve the getUsername.php file via Ajax using .load. Now the problem is getUsername.php needs to access PHP session data/Javascript Init functions which were created in index.php, so I'm thinking of ways to solve this (I'm new to PHP so sorry if this sounds silly) but I'm thinking maybe I could do a POST in jQuery Ajax and post the session data? Or maybe I could create a PHP class, so something like: class getUsername extends index{} /*Yes I'm a newbie*/ If you have a look at the php-sdk example.php link posted at the top maybe you'd better understand what variables exactly need to be accessed from a new file. Also on a different note, I'm using PHP to work out page rendering times and it seems that fetching the users name alone : // Session based API call. if ($session) { try { $uid = $facebook->getUser(); $me = $facebook->api('/me'); } catch (FacebookApiException $e) { error_log($e); } } Can take a good 4 seconds, is this normal? Once I get the users details is it good to cache it or something? -Speed isn't as important right now, for now I'm just trying to figure out this Ajax-separating php files thing. Woah this is a long post. Thanks very much for your time.

    Read the article

  • Read variable-length records from a buffer - weird memory issues

    - by bsg
    Hi, I'm trying to implement an i/o intensive quicksort (C++ qsort) on a very large dataset. In the interests of speed, I'd like to read in a chunk of data at a time into a buffer and then use qsort to sort it inside the buffer. (I am currently working with text files but would like to move to binary soon.) However, my data is composed of variable-length records, and qsort needs to be told the length of the record in order to sort. Is there any way to standardize this? The only thing I could think of was rather convoluted: my program currently reads from the buffer until it hits a linefeed character ('10' in ascii), transferring each character over to another array. When it finds a linefeed (the delimiter in the input file), it fills the number of spaces remaining in the buffer for that record (record size is set to 30) with null characters. This way, I should end up with a buffer full of fixed-size records to give qsort. I know there are several problems with my approach, one being that it's just clumsy, another that the record size might conceivably be larger than 30, but is generally much less. Is there a better way of doing this? As well, my current code doesn't even work. When I debug it, it seems to be transferring characters from one buffer to the other, but when I try to print out the buffer, it contains only the first record. Here is my code: FILE *fp; unsigned char *buff; unsigned char *realbuff; FILE *inputFiles[NUM_INPUT_FILES]; buff = (unsigned char *) malloc(2048); realbuff = (unsigned char *) malloc(NUM_RECORDS * RECORD_SIZE); fp = fopen("postings0.txt", "r"); if(fp) { fread(buff, 1, 2048, fp); /*for(int i=0; i <30; i++) cout << buff[i] <<endl;*/ int y=0; int recordcounter = 0; //cout << buff; for(int i=0;i <100; i++) { if(buff[i] != char(10)) { realbuff[y] = buff[i]; y++; recordcounter++; } else { if(recordcounter < RECORD_SIZE) for(int j=recordcounter; j < RECORD_SIZE;j++) { realbuff[y] = char(0); y++; } recordcounter = 0; } } cout << realbuff <<endl; cout << buff; } else cout << "sorry"; Thank you very much, bsg

    Read the article

  • What is the Fastest Way to Check for a Keyword in a List of Keywords in Delphi?

    - by lkessler
    I have a small list of keywords. What I'd really like to do is akin to: case MyKeyword of 'CHIL': (code for CHIL); 'HUSB': (code for HUSB); 'WIFE': (code for WIFE); 'SEX': (code for SEX); else (code for everything else); end; Unfortunately the CASE statement can't be used like that for strings. I could use the straight IF THEN ELSE IF construct, e.g.: if MyKeyword = 'CHIL' then (code for CHIL) else if MyKeyword = 'HUSB' then (code for HUSB) else if MyKeyword = 'WIFE' then (code for WIFE) else if MyKeyword = 'SEX' then (code for SEX) else (code for everything else); but I've heard this is relatively inefficient. What I had been doing instead is: P := pos(' ' + MyKeyword + ' ', ' CHIL HUSB WIFE SEX '); case P of 1: (code for CHIL); 6: (code for HUSB); 11: (code for WIFE); 17: (code for SEX); else (code for everything else); end; This, of course is not the best programming style, but it works fine for me and up to now didn't make a difference. So what is the best way to rewrite this in Delphi so that it is both simple, understandable but also fast? (For reference, I am using Delphi 2009 with Unicode strings.) Followup: Toby recommended I simply use the If Then Else construct. Looking back at my examples that used a CASE statement, I can see how that is a viable answer. Unfortunately, my inclusion of the CASE inadvertently hid my real question. I actually don't care which keyword it is. That is just a bonus if the particular method can identify it like the POS method can. What I need is to know whether or not the keyword is in the set of keywords. So really I want to know if there is anything better than: if pos(' ' + MyKeyword + ' ', ' CHIL HUSB WIFE SEX ') > 0 then The If Then Else equivalent does not seem better in this case being: if (MyKeyword = 'CHIL') or (MyKeyword = 'HUSB') or (MyKeyword = 'WIFE') or (MyKeyword = 'SEX') then In Barry's comment to Kornel's question, he mentions the TDictionary Generic. I've not yet picked up on the new Generic collections and it looks like I should delve into them. My question here would be whether they are built for efficiency and how would using TDictionary compare in looks and in speed to the above two lines? In later profiling, I have found that the concatenation of strings as in: (' ' + MyKeyword + ' ') is VERY expensive time-wise and should be avoided whenever possible. Almost any other solution is better than doing this.

    Read the article

  • difference equations in MATLAB - why the need to switch signs?

    - by jefflovejapan
    Perhaps this is more of a math question than a MATLAB one, not really sure. I'm using MATLAB to compute an economic model - the New Hybrid ISLM model - and there's a confusing step where the author switches the sign of the solution. First, the author declares symbolic variables and sets up a system of difference equations. Note that the suffixes "a" and "2t" both mean "time t+1", "2a" means "time t+2" and "t" means "time t": %% --------------------------[2] MODEL proc-----------------------------%% % Define endogenous vars ('a' denotes t+1 values) syms y2a pi2a ya pia va y2t pi2t yt pit vt ; % Monetary policy rule ia = q1*ya+q2*pia; % ia = q1*(ya-yt)+q2*pia; %%option speed limit policy % Model equations IS = rho*y2a+(1-rho)yt-sigma(ia-pi2a)-ya; AS = beta*pi2a+(1-beta)*pit+alpha*ya-pia+va; dum1 = ya-y2t; dum2 = pia-pi2t; MPs = phi*vt-va; optcon = [IS ; AS ; dum1 ; dum2; MPs]; He then computes the matrix A: %% ------------------ [3] Linearization proc ------------------------%% % Differentiation xx = [y2a pi2a ya pia va y2t pi2t yt pit vt] ; % define vars jopt = jacobian(optcon,xx); % Define Linear Coefficients coef = eval(jopt); B = [ -coef(:,1:5) ] ; C = [ coef(:,6:10) ] ; % B[c(t+1) l(t+1) k(t+1) z(t+1)] = C[c(t) l(t) k(t) z(t)] A = inv(C)*B ; %(Linearized reduced form ) As far as I understand, this A is the solution to the system. It's the matrix that turns time t+1 and t+2 variables into t and t+1 variables (it's a forward-looking model). My question is essentially why is it necessary to reverse the signs of all the partial derivatives in B in order to get this solution? I'm talking about this step: B = [ -coef(:,1:5) ] ; Reversing the sign here obviously reverses the sign of every component of A, but I don't have a clear understanding of why it's necessary. My apologies if the question is unclear or if this isn't the best place to ask.

    Read the article

  • Segmenting a double array of labels

    - by Ami
    The Problem: I have a large double array populated with various labels. Each element (cell) in the double array contains a set of labels and some elements in the double array may be empty. I need an algorithm to cluster elements in the double array into discrete segments. A segment is defined as a set of pixels that are adjacent within the double array and one label that all those pixels in the segment have in common. (Diagonal adjacency doesn't count and I'm not clustering empty cells). |-------|-------|------| | Jane | Joe | | | Jack | Jane | | |-------|-------|------| | Jane | Jane | | | | Joe | | |-------|-------|------| | | Jack | Jane | | | Joe | | |-------|-------|------| In the above arrangement of labels distributed over nine elements, the largest cluster is the “Jane” cluster occupying the four upper left cells. What I've Considered: I've considered iterating through every label of every cell in the double array and testing to see if the cell-label combination under inspection can be associated with a preexisting segment. If the element under inspection cannot be associated with a preexisting segment it becomes the first member of a new segment. If the label/cell combination can be associated with a preexisting segment it associates. Of course, to make this method reasonable I'd have to implement an elaborate hashing system. I'd have to keep track of all the cell-label combinations that stand adjacent to preexisting segments and are in the path of the incrementing indices that are iterating through the double array. This hash method would avoid having to iterate through every pixel in every preexisting segment to find an adjacency. Why I Don't Like it: As is, the above algorithm doesn't take into consideration the case where an element in the double array can be associated with two unique segments, one in the horizontal direction and one in the vertical direction. To handle these cases properly, I would need to implement a test for this specific case and then implement a method that will both associate the element under inspection with a segment and then concatenate the two adjacent identical segments. On the whole, this method and the intricate hashing system that it would require feels very inelegant. Additionally, I really only care about finding the large segments in the double array and I'm much more concerned with the speed of this algorithm than with the accuracy of the segmentation, so I'm looking for a better way. I assume there is some stochastic method for doing this that I haven't thought of. Any suggestions?

    Read the article

  • Why is cell phone software still so primitive?

    - by Tomislav Nakic-Alfirevic
    I don't do mobile development, but it strikes me as odd that features like this aren't available by default on most phones: full text search: searches all address book contents, messages, anything else being a plus better call management: e.g. a rotating audio call log, meaning you always have the last N calls recorded for your listening pleasure later (your little girl just said her first "da-da" while you were on a business trip, you had a telephone job interview, you received complex instructions to do something etc.) bluetooth remote control (like e.g. anyRemote, but available by default on a bluetooth phone) no multitasking capabilities worth mentioning and in general no e.g. weekly software updates, making the phone much more usable (even if it had to be done over USB, rather than over the network). I'm sure I was dumbfounded by the lack or design of other features as well, but they don't come to mind right now. To clarify, I'm not talking about smartphones here: my plain, 2-year old phone has a CPU an order of magnitude faster than my first PC, about as much storage space and it's ridiculous how bad (slow, unwieldy) the software is and it's not one phone or one manufacturer. What keeps the (to me) obvious software functionality vacuum on a capable hardware platform from being filled up? Edit: I believe a clarification on the multitasking point might be beneficial. I'll use my phone as an example, although the point is much more general. The phone can multitask and in fact does: you can listen to music and do something else at the same time. On the other hand, the way the software has been designed makes multitasking next to useless. (Ditto with the external touch screen: it can take touch commands, but only one application makes use of it, and only with 3 commands.) To take the multitasking example to the extreme, if I plug my phone into my laptop and it registers as an external disk, it doesn't allow any kind of operation: messages, calling, calendar, everything out of reach, although I can receive a call. No "battery life" issue there: it's charging while connected. BTW, another example of design below the current state of the art: I don't see a phone on the horizon which will remember where in an audio or video file you were when you stopped listening/watching it last time (podcasts are a good use case). Simplistic rewind/fast forward functionality only aggravates the problem.

    Read the article

  • Twisted: why is it that passing a deferred callback to a deferred thread makes the thread blocking a

    - by surtyaarthoughts
    I unsuccessfully tried using txredis (the non blocking twisted api for redis) for a persisting message queue I'm trying to set up with a scrapy project I am working on. I found that although the client was not blocking, it became much slower than it could have been because what should have been one event in the reactor loop was split up into thousands of steps. So instead, I tried making use of redis-py (the regular blocking twisted api) and wrapping the call in a deferred thread. It works great, however I want to perform an inner deferred when I make a call to redis as I would like to set up connection pooling in attempts to speed things up further. Below is my interpretation of some sample code taken from the twisted docs for a deferred thread to illustrate my use case: #!/usr/bin/env python from twisted.internet import reactor,threads from twisted.internet.task import LoopingCall import time def main_loop(): print 'doing stuff in main loop.. do not block me!' def aBlockingRedisCall(): print 'doing lookup... this may take a while' time.sleep(10) return 'results from redis' def result(res): print res def main(): lc = LoopingCall(main_loop) lc.start(2) d = threads.deferToThread(aBlockingRedisCall) d.addCallback(result) reactor.run() if __name__=='__main__': main() And here is my alteration for connection pooling that makes the code in the deferred thread blocking : #!/usr/bin/env python from twisted.internet import reactor,defer from twisted.internet.task import LoopingCall import time def main_loop(): print 'doing stuff in main loop.. do not block me!' def aBlockingRedisCall(x): if x<5: #all connections are busy, try later print '%s is less than 5, get a redis client later' % x x+=1 d = defer.Deferred() d.addCallback(aBlockingRedisCall) reactor.callLater(1.0,d.callback,x) return d else: print 'got a redis client; doing lookup.. this may take a while' time.sleep(10) # this is now blocking.. any ideas? d = defer.Deferred() d.addCallback(gotFinalResult) d.callback(x) return d def gotFinalResult(x): return 'final result is %s' % x def result(res): print res def aBlockingMethod(): print 'going to sleep...' time.sleep(10) print 'woke up' def main(): lc = LoopingCall(main_loop) lc.start(2) d = defer.Deferred() d.addCallback(aBlockingRedisCall) d.addCallback(result) reactor.callInThread(d.callback, 1) reactor.run() if __name__=='__main__': main() So my question is, does anyone know why my alteration causes the deferred thread to be blocking and/or can anyone suggest a better solution?

    Read the article

  • Do you feel underappreciated or resent the geek/nerd stigma?

    - by dotnetdev
    At work we have a piece of A4 paper with the number of everyone in the office. The structure of this document is laid out in rectangles, by department. I work for the department that does all the technical stuff. That includes support—bear in mind that the support staff isn't educated in IT but just has experience in PC maintenance and providing support to a system we resell but don't have source code access to, project manager, team leader, a network administrator, a product manager, and me, a programmer. Anyway, on this paper, we are labelled as nerds and geeks. I did take a little offence to this, as much as it is light hearted (but annoying and old) humour. I have a vivid image that a geek is someone who doesn't go out but codes all day. I code all day at home and at work (when I have something to code...), but I keep balance by going out. I don't know why it is only people who work with computers that get such a stigma. No other profession really gets the same stigma—skilled, technical, or whatever. An account manager (and this is hardly a skilled job) says, "Perhaps [MY NAME HERE] could write some geeky code tomorrow to add this functionality to the website." It is funny how I get such an unfair stigma but I am so pivotal. In fact, if it wasn't for me, the company would have nothing to sell so the account managers would be redundant! I make systems, they get sold, and this is what pays the wages. It's funny how the account managers get a commission for how many systems they sell, or manage to make clients resubscribe to. Yet I built the thing in the first place! On top of that, my brother says all I do is type stuff on a keyboard all day. Surely if I did, I'd be typing at my normal typing speed of 100wpm+ as if I am writing a blog entry. Instead, I plan as I code along on the fly if commercial pressures and time prohibit proper planning. I never type as if I'm writing normal English. There is more to our jobs than just typing code. And my brother is a pipe fitter with no formal qualifications in his name. I could easily, and perhaps more justifiably, say he just manipulates a spanner or something. Does you feel underappreciated or that a geek/nerd stigma is undeserved or unfair?

    Read the article

  • Using multiple aggregate functions in an algebraic expression in (ANSI) SQL statement

    - by morpheous
    I have the following aggregate functions (AGG FUNCs): foo(), foobar(), fredstats(), barneystats(). I want to know if I can use multiple AGG FUNCs in an algebraic expression. This may seem a strange/simplistic question for seasoned SQL developers - however, the but the reason I ask is that so far, all AGG FUNCs examples I have seen are of the simplistic variety e.g. max(salary) < 100, rather than using the AGG FUNCs in an expression which involves using multiple AGG FUNCs in an expression (like agg_func1() agg_func2()). The information below should help clarify further. Given tables with the following schemas: CREATE TABLE item (id int, length float, weight float); CREATE TABLE item_info (item_id, name varchar(32)); # Is it legal (ANSI) SQL to write queries of this format ? SELECT id, name, foo, foobar, fredstats FROM A, B (SELECT id, foo(123) as foo, foobar('red') as foobar, fredstats('weight') as fredstats FROM item GROUP BY id HAVING [ALGEBRAIC EXPRESSION] ORDER BY id AS A), item_info AS B WHERE item.id = B.id Where: ALGEBRAIC EXPRESSION is the type of expression that can be used in a WHERE clause - for example: ((foo(x) < foobar(y)) AND foobar(y) IN (1,2,3)) OR (fredstats(x) <> 0)) I am using PostgreSQL as the db, but I would prefer to use ANSI SQL wherever possible. Assuming it is legal to include AGG FUNCS in the way I have done above, I'd like to know: Is there a more efficient way to write the above query ? Is there any way I can speed up the query in terms of a judicious choice of indexes on the tables item and item_info ? Is there a performance hit of using AGG FUNCs in an algebraic expression like I am (i.e. an expression involving the output of aggregate functions rather than constants? Can the expression also include 'scaled' AGG FUNC? (for example: 2*foo(123) < -3*foobar(456) ) - will scaling (i.e. multiplying an AGG FUNC by a number have an effect on performance?) How can I write the query above using INNER JOINS instead?

    Read the article

  • drag to pan on an UserControl

    - by Matías
    Hello, I'm trying to build my own "PictureBox like" control adding some functionalities. For example, I want to be able to pan over a big image by simply clicking and dragging with the mouse. The problem seems to be on my OnMouseMove method. If I use the following code I get the drag speed and precision I want, but of course, when I release the mouse button and try to drag again the image is restored to its original position. using System.Drawing; using System.Windows.Forms; namespace Testing { public partial class ScrollablePictureBox : UserControl { private Image image; private bool centerImage; public Image Image { get { return image; } set { image = value; Invalidate(); } } public bool CenterImage { get { return centerImage; } set { centerImage = value; Invalidate(); } } public ScrollablePictureBox() { InitializeComponent(); SetStyle(ControlStyles.AllPaintingInWmPaint | ControlStyles.OptimizedDoubleBuffer, true); Image = null; AutoScroll = true; AutoScrollMinSize = new Size(0, 0); } private Point clickPosition; private Point scrollPosition; protected override void OnMouseDown(MouseEventArgs e) { base.OnMouseDown(e); clickPosition.X = e.X; clickPosition.Y = e.Y; } protected override void OnMouseMove(MouseEventArgs e) { base.OnMouseMove(e); if (e.Button == MouseButtons.Left) { scrollPosition.X = clickPosition.X - e.X; scrollPosition.Y = clickPosition.Y - e.Y; AutoScrollPosition = scrollPosition; } } protected override void OnPaint(PaintEventArgs e) { base.OnPaint(e); e.Graphics.FillRectangle(new Pen(BackColor).Brush, 0, 0, e.ClipRectangle.Width, e.ClipRectangle.Height); if (Image == null) return; int centeredX = AutoScrollPosition.X; int centeredY = AutoScrollPosition.Y; if (CenterImage) { //Something not relevant } AutoScrollMinSize = new Size(Image.Width, Image.Height); e.Graphics.DrawImage(Image, new RectangleF(centeredX, centeredY, Image.Width, Image.Height)); } } } But if I modify my OnMouseMove method to look like this: protected override void OnMouseMove(MouseEventArgs e) { base.OnMouseMove(e); if (e.Button == MouseButtons.Left) { scrollPosition.X += clickPosition.X - e.X; scrollPosition.Y += clickPosition.Y - e.Y; AutoScrollPosition = scrollPosition; } } ... you will see that the dragging is not smooth as before, and sometimes behaves weird (like with lag or something). What am I doing wrong? I've also tried removing all "base" calls on a desperate movement to solve this issue, haha, but again, it didn't work. Thanks for your time.

    Read the article

  • Should we denormalize database to improve performance?

    - by Groo
    We have a requirement to store 500 measurements per second, coming from several devices. Each measurement consists of a timestamp, a quantity type, and several vector values. Right now there is 8 vector values per measurement, and we may consider this number to be constant for needs of our prototype project. We are using HNibernate. Tests are done in SQLite (disk file db, not in-memory), but production will probably be MsSQL. Our Measurement entity class is the one that holds a single measurement, and looks like this: public class Measurement { public virtual Guid Id { get; private set; } public virtual Device Device { get; private set; } public virtual Timestamp Timestamp { get; private set; } public virtual IList<VectorValue> Vectors { get; private set; } } Vector values are stored in a separate table, so that each of them references its parent measurement through a foreign key. We have done a couple of things to ensure that generated SQL is (reasonably) efficient: we are using Guid.Comb for generating IDs, we are flushing around 500 items in a single transaction, ADO.Net batch size is set to 100 (I think SQLIte does not support batch updates? But it might be useful later). The problem Right now we can insert 150-200 measurements per second (which is not fast enough, although this is SQLite we are talking about). Looking at the generated SQL, we can see that in a single transaction we insert (as expected): 1 timestamp 1 measurement 8 vector values which means that we are actually doing 10x more single table inserts: 1500-2000 per second. If we placed everything (all 8 vector values and the timestamp) into the measurement table (adding 9 dedicated columns), it seems that we could increase our insert speed up to 10 times. Switching to SQL server will improve performance, but we would like to know if there might be a way to avoid unnecessary performance costs related to the way database is organized right now. [Edit] With in-memory SQLite I get around 350 items/sec (3500 single table inserts), which I believe is about as good as it gets with NHibernate (taking this post for reference: http://ayende.com/Blog/archive/2009/08/22/nhibernate-perf-tricks.aspx). But I might as well switch to SQL server and stop assuming things, right? I will update my post as soon as I test it.

    Read the article

  • C# problem with two threads and hardware access

    - by mack369
    I'm creating an application which communicates with the device via FT2232H USB/RS232 converter. For communication I'm using FTD2XX_NET.dll library from FTDI website. I'm using two threads: first thread continuously reads data from the device the second thread is the main thread of the Windows Form Application I've got a problem when I'm trying to write any data to the device while the receiver's thread is running. The main thread simply hangs up on ftdiDevice.Write function. I tried to synchronize both threads so that only one thread can use Read/Write function at the same time, but it didn't help. Below code responsible for the communication. Note that following functions are methods of FtdiPort class. Receiver's thread private void receiverLoop() { if (this.DataReceivedHandler == null) { throw new BackendException("dataReceived delegate is not set"); } FTDI.FT_STATUS ftStatus = FTDI.FT_STATUS.FT_OK; byte[] readBytes = new byte[this.ReadBufferSize]; while (true) { lock (FtdiPort.threadLocker) { UInt32 numBytesRead = 0; ftStatus = ftdiDevice.Read(readBytes, this.ReadBufferSize, ref numBytesRead); if (ftStatus == FTDI.FT_STATUS.FT_OK) { this.DataReceivedHandler(readBytes, numBytesRead); } else { Trace.WriteLine(String.Format("Couldn't read data from ftdi: status {0}", ftStatus)); Thread.Sleep(10); } } Thread.Sleep(this.RXThreadDelay); } } Write function called from main thread public void Write(byte[] data, int length) { if (this.IsOpened) { uint i = 0; lock (FtdiPort.threadLocker) { this.ftdiDevice.Write(data, length, ref i); } Thread.Sleep(1); if (i != (int)length) { throw new BackendException("Couldnt send all data"); } } else { throw new BackendException("Port is closed"); } } Object used to synchronize two threads static Object threadLocker = new Object(); Method that starts the receiver's thread private void startReceiver() { if (this.DataReceivedHandler == null) { return; } if (this.IsOpened == false) { throw new BackendException("Trying to start listening for raw data while disconnected"); } this.receiverThread = new Thread(this.receiverLoop); //this.receiverThread.Name = "protocolListener"; this.receiverThread.IsBackground = true; this.receiverThread.Start(); } The ftdiDevice.Write function doesn't hang up if I comment following line: ftStatus = ftdiDevice.Read(readBytes, this.ReadBufferSize, ref numBytesRead);

    Read the article

  • JavaScript Resource Management Design Pattern

    - by Adam
    As a web developer, a common problem I find myself tackling is waiting for something to load before doing something else. In particular, I often hide (using either display: none; or visibility: hidden; depending on the situation) elements while waiting for a background image or a CSS file to load. Consider this example from Last.FM. They overlay a semi-transparant PNG over each album art image so that it looks like it's inside a jewel-case. They let it load when it loads, so depending on your internet speed, you may see the art image by itself (without the overlay) temporarily. In this case, the album art looks fine without the jewel-case effect. But in similar situations, I have found that I don't want the user to see the site's design mangled as resources incrementally load. So, in rare cases I have hidden everything from the user until the whole kit and kaboodle has loaded. But this is often a pain to write out, and may force the user to wait for a pretty long time to see anything (besides "loading..." text). I can think of (and have used on occasion) some obvious solutions/compromises: Use some inline CSS so that as certain parts of the DOM load and render, they will immediately have the correct size/position/etc. Immediately render the navigation part of the site, so that if the user wanted to use the current page purely to get somewhere else, they don't have to wait for the rest to load. Load pixelated images first as placeholders for layout while lazy-loading higher quality images as replacements. Something quirky like using a cute animated gif to distract the user during a "loading..." phase. Show useful information as a reference while loading the full UI. (Something akin to Gmail Inbox Preview, etc.) (Sorry if my question was basically just asked and answered...) Despite all of these ideas, I still find myself hoping there are better ways of doing some of these things. So I guess what I'm looking for is some inspiration and/or any creative ways of dealing with this problem that you guys may have seen out in the wild.

    Read the article

  • EF4 Import/Lookup thousands of records - my performance stinks!

    - by Dennis Ward
    I'm trying to setup something for a movie store website (using ASP.NET, EF4, SQL Server 2008), and in my scenario, I want to allow a "Member" store to import their catalog of movies stored in a text file containing ActorName, MovieTitle, and CatalogNumber as follows: Actor, Movie, CatalogNumber John Wayne, True Grit, 4577-12 (repeated for each record) This data will be used to lookup an actor and movie, and create a "MemberMovie" record, and my import speed is terrible if I import more than 100 or so records using these tables: Actor Table: Fields = {ID, Name, etc.} Movie Table: Fields = {ID, Title, ActorID, etc.} MemberMovie Table: Fields = {ID, CatalogNumber, MovieID, etc.} My methodology to import data into the MemberMovie table from a text file is as follows (after the file has been uploaded successfully): Create a context. For each line in the file, lookup the artist in the Actor table. For each Movie in the Artist table, lookup the matching title. If a matching Movie is found, add a new MemberMovie record to the context and call ctx.SaveChanges(). The performance of my implementation is terrible. My expectation is that this can be done with thousands of records in a few seconds (after the file has been uploaded), and I've got something that times out the browser. My question is this: What is the best approach for performing bulk lookups/inserts like this? Should I call SaveChanges only once rather than for each newly created MemberMovie? Would it be better to implement this using something like a stored procedure? A snippet of my loop is roughly this (edited for brevity): while ((fline = file.ReadLine()) != null) { string [] token = fline.Split(separator); string Actor = token[0]; string Movie = token[1]; string CatNumber = token[2]; Actor found_actor = ctx.Actors.Where(a => a.Name.Equals(actor)).FirstOrDefault(); if (found_actor == null) continue; Movie found_movie = found_actor.Movies.Where( s => s.Title.Equals(title, StringComparison.CurrentCultureIgnoreCase)).FirstOrDefault(); if (found_movie == null) continue; ctx.MemberMovies.AddObject(new MemberMovie() { MemberProfileID = profile_id, CatalogNumber = CatNumber, Movie = found_movie }); try { ctx.SaveChanges(); } catch { } } Any help is appreciated! Thanks, Dennis

    Read the article

  • What is your most productive shortcut with Vim?

    - by Olivier Pons
    I've heard a lot about Vim, both pros and cons. It really seems you should be (as a developer) faster with Vim than with any other editor. I'm using Vim to do some basic stuff and I'm at best 10 times less productive with Vim. The only two things you should care about when you talk about speed (you may not care enough about them, but you should) are: Using alternatively left and right hands is the fastest way to use the keyboard. Never touching the mouse is the second way to be as fast as possible. It takes ages for you to move your hand, grab the mouse, move it, and bring it back to the keyboard (and you often have to look at the keyboard to be sure you returned your hand properly to the right place) Here are two examples demonstrating why I'm far less productive with Vim. Copy/Cut & paste. I do it all the time. With all the classical editors you press Shift with the left hand, and you move the cursor with your right hand to select text. Then Ctrl+C copies, you move the cursor and Ctrl+V pastes. With Vim it's horrible: yy to copy one line (you almost never want the whole line!) [number xx]yy to copy xx lines into the buffer. But you never know exactly if you've selected what you wanted. I often have to do [number xx]dd then u to undo! Another example? Search & replace. In PSPad: Ctrl+f then type what you want you search for, then press Enter. In Vim: /, then type what you want to search for, then if there are some special characters put \ before each special character, then press Enter. And everything with Vim is like that: it seems I don't know how to handle it the right way. NB : I've already read the Vim cheat sheet :) My question is: What is the way you use Vim that makes you more productive than with a classical editor?

    Read the article

  • Need Help with Consolidating RoR Google Map Results

    - by Kevin
    I have a project that returns geocoded results within 20 miles of the user. I want these results grouped on the map by zip code, then within the info window show the individual results. The code posted below works, but for some reason it only displays the 1.png rather than looking at the results and using the correct .png icon associated with the number. When I look at the infowindows, it displays the correct png like "/images/2.png" or "/images/5.png" but the actual image is always 1. @ziptickets = Ticket.find(:all, :origin => coords, :select => 'DISTINCT zip, lat, lng', :within => @user.distance_to_travel, :conditions => "status_id = 1") for t in @ziptickets zips = Ticket.find(:all, :conditions => ["zip = ?", t.zip]) currentzip = t.zip.to_s tixinzip = zips.size.to_s imagelocation = "/images/" + tixinzip + ".png" shadowlocation = "/images/" + tixinzip + "s.png" @map.icon_global_init(GIcon.new(:image => imagelocation, :shadow => shadowlocation, :shadow_size => GSize.new(60,40), :icon_anchor => GPoint.new(20,20), :info_window_anchor => GPoint.new(9,2)), "test") newicon = Variable.new("test") new_marker = GMarker.new([t.lat, t.lng], :icon => newicon, :title => imagelocation, :info_window => currentzip) @map.overlay_init(new_marker) end I tried changing the last part of the mapicon from: :info_window_anchor => GPoint.new(9,2)), "test") newicon = Variable.new("test") to: :info_window_anchor => GPoint.new(9,2)), currentzip) newicon = Variable.new(currentzip) but the strangest thing is that any string that has numbers in it causes the map to fail to render in the view and just show a blank screen... same if I replace it with :info_window_anchor => GPoint.new(9,2)), "123") newicon = Variable.new("123") Any advice would be helpful... also it runs a bit slower than my previous code which just set up 4 standard icons and used them outside of the loop so any hints as to speed up execution would be appreciated greatly. Thanks!

    Read the article

  • How to remove music/videos DRM protection and convert to Mobile Devices such as iPod, iPhone, PSP, Z

    - by tonywesley
    The music/video files you purchased from online music stores like iTunes, Yahoo Music or Wal-Mart are under DRM protection. So you can't convert them to the formats supported by your own mobile devices such as Nokia phone, Creative Zen palyer, iPod, PSP, Walkman, Zune… You also can't share your purchased music/videos with your friends. The following step by step tutorial is dedicated to instructing music lovers to how to convert your DRM protected music/videos to mobile devices. Method 1: If you only want to remove DRM protection from your protected music, this method will not spend your money. Step 1: Burn your protected music files to CD-R/RW disc to make an audio CD Step 2: Find a free CD Ripper software to convert the audio CD track back to MP3, WAV, WMA, M4A, AAC, RA… Method 2: This guide will show you how to crack drm from protected wmv, wma, m4p, m4v, m4a, aac files and convert to unprotected WMV, MP4, MP3, WMA or any video and audio formats you like, such as AVI, MP4, Flv, MPEG, MOV, 3GP, m4a, aac, wmv, ogg, wav... I have been using Media Converter software, it is the quickest and easiest solution to remove drm from WMV, M4V, M4P, WMA, M4A, AAC, M4B, AA files by quick recording. It gets audio and video stream at the bottom of operating system, so the output quality is lossless and the conversion speed is fast . The process is as follows. Step 1: Download and install the software Step 2: Run the software and click "Add…" button to load WMA or M4A, M4B, AAC, WMV, M4P, M4V, ASF files Step 3: Choose output formats. If you want to convert protected audio files, please select "Convert audio to" list; If you want to convert protected video files, please select "Convert video to" list. Step 4: You can click "Settings" button to custom preference for output files. Click "Settings" button bellow "Convert audio to" list for protected audio files Click "Settings" button bellow "Convert video to" list for protected video files Step 5: Start remove DRM and convert your DRM protected music and videos by click on "Start" button. What is DRM? DRM, which is most commonly found in movies and music files, doesn't mean just basic copy-protection of video, audio and ebooks, but it basically means full protection for digital content, ranging from delivery to end user's ways to use the content. We can remove the Drm from video and audio files legally by quick recording.

    Read the article

  • Which programming language to choose? (for a specific problem/domain, details inside)

    - by Bijan
    I am building a trading portfolio management system that is responsible for production, optimization, and simulation of non-high frequency trading portfolios (dealing with 1min or 3min bars of data, not tick data). I plan on employing Amazon web services to take on the entire load of the application. I have four choices that I am considering as language. a) Java b) C++ c) C# d) Python Here is the scope of the extremes of the project scope. This isn't how it will be, maybe ever, but it's within the scope of the requirements: Weekly simulation of 10,000,000 trading systems. (Each trading system is expected to have its own data mining methods, including feature selection algorithms which are extremely computationally-expensive. Imagine 500-5000 features using wrappers. These are not run often by any means, but it's still a consideration) Real-time production of portfolio w/ 100,000 trading strategies Taking in 1 min or 3 min data from every stock/futures market around the globe (approx 100,000) Portfolio optimization of portfolios with up to 100,000 strategies. (rather intensive algorithm) Speed is a concern, but I believe that Java can handle the load. I just want to make sure that Java CAN handle the above requirements comfortably. I don't want to do the project in C++, but I will if it's required. The reason C# is on there is because I thought it was a good alternative to Java, even though I don't like Windows at all and would prefer Java if all things are the same. Python - I've read somethings on PyPy and pyscho that claim python can be optimized with JIT compiling to run at near C-like speeds.... That's pretty much the only reason it is on this list, besides that fact that Python is a great language and would probably be the most enjoyable language to code in, which is not a factor at all for this project, but a perk. To sum up: - real time production - weekly simulations of a large number of systems - weekly/monthly optimizations of portfolios - large numbers of connections to collect data from There is no dealing with millisecond or even second based trades. The only consideration is if Java can possibly deal with this kind of load when spread out of a necessary amount of EC2 servers. Thank you guys so much for your wisdom.

    Read the article

  • How to listen for file system changes MAC - kFSEventStreamCreateFlagWatchRoot

    - by Cocoa Newbie
    Hi All, I am listening for Directory and disk changes in a COCOA project using FSEvents. I need to get events when a root folder is renamed or deleted. So, I passed kFSEventStreamCreateFlagWatchRoot while creating the FSEventStream.But even if I delete or rename the root folder I am not getting corresponding FSEventStreamEventFlags. Any idea what could possibly be the issue. I am listening for changes in a USB mounted device. I used both FSEventStreamCreate and FSEventStreamCreateRelativeToDevice. One thing I notices is when I try with FSEventStreamCreate I get the following error message while creating FSEventStream: (CarbonCore.framework) FSEventStreamCreate: watch_all_parents: error trying to add kqueue for fd 7 (/Volumes/NO NAME; Operation not supported) But with FSEventStreamCreateRelativeToDevice there are no errors but still not getting kFSEventStreamEventFlagRootChanged in event flags. Also, while creation using FSEventStreamCreateRelativeToDevice apple say's if I want to listen to root path changes pass emty string "". But I am not able to listen to root path changes by passing empty string. But when I pass "/" it works. But even for "/" I do not get any proper FSEventStreamEventFlags. I am pasting the code here: -(void) subscribeFileSystemChanges:(NSString*) path { PRINT_FUNCTION_BEGIN; // if already subscribed then unsubscribe if (stream) { FSEventStreamStop(stream); FSEventStreamInvalidate(stream); /* will remove from runloop */ FSEventStreamRelease(stream); } FSEventStreamContext cntxt = {0}; cntxt.info = self; CFArrayRef pathsToWatch = CFArrayCreate(NULL, (const void**)&path, 1, NULL); stream = FSEventStreamCreate(NULL, &feCallback, &cntxt, pathsToWatch, kFSEventStreamEventIdSinceNow, 1, kFSEventStreamCreateFlagWatchRoot ); FSEventStreamScheduleWithRunLoop(stream, CFRunLoopGetCurrent(), kCFRunLoopDefaultMode); FSEventStreamStart(stream); } call back function: static void feCallback(ConstFSEventStreamRef streamRef, void* pClientCallBackInfo, size_t numEvents, void* pEventPaths, const FSEventStreamEventFlags eventFlags[], const FSEventStreamEventId eventIds[]) {? char** ppPaths = (char**)pEventPaths; int i; for (i = 0; i < numEvents; i++) { NSLog(@"Event Flags %lu Event Id %llu", eventFlags[i], eventIds[i]); NSLog(@"Path changed: %@", [NSString stringWithUTF8String:ppPaths[i]]); } } Thanks a lot in advance.

    Read the article

  • jquery xml slideshow using ajax

    - by Codemaster Snake
    Hi all, I am trying to create a JQuery based slider using ajax to load images url from a xml file and then creating a html li list dynamically. Till now I am able to append and create DOM structure using Jquery. But I am not able to access the dynamically created list. I have also tried custom events using bind but not able to successfully implement it. Following is my jquery plugin code: (function($){ $.fn.genie = function(options) { var genie_dom = "<div class='genie_wrapper'><ul class='genie'></ul></div>"; var o, base; var genie_styles = "<style>.genie_wrapper{overflow:hidden}.genie{position: relative;margin:0;padding:0}.genie li {position: absolute;margin:0;padding:0}</style>"; var defaults = { width : '960px', height : '300px', background_color : '#000000', xml : 'genie.xml', speed : 1000, pause: 1000 }; base = $(this); o = $.extend(defaults, options); return this.each(function() { create_elements(); }); function create_elements() { $(base).html(genie_dom); $('head').append(genie_styles); $('.genie_wrapper').css({'background-color' : o.background_color, width : o.width, height: '300px', overflow: ''}); $.ajax({ type: "GET", url: o.xml, dataType: "xml", success: function(xml) { var slides = $(xml).find('slide'); var count = 0; $(slides).each(function(){ $('.genie').append('<li class="slide" id="slide'+count+'"><img src="' + $(this).text() + '" /></li>'); $('.genie li:last').css({'z-index' : count}); count++; }); } }); } } })(jQuery); In my html file: There is only one empty div to which I am calling my plugin like $(document).ready(function() { $('.slideshow').genie(); }); I have also tried using following everywhere in JS: $(".slide").bind("start_animation", function(e){ $(this).fadeOut(1000); alert($(this).html()); }); $(".slide").trigger("start_animation"); I want to animate li list using animate function, Can anyone please tell me how to implement it... It would be of great help... Regards, Neeraj Kumar EDIT: Can Anyone help me out please????

    Read the article

  • JSON or YAML encoding in GWT/Java on both client and server

    - by KennethJ
    I'm looking for a super simple JSON or YAML library (not particularly bothered which one) written in Java, and can be used in both GWT on the client, and in its original Java form on the server. What I'm trying to do is this: I have my models, which are shared between the client and the server, and these are the primary source of data interchange. I want to design the web service in between to be as simple as possible, and decided to take the RESTful approach. My problem is that I know our application will grow substantially in the future, and writing all the getters, setters, serialization, factories, etc. by hand fills me with absolute dread. So in order to avoid it, I decided to implement annotations to keep track of attributes on the models. The reason I can't just serialize everything directly, using GWT's own one, or one which works through reflection, is because we need a certain amount of logic going on in the serialization process. I.e. whether references to other models get serialized during the serialization of the original model, or whether an ID is just passed, and general simple things like that. I've then written an annotation processor to preprocess my shared models and generate an implementing class with all the getters, setters, serialization, lazy-loading, etc. To make a long story short, I need some type of simple YAML or JSON library, which allows me to encode and decode manually, so I can generate this code through my annotation processor. I have had a look around the interwebs, but every single one I ran into supported some reflection which, while all fine and dandy, make it pretty much useless for GWT. And in the case of GWT's own JSON library, it uses JSNI for speed purposes, making it useless server side. One solution I did think about involved writing writing two sets of serialization methods on the models, one for the client and one for the server, but I'd rather not do that. Also, I'm pretty new to GWT, and even though I have done a lot of Java, it was back in the 1.2 days, so it's a bit rusty. So if you think I'm going about this problem completely the wrong way, I'm open to suggestions.

    Read the article

  • Moving a unit precisely along a path in x,y coordinates

    - by Adam Eberbach
    I am playing around with a strategy game where squads move around a map. Each turn a certain amount of movement is allocated to a squad and if the squad has a destination the points are applied each turn until the destination is reached. Actual distance is used so if a squad moves one position in the x or y direction it uses one point, but moving diagonally takes ~1.4 points. The squad maintains actual position as float which is then rounded to allow drawing the position on the map. The path is described by touching the squad and dragging to the end position then lifting the pen or finger. (I'm doing this on an iPhone now but Android/Qt/Windows Mobile would work the same) As the pointer moves x, y points are recorded so that the squad gains a list of intermediate destinations on the way to the final destination. I'm finding that the destinations are not evenly spaced but can be further apart depending on the speed of the pointer movement. Following the path is important because obstacles or terrain matter in this game. I'm not trying to remake Flight Control but that's a similar mechanic. Here's what I've been doing, but it just seems too complicated (pseudocode): getDestination() { - self.nextDestination = remove_from_array(destinations) - self.gradient = delta y to destination / delta x to destination - self.angle = atan(self.gradient) - self.cosAngle = cos(self.angle) - self.sinAngle = sin(self.angle) } move() { - get movement allocation for this turn - if self.nextDestination not valid - - getNextDestination() - while(nextDestination valid) && (movement allocation remains) { - - find xStep and yStep using movement allocation and sinAngle/cosAngle calculated for current self.nextDestination - - if current position + xStep crosses the destination - - - find x movement remaining after self.nextDestination reached - - - calculate remaining direct path movement allocation (xStep remaining / cosAngle) - - - make self.position equal to self.nextDestination - - else - - - apply xStep and yStep to current position - } - round squad's float coordinates to integer screen coordinates - draw squad image on map } That's simplified of course, stuff like sign needs to be tweaked to ensure movement is in the right direction. If trig is the best way to do it then lookup tables can be used or maybe it doesn't matter on modern devices like it used to. Suggestions for a better way to do it? an update - iPhone has zero issues with trig and tracking tens of positions and tracks implemented as described above and it draws in floats anyway. The Bresenham method is more efficient, trig is more precise. If I was to use integer Bresenham I would want to multiply by ten or so to maintain a little more positional accuracy to benefit collisions/terrain detection.

    Read the article

< Previous Page | 455 456 457 458 459 460 461 462 463 464 465 466  | Next Page >