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  • Unity dash search

    - by To Do
    I have my personal folders to a different partition other than home, I had a series of symlinks in my home folder pointing to the folders on the other partition. This was causing multiple entries in Dash search do I modified my ~/.config/user-dirs.dirs file pointing them to the folders on the second partition. The issue is that when I search for any one of these folders in Dash, I still get two entries, one pointing the folder and another that points to the /home/username/Documents folder. If I click on this link I get a Could not find /home/username/Documents error. Why is this and how do I delete these entries from Dash's records? If deleting records is not possible, is there a way to "reindex" the dash search database?

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  • Twitter Tuesday - Top 10 @ArchBeat Tweets - May 20-26, 2014

    - by OTN ArchBeat
    What's everyone looking at? The list below represents the Top 10 most popular tweets for the last seven  days (May 20-26, 2014) among 2,845 people now following @OTNArchBeat. Video: #KScope14 Preview: @stewartbryson talks OBIEE, ODI, and GoldenGate @ODTUG #oracleace May 21, 2014 at 12:00 AM May edition of Oracle's Architect Community newsletter. Features on #WebLogic #WebCenter #SOA #Cloud. May 21, 2014 at 12:00 AM Oracle #ADF and Simplified UI Apps: I18n Feng Shui on Display | @Ultan May 22, 2014 at 12:00 AM The OTNArchBeat Daily is out! Stories via @JavaOneConf @arungupta May 20, 2014 at 12:00 AM Video: #WebLogic Server Templates | @FrankMunz May 21, 2014 at 12:00 AM Supporting multiple #SOASuite revisions with Edition-Based Redefinition | Betty van Dongen May 21, 2014 at 12:00 AM The OTNArchBeat Daily is out! Stories via @soacommunity @oraclebase @InfoQ May 24, 2014 at 12:00 AM Development Lifecycle for Task Flows in #WebCenter Portal | Lyudmil Pelov May 20, 2014 at 12:00 AM Manos libres y vista al frente: Con el futuro puesto #wearables May 21, 2014 at 12:00 AM #GoldenGate: Understanding OGG-01161 Bad Column Index Error | Loren Penton May 21, 2014 at 12:00 AM

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  • Plurality [Sci-Fi Video]

    - by Asian Angel
    It is the year 2023 in New York City and the Bentham Grid has been online for two years. All that you are is tied to your DNA signature and no cash, ID cards, or keys are required now. Things run smoothly until multiple versions of people start showing up…and then it all starts to fall apart. PLURALITY [via Geeks are Sexy] HTG Explains: How Antivirus Software Works HTG Explains: Why Deleted Files Can Be Recovered and How You Can Prevent It HTG Explains: What Are the Sys Rq, Scroll Lock, and Pause/Break Keys on My Keyboard?

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  • What happened to .fx files in D3D11?

    - by bobobobo
    It seems they completely ruined .fx file loading / parsing in D3D11. In D3D9, loading an entire effect file was D3DXCreateEffectFromFile( .. ), and you got a ID3DXEffect9, which had great methods like SetTechnique and BeginPass, making it easy to load and execute a shader with multiple techniques. Is this completely manual now in D3D11? The highest level functionality I can find is loading a SINGLE shader from an FX file using D3DX11CompileFromFile. Does anyone know if there's an easier way to load FX files and choose a technique? With the level of functionality provided in D3D11 now, it seems like you're better off just writing .hlsl files and forgetting about the whole idea of Techniques.

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  • First languages with generic programming support

    - by oluies
    Which was the first language with generic programming support, and what was the first major staticly typed language (widely used) with generics support. Generics implement the concept of parameterized types to allow for multiple types. The term generic means "pertaining to or appropriate to large groups of classes." I have seen the following mentions of "first": First-order parametric polymorphism is now a standard element of statically typed programming languages. Starting with System F [20,42] and functional programming lan- guages, the constructs have found their way into mainstream languages such as Java and C#. In these languages, first-order parametric polymorphism is usually called generics. From "Generics of a Higher Kind", Adriaan Moors, Frank Piessens, and Martin Odersky Generic programming is a style of computer programming in which algorithms are written in terms of to-be-specified-later types that are then instantiated when needed for specific types provided as parameters. This approach, pioneered by Ada in 1983 From Wikipedia Generic Programming

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  • MX setup for a domain registrar and web host with the same domain name

    - by Honus Wagner
    I have a client that has registered their domain through a registrar, then signed up for hosting on through a different provider, but used the same domain for said provider (didn't re-register the domain, I think the declaration of domain on the host was for CNAME records specifically). The registrar properly routes his emails at his domain name (email hosted by Google), but the problem is, on the hosted site, when an administration action occurs, he is supposed to get an email stating so. The site is sending him an email with PHP and he never receives an email when its to his address with the same domain name; all other domain addresses work just fine. I have to imagine its something misconfigured on the host. From what I can assume, I think that the host sees that the to and from domains are the same, and it decides not to route the email externally. Currently, the registrar uses the proper nameservers for the host, and there are MX records on both the registrar and the host (they are identical entries). I hope I've been clear in my question. If you need further clarification, or additional information of any kind, I can provide it. Thanks in advance.

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  • A Basic Thread

    - by Joe Mayo
    Most of the programs written are single-threaded, meaning that they run on the main execution thread. For various reasons such as performance, scalability, and/or responsiveness additional threads can be useful. .NET has extensive threading support, from the basic threads introduced in v1.0 to the Task Parallel Library (TPL) introduced in v4.0. To get started with threads, it's helpful to begin with the basics; starting a Thread. Why Do I Care? The scenario I'll use for needing to use a thread is writing to a file.  Sometimes, writing to a file takes a while and you don't want your user interface to lock up until the file write is done. In other words, you want the application to be responsive to the user. How Would I Go About It? The solution is to launch a new thread that performs the file write, allowing the main thread to return to the user right away.  Whenever the file writing thread completes, it will let the user know.  In the meantime, the user is free to interact with the program for other tasks. The following examples demonstrate how to do this. Show Me the Code? The code we'll use to work with threads is in the System.Threading namespace, so you'll need the following using directive at the top of the file: using System.Threading; When you run code on a thread, the code is specified via a method.  Here's the code that will execute on the thread: private static void WriteFile() { Thread.Sleep(1000); Console.WriteLine("File Written."); } The call to Thread.Sleep(1000) delays thread execution. The parameter is specified in milliseconds, and 1000 means that this will cause the program to sleep for approximately 1 second.  This method happens to be static, but that's just part of this example, which you'll see is launched from the static Main method.  A thread could be instance or static.  Notice that the method does not have parameters and does not have a return type. As you know, the way to refer to a method is via a delegate.  There is a delegate named ThreadStart in System.Threading that refers to a method without parameters or return type, shown below: ThreadStart fileWriterHandlerDelegate = new ThreadStart(WriteFile); I'll show you the whole program below, but the ThreadStart instance above goes in the Main method. The thread uses the ThreadStart instance, fileWriterHandlerDelegate, to specify the method to execute on the thread: Thread fileWriter = new Thread(fileWriterHandlerDelegate); As shown above, the argument type for the Thread constructor is the ThreadStart delegate type. The fileWriterHandlerDelegate argument is an instance of the ThreadStart delegate type. This creates an instance of a thread and what code will execute, but the new thread instance, fileWriter, isn't running yet. You have to explicitly start it, like this: fileWriter.Start(); Now, the code in the WriteFile method is executing on a separate thread. Meanwhile, the main thread that started the fileWriter thread continues on it's own.  You have two threads running at the same time. Okay, I'm Starting to Get Glassy Eyed. How Does it All Fit Together? The example below is the whole program, pulling all the previous bits together. It's followed by its output and an explanation. using System; using System.Threading; namespace BasicThread { class Program { static void Main() { ThreadStart fileWriterHandlerDelegate = new ThreadStart(WriteFile); Thread fileWriter = new Thread(fileWriterHandlerDelegate); Console.WriteLine("Starting FileWriter"); fileWriter.Start(); Console.WriteLine("Called FileWriter"); Console.ReadKey(); } private static void WriteFile() { Thread.Sleep(1000); Console.WriteLine("File Written"); } } } And here's the output: Starting FileWriter Called FileWriter File Written So, Why are the Printouts Backwards? The output above corresponds to Console.Writeline statements in the program, with the second and third seemingly reversed. In a single-threaded program, "File Written" would print before "Called FileWriter". However, this is a multi-threaded (2 or more threads) program.  In multi-threading, you can't make any assumptions about when a given thread will run.  In this case, I added the Sleep statement to the WriteFile method to greatly increase the chances that the message from the main thread will print first. Without the Thread.Sleep, you could run this on a system with multiple cores and/or multiple processors and potentially get different results each time. Interesting Tangent but What Should I Get Out of All This? Going back to the main point, launching the WriteFile method on a separate thread made the program more responsive.  The file writing logic ran for a while, but the main thread returned to the user, as demonstrated by the print out of "Called FileWriter".  When the file write finished, it let the user know via another print statement. This was a very efficient use of CPU resources that made for a more pleasant user experience. Joe

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  • apache httpd.conf - virtualhost configuration

    - by Adam
    I'm new to apache and httpd.conf The problem I'm having is I need different website to go to different vhost configs and if only the IP is requested it needs to go to the root index.html This works fine for the virtualhosts: <VirtualHost *:80> DocumentRoot /var/www/html/bali-accommodation.co ServerName www.bali-accommodation.co </VirtualHost> <VirtualHost *:80> DocumentRoot /var/www/html/balibeach.co ServerName www.balibeach.co </VirtualHost> <VirtualHost *:80> DocumentRoot /var/www/html/dating-website.co ServerName www.dating-website.co </VirtualHost> However when I just specify the IP it does to www.XXX.XXX.XXX.XXX (appends the www). I know in the websites there is a .htaccess redirect that adds the www but I didn't want the IP to go into the vhosts config. I tried adding this to the top of the Vhost config: <VirtualHost *:80> DocumentRoot /var/www/html ServerName localhost </VirtualHost> with above it shows the index.html perfectly but all the websites go into this catch all. I've also tried this for the websites vhosts: DocumentRoot /var/www/html/bali-accommodation.co ServerName www.bali-accommodation.co I've tried the above with and without the 'www' in the first line unsuccessfully. Is there a way to have the vhosts work for the domains and if someone just enters the IP it goes to the root index.html? /var/www/html/index.html? thankyou so much Adam

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  • Moving AI in a multiplayer game

    - by Smallbro
    I've been programming a multiplayer game and its coming together very nicely. It uses both TCP and UDP (UDP for movement and TCP for just about everything else). What I was wondering was how I would go about sending multiple moving AI without much lag. At first I used TCP for everything and it was very slow when people moved. I'm currently using a butchered version of this http://corvstudios.com/tutorials/udpMultiplayer.php for my movement system and I'm wondering what the best method of sending AI movements is. By movements I mean the AI chooses left/right/up/down and the player can see this happening. Thanks.

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  • Easiest, most fun way to program 2D games? Flash? XNA? Some other engine?

    - by Maxi
    Hi, this is a post detailing my search for the most enjoyable way for a hobbyist game programmer to sweeten his free time with making a game. My requirements: I looked at Flash first, I made a couple of small games but I'm doubtful of the performance. I would like to make a fairly large strategy game, with several hundred units fighting simultaneously, explosions and animations included. Also zoomable maps. I saw that Adobe has a new 3D API for Flash, but I don't know if that improves 2D performance aswell, I couldn't find anything related to that question on their MAX10 sessions. Would you say that Flash is a good technology for making large 2D games easily? I really like Actionscript, and I love how easy everything is in Flash. There are several engines available which make it even easier. I just do this for fun, and it would be even better if there were proper animation/particle editors available and if the engine I were to use, would be available for multiple platforms. (so more people can play my game once finished). I'd like to have it available on many mobile platforms aswell. (because I love touch input for some reason) I do know the XNA framework pretty well, but there are no good engines available for it, and it will only run on Windows, which is a huge turn off. Even bigger is, that you need to install the XNA redistributable each time you want to give the game to someone. If I use XNA, I would have to make all the tools myself, and I'd probably have to make them with WPF. (I'd love to make tools with Adobe AIR, but unfortunately the API's for image manipulation etc. are far worse in Flash, than they are in XNA/WPF.) Now, I'm aware that I could make my own engine that supports each of those platforms, but quite frankly, that would be too much work plowing through APIs. After all, I want to make a game, not an engine. So the question becomes: Is there maybe a cross platform (free or free to develop?) engine available that I could use for 2D development? I prefer: C#, Actionscript. I don't mind using c++ if the toolset is above average, but I highly doubt that there is something out there like that. Please prove me wrong :) So summary: I'd like to use Flash, but I don't know if it scales well enough. I'm not a scripter, I want some real APIs that I can work with inside a proper IDE. Just for information, I looked at several alternatives, I'm actually looking for a long time already. You'd help me a lot to make a decision finally. Feature-wise the Flatredball engine would be ideal. But I tried their tools, and quite frankly, they are horrible. Absolutely unusable, I'd need to make my own for sure. I didn't look at their API, but if their tools are so bad, I'm not inclined to look further. Unity3D. This one is quite nice, but I really don't need 3D, and it is quite ...a lot of work to learn. I also don't like that it is so expensive to use for different platforms and that I can only code for it through scripting. You have to buy each platform separately. The editor usability is average, the product overall is good enough for most purposes, but learning it myself would be overkill. Shiva 3D. It looks good enough, but again: I don't really need 3D. The editor usability is a little worse than Unity3D in my opinion and it wasn't clear to me how to start programming. I think it requires C++ for coding, so that's a negative too. I want to have fun, and c# is fun ;) SDL. Quite frankly, I'd still need to port to all those different SDL implementations. And I don't like OpenGL style programming, it's just plain ugly. And it needs c++, I know that there might be some wrappers available, but I don't like to use wrappers, because... Irrlicht. A lot of features, but support seems to be low and it is aimed at enthusiasts. C# bindings get dropped repeatedly. I'm not an engine enthusiast, I just want to make a game. I don't see this happening with Irrlicht. Ogre3D. Way too much work, it's just a graphics engine. Also no multiple platform support and c++. Torque2D. Costs something to use, and I didn't hear a lot of good things about support and documentation. Also costs extra for each platform.

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  • EclipseLink 2.4 Released: RESTful Persistence, Tenant Isolation, NoSQL, and JSON

    - by arungupta
    EclipseLink 2.4 is released as part of Eclipse Juno release train. In addition to providing the Reference Implementation for JPA 2.0, the key features in the release are: RESTful Persistence - Expose Java Persistence units over REST using either JSON or XML Tenant Isolation - Manage entities for multiple tenants in the same application NoSQL - NoSQL support for MongoDB and Oracle NoSQL JSON - Marshaling and unmarshaling of JSON object Here is the complete list of bugs fixed in this release. The landing page provide the complete list of documentation and examples. Read Doug Clarke's blog for a color commentary as well. This release is already integrated in the latest GlassFish 4.0 promoted build. Try the functionality and give us feedback at GlassFish Forum or EclipseLink Forum.

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  • "Server Unavailable" and removed permissions on .NET sites after Windows Update

    - by tags2k
    Our company has five almost identical Windows 2003 servers with the same host, and all but one performed an automatic Windows Update last night without issue. The one that had problems, of course, was the one which hosts the majority of our sites. What the update appeared to do was cause the NETWORK user to stop having access to the .NET Framework 2.0 files, as the event log was complaining about not being able to open System.Web. This resulted in every .NET site on the server returning "Server Unavailable" as the App Domains failed to be initialise. I ran aspnet_regiis which didn't appear to fix the problem, so I ran FileMon which revealed that nobody but the Administrators group had access to any files in any of the website folders! After resetting the permissions, things appear to be fine. I was wondering if anyone had an idea of what could have caused this to go wrong? As I say, the four other servers updated without a problem. Are there any known issues involved with any of the following updates? My major suspect at the moment is the 3.5 update as all of the sites on the server are running in 3.5. Windows Server 2003 Update Rollup for ActiveX Killbits for Windows Server 2003 (KB960715) Windows Server 2003 Security Update for Internet Explorer 7 for Windows Server 2003 (KB960714) Windows Server 2003 Microsoft .NET Framework 3.5 Family Update (KB959209) x86 Windows Server 2003 Security Update for Windows Server 2003 (KB958687) Thanks for any light you can shed on this.

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  • MAAS/Juju architecture and issues

    - by Massimo
    I recently deployed a MAAS/Juju environment based on a six nodes cluster, using Ubuntu 12.04 LTS, to run a "proof of concept". I could appreciate how interesting the architecture is, and I'd like to understand if I can really base my future business on this technology. Therefore I'd like to understand more about any involved limitations, constraints and necessities. In particular I'd like to understand: 1) how can MAAS be made reliable, i.e. deployed over two or more physical nodes able to fail-over ? 2) can the same physical cluster host multiple juju environments, under the assumption openstack/virtualization is not used ? 3) can the same physical node host different charms of the same juju environment, deployed in a standard, reliable way by juju ?

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  • Books or guides regarding secure key storage and database encryption

    - by Matty
    I have an idea for a SaaS product I want to create, however, this product will store extremely sensitive data that needs to be encrypted at rest. The trouble is not so much the encryption, but the problem of securely storing the keys so that in the event the server was somehow compromised, the keys couldn't just be recovered and used to decrypt the database. Are there any decent books to guides regarding database encryption, and in particular secure key storage? This seems to be a less than straightforward topic and something that is difficult to get right. I'm seeing multiple ways to attack such a system, but unable to come up with one that is secure enough to store highly confidential information.

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  • All video players display black screen.

    - by Dennis
    I'm working in 10.04 Lucid. All my video players (Movie Player and VLC) and the preview windows in editors (OpenShot and Pitivi) will only display a black screen when playing a video. The sound is fine and the videos work fine on other computers. I have tried multiple formats from varying sources .MOV taken from old ffmpeg projects, .AVI straight from a camera, .MP4 using h.264 from OpenShot on another system, .OGV from a gtk-recordmydesktop session on this very computer. I even get a pure black screen in the viewer when starting a remote session in VNC. This box has a GeForce 8400 GS using the Nvidia drivers in case it may be a card problem or setting.

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  • Ops Center Update 2 is available!

    - by Owen Allen
    Oracle Enterprise Manager Ops Center Release 1, Update 2 (12.1.2.0.0) is available. This release includes support for Oracle Solaris 11.1 and Oracle Linux 6.3, the ability to attach a network multiple times to an LDom guest using the same vswitch, support for HMP 2.2.3, improved options for adding users from remote directory servers, and a few other useful features. A list of new features is in What's New. You can view the documentation online, or you can download a zip file of the library from the Overview tab. If you're running Ops Center in connected mode, the updates are delivered to the UI. If you are in disconnected mode or have not yet installed Ops Center, you can go to the Ops Center download page to get the latest release. Before installing or upgrading to Ops Center 12c Update 2, review the Release Notes for things to watch out for, then see the upgrade instructions in the Administration Guide.

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  • Why is using C++ libraries is so complicated?

    - by Pius
    First of all, I want to note I love C++ and I'm one of those people who thinks it is easier to code in C++ than Java. Except for one tiny thing: libraries. In Java you can simply add some jar to the build path and you're done. In C++ you usually have to set multiple paths for the header files and the library itself. In some cases, you even have to use special build flags. I have mainly used Visual Studio, Code Blocks and no IDE at all. All 3 options do not differ much when talking about using external libraries. I wonder why was there made no simpler alternative for this? Like having a special .zip file that has everything you need in one place so the IDE can do all the work for you setting up the build flags. Is there any technical barrier for this?

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  • Compilable modern alternatives to C/C++

    - by Jeremy French
    I am considering writing a new software product. Performance will be critical, so I am wary of using an interpreted or language or one that uses a emulation layer (read java). Which leads me to thinking of using C (or C++) however these are both rather long in the tooth. I haven't used either for a long time. I figure in the last 20 years someone should have created something which is reasonably popular and is nice to code in and is complied. What more modern alternatives are there to C for writing high performance code compiled code? edit in response to comments If C++ is a different beast than it was 15 years ago, I would consider it, I guess I had an assumption that it had some inherent problems. Parallelisation would be important, but probably not across multiple machines.

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  • C#4: Why does this static field always get initialized over-eagerly?

    - by TheSilverBullet
    I am looking at this excellent article from Jon Skeet at this location: http://csharpindepth.com/Articles/General/Beforefieldinit.aspx While executing the demo code, Jon Skeet says that we can expect three different kinds of behaviours. To quote that article: The runtime could decide to run the type initializer on loading the assembly to start with... Or perhaps it will run it when the static method is first run... Or even wait until the field is first accessed... When I try this out (on framework 4), I always get the first result. That is, the static method is initialized before the assembly is loaded. I have tried running this multiple times and get the same result. (I tried both the debug and release versions) Why is this so? Am I missing something?

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  • Large resolution differences

    - by Robin Betka
    I want to develop a game on multiple devices such as PC, Android or IOS. Want it to be in 1080p, but that means a massive scale down for the smartphones. I know how to do that, just render everything on a 1080p rendertarget and then render it on the screen smaller. But what should I do so that the scalling down doesn't look bad and blury? I can't do it vector based or anything because the sprites simply need a specific size. Should I make the sprites power of two size to get some nice mipmapping? And which other settings can I do? Or should I rather go with a lower resolution but then having a little bit worse look PC version? The performance seems not to be a problem for me, so would be sad not using 1080p because of other problems.

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  • iOS: Versioned static frameworks vs Git Submodules and included code

    - by drekka
    For the last couple of years I've been building static frameworks of common APIs for my iOS projects. I can build a universal binary containing all the architectures (i386, armv6, armv7) and wrap it up in a .framework directory structure. I then stored this in a directory based on the version of the framework. For example ..../myAPI/v0.1.0/myAPI.framework Once I have this framework I can then easily add it to a project and if I want to advance the version, merely change the framework search paths to the later version. This works, but the approach is very similar to what I would use in the Java world. Recently I've been reading about using Git submodules and static framework sub projects in XCode 4. Im wondering if my currently approach is something that I should consider retiring and what the pros/cons are of the new approach. I'm weary of just including code because I've already had issues in a work project which had (effectively) multiple versions of a third party API. Any opinions?

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  • eBook Exchange Helps Kindle and Nook Owners Swap Books

    - by Jason Fitzpatrick
    If you have a Kindle or Nook and are looking to do a little free reading, eBook Exchange makes it easy to borrow books from others and to share your books in turn. The service is completely free; in order to use it you simply sign up for an account and begin listing books you have to share. Even if you have no books to share at the moment you can still use the service (although be aware that eBook Exchange ranks requests and in the case of multiple users requesting the same book the system will favor a user who has shared the most). Hit up the link below take eBook Exchange for spin. eBook Exchange [via Gadgetopia] How To Delete, Move, or Rename Locked Files in Windows HTG Explains: Why Screen Savers Are No Longer Necessary 6 Ways Windows 8 Is More Secure Than Windows 7

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  • Preparing for interview questions involving scale

    - by Chaitanya
    I have over 6 years of software development experience. I have worked on multiple platforms, including mobile. However, I have not had a chance of working on scale-related issues. As a consequence, whenever someone asks a question involving a million inputs in an interview, I find myself out of depth. How do I prepare for such questions? Any books/resources to refer to? There are books for Java and Data Structures and Concurrency, but I don't know about any definitive ones to learn about scaling.

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  • New Static Website with Hosted DNS alternating 502, 503 and Page Does Not Exist Errors

    - by Dave
    This has become an increasingly frustrating ordeal. I'm mostly a web developer, so forgive me if I am using improper terminology here. I have a client that had purchased a domain at JustHost. We built him a website and have it on our own server space. Now, I'm mostly used to dealing with godaddy and it is simple enough to manage dns records and point the A record to our server IP, where Apache on our end deals with the domains via name-based virtual hosts. But for some reason, in setting this up with JustHost, when attempting to go to the domain name, I either get a 502 or 503 error or "webpage does not exist". Now, I know that the basic functionality of the webpage must be working because I can access the the index etc straight through my servers www data (IE [server-ip]/website_folder). I was on the phone with technical support for over three hours yesterday with justhost and the best I could get was "That's really weird..." I've checked my logs and there doesn't seem to be anything coming through to my end. Does anybody have an idea of whats going on here? I would love for it to be a problem on my end, because justhost doesn't seem capable of helping further. Any help is greatly appreciated, thanks. I forgot to mention that we have several other sites up and running and completely accessible.

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  • Is the "App" side of Windows 8 practical for programmers?

    - by jt0dd
    I like the tablet-friendliness of Windows 8 Apps, and some of the programming apps seem pretty neat, but there are many aspects that make me think I would have difficulty using this format for an efficient programming environment: Unlike the desktop + multiple windows setup, I can't simply drag my files around from source, to FTP or SFTP file managers, between folders, web applications, and into other apps, etc. I can't switch between apps as fast. This could have different implications with different monitor setups, but it seems like a shaky setup for an agile workflow. The split screen functionality is cool, but it doesn't seem to allow for as much maneuverability as the classic desktop setup. This could just require me getting used to the top-left corner shortcut, but it does bother me that I have to move my mouse all the way up there to see my different windows. These aspects could become relevant in the event that Windows were to move further towards their "app" structure and less towards the Windows 7 style. I'm wondering if anyone has been able to utilize the "App" side of Windows 8 for an efficient programming workflow.

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