Search Results

Search found 6178 results on 248 pages for 'section'.

Page 46/248 | < Previous Page | 42 43 44 45 46 47 48 49 50 51 52 53  | Next Page >

  • case-specific mod rewrite on Wordpress subdomain multisite

    - by Steve
    I have split a Wordpress blog into multiple category-specific blogs using subdomains, as the topics in the original blog were too broad to be lumped together effectively. Posts were exported from the parent www blog and imported into the subject-specific subdomain blogs. I believe .htaccess provides mod rewrite for all subdomains (including the original www) in a single .htaccess file. I use .htaccess to perform 301 redirect on post categories to the relevant post on the subdomain's blog. eg: RedirectMatch 301 ^/auto/(.*)$ http://auto.example.com/$1 The problem I have is that the category has been retained in the permalink structure in the subdomain blog, so that www.example.com/auto/mercedes is now auto.example.com/auto/mercedes. The 1st URL is redirect to the 2nd, but unfortunately, the 2nd URL is redirected to auto.example.com/mercedes using the same rewrite rule, which is not found, as the permalink on the subdomain's blog retains the parent category of auto. The solution would be to adjust the permalink structure in the subdomain's WP settings, so that the top level category does not duplicate the subdomain. My question would be: how do I then strip a section of the original (www) blog's post URL from the subdomain's URL when redirecting? eg: How do I redirect www.example.com/auto/mercedes to auto.example.com/mercedes? I'm assuming this would be a regular expression trick, which I am not great at. Update: I might have to use: RewriteCond %{HTTP_HOST} !auto.example.com$ in the default Wordpress if loop in .htaccess, and seperate my custom subdomain redirections into a second if loop section.

    Read the article

  • Ubuntu 12.04.1 Update Manager and synaptic Package Manager not working

    - by Ashoke
    Recently installed Ubuntu 12.04.1, 64bit on Intel Quad core system. There is a Red Circle with a WHITE 'minus' sign on the upper right hand corner. In the end of a long message displayed below the RED CIRCLE in 'grey' says that INSTALLED PACKAGES HAVE UNMET DEPENDENCIES. None of the following is working. 1. Ubuntu Software Center not opening. UPDATE MANAGER Could not initialize the package information An unresolvable problem occurred while initializing the package information. Please report this bug against the 'update-manager' package and include the following error message: 'E:Encountered a section with no Package: header, E:Problem with MergeList /var/lib/apt/lists/in.archive.ubuntu.com_ubuntu_dists_precise-updates_multiverse_binary-i386_Packages, E:The package lists or status file could not be parsed or opened.' SYNAPTIC PACKAGE MANAGER AN ERROR OCCURED The following details are provided E: Encountered a section with no Package: header E: Problem with MergeList /var/lib/apt/lists/in.archive.ubuntu.com_ubuntu_dists_precise-updates_multiverse_binary-i386_Packages E: The package lists or status file could not be parsed or opened. E: _cache-open() failed, please report. Otherwise, the computer is working fine with broadband WiFi internet. InstallPLEASE HELP.

    Read the article

  • array and array_view from amp.h

    - by Daniel Moth
    This is a very long post, but it also covers what are probably the classes (well, array_view at least) that you will use the most with C++ AMP, so I hope you enjoy it! Overview The concurrency::array and concurrency::array_view template classes represent multi-dimensional data of type T, of N dimensions, specified at compile time (and you can later access the number of dimensions via the rank property). If N is not specified, it is assumed that it is 1 (i.e. single-dimensional case). They are rectangular (not jagged). The difference between them is that array is a container of data, whereas array_view is a wrapper of a container of data. So in that respect, array behaves like an STL container, whereas the closest thing an array_view behaves like is an STL iterator (albeit with random access and allowing you to view more than one element at a time!). The data in the array (whether provided at creation time or added later) resides on an accelerator (which is specified at creation time either explicitly by the developer, or set to the default accelerator at creation time by the runtime) and is laid out contiguously in memory. The data provided to the array_view is not stored by/in the array_view, because the array_view is simply a view over the real source (which can reside on the CPU or other accelerator). The underlying data is copied on demand to wherever the array_view is accessed. Elements which differ by one in the least significant dimension of the array_view are adjacent in memory. array objects must be captured by reference into the lambda you pass to the parallel_for_each call, whereas array_view objects must be captured by value (into the lambda you pass to the parallel_for_each call). Creating array and array_view objects and relevant properties You can create array_view objects from other array_view objects of the same rank and element type (shallow copy, also possible via assignment operator) so they point to the same underlying data, and you can also create array_view objects over array objects of the same rank and element type e.g.   array_view<int,3> a(b); // b can be another array or array_view of ints with rank=3 Note: Unlike the constructors above which can be called anywhere, the ones in the rest of this section can only be called from CPU code. You can create array objects from other array objects of the same rank and element type (copy and move constructors) and from other array_view objects, e.g.   array<float,2> a(b); // b can be another array or array_view of floats with rank=2 To create an array from scratch, you need to at least specify an extent object, e.g. array<int,3> a(myExtent);. Note that instead of an explicit extent object, there are convenience overloads when N<=3 so you can specify 1-, 2-, 3- integers (dependent on the array's rank) and thus have the extent created for you under the covers. At any point, you can access the array's extent thought the extent property. The exact same thing applies to array_view (extent as constructor parameters, incl. convenience overloads, and property). While passing only an extent object to create an array is enough (it means that the array will be written to later), it is not enough for the array_view case which must always wrap over some other container (on which it relies for storage space and actual content). So in addition to the extent object (that describes the shape you'd like to be viewing/accessing that data through), to create an array_view from another container (e.g. std::vector) you must pass in the container itself (which must expose .data() and a .size() methods, e.g. like std::array does), e.g.   array_view<int,2> aaa(myExtent, myContainerOfInts); Similarly, you can create an array_view from a raw pointer of data plus an extent object. Back to the array case, to optionally initialize the array with data, you can pass an iterator pointing to the start (and optionally one pointing to the end of the source container) e.g.   array<double,1> a(5, myVector.begin(), myVector.end()); We saw that arrays are bound to an accelerator at creation time, so in case you don’t want the C++ AMP runtime to assign the array to the default accelerator, all array constructors have overloads that let you pass an accelerator_view object, which you can later access via the accelerator_view property. Note that at the point of initializing an array with data, a synchronous copy of the data takes place to the accelerator, and then to copy any data back we'll see that an explicit copy call is required. This does not happen with the array_view where copying is on demand... refresh and synchronize on array_view Note that in the previous section on constructors, unlike the array case, there was no overload that accepted an accelerator_view for array_view. That is because the array_view is simply a wrapper, so the allocation of the data has already taken place before you created the array_view. When you capture an array_view variable in your call to parallel_for_each, the copy of data between the non-CPU accelerator and the CPU takes place on demand (i.e. it is implicit, versus the explicit copy that has to happen with the array). There are some subtleties to the on-demand-copying that we cover next. The assumption when using an array_view is that you will continue to access the data through the array_view, and not through the original underlying source, e.g. the pointer to the data that you passed to the array_view's constructor. So if you modify the data through the array_view on the GPU, the original pointer on the CPU will not "know" that, unless one of two things happen: you access the data through the array_view on the CPU side, i.e. using indexing that we cover below you explicitly call the array_view's synchronize method on the CPU (this also gets called in the array_view's destructor for you) Conversely, if you make a change to the underlying data through the original source (e.g. the pointer), the array_view will not "know" about those changes, unless you call its refresh method. Finally, note that if you create an array_view of const T, then the data is copied to the accelerator on demand, but it does not get copied back, e.g.   array_view<const double, 5> myArrView(…); // myArrView will not get copied back from GPU There is also a similar mechanism to achieve the reverse, i.e. not to copy the data of an array_view to the GPU. copy_to, data, and global copy/copy_async functions Both array and array_view expose two copy_to overloads that allow copying them to another array, or to another array_view, and these operations can also be achieved with assignment (via the = operator overloads). Also both array and array_view expose a data method, to get a raw pointer to the underlying data of the array or array_view, e.g. float* f = myArr.data();. Note that for array_view, this only works when the rank is equal to 1, due to the data only being contiguous in one dimension as covered in the overview section. Finally, there are a bunch of global concurrency::copy functions returning void (and corresponding concurrency::copy_async functions returning a future) that allow copying between arrays and array_views and iterators etc. Just browse intellisense or amp.h directly for the full set. Note that for array, all copying described throughout this post is deep copying, as per other STL container expectations. You can never have two arrays point to the same data. indexing into array and array_view plus projection Reading or writing data elements of an array is only legal when the code executes on the same accelerator as where the array was bound to. In the array_view case, you can read/write on any accelerator, not just the one where the original data resides, and the data gets copied for you on demand. In both cases, the way you read and write individual elements is via indexing as described next. To access (or set the value of) an element, you can index into it by passing it an index object via the subscript operator. Furthermore, if the rank is 3 or less, you can use the function ( ) operator to pass integer values instead of having to use an index object. e.g. array<float,2> arr(someExtent, someIterator); //or array_view<float,2> arr(someExtent, someContainer); index<2> idx(5,4); float f1 = arr[idx]; float f2 = arr(5,4); //f2 ==f1 //and the reverse for assigning, e.g. arr(idx[0], 7) = 6.9; Note that for both array and array_view, regardless of rank, you can also pass a single integer to the subscript operator which results in a projection of the data, and (for both array and array_view) you get back an array_view of rank N-1 (or if the rank was 1, you get back just the element at that location). Not Covered In this already very long post, I am not going to cover three very cool methods (and related overloads) that both array and array_view expose: view_as, section, reinterpret_as. We'll revisit those at some point in the future, probably on the team blog. Comments about this post by Daniel Moth welcome at the original blog.

    Read the article

  • How do I get Google to crawl my content when it's only displayed when you fill in a form?

    - by Sarang Patil
    I have a webpage. It has a form and the "results" section is blank. When the user searches for items, and a list that pops up, he/she chooses one option from list and then the corresponding results are displayed in results section. I once decided to log every ip,url of person with time that visits my page. One ip was 66.249.73.26, and on doing google search I came to know it is ip of google bot. link for whatmyipaddress google bot Now when I searched for the links that this ip visited, it was like this: search?id=100 search?id=110 ... search?id=200 ... then afterwards it incremented in steps of 1, like 400,401.. But people search for strings and not numbers. And because googlebot searches for numbers like this, I think the corresponding content is never displayed and so my page content is never indexed, even though it has rich content. So I want to ask you is that in order to show google bot all the content that the webpage has, should I list all the results in index page and ask users to enter string to filter results?

    Read the article

  • Sales and Procurement Contracts 12.1.3++ Release Information

    - by LuciaC
    New functionality has been released for Sales and Procurement Contracts in a new patch: Contracts 12.1.3++: Patch 13877401: 12.1.3 Rollup for Oracle Contracts Core. The new functionality includes: APIs for Import of Contract Templates, Contract Expert rules, Questions and Constants: The three APIs are as follows: API for Templates, API for Rules, and API for Questions and Constants. These can be used to both create entities and update existing templates and rules. The APIs will display error and warning messages which can be processed and analyzed by the customer. Ability to Apply Multiple Templates to a Sourcing, Procurement or Sales Document: The buyer can select and add multiple templates to a quote,sales agreement document, sourcing or purchasing odcument.  All the clauses and deliverables from the new templates are synchronized with the document. The Contract Expert rules are from the original template. The buyer can also view the list of templates that are added to any sales or procurement document. Ability to Define Multi-Row Variables: You can create user defined manual variables that are tables containing one row per line or multiple rows. Contract Preview will print the variable values according to the layout defined for the variable. These variables are not available for Contract Expert Rules and Supplier. Enhancement to Suggested Sections for Clauses by Contract Expert: You can associate multiple default sections with a clause. A clause is associated with multiple values of any system variable and for each such value a section name is associated in Contracts Terms Library. When Contract Expert is run in the contract authoring flow, the clause is automatically placed in the associated section name. Plus many more new features. Read the following notes for details on all the new and changed functionality: Oracle Procurement Contracts Release Notes, Release 12.1.3++ (Doc ID 1467140.1) Oracle Sales Contracts Release Notes, Release 12.1.3++ (Doc ID 1467149.1) Oracle E-Business Suite Releases 12.1 and 12.2 Release Content Documents (Doc ID 1302189.1)

    Read the article

  • CodePlex Daily Summary for Sunday, August 12, 2012

    CodePlex Daily Summary for Sunday, August 12, 2012Popular ReleasesThisismyusername's codeplex page.: Run! Thunderstorm! Classic Multiplatform: The classic edition now on any device, you don't have to get the touch edition for touch screens!SharePoint Developers & Admins: SPTaxCleaner Tool - Cleaner Taxonomy Data: For more information on the tool and how to use it: SPTaxCleaner Run the tool at your own risk!BugNET Issue Tracker: BugNET 1.1: This release includes bug fixes from the 1.0 release for email notifications, RSS feeds, and several other issues. Please see the change log for a full list of changes. http://support.bugnetproject.com/Projects/ReleaseNotes.aspx?pid=1&m=76 Upgrade Notes The following changes to the web.config in the profile section have occurred: Removed <add name="NotificationTypes" type="String" defaultValue="Email" customProviderData="NotificationTypes;nvarchar;255" />Added <add name="ReceiveEmailNotifi...Virtual Keyboard: Virtual Keyboard v2.0 Source Code: This release has a few added keys that were missing in the earlier versions.????: ????2.0.5: 1、?????????????。RiP-Ripper & PG-Ripper: PG-Ripper 1.4.01: changes NEW: Added Support for Clipboard Function in Mono Version NEW: Added Support for "ImgBox.com" links FIXED: "PixHub.eu" links FIXED: "ImgChili.com" links FIXED: Kitty-Kats Forum loginPlayer Framework by Microsoft: Player Framework for Windows 8 (Preview 5): Support for Smooth Streaming SDK beta 2 Support for live playback New bitrate meter and SD/HD indicators Auto smooth streaming track restriction for snapped mode to conserve bandwidth New "Go Live" button and SeekToLive API Support for offset start times Support for Live position unique from end time Support for multiple audio streams (smooth and progressive content) Improved intellisense in JS version Support for Windows 8 RTM ADDITIONAL DOWNLOADSSmooth Streaming Client SD...Media Companion: Media Companion 3.506b: This release includes an update to the XBMC scrapers, for those who prefer to use this method. There were a number of behind-the-scene tweaks to make Media Companion compatible with the new TMDb-V3 API, so it was considered important to get it out to the users to try it out. Please report back any important issues you might find. For this reason, unless you use the XBMC scrapers, there probably isn't any real necessity to download this one! The only other minor change was one to allow the mc...Avian Mortality Detection Entry Application: Detection Entry: The most recent and up-to-date version of the Detection Entry application. Please click on the CLICKONCE link above to install.NVorbis: NVorbis v0.3: Fix Ogg page reader to correctly handle "split" packets Fix "zero-energy" packet handling Fix packet reader to always merge packets when needed Add statistics properties to VorbisReader.Stats Add multi-stream API (for Ogg files containing multiple Vorbis streams)The Ftp Library - Most simple, full-featured .NET Ftp Library: TheFtpLibrary v1.0: First version. Please report any bug and discuss how to improve this library in 'Discussion' section.VisioAutomation: Visio Power Tools 2010 (Beta): Visio Power Tools 2010 An Add-in for Visio 2010. In Beta but should be very stable. Some Cool Features Import Colors - From Kuler, ColourLovers, or manually enter RGB values Create a Document containing images of all masters in multiple stencils Toggle text case Copy All text from all shapes Export document to XHTML (with embedded SVG) Export document to XAML Updates2012-08-10 - Fixed path handling when generating the HTML stencil catalogXBMC for LCDSmartie: v 0.7.1: Changes: Version 0.7.1 - Removed unused configuration options: You can remove the user and pass section from your LCDSmartie.exe.config Version 0.7.0 - Changed JSON-Protocol to TCP: This means the plugin will run much faster and chances that LCDSmartie will stutter are minimized Note: You will have to change some settings in your LCDSmartie.exe.config, as TCP uses a different port than HTTP (9090 is default in XBMC)WPF RSS Feed Reader: WPF RSS Feed Reader 4.1: WPF RSS Feed Reader 4.1.x This application has been developed using Visual Studio 2010 with .NET 4.0 and Microsoft Expression Blend. It makes use of the MVVM Light Toolkit, more information can be found here Fixed bug when first installed - handle null reference on _proxySetting Fixed bug if trying to open error log but error log doesn't exist yet Added strings to resources Moved AsssemblyInfo centrally and linked to other projectsScutex: Scutex 4th Preview Release 0.4: This is the fourth preview release for the new Scutex 0.4 Beta. This preview release is unstable and contains some UI issues that are being worked on due to an installation of a brand new GUI. The stable version of the 0.4 Beta will be out shortly as soon as this release passes QA. The following were fixed in this release *Fixed an issue with the Upload Product dialog that would cause it to throw an exception. Known Issues *The download service logs grid does not display properlySystem.Net.FtpClient: System.Net.FtpClient 2012.08.08: 2012.08.08 Release. Several changes, see commit notes in source code section. CHM help as well as source for this release are included in the download. Remember that Windows 7 by default (and possibly older versions) will block you from opening the CHM by default due to trust settings. To get around the problem, right click on the CHM, choose properties and click the Un-block button. Please note that this will be the last release tested to compile with the .net 2.0 framework. I will be remov...Isis2 Cloud Computing Library: Isis2 Alpha V1.1.967: This is an alpha pre-release of the August 2012 version of the system. I've been testing and fixing many problems and have also added a new group "lock" API (g.Lock("lock name")/g.Unlock/g.Holder/g.SetLockPolicy); with this, Isis2 can mimic Chubby, Google's locking service. I wouldn't say that the system is entirely stable yet, and I haven't rechecked every single problem I had seen in May/June, but I think it might be good to get some additional use of this release. By now it does seem to...JSON C# Class Generator: JSON CSharp Class Generator 1.3: Support for native JSON.net serializer/deserializer (POCO) New classes layout option: nested classes Better handling of secondary classesAxiom 3D Rendering Engine: v0.8.3376.12322: Changes Since v0.8.3102.12095 ===================================================================== Updated ndoc3 binaries to fix bug Added uninstall.ps1 to nuspec packages fixed revision component in version numbering Fixed sln referencing VS 11 Updated OpenTK Assemblies Added CultureInvarient to numeric parsing Added First Visual Studio 2010 Project Template (DirectX9) Updated SharpInputSystem Assemblies Backported fix for OpenGL Auto-created window not responding to input Fixed freeInterna...DotSpatial: DotSpatial 1.3: This is a Minor Release. See the changes in the issue tracker. Minimal -- includes DotSpatial core and essential extensions Extended -- includes debugging symbols and additional extensions Tutorials are available. Just want to run the software? End user (non-programmer) version available branded as MapWindow Want to add your own feature? Develop a plugin, using the template and contribute to the extension feed (you can also write extensions that you distribute in other ways). Components ...New ProjectsAppFabric Cache Admin Tool: Appfabric Admin tool is a GUI tool provided for Cache Administration. This tool can be used for both Appfabric 1.0 and 1.1 versions.Bootstrap XML Navigation: Bootstrap XML Navigation is an ASP.NET Server Control which provide the ability to off-load your Bootstrap navigation structure to external XML files.Classic MVC: Classic MVC is an MVC framework written entirely in JScript for Microsoft's Classic ASP. Separation of concerns, controllers, partial views and more.Component Spectrum: Component Spectrum is an E-Commerce Application project.Developments in Java: Free Develop JavaDongGPrj: DongGPrjEsShop: ???????,????。。。F# Indent Visual Studio addon: The addon to show how to use SmartIndent and change the indent behavior in F# content.FizzBuzzAssignment: This is HeadSpring assignment.hotfighter: a act game!!!iSoilHotel: It is a hotel management system that using Microsoft N-Layer Architecture as the primary thoughts.KVBL (K's VB6 library) VB6????,????????.: KVBL??VB6??????、???????,????????,??????,????VB????,??????????。????:??????、???、??、????、??、????、??、??、?????、?????、???????,???????……Meteorite: c# game 3d wp7 space ship meteoriteMetro App Helpers: Helper classes for building Metro style app on Windows 8.MobileShop: Mobile shop for Iphone & AndroidMomentum: this is q project pqrticipqtion between meir and david concerning student university project on physics.OneLine: dfgfdgPreflight: Summary HereResilient FileSystemWatcher for monitoring network folders: Drop in replacement for FileSystemWatcher that works for network folders and compensate for network outages, server restarts ect.SkyPoint: A Windows Phone 7 app aimed at novice astronomers.test20120811: summary of this projectVS Unbind Source Control: Remove Source Control bindings from Visual Studio Solution and Project FilesWcf SWA (SFTI) implementation: First releasewebstart: new web tech testwinform_framework: winform_frameworkwtopenapi: wtopen sina weibo sdk txweibosdk qzone sdk

    Read the article

  • "io: postinst-must-call-ldconfig" when creating a package

    - by egarcia
    I'm trying to create an ubuntu .deb package for the (pretty awesome) Io Language. I am not the developer of that language, so I'm not familiar with its sourcecode yet. This is my first attempt at creating a .deb file. In order to create the .deb, I'm following these instructions: http://www.webupd8.org/2010/01/how-to-create-deb-package-ubuntu-debian.html So far I've been able to create a .deb file (io_2010.06.01-1_amd64.deb) and a changes file (io_201.06.01-1_amd64.changes). I'm using lintian to check the changes file, and it reports an issue I don't know how to resolve: $ lintian -Ivi io_2010.06.01-1_amd64.changes ... (lots of messages) I: io: no-symbols-control-file usr/lib/libiovmall.so I: io: no-symbols-control-file usr/lib/libgarbagecollector.so I: io: no-symbols-control-file usr/lib/libbasekit.so E: io: postinst-must-call-ldconfig usr/lib/libiovmall.so N: N: The package installs shared libraries in a directory controlled by the N: dynamic library loader. Therefore, the package must call "ldconfig" in N: its postinst script. N: N: Refer to Debian Policy Manual section 8.1.1 (ldconfig) for details. N: N: Severity: serious, Certainty: certain N: N: Removing /tmp/OYuNShEHYz ... I've read the debian manual 8.8 section. I think I understand what the problem is (I need to make sure that ldconfig is invoked "somewhere", possibly on a place called "posinst") but I don't know how to resolve it (i.e. where this "posinsts" file is and how should I change it). The current way of installing Io in Ubuntu is basically running sudo make install and then sudo ldconfig. Maybe the makefile should be modified so ldconfig is called from it? I don't know. Thanks a lot.

    Read the article

  • Logarithmic spacing of FFT bins

    - by Mykel Stone
    I'm trying to do the examples within the GameDev.net Beat Detection article ( http://archive.gamedev.net/archive/reference/programming/features/beatdetection/index.html ) I have no issue with performing a FFT and getting the frequency data and doing most of the article. I'm running into trouble though in the section 2.B, Enhancements and beat decision factors. in this section the author gives 3 equations numbered R10-R12 to be used to determine how many bins go into each subband: R10 - Linear increase of the width of the subband with its index R11 - We can choose for example the width of the first subband R12 - The sum of all the widths must not exceed 1024 He says the following in the article: "Once you have equations (R11) and (R12) it is fairly easy to extract 'a' and 'b', and thus to find the law of the 'wi'. This calculus of 'a' and 'b' must be made manually and 'a' and 'b' defined as constants in the source; indeed they do not vary during the song." However, I cannot seem to understand how these values are calculated...I'm probably missing something simple, but learning fourier analysis in a couple of weeks has left me Decimated-in-Mind and I cannot seem to see it.

    Read the article

  • Visual Studio 2010 Keyboard Shortcut Posters Available

    - by Jim Duffy
    I’m a firm believer in the productivity gains you experience when using keyboard shortcuts in Visual Studio. If you’re not using keyboard shortcuts while coding then your productivity is suffering. Some of my favorites (omitting the obvious ones like F5 to start debugging) as are: Ctrl+K, C – Comment section of code Ctrl+K, U – Uncomment section of code Ctrl+K, D – Format the current document (indentation, etc.) Shift+Alt+C – Add new class to a project Shift+Alt+A – Add existing item to a project Ctrl+Shift+A – Add new item to a project The good news is all of these and a TON of others are all documented in the Visual Studio Keyboard Shortcut Posters (available as PDFs). The only problem is there are so many you need a printer capable of printing on larger paper because while you can read them all on 8 1/2 x 11 paper in landscape mode, for them to be a valuable quick reference on your cubicle wall you’re going to need to print them on large paper. If you don’t have a printer capable of producing large sized printouts head down to Office Depot, Staples, FedEx Office, or your favorite print shop and have them print one for you. Oh and one last thing, I’d really like Microsoft to take those people’s picture off them. Really? Do we need to look at these people when trying to improve our productivity? Have a day. :-|

    Read the article

  • We're Subversion Geeks and we want to know the benefits of Mercurial

    - by Matt
    Having read I'm a Subversion geek, why should I consider or not consider Mercurial or Git or any other DVCS. I have a related follow up question. I read that question and read the recommended links and videos and I see the benefits but I don't see the overall mindshift people are talking about. Our team is of 8-10 developers that work on one large code base consisting of 60 projects. We use Subversion and have a main trunk. When a developer starts a new Fogbugz case they create a svn branch, do the work on the branch and when they're done they merge back to the trunk. Occasionally they may stay on the branch for an extended time and merge the trunk to the branch to pick up the changes. When I watched Linus talk about people creating a branch and never doing it again, that's not us at all. We create probably 50-100 branches a week without issue. The biggest challenge is the merging but we've gotten pretty good at that as well. I tend to merge by fogbugz case & checkin rather than the entire root of the branch. We never work remotely and we never make branches off of branches. If you're the only one working in that section of the code base then the merge to the trunk goes smoothly. If someone else had modified the same section of code then the merge can get messy and you might need to do some surgery. Conflicts are conflicts, I don't see how any system could get it right most of the time unless if was smart enough to understand the code. After creating a branch the following checkout of 60k+ files takes some time but that would be an issue with any source control system we'd use. Is there some benefit of any DVCS that we're not seeing that would be of great help to us?

    Read the article

  • Open source license with backlink requirement

    - by KajMagnus
    I'm developing a Javascript library, and I'm thinking about releasing it under an open source license (e.g. GPL, BSD, MIT) — but that requires that websites that use the software link back to my website. Do you know about any such licenses? And how have they formulated the attribution part of the license text? Do you think this BSD-license would do what you think that I want? (I suppose it doesn't :-)) [...] 3. Each website that redistributes this work must include a visible rel=follow link to my-website.example.com, reachable via rel=follow links from each page where the software is being redistributed. (For example, you could have a link back to your homepage, and from your homepage to an About-Us section, which could link to a Credits section) I realize that some companies wouldn't want to use the library because of legal issues with interpreting non-standard licenses (have a look at this answer: http://programmers.stackexchange.com/a/156859/54906). — After half a year, or perhaps some years, I'd change the license to plain GPL + MIT.

    Read the article

  • GitHub: Are there external tools for managing issues list vs. project backlog

    - by DXM
    Recently I posted one of my the projects1 on GitHub and as I was exploring capabilities of the site, I noticed they have a rather decent issue tracking section. I want to use that section as a) other people can report bugs if they'd like and b) other people can see which bugs I'm aware of. However, as others have noted, issues list cannot be prioritized in order to create a project backlog. For now my backlog has been a text file, but I'd like to be able to have it integrated so the same information isn't maintained in different places. Having a fully ordered list, which is something we also practice at work, has been very useful as I can open one file, start with line 1 and fire off 2 or 3 items in one sitting without having to go back to a full issues/stories bucket. GitHub doesn't offer this. What GitHub does offer is a very nice and clean API so issues can easily be exported into anything else. I've searched to see if there are other websites (like Trello) that integrate with GitHub issues, but did not find anything. Does anyone know of such a product, service or offline tool? Those that use GitHub, what is your experience in managing backlog? I kinda hate the idea of manually managing two disconnected lists like some people seem to be doing with Wiki project pages. 1 - are shameless plugs allowed no this site? Searched but didn't find a definite answer. If it's bad practice, STOP and don't read further As a developer I got sick and tired of navigating to same set of folders 30 times a day, so I wrote a little, auto-collapsible utility that gets stuck to the desktop and allows easy access to the folders you constantly use.

    Read the article

  • Jersey 1.8 is released

    - by Jakub Podlesak
    On the last Friday, we have released the 1.8 version of Jersey, the open source, production quality, reference implementation of JAX-RS. The JAX-RS 1.1 specification is available at the JCP web site and also available in non-normative HTML here. For an overview of JAX-RS features read the Jersey user guide. To get started with Jersey read the getting started section of that guide. To understand more about what Jersey depends on read the dependencies section of that guide. See change log here. This, 1.8, version of Jersey is going to be integrated into GlassFish 3.1.1 and contains bug fixes mainly. The most important fix from this perspective is included in the JAX-RS/EJB integration layer. It is now possible to implement JAX-RS resources as EJB Session beans, which implement local and/or remote interfaces. This functionality was broken in previous releases. Another great addition should come into the client space, where Pavel has already done some preparation in the client API (including some breaking changes there) for the non-blocking asynchronous client feature. The implementation is already part of the experimental Jersey space and should be included as part of the stable Jersey bits in some of the coming releases. For feedback send email to: [email protected] (archived here) or log bugs/features here.

    Read the article

  • MOSC Bits - Personalized Profile

    - by Irina Donaldson - Moderator -Oracle
    It is a good idea to have a unique profile in MOSC. Your activities there are better recognized and might even become a well known brand! This leads to recognition and trust. My Oracle Support Communities (MOSC)  is a well established platform where experiences are shared. Reputation and trust are the basis for the quality of all communication there. A personalized  profile can help to build up a good reputation. Besides the experience counter, a good name, details about your location and business experience are valuable details. Although a little bit hidden, the profile's avatar can be customized, too. The profile's avatar is an eye catcher and can act as an unique visual representation for  you.  How to add / modify MOSC profile avatar (picture, icon)  ?    Don't look in Edit Profile section. After login, click on  your profile's name on top right.   This lists all public information as part of the Bio section. Select the Activity tab. The Change Avatar link is on same level at far right. A list of predefined symbolic pictures is populated. Choose from the list of existing pictures or try Add Another to upload an image file from your local computer (JPG, PNG, GIF, or BMP only, maximum file size of 2.0 MB). Note: New added images can be used only after running through a review process. Usually after one business day they can be selected for your personal avatar.

    Read the article

  • Most effective work habit for coding? [on hold]

    - by Cris
    Working on a big solo project (~15,000 LOC), I am encountering the following phenomenon: I seem to work best when I program in short bursts of 10-15 minutes. Right now I am working on a section which is a complete first time for me architecturally and if I have any architectural issues that emerge when doing the implementation, I seem to be able to best serve these by taking a total break. Then, later, sketching out the ideas on some paper. And when I feel I have sufficient clarity, then going back to code. This iterates until that architectural issue for that section is resolved. This seems quite counter intuitive: that I can progress more quickly by coding less, and taking more breaks. I am nearing the end of the sections which are "first times" for me, and about to dive into stuff which I am much more familiar and am wondering if this counter intuitive efficiency will continue. So my question is: even for regular coding of sections one is familiar with, which don't require constant re-clarification of the best architecture, is more progress to be attained by taking more breaks and coding in bursts?

    Read the article

  • Are there plans for handwriting recognition?

    - by Patrick
    This is a big feature when it comes to putting Ubuntu onto tablets. Currently, Netbook edition works great for that purpose and the pen digitiser is perfect, but the handwriting would be a real dealmaker (especially for my business - we could actually move to Linux) to compete with the Windows one. CellWriter exists, but that only handles character and keyboard input (but I don't know about multitouch on the keyboard). It also needs to handle print and cursive, because character mode can be slow and uncomfortable (unless you're writing passwords). Lastly, CellWriter needs to have some default letter shapes rather than having to be trained from the start. There is a software package called MyScript (by Vision Objects) that handles all four modes (keyboard, character, print, cursive) plus calculator and fullscreen, but it's only free as a trial. Still, it would be nice to see it in the For Purchase section and the trial in the free section of the Software Centre. The only other ones are for Chinese/Japanese/Korean characters. What would really make a difference for us is the integration of some formal API with the OS that can automatically activate when running on a tablet to pass ink data to whatever recognition system is installed, and have something available (however rudimentary) to use it.

    Read the article

  • Wanted: Java Code Brainteasers

    - by Tori Wieldt
    The Jan/Feb Java Magazine will go out next week. It's full of great Java stories, interviews and technical articles. It also includes a Fix This section; the idea of this section is challenging a Java developer's coding skills. It's a multiple-choice brainteaser that includes code and possible answers. The answer is provided in the next issue. For an example, check out Fix This in the Java Magazine premier issue. We are looking for community submissions to Fix This. Do you have a good code brain teaser? Remember, you want tease your fellow devs, not stump them completely! If you have a submission, here's what you do:  1. State the problem, including a short summary of the tool/technique, in about 75 words. 2. Send us the code snippet, with a short set-up so readers know what they are looking at (such as, "Consider the following piece of code to have database access within a Servlet.") 3. Provide four multiple-choice answers to the question, "What's the fix?" 4. Give us the answer, along with a brief explanation of why. 5. Tell us who you are (name, occupation, etc.) 6. Email the above to JAVAMAG_US at ORACLE.COM with "Fix This Submission" in the title. Deadlines for Fix This for next two issues of Java Magazine are Dec. 12th and Jan. 15th. Bring It!

    Read the article

  • Logarithmic spacing of FFT subbands

    - by Mykel Stone
    I'm trying to do the examples within the GameDev.net Beat Detection article ( http://archive.gamedev.net/archive/reference/programming/features/beatdetection/index.html ) I have no issue with performing a FFT and getting the frequency data and doing most of the article. I'm running into trouble though in the section 2.B, Enhancements and beat decision factors. in this section the author gives 3 equations numbered R10-R12 to be used to determine how many bins go into each subband: R10 - Linear increase of the width of the subband with its index R11 - We can choose for example the width of the first subband R12 - The sum of all the widths must not exceed 1024 He says the following in the article: "Once you have equations (R11) and (R12) it is fairly easy to extract 'a' and 'b', and thus to find the law of the 'wi'. This calculus of 'a' and 'b' must be made manually and 'a' and 'b' defined as constants in the source; indeed they do not vary during the song." However, I cannot seem to understand how these values are calculated...I'm probably missing something simple, but learning fourier analysis in a couple of weeks has left me Decimated-in-Mind and I cannot seem to see it.

    Read the article

  • Select (loop) or command not working in shell-script

    - by user208098
    I've been tinkering with Linux and Unix for years but still a novice in my mind and recently find myself trying to be more pro with it as I work in IT. So with that notion I'm studying shell scripting. I've hit a snag in ubuntu using the latest version 13.10 Saucy. When I use the select command in a sh script it doesn't work, depending on how I format the command it will either return Unexpected "do" or Unexpected "done". See the following two examples: This section of code produces an unexpected "do" error: #/bin/bash PS3='Please enter your choice' select opt in option1 option2 option3 quit do case $opt in "option1") echo "you chose choice 1" ;; "option2") echo "you chose choice 2" ;; "option3") echo "you chose choice 3" ;; "quit") break ;; *) echo invalid option ;; esac done This section of code produces an unexpected "done" error. #/bin/bash PS3='Please enter your choice' select opt in option1 option2 option3 quit ; do case $opt in "Option1") echo "you chose choice 1" ;; "Option2") echo "you chose choice 2" ;; "Option3") echo "you chose choice 3" ;; "quit") break ;; *) echo invalid option ;; esac done When I enter these parameters into the command line interactively or manually I get the desired result which is a list of choices to choose from. However when executed from a script I get the before mentioned errors. Also a side note I have tried this in Fedora as a script and it worked perfectly so my question is why isn't it working in Ubuntu, is this a difference between RHL and Debian? Or is it a bug in the latest version of Ubuntu? Thanks in advance for any help! KG

    Read the article

  • How to remove a box2d body when collision happens?

    - by Ayham
    I’m still new to java and android programming and I am having so much trouble Removing an object when collision happens. I looked around the web and found that I should never handle removing BOX2D bodies during collision detection (a contact listener) and I should add my objects to an arraylist and set a variable in the User Data section of the body to delete or not and handle the removing action in an update handler. So I did this: First I define two ArrayLists one for the faces and one for the bodies: ArrayList<Sprite> myFaces = new ArrayList<Sprite>(); ArrayList<Body> myBodies = new ArrayList<Body>(); Then when I create a face and connect that face to its body I add them to their ArrayLists like this: face = new AnimatedSprite(pX, pY, pWidth, pHeight, this.mBoxFaceTextureRegion); Body BoxBody = PhysicsFactory.createBoxBody(mPhysicsWorld, face, BodyType.DynamicBody, objectFixtureDef); mPhysicsWorld.registerPhysicsConnector(new PhysicsConnector(face, BoxBody, true, true)); myFaces.add(face); myBodies.add(BoxBody); now I add a contact listener and an update handler in the onloadscene like this: this.mPhysicsWorld.setContactListener(new ContactListener() { private AnimatedSprite face2; @Override public void beginContact(final Contact pContact) { } @Override public void endContact(final Contact pContact) { } @Override public void preSolve(Contact contact,Manifold oldManifold) { } @Override public void postSolve(Contact contact,ContactImpulse impulse) { } }); scene.registerUpdateHandler(new IUpdateHandler() { @Override public void reset() { } @Override public void onUpdate(final float pSecondsElapsed) { } }); My plan is to detect which two bodies collided in the contact listener by checking a variable from the user data section of the body, get their numbers in the array list and finally use the update handler to remove these bodies. The questions are: Am I using the arraylist correctly? How to add a variable to the User Data (the code please). I tried removing a body in this update handler but it still throws me NullPointerException , so what is the right way to add an update handler and where should I add it. Any other advices to do this would be great. Thanks in advance.

    Read the article

  • xmodmap modifications aren't enough - anything else I can do?

    - by Codemonkey
    I'm using an Apple keyboard which has some annoyances compared to other keyboards. Namely, the Alt_L and Super_L keys are swapped, and the bar and less keys are swapped ("|" and "<"). I've written an Xmodmap file to swap the keys back: keycode 49 = less greater less greater onehalf threequarters keycode 64 = Super_L NoSymbol Super_L keycode 94 = bar section bar section brokenbar paragraph keycode 108 = Super_R NoSymbol Super_R keycode 133 = Alt_L Meta_L Alt_L Meta_L keycode 134 = Alt_R Meta_R Alt_R Meta_R I did this by identifying the keys using xev and the default modmap xmodmap -pke and swapping the keycodes. xev now identifies all my keys as correct, which is awesome! I can also use the correct keys to type the bar and less than symbols. (I followed this answer on askubuntu: How do I remap certain keys?) But it seems the change isn't very deep. For instance, the Super key is now broken in the Compiz Settings Manager. No shortcuts involving the Super key works (but the Alt key does). Also the settings dialog for Gnome Do doesn't heed the changes in xmodmap, and I can't open the Gnome Do window anymore if I use any of the remapped keys. So to summarize, everything broke. I would like a deeper way of telling Ubuntu (or any other Linux distro for that matter) which keys are which on the keyboard. Is there a way to edit the Keyboard Layout directly? I'm using the Norwegian Bokmål keyboard layout. Does it reside in a file somewhere I could edit? Any comments, previous experiences or relevant stray thoughts would be greatly appreciated - Thanks

    Read the article

  • Smarter Search Results in NetBeans IDE 7.2

    - by Geertjan
    After you search your code using NetBeans IDE (using Ctrl-F for "Find" or Ctrl-H for "Replace"), you see the Search Results window, which looks like this: At least, the above is how it looks in NetBeans IDE 7.2. Before that, you didn't have all those extra columns (which can be displayed in the Search Results window after clicking the small button top right in the view) and you also didn't have the quick search (which is invoked by typing directly into the Search Results window), as can be seen here: So, the Search Results window now provides a lot more info than before. Being able to know the path to a file I've found, as well as the last modification date, file size, and the number of matches within the file, is useful at the end of a search process. In the NetBeans IDE 7.2 New & Noteworthy, the above changes are described in the Utilities section, as well as in the Quick Search in OutlineView section, where you can read that these are generic solutions that can be used in your own OutlineViews. Other OutlineViews in NetBeans IDE 7.2, such as the Debugger window, now also have these new features. A related article worth reading is Beefed Up Code Navigation Tools in NetBeans IDE 7.2. 

    Read the article

  • Messaging with KnockoutJs

    - by Aligned
    MVVM Light has Messaging that helps keep View Models decoupled, isolated, and keep the separation of concerns, while allowing them to communicate with each other. This is a very helpful feature. One View Model can send off a message and if anyone is listening for it, they will react, otherwise nothing will happen. I now want to do the same with KnockoutJs View Models. Here are some links on how to do this: http://stackoverflow.com/questions/9892124/whats-the-best-way-of-linking-synchronising-view-models-in-knockout http://www.knockmeout.net/2012/05/using-ko-native-pubsub.html ~ this is a great article describing the ko.subscribable type. http://jsfiddle.net/rniemeyer/z7KgM/ ~ shows how to do the subscription https://github.com/rniemeyer/knockout-postbox will be used to help with the PubSub (described in the blog post above) through the Nuget package. http://jsfiddle.net/rniemeyer/mg3hj/ of knockout-postbox   Implementation: Use syncWith for two-way synchronization. MainVM: self.selectedElement= ko.observable().syncWith (“selectedElement”); ElementListComponentVM example: self.selectedElement= ko.observable().syncWith(“selectedElement”); ko.selectedElement.subscribe(function(){ // do something with the seletion change }); ElementVMTwo: self.selectedElement= ko.observable().syncWith (“selectedElement”); // subscribe example ko.postbox.subscribe(“changeMessage”, function(newValue){ }); // or use subscribeTo this.visible = ko.observable().subscribeTo("section", function(newValue) { // do something here }); · Use ko.toJS to avoid both sides having the same reference (see the blog post). · unsubscribeFrom should be called when the dialog is hidden or closed · Use publishOn to automatically send out messages when an observable changes o ko.observable().publishOn(“section”);

    Read the article

  • How do I debug xorg/fglrx related system freezes on Ubuntu 12.10?

    - by racerror
    My brand new system is randomly freezing and I don't know how to debug the issue. System: AMD A10-5800k Asus F2A85-M motherboard Integrated Radeon HD 7660D 8gb Samsung ddr3 1600 Ubuntu 12.10 Gnome shell / Unity (issue exists in both) xorg.conf (relevant parts): Section "Device" Identifier "aticonfig-Device[0]-0" Driver "fglrx" BusID "PCI:0:1:0" Option "TexturedVideoSync" "on" Option "UseFastTLS" "2" EndSection Section "Screen" Identifier "aticonfig-Screen[0]-0" Device "aticonfig-Device[0]-0" Monitor "Monitor0" DefaultDepth 24 Option "UseEDID" "False" Option "ExactModeTimingsDVI" "True" Option "NoBandWidthTest" "true" Option "ModeValidation" "AllowNon60hzmodesDFPModes, NoEDIDDFPMaxSizeCheck, NoVertRefreshCheck, NoHorizSyncCheck, NoDFPNativeResolutionCheck, NoMaxSizeCheck, NoMaxPClkCheck, NoEDIDModes" Option "UseEDIDDPI" "False" Option "UseEDIDFreqs" "0" Option "NoLogo" "True" Option "Coolbits" "1" Option "metamodes" "DFP-0: 2560x1440_60 +0+0" SubSection "Display" Depth 24 Modes "2560x1440" EndSubSection I ran memtest on my ram and it checks out fine. I have tried using the latest fglrx and fglrx-beta. I have loaded 3.6.x kernel. I do not see anything relevant in dmesg, kern.log, syslog, .xsession-errors or Xorg.log. I cannot ssh into the machine when frozen from another machine. I know that system resources not being stressed when the crashes happen. It seems that video and any gaming (very simple graphics games) contribute to the freezes most frequently. However, I have experienced the crash before when just using Chrome. I suspect the crashes are xorg/fglrx related, but I have no evidence to back that up. Where should I look? What should I grep for? What should I try next?

    Read the article

  • External Full HD monitor and Virtual Desktop Size

    - by Stefan
    I have two FullHD monitors attached to my ATI graphics card [2]. The resolution of both of them is detected properly without any modifications to /etc/X11/xorg.conf. I can run both of them in clone mode. However, when I try to run them next to each other, I got the following error: The selected configuration for displays could not be applied. If tried to fix this according to [1]. My xorg.conf now looks like this: Section "Module" Load "glx" EndSection Section "Screen" Identifier "Default Screen" DefaultDepth 24 SubSection "Display" # The 1088 is the smallest multiple of 32 >= 1088 # see manpages Virtual 1920 1088 EndSubSection EndSection This does not seem to be parsed properly. After restarting X, I cannot set resolutions beyond 1600 or so any more. /var/log/Xorg.0.log gives: [ 15.676] (II) fglrx(0): Not using mode "1920x1080" (width too large for virtual size) [ 15.676] (II) fglrx(0): Not using mode "1680x1050" (width too large for virtual size) Are my modifications syntactically incorrect? According to the man page, it should be fine. Any ideas? OS: Ubuntu 11.10 64bit [1] http://askubuntu.com/a/75546/5023 [2] 01:00.0 VGA compatible controller: ATI Technologies Inc Juniper [Radeon HD 5700 Series]

    Read the article

< Previous Page | 42 43 44 45 46 47 48 49 50 51 52 53  | Next Page >