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  • PHP MySQL JavaScript or AJAX Image Slideshow

    - by medoix
    Hi all, i have searched Google and also searched Stack Overflow to no avail. I am looking for a PHP / MySQL driven dynamic image slideshow. One similar to 'lightcyclers.com', i have information stored in the DB and i just want to display random or popular content etc. I am also not interested in coding one myself as i am busy working on other features. Any links or help would be much appreciated.

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  • Background image in java

    - by Mona
    hi, i'm trying to put an image as a background of my interface in java , i tried to write a class that does that and using it , but is there a simpler way to do that . thanks

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  • Location of Firefox throbber/spinner image

    - by Premasagar
    I'm trying to locate the "throbber" (or "spinner") image used in the Firefox 3.6x chrome to show that a request is being processed: I'm not familiar with the source code structure for Firefox, and a simple search hasn't yielded the answer. Does anyone know which file I'm looking for? (E.g. can you provide a link to the file in the Mercurial repository, or tell me how to find it?).

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  • CSS Doozie: Replacing BG Image on SELECT dropdown

    - by ToiletOverflow
    I need to be able to change the background-image property of a SELECT drop-down using JavaScript/CSS. We have been able to accomplish this in Firefox, but it doesn't appear to be supported at all in IE. From what I've read, IE won't support this. But I'm wondering if there's anything else I could try. Does anyone here have any recommendations?

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  • Image overlay on external window

    - by user295848
    I'm writing a C# WPF application that creates a video capture of the active window. What I want to do is overlay a transparent .png file in the corner of the active window while a capture is in progress so that all the videos created by my application are watermarked. If I have the IntPntr handle of the window I am capturing and an image file - what is the best way to go about this? Thanks

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  • image processing project.......................

    - by user358886
    i have got a project to differentiate between fake currency and real currency using image processing but i am having no notion about my project neither i am getting any type of support from my mentor.and i am really frusted about my project.if any one know any thing then let me know...

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  • Separating text and graphics in an image

    - by avd
    I dont know whether should I post this question here or not? But if someone knows it, please answer? What are the algorithms for determining which region in an image is text and which one is graphic? Means how to separate such regions? (figure or diagram)

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  • CSS / HTML - Image will not show up

    - by weka
    Ugh, ok. I've been up all night working this thing and now an image won't show. It's so darn annoying. Trying to get this .png image to show up on a simple PHP webpage. I just wanna go to sleep X_X CSS: <style> .achievement { position:relative; width:500px; background:#B5B5B5; float:left; padding:10px; margin-bottom:10px; } .icon { float:left; width:32px; height:32px; background: url("images/trophy.php") no-repeat center; padding:05px; border:4px solid #4D4D4D; } .ptsgained { position:absolute; top:0; right:0; background:#79E310; color:#fff; font-family:Tahoma; font-weight:bold; font-size:12px; padding:5px; } .achievement h1 { color:#454545; font-size:12pt; font-family:Georgia; font-weight:none; margin:0;padding:0; } .achievement p { margin:0;padding:0; font-size:12px; font-family:Tahoma; color:#1C1C1C; } .text { margin-left:10px; float:left; } </style> HTML: <div class="achievement"> <span class="ptsgained">+10</span> <div class="icon"></div> <div class="text"><h1>All Around Submitter</h1> <p>Submit and have approved content in all 6 areas.</p> </div> </div> What am I doing wrong, guys? :\

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  • Get image data in Javascript?

    - by detariael
    I have a regular HTML page with some images (just regular IMG HTML tags). I'd like to get their content, base64 encoded preferably, without the need to redownload the image (ie. it's already loaded by the browser, so now I want the content). I'd love to achieve that with Greasemonkey and Firefox.

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  • image processing problem

    - by riyana
    i'm working on detecting shape of any object.i've a binary image where background is white pixels and foreground/object is black pixel. now i need to detect the shape of the area where there are black pixels.how can i do it?the shape may be of a man/car/box etc. plz help

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  • image processing

    - by sam
    hi folks, i have some images..if these images are selected then it should generate another image which is the combination of all the selected images.. can anyone suggest as how to start with? thanks

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  • Java or C for image processing

    - by its-me
    I am looking in to learning a programming language (take a course) for image analysis and processing. Possibly Bioinformatics too. Which language should I go for? C or Java? Other languages are not an option for me. Also please explain why either of the languages is a better option for my application.

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  • Scaling an image using the mouse in a WinForms application?

    - by Gaax
    I'm trying to use the position of the mouse to calculate the scaling factor for scaling an image. Basically, the further you get away from the center of the image, the bigger it gets; and the closer to the center you get, the smaller it gets. I have some code so far but it's acting really strange and I have absolutely no more ideas. First I'll let you know, one thing I was trying to do is average out 5 distances to get a more smooth resize animation. Here's my code: private void pictureBoxScale_MouseMove(object sender, MouseEventArgs e) { if (rotateScaleMode && isDraggingToScale) { // For Scaling int sourceWidth = pictureBox1.Image.Width; int sourceHeight = pictureBox1.Image.Height; float dCurrCent = 0; // distance between the current mouse pos and the center of the image float dPrevCent = 0; // distance between the previous mouse pos and the center of the image System.Drawing.Point imgCenter = new System.Drawing.Point(); imgCenter.X = pictureBox1.Location.X + (sourceWidth / 2); imgCenter.Y = pictureBox1.Location.Y + (sourceHeight / 2); // Calculating the distance between the current mouse location and the center of the image dCurrCent = (float)Math.Sqrt(Math.Pow(e.X - imgCenter.X, 2) + Math.Pow(e.Y - imgCenter.Y, 2)); // Calculating the distance between the previous mouse location and the center of the image dPrevCent = (float)Math.Sqrt(Math.Pow(prevMouseLoc.X - imgCenter.X, 2) + Math.Pow(prevMouseLoc.Y - imgCenter.Y, 2)); if (smoothScaleCount < 5) { dCurrCentSmooth[smoothScaleCount] = dCurrCent; dPrevCentSmooth[smoothScaleCount] = dPrevCent; } if (smoothScaleCount == 4) { float currCentSum = 0; float prevCentSum = 0; for (int i = 0; i < 4; i++) { currCentSum += dCurrCentSmooth[i]; } for (int i = 0; i < 4; i++) { prevCentSum += dPrevCentSmooth[i]; } float scaleAvg = (currCentSum / 5) / (prevCentSum / 5); int destWidth = (int)(sourceWidth * scaleAvg); int destHeight = (int)(sourceHeight * scaleAvg); // If statement is for limiting the size of the image if (destWidth > (currentRotatedImage.Width / 2) && destWidth < (currentRotatedImage.Width * 3) && destHeight > (currentRotatedImage.Height / 2) && destWidth < (currentRotatedImage.Width * 3)) { AForge.Imaging.Filters.ResizeBilinear resizeFilter = new AForge.Imaging.Filters.ResizeBilinear(destWidth, destHeight); pictureBox1.Image = resizeFilter.Apply((Bitmap)currentRotatedImage); pictureBox1.Size = pictureBox1.Image.Size; pictureBox1.Refresh(); } smoothScaleCount = -1; } prevMouseLoc = e.Location; currentScaledImage = pictureBox1.Image; smoothScaleCount++; } }

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  • Java.lang.NullPointerException when using retreived Image (Unless method is used statically!)

    - by Emdiesse
    Hi there, This has been doing my head in all day and I have finally decided to resort to asking for help! In my MIDLet I have an instance of the java class ImageFetcher called anImg. Also within my MIDLet I have a command that simply say's fetch, a CommandListener that when detects fetch was clicked runs the function below. This function should simply run public getImage() from the anImg instance of class ImageFetcher which returns an image and then appends/sets this Image onto the form on the display. (You may recognise the getImage() function from the Nokia JavaME Wiki!!!) Instead of any image being displayed this is written to the output terminal in netbeans: Msg: Java.lang.NullPointerException HOWEVER, If I change public getImage() to public static getImage() and replace anImg.getImage() with ImageFetcher.getImage() the image is successfully displayed!!! Thank you for your replies on this issue :) I look forward to going my hair back after this ordeal! FetchImageApp.java ... ... ... private doThis(){ try { Image im; if ((im = anImg.getImage()) != null) { ImageItem ii = new ImageItem(null, im, ImageItem.LAYOUT_DEFAULT, null); // If there is already an image, set (replace) it if (form.size() != 0) { form.set(0, ii); } else // Append the image to the empty form { form.append(ii); } } else { form.append("Unsuccessful download."); } // Display the form with the image display.setCurrent(form); } catch (Exception e) { System.err.println("Msg: " + e.toString()); } } ... ... ... ImageFetcher.java ... ... ... /*-------------------------------------------------- * Open connection and download png into a byte array. *-------------------------------------------------*/ public Image getImage() throws IOException { String url = "http://kenai.com/attachments/wiki_images/chessgame/java-duke-logo.png"; ContentConnection connection = (ContentConnection) Connector.open(url); // * There is a bug in MIDP 1.0.3 in which read() sometimes returns // an invalid length. To work around this, I have changed the // stream to DataInputStream and called readFully() instead of read() // InputStream iStrm = connection.openInputStream(); DataInputStream iStrm = connection.openDataInputStream(); ByteArrayOutputStream bStrm = null; Image im = null; try { // ContentConnection includes a length method byte imageData[]; int length = (int) connection.getLength(); if (length != -1) { imageData = new byte[length]; // Read the png into an array // iStrm.read(imageData); iStrm.readFully(imageData); } else // Length not available... { bStrm = new ByteArrayOutputStream(); int ch; while ((ch = iStrm.read()) != -1) { bStrm.write(ch); } imageData = bStrm.toByteArray(); bStrm.close(); } // Create the image from the byte array im = Image.createImage(imageData, 0, imageData.length); } finally { // Clean up if (iStrm != null) { iStrm.close(); } if (connection != null) { connection.close(); } if (bStrm != null) { bStrm.close(); } } return (im == null ? null : im); } ... ... ...

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