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  • Videoediting slow on windows with HD footage in .MOV format

    - by Joakim
    My camera is a Canon 5D mark II that serves me .mov files in HD. But these are a pain in the neck to edit on my pc. I have tried Premier, Vegas, Pinnacle, etc, but it is almost impossible to edit and do a movie. I do have a good computer with Windows7 but that doesn't help me, and I don't want to buy a new monster pc just for that task. Question: I could convert the files, but what would be the best format? I don't want to lose much quality. Anyone have any ideas?

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  • Videoediting slow on windows with HD footage in fileformat .MOV

    - by Joakim
    Hi, My camera a Canon 5D mark II serves me .mov files in HD - but these are a pain in the neck to edit on my pc. I have tried Premier, Vegas, Pinnacle etc - but it is almost impossible to edit and do a movie. I do have a good computer with windows7 but that doesnt help me, and I dont want to buy a new monster pc just for that task. Question: I could manage to convert the files, but what would be the best format? I dont want to loose to much quality. Anyone have any ideas? Best regards, Joakim

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  • Speaker static event fires with every action

    - by P.Brian.Mackey
    When I... click my mouse (everytime) stroke a key on keyboard (sometimes) Watch a video (horrible) Take the hard drive out for a walk (bad) The Cyber Acoustics CA-2014rb speakers chime in with an onomatopoeia. Sounds like radio interference. A click for every platter revolution. A chime for every 80Kb of data. This is a virus type Pokémon immune to formats, OS upgrades and everything but volume control, power outages and deep submersions. How can I defeat the monster rattling in my PC?

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  • Windows XP environment variable editor replacement that handles lines

    - by Codism
    I'm looking for an environment variable editor that handles linebreaks well. I have a monster %PATH% to edit (edited to save side-scrolling): C:\Program Files\Windows Resource Kits\Tools\;C:\Program Files\PC Connectivity Solution\;%SystemRoot%\system32;%SystemRoot%;%SystemRoot%\System32\Wbem; C:\cygwin\bin;C:\Program Files\Microsoft SDKs\Windows\v6.0A\Bin;C:\WINDOWS \system32\WindowsPowerShell\v1.0\;C:\Utils;C:\Program Files\Microsoft SQL Server\100\Tools\Binn\;C:\Program Files\Microsoft SQL Server\100\DTS\Binn\; C:\Program Files\Microsoft SQL Server\100\Tools\Binn\VSShell\Common7\IDE\; C:\Program Files\Microsoft Visual Studio 9.0\Common7\IDE\PrivateAssemblies\; C:\Program Files\MKVtoolnix;C:\Program Files\Common Files\Roxio Shared\ DLLShared;C:\Program Files\Microsoft Visual Studio 9.0\Common7\IDE I want the editor to put each path in a line and when I click save & close, for the editor put the lines back in the right format. Is there an editor that can do that?

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  • Need help setting up mail DNS records

    - by Dave
    Hi, We are hosting our web site on host monster, but want our email to continue to be hosted at the old site. Our domain points to the hostmonster DNS servers, but I can't figure out the right configuration for the remote email servers. We have one MX entry, which is priority: 0 domain: ourdomain.com And then we have these DNS entries ... name: mail.ourdomain.com ttl: 14400 class: IN type: A record: old.host.ip.address name: mail1.ourdomain.com ttl: 14400 class: IN type: A record: old.host.secondip.address Can someone tell me what I need to add/edit to get mail to correctly route to our old host? Thanks, - Dave

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  • Throughput = BS * IOPS?

    - by Marvin
    I've seen in many places that throughput = bs * iops should be true. For example writing at 128k block size to a SAS disk that can support 190 IOPS should give a throughput of ~23 MBps - 23.75(MBs) = 128(BS)*190(SAS-15 IOPS)/1024. Now when I tested it in a VM against a monster NetApp filer I got theses results: # dd if=/dev/zero of=/tmp/dd.out bs=4k count=2097152 8589934592 bytes (8.6 GB) copied, 61.5996 seconds, 139 MB/s To view the IO rate of the VM I used iostat and esxtop, and they both showed around 250 IOPS. So to my understanding the throughput was supposed to be ~1000k: 1000(KBs) = 4(BS)*250(IOPS). dd of 8GB is twice the size of RAM of course, so no page caching here. What am I missing? Thanks!

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  • Laptop recommendation for home user

    - by Mehper C. Palavuzlar
    I'm going to buy a new laptop soon and I need Super Users' recommendations. The following criteria are crucial for me: Intel i series processor Min. 4 GB RAM Min. 500 GB HDD HDMI port Min. 3 USB ports Not a monster, but a good graphics card Multimedia card reader DVD-RW Double Layer No heating problems! What do you recommend me? I'm considering buying a Vaio but I'm not sure. TIA.

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  • Windows 7 x64 CD to MP3 ripper

    - by marc_s
    I'm trying to find a good, simple CD-to-MP3 ripper to copy my physical CD's to my computer's hard disk. I'm running Windows 7 Professional x64 - and that appears to be a major problem. All the "usual" free- and shareware tools I've tried (CD-to-MP3, Visual MP3 and quite a few more) seem to have trouble with either 64-bit Windows, or with my HP CD/DVD built into my HP Compaq Elite 8100 machine. Does anyone have any good recommendations? I don't want to install a monster like iTunes - something really clean, small, simple would be fine. Free- or Shareware - if it works reliably and with good quality output, I'll be happy to register! Any hints are welcome!

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  • SharePoint Server Farm, what to do with an old server?

    - by tekiegreg
    Hi there, so we've procured a monster of a SQL Cluster and 4 screaming fast machines running the apps/WFE to start up our MOSS 2007 Enterprise Server farm, however I've got one server from the old server farm configuration that was just re-imaged and is still running decently, it's a 32 bit machine where the others are 64 bit machines so it really can't serve the same role as a 64 bit machine. I'd like to see if there's a role for it somewhere in the farm, a few thoughts: --Dedicated Search Query Server --Dedicated Excel Services Has anyone out there been in a similar situation? What did they do?

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  • Commercial template (theme) sellers which give license to resell the template?

    - by Tony_Henrich
    I came once across a website template seller which granted rights to resell the template to the buyer but forgot to bookmark it. All the commercial template vendors I know of (Template Monster, BoxedArt, Dreamtemplate..etc) don't allow this. Anyone knows of any sellers which allow this? Some of them allow you to resell the template if it's packaged for a different host software. For example, if I buy a website template, I am allowed to sell it as a WordPress or Joomla or Drupal theme. I am aware of public domain and free templates sites but I am not looking for those. I am talking about templates which are being sold.

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  • Open Source Outlook and Exchange Alternative (for Calendar and Tasks)

    - by Elmar Weber
    We're using an Exchange Server and Outlook in a private context. Since Exchange is getting more and more of a monster to maintain and is basically the only thing running on a Windows VM Server, I'm looking for an alternative with the following properties: Server based back-end that that can be installed / deployed on my machine and is not dependent on any third party services (e.g. Google Calendar). (Easy) import of existing Outlook calendars, either via some feature of Exchange or by ex- and importing from Outlook. Roughly the basic features of the Outlook calendar (categorizations, series, etc) Synchronization with the iPhone over wireless without a hitch (e.g. double or missing entries) Any recommendations?

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  • How long does it take in practice to warm up large in-memory databases?

    - by Sim
    Companies such as Peak Hosting are offering 64 core machines with 512Gb RAM for $2K/month. This is a very interesting choice for in-memory databases such as Memcached/Redis as well as databases whose performance degrades rapidly when the data & indexes don't fit in RAM, such as MongoDB. My main concern with monster machines such as these is the time it takes to warm up an in-memory database. In my experience, theoretical metrics, e.g., that SATA can load 100Mb/sec, fall short of what happens in practice. Even at that rate, 100Mb/sec means that loading up 512Gb RAM machine from SATA disks can take over 1 1/2 hours (!). I am looking for real-world reports of warm-up times for machines with very large memory. Please, share details of the software on the machine, data size, storage configuration, e.g., SATA or SSD, network, hosting/cloud provider, if relevant, etc.

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  • September 2011 Release of the Ajax Control Toolkit

    - by Stephen Walther
    I’m happy to announce the release of the September 2011 Ajax Control Toolkit. This release has several important new features including: Date ranges – When using the Calendar extender, you can specify a start and end date and a user can pick only those dates which fall within the specified range. This was the fourth top-voted feature request for the Ajax Control Toolkit at CodePlex. Twitter Control – You can use the new Twitter control to display recent tweets associated with a particular Twitter user or tweets which match a search query. Gravatar Control – You can use the new Gravatar control to display a unique image for each user of your website. Users can upload custom images to the Gravatar.com website or the Gravatar control can display a unique, auto-generated, image for a user. You can download this release this very minute by visiting CodePlex: http://AjaxControlToolkit.CodePlex.com Alternatively, you can execute the following command from the Visual Studio NuGet console: Improvements to the Ajax Control Toolkit Calendar Control The Ajax Control Toolkit Calendar extender control is one of the most heavily used controls from the Ajax Control Toolkit. The developers on the Superexpert team spent the last sprint focusing on improving this control. There are three important changes that we made to the Calendar control: we added support for date ranges, we added support for highlighting today’s date, and we made fixes to several bugs related to time zones and daylight savings. Using Calendar Date Ranges One of the top-voted feature requests for the Ajax Control Toolkit was a request to add support for date ranges to the Calendar control (this was the fourth most voted feature request at CodePlex). With the latest release of the Ajax Control Toolkit, the Calendar extender now supports date ranges. For example, the following page illustrates how you can create a popup calendar which allows a user only to pick dates between March 2, 2009 and May 16, 2009. <%@ Page Language="C#" AutoEventWireup="true" CodeBehind="CalendarDateRange.aspx.cs" Inherits="WebApplication1.CalendarDateRange" %> <%@ Register TagPrefix="asp" Namespace="AjaxControlToolkit" Assembly="AjaxControlToolkit" %> <html> <head runat="server"> <title>Calendar Date Range</title> </head> <body> <form id="form1" runat="server"> <asp:ToolkitScriptManager ID="tsm" runat="server" /> <asp:TextBox ID="txtHotelReservationDate" runat="server" /> <asp:CalendarExtender ID="Calendar1" TargetControlID="txtHotelReservationDate" StartDate="3/2/2009" EndDate="5/16/2009" SelectedDate="3/2/2009" runat="server" /> </form> </body> </html> This page contains three controls: an Ajax Control Toolkit ToolkitScriptManager control, a standard ASP.NET TextBox control, and an Ajax Control Toolkit CalendarExtender control. Notice that the Calendar control includes StartDate and EndDate properties which restrict the range of valid dates. The Calendar control shows days, months, and years outside of the valid range as struck out. You cannot select days, months, or years which fall outside of the range. The following video illustrates interacting with the new date range feature: If you want to experiment with a live version of the Ajax Control Toolkit Calendar extender control then you can visit the Calendar Sample Page at the Ajax Control Toolkit Sample Site. Highlighted Today’s Date Another highly requested feature for the Calendar control was support for highlighting today’s date. The Calendar control now highlights the user’s current date regardless of the user’s time zone. Fixes to Time Zone and Daylight Savings Time Bugs We fixed several significant Calendar extender bugs related to time zones and daylight savings time. For example, previously, when you set the Calendar control’s SelectedDate property to the value 1/1/2007 then the selected data would appear as 12/31/2006 or 1/1/2007 or 1/2/2007 depending on the server time zone. For example, if your server time zone was set to Samoa (UTC-11:00), then setting SelectedDate=”1/1/2007” would result in “12/31/2006” being selected in the Calendar. Users of the Calendar extender control found this behavior confusing. After careful consideration, we decided to change the Calendar extender so that it interprets all dates as UTC dates. In other words, if you set StartDate=”1/1/2007” then the Calendar extender parses the date as 1/1/2007 UTC instead of parsing the date according to the server time zone. By interpreting all dates as UTC dates, we avoid all of the reported issues with the SelectedDate property showing the wrong date. Furthermore, when you set the StartDate and EndDate properties, you know that the same StartDate and EndDate will be selected regardless of the time zone associated with the server or associated with the browser. The date 1/1/2007 will always be the date 1/1/2007. The New Twitter Control This release of the Ajax Control Toolkit introduces a new twitter control. You can use the Twitter control to display recent tweets associated with a particular twitter user. You also can use this control to show the results of a twitter search. The following page illustrates how you can use the Twitter control to display recent tweets made by Scott Hanselman: <%@ Page Language="C#" AutoEventWireup="true" CodeBehind="TwitterProfile.aspx.cs" Inherits="WebApplication1.TwitterProfile" %> <%@ Register TagPrefix="asp" Namespace="AjaxControlToolkit" Assembly="AjaxControlToolkit" %> <html > <head runat="server"> <title>Twitter Profile</title> </head> <body> <form id="form1" runat="server"> <asp:ToolkitScriptManager ID="tsm" runat="server" /> <asp:Twitter ID="Twitter1" ScreenName="shanselman" runat="server" /> </form> </body> </html> This page includes two Ajax Control Toolkit controls: the ToolkitScriptManager control and the Twitter control. The Twitter control is set to display tweets from Scott Hanselman (shanselman): You also can use the Twitter control to display the results of a search query. For example, the following page displays all recent tweets related to the Ajax Control Toolkit: Twitter limits the number of times that you can interact with their API in an hour. Twitter recommends that you cache results on the server (https://dev.twitter.com/docs/rate-limiting). By default, the Twitter control caches results on the server for a duration of 5 minutes. You can modify the cache duration by assigning a value (in seconds) to the Twitter control's CacheDuration property. The Twitter control wraps a standard ASP.NET ListView control. You can customize the appearance of the Twitter control by modifying its LayoutTemplate, StatusTemplate, AlternatingStatusTemplate, and EmptyDataTemplate. To learn more about the new Twitter control, visit the live Twitter Sample Page. The New Gravatar Control The September 2011 release of the Ajax Control Toolkit also includes a new Gravatar control. This control makes it easy to display a unique image for each user of your website. A Gravatar is associated with an email address. You can visit Gravatar.com and upload an image and associate the image with your email address. That way, every website which uses Gravatars (such as the www.ASP.NET website) will display your image next to your name. For example, I visited the Gravatar.com website and associated an image of a Koala Bear with the email address [email protected]. The following page illustrates how you can use the Gravatar control to display the Gravatar image associated with the [email protected] email address: <%@ Page Language="C#" AutoEventWireup="true" CodeBehind="GravatarDemo.aspx.cs" Inherits="WebApplication1.GravatarDemo" %> <%@ Register TagPrefix="asp" Namespace="AjaxControlToolkit" Assembly="AjaxControlToolkit" %> <html xmlns="http://www.w3.org/1999/xhtml"> <head id="Head1" runat="server"> <title>Gravatar Demo</title> </head> <body> <form id="form1" runat="server"> <asp:ToolkitScriptManager ID="tsm" runat="server" /> <asp:Gravatar ID="Gravatar1" Email="[email protected]" runat="server" /> </form> </body> </html> The page above simply displays the Gravatar image associated with the [email protected] email address: If a user has not uploaded an image to Gravatar.com then you can auto-generate a unique image for the user from the user email address. The Gravatar control supports four types of auto-generated images: Identicon -- A different geometric pattern is generated for each unrecognized email. MonsterId -- A different image of a monster is generated for each unrecognized email. Wavatar -- A different image of a face is generated for each unrecognized email. Retro -- A different 8-bit arcade-style face is generated for each unrecognized email. For example, there is no Gravatar image associated with the email address [email protected]. The following page displays an auto-generated MonsterId for this email address: <%@ Page Language="C#" AutoEventWireup="true" CodeBehind="GravatarMonster.aspx.cs" Inherits="WebApplication1.GravatarMonster" %> <%@ Register TagPrefix="asp" Namespace="AjaxControlToolkit" Assembly="AjaxControlToolkit" %> <html xmlns="http://www.w3.org/1999/xhtml"> <head id="Head1" runat="server"> <title>Gravatar Monster</title> </head> <body> <form id="form1" runat="server"> <asp:ToolkitScriptManager ID="tsm" runat="server" /> <asp:Gravatar ID="Gravatar1" Email="[email protected]" DefaultImageBehavior="MonsterId" runat="server" /> </form> </body> </html> The page above generates the following image automatically from the supplied email address: To learn more about the properties of the new Gravatar control, visit the live Gravatar Sample Page. ASP.NET Connections Talk on the Ajax Control Toolkit If you are interested in learning more about the changes that we are making to the Ajax Control Toolkit then please come to my talk on the Ajax Control Toolkit at the upcoming ASP.NET Connections conference. In the talk, I will present a summary of the changes that we have made to the Ajax Control Toolkit over the last several months and discuss our future plans. Do you have ideas for new Ajax Control Toolkit controls? Ideas for improving the toolkit? Come to my talk – I would love to hear from you. You can register for the ASP.NET Connections conference by visiting the following website: Register for ASP.NET Connections   Summary The previous release of the Ajax Control Toolkit – the July 2011 Release – has had over 100,000 downloads. That is a huge number of developers who are working with the Ajax Control Toolkit. We are really excited about the new features which we added to the Ajax Control Toolkit in the latest September sprint. We hope that you find the updated Calender control, the new Twitter control, and the new Gravatar control valuable when building your ASP.NET Web Forms applications.

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  • How to become a Kernel/Systems/Device driver programmer?

    - by accordionfolder
    Hello all! I currently work in a professional capacity as a software engineer working with the Android OS. We work at integrating our platform as a native daemon among other facets of the project. I primarily work in Java developing the SDK and Android applications, but get to help with the platform in C/C++. Anywho, I have a great interest to work professionally developing low level for linux. I am not unhappy in my current position and will hang around as long as the company lets me (as a matter of fact I quite enjoy working there!), but I would like to work my way that direction. I've been working through Linux Kernel Development (Robert Love) and The Linux Programming Interface (Michael Kerrisk) (In addition to strengthening my C skills at every chance I get) and casually browsing Monster and similar sites. The problem I see is, there are no entry level positions. How does one break into this field? Anytime I see "Linux Systems Programmer" or "Linux Device Driver Programmer" they all require at the minimum 5-7 years of relevant experience. They want someone who knows the ropes, not a junior level programmer (I've been working for 7 months now...). So, I'm assuming, that some of you on stackoverflow work in a professional capacity doing just what I would like to do. How did you get there? What platforms did you use to work your way there? Am I going to have a more difficult time because I have my bachelors in CSC as opposed to a computer engineer (where they would experience a bit more embedded, asm, etc)?

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  • How to send mass email and not get treated as spam

    - by MonsterMMORPG
    I am the owner of http://www.monstermmorpg.com which is a free to play browser based monster role playing game. I have a very important announcement to send my above 300k members. I already have email sending software but they drop to the spam. So i want to improve my chances of dropping inbox. I am going to give you all details. Alright my domain registrar is : http://www.godaddy.com/ My hosting company is : http://www.leaseweb.com/en This is my setting at leaseweb: This is my DNS settings at Godaddy: This is how I send emails: MailMessage mail = new MailMessage(); mail.To.Add(EmailAdress); mail.From = new MailAddress("MonsterMMORPG NoReplay <[email protected]>"); mail.Subject = "Title Of Mail"; string Body = "Body Of Mail"; mail.Body = Body; mail.IsBodyHtml = true; SmtpClient smtp = new SmtpClient(); smtp.DeliveryMethod = SmtpDeliveryMethod.Network; smtp.UseDefaultCredentials = true; smtp.Host = "85.17.154.139"; smtp.Port = 25; smtp.Send(mail); Thanks for every kind of answer. I did not make any special setting at SMTP:

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  • Simultaneous AI in turn based games

    - by Eduard Strehlau
    I want to hack together a roguelike. Now I thought about entity and world representation and got to a quite big problem. If you want all the AI to act simultaneously you would normally(in cellular automa for examble) just copy the cell buffer and let all action of indiviual cells depend on the copy. Actions which are not valid anymore after some cell before the cell you are currently operating on changed the original enviourment(blocking the path) are just ignored or reapplied with the "current"(between turns) environment. After all cells have acted you copy the current map to the buffer again. Now for an environment with complex AI and big(datawise) entities the copying would take too long. So I thought you could put every action and entity makes into a que(make no changes to the environment) and execute the whole que after everyone took their move. Every interaction on this que are realy interacting entities, so if a entity tries to attack another entity it sends a message to it, the consequences of the attack would be visible next turn, either by just examining the entity or asking the entity for data. This would remove problems like what happens if an entity dies middle in the cue but got actions or is messaged later on(all messages would go to null, and the messages from the entity would either just be sent or deleted(haven't decided yet) But what would happen if a monster spawns a fireball which by itself tracks the player(in the same turn). Should I add the fireball to the enviourment beforehand, so make a change to the environment before executing the action list or just add the ball to the "need updated" list as a special case so it doesn't exist in the environment and still operates on it, spawing after evaluating the action list? Are there any solutions or papers on this subject which I can take a look at? EDIT: I don't need information on writing a roguelike I need information on turn based ai in respective to a complex enviourment.

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  • ArchBeat Link-o-Rama for 101/10/2011

    - by Bob Rhubart
    All day, all architecture. Oracle Technology Network Architect Day - Phoenix, AZ - Dec 14. Free registration. Spend the day with your peers learning from Oracle experts in Cloud Computing, Engineered Systems, Oracle WebLogic, Oracle Coherence, Application-Driven Virtualization, and more. Registration is free, but seating is limited. Register now! Data Integration - Bad data is really the monster | Bikram Sinha "Bad data can cause huge operational failure and cost millions of dollars in terms of time and resources to clean up and validate data across multiple participating systems," says Bikram Sinha. Changing a navigation model on a page in WebCenter | Edwin Biemond Another illustrated how-to from Oracle ACE Edwin Biemond. Why do I need an Authenticator when I have an Identity Asserter? | Chris Johnson Chris Johnson responds to a user question. OOW: The Most Important Thing | Floyd Teter Oracle ACE Director Floyd Teter explains why he sees "the inclusion of Fusion Applications CRM and HCM in the Oracle Public Cloud" as the most important news to come out of Oracle OpenWorld 2011. Oracle Releases Oracle Solaris 11 | Gokhan Atil Atil offers an overview of some of the "key points" of the new Solaris 11 release. SOA Development Virtual Developer Day (On Demand) You won't get the hands-on experience available in the live event, but if you will learn learn how a SOA approach can be implemented, whether starting afresh with new services or reusing existing services. Webcast: Maximum Availability on Private Clouds - Nov 10 - 10am PT/ 1pm ET Featuring Margaret Hamburger (Director, Product Marketing, Oracle) and Joe Meeks (Director, Product Management, Oracle). Should Enterprise Architecture Teams Be More Focused on Innovation? | Richard Seroter Richard Seroter looks answers among opinions offered by Forrester analyst Brian Hopkins and Jude Umeh of CapGemini.

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  • How or why would this mechanic (not) work to bring game balance to a singleplayer RPG? [closed]

    - by 0xFFF1
    Mechanic details The player, the monsters, and the merchants act as three separate parties. The player needs to beat up monsters for exp points and resources to sell and to buy potions from merchants to continue to fight. The monsters need healing and reviving to survive (also bought from merchants) and the merchants need potion ingredients from the player and the monsters to make potions to sell. These potions are only able to be processed in such bulk by merchants thus their potions would be cheaper than making them yourself. Only the monsters can farm ingredients in bulk. Only the player is or has to be overly aggressive (in bulk). Monsters can farm and produce "Level up candies" that do the work of exp. they are eaten right away after they are made and are never stockpiled or held for fear of the player and merchants who want to sell to the player. The monsters will defend themselves. Reviving is very expensive. The merchants can be found either with a concerned expression or a grinning expression based on how much profit they are making compared to their morale standing. The economies of each monster town and merchant city are distinct but interconnected. Magic Swords are worth a lot. So what I need to know is what concerns would there be to design a game around this mechanic and/or design this mechanic around a developing game. which would fare better? Is game balance an issue here? (how strong the monsters get or how quickly they die off based on the player's input into the system), Or is game balance solely in the hands of the player? (he decides if he overkills monsters or get underleveled.) What do I need to think about to make sure it isn't too easy or too hard to swing the amount/strength of monsters compared to the player and the amount of profit the merchants get vs the player. Would indicating how out of whack things are getting in game help with this?

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  • Single Responsibility Principle - How Can I Avoid Code Fragmentation?

    - by Dean Chalk
    I'm working on a team where the team leader is a virulent advocate of SOLID development principles. However, he lacks a lot of experience in getting complex software out of the door. We have a situation where he has applied SRP to what was already quite a complex code base, which has now become very highly fragmented and difficult to understand and debug. We now have a problem not only with code fragmentation, but also encapsulation, as methods within a class that may have been private or protected have been judged to represent a 'reason to change' and have been extracted to public or internal classes and interfaces which is not in keeping with the encapsulation goals of the application. We have some class constructors which take over 20 interface parameters, so our IoC registration and resolution is becoming a monster in its own right. I want to know if there is any 'refactor away from SRP' approach we could use to help fix some of these issues. I have read that it doesn't violate SOLID if I create a number of empty courser-grained classes that 'wrap' a number of closely related classes to provide a single-point of access to the sum of their functionality (i.e. mimicking a less overly SRP'd class implementation). Apart from that, I cannot think of a solution which will allow us to pragmatically continue with our development efforts, while keeping everyone happy. Any suggestions ?

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  • Capitalizing on JavaScript's prototypal inheritance

    - by keithjgrant
    JavaScript has a class-free object system in which objects inherit properties directly from other objects. This is really powerful, but it is unfamiliar to classically trained programmers. If you attempt to apply classical design patterns directly to JavaScript, you will be frustrated. But if you learn to work with JavaScript's prototypal nature, your efforts will be rewarded. ... It is Lisp in C's clothing. -Douglas Crockford What does this mean for a game developer working with canvas and HTML5? I've been looking over this question on useful design patterns in gaming, but prototypal inheritance is very different than classical inheritance, and there are surely differences in the best way to apply some of these common patterns. For example, classical inheritance allows us to create a moveableEntity class, and extend that with any classes that move in our game world (player, monster, bullet, etc.). Sure, you can strongarm JavaScript to work that way, but in doing so, you are kind of fighting against its nature. Is there a better approach to this sort of problem when we have prototypal inheritance at our fingertips?

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  • Node.JS testing with Jasmine, databases, and pre-existing code

    - by Jim Rubenstein
    I've recently built the start of a core system which is likely going turn into a monster product. I'm building the system with node.js, and decided after I got a small base built, that It'd be a great idea to start using some sort of automated test suite to test the application. I decided to use jasmine, as it seems pretty solid and has a lot of features for stubbing spying and mocking methods and classes. The application has a lot of external data stores and api access (kestrel, mysql, mongodb, facebook, and more). My issue is, I've got a good amount of code written that I want to start testing - as it represents the underpinnings of the application. What are the best practices for testing methods/classes that access external APIs that I may or may not have control over? As an example, I have a data structure that fetches a bunch of data from a MySQL database. I want to test the method that retrieves the data; and I'm not sure how to go about it. I could test the fetch method which is supposed to return an array of objects, but to isolate the method from the database, I need to define my own fixture data. So what I end up doing is stubbing the mysql execution, and returning a static dataset. So, I end up writing a function that returns the dataset that makes my test pass. That doesn't seem to actually test the code, other than verifying a method is being called. I know this is kind of abstract and vague, it seems that the idea of testing is very much abstract though, so hopefully someone has some experience and can guide me in the right direction. Any advice, or reading I can do is more than welcomed. Thanks in advance.

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  • C# and Unity - Learning to Develop a game by developing the game I want to develop

    - by 97s
    So I am pretty new to C#, I have some python and javascript experience, but nothing substantial. I have read a lot about C# and Unity and I know they are the tools I want to use. My question is: Should I be reading books about C# or should I just start hacking in unity and piecing the game together part by part? Right now I am going through the book, HeadFirst C#, and it is very good, but I taught myself web design and javascript by just creating and hacking until I got the results I wanted then looked at other code to see ways they did it and improved my code. The issue is that with the browser I got immediate results and it was all under one roof, where developing games is a completely different monster. I am just wondering if my time would be better spent buying a book that uses C# to teach you unity, and doing that instead, or if the time spent in HeadFirst book is going to be valuable. Thanks a ton, I am having difficulties using my time, and I just want to maximize it as I don't have a lot of free time. Edit: Hopefully this isn't to broad? If it is, I will delete and go elsewhere just let me know. Thanks.

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  • Designing spawning system

    - by Vlad
    I played this game recently http://www.kongregate.com/games/JuicyBeast/knightmare-tower and I am amazed by the way how different monsters are beign spawned. I personally developed my own shooter game and I added time based but also count based spawing system. By count based I mean when there are 5 enemies on stage stop spawning. But this is one example. My question is how are these spawning mechanism built, is there some pattern or some theory how they are built? Are there some online materials/pages where I can improve my knowledge? To sumarize, let just say we have 6 types of monsters. I start the game and kill of monsters of type 1,2 and 3 all the time. Once I pass the first ceiling, like in the game above, monster type 4 appear. ANd so on. As I progress trough the game, the same system of 6 types of monsters stay, but they become more and more resilient and dangerous. So I must also improve to be able to destroy the same monsters but now stronger. My question is simple, are there some theories built or written for developing this type of inteligent systems? Note: This is a general question, not tied up with some game or how exactly should the game work. I am capable to program my own mechanisms but I think I need some help. Thanks.

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  • Advice on developing a social network [on hold]

    - by Siraj Mansour
    I am doing research on assembling a team, using the right tools, and the cost to develop a highly responsive social network that is capable of dealing with a lot of users. Similar to the Facebook concept but using the basics package for now. Profile, friends, posts, updates, media upload/download, streaming, chat and Inbox messaging are all in the package. We certainly do not expect it to be as popular as Facebook or handle the same number of users and requests, but in its own game it has to be a monster, and expandable for later on. Neglecting the hosting, and servers part, i am looking for technical advise and opinions, on what kind of team i need ? how many developers ? their expertise ? What are the right tools ? languages ? frameworks ? environments ? Any random ideas about the infrastructure ? Quick thoughts on the development process ? Please use references, if you have any to support your ideas. Development cost mere estimation ? NEGLECTING THE COST OF SERVERS I know my question is too broad but my knowledge is very limited and i need detailed help, for any help you can offer i thank you in advance.

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  • DIY Halloween Decoration Uses Simple Silohuettes

    - by Jason Fitzpatrick
    While many of the Halloween decorating tricks we’ve shared over the years involve lots of wire, LEDs, and electronic guts, this one is thoroughly analog (and easy to put together). A simple set of silhouettes can cheaply and quickly transform the front of your house. Courtesy of Matt over at GeekDad, the transformation is easy to pull off. He explains: It’s really just about as simple as you could hope for. The materials needed are: black posterboard or black-painted cardboard; colored cellophane or tissue paper; and tape. The only tools needed are: measuring tape; some sort of drawing implement — chalk works really well; and scissors and/or X-Acto knife. And while you need some drawing talent, the scale is big enough and the need for precision little enough that you don’t need that much. For a more thorough rundown of the steps hit up the link below or hit up Google Images to find some monster silhouette inspiration. Window Monsters [Geek Dad] How Hackers Can Disguise Malicious Programs With Fake File Extensions Can Dust Actually Damage My Computer? What To Do If You Get a Virus on Your Computer

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