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  • GAC and SharePoint

    - by Sahil Malik
    SharePoint 2010 Training: more information GAC and SharePoint have had a funny love & hate relationship. In 2007, SharePoint and GAC fell in love. GAC was about the only practical alternative to deploying custom code. Here is a dirty secret, based on completely unscientific and unfounded research, I can tell you that 99% of SharePoint code written, ended up in the GAC. Yes, I know GAC rhymes with hack, crack, smack, and even mac, but still it was the better alternative. You could write CAS policies and put your DLLs in the bin folder, but it was mighty inconvenient to both write, and maintain. Most of us never did it. There are still some SharePoint developers out there insisting on the bin approach – well, get over it; you’re not winning the fight. CAS is about as outdated as Samantha Fox anyway. It was hot at one point though. So all that code that ended up in the GAC caused lots and lots of headache. Clearly, Microsoft had to get us off the crack, uhh .. I mean the GAC. In Read full article ....

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  • Javascript Canvas Drawing Efficiency

    - by jujumbura
    I have just recently started some experiments with game development in Javascript/HTML5, and so far it has been going pretty well. I have a simple test scene running with some basic input handling, and a hundred-ish drawImage() calls with a few transforms. This all runs great on Chrome, but unfortunately, it already chugs on Firefox. I am using a very large canvas ( 1920 x 1080 ), but it doesn't seem like I should be hitting my limit already. So on that note, I was hoping to ask a few questions: 1) What exactly is done on the CPU vs. the GPU in terms of canvas and drawImage()? I'm afraid the answer is probably "it depends on the browser", but can anybody give me some rules of thumb? I naively imagined that each drawImage call results in a textured quad on the GPU with the canvas effectively being a render target, but I'm wondering if I'm pretty far off base there... 2) I have seen posts here and there with people saying not to use the translate(), rotate(), scale() functions when drawing on the canvas. Am I adding a lot of overhead just by adding a translate() call, as opposed to passing in the x,y to drawImage()? Some people suggest using "transate3d", etc., which are CSS properties, but I'm not sure how to use them within a scene. Can they be used for animated sprites within a single canvas? 3) I have also seen a lot of posts with people mentioning that pre-building canvases and then re-using them is a lot faster than issuing all the individual draw calls again. I am guessing that my background should definitely be pre-built into a canvas, but how far should I take this? Should I maintain an individual canvas for each sprite, to cache all static image data when not animating? Thank you much for your advice!

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  • Are you ready to take a walk in the clouds?

    - by Steve Loethen
    Cloud computing is here, whether we want it or not.  When I say "a walk in the clouds” I am not talking about a pleasant romantic comedy, but a real alternative to hosting applications on-premise.  For years we have had the power to host our web sites on remote systems.  Sure, challenges existed.  Mostly web sites.  I could, with a few clicks, create a account at a myriad of web host sites, put my site in the hands of a remote hosting company, and boom, I was a site on the internet.  But choices, power, and management was limited. Now, we have a set of services to let us approach and power and control we love, but with scalability of the data center.  My personal web site is hosted on a laptop running hyperV in my basement.  I have to manage the machine, patch it, make sure it is powered up.  This is fine for the “hello, this is my dog skippy site” that I maintain. If the football pool I run has an issue, one of the 10 users I have calls or emails me and I go check it out.  All is well. But this falls well below the needs of even the simplest of enterprises.  A business needs a stronger datacenter, a better pipe to the world.  Do I really want to base my business on a dynamic dns and a dsl line from the local phone company? Cloud computing gives us most of what I value (control, a db of my own, updating my site from Visual Studio). Come learn how this technology can transform your business.  If you are a Microsoft shop, or are interested in Microsoft in the cloud, on April 8 and 9, a 2 day free Azure training class is being conducted in Kansas City.  http://www.azurebootcamp.com/city/kansascity Hope to see you there.  If you come, make sure you look me up.

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  • Missed OpenWorld? Fear not. Customer Service Presentations for you!

    - by Tuula Fai
    As a Customer Service professional, you know the most frightening thing is having mission-critical systems go down when you’re trying to support customers. So while others are munching on candy this Halloween, why not spend your time listening to these Oracle OpenWorld sessions?   Oracle Service Vision and Roadmap Oracle RightNow Cross-Channel Contact Center Oracle RightNow Web Customer Service Oracle RightNow Chat Cloud Service & Oracle RightNow Virtual Assistant Cloud Service Oracle RightNow Social Customer Service Oracle RightNow Cloud Service - Upgrades Oracle Service – EBS Field Service Oracle Service – Siebel Service Oracle Service – Siebel Field Service In these presentations, you will learn the latest capabilities available in Oracle’s Service solutions for delivering a great customer experience. Like the ability to … Serve Your Customers Anywhere to maintain one seamless dialogue Turn Your Contact Center into a Profit Center by giving personal offers Use Social to Get Ahead of Service Issues by capturing and responding to posts Offer Help a Click Away on your support site at the point of need Humanize Web Self-Service with a Virtual Assistant that uses natural conversation As journalist Robert Liparulo said, “Knowledge was like candy: you never turned it down, especially if you didn't have to work too hard to get it.” It’s right here. Listen, Learn and Lead.

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  • Additional new material WebLogic Community 2013

    - by JuergenKress
    Load Balancing T3 Initial Context Retrieval for WebLogic using Oracle Traffic Director Demystifying WebLogic and Fusion Middleware Management WebLogic Server- Integrated & Optimized w/ Best of Breed Oracle Offerings to Turbo Charge your Applications Get a Bird’s-Eye View of IT Architecture: IT Strategies from Oracle IT Strategies from Oracle, a complimentary authorized library of guidelines and reference architectures, can help you put together a strong IT architecture that takes into account individual technology components as well as big-picture IT concepts and strategies. Read More. Deploying Oracle Application Development Framework Applications on Oracle Java Cloud Service and Oracle Database Cloud Service With the new Oracle Cloud environment you no longer have to maintain an Oracle WebLogic server or a database server of your own – you can instead use instances hosted on Oracle Cloud. More Oracle Application Development Framework Development with Eclipse Oracle Enterprise Pack for Eclipse now provides even more Oracle Application Development Framework tooling with each release. Check out this new tutorial on Oracle Enterprise Pack for Eclipse 12.1.1.2. Oracle WebLogic Devcast Series Join us for the March 28 Oracle WebLogic Devcast Webcast, “What to Expect from Maven on Oracle WebLogic,” featuring Pyounguk Cho, Oracle’s principal product manager. Learn what developers can expect when utilizing Apache Maven with Oracle WebLogic. Customer Webcasts: WebLogic Devcast Series – Register Leveraging Third-Party Libraries to Create and Deploy Applications to Oracle Cloud Oracle ADF: Tuning Application Module Pools and Connection Pools WebLogic Partner Community For regular information become a member in the WebLogic Partner Community please visit: http://www.oracle.com/partners/goto/wls-emea ( OPN account required). If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Mix Forum Wiki Technorati Tags: WebLogic,WebLogic Community,Oracle,OPN,Jürgen Kress

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  • Do you think Scala will be the dominant JVM langauge, ie be the next Java? [on hold]

    - by user1037729
    From what I've read about Scala do far I think it has some nice features but I do not think it should be "the next Java". It might however end up being the next Java (due to fashion rather than fact) but lets not hope it does not... To me adds a lot of complexity over Java which is a simple and scalable language. Scala Pattern matching allows you to perform some type/value checking in a more concise way, this is possible in Java, Scala's pattern matching has a limit to it, you cannot continuously match deeper and deeper down the object graph, so why not just stick to Java and use decent invariants? Scala provides tuples, easy enough to make in Java, create a static factory method and it all reads nicely too. Scala provides mixins, why not just use composition? I believe Scala implicit's are bad, they can lead to code becoming complex and hard to maintain, explicitness is good. Scala provides closures, well they will be in Java 8 too. Scala has lazy keyword for lazy instantiation, this is easy enough to do in Java by calling a getter which creates the instance when needed, no hidden magic here. Scala can be used with AKKA, well so can Java, there is an Java AKKA implementation. Scala offers addition functional features but these can all be created in Java, there are many frameworks with have implemented functional features in Java. All in all Scala seems to offer is addition complexity and thats it...

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  • How to keep track of previous scenes and return to them in libgdx

    - by MxyL
    I have three scenes: SceneTitle, SceneMenu, SceneLoad. (The difference between the title scene and the menu scene is that the title scene is what you see when you first turn on the game, and the menu scene is what you can access during the game. During the game, meaning, after you've hit "play!" in the title scene.) I provide the ability to save progress and consequently load a particular game. An issue that I've run into is being able to easily keep track of the previous scene. For example, if you enter the load scene and then decide to change your mind, the game needs to go back to where you were before; this isn't something that can be hardcoded. Now, an easy solution off the top of my head is to simply maintain a scene stack, which basically keeps track of history for me. A simple transaction would be as follows I'm currently in the menu scene, so the top of the stack is SceneMenu I go to the load scene, so the game pushes SceneLoad onto the stack. When I return from the load scene, the game pops SceneLoad off the stack and initializes the scene that's currently at the top, which is SceneMenu I'm coding in Java, so I can't simply pass around Classes as if they were objects, so I've decided implemented as enum for eac scene and put that on the stack and then have my scene managing class go through a list of if conditions to return the appropriate instance of the class. How can I implement my scene stack without having to do too much work maintaining it?

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  • Limiting the speed of the mouse cursor

    - by idlewire
    I am working on a simple game where you can drag objects around with the mouse cursor. As I drag the object around quickly, I notice there is some juddering, which seems to be due to the fact that I can move the mouse cursor faster than the game's update/draw. So, although I maintain the offset from where the player initially clicked on the object, the mouse's relative position to the object shifts around slightly before settling as I move the object very quickly. The only way I have found to get smooth, exact 1:1 movement is if I turn both IsFixedTimeStep and SynchronizeWithVerticalRetrace to false. However, I'd rather not have to do that. I have also tried making a custom mouse cursor, hiding the real mouse, taking the real mouse delta and clamping it to a maximum speed. Here is the problem: In windowed mode, the "real" mouse cursor moves off the window while the custom mouse cursor (since it's movement is being scaled) is still somewhere inside the game window. This becomes bizarre and is obviously not desired, as clicking at this point means clicking on things outside the game window. Is there any way to accomplish this in windowed mode? In fullscreen mode, the "real" mouse cursor is bounded to the edges of the screen. So I get to a point where there is no more mouse delta, yet my custom cursor is still somewhere in the middle of the screen and hence can't move further in that direction. If I wanted to clamp it to the edge of the screen when the real cursor is at the edge, then I would get an abrupt jump to the edge of the screen, which isn't desired either Any help would be appreciated. I'd like to be able to limit the speed of the mouse, but also would appreciate help with the first issue (the non-smooth relative offset between mouse cursor movement and object movement).

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  • Writing Acceptance test cases

    - by HH_
    We are integrating a testing process in our SCRUM process. My new role is to write acceptance tests of our web applications in order to automate them later. I have read a lot about how tests cases should be written, but none gave me practical advices to write test cases for complex web applications, and instead they threw conflicting principles that I found hard to apply: Test cases should be short: Take the example of a CMS. Short test cases are easy to maintain and to identify the inputs and outputs. But what if I want to test a long series of operations (eg. adding a document, sending a notification to another user, the other user replies, the document changes state, the user gets a notice). It rather seems to me that test cases should represent complete scenarios. But I can see how this will produce overtly complex test documents. Tests should identify inputs and outputs:: What if I have a long form with many interacting fields, with different behaviors. Do I write one test for everything, or one for each? Test cases should be independent: But how can I apply that if testing the upload operation requires that the connect operation is successful? And how does it apply to writing test cases? Should I write a test for each operation, but each test declares its dependencies, or should I rewrite the whole scenario for each test? Test cases should be lightly-documented: This principles is specific to Agile projects. So do you have any advice on how to implement this principle? Although I thought that writing acceptance test cases was going to be simple, I found myself overwhelmed by every decision I had to make (FYI: I am a developer and not a professional tester). So my main question is: What steps or advices do you have in order to write maintainable acceptance test cases for complex applications. Thank you.

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  • Planning milestones and time

    - by Ignas
    I was hired by a marketing company a year ago initially for link building / SEO stuff, but I'm actually a Web developer and took the job just in desperation to have one (I'm still quite young and just finished 2nd year of University). From the 3rd day my boss realised that I'm not into that stuff at all and since he had an idea of a web based app we started to plan it. I estimated that it shouldn't take me longer than two months to do it, but as I was making it we soon realised that we want to add more and more stuff to make it even better. So the development on my own lasted for about 4 months, but then it became an enterprise size app and we hired another programmer to work along me. The guy was awesome at what he did, but because I was assigned to be programmer/project manager I had to set up milestones with deadlines and we missed most of them, because most of the time it was too much work, and my lack of experience kept me setting really optimistic deadlines. We still kept adding features and had changed the architecture of the application twice. My boss is a great guy and he gets that when we add features it expands the time frame in which things should be done so he wasn't angry at me nor the other guy. But I was feeling bad (I still am) that I suck at planning. I gained loads of experience from the programming side, but I still lack the management/planning skills which make me go nuts. So over the last year I have dedicated probably about 8 months of work to this app (obviously my studies affected it) and we're launching as a closed beta this month. So my question is how do I get better at planning/managing a project, how do you estimate the times? What do you take into consideration when setting goals. I'm working alone again because the other guy moved from the city. But I'm sure we'll be hiring to help me maintain it so I need to get better at it. Any hints, points or anything on the topic are appreciated.

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  • How do you communicate improvements in tools and process to the development team?

    - by birryree
    Hi everyone, My team does a lot of internal tooling and infrastructure work - you can think of us as a small scale version of the teams Facebook, Etsy, Netflix, etc. who build all the infrastructure for scaling their services up to thousands/tens of thousands of servers and supporting millions of users. Lately, we've been running full steam ahead improving much of the tools we use internally, like tools for automatically creating new servers, setting up new application instances, etc. An end result of this has been decreased developer frustration, but increased 'ignorance' by most of the developer team about how to use our tools correctly and effectively. More often than not, my team will be asked by other teams to help them use the tools. Solutions we've thought up or things already in place: All our code is relatively simple and self-explanatory, with good comments where necessary, so developers could read the scripts. Counterargument: You can guess this isn't a particularly good idea, having people read our tools' code to figure out how to use it. All our code is committed to Subversion with very detailed commit messages about changes, developers could read the commit emails. Counterargument: Expect the developers to read all our commits? Ludicrous. Wiki - we have an internal company wiki, that we try to maintain with up to date information, but as we are moving so fast, the wiki has to keep pace as well. Counterargument: As mentioned, we move fast in my team, as more improvements on our tools are added daily. Again still relies on people to read something that might change constantly. Email the team? We could email the team when we have a glut of improvements to communicate. So as you can all see, we are trying to find new ideas, and explore options we haven't thought of yet. Anyone else ever been in a similar situation and have some guidance?

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  • Hobbyist programmer releasing software with a donate button

    - by espais
    I'd like to start this with a disclaimer that I realize that a full, clear-cut answer should be sought out by a lawyer. I am more so curious about what other users of this community have done Say that I had a small program that I had developed for fun, that I wished to release to the public. I'll drop it out there with one of the various open-source licenses, and probably put it up on SourceForge or Git in case if anybody should ever want to fork/maintain/check out code. Also say that I wanted to accept donations for the project, with absolutely 0 expectation that people will send any money. However, if somebody donated in order to buy me a beer or a pizza for the work that they liked, I would accept gladly. The question, then, is what are the general requirements of accepting donations? Can it go into a personal account with no questions asked as a "gift," or do I need to setup an LLC to avoid any taxation issues? (US citizen here). Again, yes this should be lawyer discussed, but I also know that many projects that I see have the ability to donate, and assume that the community probably has a decent amount of experience in this regard.

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  • High quality/performance shared hosting (in northern Europe)

    - by Bente
    I work as a web developer on almost all levels. However, my typical customer is a 1-5 guys running some sort of consulting business. They have (or want) a web page with some kind of CMS so the can perform most (or all) editing themselves. I normally opt for Concrete5 as my default CMS because it's the most user friendly (and free) CMS I have found. My good recurring customers I host on my own server as a service, but I need a good host for the customers where I want to deliver a product and not be responsible for whatever may happen in the future. However, I still struggle with hosting! Experience shows that the typical ~1$ shared hosting is waaay to slow to run concrete5 smoothly, and a VPS is out of the question because I don't want to maintain it. So, where can I find as fast (from northern Europe), reliable, shared host where I can put a site and don't have to worry about the server going down or being unmaintained. I expect this should cost around $10-$20 but I'm open to all kinds of suggestions because different customers have different budgets.

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  • What are the hard and fast rules for Cache Control?

    - by Metalshark
    Confession: sites I maintain have different rules for Cache Control mostly based on the default configuration of the server followed up with recommendations from the Page Speed & Y-Slow Firefox plug-ins and the Network Resources view in Google's Speed Tracer. Cache-Control is set to private/public depending on what they say to do, ETag's/Last-Modified headers are only tinkered with if Y-Slow suggests there is something wrong and Vary-Accept-Encoding seems necessary when manually gziping files for Amazon CloudFront. When reading through the material on the different options and what they do there seems to be conflicting information, rules for broken proxies and cargo cult configurations. Any of the official information provided by the analysis tools mentioned above is quite inaccessible as it deals with each topic individually instead of as a unified strategy (so there is no cross-referencing of techniques). For example, it seems to make no sense that the speed analysis tools rate a site with ETag's the same as a site without them if they are meant to help with caching. What are the hard and fast rules for a platform agnostic Cache Control strategy? EDIT: A link through Jeff Atwood's article explains Caching in superb depth. For the record though here are the hard and fast rules: If the file is Compressed using GZIP, etc - use "cache-control: private" as a proxy may return the compressed version to a client that does not support it (the browser cache will hold files marked this way though). Also remember to include a "Vary: Accept-Encoding" to say that it is compressible. Use Last-Modified in conjunction with ETag - belt and braces usage provides both validators, whilst ETag is based on file contents instead of modification time alone, using both covers all bases. NOTE: AOL's PageTest has a carte blanche approach against ETags for some reason. If you are using Apache on more than one server to host the same content then remove the implicitly declared inode from ETags by excluding it from the FileETag directive (i.e. "FileETag MTime Size") unless you are genuinely using the same live filesystem. Use "cache-control: public" wherever you can - this means that proxy servers (and the browser cache) will return your content even if the rest of the page needs HTTP authentication, etc.

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  • How to REALLY start thinking in terms of objects?

    - by Mr Grieves
    I work with a team of developers who all have several years of experience with languages such as C# and Java. Most of them are young enough to have been shown OOP as a standard way to develop software in university and are very comfortable with concepts such as inheritance, abstraction, encapsulation and polymorphism. Yet, many of them, and I have to include myself, still tend to create classes which are meant to be used in a very functional fashion. The resulting software is often several smaller classes which correctly represent business objects which get passed through larger classes which only supply ways to modify and use those objects (functions). Large complex difficult-to-maintain classes named Manager are usually the result of such behaviour. I can see two theoretical reasons why people might write this type of code: It's easy to start thinking of everything in terms of the database Deep down, for me, a computer handling a web request feels more like a functional operation than an object oriented operation when you think about Request Handlers, Threads, Processes, CPU Cores and CPU operations... I want source code which is easy to read and easy to modify. I have seen excellent examples of OO code which meet these objectives. How can I start writing code like this? How I can I really start thinking in an object oriented fashion? How can I share such a mentality with my colleagues?

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  • Writing Java in Java

    - by Skeith
    I have been using Java for several months at work now and am becoming mildly competent in it. The problem I think I am having is that I program C++ in Java . By that I mean I have always used C++ and am treating Java as a simple syntax change instead of appreciate if for its own language. For instance a static variable in C++ is the same as a normal variable in Java as Java is all classes so they maintain there values between function calls. Little things like this are tripping me up constantly as I am self taught. What I want is to invest the time to become a good java programmer not just a C++ programmer that can write in Java. The problem is I do not know how to do this. I have tried reading the Java doc pages but I find them very clinical and hard to understand. So what I am looking for is recommendations on how I can learn to think in Java. Books that teach Java concepts not Java syntax, online tutorials that I can work through that give it a context, established Java traditions/best practices and any other thing that you could recommend.

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  • Setting up a shared media drive

    - by Sam Brightman
    I want to have a shared media drive be transparently usable to all users, whilst also sticking to FHS and Ubuntu standards. The former takes priority if necessary. I currently mount it at /media/Stuff but /media is supposed to be for external media, I believe. The main issue is setting permissions so that access to read and write to the drive can be granted to multiple users working within the same directories. InstallingANewHardDrive seems both slightly confused and not what I want. It claims that this sets ownership for the top-level directory (despite the recursion flag): sudo chown -R USERNAME:USERNAME /media/mynewdrive And that this will let multiple users create files and sub-directories but only delete their own: sudo chgrp plugdev /media/mynewdrive sudo chmod g+w /media/mynewdrive sudo chmod +t /media/mynewdrive However, the group writeable bit does not seem to get inherited, which is troublesome for keeping things organised (prevents creation inside sub-folders originally made by another user). The sticky bit is probably also unwanted for the same reason, although currently it seems that one userA (perhaps the owner of the mount-point?) can delete the userB's files, but not vice-versa. This is fine, as long as userB can create files inside the directory of userA. So: What is the correct mount point? Is plugdev the correct group? Most importantly, how to set up permissions to maintain an organised media drive? I do not want to be running cron jobs to set permissions regularly!

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  • Copy-and-Pasted Test Code: How Bad is This?

    - by joshin4colours
    My current job is mostly writing GUI test code for various applications that we work on. However, I find that I tend to copy and paste a lot of code within tests. The reason for this is that the areas I'm testing tend to be similar enough to need repetition but not quite similar enough to encapsulate code into methods or objects. I find that when I try to use classes or methods more extensively, tests become more cumbersome to maintain and sometimes outright difficult to write in the first place. Instead, I usually copy a big chunk of test code from one section and paste it to another, and make any minor changes I need. I don't use more structured ways of coding, such as using more OO-principles or functions. Do other coders feel this way when writing test code? Obviously I want to follow DRY and YAGNI principles, but I find that test code (automated test code for GUI testing anyway) can make these principles tough to follow. Or do I just need more coding practice and a better overall system of doing things? EDIT: The tool I'm using is SilkTest, which is in a proprietary language called 4Test. As well, these tests are mostly for Windows desktop applications, but I also have tested web apps using this setup as well.

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  • Count function on tree structure (non-binary)

    - by Spevy
    I am implementing a tree Data structure in c# based (largely on Dan Vanderboom's Generic implementation). I am now considering approach on handling a Count property which Dan does not implement. The obvious and easy way would be to use a recursive call which Traverses the tree happily adding up nodes (or iteratively traversing the tree with a Queue and counting nodes if you prefer). It just seems expensive. (I also may want to lazy load some of my nodes down the road). I could maintain a count at the root node. All children would traverse up to and/or hold a reference to the root, and update a internally settable count property on changes. This would push the iteration problem to when ever I want to break off a branch or clear all children below a given node. Generally less expensive, and puts the heavy lifting what I think will be less frequently called functions. Seems a little brute force, and that usually means exception cases I haven't thought of yet, or bugs if you prefer. Does anyone have an example of an implementation which keeps a count for an Unbalanced and/or non-binary tree structure rather than counting on the fly? Don't worry about the lazy load, or language. I am sure I can adjust the example to fit my specific needs. EDIT: I am curious about an example, rather than instructions or discussion. I know this is not technically difficult...

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  • Is it recommended to use more than one language at a startup?

    - by GoofyBall
    I work for a mobile startup where, for historical reasons, our chosen language was C#. I was recently assigned to a small project to build a tool that would be used by us internally. When I explained my intention to use Python to build this tool I was heavily criticized for this because introducing new languages, and technologies (Debian, Apache, Python and Django) into our ecosystem would make it harder for other developers to maintain (because only two other people know more than one language besides C#). I countered that this project would take far longer to develop in C# (which I think is an inherent problem with the language/.NET framework) and that the project was small and designed to solve a very particular problem. Of course it is necessary that the ecosystem be as a homogeneous as possible but if your are developing tooling, infrastructure, and internal systems when there are better things to build them with than C# then you should consider using them. By using one language you exclude a lot of other great libraries and frameworks out there, and this case it was the difference between taking one week to build in Python as opposed to a month in C#. Do you think it is acceptable to understand and use only only one language at a startup or even a larger company? Am I perhaps being naive??

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  • Fusion CRM Release 7 RCDs and TOIs Now Available!

    - by Richard Lefebvre
    Fusion CRM Release 7 Release Content Documents (RCD) and Transfer of Information (TOI) presentations are now available. In addition, you can find 245 new or changed product features for Release 7 on Oracle Product Features. All the new RCDs and TOIs can be found on the Fusion Learning Center: Customer Relationship Management TOIs - Customer Center, Define Segmentation Strategy, Enterprise Contracts, Oracle Social Network, Sales, and Territory Management Business Process Model (BPM) RCDs - Customer Service, Marketing, Order Fulfillment, and Sales Financials BPM RCDs - Asset Lifecycle Management, Cash and Treasury Management, and Financial Control and Reporting Human Capital Management TOIs - Workforce Development, Compensation, Benefits, Worker Performance, Workforce Profiles, Enterprise Structures, Talent Review, Manage Transaction and Batch Processing, Delete HCM Storage Data, and Load Batch Data BPM RCDs - Compensation Management, Enterprise Information Management, Workforce Deployment, and Workforce Development Procurement TOI - Requisitions BPM RCD - Procurement Project Portfolio Management TOIs - Project Resources, Evaluate and Assign Resources, Maintain Resource Assignments, Manage Resource Demand, Manage Resource Supply, Manage Resource Utilization and Analytics, Project Management, Set Up Project Management BPM RCD - Project Management Supply Chain Management TOIs - Manage New Product Definition and Approval, Manage Product Change Orders, Product Hub, Define Item Class BPM RCDs - Materials Management and Logistics, Product Management and Supply Chain Planning Partners and customers can access the content from the following locations: Partner access: BPM RCDs and TOIs Oracle Partner Network Fusion Learning Center New Feature RCDs Oracle Product Features Customer access: TOIs My Oracle Support (Note:1528594.1) BPM RCDs My Oracle Support (Note:1559828.1) New Feature RCDs Oracle Product Features

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  • Etiquette when asking questions in an IRC channel

    - by Zarkonnen
    Many larger OSS projects maintain IRC channels to discuss their usage or development. When I get stuck on using a project, having tried and failed to find information on the web, one of the ways I try to figure out what to do is to go into the IRC channel and ask. But my questions are invariably completely ignored by the people in the channel. If there was silence when I entered, there will still be silence. If there is an ongoing conversation, it carries on unperturbed. I leave the channel open for a few hours, hoping that maybe someone will eventually engage me, but nothing happens. So I worry that I'm being rude in some way I don't understand, or breaking some unspoken rule and being ignored for it. I try to make my questions polite, to the point, and grammatical, and try to indicate that I've tried the obvious solutions and why they didn't work. I understand that I'm obviously a complete stranger to the people on the channel, but I'm not sure how to fix this. Should I just lurk in the channel, saying nothing, for a week? That seems absurd too. A typical message I send might be "Hello all - I've been trying to get Foo to work, but I keep on getting a BarException. I tried resetting the Quux, but this doesn't seem to do anything. Does anyone have a suggestion on what I could try?"

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  • Parse text file on click - and then display

    - by John R
    I am thinking of a methodology for rapid retrieval of code snippets. I imagine an HTML table with a setup like this: one two ... ten one oneTwo() oneTen() two twoOne() twoTen() ... ten tenOne() tenTwo() When a user clicks a function in this HTML table, a snippet of code is shown in another div tag or perhaps a popup window (I'm open to different solutions). I want to maintain only one PHP file named utitlities.php that contains a class called 'util'. This file & class will hold all the functions referenced in the above table (it is also used on various projects and is functional code). A key idea is that I do not want to update the HTML documentation everytime I write/update a new function in utilities.php. I should be able to click a function in the table and have PHP open the utilities file, parse out the apropriate function and display it in an HTML window. Questions: 1) I will be coding this in PHP and JavaScript but am wondering if similar scripts are available (for all or part) so I don't reinvent the wheel. 2) Quick & easy Ajax suggestions appreciated too (probably will use jquery, but am rusty). 3) Methodology for parsing out the functions from the utilities.php file (I'm not to good with regex).

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  • Parse text file on click and display

    - by John R
    I am thinking of a methodology for rapid retrieval of code snippets. I imagine an HTML table with a setup like this: one two ... ten one oneTwo() oneTen() two twoOne() twoTen() ... ten tenOne() tenTwo() When a user clicks a function in this HTML table, a snippet of code is shown in another div tag or perhaps a popup window (I'm open to different solutions). I want to maintain only one PHP file named utitlities.php that contains a class called 'util'. This file & class will hold all the functions referenced in the above table (it is also used on various projects and is functional code). A key idea is that I do not want to update the HTML documentation everytime I write/update a new function in utilities.php. I should be able to click a function in the table and have PHP open the utilities file, parse out the apropriate function and display it in an HTML window. Questions: 1) I will be coding this in PHP and JavaScript but am wondering if similar scripts are available (for all or part) so I don't reinvent the wheel. 2) Quick & easy Ajax suggestions appreciated too (probably will use jquery, but am rusty). 3) Methodology for parsing out the functions from the utilities.php file (I'm not to good with regex).

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  • ASP.NET design not SOLID

    - by w0051977
    SOLID principles are described here: http://en.wikipedia.org/wiki/SOLID_%28object-oriented_design%29 I am developing a large ASP.NET app. The previous developer created a few very large classes each with lots of different purposes. It is very difficult to maintain and extend. The classes are deployed to the web server along with the code behind files etc. I want to share a small amount of the app with another application. I am considering moving all of the classes of the ASP.NET web app to a DLL, so the small subset of functionality can be shared. I realise it would be better to only share the classes which contain code to be shared but because of the dependencies this is proving to be very difficult e.g. class A contains code that should be shared, however class A contains references to classes B, C, D, E, F, G etc, so class A cannot be shared on its own. I am planning to refactor the code in the future. As a temporary solution I am planning to convert all the classes into a single class library. Is this a bad idea and if so, is there an alternative? as I don't have time to refactor at the moment.

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