How do I find actors in an area on a poly-precise basis?
- by Almo
Ok, I've been asking various questions and getting some good answers, but I think I need to rethink my method, so I'll describe the problem.
I have a player who has a big blue box in front of him. This box shows which KActors will be pushed when he pulls the trigger:
Currently, the blue box spawns a descendant of Actor which checks collision to…