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  • Did "general education" classes make you a better programmer?

    - by Big Johnson
    I'm surprised by the number of general education classes computer science students must complete to get their bachelors. For example, I must take: three English classes two history classes public speaking economics biology I hardly think these general education requirements are unique to the university I attend. My question is (for those of you who have degrees), in what ways have these general education requirements improved your career as a programmer?

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  • What language is this?

    - by Blue
    got some keys with patterns like 4AC59BAA63A64327DCE12C0B2CD1A397 and B9E685495FECFC9854E7DBA508D91213 they have 32 chars and i would like not to decrypt then but to be able to make my own, its something like a hash of a file

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  • How do I copy files into an existing JAR file with Ant?

    - by Blue
    I have a project that needs to access resources within its own JAR file. When I create the JAR file for the project, I would like to copy a directory into that JAR file (I guess the ZIP equivalent would be "adding" the directory to the existing ZIP file). I only want the copy to happen after the JAR has been created (and I obviously don't want the copy to happen if I clean and delete the JAR file). Currently the build file looks like this: <?xml version="1.0" encoding="UTF-8"?> <project name="foobar" basedir=".." default="jar"> <!-- project-specific properties --> <property name="project.path" value="my/project/dir/foobar" /> <patternset id="project.include"> <include name="${project.path}/**" /> </patternset> <patternset id="project.jar.include"> <include name="${project.path}/**" /> </patternset> <import file="common-tasks.xml" /> <property name="jar.file" location="${test.dir}/foobar.jar" /> <property name="manifest.file" location="misc/foobar.manifest" /> </project> Some of the build tasks are called from another file (common-tasks.xml), which I can't display here. Thanks.

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  • Add a new folder to each subfolder

    - by nomi49
    I have main a folder say E:\donuts and there are hundreds of folders inside it. e.g. E:\donuts\yellow\ E:\donuts\green\ ... E:\donuts\blue\ I want to create a new folder in each subfolder simply using some DOS command. Something like this. E:\donuts\yellow\big E:\donuts\green\big and so on. How can I achieve this? Also, would to be possible move the content of each subfolder into the corresponding big folder? For instance all the files and folders in E:\donuts\yellow\ should move to E:\donuts\yellow\big and so on.

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  • Questions about linux root file system.

    - by smwikipedia
    I read the manual page of the "mount" command, at it reads as below: All files accessible in a Unix system are arranged in one big tree, the file hierarchy, rooted at /. These files can be spread out over several devices. The mount command serves to attach the file system found on some device to the big file tree. My questions are: Where is this "big tree" located? Suppose I have 2 disks, if I mount them onto some point in the "big tree", does linux place some "special marks" in the mount point to indicate that these 2 "mount directories" are indeed seperate disks?

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  • Question about the linux root file system.

    - by smwikipedia
    I read the manual page of the "mount" command, at it reads as below: All files accessible in a Unix system are arranged in one big tree, the file hierarchy, rooted at /. These files can be spread out over several devices. The mount command serves to attach the file system found on some device to the big file tree. My questions are: Where is this "big tree" located? Suppose I have 2 disks, if I mount them onto some point in the "big tree", does linux place some "special marks" in the mount point to indicate that these 2 "mount directories" are indeed seperate disks?

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  • IP camera's multicast/RTSP conflicting with 2.4GHz Wi-Fi?

    - by jayson
    Here at our business we have a Netgear R7000 running DD-WRT. I have been slowly adding IP cameras which I run using Blue Iris software. The last camera I bought (which is NOT a wireless camera), when I plug it into the network I start having really bad connection issues on the 2.4GHz Wi-Fi network. The 5GHz works fine, just the 2.4GHz all of the sudden has trouble connecting, as if it's conflicting. I've tried playing with the camera settings, different IP addresses, HTTP ports, etc, and discovered it to be a conflict with multicast. When multicast is checked, the Wi-Fi has issues but my video streams via Blue Iris. When unchecked, Wi-Fi works fine but the video won't stream through Blue Iris. The problem is there are no settings in the camera to change the RTSP port, which is set to 34567. Does anyone know something that could fix this issue? It all seems very strange to me but maybe someone has an idea?

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  • Would there be any problems with DEP turned off?

    - by IneedHelp
    I recently moved to a fresh Windows 8 x64 system and I learned that my favourite firewall (JPF - Jetico Personal Firewall) doesn't get along with Win8x64 (CRITICAL_STRUCTURE_CORRUPTION errors), but I can not do without JPF, so I kind of tried everything I could think of (test mode, debugging, various system changes), but I was still getting blue screens because of the firewall driver/software. I know for sure that it is the firewall that is causing the problems because I get blue screens as soon as I install it and they stop when I uninstall it. I Also tested it thoroughly on virtual computers. Anyway, I have discovered that by completely turning DEP off by using this command: bcdedit.exe /set {current} nx AlwaysOff the firewall would not cause blue screens anymore. So my question is, what could go wrong with DEP completely turned off? Note: I do not care much about hardware/windows security, I keep myself secured by using sandboxes and virtual computers (and I also have backups), so I'm not concerned with viruses and root kits or whatever people are freaking out about.

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  • Where is the root

    - by smwikipedia
    I read the manual page of the "mount" command, at it reads as below: All files accessible in a Unix system are arranged in one big tree, the file hierarchy, rooted at /. These files can be spread out over several devices. The mount command serves to attach the file system found on some device to the big file tree. My question is: Where is this "big tree" located?

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  • DIV is picking max-width value as width value for DIV.

    - by Lokesh
    I am facing a problem after applying max-width hack for IE7. In mozilla, width of the div is flexible and adjustable as per the image width in the div. But in IE7 it is taking the max-width as width of DIV. Below is my HTML code: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <link rel="stylesheet" type="text/css" media="all" href="style/food.css" /> <!--[if IE 7]> <link rel="stylesheet" type="text/css" media="screen" href="style/ie7.css" /> <![endif]--> </head> <body> <div class="main_content_inner_ko"> <div class="product_item"> <img src="images/product_icons/BigNTasty.png" alt="Big N&rsquo; Tasty"/><div class="small_title">Big N&rsquo; Tasty</div> <table class="product_information" cellpadding="0" border="0" cellspacing="0"> <tbody> <tr> <td class="red_bold"></td> <td></td> <td class="small_italic">(Daily Value)</td> </tr> <tr> <td class="red_bold">Calories</td> <td>460</td> <td class="small_italic"></td> </tr> <tr> <td class="red_bold">Total Fat</td> <td>24g</td> <td class="small_italic">(37%)</td> </tr> <tr> <td class="red_bold">Carbs</td> <td>37g</td> <td class="small_italic">(12%)</td> </tr> <tr> <td class="red_bold">Protein</td> <td>24g</td> <td class="small_italic"></td> </tr> <tr> <td class="red_bold">Sodium</td> <td>720mg</td> <td class="small_italic">(30%)</td> </tr> <tr> <td colspan="3" class="notes">Note: Values shown are for the default size and/or flavor.</td> </tr> <tr><td colspan="3"><a href="#" class="acts_as_button en_learn_more_and_customize"></a></td></tr> <tr><td colspan="3"><a href="#" class="acts_as_button en_add_to_my_meal_builder"></a></td></tr> </tbody> </table> </div> <div class="product_item"> <img src="images/product_images/x115/chicken/PremCrispyChickenRanchBLT.png" height="115" width="115" alt="Premium Cripsy Chicken Ranch BLT"/><div class="small_title">Premium Cripsy Chicken Ranch BLT</div> <table class="product_information" cellpadding="0" border="0" cellspacing="0"> <tbody> <tr> <td class="red_bold"></td> <td></td> <td class="small_italic">(Daily Value)</td> </tr> <tr> <td class="red_bold">Calories</td> <td>460</td> <td class="small_italic"></td> </tr> <tr> <td class="red_bold">Total Fat</td> <td>24g</td> <td class="small_italic">(37%)</td> </tr> <tr> <td class="red_bold">Carbs</td> <td>37g</td> <td class="small_italic">(12%)</td> </tr> <tr> <td class="red_bold">Protein</td> <td>24g</td> <td class="small_italic"></td> </tr> <tr> <td class="red_bold">Sodium</td> <td>720mg</td> <td class="small_italic">(30%)</td> </tr> <tr> <td colspan="3" class="notes">Note: Values shown are for the default size and/or flavor.</td> </tr> <tr><td colspan="3"><a href="#" class="acts_as_button en_learn_more_and_customize"></a></td></tr> <tr><td colspan="3"><a href="#" class="acts_as_button en_add_to_my_meal_builder"></a></td></tr> </tbody> </table> </div> <div class="product_item"> <img src="images/product_images/x115/sandwiches/FiletOFish.png" height="115" width="99" alt="Filet O Fish"/> <div class="small_title">Filet O Fish</div> <table class="product_information" cellpadding="0" border="0" cellspacing="0"> <tbody> <tr> <td class="red_bold"></td> <td></td> <td class="small_italic">(Daily Value)</td> </tr> <tr> <td class="red_bold">Calories</td> <td>460</td> <td class="small_italic"></td> </tr> <tr> <td class="red_bold">Total Fat</td> <td>24g</td> <td class="small_italic">(37%)</td> </tr> <tr> <td class="red_bold">Carbs</td> <td>37g</td> <td class="small_italic">(12%)</td> </tr> <tr> <td class="red_bold">Protein</td> <td>24g</td> <td class="small_italic"></td> </tr> <tr> <td class="red_bold">Sodium</td> <td>720mg</td> <td class="small_italic">(30%)</td> </tr> <tr> <td colspan="3" class="notes">Note: Values shown are for the default size and/or flavor.</td> </tr> <tr><td colspan="3"><a href="#" class="acts_as_button en_learn_more_and_customize"></a></td></tr> <tr><td colspan="3"><a href="#" class="acts_as_button en_add_to_my_meal_builder"></a></td></tr> </tbody> </table> </div> <div class="product_item"> <img src="images/product_icons/BigNTasty.png" height="115" width="99" alt="Big N&rsquo; Tasty"/> <div class="small_title">Big N&rsquo; Tasty</div> <table class="product_information" cellpadding="0" border="0" cellspacing="0"> <tbody> <tr> <td class="red_bold"></td> <td></td> <td class="small_italic">(Daily Value)</td> </tr> <tr> <td class="red_bold">Calories</td> <td>460</td> <td class="small_italic"></td> </tr> <tr> <td class="red_bold">Total Fat</td> <td>24g</td> <td class="small_italic">(37%)</td> </tr> <tr> <td class="red_bold">Carbs</td> <td>37g</td> <td class="small_italic">(12%)</td> </tr> <tr> <td class="red_bold">Protein</td> <td>24g</td> <td class="small_italic"></td> </tr> <tr> <td class="red_bold">Sodium</td> <td>720mg</td> <td class="small_italic">(30%)</td> </tr> <tr> <td colspan="3" class="notes">Note: Values shown are for the default size and/or flavor.</td> </tr> <tr><td colspan="3"><a href="#" class="acts_as_button en_learn_more_and_customize"></a></td></tr> <tr><td colspan="3"><a href="#" class="acts_as_button en_add_to_my_meal_builder"></a></td></tr> </tbody> </table> </div> <div class="product_item"> <img src="images/product_images/x115/chicken/PremCrispyChickenRanchBLT.png" height="115" width="115" alt="Premium Cripsy Chicken Ranch BLT"/> <div class="small_title">Premium Cripsy Chicken Ranch BLT</div> <table class="product_information" cellpadding="0" border="0" cellspacing="0"> <tbody> <tr> <td class="red_bold"></td> <td></td> <td class="small_italic">(Daily Value)</td> </tr> <tr> <td class="red_bold">Calories</td> <td>460</td> <td class="small_italic"></td> </tr> <tr> <td class="red_bold">Total Fat</td> <td>24g</td> <td class="small_italic">(37%)</td> </tr> <tr> <td class="red_bold">Carbs</td> <td>37g</td> <td class="small_italic">(12%)</td> </tr> <tr> <td class="red_bold">Protein</td> <td>24g</td> <td class="small_italic"></td> </tr> <tr> <td class="red_bold">Sodium</td> <td>720mg</td> <td class="small_italic">(30%)</td> </tr> <tr> <td colspan="3" class="notes">Note: Values shown are for the default size and/or flavor.</td> </tr> <tr><td colspan="3"><a href="#" class="acts_as_button en_learn_more_and_customize"></a></td></tr> <tr><td colspan="3"><a href="#" class="acts_as_button en_add_to_my_meal_builder"></a></td></tr> </tbody> </table> </div> <div class="product_item"> <img src="images/product_images/x115/sandwiches/FiletOFish.png" height="115" width="99" alt="Filet O Fish"/> <div class="small_title">Filet O Fish</div> <table class="product_information" cellpadding="0" border="0" cellspacing="0"> <tbody> <tr> <td class="red_bold"></td> <td></td> <td class="small_italic">(Daily Value)</td> </tr> <tr> <td class="red_bold">Calories</td> <td>460</td> <td class="small_italic"></td> </tr> <tr> <td class="red_bold">Total Fat</td> <td>24g</td> <td class="small_italic">(37%)</td> </tr> <tr> <td class="red_bold">Carbs</td> <td>37g</td> <td class="small_italic">(12%)</td> </tr> <tr> <td class="red_bold">Protein</td> <td>24g</td> <td class="small_italic"></td> </tr> <tr> <td class="red_bold">Sodium</td> <td>720mg</td> <td class="small_italic">(30%)</td> </tr> <tr> <td colspan="3" class="notes">Note: Values shown are for the default size and/or flavor.</td> </tr> <tr><td colspan="3"><a href="#" class="acts_as_button en_learn_more_and_customize"></a></td></tr> <tr><td colspan="3"><a href="#" class="acts_as_button en_add_to_my_meal_builder"></a></td></tr> </tbody> </table> </div> <div class="product_item"> <img src="images/product_icons/BigNTasty.png" height="115" width="99" alt="Big N&rsquo; Tasty"/> <div class="small_title">Big N&rsquo; Tasty</div> <table class="product_information" cellpadding="0" border="0" cellspacing="0"> <tbody> <tr> <td class="red_bold"></td> <td></td> <td class="small_italic">(Daily Value)</td> </tr> <tr> <td class="red_bold">Calories</td> <td>460</td> <td class="small_italic"></td> </tr> <tr> <td class="red_bold">Total Fat</td> <td>24g</td> <td class="small_italic">(37%)</td> </tr> <tr> <td class="red_bold">Carbs</td> <td>37g</td> <td class="small_italic">(12%)</td> </tr> <tr> <td class="red_bold">Protein</td> <td>24g</td> <td class="small_italic"></td> </tr> <tr> <td class="red_bold">Sodium</td> <td>720mg</td> <td class="small_italic">(30%)</td> </tr> <tr> <td colspan="3" class="notes">Note: Values shown are for the default size and/or flavor.</td> </tr> <tr><td colspan="3"><a href="#" class="acts_as_button en_learn_more_and_customize"></a></td></tr> <tr><td colspan="3"><a href="#" class="acts_as_button en_add_to_my_meal_builder"></a></td></tr> </tbody> </table> </div> <div class="product_item"> <img src="images/product_icons/BigNTasty.png" height="115" width="99" alt="Big N&rsquo; Tasty"/> <div class="small_title">Big N&rsquo; Tasty</div> <table class="product_information" cellpadding="0" border="0" cellspacing="0"> <tbody> <tr> <td class="red_bold"></td> <td></td> <td class="small_italic">(Daily Value)</td> </tr> <tr> <td class="red_bold">Calories</td> <td>460</td> <td class="small_italic"></td> </tr> <tr> <td class="red_bold">Total Fat</td> <td>24g</td> <td class="small_italic">(37%)</td> </tr> <tr> <td class="red_bold">Carbs</td> <td>37g</td> <td class="small_italic">(12%)</td> </tr> <tr> <td class="red_bold">Protein</td> <td>24g</td> <td class="small_italic"></td> </tr> <tr> <td class="red_bold">Sodium</td> <td>720mg</td> <td class="small_italic">(30%)</td> </tr> <tr> <td colspan="3" class="notes">Note: Values shown are for the default size and/or flavor.</td> </tr> <tr><td colspan="3"><a href="#" class="acts_as_button en_learn_more_and_customize"></a></td></tr> <tr><td colspan="3"><a href="#" class="acts_as_button en_add_to_my_meal_builder"></a></td></tr> </tbody> </table> </div> <div class="product_item"> <img src="images/product_images/x115/sandwiches/FiletOFish.png" height="115" width="99" alt="Filet O Fish"/> <div class="small_title">Filet O Fish</div> <table class="product_information" cellpadding="0" border="0" cellspacing="0"> <tbody> <tr> <td class="red_bold"></td> <td></td> <td class="small_italic">(Daily Value)</td> </tr> <tr> <td class="red_bold">Calories</td> <td>460</td> <td class="small_italic"></td> </tr> <tr> <td class="red_bold">Total Fat</td> <td>24g</td> <td class="small_italic">(37%)</td> </tr> <tr> <td class="red_bold">Carbs</td> <td>37g</td> <td class="small_italic">(12%)</td> </tr> <tr> <td class="red_bold">Protein</td> <td>24g</td> <td class="small_italic"></td> </tr> <tr> <td class="red_bold">Sodium</td> <td>720mg</td> <td class="small_italic">(30%)</td> </tr> <tr> <td colspan="3" class="notes">Note: Values shown are for the default size and/or flavor.</td> </tr> <tr><td colspan="3"><a href="#" class="acts_as_button en_learn_more_and_customize"></a></td></tr> <tr><td colspan="3"><a href="#" class="acts_as_button en_add_to_my_meal_builder"></a></td></tr> </tbody> </table> </div> <div class="product_item"> <img src="images/product_icons/BigNTasty.png" height="115" width="99" alt="Big N&rsquo; Tasty"/> <div class="small_title">Big N&rsquo; Tasty</div> <table class="product_information" cellpadding="0" border="0" cellspacing="0"> <tbody> <tr> <td class="red_bold"></td> <td></td> <td class="small_italic">(Daily Value)</td> </tr> <tr> <td class="red_bold">Calories</td> <td>460</td> <td class="small_italic"></td> </tr> <tr> <td class="red_bold">Total Fat</td> <td>24g</td> <td class="small_italic">(37%)</td> </tr> <tr> <td class="red_bold">Carbs</td> <td>37g</td> <td class="small_italic">(12%)</td> </tr> <tr> <td class="red_bold">Protein</td> <td>24g</td> <td class="small_italic"></td> </tr> <tr> <td class="red_bold">Sodium</td> <td>720mg</td> <td class="small_italic">(30%)</td> </tr> <tr> <td colspan="3" class="notes">Note: Values shown are for the default size and/or flavor.</td> </tr> <tr><td colspan="3"><a href="#" class="acts_as_button en_learn_more_and_customize"></a></td></tr> <tr><td colspan="3"><a href="#" class="acts_as_button en_add_to_my_meal_builder"></a></td></tr> </tbody> </table> </div> <div class="product_item"> <img src="images/product_icons/BigNTasty.png" height="115" width="99" alt="Big N&rsquo; Tasty"/> <div class="small_title">Big N&rsquo; Tasty</div> <table class="product_information" cellpadding="0" border="0" cellspacing="0"> <tbody> <tr> <td class="red_bold"></td> <td></td> <td class="small_italic">(Daily Value)</td> </tr> <tr> <td class="red_bold">Calories</td> <td>460</td> <td class="small_italic"></td> </tr> <tr> <td class="red_bold">Total Fat</td> <td>24g</td> <td class="small_italic">(37%)</td> </tr> <tr> <td class="red_bold">Carbs</td> <td>37g</td> <td class="small_italic">(12%)</td> </tr> <tr> <td class="red_bold">Protein</td> <td>24g</td> <td class="small_italic"></td> </tr> <tr> <td class="red_bold">Sodium</td> <td>720mg</td> <td class="small_italic">(30%)</td> </tr> <tr> <td colspan="3" class="notes">Note: Values shown are for the default size and/or flavor.</td> </tr> <tr><td colspan="3"><a href="#" class="acts_as_button en_learn_more_and_customize"></a></td></tr> <tr><td colspan="3"><a href="#" class="acts_as_button en_add_to_my_meal_builder"></a></td></tr> </tbody> </table> </div> <div class="product_item"> <img src="images/product_icons/BigNTasty.png" height="115" width="99" alt="Big N&rsquo; Tasty"/> <div class="small_title">Big N&rsquo; Tasty</div> <table class="product_information" cellpadding="0" border="0" cellspacing="0"> <tbody> <tr> <td class="red_bold"></td> <td></td> <td class="small_italic">(Daily Value)</td> </tr> <tr> <td class="red_bold">Calories</td> <td>460</td> <td class="small_italic"></td> </tr> <tr> <td class="red_bold">Total Fat</td> <td>24g</td> <td class="small_italic">(37%)</td> </tr> <tr> <td class="red_bold">Carbs</td> <td>37g</td> <td class="small_italic">(12%)</td> </tr> <tr> <td class="red_bold">Protein</td> <td>24g</td> <td class="small_italic"></td> </tr> <tr> <td class="red_bold">Sodium</td> <td>720mg</td> <td class="small_italic">(30%)</td> </tr> <tr> <td colspan="3" class="notes">Note: Values shown are for the default size and/or flavor.</td> </tr> <tr><td colspan="3"><a href="#" class="acts_as_button en_learn_more_and_customize"></a></td></tr> <tr><td colspan="3"><a href="#" class="acts_as_button en_add_to_my_meal_builder"></a></td></tr> </tbody> </table> </div> <div class="product_item"> <img src="images/product_images/x115/chicken/PremCrispyChickenRanchBLT.png" height="115" width="115" alt="Premium Cripsy Chicken Ranch BLT"/> <div class="small_title">Premium Cripsy Chicken Ranch BLT</div> <table class="product_information" cellpadding="0" border="0" cellspacing="0"> <tbody> <tr> <td class="red_bold"></td> <td></td> <td class="small_italic">(Daily Value)</td> </tr> <tr> <td class="red_bold">Calories</td> <td>460</td> <td class="small_italic"></td> </tr> <tr> <td class="red_bold">Total Fat</td> <td>24g</td> <td class="small_italic">(37%)</td> </tr> <tr> <td class="red_bold">Carbs</td> <td>37g</td> <td class="small_italic">(12%)</td> </tr> <tr> <td class="red_bold">Protein</td> <td>24g</td> <td class="small_italic"></td> </tr> <tr> <td class="red_bold">Sodium</td> <td>720mg</td> <td class="small_italic">(30%)</td> </tr> <tr> <td colspan="3" class="notes">Note: Values shown are for the default size and/or flavor.</td> </tr> <tr><td colspan="3"><a href="#" class="acts_as_button en_learn_more_and_customize"></a></td></tr> <tr><td colspan="3"><a href="#" class="acts_as_button en_add_to_my_meal_builder"></a></td></tr> </tbody> </table> </div> <div class="product_item"> <img src="images/product_images/x115/sandwiches/FiletOFish.png" height="115" width="99" alt="Filet O Fish"/> <div class="small_title">Filet O Fish</div> <table class="product_information" cellpadding="0" border="0" cellspacing="0"> <tbody> <tr> <td class="red_bold"></td> <td></td> <td class="small_italic">(Daily Value)</td> </tr> <tr> <td class="red_bold">Calories</td> <td>460</td> <td class="small_italic"></td> </tr> <tr> <td class="red_bold">Total Fat</td> <td>24g</td> <td class="small_italic">(37%)</td> </tr> <tr> <td class="red_bold">Carbs</td> <td>37g</td> <td class="small_italic">(12%)</td> </tr> <tr> <td class="red_bold">Protein</td> <td>24g</td> <td class="small_italic"></td> </tr> <tr> <td class="red_bold">Sodium</td> <td>720mg</td> <td class="small_italic">(30%)</td> </tr> <tr> <td colspan="3" class="notes">Note: Values shown are for the default size and/or flavor.</td> </tr> <tr><td colspan="3"><a href="#" class="acts_as_button en_learn_more_and_customize"></a></td></tr> <tr><td colspan="3"><a href="#" class="acts_as_button en_add_to_my_meal_builder"></a></td></tr> </tbody> </table> </div> <div class="product_item"> <img src="images/product_icons/BigNTasty.png" height="115" width="99" alt="Big N&rsquo; Tasty"/> <div class="small_title">Big N&rsquo; Tasty</div> <table class="product_information" cellpadding="0" border="0" cellspacing="0"> <tbody> <tr> <td class="red_bold"></td> <td></td> <td class="small_italic">(Daily Value)</td> </tr> <tr> <td class="red_bold">Calories</td> <td>460</td> <td class="small_italic"></td> </tr> <tr> <td class="red_bold">Total Fat</td> <td>24g</td> <td class="small_italic">(37%)</td> </tr> <tr> <td class="red_bold">Carbs</td> <td>37g</td> <td class="small_italic">(12%)</td> </tr> <tr> <td class="red_bold">Protein</td> <td>24g</td> <td class="small_italic"></td> </tr> <tr> <td class="red_bold">Sodium</td> <td>720mg</td> <td class="small_italic">(30%)</td> </tr> <tr> <td colspan="3" class="notes">Note: Values shown are for the default size and/or flavor.</td> </tr> <tr><td colspan="3"><a href="#" class="acts_as_button en_learn_more_and_customize"></a></td></tr> <tr><td colspan="3"><a href="#" class="acts_as_button en_add_to_my_meal_builder"></a></td></tr> </tbody> </table> </div> <div class="clear"></div> </div> </body> Below is the css code: div.small_title { font-size: 10px; color: #929292; text-align: center; max-width: 115px; line-height: 13px; padding-top: 5px; margin: 0 auto; } .product_item { position: relative; float:left; min-width: 35px; max-width: 189px; width: auto !important; text-align:center; border: 1px solid #CCC; } Please help me! Cheers!! Lokesh Yadav

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  • can you simlify and generalize this useful jQuery function?

    - by user199368
    Hi, I'm doing an eshop with goods displayed as "tiles" in grid as usual. I just want to use various sizes of tiles and make sure (via jQuery) there are no free spaces. In basic situation, I have a 960px wrapper and want to use 240x180px (class .grid_4) tiles and 480x360px (class .grid_8) tiles. See image (imagine no margins/paddings there): Problems without jQuery: - when the CMS provides the big tile as 6th, there would be a free space under the 5th one - when the CMS provides the big tile as 7th, there would be a free space under 5th and 6th - when the CMS provides the big tile as 8th, it would shift to next line, leaving position no.8 free My solution so far looks like this: $(".grid_8").each(function(){ //console.log("BIG on position "+($(this).index()+1)+" which is "+(($(this).index()+1)%2?"ODD":"EVEN")); switch (($(this).index()+1)%4) { case 1: // nothing needed //console.log("case 1"); break; case 2: //need to shift one position and wrap into 240px div //console.log("case 2"); $(this).insertAfter($(this).next()); //swaps this with next $(this).prevAll(":nth(0), :nth(1)").wrapAll("<div class=\"grid_4\" />"); break; case 3: //need to shift two positions and wrap into 480px div //console.log("case 3"); $(this).prevAll(":nth(0), :nth(1)").wrapAll("<div class=\"grid_4\" />"); //wraps previous two - forcing them into column $(this).nextAll(":nth(0), :nth(1)").wrapAll("<div class=\"grid_4\" />"); //wraps next two - forcing them into column $(this).insertAfter($(this).next()); //moves behind the second column break; case 0: //need to shift one position //console.log("case 4"); $(this).insertAfter($(this).next()); //console.log("shifted to next line"); break; } }); It should be obvious from the comments how it works - generally always makes sure that the big tile is on odd position (count of preceding small tiles is even) by shifting one position back if needed. Also small tiles to the left from the big one need to be wrapped in another div so that they appear in column rather than row. Now finally the questions: how to generalize the function so that I can use even more tile dimensions like 720x360 (3x2), 480x540 (2x3), etc.? is there a way to simplify the function? I need to make sure that big tile counts as a multiple of small tiles when checking the actual position. Because using index() on the tile on position 12 (last tile in 3rd row) would now return 7 (position 8) because tiles on positions 5 and 9 are wrapped together in one culumn and the big tile is also just a single div, but spans 2x2 positions. any clean way to ensure this? Thank you very much for any hints. Feel free to reuse the code, I think it can be useful. Josef

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  • How to gain accurate results with Painter's algorithm?

    - by pimvdb
    A while ago I asked how to determine when a face is overlapping another. The advice was to use a Z-buffer. However, I cannot use a Z-buffer in my current project and hence I would like to use the Painter's algorithm. I have no good clue as to when a surface is behind or in front of another, though. I've tried numerous methods but they all fail in edge cases, or they fail even in general cases. This is a list of sorting methods I've tried so far: Distance to midpoint of each face Average distance to each vertex of each face Average z value of each vertex Higest z value of vertices of each face and draw those first Lowest z value of vertices of each face and draw those last The problem is that a face might have a closer distance but is still further away. All these methods seem unreliable. Edit: For example, in the following image the surface with the blue point as midpoint is painted over the surface with the red point as midpoint, because the blue point is closer. However, this is because the surface of the red point is larger and the midpoint is further away. The surface with the red point should be painted over the blue one, because it is closer, whilst the midpoint distance says the opposite. What exactly is used in the Painter's algorithm to determine the order in which objects should be drawn?

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  • nano syntax highlighting not working for all languages

    - by Dejan
    I have a funny situation where I am unable to add custom highlighting definitions to my nano text editor. The funny thing is that the predefined work like a charm and can be edited. But I have created a new one for js with $ sudo touch js.nanorc $ sudo nano js.nanorc my current js.nanorc looks like this: syntax "JavaScript" "\.js$" color blue "\<[-+]?([1-9][0-9]*|0[0-7]*|0x[0-9a-fA-F]+)([uU][lL]?|[lL][uU]?)?\>" color blue "\<[-+]?([0-9]+\.[0-9]*|[0-9]*\.[0-9]+)([EePp][+-]?[0-9]+)?[fFlL]?" color blue "\<[-+]?([0-9]+[EePp][+-]?[0-9]+)[fFlL]?" color brightblue "[A-Za-z_][A-Za-z0-9_]*[[:space:]]*[(]" color black "[(]" color cyan "\<(break|case|catch|continue|default|delete|do|else|finally)\>" color cyan "\<(for|function|get|if|in|instanceof|new|return|set|switch)\>" color cyan "\<(switch|this|throw|try|typeof|var|void|while|with)\>" color cyan "\<(null|undefined|NaN)\>" color brightcyan "\<(true|false)\>" color green "\<(Array|Boolean|Date|Enumerator|Error|Function|Math)\>" color green "\<(Number|Object|RegExp|String)\>" color red "[-+/*=<>!~%?:&|]" color magenta "/[^*]([^/]|(\\/))*[^\\]/[gim]*" color yellow ""(\\.|[^"])*"|'(\\.|[^'])*'" color magenta "\\[0-7][0-7]?[0-7]?|\\x[0-9a-fA-F]+|\\[bfnrt'"\?\\]" color brightblack "(^|[[:space:]])//.*" color brightblack start="/\*" end="\*/" color brightwhite,cyan "TODO:?" color ,green "[[:space:]]+$" color ,red " +" If anyone can see the problem then please tel me

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  • Applying effects to an existing program that uses BasicEffect

    - by Fibericon
    Using the finished product from the tutorial here. Is it possible to apply the grayscale effect from here: Making entire scene fade to grayscale Or would you basically have to rewrite everything? EDIT: It's doing something now, but the whole grayscale seems extremely blue. It's like I'm looking at it through dark blue sunglasses. Here's my draw function: protected override void Draw(GameTime gameTime) { device.SetRenderTarget(renderTarget); graphics.GraphicsDevice.Clear(Color.CornflowerBlue); //Drawing models, bullets, etc. device.SetRenderTarget(null); spriteBatch.Begin(0, BlendState.Additive, SamplerState.PointWrap, DepthStencilState.Default, RasterizerState.CullNone, grayScale); Texture2D temp = (Texture2D)renderTarget; grayScale.Parameters["coloredTexture"].SetValue(temp); grayScale.CurrentTechnique = grayScale.Techniques["Grayscale"]; foreach (EffectPass pass in grayScale.CurrentTechnique.Passes) { pass.Apply(); } spriteBatch.Draw(temp, new Vector2(GraphicsDevice.PresentationParameters.BackBufferWidth/2, GraphicsDevice.PresentationParameters.BackBufferHeight/2), null, Color.White, 0f, new Vector2(renderTarget.Width/2, renderTarget.Height/2), 1.0f, SpriteEffects.None, 0f); spriteBatch.End(); base.Draw(gameTime); } Another edit: figured out what I was doing wrong. I have Blendstate.Additive in the spriteBatch.Draw() call. It should be Blendstate.Opaque, or it literally tries to add the blank blue image to the grayscale image.

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  • ODI 11g – Faster Files

    - by David Allan
    Deep in the trenches of ODI development I raised my head above the parapet to read a few odds and ends and then think why don’t they know this? Such as this article here – in the past customers (see forum) were told to use a staging route which has a big overhead for large files. This KM is an example of the great extensibility capabilities of ODI, its quite simple, just a new KM that; improves the out of the box experience – just build the mapping and the appropriate KM is used improves out of the box performance for file to file data movement. This improvement for out of the box handling for File to File data integration cases (from the 11.1.1.5.2 companion CD and on) dramatically speeds up the file integration handling. In the past I had seem some consultants write perl versions of the file to file integration case, now Oracle ships this KM to fill the gap. You can find the documentation for the IKM here. The KM uses pure java to perform the integration, using java.io classes to read and write the file in a pipe – it uses java threading in order to super-charge the file processing, and can process several source files at once when the datastore's resource name contains a wildcard. This is a big step for regular file processing on the way to super-charging big data files using Hadoop – the KM works with the lightweight agent and regular filesystems. So in my design below transforming a bunch of files, by default the IKM File to File (Java) knowledge module was assigned. I pointed the KM at my JDK (since the KM generates and compiles java), and I also increased the thread count to 2, to take advantage of my 2 processors. For my illustration I transformed (can also filter if desired) and moved about 1.3Gb with 2 threads in 140 seconds (with a single thread it took 220 seconds) - by no means was this on any super computer by the way. The great thing here is that it worked well out of the box from the design to the execution without any funky configuration, plus, and a big plus it was much faster than before, So if you are doing any file to file transformations, check it out!

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  • How to make Box2D bodies automatically return to a initial rotation

    - by sm4
    I have two long Box2D bodies, that can collide while moving one of them around with MouseJoint. I want them to try to hold their position and rotation. Blue body is moved using MouseJoint (yellow) towards the Red body. Red body has another MouseJoint - Blue can push Red, but Red will try to return to the start point thanks to the MouseJoint - this works just fine. Both bodies correctly rotate along the middle. This is still as I want. I change the MouseJoint to move the Blue away. What I need is both bodies return to their initial rotation (green arrows) Desired positions and rotations Is there anything in Box2D that could do this automatically? The MouseJoint does that nicely for position. I need it in AndEngine (Java, Android) port, but any Box2D solution is fine. EDIT: By automatically I mean having something I can add to the object "Paddle" without the need to change game loop. I want to encapsulate this functionality to the object itself. I already have an object Paddle that has its own UpdateHandler which is being called from the game loop. What would be much nicer is to attach some kind of "spring" joint to both left and right sides of the paddle that would automatically level the paddle. I will be exploring this option soon.

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  • ODI 11g - Faster Files

    - by David Allan
    Deep in the trenches of ODI development I raised my head above the parapet to read a few odds and ends and then think why don’t they know this? Such as this article here – in the past customers (see forum) were told to use a staging route which has a big overhead for large files. This KM is an example of the great extensibility capabilities of ODI, its quite simple, just a new KM that; improves the out of the box experience – just build the mapping and the appropriate KM is used improves out of the box performance for file to file data movement. This improvement for out of the box handling for File to File data integration cases (from the 11.1.1.5.2 companion CD and on) dramatically speeds up the file integration handling. In the past I had seem some consultants write perl versions of the file to file integration case, now Oracle ships this KM to fill the gap. You can find the documentation for the IKM here. The KM uses pure java to perform the integration, using java.io classes to read and write the file in a pipe – it uses java threading in order to super-charge the file processing, and can process several source files at once when the datastore's resource name contains a wildcard. This is a big step for regular file processing on the way to super-charging big data files using Hadoop – the KM works with the lightweight agent and regular filesystems. So in my design below transforming a bunch of files, by default the IKM File to File (Java) knowledge module was assigned. I pointed the KM at my JDK (since the KM generates and compiles java), and I also increased the thread count to 2, to take advantage of my 2 processors. For my illustration I transformed (can also filter if desired) and moved about 1.3Gb with 2 threads in 140 seconds (with a single thread it took 220 seconds) - by no means was this on any super computer by the way. The great thing here is that it worked well out of the box from the design to the execution without any funky configuration, plus, and a big plus it was much faster than before, So if you are doing any file to file transformations, check it out!

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  • How to shift a vector based on the rotation of another vector?

    - by bpierre
    I’m learning 2D programming, so excuse my approximations, and please, don’t hesitate to correct me. I am just trying to fire a bullet from a player. I’m using HTML canvas (top left origin). Here is a representation of my problem: The black vector represent the position of the player (the grey square). The green vector represent its direction. The red disc represents the target. The red vector represents the direction of a bullet, which will move in the direction of the target (red and dotted line). The blue cross represents the point from where I really want to fire the bullet (and the blue and dotted line represents its movement). This is how I draw the player (this is the player object. Position, direction and dimensions are 2D vectors): ctx.save(); ctx.translate(this.position.x, this.position.y); ctx.rotate(this.direction.getAngle()); ctx.drawImage(this.image, Math.round(-this.dimensions.x/2), Math.round(-this.dimensions.y/2), this.dimensions.x, this.dimensions.y); ctx.restore(); This is how I instanciate a new bullet: var bulletPosition = playerPosition.clone(); // Copy of the player position var bulletDirection = Vector2D.substract(targetPosition, playerPosition).normalize(); // Difference between the player and the target, normalized new Bullet(bulletPosition, bulletDirection); This is how I move the bullet (this is the bullet object): var speed = 5; this.position.add(Vector2D.multiply(this.direction, speed)); And this is how I draw the bullet (this is the bullet object): ctx.save(); ctx.translate(this.position.x, this.position.y); ctx.rotate(this.direction.getAngle()); ctx.fillRect(0, 0, 3, 3); ctx.restore(); How can I change the direction and position vectors of the bullet to ensure it is on the blue dotted line? I think I should represent the shift with a vector, but I can’t see how to use it.

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  • Problem with alleg42.dll / program crashes / Allegro & Codeblocks

    - by user24152
    I'm having a serious problem with allegro. The program should display random pixels on the screen and when I build and run it I get the following error message: Below is the full code of my program: #include <stdio.h> #include <stdlib.h> #include <time.h> #include "allegro.h" #define Text_Color_Red makecol(255,0,0) int main() { int ret; int color_depth = 32; int x; int y; int red; int green; int blue; int color; //init allegro allegro_init(); //install keyboard install_keyboard(); //set color depth to 32 bits set_color_depth(color_depth); //init random seed srand(time(NULL)); //init video mode to 640 x 480 ret = set_gfx_mode(GFX_AUTODETECT_WINDOWED,640,480,0,0); if(ret !=0) { allegro_message(allegro_error); return 1; } //Display string textprintf(screen,font,0,0,10,0,Text_Color_Red,"Screen Resolution is: %dx%d -- Press ESC to quit !",SCREEN_W,SCREEN_H); //display pixels until ESC key is pressed //wait for keypress while(!key[KEY_ESC]) { //set a random location x = 10 + rand() % (SCREEN_W-20); y = 10 + rand() % (SCREEN_H-20); //set a random color red = rand() % 255; green = rand() % 255; blue = rand() % 255; color = makecol(red,green,blue); //draw the pixel putpixel(screen, x, y, color); } //quit allegro allegro_exit(); } END_OF_MAIN() Error message: AllegroPixels1.exe has encountered a problem and needs to close. We are sorry for the inconvenience. Error signature: AppName: allegropixels1.exe AppVer: 0.0.0.0 ModName: alleg42.dll ModVer: 4.2.3.0 Offset: 0006c05c I am using Windows XP inside a virtual machine under Parallels 7.0

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  • XNA - Inconsistent accessibility: parameter type is less accessible than method

    - by DijkeMark
    I have a level class in which I make a new turret. I give the turret the level class as parameter. So far so good. Then in the Update function of the Turret I call a function Shoot(), which has that level parameter it got at the moment I created it. But from that moment it gives the following error: Inconsistent accessibility: parameter type 'Space_Game.Level' is less accessible than method 'Space_Game.GameObject.Shoot(Space_Game.Level, string)' All I know it has something to do with not thr right protection level or something like that. The level class: public Level(Game game, Viewport viewport) { _game = game; _viewport = viewport; _turret = new Turret(_game, "blue", this); _turret.SetPosition((_viewport.Width / 2).ToString(), (_viewport.Height / 2).ToString()); } The Turret Class: public Turret(Game game, String team, Level level) :base(game) { _team = team; _level = level; switch (_team) { case "blue": _texture = LoadResources._blue_turret.Texture; _rows = LoadResources._blue_turret.Rows; _columns = LoadResources._blue_turret.Columns; _maxFrameCounter = 10; break; default: break; } _frameCounter = 0; _currentFrame = 0; _currentFrameMultiplier = 1; } public override void Update() { base.Update(); SetRotation(); Shoot(_level, "turret"); } The Shoot Function (Which is in GameObject class. The Turret Class inherited the GameObject Class. (Am I saying that right?)): protected void Shoot(Level level, String type) { MouseState mouse = Mouse.GetState(); if (mouse.LeftButton == ButtonState.Pressed) { switch (_team) { case "blue": switch (type) { case "turret": TurretBullet _turretBullet = new TurretBullet(_game, _team); level.AddProjectile(_turretBullet); break; default: break; } break; default: break; } } } Thanks in Advance, Mark Dijkema

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