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  • CodePlex Daily Summary for Tuesday, October 08, 2013

    CodePlex Daily Summary for Tuesday, October 08, 2013Popular ReleasesTimeWatcher: Time Watcher Beta Stable Release: First release. For x86 & x64 computers. Tested on Windows 7 & Windows 8. The alarm functionality is not yet implemented !!Keepass2Android: 0.9 preview: Support for Dropbox (read/write/sync) Integrated custom file browserLayered Architecture Sample for Azure: Leave Sample - October 2013 (for Azure): Thank You for downloading Layered Architecture Sample. It is important that you read the accompanying README.txt file for setup and installation instructions. Please download and install the Windows Azure SDK before opening these samples. This is a set of revised samples that illustrates how the layered architecture pattern can be applied to web applications that are deployed to Windows Azure. This version is only supported on Visual Studio 2012. This set contains: LeaveSample-WebRoles - AS...NuGet: NuGet 2.7.1: Released October 07, 2013. Release notes: http://docs.nuget.org/docs/release-notes/nuget-2.7.1 Important note: After downloading the signed build of NuGet.exe, if you perform an update using the "nuget.exe update -self" command, it will revert back to the unsigned build.DNNParallax: DNNParallax_01.00.03_Install: This software package includes the DNNParallax skin and the DNNParallax container extensions. Version 01.00.03 Added Parallax JS Script Version 01.00.02 Using local scripts only Version 01.00.01 Fixed a minor packaging issueMugen MVVM Toolkit: Mugen MVVM Toolkit 2.0: IntroductionMugen MVVM Toolkit makes it easier to develop Silverlight, WPF, WinRT and WP applications using the Model-View-ViewModel design pattern. The purpose of the toolkit is to provide a simple framework and set of tools for getting up to speed quickly with applications based on the MVVM design pattern. The core of Toolkit contains a navigation system, windows management system, models, validation, etc. Mugen MVVM Toolkit contains all the MVVM classes such as ViewModelBase, RelayCommand,...Office Ribbon Project (under active development): Ribbon (07. Oct. 2013): Fixed Scrollbar Bug if DropDown Button is bigger than screen Added Office 2013 Theme Fixed closing the Ribbon caused a null reference exception in the RibbonButton.Dispose if the DropDown was not created yet Fixed Memory leak fix (unhooked events after Dispose) Fixed ToolStrip Selected Text 2013 and 2007 for Blue and Standard themesDynamics NAV Application Profiler: Dynamics NAV Application Profiler: Dynamics NAV Application ProfilerGhostscript.NET: Ghostscript.NET v.1.1.0.: v.1.1.0. added GhostscriptViewer state handling (SaveState, RestoreState) GhostscriptRasterizer constructor is extended in order to support usage of the existing GhostscriptViewer instance. fixed problem while using a 32-bit assembly with 32-bit version of Ghostscript on 64-bit Windows: It couldn't find a registry key of installed Ghostscript. Reported and fixed by "r0land". v.1.0.9. implemented EPS (Encapsulated PostScript) support for the GhostscriptViewer. added GhostscriptRasterize...Ghostscript Studio: Ghostscript.Studio v.1.0.2: Ghostscript Studio is easy to use Ghostscript IDE, a tool that facilitates the use of the Ghostscript interpreter by providing you with a graphical interface for postscript editing and file conversions. Ghostscript Studio allows you to preview postscript files, edit the code and execute them in order to convert PDF documents and other formats. The program allows you to convert between PDF, Postscript, EPS, TIFF, JPG and PNG by using the Ghostscript.NET Processor. v.1.0.2. added custom -c s...cmdradio: v0.1.1 binary: Default download in win32. For other OS see here. This is alpha version. Please report all bugs.Squiggle - A free open source LAN Messenger: Squiggle 3.3 Alpha: Allow using environment variables in configuration file (history db connection string, download folder location, display name, group and message) Fix for history viewer to show the correct history entries History saved with UTC timestamp This is alpha release and not recommended for use in productionMedia Companion: Media Companion MC3.579b: Fixed IMDB actor scraping for Movies and TV. Note: there are a couple of new functions that are not active, as this release needed to be done due to IMDB change. New* TV - context menu for rescrapeing Poster image/Banner image Fixed* Both - Fixed actor scraping from IMDB * Movie - Fixed Tableview if Movie's movieset was not in MC's list of moviesets * Movie - Rename with mediainfo now lowercase. * Both - added ignore "A " in titles. Separate option in General Preferences. * Tv - Changing ...VidCoder: 1.5.7 Beta: Updated HandBrake core to SVN 4819. About dialog now pulls down HandBrake version from the DLL. Added a confirmation dialog to Stop if the encode has been going on for more than 5 minutes. Fixed handling of unicode characters for input and output filenames. We now encode to UTF-8 before passing to HandBrake. Fixed a crash in the queue multiple titles dialog. Added code to rescue tool windows which get placed outside of the visible screen area.Wsus Package Publisher: Release v1.3.1310.05: Enhance the "Reboot Remote Computers", by adding a timer before the reboot occure. So that remote users can save their documents and close applications. You can also add a message to be display. In 'Tools'->'Settings'-> Misc Tab, you can set a default message. Enhance the "Compare Computers against AD", by choosing OUs to include in the comparison.Pulse: Pulse 0.6.7.3: Pulse is now accepting donations. To donate by Bitcoin or PayPal see https://pulse.codeplex.com/wikipage?title=Donations Lots of updates in v0.6.7.3: (Feature) New option allows you to disable wallpaper changing when a full screen application is running. This way Pulse doesn't slow down/lag your videos and games :) (Fix) Some users were getting Wallbase errors when logging in. This has been fixed. (Feature) Right click a provider and you can now make a copy of it by selecting the "Dupl...MoreTerra (Terraria World Viewer): MoreTerra 1.11.1: Release 1.11.1 =========== =Bug Fixes= =========== Added more tile blocks (Clouds, crimstone) Added items (binoculars, rope, Pirahna Gun) Added ores (Lead, Tin) Chests now work, I broke them yesterday. =============== =Known Issues= =============== I am having trouble with new background walls. So you will see a red outline for crimson then a pink inside. Same with where I think the queen bee lives.VG-Ripper & PG-Ripper: PG-Ripper 1.4.19: NEW: Added Option to login as Guest NEW: Added Menu Option to delete an Forum Account NEW: Added Support for "ImageTeam.org links FIXED: Fixed Ripping of http://forum.babeunion.com ForumsSimpleExcelReportMaker: Serm 0.03: SourceCode and Sample .Net Framework 3.5 AnyCPU compile.Application Architecture Guidelines: App Architecture Guidelines 3.0.8: This document is an overview of software qualities, principles, patterns, practices, tools and libraries.New ProjectsAutomating windows Azure SQL DB Backup using Worker role: This tool is used for backup functionality on SQL Azure database and tables in a periodical timeline.Billard Management System: Billard Management SystemCRM 2013 Duplicate Detection: Add client side duplicate detection back into Dynamics CRM 2013Demo2: Demo2Enough HttpClientExtensions: Enough HttpClientCachingExtensions allows you to store the response of a HttpClient call if caching is allowed.GameEngine: AInvisibleShortcuts: InvisibleShortcuts, create shortcuts to launch applications, visit folders and websites, manipulate files, execute system command lines and do anything!jean108jabbr: 1MyProject2: This is projectSeries Manager: With this tool it is easy to name all your series with the right season, episode and the title of the specific episode. Meta information is provided by the TVDBsport: sportolTechResearch: Technical researchTestProjectTodor: A test project for playing with TFS

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  • UPDATE: Keeping It Clean in San Francisco

    - by Oracle OpenWorld Blog Team
    by Karen Shamban The results are in, and September 15 was a huge success for the organizers of Coastal Cleanup Day - and more important, for our beautiful and unique California coastal environment.   Here are some inspiring stats. More than: 1,500 volunteers reported in for duty at the Ocean Beach cleanup location (including 150 Oracle employees and family members) 57,000 volunteers participated statewide 320 tons picked up, including 534,115 pounds of trash 105,816 pounds of recyclable materials  Remember: KEEP IT CLEAN! You don't have to wait for the annual Coastal Cleanup Day to do your part. The beaches, fish, mammals, birds, and your fellow human beings will thank you. Join us on September 15, when California's largest volunteer event -- Coastal Cleanup Day -- is taking place. You can help by joining Oracle, Oracle partners, and many others at the Ocean Beach cleanup.  Be sure to check in at the Oracle table that will be set up there. You'll receive an Oracle t-shirt for participating (while supplies last), and can sign up to receive an emailed code that will get you a complimentary Discover pass* to Oracle OpenWorld and JavaOne. And be sure to get yourself into the group photo, which will be shown on the Oracle OpenWorld and JavaOne Websites. When and where: Ocean Beach at Fulton Street, San Francisco Saturday, September 15, 2012 ">9 a.m. to Noon Click here for more information, and to register. *Note: Oracle employees should register for the Ocean Beach cleanup here, and must register for Oracle OpenWorld or JavaOne using the standard employee registration process. Oracle employees are not eligible for the Discover pass offer.

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  • What's a good Game development platform for a platformer game with these characteristics?

    - by Joe
    Yes, I know, the best way to make an indie game is to learn to code. I've got some scripting experience, but I want to do worldbuilding with already-existing tools (and communities surrounding those tools), and I've been really impressed with games like An Untitled Story that were made with pre-packaged toolsets at their core, like Game Maker. :) So I'm planning to make my game using either Game Maker or something like it. The basic parameters of my planned game: -2D platformer. -Physics/speed akin to Sonic the Hedgehog. -Large, non-linear world, flowing as seamlessly as possible -- think Super Metroid, but without the forced screen transitions. The first two points have me leaning toward Game Maker -- Plenty of 2D platformers have been made with it, and there are serviceable, openly available Sonic-the-Hedgehog-style physics engines for it that could be adapted to my needs with minimal muss and fuss. But the third makes me antsy -- from what limited information I hear, Game Maker has problems with large levels/boards/screens/whateveryoucallthem, thus necessitating transitions between screens. I want to avoid that if at all possible -- it would, I believe, fundamentally alter the flow of the game. I understand that generally speaking, the more you have loaded into memory the more things are going to chug (especially for a one-size-fits-all game development platform that isn't a model of efficient coding), but I'm hoping there are systems that can un-load objects that are sufficiently far offscreen and thus better produce seamlessness. Any thoughts, people? :) The sooner I can get a basic pre-fab physics engine and world-building program up and running, the sooner I can start prototyping areas and generally tooling around. Should I be looking at Game Maker, or elsewhere? (My current plan is to more-or-less build the game prototype-style, then worry about art and sound at the very end once the damn thing is playable.)

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  • Agile development challenges

    - by Bob
    With Scrum / user story / agile development, how does one handle scheduling out-of-sync tasks that are part of a user story? We are a small gaming company working with a few remote consultants who do graphics and audio work. Typically, graphics work should be done at least a week (sometimes 2 weeks) in advance of the code so that it's ready for integration. However, since SCRUM is supposed to focus on user stories, how should I split the stories across iteration so that they still follow the user story model? Ideally, a user story should be completed by all the team members in the same iteration, I feel that splitting them in any way violates the core principle of user story driven development. Also, one front end developer can work at 2X pace of backend developers. However, that throws the scheduling out of sync as well because he is either constantly ahead of them or what we have done is to have him work on tasks that not specific to this iteration just to keep busy. Either way, it's the same issue as above, splitting up user story tasks. If someone can recommend an active Google agile development group that discusses these and other issues, that'll be great. Also, if you know of a free alternative to Pivotal Labs, let me know as well. I'm looking now at Agilo.

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  • Frequent disconnects with oneiric server using wlan AR9285

    - by John Neil
    I'm getting a large number of disconnects from my wireless when I switched to oneiric server (I did not see these happen with oneiric desktop) from my AR9285 wireless LAN device. Here is the syslog snippet: Oct 17 09:43:17 weather kernel: [ 1537.329138] wlan0: deauthenticated from 00:12:17:7a:8e:42 (Reason: 7) Oct 17 09:43:17 weather kernel: [ 1537.340409] cfg80211: All devices are disconnected, going to restore regulatory settings Oct 17 09:43:17 weather kernel: [ 1537.340423] cfg80211: Restoring regulatory settings Oct 17 09:43:17 weather kernel: [ 1537.340435] cfg80211: Calling CRDA to update world regulatory domain Oct 17 09:43:17 weather kernel: [ 1537.348571] cfg80211: Ignoring regulatory request Set by core since the driver uses its own custom regulatory domain Oct 17 09:43:17 weather kernel: [ 1537.348581] cfg80211: World regulatory domain updated: Oct 17 09:43:17 weather kernel: [ 1537.348586] cfg80211: (start_freq - end_freq @ bandwidth), (max_antenna_gain, max_eirp) Oct 17 09:43:17 weather kernel: [ 1537.348594] cfg80211: (2402000 KHz - 2472000 KHz @ 40000 KHz), (300 mBi, 2000 mBm) Oct 17 09:43:17 weather kernel: [ 1537.348600] cfg80211: (2457000 KHz - 2482000 KHz @ 20000 KHz), (300 mBi, 2000 mBm) Oct 17 09:43:17 weather kernel: [ 1537.348607] cfg80211: (2474000 KHz - 2494000 KHz @ 20000 KHz), (300 mBi, 2000 mBm) Oct 17 09:43:17 weather kernel: [ 1537.348613] cfg80211: (5170000 KHz - 5250000 KHz @ 40000 KHz), (300 mBi, 2000 mBm) Oct 17 09:43:17 weather kernel: [ 1537.348620] cfg80211: (5735000 KHz - 5835000 KHz @ 40000 KHz), (300 mBi, 2000 mBm) Here is the relevant lspci output: # lspci | grep Atheros 02:00.0 Network controller: Atheros Communications Inc. AR9285 Wireless Network Adapter (PCI-Express) (rev 01) I have done quite a bit of searching and saw discussions for previous versions of ubuntu that recommended installing the linux-backports-modules package. However, this does not appear to be available for oneiric (just the headers are listed as a package). Any advice on how to achieve a stable wireless connection for this server? It's location mitigates against using a wired connection.

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  • Parallel Classloading Revisited: Fully Concurrent Loading

    - by davidholmes
    Java 7 introduced support for parallel classloading. A description of that project and its goals can be found here: http://openjdk.java.net/groups/core-libs/ClassLoaderProposal.html The solution for parallel classloading was to add to each class loader a ConcurrentHashMap, referenced through a new field, parallelLockMap. This contains a mapping from class names to Objects to use as a classloading lock for that class name. This was then used in the following way: protected Class loadClass(String name, boolean resolve) throws ClassNotFoundException { synchronized (getClassLoadingLock(name)) { // First, check if the class has already been loaded Class c = findLoadedClass(name); if (c == null) { long t0 = System.nanoTime(); try { if (parent != null) { c = parent.loadClass(name, false); } else { c = findBootstrapClassOrNull(name); } } catch (ClassNotFoundException e) { // ClassNotFoundException thrown if class not found // from the non-null parent class loader } if (c == null) { // If still not found, then invoke findClass in order // to find the class. long t1 = System.nanoTime(); c = findClass(name); // this is the defining class loader; record the stats sun.misc.PerfCounter.getParentDelegationTime().addTime(t1 - t0); sun.misc.PerfCounter.getFindClassTime().addElapsedTimeFrom(t1); sun.misc.PerfCounter.getFindClasses().increment(); } } if (resolve) { resolveClass(c); } return c; } } Where getClassLoadingLock simply does: protected Object getClassLoadingLock(String className) { Object lock = this; if (parallelLockMap != null) { Object newLock = new Object(); lock = parallelLockMap.putIfAbsent(className, newLock); if (lock == null) { lock = newLock; } } return lock; } This approach is very inefficient in terms of the space used per map and the number of maps. First, there is a map per-classloader. As per the code above under normal delegation the current classloader creates and acquires a lock for the given class, checks if it is already loaded, then asks its parent to load it; the parent in turn creates another lock in its own map, checks if the class is already loaded and then delegates to its parent and so on till the boot loader is invoked for which there is no map and no lock. So even in the simplest of applications, you will have two maps (in the system and extensions loaders) for every class that has to be loaded transitively from the application's main class. If you knew before hand which loader would actually load the class the locking would only need to be performed in that loader. As it stands the locking is completely unnecessary for all classes loaded by the boot loader. Secondly, once loading has completed and findClass will return the class, the lock and the map entry is completely unnecessary. But as it stands, the lock objects and their associated entries are never removed from the map. It is worth understanding exactly what the locking is intended to achieve, as this will help us understand potential remedies to the above inefficiencies. Given this is the support for parallel classloading, the class loader itself is unlikely to need to guard against concurrent load attempts - and if that were not the case it is likely that the classloader would need a different means to protect itself rather than a lock per class. Ultimately when a class file is located and the class has to be loaded, defineClass is called which calls into the VM - the VM does not require any locking at the Java level and uses its own mutexes for guarding its internal data structures (such as the system dictionary). The classloader locking is primarily needed to address the following situation: if two threads attempt to load the same class, one will initiate the request through the appropriate loader and eventually cause defineClass to be invoked. Meanwhile the second attempt will block trying to acquire the lock. Once the class is loaded the first thread will release the lock, allowing the second to acquire it. The second thread then sees that the class has now been loaded and will return that class. Neither thread can tell which did the loading and they both continue successfully. Consider if no lock was acquired in the classloader. Both threads will eventually locate the file for the class, read in the bytecodes and call defineClass to actually load the class. In this case the first to call defineClass will succeed, while the second will encounter an exception due to an attempted redefinition of an existing class. It is solely for this error condition that the lock has to be used. (Note that parallel capable classloaders should not need to be doing old deadlock-avoidance tricks like doing a wait() on the lock object\!). There are a number of obvious things we can try to solve this problem and they basically take three forms: Remove the need for locking. This might be achieved by having a new version of defineClass which acts like defineClassIfNotPresent - simply returning an existing Class rather than triggering an exception. Increase the coarseness of locking to reduce the number of lock objects and/or maps. For example, using a single shared lockMap instead of a per-loader lockMap. Reduce the lifetime of lock objects so that entries are removed from the map when no longer needed (eg remove after loading, use weak references to the lock objects and cleanup the map periodically). There are pros and cons to each of these approaches. Unfortunately a significant "con" is that the API introduced in Java 7 to support parallel classloading has essentially mandated that these locks do in fact exist, and they are accessible to the application code (indirectly through the classloader if it exposes them - which a custom loader might do - and regardless they are accessible to custom classloaders). So while we can reason that we could do parallel classloading with no locking, we can not implement this without breaking the specification for parallel classloading that was put in place for Java 7. Similarly we might reason that we can remove a mapping (and the lock object) because the class is already loaded, but this would again violate the specification because it can be reasoned that the following assertion should hold true: Object lock1 = loader.getClassLoadingLock(name); loader.loadClass(name); Object lock2 = loader.getClassLoadingLock(name); assert lock1 == lock2; Without modifying the specification, or at least doing some creative wordsmithing on it, options 1 and 3 are precluded. Even then there are caveats, for example if findLoadedClass is not atomic with respect to defineClass, then you can have concurrent calls to findLoadedClass from different threads and that could be expensive (this is also an argument against moving findLoadedClass outside the locked region - it may speed up the common case where the class is already loaded, but the cost of re-executing after acquiring the lock could be prohibitive. Even option 2 might need some wordsmithing on the specification because the specification for getClassLoadingLock states "returns a dedicated object associated with the specified class name". The question is, what does "dedicated" mean here? Does it mean unique in the sense that the returned object is only associated with the given class in the current loader? Or can the object actually guard loading of multiple classes, possibly across different class loaders? So it seems that changing the specification will be inevitable if we wish to do something here. In which case lets go for something that more cleanly defines what we want to be doing: fully concurrent class-loading. Note: defineClassIfNotPresent is already implemented in the VM as find_or_define_class. It is only used if the AllowParallelDefineClass flag is set. This gives us an easy hook into existing VM mechanics. Proposal: Fully Concurrent ClassLoaders The proposal is that we expand on the notion of a parallel capable class loader and define a "fully concurrent parallel capable class loader" or fully concurrent loader, for short. A fully concurrent loader uses no synchronization in loadClass and the VM uses the "parallel define class" mechanism. For a fully concurrent loader getClassLoadingLock() can return null (or perhaps not - it doesn't matter as we won't use the result anyway). At present we have not made any changes to this method. All the parallel capable JDK classloaders become fully concurrent loaders. This doesn't require any code re-design as none of the mechanisms implemented rely on the per-name locking provided by the parallelLockMap. This seems to give us a path to remove all locking at the Java level during classloading, while retaining full compatibility with Java 7 parallel capable loaders. Fully concurrent loaders will still encounter the performance penalty associated with concurrent attempts to find and prepare a class's bytecode for definition by the VM. What this penalty is depends on the number of concurrent load attempts possible (a function of the number of threads and the application logic, and dependent on the number of processors), and the costs associated with finding and preparing the bytecodes. This obviously has to be measured across a range of applications. Preliminary webrevs: http://cr.openjdk.java.net/~dholmes/concurrent-loaders/webrev.hotspot/ http://cr.openjdk.java.net/~dholmes/concurrent-loaders/webrev.jdk/ Please direct all comments to the mailing list [email protected].

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  • Using unordered_multimap as entity and component storage

    - by natebot13
    The Setup I've made a few games (more like animations) using the Object Oriented method with base classes for objects that extend them, and objects that extend those, and found I couldn't wrap my head around expanding that system to larger game ideas. So I did some research and discovered the Entity-Component system of designing games. I really like the idea, and thoroughly understood the usefulness of it after reading Byte54's perfect answer here: Role of systems in entity systems architecture. With that said, I have decided to create my current game idea using the described Entity-Component system. Having basic knowledge of C++, and SFML, I would like to implement the backbone of this entity component system using an unordered_multimap without classes for the entities themselves. Here's the idea: An unordered_mulitmap stores entity IDs as the lookup term, while the value is an inherited Component object. Examlpe: ____________________________ |ID |Component | ---------------------------- |0 |Movable | |0 |Accelable | |0 |Renderable | |1 |Movable | |1 |Renderable | |2 |Renderable | ---------------------------- So, according to this map of objects, the entity with ID 0 has three components: Movable, Accelable, and Renderable. These component objects store the entity specific data, such as the location, the acceleration, and render flags. The entity is simply and ID, with the components attached to that ID describing its attributes. Problem I want to store the component objects within the map, allowing the map have full ownership of the components. The problem I'm having, is I don't quite understand enough about pointers, shared pointers, and references in order to get that set up. How can I go about initializing these components, with their various member variables, within the unordered_multimap? Can the base component class take on the member variables of its child classes, when defining the map as unordered_multimap<int, component>? Requirements I need a system to be able to grab an entity, with all of its' attached components, and access members from the components in order to do the necessary calculations and reassignments for position, velocity, etc. Need a clarification? Post a comment with your concerns and I will gladly edit or comment back! Thanks in advance! natebot13

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  • How to reduce the fan noise and how to increase battery life?

    - by mehdi
    I have a brand new Sony Vaio S series laptop.(VPCSA2DGX) It came factory installed with Windows 7 professional Edition 64bit. Runs Intel core i5, 500 GB HDD , 4GB Ram. First I installed ubuntu 11.10 64 bit along side Windows to dual boot. Later,since the problem did not solve, I installed ubuntu 12.04 64bit along side Windows to dual boot. However the problem keeps annoying me. Problem: When running ubuntu 11.10/12.04, the battery lasts only about 1.5 hours. The Fan runs loud and continuously. And there is a lot of heat generated. System monitor shows less than 5% CPU used. My laptop enjoys hybrid graphic and I tried turning off ADM graphic card and keep Intel graphic card on. However I can not get the Fan noise or heat to go away and consequently the battery drain continues. BTW, in windows, the laptop gives 4-5 hours of battery power, Fan is silent and there is no heat problem. Any ideas on how to reduce the fan noise and how to increase battery life in ubuntu 11.10/12.04?

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  • Is Play Framework good for doing some logic parallely?

    - by pmichna
    I'm going to build a web application that's going to host urban games. A user visits my website, clicks "Start game" and starts receiving some SMS messages when gets to some location and has to answer them to get points. My question: is Play suitable for this kind of application? From what I've read I know for sure it's ok for traditional web applications: user interface for same data storage and manipulation. But what if after clicking the "start button" some logic has to go on its own course? How would I handle parallely checking geolocation of the players (I have API for that)? I guess in some threads that would ping them every ~5 sec. and do some processing but is it possible to just "disconnect" them from the main user interface? So to sum up: I want an application written in Play that starts a separate thread for a game after clicking "start game" and other users are able to view their data (statisctics etc.), while the threads work their way with the game logic. I found something like jobs but they are documented for version 1.2 (current one is 2.2). Sorry for my somewhat fuzzy explenation, I tried to do my best.

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  • importing animations in Blender, weird rotations/locations

    - by user975135
    This is for the Blender 2.6 API. There are two problems: 1. When I import a single animation frame from my animation file to Blender, all bones look fine. But when I import multiple (all of the frames), just the first one looks right, seems like newer frames are affected by older ones, so you get slightly off positions/rotations. This is true when both assigning PoseBone.matrix and PoseBone.matrix_basis. bone_index = 0 # for each frame: for frame_index in range(frame_count): # for each pose bone: add a key for bone_name in bone_names: # "bone_names" - a list of bone names I got earlier pose.bones[bone_name].matrix = animation_matrices[frame_index][bone_index] # "animation_matrices" - a nested list of matrices generated from reading a file # create the 'keys' for the Action from the poses pose.bones[bone_name].keyframe_insert('location', frame = frame_index+1) pose.bones[bone_name].keyframe_insert('rotation_euler', frame = frame_index+1) pose.bones[bone_name].keyframe_insert('scale', frame = frame_index+1) bone_index += 1 bone_index = 0 Again, it seems like previous frames are affecting latter ones, because if I import a single frame from the middle of the animation, it looks fine. 2. I can't assign armature-space animation matrices read from a file to a skeleton with hierarchy (parenting). In Blender 2.4 you could just assign them to PoseBone.poseMatrix and bones would deform perfectly whether the bones had a hierarchy or none at all. In Blender 2.6, there's PoseBone.matrix_basis and PoseBone.matrix. While matrix_basis is relative to parent bone, matrix isn't, the API says it's in object space. So it should have worked, but doesn't. So I guess we need to calculate a local space matrix from our armature-space animation matrices from the files. So I tried multiplying it ( PoseBone.matrix ) with PoseBone.parent.matrix.inverted() in both possible orders with no luck, still weird deformations.

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  • What is the proper way to install the 3.4 kernel?

    - by Marcelo Ruiz
    Kernel 3.2 has an annoying error for my wireless card (rtl8192se-b) that makes the connection drop and/or prevents the card to make a connection to the wireless router. Dealing with it was very frustrating until I found out the bug was corrected in 3.4. I downloaded: linux-headers-3.4.0-030400_3.4.0-030400.201205210521_all.deb linux-headers-3.4.0-030400_3.4.0-030400.201205210521_all.deb linux-image-3.4.0-030400-generic_3.4.0-030400.201205210521_amd64.deb and installed with: sudo dpkg -i * Now the wireless works fine, but I have two problems that cannot solve. The first one is minor: plymouth would not start at all. But if I boot with the 3.2 kernel it works fine. The second one is serious: sometimes the computer won't shut down or reboot. The X server terminates but the computer shows part of my grub background and will stay there forever using 100% of the CPU. I have a Toshiba Qosmio with an Core i7 and nvidia graphic card (using nvidia-current). During one shutdown, I briefly read a message that said that the virtualbox module couldn't be unloaded from the kernel. I tried to solve this by removing and purging virtualbox and installing it back. I don't see the message anymore, but sometimes the computer won't shutdown nor reboot. Am I missing something to properly configure the new kernels? Thanks!

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  • Service Testing made easy with SO-Aware Test Workbench

    - by cibrax
    I happy to announce today a new addition to our SO-Aware service repository toolset, SO-Aware Test Workbench, a WPF desktop application for doing functional and load testing against existing WCF Services. This tool is completely integrated to the SO-Aware service repository, which makes configuring new load and functional tests for WCF Soap and REST services a breeze. From now on, the service repository can play a very important role in an organization by facilitating collaboration between developers and testers. Developers can create and register new services in the repository with all the related artifacts like configuration. On the other hand, Testers can just pick one of the existing services in the repository and create functional or load tests from there, with no need to deal with specific details of the service implementation, location or configuration settings. Developers and Testers can later use the result of those tests to modify the services or adjust different settings on the tests or service configuration. Gustavo Machado, one of the developers behind this project, has written an excellent post describing all the functionality that can find today in the tool. You can also see the tool in action in this Endpoint Tv episode with Jesus and Ron Jacobs.

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  • NDC Oslo

    - by Alan Smith
    Originally posted on: http://geekswithblogs.net/asmith/archive/2013/06/14/153136.aspx2013 has been a hectic year for conference presentations so far, NDC in Oslo has been the 6th conference I have attended, and my session there was my 11th conference presentation this year. I have been meaning to make the short trip over from Stockholm to NDC for a few years, and this was the first time I made it. I have heard a lot of great things about the event, and was impressed with the location, the sessions, and most of all the atmosphere around the event boots and during the party on Thursday evening. The session I was delivering was my “Grid Computing with 256 Windows Azure Worker Roles & Kinect” demo, which I have delivered at many events over the past 12 months. The demo went fine. I’m always a little nervous when I try to scale out the application to 256 worker roles, it almost always works well and the application will scale in minutes, but very occasionally there can be a longer delay due to the provisioning process in the Windows Azure data centers. This would not be an issue for many scenarios, but when standing on stage in front of a room full of developers you really want things to run smoothly. A number of people have suggested that I should pre-provision an environment so that it is guaranteed to be there when I run the demo during a session. For me the aim has always been to show the rapid scalability on cloud-based platforms live on stage. Pre-provisioning an environment may make for a more reliable demo but to me that would be cheating, and not half as much fun!

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  • How can I install oracle-java7 from webupd8 ppa?

    - by Ahmed Zain El Dein
    I installed ppa:webupd8team/java and I get the following error Output from: sudo apt-get install oracle-java7-installer Reading package lists... Done Building dependency tree Reading state information... Done Suggested packages: binfmt-support visualvm ttf-baekmuk ttf-unfonts ttf-unfonts-core ttf-kochi-gothic ttf-sazanami-gothic ttf-kochi-mincho ttf-sazanami-mincho ttf-arphic-uming The following packages will be upgraded: oracle-java7-installer 1 upgraded, 0 newly installed, 0 to remove and 0 not upgraded. 1 not fully installed or removed. Need to get 0 B/16.0 kB of archives. After this operation, 64.5 kB of additional disk space will be used. Could not exec dpkg! E: Sub-process /usr/bin/dpkg returned an error code (100) i did afterwords those line of code trying to resolve the issue becuase it is not existed actually in the /usr/bin/dpkg there is no dpkg mkdir /tmp/dpkg cd /tmp/dpkg wget http://archive.ubuntu.com/ubuntu/pool/main/d/dpkg/dpkg_1.15.5.6ubuntu4_i386.deb ar x dpkg*.deb data.tar.gz tar xfvz data.tar.gz ./usr/bin/dpkg sudo cp ./usr/bin/dpkg /usr/bin/ sudo apt-get update sudo apt-get install --reinstall dpkg then i get this $ sudo apt-get install --reinstall dpkg Reading package lists... Done Building dependency tree Reading state information... Done 0 upgraded, 0 newly installed, 1 reinstalled, 0 to remove and 6 not upgraded. 1 not fully installed or removed. Need to get 0 B/1,814 kB of archives. After this operation, 0 B of additional disk space will be used. dpkg: warning: 'dpkg-deb' not found on PATH. dpkg: 1 expected program(s) not found on PATH. NB: root's PATH should usually contain /usr/local/sbin, /usr/sbin and /sbin. E: Sub-process /usr/bin/dpkg returned an error code (2) How can I fix this?

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  • Why kernel source is not installed

    - by Subhajit
    I want to install kernel source in Ubuntu 12.04 which is not installed. I have checked the same using the following command : dpkg -s kernel Output is Kernel is not installed no information available Hence I have followed the following steps to install the same: 1.Installed the Dependencies by the following command: sudo apt-get install gcc libncurses5-dev git-core kernel-package fakeroot build-essential sudo apt-get update && sudo apt-get upgrade Download kernel source by the following command: wget http://www.kernel.org/pub/linux/kernel/v3.x/linux-3.5.tar.bz2 tar -xvf linux-3.5.tar.bz2 cd linux-3.5/ 3.Compiled the source code to generate the .deb packages by the following command make-kpkg clean fakeroot make-kpkg --initrd --append-to-version=-spica kernel_image kernel_headers Install the .deb packages (two .deb packages generated, one is to install the kernel headers, another one is to install the kernel image) by the following command sudo dpkg -i linux-*.deb But after reboot it seems kernel is not installed (checked by dpkg -s kernel). Please tell where I am going wrong. Also, In step 3, I guess I am installing a new kernel (named spica kernel_image) but during the boot up this new kernel is not showing as option. Please help me

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  • apt-get update very slow, stuck at "Waiting for headers"

    - by Liam
    I have looked at similar questions: Stuck at 0% [waiting for headers] (apt) apt-get update stuck on "Waiting for Headers" However neither one of them answer my problem. I am running 12.04 AMD64 and have recently started getting an issue that when I update my repos from my connection at home through a terminal, using sudo apt-get update, it takes forever (literally after 2 hours it was at 28%), however when I run from a different location it takes less than 5 minutes to complete. I have attempted changing which mirror I use but that does not solve the issue. I have also cut down what is in my sources list but this also makes no difference. There are no faults on my ADSL line as I have already contacted my ISP to check this. It also makes no difference if I use a WiFi or network cable connection. What could be my issue? A speed test (www.speedtest.net) comes out at about 0.9 Mbps down and 0.42 Mbps up (which is a shade under the advertised line speed), I reside in South Africa and use the UCT LEG server. But I have also tried the other mirrors available in SA....none of them make a difference.

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  • Installer gets stuck with a grayed out forward button.

    - by TRiG
    I have a CD with Ubuntu 10.10 and a laptop with Ubuntu 8.10. The laptop had all sorts of crud on it, and anything I wanted to keep was backed up on an external drive, so I was happy to do a wipe and reinstall instead of an update. So after a bit of faffing about trying to work out how to get the thing to boot from the CD drive, I did that. So the screen comes up with the choice: the options are Try Ubuntu and Install Ubuntu. I choose to install and to overwrite my current installation. So far so good. I then get a progress bar labelled something like copying files (I forget the exact wording) and further options to fill in for my location, keyboard locale, username and password. On each of these screens there are forward and back buttons. On the last screen (password), the forward button is greyed out. Well, I think to myself, no doubt it will become active when that copying files progress bar completes. The progress bar never completes. It hangs. And the label changes from copying files to the chirpy ready when you are. The forward button remains greyed out. The back button is as unhelpful as you'd expect it to be. And there's nothing else to click. We have reached an impasse. I tried restarting the laptop, to test whether it actually was properly installed. It wasn't. I tried to run Ubuntu live from the CD, to test whether the disk was damaged. That wouldn't work either, but I suspect it's just because the laptop is old and has a slow disk drive. I'm typing this question on another computer using the Ubuntu live CD and it's working fine. So there's nothing wrong with the CD.

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  • How often does Dreamhost change IP Addresses

    - by pjreddie
    So I just migrated our site to dreamhost because they are free for non-profits. However, right after I switched the nameservers over to them they changed the IP address of the site. So first they propagated out IP address x.x.x.180, then they switched it to x.x.x.178 and had to propagate that out. Point being it meant a lot of downtime since a lot of big DNS servers (like google) thought the address was still x.x.x.180 for up to 5 hours after they switched it. This is compounded by the fact that most our visitors to the site live here in Unalaska and we have local DNS servers that take a LONG time to update (like a day or more) since we get all our internet over satellite. So every time Dreamhost changes our IP address it can mean a day of downtime for us in our community. So my question is, how often do these changes take place? I asked Dreamhost support and they gave me a vague response: I wish I could say, however those changes happen at random times. They're not that frequent, maybe even months between updates, but there's no way to know for sure. First, I hardly believe that they don't know their own system well enough to give me at least some estimate or average. Second, is it worth looking at other providers so that I can get a static IP address? We were hosting the site here originally and hadn't run into this problem since we have a static IP here. We don't get a ton of traffic but usually around 500 hits a day or so, sometimes more if our stories are featured on statewide or national news broadcasts. So hours of downtime every time Dreamhost "randomly" decides to move our server location can be bad for our readership.

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  • Newly installed Ubuntu 12.10 and weird graphics

    - by Benji Marshall
    My machine: 2 GB RAM Intel Pentium Dual core E2180 @ 2 GHz NVIDIA GeForce 6200 LE My friend had recommended Ubuntu to me and I thought I might as well get used to Linux in anticipation for my Raspberry Pi. He said that Wubi was the easiest way to install and I installed it using Wubi. On my first ever boot up of Ubuntu from the Windows Bootloader started normally, and I logged on in a normal fashion, and my desktop loaded normally. I then pressed the Windows key/Power key and everything went wrong. Random lines of yellow and blue appeared on my screen, and changed location when I moved my mouse. The lines stayed for a few seconds and then partially went to I could sort of use my computer. I tried moving my mouse and the entire desktop looked like it broke apart, fragments of it just scatter across my screen at random angles. I could move my mouse and the pointer would move but clicking did nothing. I had to turn off my machine by removing the plug. I would love to get off Windows, but at least the doesn't completely mess up the graphics, and is relatively usable. Please help me solve this....

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  • SOA &amp; Application Grid Specialization&ndash; Education Implementation Assessment - Step 4 of 6

    - by Jürgen Kress
      In our first step to become SOA Specialized & Application Grid Specialized we highlighted the OMM system to register your opportunities. In our second step we featured marketing activities to create your reference cases and run joint marketing campaigns. In the third step we focused on the competence center assessments SOA Sales assessment & SOA Pre-Sales assessment & Support assessment / Application Grid Sales assessment & Application Grid Pre-Sales assessment & Support assessment In the forth step we will focus on the education implementation assessment criteria: · Oracle Application Grid Certified Implementation Specialist · Oracle Service-Oriented Architecture Certified Implementation Specialist Bootcamp training steps (optional): Login to Oracle Partner Network (support for login contact Partner Business Centers) Attend a SOA or Application Grid bootcamp to learn the product hands-on Find a training close to your location in the local training calendar Pearsonvue Steps: Go to http://www.pearsonvue.com/Oracle/ ·Create a web account. (will take up to 24 hours) if you need your OPN Company ID (please contact Partner Business Centers) ·Register and attend the Oracle Service-Oriented Architecture Certified Implementation Specialist (1Z1-451) or Oracle Application Grid Certified Implementation Specialist  (1Z1-523) at a training center close to you. The Application Grid Specialized is in beta phase, therefore we give away free vouchers; please contact Jürgen Kress if you like to get one. ·Submit your successful exam If you need to get an Oracle Partner Network Account please contact our Partner Business Centers. For more information on Specialization please visit our OPN Specialized Webcast Series and become a member in our SOA Partner Community for registration please visit www.oracle.com/goto/ema/soa Jürgen Kress, SOA Partner Adoption EMEA Thanks for your efforts to become Specialized! Technorati Tags: soa specialization

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  • Scalable Architecture for modern Web Development [on hold]

    - by Jhilke Dai
    I am doing research about Scalable architecture for Web Development, the research is solely to support Modern Web Development with flexible architecture which can scale up/down according to the needs without losing any core functionality. By Modern Web I mean to support all the Devices used to access websites, but the loading mechanism for all devices would be different. My quest of architecture is: For PC: Accessing web in PC is faster but it also depends on the Geo-location, so, the application would check by default the capacity of Internet/Browser and load the page according to it. For Mobile: Most of the mobile design these days either hide information or use different version of same application. eg: facebook uses m.facebook.com which is completely different than PC version. Hiding the things from Mobile using JavaScript or CSS is not a solution as it'll consume the bandwidth and make the application slow. So, my architecture research is about Serving one Application, which has different stack. When the application receives the request it'd send the Packaged Stack to the received request. This way the load time for end users would be faster and maintenance of application for developers would be easier. I am researching about for 4-tier(layered) architecture like: Presentation Layer Application Logic Layer -- The main Logic layer which stores the Presentation Stack Business Logic Layer Data Layer Main Question: Have you come across of similar architecture? If so, then can you list the links here, I'm very much interested to learn about those implementations specially in real world scenario. Have you thought about similar architectures and tried your own ideas, or if you have any ideas regarding this, then I urge to share. I am open to any discussions regarding this, so, please feel free to comment/answer.

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  • Why is a small fixed vocabulary seen as an advantage to RESTful services?

    - by Matt Esch
    So, a RESTful service has a fixed set of verbs in its vocabulary. A RESTful web service takes these from the HTTP methods. There are some supposed advantages to defining a fixed vocabulary, but I don't really grasp the point. Maybe someone can explain it. Why is a fixed vocabulary as outlined by REST better than dynamically defining a vocabulary for each state? For example, object oriented programming is a popular paradigm. RPC is described to define fixed interfaces, but I don't know why people assume that RPC is limited by these contraints. We could dynamically specify the interface just as a RESTful service dynamically describes its content structure. REST is supposed to be advantageous in that it can grow without extending the vocabulary. RESTful services grow dynamically by adding more resources. What's so wrong about extending a service by dynamically specifying a per-object vocabulary? Why don't we just use the methods that are defined on our objects as the vocabulary and have our services describe to the client what these methods are and whether or not they have side effects? Essentially I get the feeling that the description of a server side resource structure is equivalent to the definition of a vocabulary, but we are then forced to use the limited vocabulary in which to interact with these resources. Does a fixed vocabulary really decouple the concerns of the client from the concerns of the server? I surely have to be concerned with some configuration of the server, this is normally resource location in RESTful services. To complain at the use of a dynamic vocabulary seems unfair because we have to dynamically reason how to understand this configuration in some way anyway. A RESTful service describes the transitions you are able to make by identifying object structure through hypermedia. I just don't understand what makes a fixed vocabulary any better than any self-describing dynamic vocabulary, which could easily work very well in an RPC-like service. Is this just a poor reasoning for the limiting vocabulary of the HTTP protocol?

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  • SFML - Moving a sprite on mouseclick

    - by Mike
    I want to be able to move a sprite from a current location to another based upon where the user clicks in the window. This is the code that I have: #include <SFML/Graphics.hpp> int main() { // Create the main window sf::RenderWindow App(sf::VideoMode(800, 600), "SFML window"); // Load a sprite to display sf::Texture Image; if (!Image.LoadFromFile("cb.bmp")) return EXIT_FAILURE; sf::Sprite Sprite(Image); // Define the spead of the sprite float spriteSpeed = 200.f; // Start the game loop while (App.IsOpened()) { if (sf::Keyboard::IsKeyPressed(sf::Keyboard::Escape)) App.Close(); if (sf::Mouse::IsButtonPressed(sf::Mouse::Right)) { Sprite.SetPosition(sf::Mouse::GetPosition(App).x, sf::Mouse::GetPosition(App).y); } // Clear screen App.Clear(); // Draw the sprite App.Draw(Sprite); // Update the window App.Display(); } return EXIT_SUCCESS; } But instead of just setting the position I want to use Sprite.Move() and gradually move the sprite from one position to another. The question is how? Later I plan on adding a node system into each map so I can use Dijkstra's algorithm, but I'll still need this for moving between nodes.

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  • CodePlex Daily Summary for Saturday, June 15, 2013

    CodePlex Daily Summary for Saturday, June 15, 2013Popular ReleasesNuPattern: NuPattern 1.3.22.0: Just download the 'NuPattern Installer.msi' above to install NuPattern for both VS2010 and VS2012. All the extensions listed above are included within this installer. This release includes a version of the 'NuPattern Toolkit Builder' tools and 'NuPattern Toolkit Builder Hands-On Labs' VSIXes for both VS2010 and for VS2012. Both of these extensions are installed in to both VS2010 and VS2012 in the combined MSI installer. Once NuPattern has been installed, please go to the Getting Started pag...BlackJumboDog: Ver5.9.1: 2013.06.13 Ver5.9.1 (1) Web??????SSI?#include???、CGI?????????????????????? (2) ???????????????????????????Lakana - WPF Framework: Lakana V2.1 RTM: - Dynamic text localization - A new application wide message busFree language translator and file converter: Free Language Translator 3.3: some bug fixes and a new link to video tutorials on Youtube.Pokemon Battle Online: ETV: ETV???2012?12??????,????,???????$/PBO/branches/PrivateBeta??。 ???????bug???????。 ???? Server??????,?????。 ?????????,?????????????,?????????。 ????????,????,?????????,???????????(??)??。 ???? ????????????。 ???????。 ???PP????,????????????????????PP????,??3。 ?????????????,??????????。 ???????? ??? ?? ???? ??? ???? ?? ?????????? ?? ??? ??? ??? ???????? ???? ???? ???????????????、???????????,??“???????”??。 ???bug ???Web Pages CMS: 0.5.0.5: Added empty media directoryModern UI for WPF: Modern UI 1.0.4: The ModernUI assembly including a demo app demonstrating the various features of Modern UI for WPF. Related downloads NuGet ModernUI for WPF is also available as NuGet package in the NuGet gallery, id: ModernUI.WPF Download Modern UI for WPF Templates A Visual Studio 2012 extension containing a collection of project and item templates for Modern UI for WPF. The extension includes the ModernUI.WPF NuGet package. DownloadToolbox for Dynamics CRM 2011: XrmToolBox (v1.2013.6.11): XrmToolbox improvement Add exception handling when loading plugins Updated information panel for displaying two lines of text Tools improvementMetadata Document Generator (v1.2013.6.10)New tool Web Resources Manager (v1.2013.6.11)Retrieve list of unused web resources Retrieve web resources from a solution All tools listAccess Checker (v1.2013.2.5) Attribute Bulk Updater (v1.2013.1.17) FetchXml Tester (v1.2013.3.4) Iconator (v1.2013.1.17) Metadata Document Generator (v1.2013.6.10) Privilege...Document.Editor: 2013.23: What's new for Document.Editor 2013.23: New Insert Emoticon support Improved Format support Minor Bug Fix's, improvements and speed upsChristoc's DotNetNuke Module Development Template: DotNetNuke 7 Project Templates V2.4 for VS2012: V2.4 - Release Date 6/10/2013 Items addressed in this 2.4 release Updated MSBuild Community Tasks reference to 1.4.0.61 Setting up your DotNetNuke Module Development Environment Installing Christoc's DotNetNuke Module Development Templates Customizing the latest DotNetNuke Module Development Project TemplatesLayered Architecture Sample for .NET: Leave Sample - June 2013 (for .NET 4.5): Thank You for downloading Layered Architecture Sample. Please read the accompanying README.txt file for setup and installation instructions. This is the first set of a series of revised samples that will be released to illustrate the layered architecture design pattern. This version is only supported on Visual Studio 2012. This set contains 2 samples that illustrates the use of: ASP.NET Web Forms, ASP.NET Model Binding, Windows Communications Foundation (WCF), Windows Workflow Foundation (W...Papercut: Papercut 2013-6-10: Feature: Shows From, To, Date and Subject of Email. Feature: Async UI and loading spinner. Enhancement: Improved speed when loading large attachments. Enhancement: Decoupled SMTP server into secondary assembly. Enhancement: Upgraded to .NET v4. Fix: Messages lost when received very fast. Fix: Email encoding issues on display/Automatically detect message Encoding Installation Note:Installation is copy and paste. Incoming messages are written to the start-up directory of Papercut. If you do n...Supporting Guidance and Whitepapers: v1.BETA Unit test Generator Documentation: Welcome to the Unit Test Generator Once you’ve moved to Visual Studio 2012, what’s a dev to do without the Create Unit Tests feature? Based on the high demand on User Voice for this feature to be restored, the Visual Studio ALM Rangers have introduced the Unit Test Generator Visual Studio Extension. The extension adds the “create unit test” feature back, with a focus on automating project creation, adding references and generating stubs, extensibility, and targeting of multiple test framewor...MapWindow 4: MapWindow GIS v4.8.8 - Release Candidate - 32Bit: Download the release notes here: http://svn.mapwindow.org/svnroot/MapWindow4Dev/Bin/MapWindowNotes.rtfLINQ to Twitter: LINQ to Twitter v2.1.06: Supports .NET 3.5, .NET 4.0, .NET 4.5, Silverlight 4.0, Windows Phone 7.1, Windows Phone 8, Client Profile, Windows 8, and Windows Azure. 100% Twitter API coverage. Also supports Twitter API v1.1! Also on NuGet.VR Player: VR Player 0.3.1 ALPHA: New plugin system with individual folders TrackIR support Maya and 3ds max formats support Dual screen support Mono layouts (left and right) Cylinder height parameter Barel effect factor parameter Razer hydra filter parameter VRPN bug fixes UI improvements Performances improvements Stabilization and logging with Log4Net New default values base on users feedback CTRL key to open menuSimCityPak: SimCityPak 0.1.0.8: SimCityPak 0.1.0.8 New features: Import BMP color palettes for vehicles Import RASTER file (uncompressed 8.8.8.8 DDS files) View different channels of RASTER files or preview of all layers combined Find text in javascripts TGA viewer Ground textures added to lot editor Many additional identified instances and propertiesWsus Package Publisher: Release v1.2.1306.09: Add more verifications on certificate validation. WPP will not let user to try publishing an update until the certificate is valid. Add certificate expiration date on the 'About' form. Filter Approbation to avoid a user to try to approve an update for uninstallation when the update do not support uninstallation. Add the server and console version on the 'About' form. WPP will not let user to publish an update until the server and console are not at the same level. WPP do not let user ...AJAX Control Toolkit: June 2013 Release: AJAX Control Toolkit Release Notes - June 2013 Release Version 7.0607June 2013 release of the AJAX Control Toolkit. AJAX Control Toolkit .NET 4.5 – AJAX Control Toolkit for .NET 4.5 and sample site (Recommended). AJAX Control Toolkit .NET 4 – AJAX Control Toolkit for .NET 4 and sample site (Recommended). AJAX Control Toolkit .NET 3.5 – AJAX Control Toolkit for .NET 3.5 and sample site (Recommended). Notes: - Instructions for using the AJAX Control Toolkit with ASP.NET 4.5 can be found at...Rawr: Rawr 5.2.1: This is the Downloadable WPF version of Rawr!For web-based version see http://elitistjerks.com/rawr.php You can find the version notes at: http://rawr.codeplex.com/wikipage?title=VersionNotes Rawr Addon (NOT UPDATED YET FOR MOP)We now have a Rawr Official Addon for in-game exporting and importing of character data hosted on Curse. The Addon does not perform calculations like Rawr, it simply shows your exported Rawr data in wow tooltips and lets you export your character to Rawr (including ba...New Projects3000????C?????????: 3000??C??????????AspTestPage: asp test Chiroredactie voor MS Word 2010: Chiroredactie voor MS Word dient om medewerkers en vrijwilligers van de Chiro te helpen wanneer ze teksten schrijven en/of eindredactie doen.Coastal Climbing: Coastal Climbing is the best bouldering gym in the south east!Data Moving Plug-in Examples: Examples of usage of the Data Moving Plug-in, of the Mvc Controls toolkit. The Data Moving Plug-in is an advanced set of controls and tools for Asp.net Mvc.Dynamics AX Admin Utilities: Dynamics AX Admin Utilities provide the utilities missing for Dynamics AX 2012: silent install, client and server configuration, AOS and Model Store management.Epilog Blogging Framework: A customisable, editable blogging framework based on MVC4 and written in C#.fashion photomania: fashion photomaniaGetemp: Gerenciador do Tempo de ProduçãoGlobal Tracker: Solução para rastreamento de dispositivos móveis composta por: - Uma Aplicação ASP.NET; - Um Web Service; - Uma Aplicação utilizando o plugin Xamarin.HyperLinkTagEditor: URL Appender using regexisotopos2: otra vez se borro, dejate de joder codeplexxlatex-tools: Latex supports, including syntax highlight.Lighter: Text to Braille: Lighter is an extensible and flexible Thai/English and further language translation to Braille format.Lock Screen Switcher: Change your Windows Logon or Lock Screen background image. Specify a directory and it will choose an image from that directory for your background.Patient Database Planning: The Patient Information Database will lower design costs for the Health Care Industry and the software will be user to use / understand for the average user.PERRS: perrsPHPReport: PHP ReportrapSharp: lightweight Audio PlayerRedmine Task List: Redmine Task List Visual Studio Package.RoHuay - 2013: Desarrollo del sistema web logistico para RoHuaySkautSIS: SkautSIS is a web based information system for Czech scouting centers which helps them manage their agenda and present their activities on the Web.test061501jabbr: testThorMVR: ThorMVRWindows Azure Cloud Sensor Sample for Windows Embedded Compact 2013: Windows Azure Cloud Sensor Sample for Windows Embedded Compact 2013, Windows CEWindows Phone 8 Mapping Samples: This project contains a set of code for basic location acquisition, location updates and mapping in Windows Phone 8.

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  • MaaS minimum requirements with juju-jitsu?

    - by Christopher Shen Mu Long
    I've browsed through so many different sites and found so much contradictory information. As I am getting tired of this and do belive this question affects many other users, so I would like to collect the "once and for all times" answer. Unfortunately, the documentation on MaaS and Juju is ... well, not the best, sorry to say that. What are the minimum system requirements for setting up a MaaS cluster, which is going to be orchestrated with juju-jitsu? Do they need to have the exact system specifications or can I just combine different hardware? What are the minimum requirements for the master machine? E.g. "You need at least 8GB of RAM, a dual core CPU with at least 3.0 GHz." How many machines to I need to deploy MaaS on? I've read six machines, nine machines, and so on. I clearly want to know: "You need one for the Master and e.g. five nodes." Do I need to attach as many NICs (network interface cards) to my master machine as there are nodes, or can I simply attach two NICs and a switch? One NIC for connecting to the internet, one for handling the MaaS tasks, connected to a switch, which connects my nodes to the master? Is Juju now ready for local deployment? The last time I experimented with juju and had to reboot my machine, the services orchestrated by juju were gone. This was an issue I also found on the official juju site. Unfortunately, as mentioned above, the documentation is not the best, so I could not find the necessary info on that again. So: Can I use juju on a local environment or will a reboot break my setup?

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