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  • Monitoring Dell/HP Servers Running ESXi (Free)

    - by Untalented
    What are you all doing to monitor ESXi servers that run the free edition? With the lack of SNMP support, it seems fairly limited to me. What'd I'd like to be able to do is get some type of alert when a drive or other hardware fails. I've seen a few articles on getting OpenManage installed on an ESXi box (to rebuild an array), but it seems to be quite a pain as well. Even if I get OpenManage working, I won't have alerts without SNMP. Any comments, input, or guidance would be greatly appreciated.

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  • Firmware/driver for Broadcom wifi card, PowerBook G4 running Ubuntu 12.04 [duplicate]

    - by user107831
    This question already has an answer here: How to Install Broadcom Wireless Drivers 40 answers This is my first time working with Ubuntu (or Linux), so please be patient. I am running Ubuntu 12.04-powerpc "Precise Pangolin" on a Mac PowerBook G4 with 1.67GHz processor. The firmware/driver for the wifi card is missing. For reasons not worth explaining, I cannot physically plug the computer into the network. I have another computer, a MacBook Pro running OSX, from which I can download files and port them by USB thumb drive. The wifi card in the PowerBook G4 is by Broadcom. The chip is BCM4306, rev. 3. The PCI number is 14e4:4302. I have downloaded b43-fwcutter_015-14_powerpc.deb and dropped it into the Home folder on the Ubuntu machine. However, it will not install. When I double-click, it opens with Ubuntu SoftwareCenter, but the "Install" button is inactive: I can't click it. There's a message beside the inactive button saying, "An older version of 'b43-fwcutter' is available in your normal software channels. Only install this file if you trust the origin." If I "right-click" the .deb file and open with Archive Manager, it shows me the "DEBIAN" and "usr" folders, but I'm unsure what to do from there...and fairly certain this is not the right way to do things. Maybe I have the wrong version of b43-fwcutter for my machine/version of Ubuntu? The documentation for this problem is a mess. It refers to all sorts of out-of-date Ubuntu versions and to an array of different "cutter" and firmware files. Maybe I'd be able to figure this out if I were a more seasoned Ubuntu user, but I have no idea why Sofware Center won't let me do the install. I would be VERY grateful for an explanation of how to get the wifi card working on this machine again. Thank you!

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  • HTG Explains: Which Linux File System Should You Choose?

    - by Justin Garrison
    File systems are one of the layers beneath your operating system that you don’t think about—unless you’re faced with the plethora of options in Linux. Here’s how to make an educated decision on which file system to use. The landscape of the Linux file system support is drastically different from Windows and OS X. In Windows and OS X you can find software that will add support for non-standard file systems, but both operating systems can only be installed on their native file system and third party support is added after the fact. Linux on the other hand has a vast array of supported file systems built into the kernel. But how are you supposed to know which file system to pick when installing? We will take a look at some of the most popular choices available and give you use cases to consider—the choice is ultimately up to you based on your needs. Latest Features How-To Geek ETC The 50 Best Registry Hacks that Make Windows Better The How-To Geek Holiday Gift Guide (Geeky Stuff We Like) LCD? LED? Plasma? The How-To Geek Guide to HDTV Technology The How-To Geek Guide to Learning Photoshop, Part 8: Filters Improve Digital Photography by Calibrating Your Monitor Our Favorite Tech: What We’re Thankful For at How-To Geek Settle into Orbit with the Voyage Theme for Chrome and Iron Awesome Safari Compass Icons Set Escape from the Exploding Planet Wallpaper Move Your Tumblr Blog to WordPress Pytask is an Easy to Use To-Do List Manager for Your Ubuntu System Snowy Christmas House Personas Theme for Firefox

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  • 8 Reasons to Attend Oracle OpenWorld 2012

    - by kgee
    Every year, the Oracle Hardware team recognizes the unique buzz that accompanies the season of OpenWorld. During the late nights kept possible by the grace of caffeine combined with the stress and eagerness for the event to run smoothly, we like to remind ourselves of why all our hard work is going to pay off. So, now that we've registered, here are some of our top reasons that we’re excited for Oracle OpenWorld 2012: The KeynotesJust to name a few...Larry Ellison, Mark Hurd, Thomas Kurian, John Fowler and many more are speaking live. We're expecting to walk away from the keynotes with a new frame of reference on a vast array of hot topics. NetworkingWhether it's through means of the OpenWorld Lounges, social media, or bars and cafes around Moscone Center, we'll be surrounded by people who are experts in the hardware field. Hardware SessionsThere are enough sessions to satisfy every Oracle hardware knowledge need. Hardware Experts in GeneralSo many experts that we wish we could be in two places at once sometimes. Pearl Jam & Kings of LeonRock out with these two legendary bands at the Oracle Appreciation Event! Oracle Music FestivalJoss Stone, Macy Gray, the Hives, and Jimmy Cliff will be welcome escapes at the end of each day at OpenWorld, and are just a couple more reasons these all nighters before OpenWorld are worth it. ORACLE TEAM USA and the America's Cup trophyAfter the sailors take on San Francisco Bay for Fleet Week, we’ll be soliciting them for autographs and taking pictures with them at OpenWorld. Location, Location, LocationThe Moscone Center is beautiful and in the best location in San Francisco. We know the OpenWorld hype will get to us sometimes, and it's nice to know that we have pretty much everything San Francisco has to offer at our finger tips. Why are you excited for #OOW? Tell us why!

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  • Ubuntu 14.04, OpenLDAP TLS problems

    - by larsemil
    So i have set up an openldap server using this guide here. It worked fine. But as i want to use sssd i also need TLS to be working for ldap. So i looked into and followed the TLS part of the guide. And i never got any errors and slapd started fine again. BUT. It does not seem to work when i try to use ldap over tls. root@server:~# ldapsearch -x -ZZ -H ldap://83.209.243.253 -b dc=daladevelop,dc=se ldap_start_tls: Protocol error (2) additional info: unsupported extended operation Ganking up the debug level some notches returns some more information: root@server:~# ldapsearch -x -ZZ -H ldap://83.209.243.253 -b dc=daladevelop,dc=se -d 5 ldap_url_parse_ext(ldap://83.209.243.253) ldap_create ldap_url_parse_ext(ldap://83.209.243.253:389/??base) ldap_extended_operation_s ldap_extended_operation ldap_send_initial_request ldap_new_connection 1 1 0 ldap_int_open_connection ldap_connect_to_host: TCP 83.209.243.253:389 ldap_new_socket: 3 ldap_prepare_socket: 3 ldap_connect_to_host: Trying 83.209.243.253:389 ldap_pvt_connect: fd: 3 tm: -1 async: 0 ldap_open_defconn: successful ldap_send_server_request ber_scanf fmt ({it) ber: ber_scanf fmt ({) ber: ber_flush2: 31 bytes to sd 3 ldap_result ld 0x7f25df51e220 msgid 1 wait4msg ld 0x7f25df51e220 msgid 1 (infinite timeout) wait4msg continue ld 0x7f25df51e220 msgid 1 all 1 ** ld 0x7f25df51e220 Connections: * host: 83.209.243.253 port: 389 (default) refcnt: 2 status: Connected last used: Fri Jun 6 08:52:16 2014 ** ld 0x7f25df51e220 Outstanding Requests: * msgid 1, origid 1, status InProgress outstanding referrals 0, parent count 0 ld 0x7f25df51e220 request count 1 (abandoned 0) ** ld 0x7f25df51e220 Response Queue: Empty ld 0x7f25df51e220 response count 0 ldap_chkResponseList ld 0x7f25df51e220 msgid 1 all 1 ldap_chkResponseList returns ld 0x7f25df51e220 NULL ldap_int_select read1msg: ld 0x7f25df51e220 msgid 1 all 1 ber_get_next ber_get_next: tag 0x30 len 42 contents: read1msg: ld 0x7f25df51e220 msgid 1 message type extended-result ber_scanf fmt ({eAA) ber: read1msg: ld 0x7f25df51e220 0 new referrals read1msg: mark request completed, ld 0x7f25df51e220 msgid 1 request done: ld 0x7f25df51e220 msgid 1 res_errno: 2, res_error: <unsupported extended operation>, res_matched: <> ldap_free_request (origid 1, msgid 1) ldap_parse_extended_result ber_scanf fmt ({eAA) ber: ldap_parse_result ber_scanf fmt ({iAA) ber: ber_scanf fmt (}) ber: ldap_msgfree ldap_err2string ldap_start_tls: Protocol error (2) additional info: unsupported extended operation ldap_free_connection 1 1 ldap_send_unbind ber_flush2: 7 bytes to sd 3 ldap_free_connection: actually freed So no good information there neither. In /var/log/syslog i get: Jun 6 08:55:42 master slapd[21383]: conn=1008 fd=23 ACCEPT from IP=83.209.243.253:56440 (IP=0.0.0.0:389) Jun 6 08:55:42 master slapd[21383]: conn=1008 op=0 EXT oid=1.3.6.1.4.1.1466.20037 Jun 6 08:55:42 master slapd[21383]: conn=1008 op=0 do_extended: unsupported operation "1.3.6.1.4.1.1466.20037" Jun 6 08:55:42 master slapd[21383]: conn=1008 op=0 RESULT tag=120 err=2 text=unsupported extended operation Jun 6 08:55:42 master slapd[21383]: conn=1008 op=1 UNBIND Jun 6 08:55:42 master slapd[21383]: conn=1008 fd=23 closed If i portscan the host i get the following: Starting Nmap 6.40 ( http://nmap.org ) at 2014-06-06 08:56 CEST Nmap scan report for h83-209-243-253.static.se.alltele.net (83.209.243.253) Host is up (0.0072s latency). Not shown: 996 closed ports PORT STATE SERVICE 22/tcp open ssh 80/tcp open http 389/tcp open ldap 636/tcp open ldapssl But when i check certs root@master:~# openssl s_client -connect daladevelop.se:636 -showcerts -state CONNECTED(00000003) SSL_connect:before/connect initialization SSL_connect:unknown state 140244859233952:error:140790E5:SSL routines:SSL23_WRITE:ssl handshake failure:s23_lib.c:177: --- no peer certificate available --- No client certificate CA names sent --- SSL handshake has read 0 bytes and written 317 bytes --- New, (NONE), Cipher is (NONE) Secure Renegotiation IS NOT supported Compression: NONE Expansion: NONE --- And i feel like i am clearly out in deep water not knowing at all where to go from here. Anny hints appreciated on what to do or to get better debug logging... EDIT: This is my config slapcated from cn=config and it does not mention at all anything about TLS. I have inserted my certinfo.ldif: root@master:~# cat certinfo.ldif dn: cn=config add: olcTLSCACertificateFile olcTLSCACertificateFile: /etc/ssl/certs/cacert.pem - add: olcTLSCertificateFile olcTLSCertificateFile: /etc/ssl/certs/daladevelop_slapd_cert.pem - add: olcTLSCertificateKeyFile olcTLSCertificateKeyFile: /etc/ssl/private/daladevelop_slapd_key.pem and when doing that i only got this as an answer. root@master:~# sudo ldapmodify -Y EXTERNAL -H ldapi:/// -f certinfo.ldif SASL/EXTERNAL authentication started SASL username: gidNumber=0+uidNumber=0,cn=peercred,cn=external,cn=auth SASL SSF: 0 modifying entry "cn=config" So still no wiser.

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  • Java Applet Tower Defence Game needs tweeking

    - by Ephiras
    Hello :) i have made a tower defence Game for my computer science class as one of my major projects, but have encountered some rather fatal roadblocks. here they are creating a menu screen (class Menu) that can set the total number of enimies, the max number of towers, starting money and the map. i tried creating a constructor in my Main class that sets all the values to whatever the Menu class passes in. I want the Menu screen to close after a difficulty has been selected and the main class to begin. Another problem i would really like some help with is instead of having to write entire arrays i would like to create a small segment of code that runs through an entire picture and sets up an array based on that pixels color.this way i can have multiple levels just dragged into a level folder and have the program read through them. users can even create their own. so a 1 if its yellow, a two if blue and a 3 if purple, then everything else = 0; you can download all the classes and code uif you'd like here sorry about having to redirect you but i wasn't sure how to efficently add a code spoiler. help is greatly appreciated

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  • Analyzing Memory Usage: Java vs C++ Negligible?

    - by Anthony
    How does the memory usage of an integer object written in Java compare\contrast with the memory usage of a integer object written in C++? Is the difference negligible? No difference? A big difference? I'm guessing it's the same because an int is an int regardless of the language (?) The reason why I asked this is because I was reading about the importance of knowing when a program's memory requirements will prevent the programmer from solving a given problem. What fascinated me is the amount of memory required for creating a single Java object. Take for example, an integer object. Correct me if I'm wrong but a Java integer object requires 24 bytes of memory: 4 bytes for its int instance variable 16 bytes of overhead (reference to the object's class, garbage collection info & synchronization info) 4 bytes of padding As another example, a Java array (which is implemented as an object) requires 48+bytes: 24 bytes of header info 16 bytes of object overhead 4 bytes for length 4 bytes for padding plus the memory needed to store the values How do these memory usages compare with the same code written in C++? I used to be oblivious about the memory usage of the C++ and Java programs I wrote, but now that I'm beginning to learn about algorithms, I'm having a greater appreciation for the computer's resources.

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  • Collision detection code style

    - by Marian Ivanov
    Not only there are two useful broad-phase algorithms and a lot of useful narrowphase algorithms, there are also multiple code styles. Arrays vs. calling Make an array of broadphase checks, then filter them with narrowphase checks, then resolve them. function resolveCollisions(thingyStructure * a,thingyStructure * b,int index){ possibleCollisions = getPossibleCollisions(b,a->get(index)); for(i=0; i<possibleCollitionsNumber; i++){ if(narrowphase(possibleCollisions[i],a[index])) { collisions->push(possibleCollisions[i]); }; }; for(i=0; i<collitionsNumber; i++){ //CODE FOR RESOLUTION }; }; Make the broadphase call the narrowphase, and the narrowphase call the resolution function resolveCollisions(thingyStructure * a,thingyStructure * b,int index){ broadphase(b,a->get(index)); }; function broadphase(thingy * with, thingy * what){ while(blah){ //blahcode narrowphase(what,collidingThing); }; }; Events vs. in-the-loop Fire an event. This abstracts the check away, but it's trickier to make an equal interaction. a[index] -> collisionEvent(eventdata); //much later int collisionEvent(eventdata){ //resolution gets here } Resolve the collision inside the loop. This glues narrowphase and resolution into one layer. if(narrowphase(possibleCollisions[i],a[index])) { //CODE GOES HERE }; The questions are: Which of the first two is better, and how am I supposed to make a zero-sum Newtonian interaction under B1.

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  • CodePlex Daily Summary for Monday, August 18, 2014

    CodePlex Daily Summary for Monday, August 18, 2014Popular ReleasesMagick.NET: Magick.NET 7.0.0.0001: Magick.NET linked with ImageMagick 7-Beta.CMake Tools for Visual Studio: CMake Tools for Visual Studio 1.2: This release adds the following new features and bug fixes from CMake Tools for Visual Studio 1.1: Added support for CMake 3.0. Added support for word completion. Added IntelliSense support for the CMAKEHOSTSYSTEM_INFORMATION command. Fixed syntax highlighting for tokens beginning with escape sequences. Fixed issue uninstalling CMake Tools for Visual Studio after Visual Studio has been uninstalled.GW2 Personal Assistant Overlay: GW2 Personal Assistant Overlay 1.1: Overview1.1 is the second 'stable' release of the GW2 Personal Assistant Overlay. This version includes just a couple of very minor features and some minor bug fixes. For details regarding installation, setup, and general use, see Documentation. Note: If you were using a previous version, you will probably want to copy over the following user settings files: GW2PAO.DungeonSettings.xml GW2PAO.EventSettings.xml GW2PAO.WvWSettings.xml GW2PAO.ZoneCompletionSettings.xml New FeaturesAdded new "No...WallSwitch: WallSwitch 1.2.5: Version 1.2.5 Changes: Added support for sequential order in collage mode. Added option to display multiple images per switch in collage mode. Fixed bug where border width wasn't being loaded properly, and was reverting to default values. Fixed bug where sequential order was repeating images on multiple monitors. Decreased likelihood of random images being repeated.OpenCppCoverage: OpenCppCoverage 0.9.1: - Add Jenkins support. - Command line argument can be placed inside a config file. If you do not have Visual Studio C++ 2013 you need to download redistributable packages: http://www.microsoft.com/en-us/download/details.aspx?id=40784Easy Backup Windows Service: Release 2.0 with CU: Fix log error when "To" directory not exist in fyle system. Force run program as administrator by default. Add 'everyday' schedule element. Update solution to VS 2013.Easy Backup Application: Release 2.0 with CU: Fix log error when "To" directory not exist in fyle system. Fix app location initialization. Force run program as administrator by default. Update solution to VS 2013.TEBookConverter: 1.5: Added: Turkish and French translations Added: A few interface changes Removed: SkinDynamulet: Dynamulet v0.1: DynamoDB Transaction Server v0.1Console parallel nunit tests runner: ConsoleUnitTestsRunner 1.03: bugfixingFluentx: Fluentx v1.5.3: Added few more extension methods.fastJSON: v2.1.2: 2.1.2 - bug fix circular referencesJPush.NET: JPush Server SDK 1.2.1 (For JPush V3): Assembly: 1.2.1.24728 JPush REST API Version: v3 JPush Documentation Reference .NET framework: v4.0 or above. Sample: class: JPushClientV3 2014 Augest 15th.SEToolbox: SEToolbox 01.043.008 Release 1: Changed ship/station names to use new DisplayName instead of Beacon/Antenna. Fixed issue with updated SE binaries 01.043.018 using new Voxel Material definitions.Google .Net API: Drive.Sample: Google .NET Client API – Drive.SampleInstructions for the Google .NET Client API – Drive.Sample</h2> http://code.google.com/p/google-api-dotnet-client/source/browse/?repo=samples#hg%2FDrive.SampleBrowse Source, or main file http://code.google.com/p/google-api-dotnet-client/source/browse/Drive.Sample/Program.cs?repo=samplesProgram.cs <h3>1. Checkout Instructions</h3> <p><b>Prerequisites:</b> Install Visual Studio, and <a href="http://mercurial.selenic.com/">Mercurial</a>.</p> ...FineUI - jQuery / ExtJS based ASP.NET Controls: FineUI v4.1.1: -??Form??????????????(???-5929)。 -?TemplateField??ExpandOnDoubleClick、ExpandOnEnter、ExpandToSelectRow????(LZOM-5932)。 -BodyPadding???????,??“5”“5 10”,???????????“5px”“5px 10px”。 -??TriggerBox?EnableEdit=false????,??????????????(Jango_Jing-5450)。 -???????????DataKeyNames???????????(yygy-6002)。 -????????????????????????(Gnid-6018)。 -??PageManager???AutoSizePanelID????,??????????????????(yygy-6008)。 -?FState???????????????,????????????????(????-5925)。 -??????OnClientClick???return?????????(FineU...DNN CMS Platform: 07.03.02: Major Highlights Fixed backwards compatibility issue with 3rd party control panels Fixed issue in the drag and drop functionality of the File Uploader in IE 11 and Safari Fixed issue where users were able to create pages with the same name Fixed issue that affected older versions of DNN that do not include the maxAllowedContentLength during upgrade Fixed issue that stopped some skins from being upgraded to newer versions Fixed issue that randomly showed an unexpected error during us...WordMat: WordMat for Mac: WordMat for Mac has a few limitations compared to the Windows version - Graph is not supported (Gnuplot, GeoGebra and Excel works) - Units are not supported yet (Coming up) The Mac version is yet as tested as the windows version.MFCMAPI: August 2014 Release: Build: 15.0.0.1042 Full release notes at SGriffin's blog. If you just want to run the MFCMAPI or MrMAPI, get the executables. If you want to debug them, get the symbol files and the source. The 64 bit builds will only work on a machine with Outlook 2010/2013 64 bit installed. All other machines should use the 32 bit builds, regardless of the operating system. Facebook BadgeEWSEditor: EwsEditor 1.10 Release: • Export and import of items as a full fidelity steam works - without proxy classes! - I used raw EWS POSTs. • Turned off word wrap for EWS request field in EWS POST windows. • Several windows with scrolling texts boxes were limiting content to 32k - I removed this restriction. • Split server timezone info off to separate menu item from the timezone info windows so that the timezone info window could be used without logging into a mailbox. • Lots of updates to the TimeZone window. • UserAgen...New Projectsballmon: ballmonExchange Database Recovery With and Without Log Files is Possible: This segments giving an overview of Exchange Server transaction log files. It describes process how users can recover their database with & without log filesFabs.Net: Ego tatmini ve gelisme amaçli yaptigim bir projedir.JacoChat: JacoChat is a simple chatting interface that uses my personal webserver as a "wall" for people to chat on.ManagedWin32: ManagedWin32 is a library that exposes the Win32 API to .NET applications.Open XML Extensions: The project provides additions to the Open XML SDK and related projects (e.g., PowerTools for Open XML), starting with MemoryStreams for Open XML Documents.orntic: Project for insurace companyTBOX: The Treasure Box Library: TBOX is a mutli-platform c library for unix, windows, mac, ios, android, etc. It includes asio, stream, container, algorithm, xml and other library modules.WeatherTS: Typescript weather application.?????@/????: ??????????????:????,????,????,???????,????????,??????:????????,?????! ?????????: ????????????????????,????????:??、??、???,?????????????????????! ????-??: ??????????????,????,???????????????。

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  • The best way to have a pointer to several methods - critique requested

    - by user827992
    I'm starting with a short introduction of what i know from the C language: a pointer is a type that stores an adress or a NULL the * operator reads the left value of the variable on its right and use this value as address and reads the value of the variable at that address the & operator generate a pointer to the variable on its right so i was thinking that in C++ the pointers can work this way too, but i was wrong, to generate a pointer to a static method i have to do this: #include <iostream> class Foo{ public: static void dummy(void){ std::cout << "I'm dummy" << std::endl; }; }; int main(){ void (*p)(); p = Foo::dummy; // step 1 p(); p = &(Foo::dummy); // step 2 p(); p = Foo; // step 3 p->dummy(); return(0); } now i have several questions: why step 1 works why step 2 works too, looks like a "pointer to pointer" for p to me, very different from step 1 why step 3 is the only one that doesn't work and is the only one that makes some sort of sense to me, honestly how can i write an array of pointers or a pointer to pointers structure to store methods ( static or non-static from real objects ) what is the best syntax and coding style for generating a pointer to a method?

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  • OpenGL ES Loading

    - by kuroutadori
    I want to know what is the norm of loading rendering code. Take a button. When the application is loaded, a texture is loaded which has the image of the button on it. When the button is tapped, it then adds a loader into a queue, which is loaded on render thread. It then loads up an array buffer with vertexes and tex coords when render is called. It then adds to a render tree. Then it renders. the render function looks like this void render() { update(); mBaseRenderer->render(); } update() is when the queue is checked to see if anything needs loading. mBaseRenderer->render() is the render tree. What I am asking then is, should I even have the update() there at all and instead have everything preloaded before it renders? If I can have it loaded when need, for instance when there is tap, then how can it be done (My current code causes an dequeueing buffer error (Unknown error: -75) which I assume is to do with OpenGL ES and the context)?

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  • HP DL380 G5 Predictive Drive Failure on a new drive

    - by CharlieJ
    Consolidated Error Report: Controller: Smart Array P400 in slot 3 Device: Physical Drive 1I:1:1 Message: Predictive failure. We have an HP DL380 G5 server with two 72GB 15k SAS drives configured in RAID1. A couple weeks ago, the server reported a drive failure on Drive 1. We replaced the drive with a brand new HDD -- same spares number. A few days ago, the server started reporting a predictive drive failure on the new drive, in the same bay. Is it likely the new drive is bad... or more likely we have a bay failure problem? This is a production server, so any advice would be appreciated. I have another spare drive, so I can hot swap it if this is a fluke and new drive is just bad. THANKS! CharlieJ

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  • Identify SATA hard drive

    - by Rob Nicholson
    Very similar question to: Physically Identify the failed hard drive But for Windows 2003 this time. Scenario: Four identical SATA hard drives plugged into motherboard (no RAID controller here) Configured as single drive in Windows as a spanned volume One of them is starting to fail with error "The driver detected a controller error on \Device\Harddisk3" How do you cross-reference Harddisk3 to the physical SATA connection on the motherboard so you know which drive to replace? I know replacing this drive will trash the spanned array requiring it to be rebuilt anyway so my rough and ready solution is: Delete the spanned partition Create individual partitions on each drive labelled E: F: G: and H: and work out which one is Harddisk3 Power down, remove each disk one at a time, power-up until the drive letter disappears But this seems a rather crude method of identifying the drive. The SATA connectors will be numbered on the motherboard but I appreciate this might not cross-match to what Windows calls them. Thanks, Rob.

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  • libgdx actors and instant actions

    - by vaati
    I'm having trouble with actors and actions. I have a list of actors, they all have either no action, or 1 sequence action This sequence action has either : a couple of actions (some are instant, some have duration 0) a couple of actions followed by a parallel action. My problem is the following: some of the instant actions are used to set the position and the alpha of the actor. So when one of the action is "move to x,y and set alpha to 0" the actor is visible for one frame at position 0,0 , move instantly to x,y for the next frame, and then disappears. Though this behaviours is to be expected, I want to avoid it. How can I achieve that? I tried to intercept the actions before I put actors in the stage but I need the stage width/height for some actions. So something like : Action actionSequence = actor.getActions().get(0); Array<Action> actions = ((SequenceAction) actionSequence).getActions(); for(Action act : actions){ if(act.act(0)) System.out.println("action " + act.toString() + " successfully run"); else System.out.println("action " + act.toString() + " wasn't instant"); } won't work. It gets even more complicated when an actor can also have a repeat action in stead of the sequence action (because you have to only run the actions that have duration 0 once without repeat, and then start the repeat). Any help is appreciated.

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  • Making fdisk see software RAID 0

    - by unknownthreat
    I am following http://grub.enbug.org/Grub2LiveCdInstallGuide and I am using software RAID 0. I am using Ubuntu 10.10 LiveCD and is trying to restore grub2 after installing Windows 7 in another partition. Here is the console's outputs: ubuntu@ubuntu:~$ sudo fdisk -l Unable to seek on /dev/sad ubuntu@ubuntu:~$ sudo dmraid -r /dev/sdb: nvidia, "nvidia_acajefec", stripe, ok, 488397166 sectors, data@ 0 /dev/sda: nvidia, "nvidia_acajefec", stripe, ok, 488397166 sectors, data@ 0 So do you have an idea for how to make fdisk see my RAID array? How to make fdisk detect the Software RAID like dmraid?

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  • How do I initialize a Scala map with more than 4 initial elements in Java?

    - by GlenPeterson
    For 4 or fewer elements, something like this works (or at least compiles): import scala.collection.immutable.Map; Map<String,String> HAI_MAP = new Map4<>("Hello", "World", "Happy", "Birthday", "Merry", "XMas", "Bye", "For Now"); For a 5th element I could do this: Map<String,String> b = HAI_MAP.$plus(new Tuple2<>("Later", "Aligator")); But I want to know how to initialize an immutable map with 5 or more elements and I'm flailing in Type-hell. Partial Solution I thought I'd figure this out quickly by compiling what I wanted in Scala, then decompiling the resultant class files. Here's the scala: object JavaMapTest { def main(args: Array[String]) = { val HAI_MAP = Map(("Hello", "World"), ("Happy", "Birthday"), ("Merry", "XMas"), ("Bye", "For Now"), ("Later", "Aligator")) println("My map is: " + HAI_MAP) } } But the decompiler gave me something that has two periods in a row and thus won't compile (I don't think this is valid Java): scala.collection.immutable.Map HAI_MAP = (scala.collection.immutable.Map) scala.Predef..MODULE$.Map().apply(scala.Predef..MODULE$.wrapRefArray( scala.Predef.wrapRefArray( (Object[])new Tuple2[] { new Tuple2("Hello", "World"), new Tuple2("Happy", "Birthday"), new Tuple2("Merry", "XMas"), new Tuple2("Bye", "For Now"), new Tuple2("Later", "Aligator") })); I'm really baffled by the two periods in this: scala.Predef..MODULE$ I asked about it on #java on Freenode and they said the .. looked like a decompiler bug. It doesn't seem to want to compile, so I think they are probably right. I'm running into it when I try to browse interfaces in IntelliJ and am just generally lost. Based on my experimentation, the following is valid: Tuple2[] x = new Tuple2[] { new Tuple2<String,String>("Hello", "World"), new Tuple2<String,String>("Happy", "Birthday"), new Tuple2<String,String>("Merry", "XMas"), new Tuple2<String,String>("Bye", "For Now"), new Tuple2<String,String>("Later", "Aligator") }; scala.collection.mutable.WrappedArray<Tuple2> y = scala.Predef.wrapRefArray(x); There is even a WrappedArray.toMap() method but the types of the signature are complicated and I'm running into the double-period problem there too when I try to research the interfaces from Java.

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  • Collision within a poly

    - by G1i1ch
    For an html5 engine I'm making, for speed I'm using a path poly. I'm having trouble trying to find ways to get collision with the walls of the poly. To make it simple I just have a vector for the object and an array of vectors for the poly. I'm using Cartesian vectors and they're 2d. Say poly = [[550,0],[169,523],[-444,323],[-444,-323],[169,-523]], it's just a pentagon I generated. The object that will collide is object, object.pos is it's position and object.vel is it's velocity. They're both 2d vectors too. I've had some success to get it to find a collision, but it's just black box code I ripped from a c++ example. It's very obscure inside and all it does though is return true/false and doesn't return what vertices are collided or collision point, I'd really like to be able to understand this and make my own so I can have more meaningful collision. I'll tackle that later though. Again the question is just how does one find a collision to walls of a poly given you know the poly vertices and the object's position + velocity? If more info is needed please let me know. And if all anyone can do is point me to the right direction that's great.

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  • Amazon EC2 Instance - m1.medium Ubuntu 12.04 - Started to crash three days ago

    - by Joy
    The environment: Amazon EC2 Instance - m1.medium Ubuntu 12.04 Apache 2.2.22 - Running a Drupal Site Using MySQL DB Server RAM info: ~$ free -gt total used free shared buffers cached Mem: 3 1 2 0 0 0 -/+ buffers/cache: 0 2 Swap: 0 0 0 Total: 3 1 2 Hard drive info: Filesystem Size Used Avail Use% Mounted on /dev/xvda1 7.9G 4.7G 2.9G 62% / udev 1.9G 8.0K 1.9G 1% /dev tmpfs 751M 180K 750M 1% /run none 5.0M 0 5.0M 0% /run/lock none 1.9G 0 1.9G 0% /run/shm /dev/xvdb 394G 199M 374G 1% /mnt The problem About two days ago the site started failing becaue the MySQL server was shut down by Apache with the following message: kernel: [2963685.664359] [31716] 106 31716 226946 22748 0 0 0 mysqld kernel: [2963685.664730] Out of memory: Kill process 31716 (mysqld) score 23 or sacrifice child kernel: [2963685.664764] Killed process 31716 (mysqld) total-vm:907784kB, anon-rss:90992kB, file-rss:0kB kernel: [2963686.153608] init: mysql main process (31716) killed by KILL signal kernel: [2963686.169294] init: mysql main process ended, respawning That states that the VM was occupying 0.9GB, but my Ram has 2GB free, so 1GB was still left free. I understand that in Linux applications can allocate more memory than physically available. I don't know if this is the problme, it's the first time that it has started to happen. Obviously, the MySQL server tries to restart, but there's no memory for it apparently and it won't restart. Here is its error log: Plugin 'FEDERATED' is disabled. The InnoDB memory heap is disabled Mutexes and rw_locks use GCC atomic builtins Compressed tables use zlib 1.2.3.4 Initializing buffer pool, size = 128.0M InnoDB: mmap(137363456 bytes) failed; errno 12 Completed initialization of buffer pool Fatal error: cannot allocate memory for the buffer pool Plugin 'InnoDB' init function returned error. Plugin 'InnoDB' registration as a STORAGE ENGINE failed. Unknown/unsupported storage engine: InnoDB [ERROR] Aborting [Note] /usr/sbin/mysqld: Shutdown complete I simply restarted the Mysql service. About two hours later it happened again. I restarted it. Then it happened again 9 hours later. So then I thought of the MaxClients parameter of apache.conf, so I went to check it out. It was set at 150. I decided to drop it down to 60. As so: <IfModule mpm_prefork_module> ... MaxClients 60 </IfModule> <IfModule mpm_worker_module> ... MaxClients 60 </IfModule> <IfModule mpm_event_module> ... MaxClients 60 </IfModule> Once I did that, I had the apache2 service restart and it all went smoothly for 3/4 of a day. Since at night the MySQL service shut down once again, but this time it wasn't killed by the Apache2 service. Instead it called the OOM-Killer with the following message: kernel: [3104680.005312] mysqld invoked oom-killer: gfp_mask=0x201da, order=0, oom_adj=0, oom_score_adj=0 kernel: [3104680.005351] [<ffffffff81119795>] oom_kill_process+0x85/0xb0 kernel: [3104680.548860] init: mysql main process (30821) killed by KILL signal Now I'm out of ideas. Some articles state that the ideal thing to do is change the kernel behaviour with the following (include it to the file /etc/sysctl.conf ) vm.overcommit_memory = 2 vm.overcommit_ratio = 80 So no overcommits will take place. I'm wondering if this is the way to go? Keep in mind I'm no server administrator, I have basic knowldege. Thanks a bunch in advance.

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  • Compressing 2D level data

    - by Lucius
    So, I'm developing a 2D, tile based game and a map maker thingy - all in Java. The problem is that recently I've been having some memory issues when about 4 maps are loaded. Each one of these maps are composed of 128x128 tiles and have 4 layers (for details and stuff). I already spent a good amount of time searching for solutions and the best thing I found was run-length enconding (RLE). It seems easy enough to use with static data, but is there a way to use it with data that is constantly changing, without a big drop in performance? In my maps, supposing I'm compressing the columns, I would have 128 rows, each with some amount of data (hopefully less than it would be without RLE). Whenever I change a tile, that whole row would have to be checked and I'm affraid that would slow down too much the production (and I'm in a somewhat tight schedule). Well, worst case scenario I work on each map individually, and save them using RLE, but it would be really nice if I could avoind that. EDIT: What I'm currently using to store the data for the tiles is a 2D array of HashMaps that use the layer as key and store the id of the tile in that position - like this: private HashMap< Integer, Integer [][]

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  • Is a disk/ata timeout exception dangerous?

    - by j-g-faustus
    I have a few hard drives in mdadm RAID 5 configured to go to standby after a few minutes of inactivity. (Using hdparm.conf spindown_time.) At irregular intervals I get messages like these in dmesg: [ 1840.251661] ata4.00: exception Emask 0x0 SAct 0x0 SErr 0x0 action 0x6 frozen [ 1840.251722] ata4.00: failed command: SMART [ 1840.251758] ata4.00: cmd b0/d5:01:06:4f:c2/00:00:00:00:00/00 tag 0 pio 512 in [ 1840.251759] res 40/00:14:50:2e:04/00:00:02:00:00/40 Emask 0x4 (timeout) [ 1840.251858] ata4.00: status: { DRDY } [ 1840.251888] ata4: hard resetting link [ 1840.600742] ata4: SATA link up 3.0 Gbps (SStatus 123 SControl 300) [ 1840.601521] ata4.00: configured for UDMA/133 [ 1840.601547] ata4: EH complete [337877.713988] ata4.00: exception Emask 0x0 SAct 0x0 SErr 0x0 action 0x6 frozen [337877.714019] ata4.00: failed command: SMART [337877.714038] ata4.00: cmd b0/d5:01:06:4f:c2/00:00:00:00:00/00 tag 0 pio 512 in [337877.714039] res 40/00:04:90:10:81/00:00:00:00:00/40 Emask 0x4 (timeout) [337877.714089] ata4.00: status: { DRDY } [337877.714107] ata4: hard resetting link [337878.063085] ata4: SATA link up 3.0 Gbps (SStatus 123 SControl 300) [337878.063743] ata4.00: configured for UDMA/133 [337878.063764] ata4: EH complete I think the exception is caused by smartd when a drive does not wake up quickly enough. There are no issues (that I can tell) in accessing the drives normally through the file system - it takes a few seconds longer than normal when they are asleep, but there are no exceptions. Is this something I should worry about, as a potential symptom on something that could corrupt a drive over time? Or can I safely ignore it as part of normal operation? Edit: By request: smartctl -a for sdaand sde, both disks are members of the array. If ata4is the same as scsi-4 then sde is the one that gave the error above, according to /dev/disk/by-path.

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  • Rsync plugin to many local wordpress installs via script or cli

    - by Nick Abbey
    I am maintaining a large number of wordpress installs on a production server, and we are looking to deploy InfiniteWP for managing these installs. I am looking for a way to script the distribution of the plugin folder to all of these installs. On server wp-prod, all sites are stored in /srv//site/ The plugin needs to be copied from ~/iws-plugin to /srv//site/wp-content/plugins/ Here's some pseudo code to explain what I need to do: array dirs = <all folders in /srv> for each d in dirs if exits "/srv/d/site/wp-content/plugins" rsync -avzh --log-file=~/d.log ~/plugin_base_folder /srv/d/site/wp-content/plugins/ else touch d.log echo 'plugin folder for "d" not found' >> ~/d.log end end I just don't know how to make it happen from the cli or via bash. I can (and will) tinker with a bash or ruby script on my test server, but I'm thinking the command-line-fu here on SF is strong enough to handle this issue much more quickly than I can hack together a solution. Thanks!

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  • How to verify that all files are intact prior to install?

    - by Kalle H. Väravas
    I'm working on my CMS (in PHP platform) for a long time now. The main program is done and I'm currently developing the Installer part. Installation itself will be fairly simple: Upload all files Verify that the "content/" dir has correct permissions Check if ALL files are intact and not modified [This is the subject of this question] Insert the config data and first settings Run install (Generate all DB tables and insert sample data etc.) Now the question-mark is at step 3. How do I verify ALL files? Verification itself should compare all CMS root-directories files against a list from remote location. List should contain filename, filesize and filetype. This way the user can check, that there are no unnecessary or corrupted files, that could indicated a breach in the software. I have seen some software installers do that, but I cannot find any right now and there for I'm clueless on the most optimal method for this. Of course there always is a simple array trick, but there surely must be a better and faster method?!

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  • What is the point of dynamic allocation in C++?

    - by Aerovistae
    I really have never understood it at all. I can do it, but I just don't get why I would want to. For instance, I was programming a game yesterday, and I set up an array of pointers to dynamically allocated little enemies in the game, then passed it to a function which updates their positions. When I ran the game, I got one of those nondescript assertion errors, something about a memory block not existing, I don't know. It was a run-time error, so it didn't say where the problem was. So I just said screw it and rewrote it with static instantiation, i.e.: while(n<4) { Enemy tempEnemy = Enemy(3, 4); enemyVector.push_back(tempEnemy); n++; } updatePositions(&enemyVector); And it immediately worked perfectly. Now sure, some of you may be thinking something to the effect of "Maybe if you knew what you were doing," or perhaps "n00b can't use pointers L0L," but frankly, you really can't deny that they make things way overcomplicated, hence most modern languages have done away with them entirely. But please-- someone -- What IS the point of dynamic allocation? What advantage does it afford? Why would I ever not do what I just did in the above example?

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  • Loaded OBJ Model Will Not Display in OpenGL / C++ Project

    - by Drake Summers
    I have been experimenting with new effects in game development. The programs I have written have been using generic shapes for the visuals. I wanted to test the effects on something a bit more complex, and wrote a resource loader for Wavefront OBJ files. I started with a simple cube in blender, exported it to an OBJ file with just vertices and triangulated faces, and used it to test the resource loader. I could not get the mesh to show up in my application. The loader never gave me any errors, so I wrote a snippet to loop through my vertex and index arrays that were returned from the loader. The data is exactly the way it is supposed to be. So I simplified the OBJ file by editing it directly to just show a front facing square. Still, nothing is displayed in the application. And don't worry, I did check to make sure that I decreased the value of each index by one while importing the OBJ. - BEGIN EDIT I also tested using glDrawArrays(GL_TRIANGLES, 0, 3 ); to draw the first triangle and it worked! So the issue could be in the binding of the VBO/IBO items. END EDIT - INDEX/VERTEX ARRAY OUTPUT: GLOBALS AND INITIALIZATION FUNCTION: GLuint program; GLint attrib_coord3d; std::vector<GLfloat> vertices; std::vector<GLushort> indices; GLuint vertexbuffer, indexbuffer; GLint uniform_mvp; int initialize() { if (loadModel("test.obj", vertices, indices)) { GLfloat myverts[vertices.size()]; copy(vertices.begin(), vertices.end(), myverts); GLushort myinds[indices.size()]; copy(indices.begin(), indices.end(), myinds); glGenBuffers(1, &vertexbuffer); glBindBuffer(GL_ARRAY_BUFFER, vertexbuffer); glBufferData(GL_ARRAY_BUFFER, sizeof(myverts), myverts, GL_STATIC_DRAW); glGenBuffers(1, &indexbuffer); glBindBuffer(GL_ARRAY_BUFFER, indexbuffer); glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(myinds), myinds, GL_STATIC_DRAW); // OUTPUT DATA FROM NEW ARRAYS TO CONSOLE // ERROR HANDLING OMITTED FOR BREVITY } GLint link_result = GL_FALSE; GLuint vert_shader, frag_shader; if ((vert_shader = create_shader("tri.v.glsl", GL_VERTEX_SHADER)) == 0) return 0; if ((frag_shader = create_shader("tri.f.glsl", GL_FRAGMENT_SHADER)) == 0) return 0; program = glCreateProgram(); glAttachShader(program, vert_shader); glAttachShader(program, frag_shader); glLinkProgram(program); glGetProgramiv(program, GL_LINK_STATUS, &link_result); // ERROR HANDLING OMITTED FOR BREVITY const char* attrib_name; attrib_name = "coord3d"; attrib_coord3d = glGetAttribLocation(program, attrib_name); // ERROR HANDLING OMITTED FOR BREVITY const char* uniform_name; uniform_name = "mvp"; uniform_mvp = glGetUniformLocation(program, uniform_name); // ERROR HANDLING OMITTED FOR BREVITY return 1; } RENDERING FUNCTION: glm::mat4 model = glm::translate(glm::mat4(1.0f), glm::vec3(0.0, 0.0, -4.0)); glm::mat4 view = glm::lookAt(glm::vec3(0.0, 0.0, 4.0), glm::vec3(0.0, 0.0, 3.0), glm::vec3(0.0, 1.0, 0.0)); glm::mat4 projection = glm::perspective(45.0f, 1.0f*(screen_width/screen_height), 0.1f, 10.0f); glm::mat4 mvp = projection * view * model; int size; glUseProgram(program); glUniformMatrix4fv(uniform_mvp, 1, GL_FALSE, glm::value_ptr(mvp)); glClearColor(0.5, 0.5, 0.5, 1.0); glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT); glEnableVertexAttribArray(attrib_coord3d); glBindBuffer(GL_ARRAY_BUFFER, vertexbuffer); glVertexAttribPointer(attrib_coord3d, 3, GL_FLOAT, GL_FALSE, 0, 0); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, indexbuffer); glGetBufferParameteriv(GL_ELEMENT_ARRAY_BUFFER, GL_BUFFER_SIZE, &size); glDrawElements(GL_TRIANGLES, size/sizeof(GLushort), GL_UNSIGNED_SHORT, 0); glDisableVertexAttribArray(attrib_coord3d); VERTEX SHADER: attribute vec3 coord3d; uniform mat4 mvp; void main(void) { gl_Position = mvp * vec4(coord3d, 1.0); } FRAGMENT SHADER: void main(void) { gl_FragColor[0] = 0.0; gl_FragColor[1] = 0.0; gl_FragColor[2] = 1.0; gl_FragColor[3] = 1.0; } OBJ RESOURCE LOADER: bool loadModel(const char * path, std::vector<GLfloat> &out_vertices, std::vector<GLushort> &out_indices) { std::vector<GLfloat> temp_vertices; std::vector<GLushort> vertexIndices; FILE * file = fopen(path, "r"); // ERROR HANDLING OMITTED FOR BREVITY while(1) { char lineHeader[128]; int res = fscanf(file, "%s", lineHeader); if (res == EOF) { break; } if (strcmp(lineHeader, "v") == 0) { float _x, _y, _z; fscanf(file, "%f %f %f\n", &_x, &_y, &_z ); out_vertices.push_back(_x); out_vertices.push_back(_y); out_vertices.push_back(_z); } else if (strcmp(lineHeader, "f") == 0) { unsigned int vertexIndex[3]; int matches = fscanf(file, "%d %d %d\n", &vertexIndex[0], &vertexIndex[1], &vertexIndex[2]); out_indices.push_back(vertexIndex[0] - 1); out_indices.push_back(vertexIndex[1] - 1); out_indices.push_back(vertexIndex[2] - 1); } else { ... } } // ERROR HANDLING OMITTED FOR BREVITY return true; } I can edit the question to provide any further info you may need. I attempted to provide everything of relevance and omit what may have been unnecessary. I'm hoping this isn't some really poor mistake, because I have been at this for a few days now. If anyone has any suggestions or advice on the matter, I look forward to hearing it. As a final note: I added some arrays into the code with manually entered data, and was able to display meshes by using those arrays instead of the generated ones. I do not understand!

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  • How to reassign drive back into MediaShield (nvidia) RAID stripe

    - by scottwed
    So I managed to inadvertently remove the RAID configuration from 1 drive of a 2 drive stripe. I have both drives, unmodified, and undamaged. Specifically for MediaShield RAID, is there any way to reattach the 2nd drive back into the stripe? Current state is the stripe is displayed in Error status, and I have the other drive available, but unassigned. I strongly suspect there is no solution without purging the array completely and redefining the stripe, but I figured it was worth asking before I wipe out the data.

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