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  • Educational, well-written FOSS projects to read, study or discuss

    - by Godot
    Before you say it: yes, this "question" has been asked other times. However, I could not fine many of such questions and not that easily, and those I found had similar results. What I'm trying to say that there are no comprehensive lists of well written Open Source projects, so I decided to set some requirements for the entries (one or possibly more): Idiomatic use of the language in which they are written The project should be lightweight. Not as in "a few kbs", as in "clean" and possibly following the UNIX philosophy, making an efficient use of resources and performing its duty and nothing more. No code bloat, most importantly. Projects like Firefox and GNOME wouldn't qualify, for example. Minimal reliance on external, non-standard libraries, with exceptions for some common FOSS libraries (curses, Xlib, OpenGL and possibly "usual suspects" like gtk+, webkit and Boost). Reliance on well-written libraries is welcome. No reliance on proprietary software - for obvious reasons (programs that rely on XNA, DirectX, Cocoa and similar, for example). Well-documented code is welcome. Include link to web interfaces to their repositories if possible. Here are some sample projects that often pop up in these threads: Operating Systems Plan 9 from Bell Labs: More or less, the official "sequel" to UNIX. Written in C by the same people who invented C! NetBSD: The most portable BSD implementation, written in C and also a good example of portable and organized code. Network and Databases Sqlite: Extremely lightweight and extremely efficient, one of the best pieces of C software I've seen. Count the lines yourself! Lighttpd: A small but pretty reliable web server written in C. Programming languages and VMs Lua: extremely lightweight multi-paradigm programming language. Written in C. Tiny C Compiler: Really tiny C compiler. Not really comparable to GCC or Clang but does its job. PyPy: A Python implementation written in Python. Pharo: OK, I admit it, I'm not really a Smalltalk expert but Pharo is a fork of Squeak and looked rather interesting. Stackless Python - An implementation of Python that doesn't rely on the C call stack - written in C (with some parts in Python) Games and 3D: Angband: One of the most accessible roguelike codebases around here, written in C. Ogre3D: Cross-platform 3D engine. Gets bloated if you don't skip the platform-specific implementation code, otherwise is a pretty solid example of good C++ OO. Simon Tatham's Portable Puzzle Collection: Title says it all. Other - dwm: Lightweight window manager. Written in C. Emulation and Reverse Engineering - Bochs: x86 emulator, written in C++ and tiny enough. - MAME: If you want to see C at one of its lowest levels, MAME is for you. May not be as clean as the other projects but it can teach you A LOT. Before you ask: I didn't mention Linux because it has become quite bloated in the last few years, Linus has also confirmed it. Nonetheless, it'd be a great educational read the same, even if for other reasons. Same for GCC. Feel free to edit or wikify my post. I hope you won't lock my question, I'm only trying to organize a little community effort for the good of all those people who want to enhance their coding skills.

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  • Getting Help with 'SEPA' Questions

    - by MargaretW
    What is 'SEPA'? The Single Euro Payments Area (SEPA) is a self-regulatory initiative for the European banking industry championed by the European Commission (EC) and the European Central Bank (ECB). The aim of the SEPA initiative is to improve the efficiency of cross border payments and the economies of scale by developing common standards, procedures, and infrastructure. The SEPA territory currently consists of 33 European countries -- the 28 EU states, together with Iceland, Liechtenstein, Monaco, Norway and Switzerland. Part of that infrastructure includes two new SEPA instruments that were introduced in 2008: SEPA Credit Transfer (a Payables transaction in Oracle EBS) SEPA Core Direct Debit (a Receivables transaction in Oracle EBS) A SEPA Credit Transfer (SCT) is an outgoing payment instrument for the execution of credit transfers in Euro between customer payment accounts located in SEPA. SEPA Credit Transfers are executed on behalf of an Originator holding a payment account with an Originator Bank in favor of a Beneficiary holding a payment account at a Beneficiary Bank. In R12 of Oracle applications, the current SEPA credit transfer implementation is based on Version 5 of the "SEPA Credit Transfer Scheme Customer-To-Bank Implementation Guidelines" and the "SEPA Credit Transfer Scheme Rulebook" issued by European Payments Council (EPC). These guidelines define the rules to be applied to the UNIFI (ISO20022) XML message standards for the implementation of the SEPA Credit Transfers in the customer-to-bank space. This format is compliant with SEPA Credit Transfer version 6. A SEPA Core Direct Debit (SDD) is an incoming payment instrument used for making domestic and cross-border payments within the 33 countries of SEPA, wherein the debtor (payer) authorizes the creditor (payee) to collect the payment from his bank account. The payment can be a fixed amount like a mortgage payment, or variable amounts such as those of invoices. The "SEPA Core Direct Debit" scheme replaces various country-specific direct debit schemes currently prevailing within the SEPA zone. SDD is based on the ISO20022 XML messaging standards, version 5.0 of the "SEPA Core Direct Debit Scheme Rulebook", and "SEPA Direct Debit Core Scheme Customer-to-Bank Implementation Guidelines". This format is also compliant with SEPA Core Direct Debit version 6. EU Regulation #260/2012 established the technical and business requirements for both instruments in euro. The regulation is referred to as the "SEPA end-date regulation", and also defines the deadlines for the migration to the new SEPA instruments: Euro Member States: February 1, 2014 Non-Euro Member States: October 31, 2016. Oracle and SEPA Within the Oracle E-Business Suite of applications, Oracle Payables (AP), Oracle Receivables (AR), and Oracle Payments (IBY) provide SEPA transaction capabilities for the following releases, as noted: Release 11.5.10.x -  AP & AR Release 12.0.x - AP & AR & IBY Release 12.1.x - AP & AR & IBY Release 12.2.x - AP & AR & IBY Resources To assist our customers in migrating, using, and troubleshooting SEPA functionality, a number of resource documents related to SEPA are available on My Oracle Support (MOS), including: R11i: AP: White Paper - SEPA Credit Transfer V5 support in Oracle Payables, Doc ID 1404743.1R11i: AR: White Paper - SEPA Core Direct Debit v5.0 support in Oracle Receivables, Doc ID 1410159.1R12: IBY: White Paper - SEPA Credit Transfer v5 support in Oracle Payments, Doc ID 1404007.1R12: IBY: White Paper - SEPA Core Direct Debit v5 support in Oracle Payments, Doc ID 1420049.1R11i/R12: AP/AR/IBY: Get Help Setting Up, Using, and Troubleshooting SEPA Payments in Oracle, Doc ID 1594441.2R11i/R12: Single European Payments Area (SEPA) - UPDATES, Doc ID 1541718.1R11i/R12: FAQs for Single European Payments Area (SEPA), Doc ID 791226.1

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  • NSCollectionView subclass doesn't call drawRect during drag session despite setNeedsDisplay

    - by Alain Vitry
    Greetings, I am puzzled as to how and when drawRect is supposed to be called in a NSCollectionView subclass. I implement drag and drop operation in order to move NSCollectionViewItems within the collection, and would like to draw a visual indication of where the drop would end. The subclass does not call drawRect during the drag session. (It does during scroll) Is this the intended operation ? Any hint on how to implement this behavior properly are welcome. A full xcode project of the following code is available at: http://babouk.ovh.org/dload/MyCollectionView.zip Best regards Code sample: @interface CollectionViewAppDelegate : NSObject <NSApplicationDelegate> { NSWindow *window; NSMutableArray *collectionContent; } /* properties declaration */ /* KVC compliance declarations */ @end @interface MyCollectionView : NSCollectionView @end @interface ItemModel { NSString *name; } @property (copy) NSString *name; @end @implementation MyCollectionView - (void)drawRect:(NSRect)rect { NSLog(@"DrawRect"); } - (void)mouseDragged:(NSEvent *)aEvent { NSPoint localPoint = [self convertPoint:[aEvent locationInWindow] fromView:nil]; [self dragImage:[NSImage imageNamed:@"Move.png"] at:localPoint offset:NSZeroSize event:aEvent pasteboard:nil source:self slideBack:NO]; } - (BOOL)prepareForDragOperation:(id < NSDraggingInfo >)sender { return YES; } - (NSDragOperation)draggingEntered:(id <NSDraggingInfo>)sender { return NSDragOperationEvery; } - (NSDragOperation)draggingUpdated:(id <NSDraggingInfo>)sender { [self setNeedsDisplay:YES]; return NSDragOperationEvery; } - (NSDragOperation)draggingSourceOperationMaskForLocal:(BOOL)isLocal { return NSDragOperationEvery; } - (void)mouseDown:(NSEvent *)theEvent { } @end @implementation CollectionViewAppDelegate @synthesize window, collectionContent, collectionView; - (void)applicationDidFinishLaunching:(NSNotification *)aNotification { NSMutableArray *data = [[NSMutableArray alloc] init]; /* Fill in data */ [self setCollectionContent:data]; [data release]; } /* dealloc */ /* KVC implementation */ @end @implementation ItemModel @synthesize name; /* dealloc */ @end

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  • Factories, or Dependency Injection for object instantiation in WCF, when coding against an interface

    - by Saajid Ismail
    Hi I am writing a client/server application, where the client is a Windows Forms app, and the server is a WCF service hosted in a Windows Service. Note that I control both sides of the application. I am trying to implement the practice of coding against an interface: i.e. I have a Shared assembly which is referenced by the client application. This project contains my WCF ServiceContracts and interfaces which will be exposed to clients. I am trying to only expose interfaces to the clients, so that they are only dependant on a contract, not any specific implementation. One of the reasons for doing this is so that I can have my service implementation, and domain change at any time without having to recompile and redeploy the clients. The interfaces/contracts will in this case not change. I only need to recompile and redeploy my WCF service. The design issue I am facing now, is: on the client, how do I create new instances of objects, e.g. ICustomer, if the client doesn't know about the Customer concrete implementation? I need to create a new customer to be saved to the DB. Do I use dependency injection, or a Factory class to instantiate new objects, or should I just allow the client to create new instances of concrete implementations? I am not doing TDD, and I will typically only have one implementation of ICustomer or any other exposed interface.

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  • Problem setText UITextView

    - by Mat
    Hi i have a problem. I have 2 viewcontroller, in the first there is a mapView that implements the function "calloutAccessoryControlTapped" to tap a button on an annotation on the mapView; in the second there is just a UITextView. I want to change the text of the UITextView (and show the SecondViewController) in the second controller once the button on annotation is clicked; here is my code (FirstViewController) Header @interface FirstViewController<MKMapViewDelegate>{ IBOutlet MKMapView *mapView; SecondViewController *secondV;} @end Implementation @implementation FirstViewController - (void)mapView:(MKMapView *)mapView annotationView:(MKAnnotationView *)view calloutAccessoryControlTapped:(UIControl *)control{ secondV = [[SecondViewController alloc] initWithNibName:@"SecondViewController" bundle:nil]; NSString *myS = @"some text here"; [secondV.myTextView setText:myS]; //Switch from this to the secondview [self presentModalViewController:secondV animated:YES]; @end (SecondViewController) Header @interface SecondViewController{ IBOutlet UITextView *myTextView; } @property(nonatomic, retain)UITextView *postitTextView; - (IBAction)backToMAp; - (void)setText:(NSString *)string; @end Implementation @implementation SecondViewController - (IBAction)backToMAp{ //Back To First View; [self dismissModalViewControllerAnimated:YES];} - (void)setText:(NSString *)string{ myTextView.text = string;} In this code when i tap on the button ([self presentModalViewController:secondV animated:YES];) on annotation the first time the second view show up but the text of UITextView don't change, when i back on the FirstView ([self dismissModalViewControllerAnimated:YES];) and then again tap the button to switch again to secondView the text of UITextView change..... Sorry for long thread and for my bad english!! Thank you stack!

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  • FluentNHibernate Overrides: UseOverridesFromAssemblyOf non-generic version

    - by ThiagoAlves
    Hi, I have a repository class that inherits from a generic implementation: public namespace RepositoryImplementation { public class PersonRepository : Web.Generics.GenericNHibernateRepository<Person> } The generic repository implementation uses Fluent NHibernate conventions. They're working fine. One of those conventions is that all properties are not nullable. Now I need to define that specific properties may be nullable outside the conventions. Fluent NHibernate has an interesting override mechanism: public namespace RepositoryImplementation { public class PersonMappingOverride : IAutoMappingOverride<Person> { public void Override(FluentNHibernate.Automapping.AutoMapping<Funcionario> mapping) { mapping.Map(x => x.PhoneNumber).Nullable(); } } } Now I need to register the override class into Fluent NHibernate. I have the following code in the Web.Generics.GenericNHibernateRepository generic class: AutoMap.AssemblyOf<Person>() .Where(type => type.Namespace == "Entities") .UseOverridesFromAssemblyOf<PersonMappingOverride>(); The problem is: UseOverridesFromAssemblyOf is a generic method, and I can't do something like that: .UseOverridesFromAssemblyOf<PersonMappingOverride>(); Because that would cause a circular reference. I don't want the generic repository to know the either repository or the mapping override class, because they vary from project to project. I see another solution: in the GenericNHibernateRepository class I can do this.GetType() and get the repository implementation type (e.g.: PersonRepository). However I can't call UseOverridesFromAssemblyOf() passing a type. Is there another way to configure overrides in FluentNHibernate? If not, how could I call UseOverridesFromAssemblyOf<T> without making the generic repository depend upon the repository implementation or the mapping override class? (Source: http://wiki.fluentnhibernate.org/Auto_mapping#Overrides)

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  • Bubble sort algorithm implementations (Haskell vs. C)

    - by kingping
    Hello. I have written 2 implementation of bubble sort algorithm in C and Haskell. Haskell implementation: module Main where main = do contents <- readFile "./data" print "Data loaded. Sorting.." let newcontents = bubblesort contents writeFile "./data_new_ghc" newcontents print "Sorting done" bubblesort list = sort list [] False rev = reverse -- separated. To see rev2 = reverse -- who calls the routine sort (x1:x2:xs) acc _ | x1 > x2 = sort (x1:xs) (x2:acc) True sort (x1:xs) acc flag = sort xs (x1:acc) flag sort [] acc True = sort (rev acc) [] False sort _ acc _ = rev2 acc I've compared these two implementations having run both on file with size of 20 KiB. C implementation took about a second, Haskell — about 1 min 10 sec. I have also profiled the Haskell application: Compile for profiling: C:\Temp ghc -prof -auto-all -O --make Main Profile: C:\Temp Main.exe +RTS -p and got these results. This is a pseudocode of the algorithm: procedure bubbleSort( A : list of sortable items ) defined as: do swapped := false for each i in 0 to length(A) - 2 inclusive do: if A[i] > A[i+1] then swap( A[i], A[i+1] ) swapped := true end if end for while swapped end procedure I wonder if it's possible to make Haskell implementation work faster without changing the algorithm (there's are actually a few tricks to make it work faster, but neither implementations have these optimizations)

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  • Best and easiest algorithm to search for a vertex on a Graph?

    - by Nazgulled
    Hi, After implementing most of the common and needed functions for my Graph implementation, I realized that a couple of functions (remove vertex, search vertex and get vertex) don't have the "best" implementation. I'm using adjacency lists with linked lists for my Graph implementation and I was searching one vertex after the other until it finds the one I want. Like I said, I realized I was not using the "best" implementation. I can have 10000 vertices and need to search for the last one, but that vertex could have a link to the first one, which would speed up things considerably. But that's just an hypothetical case, it may or may not happen. So, what algorithm do you recommend for search lookup? Our teachers talked about Breadth-first and Depth-first mostly (and Dikjstra' algorithm, but that's a completely different subject). Between those two, which one do you recommend? It would be perfect if I could implement both but I don't have time for that, I need to pick up one and implement it has the first phase deadline is approaching... My guess, is to go with Depth-first, seems easier to implement and looking at the way they work, it seems a best bet. But that really depends on the input. But what do you guys suggest?

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  • Lazy non-modifiable list in Google Collections

    - by mindas
    I was looking for a decent implementation of a generic lazy non-modifiable list implementation to wrap my search result entries. The unmodifiable part of the task is easy as it can be achieved by Collections.unmodifiableList() so I only need to sort out the the lazy part. Surprisingly, google-collections doesn't have anything to offer; while LazyList from Apache Commons Collections does not support generics. I have found an attempt to build something on top of google-collections but it seems to be incomplete (e.g. does not support size()), outdated (does not compile with 1.0 final) and requiring some external classes, but could be used as a good starting point to build my own class. Is anybody aware of any good implementation of a LazyList? If not, which option do you think is better: write my own implementation, based on google-collections ForwardingList, similar to what Peter Maas did; write my own wrapper around Commons Collections LazyList (the wrapper would only add generics so I don't have to cast everywhere but only in the wrapper itself); just write something on top of java.util.AbstractList; Any other suggestions are welcome.

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  • Using MinHash to find similiarities between 2 images

    - by Sung Meister
    I am using MinHash algorithm to find similar images between images. I have run across this post, How can I recognize slightly modified images? which pointed me to MinHash algorithm. Being a bit mathematically challenged, I was using a C# implementation from this blog post, Set Similarity and Min Hash. But while trying to use the implementation, I have run into 2 problems. What value should I set universe value to? When passing image byte array to HashSet, it only contains distinct byte values; thus comparing values from 1 ~ 256. What is this universe in MinHash? And what can I do to improve the C# MinHash implementation? Since HashSet<byte> contains values upto 256, similarity value always come out to 1. Here is the source that uses the C# MinHash implementation from Set Similarity and Min Hash: class Program { static void Main(string[] args) { var imageSet1 = GetImageByte(@".\Images\01.JPG"); var imageSet2 = GetImageByte(@".\Images\02.TIF"); //var app = new MinHash(256); var app = new MinHash(Math.Min(imageSet1.Count, imageSet2.Count)); double imageSimilarity = app.Similarity(imageSet1, imageSet2); Console.WriteLine("similarity = {0}", imageSimilarity); } private static HashSet<byte> GetImageByte(string imagePath) { using (var fs = new FileStream(imagePath, FileMode.Open, FileAccess.Read)) using (var br = new BinaryReader(fs)) { //List<int> bytes = br.ReadBytes((int)fs.Length).Cast<int>().ToList(); var bytes = new List<byte>(br.ReadBytes((int) fs.Length).ToArray()); return new HashSet<byte>(bytes); } } }

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  • xcode may not respond to warning

    - by Frames84
    Hi all, Can't seem to get rid of a warning. The warning is: 'UIImage' may not respond to '-scaleToSize' above the @implmentation MyViewController I have this @implementation: @implementation UIImage (scale) -(UIImage*)scaleToSize:(CGSize)size { UIGraphicsBeginImageContext(size); [self drawInRect:CGRectMake(0, 0, size.width, size.height)]; UIImage* scaledImage = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); return scaledImage; } @end Then I have MyViewController implementation @implementation TodayNewsTableViewController @synthesize dataList; ...... - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *MainNewsCellIdentifier = @"MainNewsCellIdentifier"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier: MainNewsCellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier: MainNewsCellIdentifier] autorelease]; } NSUInteger row = [indexPath row]; NSDictionary *stream = (NSDictionary *) [dataList objectAtIndex:row]; NSString *title = [stream valueForKey:@"title"]; if( ! [title isKindOfClass:[NSString class]] ) { cell.textLabel.text = @""; } else { cell.textLabel.text = title; } cell.textLabel.numberOfLines = 2; cell.textLabel.font =[UIFont systemFontOfSize:10]; cell.detailTextLabel.numberOfLines = 1; cell.detailTextLabel.font= [UIFont systemFontOfSize:8]; cell.detailTextLabel.text = [stream valueForKey:@"created"]; NSString *i = [NSString stringWithFormat:@"http://www.mywebsite.co.uk/images/%@", [stream valueForKey:@"image"]]; NSData *imageURL = [[NSData alloc] initWithContentsOfURL:[NSURL URLWithString:i]]; UIImage *newsImage = [[UIImage alloc] initWithData:imageURL] ; UIImage *scaledImage = [newsImage scaleToSize:CGSizeMake(50.0f, 50.0f)]; // warning is appearing here. cell.imageView.image = scaledImage; [imageURL release]; [newsImage release]; return cell; } Thanks for your time in advance. Frames

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  • Php: Overriding abstract method goes wrong

    - by Lu4
    Hi! I think there is a problem in php's OOP implementation. EDIT: Consider more illustrative example: abstract class Animal { public $name; // public function Communicate(Animal $partner) {} // Works public abstract function Communicate(Animal $partner); // Gives error } class Panda extends Animal { public function Communicate(Panda $partner) { echo "Hi {$partner->name} I'm a Panda"; } } class Human extends Animal { public function Communicate(Human $partner) { echo "Hi {$partner->name} I'm a Human"; } } $john = new Human(); $john->name = 'John'; $mary = new Human(); $mary->name = 'Mary'; $john->Communicate($mary); // should be ok $zuzi = new Panda(); $zuzi->name = 'Zuzi'; $zuzi->Communicate($john); // should give error The problem is that when Animal::Communicate is an abstract method, php tells that the following methods are illegal: "public function Communicate(Panda $partner)" "public function Communicate(Human $partner)" but when Animal::Communicate is non-abstract but has zero-implementation Php thinks that these methods are legal. So in my opinion it's not right because we are doing override in both cases, and these both cases are equal, so it seems like it's a bug... Older part of the post: Please consider the following code: Framework.php namespace A { class Component { ... } abstract class Decorator { public abstract function Decorate(\A\Component $component); } } Implementation.php namespace B { class MyComponent extends \A\Component { ... } } MyDecorator.php namespace A { class MyDecorator extends Decorator { public function Decorate(\B\MyComponent $component) { ... } } } The following code gives error in MyDecorator.php telling Fatal error: Declaration of MyDecorator::Decorate() must be compatible with that of A\Decorator::Decorate() in MyDecorator.php on line ... But when I change the Framework.php::Decorator class to the following implementation: abstract class Decorator { public function Decorate(\A\Component $component) {} } the problem disappears.

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  • Lazy non-modifiable list

    - by mindas
    I was looking for a decent implementation of a generic lazy non-modifiable list implementation to wrap my search result entries. The unmodifiable part of the task is easy as it can be achieved by Collections.unmodifiableList() so I only need to sort out the the lazy part. Surprisingly, google-collections doesn't have anything to offer; while LazyList from Apache Commons Collections does not support generics. I have found an attempt to build something on top of google-collections but it seems to be incomplete (e.g. does not support size()), outdated (does not compile with 1.0 final) and requiring some external classes, but could be used as a good starting point to build my own class. Is anybody aware of any good implementation of a LazyList? If not, which option do you think is better: write my own implementation, based on google-collections ForwardingList, similar to what Peter Maas did; write my own wrapper around Commons Collections LazyList (the wrapper would only add generics so I don't have to cast everywhere but only in the wrapper itself); just write something on top of java.util.AbstractList; Any other suggestions are welcome.

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  • (Not So) Silly Objective-C inheritance problem when using property - GCC Bug?

    - by Ben Packard
    Update 2 - Many people are insisting I need to declare an iVar for the property. Some are saying not so, as I am using Modern Runtime (64 bit). I can confirm that I have been successfully using @property without iVars for months now. Therefore, I think the 'correct' answer is an explanation as to why on 64bit I suddenly have to explicitly declare the iVar when (and only when) i'm going to access it from a child class. The only one I've seen so far is a possible GCC bug (thanks Yuji). Not so simple after all... Update - I messed up one line of the original copy and paste - corrected. The @property call was missing (nonatomic, retain) but is a red herring - STILL NEED AN ANSWER! Thanks. I've been scratching my head with this for a couple of hours - I haven't used inheritance much. Here I have set up a simple Test B class that inherits from Test A, where an ivar is declared. But I get the compilation error that the variable is undeclared. This only happens when I add the property and synthesize declarations - works fine without them. TestA Header: #import <Cocoa/Cocoa.h> @interface TestA : NSObject { NSString *testString; } @end TestA Implementation is empty: #import "TestA.h" @implementation TestA @end TestB Header: #import <Cocoa/Cocoa.h> #import "TestA.h" @interface TestB : TestA { } @property (nonatomic, retain) NSString *testProp; @end TestB Implementation (Error - 'testString' is undeclared) #import "TestB.h" @implementation TestB @synthesize testProp; - (void)testing{ NSLog(@"test ivar is %@", testString); } @end

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  • Duplicate Symbol Linker Error (C++ help)

    - by Vash265
    Hi. I'm learning some CSP (constraint satisfaction) theory stuff right now, and am using this library to parse XML files. I'm using Xcode as an IDE. My program compiles fine, but when it goes to link the files, I get a duplicate symbol error with the XMLParser_libxml2.hh file. My files are separated as such: A class header file that includes the XMLParser file above A class implementation file that include the class header file A main file that includes the class header file The duplicate symbol is occurring in main.o and classfile.o, but as far as I can tell, I'm not actually adding that .hh file twice. Full error: ld: duplicate symbol bool CSPXMLParser::UTF8String::to<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >(std::basic_string<char, std::char_traits<char>, std::allocator<char> >&) constin /Users/vash265/CSP/Untitled/build/Untitled.build/Debug/Untitled.build/Objects-normal/x86_64/dStructFill.o and /Users/vash265/CSP/Untitled/build/Untitled.build/Debug/Untitled.build/Objects-normal/x86_64/main.o Copying the implementation of the class into the main file and taking the class implementation file out of the compilation target alleviates the error, but it's a disorganized mess this way, and I'll be adding more classes very soon (and it would be nice to have them in separate files). As I've come to understand it, this is caused by the file (XMLParser_libxml2.hh) having both the class and function definition and implementation in one file (and it seems as though this might have been necessary due to the use of templates in that 'header' file). Any ideas on how to get around sticking all my class files in my main.cpp? (I've tried ifdefs, they don't work).

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  • How to decide between using PLINQ and LINQ at runtime?

    - by Hamish Grubijan
    Or decide between a parallel and a sequential operation in general. It is hard to know without testing whether parallel or sequential implementation is best due to overhead. Obviously it will take some time to train "the decider" which method to use. I would say that this method cannot be perfect, so it is probabilistic in nature. The x,y,z do influence "the decider". I think a very naive implementation would be to give both 1/2 chance at the beginning and then start favoring them according to past performance. This disregards x,y,z, however. I suspect that this question would be better answered by academics than practitioners. Anyhow, please share your heuristic, your experience if any, your tips on this. Sample code: public interface IComputer { decimal Compute(decimal x, decimal y, decimal z); } public class SequentialComputer : IComputer { public decimal Compute( ... // sequential implementation } public class ParallelComputer : IComputer { public decimal Compute( ... // parallel implementation } public class HybridComputer : IComputer { private SequentialComputer sc; private ParallelComputer pc; private TheDecider td; // Helps to decide between the two. public HybridComputer() { sc = new SequentialComputer(); pc = new ParallelComputer(); td = TheDecider(); } public decimal Compute(decimal x, decimal y, decimal z) { decimal result; decimal time; if (td.PickOneOfTwo() == 0) { // Time this and save result into time. result = sc.Compute(...); } else { // Time this and save result into time. result = pc.Compute(); } td.Train(time); return result; } }

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  • WCF Multiple contracts with duplicate method names

    - by haxelit
    Hello, I have a service with multiple contracts like so. [ServiceContract] public partial interface IBusinessFunctionDAO { [OperationContract] BusinessFunction GetBusinessFunction(Int32 businessFunctionRefID); [OperationContract] IEnumerable<Project> GetProjects(Int32 businessFunctionRefID); } [ServiceContract] public partial interface IBusinessUnitDAO { [OperationContract] BusinessUnit GetBusinessUnit(Int32 businessUnitRefID); [OperationContract] IEnumerable<Project> GetProjects(Int32 businessUnitRefID); } I then explicitly implemented each one of the interfaces like so. public class TrackingTool : IBusinessFunctionDAO, IBusinessUnitDAO { BusinessFunction IBusinessFunctionDAO.GetBusinessFunction(Int32 businessFunctionRefID) { // implementation } IEnumerable<Project> IBusinessFunctionDAO.GetProjects(Int32 businessFunctionRefID) { // implementation } BusinessUnit IBusinessUnitDAO.GetBusinessUnit(Int32 businessUnitRefID) { // implementation } IEnumerable<Project> IBusinessUnitDAO.GetProjects(Int32 businessUnitRefID) { // implementation } } As you can see I have two GetProjects(int) methods, but each one is implemented explicitly so this compiles just fine and is perfectly valid. The problem arises when I actually start this as a service. It gives me an error staying that TrackingTool already contains a definition GetProject. While it is true, it is part of a different service contract. Does WCF not distinguish between service contracts when generating the method names ? Is there a way to get it to distinguish between the service contracts ? My App.Config looks like this <service name="TrackingTool"> <endpoint address="BusinessUnit" contract="IBusinessUnitDAO" /> <endpoint address="BusinessFunction" contract="IBusinessFunctionDAO" /> </service> Any help would be appreciated. Thanks, Raul

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  • Cocos2d on iPhone: Using Sprites Defined in Separate Class Files.

    - by srikanth rongali
    I'm trying to draw two sprites on the same screen. I have defined the two sprite objects in two separate class files. If I comment out two lines (see "item 1" comment below) then I get a display as [a backgroundimage[background2.jpg] with a sprite[grossini.png] on the left side. If I uncomment the two lines I do not get the background image and sprite of (gameScreen.m). I get only the sprite [grossinis_sister1.png] defined in (enemy.m). But what I need is a [backgroundimage[background2.jpg]], sprite[grossini.png] and sprite [grossinis_sister1.png] in one screen. This is implementation file of my first class: #import "gameScreen.h" #import "enemy.h" @implementation gameScreen -(id)init { if((self = [super init])) { CCSprite *backGroundImage = [CCSprite spriteWithFile:@"background2.jpg"]; backGroundImage.anchorPoint = ccp(0,0); CCParallaxNode *voidNode = [CCParallaxNode node]; [voidNode addChild:backGroundImage z:-1 parallaxRatio:ccp(0.0f,0.0f) positionOffset:CGPointZero]; [self addChild:voidNode]; CGSize windowSize = [[CCDirector sharedDirector] winSize]; CCSprite *player = [CCSprite spriteWithFile:@"grossini.png"]; player.position = ccp(player.contentSize.width/2, windowSize.height/2); [self addChild:player z:0]; //eSprite = [[enemy alloc]init]; //<-- see item 1 //[self addChild:eSprite]; } return self; } This is my implementation file of my second class: #import "enemy.h" #import "gameScreen.h" @implementation enemy -(id)init { if ((self = [super init])) { CGSize windowSize = [[CCDirector sharedDirector] winSize]; CCSprite *enemySprite = [CCSprite spriteWithFile:@"grossinis_sister1.png" ]; enemySprite.position = ccp(windowSize.width/2, windowSize.height/2); [self addChild:enemySprite]; } return self; } @end

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  • PHP 5.3 and interface \ArrayAccess

    - by Jakub Lédl
    I'm now working on a project and I have one class that implements the ArrayAccess interface. Howewer, I'm getting an error that says that my implementation: must be compatible with that of ArrayAccess::offsetSet(). My implementation looks like this: public function offsetSet($offset, $value) { if (!is_string($offset)) { throw new \LogicException("..."); } $this->params[$offset] = $value; } So, to me it looks like my implementation is correct. Any idea what is wrong? Thanks very much! The class look like this: class HttpRequest implements \ArrayAccess { // tons of private variables, methods for working // with current http request etc. Really nothing that // could interfere with that interface. // ArrayAccess implementation public function offsetExists($offset) { return isset ($this->params[$offset]); } public function offsetGet($offset) { return isset ($this->params[$offset]) ? $this->params[$offset] : NULL; } public function offsetSet($offset, $value) { if (!is_string($offset)) { throw new \LogicException("You can only assing to params using specified key."); } $this->params[$offset] = $value; } public function offsetUnset($offset) { unset ($this->params[$offset]); } }

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  • Repository Pattern Standardization of methods

    - by Nix
    All I am trying to find out the correct definition of the repository pattern. My original understanding was this (extremely dubmed down) Separate your Business Objects from your Data Objects Standardize access methods in data access layer. I have really seen 2 different implementations. Implementation 1 : public Interface IRepository<T>{ List<T> GetAll(); void Create(T p); void Update(T p); } public interface IProductRepository: IRepository<Product> { //Extension methods if needed List<Product> GetProductsByCustomerID(); } Implementation 2 : public interface IProductRepository { List<Product> GetAllProducts(); void CreateProduct(Product p); void UpdateProduct(Product p); List<Product> GetProductsByCustomerID(); } Notice the first is generic Get/Update/GetAll, etc, the second is more of what I would define "DAO" like. Both share an extraction from your data entities. Which I like, but i can do the same with a simple DAO. However the second piece standardize access operations I see value in, if you implement this enterprise wide people would easily know the set of access methods for your repository. Am I wrong to assume that the standardization of access to data is an integral piece of this pattern ? Rhino has a good article on implementation 1, and of course MS has a vague definition and an example of implementation 2 is here.

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  • Howto display or view encrypted data in encrypted form?

    - by Brian Gianforcaro
    In the Wikipedia Article on Block Cipher Modes they have a neat little diagram of an unencrypted image, the same image encrypted using ECB mode and another version of the same image encrypted using another method. At university I have developed my own implementation of DES (you can find it here) and we must demo our implementation in a presentation. I would like to display a similar example as shown above using our implementation. However most image files have header blocks associated with them, which when encrypting the file with our implementation, also get encrypted. So when you go to open them in an image viewer, they are assumed to be corrupted and can't be viewed. I was wondering if anybody new of a simple header-less image format which we could use to display these? Or if anyone had any idea's as to how the original creator of the images above achieved the above result? Any help would be appreciated, Thanks Note: I realise rolling your own cryptography library is stupid, and DES is considered broken, and ECB mode is very flawed for any useful cryptography, this was purely an academic exercise for school. So please, no lectures, I know the drill.

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  • Add a parent directory to a git repositoy

    - by Simon Leblanc
    Hi, I have created a git repository for the C implementation of a program. I am about to add a Matlab implementation and I would like to have a single repository with two subdirectories: one for the C and one for matlab. Of course, I would like to keep the full history too! What should I do?

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  • Difference between Singleton implemention using pointer and using static object

    - by Anon
    EDIT: Sorry my question was not clear, why do books/articles prefer implementation#1 over implementation#2? What is the actual advantage of using pointer in implementation of Singleton class vs using a static object? Why do most books prefer this class Singleton { private: static Singleton *p_inst; Singleton(); public: static Singleton * instance() { if (!p_inst) { p_inst = new Singleton(); } return p_inst; } }; over this class Singleton { public: static Singleton& Instance() { static Singleton inst; return inst; } protected: Singleton(); // Prevent construction Singleton(const Singleton&); // Prevent construction by copying Singleton& operator=(const Singleton&); // Prevent assignment ~Singleton(); // Prevent unwanted destruction };

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  • Two Key HashSet?

    - by athena
    I need a HashSet implementation where the elements are a pair of Integers eg. Set s = { {1,2} , {3,4} , {1,4}}. Here the set s has 3 elements. This kind of two key HashSet is needed in many situations like, I have a relation in my database where the candidate key is a combination of two columns. Is there some library which already provides this? If no such implementation is available, then rather then implementing the entire data structure from scratch, will it be easier (and efficient?) to extend the HashSet implementation in Java?

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  • Does business logic belong in the service layer?

    - by antony.trupe
    I've got a set of classes, namely, a data transfer object, a service implementation object, and a data access object. I currently have business logic in the service implementation object; it uses the dao to get data to populate the dto that is shipped back to the client/gui code. The issue is that I can't create a lightweight junit test of the service implementtion object(it's a servlet); I think the business logic should be elsewhere, but the only thing I can think of is putting business logic in the dao or in yet another layer that goes between the dao and the service implementation. Are there other options, or am I thinking about this the wrong way? It's a GWT/App Engine project.

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