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  • How to create a folder for each item in a directory?

    - by Adrian Andronic
    I'm having trouble making folders that I create go where I want them to go. For each file in a given folder, I want to create a new folder, then put that file in the new folder. My problem is that the new folders I create are being put in the parent directory, not the one I want. My example: def createFolder(): dir_name = 'C:\\Users\\Adrian\\Entertainment\\Coding\\Test Folder' files = os.listdir(dir_name) for i in files: os.mkdir(i) Let's say that my files in that directory are Hello.txt and Goodbye.txt. When I run the script, it makes new folders for these files, but puts them one level above, in 'C:\Users\Adrian\Entertainment\Coding. How do I make it so they are created in the same place as the files, AKA 'C:\Users\Adrian\Entertainment\Coding\Test Folder'?

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  • Jquery cant get dynamic data

    - by Napoleon Wai Lun Wong
    i am a noob to using the jQuery i have a problem about the Uncaught SyntaxError: Unexpected token i am using the 1.9.0 version of jqery i am creating a dynamic number of record, each record would create a "tr" in a table ,also i want to add some dynamic coding into the textbox part of Html coding : <-tbody<-tr id="row_1"<-input id="1" name="collections[appearance][headersubcolor][entity_id1][name]" value="0" class="Root Catalog input-text" type="text" Click inside to change a color of each Category <-tr id="row_2"<-td class="label"<-td class="value"<-input id="2" name="collections[appearance][headersubcolor][entity_id2][name]" value="0" class="Default Category input-text" type="text".... jQuery coding : $('tr[id^="row_"]'.each(function(){ var rowid = parsInt(this.id.replace("row_","")); console.lof("id:"+ rowid); var ??? = new jscolor.color(document.getElementById('???'), {}) }); $('tr[id^="row_"]'.each(function() <--- i cant getting the DATA

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  • How do you manage your time as a team leader?

    - by Bryan Slatner
    Where I work, my role has been evolving from a pure development role to team leadership. I find that this suits me, and I'm generally enjoying it. One aspect of the job that continually vexes me, though, is time management. My day used to be pure coding. Now, I still have a largely full plate of coding duties, but I'm expected to mentor other developers, work on requirements, make design decisions for other developers, evaluate bug reports from users, assign them to developers, and so on. I find that my day has become on interruption after another and the prolonged periods of sustained concentration needed to get any actual quality coding done are becoming rarer and rarer. Today, I finally grabbed my laptop and escaped to a coffee shop so I could get some actual work done. How do the team leads here manage their day -- or manage their workplace -- so they don't let their administrative tasks overwhelm them?

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  • What should I do to practice?

    - by simion
    I start a year long industrial placement in September where i will be coding in Java predominantly. I am going to use the summer to brush up on my Java as in year one of the degree Java was the main language taught for OOP modules. However this year i have had no Java exposure except for an algorithms module, which was one of eight, so as you can see i am probably getting really rusty!. What i wanted to know is, how does the "real world" java programming differ from university coding and what do you suggest i brush up on that would be different to my normal workings. As a start I definitely need to get familiar with a professional IDE like NetBeans, opposed to having used BlueJ throughout but more specifically what coding practices should I get more familiar with. I appreciate they wont expect me to be a qualified full developer and will give me time, but I would like to hit the ground running as it were, with me having full hopes to secure a permanent position after I finish my degree.

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  • What should i do to practise?

    - by simion
    Hi guys I start a year long industrial placement in september where i will be coding in java predominantly. I am going to use the summer to brush up on my java as in year one of the degree java was the main language taught for OOP modules. However this year i have had no java exposure except for an algorithms module, which was one of eight, so as you can see i am probably getting really rusty!. What i wanted to know is, how does the "real world" java programming differ from university coding and what do you suggest i brush up on that would be different to my normal workings. As a start i definatley need to get familiar with a professional IDE like netbeans, opoosed to havign used BlueJ throughout but more specifically what coding practises should i get more familiar with I appreciate they wont expect me to be a qualified full developer and will give me time, but i would like to hit the ground running as it were, with me having full hopes to secure a perminant position after i finish my degree. Thanks for reading

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  • How can I make a boring project (another WordPress site) interesting?

    - by Christopher Altman
    WordPress is my example, but the question can be generalized to any technology that is not particularly interesting. To me, WordPress takes away the intellectually gratifying pieces of coding. I would rather write a new version of WordPress than write a WordPress theme and glue together some plugins. I am using WP because my company dictates the platform for some of our clients (I do not disagree with the choice from a business perspective, WP is quick and cheap to implement). My question is, how can I make my next WordPress project interesting? I want to advance my understanding of the fundamentals of programming (aka data structures, algorithms, and caching) but do not see how I can achieve this when coding another WP site. I have a fairly tight understanding of front-end technologies and believe I have made WP do things it was never intended to do. Examples are here and here. Solving front-end related problems is not as interesting as coding a full stack application. Any advice will help.

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  • Video Games from the Bad Guys’ Perspective [Video]

    - by Jason Fitzpatrick
    We’re so used to seeing video games from our perspective–the hero with the endless power ups and do-overs–but how does the video game world look from the perspective of the bad guys? Rather grim and confusing, as the video above highlights. [via Geekosystem] How to Banish Duplicate Photos with VisiPic How to Make Your Laptop Choose a Wired Connection Instead of Wireless HTG Explains: What Is Two-Factor Authentication and Should I Be Using It?

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  • Microsoft Access 2007 Certification

    Certification doesn't make one an IT super hero but it's something every developer should consider. Some might argue that there aren't any certifications for Microsoft Access application developers and they would be correct, however, the Microsoft Access 2007 Application Specialist (MCAS) exam might prove helpful.

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  • GUI device for throwing a ball

    - by Fredrik Johansson
    The hero has a ball, which shall be thrown with accuracy in a court on iPhone/iPad. The player is seen from above, in a 2D view. In game play, the player reach is between 1/15 and 1/6 of the height of the iPhone screen. The player will run, and try to outmaneuver his opponent, and then throw the ball at a specific location, which is guarded by the opponent (which is also shown on the screen). The player is controlled by a joystick, and that works ok, but how shall I control the stick? Maybe someone can propose a third control method? I've tried the following two approaches: Joystick: Hero has a reach of 1 meter, and this reach is marked with a semi-opaque circle around the player. The ball can be moved by a joystick. When the joystick is moved south, the ball is moved south within the reach circle. There is a direct coupling with the joystick and the position of the ball. I.e. when the joystick is moved max south, the ball is max south within the player reach. At each touch update the speed is calculated, and the Box2d ball position and ball speed are updated. NB, the ball will never be moved outside the reach as long as the player push the joystick. The ball is thrown by swiping the joystick to make the ball move, and then releasing the joystick. At release, the ball will get a smoothed speed of the joystick. Joystick Problem: The throwing accuracy gets bad, because the joystick can not be that big, and a small movement results in quite a large movement of the ball. If the user does not release before the end of the joystick maximum end point, the ball will stop, and when the user releases the joystick the speed of the ball will be zero. Bad... Touch pad A force is applied to the ball by a sweep on a touchpad. The ball is released when the sweep is ended, or when the ball is moved outside the player reach. As there is no one to one mapping between the swipe and the ball position, the precision can be improved. A large swipe can result in a small ball movement. Touch Pad Problem A touchpad is less intuitive. Users do not seem to know what to do with the touch pad. Some tap the touchpad, and then the ball just falls to the ground. As there is no one-to-one mapping, the ball can be moved outside the reach, and then it will just fall to the ground. It's a bit hard to control the ball, especially if the player also moves.

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  • In an Entity-Component-System Engine, How do I deal with groups of dependent entities?

    - by John Daniels
    After going over a few game design patterns, I have settle with Entity-Component-System (ES System) for my game engine. I've reading articles (mainly T=Machine) and review some source code and I think I got enough to get started. There is just one basic idea I am struggling with. How do I deal with groups of entities that are dependent on each other? Let me use an example: Assume I am making a standard overhead shooter (think Jamestown) and I want to construct a "boss entity" with multiple distinct but connected parts. The break down might look like something like this: Ship body: Movement, Rendering Cannon: Position (locked relative to the Ship body), Tracking\Fire at hero, Taking Damage until disabled Core: Position (locked relative to the Ship body), Tracking\Fire at hero, Taking Damage until disabled, Disabling (er...destroying) all other entities in the ship group My goal would be something that would be identified (and manipulated) as a distinct game element without having to rewrite subsystem form the ground up every time I want to build a new aggregate Element. How do I implement this kind of design in ES System? Do I implement some kind of parent-child entity relationship (entities can have children)? This seems to contradict the methodology that Entities are just empty container and makes it feel more OOP. Do I implement them as separate entities, with some kind of connecting Component (BossComponent) and related system (BossSubSystem)? I can't help but think that this will be hard to implement since how components communicate seem to be a big bear trap. Do I implement them as one Entity, with a collection of components (ShipComponent, CannonComponents, CoreComponent)? This one seems to veer way of the ES System intent (components here seem too much like heavy weight entities), but I'm know to this so I figured I would put that out there. Do I implement them as something else I have mentioned? I know that this can be implemented very easily in OOP, but my choosing ES over OOP is one that I will stick with. If I need to break with pure ES theory to implement this design I will (not like I haven't had to compromise pure design before), but I would prefer to do that for performance reason rather than start with bad design. For extra credit, think of the same design but, each of the "boss entities" were actually connected to a larger "BigBoss entity" made of a main body, main core and 3 "Boss Entities". This would let me see a solution for at least 3 dimensions (grandparent-parent-child)...which should be more than enough for me. Links to articles or example code would be appreciated. Thanks for your time.

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  • Événement : Vous êtes invités au lancement de Visual Studio 2010

    [IMG]http://www.microsoft.com/visualstudio/_base_v1/images/boxshots/home-hero-boxshot.png[/IMG] A l'occasion du lancement de Visual Studio 2010, les Communautés Microsoft t'invitent au centre de conférence au Campus Microsoft pour un évènement exclusivement dédié aux Communautés. Le jeudi 15 avril 2010 de 8h30 à 14h00 => Inscris-toi ici <= Les Editions Visual Studio 2010 seront disponibles le 12 Avril 2010

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  • WPF vs. WinForms - a Delphi programmer's perspective?

    - by Robert Oschler
    I have read most of the major threads on WPF vs. WinForms and I find myself stuck in the unfortunate ambivalence you can fall into when deciding between the tried and true previous tech (Winforms), and it's successor (WPF). I am a veteran Delphi programmer of many years that is finally making the jump to C#. My fellow Delphi programmers out there will understand that I am excited to know that Anders Hejlsberg, of Delphi fame, was the architect behind C#. I have a strong addiction to Delphi's VCL custom components, especially those involved in making multi-step Wizards and components that act as a container for child components. With that background, I am hoping that those of you that switched from Delphi to C# can help me with my WinForms vs. WPF decision for writing my initial applications. Note, I am very impatient when coding and things like full fledged auto-complete and proper debugger support can make or break a project for me, including being able to find readily available information on API features and calls and even more so, workarounds for bugs. The SO threads and comments in the early 2009 date range give me great concern over WPF when it comes to potential frustrations that could mar my C# UI development coding. On the other hand, spending an inordinate amount of time learning an API tech that is, even if it is not abandoned, soon to be replaced (WinForms), is equally troubling and I do find the GPU support in WPF tantalizing. Hence my ambivalence. Since I haven't learned either tech yet I have a rare opportunity to get a fresh start and not have to face the big "unlearning" curve I've seen people mention in various threads when a WinForms programmer makes the move to WPF. On the other hand, if using WPF will just be too frustrating or have other major negative consequences for an impatient RAD developer like myself, then I'll just stick with WinForms until WPF reaches the same level of support and ease of use. To give you a concrete example into my psychology as a programmer, I used VB and subsequently Delphi to completely avoid altogether the very real pain of coding with MFC, a Windows UI library that many developers suffered through while developing early Windows apps. I have never regretted my luck in avoiding MFC. It would also be comforting to know if Anders Hejlsberg had a hand in the architecture of WPF and/or WinForms, and if there are any disparities in the creative vision and ease of use embodied in either code base. Finally, for the Delphi programmers again, let me know how much "IDE schock" I'm in for when using WPF as opposed to WinForms, especially when it comes to debugger support. Any job market comments updated for 2011 would be appreciated too. -- roschler

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  • Best practices that you disagree with

    - by SnOrfus
    'Best practices' is a bit of a fuzzy term. Recently I've gone through another wave of self-improvement in my coding practices (mostly brought on by reading Clean Code) and I find that some of the things I disagree with. I'd hate to take things at face value and not think about them critically, but I wonder whether or not my thinking is wrong. So I wonder, what are some best practies or practices that you've seen that many of your peers seem to agree with that you disagree with? For the time being, I'm speaking strictly of coding practices.

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  • ASP.NET MVC 3: Razor’s @: and <text> syntax

    - by ScottGu
    This is another in a series of posts I’m doing that cover some of the new ASP.NET MVC 3 features: New @model keyword in Razor (Oct 19th) Layouts with Razor (Oct 22nd) Server-Side Comments with Razor (Nov 12th) Razor’s @: and <text> syntax (today) In today’s post I’m going to discuss two useful syntactical features of the new Razor view-engine – the @: and <text> syntax support. Fluid Coding with Razor ASP.NET MVC 3 ships with a new view-engine option called “Razor” (in addition to the existing .aspx view engine).  You can learn more about Razor, why we are introducing it, and the syntax it supports from my Introducing Razor blog post.  Razor minimizes the number of characters and keystrokes required when writing a view template, and enables a fast, fluid coding workflow. Unlike most template syntaxes, you do not need to interrupt your coding to explicitly denote the start and end of server blocks within your HTML. The Razor parser is smart enough to infer this from your code. This enables a compact and expressive syntax which is clean, fast and fun to type. For example, the Razor snippet below can be used to iterate a list of products: When run, it generates output like:   One of the techniques that Razor uses to implicitly identify when a code block ends is to look for tag/element content to denote the beginning of a content region.  For example, in the code snippet above Razor automatically treated the inner <li></li> block within our foreach loop as an HTML content block because it saw the opening <li> tag sequence and knew that it couldn’t be valid C#.  This particular technique – using tags to identify content blocks within code – is one of the key ingredients that makes Razor so clean and productive with scenarios involving HTML creation. Using @: to explicitly indicate the start of content Not all content container blocks start with a tag element tag, though, and there are scenarios where the Razor parser can’t implicitly detect a content block. Razor addresses this by enabling you to explicitly indicate the beginning of a line of content by using the @: character sequence within a code block.  The @: sequence indicates that the line of content that follows should be treated as a content block: As a more practical example, the below snippet demonstrates how we could output a “(Out of Stock!)” message next to our product name if the product is out of stock: Because I am not wrapping the (Out of Stock!) message in an HTML tag element, Razor can’t implicitly determine that the content within the @if block is the start of a content block.  We are using the @: character sequence to explicitly indicate that this line within our code block should be treated as content. Using Code Nuggets within @: content blocks In addition to outputting static content, you can also have code nuggets embedded within a content block that is initiated using a @: character sequence.  For example, we have two @: sequences in the code snippet below: Notice how within the second @: sequence we are emitting the number of units left within the content block (e.g. - “(Only 3 left!”). We are doing this by embedding a @p.UnitsInStock code nugget within the line of content. Multiple Lines of Content Razor makes it easy to have multiple lines of content wrapped in an HTML element.  For example, below the inner content of our @if container is wrapped in an HTML <p> element – which will cause Razor to treat it as content: For scenarios where the multiple lines of content are not wrapped by an outer HTML element, you can use multiple @: sequences: Alternatively, Razor also allows you to use a <text> element to explicitly identify content: The <text> tag is an element that is treated specially by Razor. It causes Razor to interpret the inner contents of the <text> block as content, and to not render the containing <text> tag element (meaning only the inner contents of the <text> element will be rendered – the tag itself will not).  This makes it convenient when you want to render multi-line content blocks that are not wrapped by an HTML element.  The <text> element can also optionally be used to denote single-lines of content, if you prefer it to the more concise @: sequence: The above code will render the same output as the @: version we looked at earlier.  Razor will automatically omit the <text> wrapping element from the output and just render the content within it.  Summary Razor enables a clean and concise templating syntax that enables a very fluid coding workflow.  Razor’s smart detection of <tag> elements to identify the beginning of content regions is one of the reasons that the Razor approach works so well with HTML generation scenarios, and it enables you to avoid having to explicitly mark the beginning/ending of content regions in about 95% of if/else and foreach scenarios. Razor’s @: and <text> syntax can then be used for scenarios where you want to avoid using an HTML element within a code container block, and need to more explicitly denote a content region. Hope this helps, Scott P.S. In addition to blogging, I am also now using Twitter for quick updates and to share links. Follow me at: twitter.com/scottgu

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  • WPF vs. WinForms - a Delphi programmer's perspective?

    - by Robert Oschler
    Hello all. I have read most of the major threads on WPF vs. WinForms and I find myself stuck in the unfortunate ambivalence you can fall into when deciding between the tried and true previous tech (Winforms), and it's successor (WPF). I am a veteran Delphi programmer of many years that is finally making the jump to C#. My fellow Delphi programmers out there will understand that I am excited to know that Anders Hejlsberg, of Delphi fame, was the architect behind C#. I have a strong addiction to Delphi's VCL custom components, especially those involved in making multi-step Wizards and components that act as a container for child components. With that background, I am hoping that those of you that switched from Delphi to C# can help me with my WinForms vs. WPF decision for writing my initial applications. Note, I am very impatient when coding and things like full fledged auto-complete and proper debugger support can make or break a project for me, including being able to find readily available information on API features and calls and even more so, workarounds for bugs. The SO threads and comments in the early 2009 date range give me great concern over WPF when it comes to potential frustrations that could mar my C# UI development coding. On the other hand, spending an inordinate amount of time learning an API tech that is, even if it is not abandoned, soon to be replaced (WinForms), is equally troubling and I do find the GPU support in WPF tantalizing. Hence my ambivalence. Since I haven't learned either tech yet I have a rare opportunity to get a fresh start and not have to face the big "unlearning" curve I've seen people mention in various threads when a WinForms programmer makes the move to WPF. On the other hand, if using WPF will just be too frustrating or have other major negative consequences for an impatient RAD developer like myself, then I'll just stick with WinForms until WPF reaches the same level of support and ease of use. To give you a concrete example into my psychology as a programmer, I used VB and subsequently Delphi to completely avoid altogether the very real pain of coding with MFC, a Windows UI library that many developers suffered through while developing early Windows apps. I have never regretted my luck in avoiding MFC. It would also be comforting to know if Anders Hejlsberg had a hand in the architecture of WPF and/or WinForms, and if there are any disparities in the creative vision and ease of use embodied in either code base. Finally, for the Delphi programmers again, let me know how much "IDE schock" I'm in for when using WPF as opposed to WinForms, especially when it comes to debugger support. Any job market comments updated for 2011 would be appreciated too. -- roschler

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  • 7 Web Design Tutorials from PSD to HTML/CSS

    - by Sushaantu
    Some time back when I was looking for some tutorials to create a website from scratch i.e. the process from designing the PSD to slice it and CSS/XHTML it, then not many quality results appeared. But that was like almost an year back and a lot of water has flown down the river Thanes since then. In this list I will give you links to some wonderful tutorials teaching you in a step by step way to design a website. These tutorials are ideal for someone who is learning web designing and has grasp of basic CSS, XHTML and little designing on Photoshop. How to Design and Code Web 2.0 Style Web Design Design a website from PSD to HTML Designing and Coding a Grunge Web Design from Scratch Creating a CSS layout from scratch Build a Sleek Portfolio Site from Scratch Designing and Coding a web design from scratch Design and Code a Dark and Sleek Web Design

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  • DevExpress XAF, Behavior Driven Development (BDD), Domain Driven Development (DDD) and more&ndash;Introduction

    - by Patrick Liekhus
    OK.  I admit it.  I have been horrible at this blogging thing.  However, I have made a commitment to get better at it so here goes.  I have many crazy ideas when it comes to coding and how to make my processes better and now is the time to get them down on paper and get your feedback.  Now, these ideas might not be nearly as wild and crazy as Charlie Sheen, but at least they help me get through my coding assignments. So let’s start by laying out the vision and objectives of this exercise.  I have been trying to come up with the best set of tools, tips and practices so I can get a small team to be as productive as possible without burning out my resources.  My thoughts tend to lean towards the coding practices first as this is what I have been doing for years.  However, as one looks at the process as a whole, we need to remember to keep the users in mind.  If we don’t have a user to accept our application, do we really have an application in the first place? I have been using a commercial framework from DevExpress called eXpress Application Framework (XAF) with their eXpress Persistent Objects (XPO) behind the scenes for a few years.  We have had tremendous success with it and even implemented a code generation layer to save us some time.  Now we want more!!! My goals here are to create a technical stack that employs as many UI’s as possible, while being true to the layers and documenting the process along the way.  I will continue to have a series of these posts that will walk through each step as I work on it.  Right now here is what I have planned: Defining the solution SCRUM/Agile Story Planning Overview of Architectural Plan Feature Driven Development Domain Driven Development Persistence Layer with XPO Windows UI with XAF/XPO Web UI with XAF/XPO OData Services Layer Windows Mobile UI Android UI iPhone UI Blackberry UI Excel UI Outlook UI Lessons Learned I will explain the solution that I plan to implement in the next post.  Thanks again and let me know what you think.

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  • What is a name for a job where you do system analysis, project management and data diagramming?

    - by David Archer
    In the last 4 months I've been able to manage a team and step away from the coding for a bit. I've been planning the system in full (both System Analysis and project managing, alongside action and data diagramming) writing the technical documentation, the code's architecture, keeping track of the other guys doing the actual coding, QA, bug reports and dealing with clients. I had to take two days' training on node.js just to see if it would be suitable for a project we were considering. Is there a name for this job? Project Manager and Systems Architect don't quite seem to have the same stuff, and IT manager seems way off. I only want to know so that I can get some qualification towards it and try to move into this kind of work full-time.

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  • ADF Mobile Client Developer Preview announced!

    - by [email protected]
    Today at the RIM WES conference, Ted Farrell, Chief Architect and SVP, announed the general availability of the ADF Mobile Client Developer Preview.  This is an extension to JDeveloper that allows developers to rapidly develop mobile applications that reside on the mobile device and access a local database and can be used while completely disconnected from the network with a data synchronization technology to get the data back to the server.  You can quickly develop applications declaratively that run on multiple platforms without having to do native coding.  Go download JDeveloper at http://www.oracle.com/technology/software/products/jdev/index.html You can get more info about ADF Mobile Client here at:  http://www.oracle.com/technology/tech/wireless/adf_mobile.html   Check back here for coding examples and how-to's that will be posted regularly.

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  • Internal WordPress pages all 404 when using WAMP

    - by rlesko
    I have a problem when using WAMP while designing and coding my site. Well, I have a local version of Wordpress installed in WAMP and use it as a tool to see my changes when coding. I also have the same files uploaded to some free hosting. The problem is when I want to access for example http://localhost/contact. Browser gives me a 404 error. As I said, the same files (exact copy from my PC) are on the web here and when I go to http://thefalljourneyindia.iblogger.org/contact it opens the page fine (without the style of course because I haven't made one yet). Why is that and how do I get to see all of my pages locally like I can when the WP installation is online?

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  • New to Java and Spring. What are some good design principles for an inexperienced java developer like me?

    - by Imtiaz Ahmad
    I am learning Java and have written a few small useful programs. I am new to spring but have managed to understand the concept of dependency injection for decoupling. I'm trying to applying that in my development work in an enterprise setting. What are the 3 most important design patterns I should master (not for interview purposes but ones that I will use every day in as a good java developer)? Also what are some good java design considerations and practices in coding specifically in Java? My goal is write good decoupled and coherent programs that are easy to maintain that don't make me standout as a java rookie. Stuff like not beginning my package names with com. have already made me precariously visible in my team. But they know I have 2 years of coding experience and its not in java.

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  • Must-do activities for a team leader, and time managing them

    - by MeLight
    This is a two part question Part one: I'm leading a small team of developers of mixed skills (juniors and seniors). I'm sometimes feeling that I focus too much on my own code, instead of seeing the big the picture, and managing the team. What would you say the most crucial non-coding activities for a team leader, related to his team members? Part two:Given that I know what other (non-coding stuff) I should be doing, what is a good time division between my own code writing and managing the other team members (code reviews, whiteboarding, meetings etc).

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  • Will high reputation in Programmers help to get a good job?

    - by Lorenzo
    In reference to this question, do you think that having a high reputation on this site will help to get a good job? Aside silly and humorous questions, on Programmers we can see a lot of high quality theory questions. I think that, if Stack Overflow will eventually evolve in "strictly programming related" (which usually is "strictly coding related"), the questions on Programmers will be much more interesting and meaningful ("Stack Overflow" = "I have this specific coding/implementation issue"; "Programmers" = "Best practices, team shaping, paradigms, CS theory"). So could high reputation on this site help (or at least be a good reference)? And then, more o less than Stack Overflow?

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