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  • Project compile perfectly but i get unhandled exception and have no idea why??? any clues?

    - by JB
    get unhandled exception that says: System.NullReferenceException: Object reference not set to an instance of an object. at Eagle_Eye_Class_Finder.GetSchedule.GetDataFromNumber(String ID) in C:\Users\Joshua Banks\Desktop\EET Project\Eagle Eye Class Finder\GetSchedule.cs:line 24 at Eagle_Eye_Class_Finder.Form1.button2_Click(Object sender, EventArgs e) in C:\Users\Joshua Banks\Desktop\EET Project\Eagle Eye Class Finder\Form1.cs:line 196 at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Button.OnClick(EventArgs e) at System.Windows.Forms.Button.PerformClick() at System.Windows.Forms.Form.ProcessDialogKey(Keys keyData) at System.Windows.Forms.Control.ProcessDialogKey(Keys keyData) at System.Windows.Forms.TextBoxBase.ProcessDialogKey(Keys keyData) at System.Windows.Forms.Control.PreProcessMessage(Message& msg) at System.Windows.Forms.Control.PreProcessControlMessageInternal(Control target, Message& msg) at System.Windows.Forms.Application.ThreadContext.PreTranslateMessage(MSG& msg) Here is my Get Schedule Class: using System; using System.IO; using System.Data; using System.Text; using System.Drawing; using System.Data.OleDb; using System.Collections; using System.ComponentModel; using System.Windows.Forms; using System.Drawing.Printing; using System.Collections.Generic; namespace Eagle_Eye_Class_Finder { public class GetSchedule { public string GetDataFromNumber(string ID) { IDnumber[] IDnumbers = new IDnumber[3]; foreach (IDnumber IDCandidateMatch in IDnumbers) { if (IDCandidateMatch.ID == ID) { StringBuilder myData = new StringBuilder(); myData.AppendLine(IDCandidateMatch.Name); myData.AppendLine(": "); myData.AppendLine(IDCandidateMatch.ID); myData.AppendLine(IDCandidateMatch.year); myData.AppendLine(IDCandidateMatch.class1); myData.AppendLine(IDCandidateMatch.class2); myData.AppendLine(IDCandidateMatch.class3); myData.AppendLine(IDCandidateMatch.class4); //return myData; return myData.ToString(); } } return ""; } public GetSchedule() { IDnumber[] IDnumbers = new IDnumber[3]; IDnumbers[0] = new IDnumber() { Name = "Joshua Banks", ID = "900456317", year = "Senior", class1 = "TEET 4090", class2 = "TEET 3020", class3 = "TEET 3090", class4 = "TEET 4290" }; IDnumbers[1] = new IDnumber() { Name = "Sean Ward", ID = "900456318", year = "Junior", class1 = "ENGNR 4090", class2 = "ENGNR 3020", class3 = "ENGNR 3090", class4 = "ENGNR 4290" }; IDnumbers[2] = new IDnumber() { Name = "Terrell Johnson", ID = "900456319", year = "Sophomore", class1 = "BUS 4090", class2 = "BUS 3020", class3 = "BUS 3090", class4 = "BUS 4290" }; } public class IDnumber { public string Name { get; set; } public string ID { get; set; } public string year { get; set; } public string class1 { get; set; } public string class2 { get; set; } public string class3 { get; set; } public string class4 { get; set; } public static void ProcessNumber(IDnumber myNum) { StringBuilder myData = new StringBuilder(); myData.AppendLine(myNum.Name); myData.AppendLine(": "); myData.AppendLine(myNum.ID); myData.AppendLine(myNum.year); myData.AppendLine(myNum.class1); myData.AppendLine(myNum.class2); myData.AppendLine(myNum.class3); myData.AppendLine(myNum.class4); MessageBox.Show(myData.ToString()); } } } } Here is my Form 1 class: using System; using System.IO; using System.Data; using System.Text; using System.Drawing; using System.Data.OleDb; using System.Collections; using System.Windows.Forms; using System.ComponentModel; using System.Drawing.Printing; using System.Collections.Generic; namespace Eagle_Eye_Class_Finder { /// This form is the entry form, it is the first form the user will see when the app is run. /// public class Form1 : System.Windows.Forms.Form { private System.Windows.Forms.TextBox textBox1; private System.Windows.Forms.ProgressBar progressBar1; private System.Windows.Forms.PictureBox pictureBox1; private System.Windows.Forms.Button button2; private System.Windows.Forms.DateTimePicker dateTimePicker1; private IContainer components; private Timer timer1; private BindingSource form1BindingSource; public static Form Mainform = null; // creates new instance of second form YOURCLASSSCHEDULE SecondForm = new YOURCLASSSCHEDULE(); public Form1() { InitializeComponent(); // TODO: Add any constructor code after InitializeComponent call } /// Clean up any resources being used. protected override void Dispose(bool disposing) { if (disposing) { if (components != null) { components.Dispose(); } } base.Dispose(disposing); } #region Windows Form Designer generated code /// <summary> /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// </summary> private void InitializeComponent() { this.components = new System.ComponentModel.Container(); System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Form1)); this.textBox1 = new System.Windows.Forms.TextBox(); this.progressBar1 = new System.Windows.Forms.ProgressBar(); this.pictureBox1 = new System.Windows.Forms.PictureBox(); this.button2 = new System.Windows.Forms.Button(); this.dateTimePicker1 = new System.Windows.Forms.DateTimePicker(); this.timer1 = new System.Windows.Forms.Timer(this.components); this.form1BindingSource = new System.Windows.Forms.BindingSource(this.components); ((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit(); ((System.ComponentModel.ISupportInitialize)(this.form1BindingSource)).BeginInit(); this.SuspendLayout(); // // textBox1 // this.textBox1.BackColor = System.Drawing.SystemColors.ActiveCaption; this.textBox1.DataBindings.Add(new System.Windows.Forms.Binding("Text", this.form1BindingSource, "Text", true, System.Windows.Forms.DataSourceUpdateMode.OnValidation, null, "900456317")); this.textBox1.Location = new System.Drawing.Point(328, 280); this.textBox1.Name = "textBox1"; this.textBox1.Size = new System.Drawing.Size(208, 20); this.textBox1.TabIndex = 2; this.textBox1.TextChanged += new System.EventHandler(this.textBox1_TextChanged); // // progressBar1 // this.progressBar1.Location = new System.Drawing.Point(258, 410); this.progressBar1.MarqueeAnimationSpeed = 10; this.progressBar1.Name = "progressBar1"; this.progressBar1.Size = new System.Drawing.Size(344, 8); this.progressBar1.TabIndex = 3; this.progressBar1.Click += new System.EventHandler(this.progressBar1_Click); // // pictureBox1 // this.pictureBox1.BackColor = System.Drawing.SystemColors.ControlLightLight; this.pictureBox1.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.pictureBox1.Image = ((System.Drawing.Image)(resources.GetObject("pictureBox1.Image"))); this.pictureBox1.Location = new System.Drawing.Point(680, 400); this.pictureBox1.Name = "pictureBox1"; this.pictureBox1.Size = new System.Drawing.Size(120, 112); this.pictureBox1.TabIndex = 4; this.pictureBox1.TabStop = false; this.pictureBox1.Click += new System.EventHandler(this.pictureBox1_Click); // // button2 // this.button2.Font = new System.Drawing.Font("Mistral", 15.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.button2.Image = ((System.Drawing.Image)(resources.GetObject("button2.Image"))); this.button2.Location = new System.Drawing.Point(699, 442); this.button2.Name = "button2"; this.button2.Size = new System.Drawing.Size(78, 28); this.button2.TabIndex = 5; this.button2.Text = "OK"; this.button2.Click += new System.EventHandler(this.button2_Click); // // dateTimePicker1 // this.dateTimePicker1.Location = new System.Drawing.Point(336, 104); this.dateTimePicker1.Name = "dateTimePicker1"; this.dateTimePicker1.Size = new System.Drawing.Size(200, 20); this.dateTimePicker1.TabIndex = 6; this.dateTimePicker1.ValueChanged += new System.EventHandler(this.dateTimePicker1_ValueChanged); // // timer1 // this.timer1.Tick += new System.EventHandler(this.timer1_Tick); // // form1BindingSource // this.form1BindingSource.DataSource = typeof(Eagle_Eye_Class_Finder.Form1); // // Form1 // this.AcceptButton = this.button2; this.AutoScaleBaseSize = new System.Drawing.Size(5, 13); this.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("$this.BackgroundImage"))); this.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch; this.ClientSize = new System.Drawing.Size(856, 556); this.Controls.Add(this.dateTimePicker1); this.Controls.Add(this.button2); this.Controls.Add(this.pictureBox1); this.Controls.Add(this.progressBar1); this.Controls.Add(this.textBox1); this.Name = "Form1"; this.Text = "Eagle Eye Class Finder"; this.Load += new System.EventHandler(this.Form1_Load); ((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).EndInit(); ((System.ComponentModel.ISupportInitialize)(this.form1BindingSource)).EndInit(); this.ResumeLayout(false); this.PerformLayout(); } #endregion /// The main entry point for the application. [STAThread] static void Main() { Application.Run(new Form1()); } public void Form1_Load(object sender, System.EventArgs e) { } public void textBox1_TextChanged(object sender, System.EventArgs e) { //allows only numbers to be entered in textbox string Str = textBox1.Text.Trim(); double Num; bool isNum = double.TryParse(Str, out Num); if (isNum) Console.ReadLine(); else MessageBox.Show("Enter A Valid ID Number!"); } public void button2_Click(object sender, System.EventArgs e) { string text = textBox1.Text; Mainform = this; this.Hide(); GetSchedule myScheduleFinder = new GetSchedule(); string result = myScheduleFinder.GetDataFromNumber(text); if (!string.IsNullOrEmpty(result)) { MessageBox.Show(result); } else { MessageBox.Show("Enter A Valid ID Number!"); } } public void dateTimePicker1_ValueChanged(object sender, System.EventArgs e) { } public void pictureBox1_Click(object sender, System.EventArgs e) { } public void progressBar1_Click(object sender, EventArgs e) { //this.progressBar1 = new System.progressBar1(); //progressBar1.Maximum = 200; //progressBar1.Minimum = 0; //progressBar1.Step = 20; } private void timer1_Tick(object sender, EventArgs e) { //if (progressBar1.Value >= 200 ) //{ //progressBar1.Value = 0; //} //return; //} //progressBar1.Value != 20; } } } here is my form 2 class: using System; using System.Drawing; using System.Collections; using System.ComponentModel; using System.Windows.Forms; namespace Eagle_Eye_Class_Finder { /// /// Summary description for Form2. /// public class YOURCLASSSCHEDULE : System.Windows.Forms.Form { public System.Windows.Forms.LinkLabel linkLabel1; public System.Windows.Forms.LinkLabel linkLabel2; public System.Windows.Forms.LinkLabel linkLabel3; public System.Windows.Forms.LinkLabel linkLabel4; private Button button1; /// Required designer variable. public System.ComponentModel.Container components = null; public YOURCLASSSCHEDULE() { // InitializeComponent(); // TODO: Add any constructor code after InitializeComponent call } /// Clean up any resources being used. protected override void Dispose(bool disposing) { if (disposing) { if (components != null) { components.Dispose(); } } base.Dispose(disposing); } #region Windows Form Designer generated code /// <summary> /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// </summary> private void InitializeComponent() { System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(YOURCLASSSCHEDULE)); this.linkLabel1 = new System.Windows.Forms.LinkLabel(); this.linkLabel2 = new System.Windows.Forms.LinkLabel(); this.linkLabel3 = new System.Windows.Forms.LinkLabel(); this.linkLabel4 = new System.Windows.Forms.LinkLabel(); this.button1 = new System.Windows.Forms.Button(); this.SuspendLayout(); // // linkLabel1 // this.linkLabel1.BackColor = System.Drawing.SystemColors.ActiveCaption; this.linkLabel1.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.linkLabel1.Font = new System.Drawing.Font("Times New Roman", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.linkLabel1.LinkArea = new System.Windows.Forms.LinkArea(0, 7); this.linkLabel1.LinkBehavior = System.Windows.Forms.LinkBehavior.HoverUnderline; this.linkLabel1.Location = new System.Drawing.Point(41, 123); this.linkLabel1.Name = "linkLabel1"; this.linkLabel1.Size = new System.Drawing.Size(288, 32); this.linkLabel1.TabIndex = 1; this.linkLabel1.TabStop = true; this.linkLabel1.Text = "Class 1"; this.linkLabel1.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; this.linkLabel1.LinkClicked += new System.Windows.Forms.LinkLabelLinkClickedEventHandler(this.linkLabel1_LinkClicked); // // linkLabel2 // this.linkLabel2.BackColor = System.Drawing.SystemColors.ActiveCaption; this.linkLabel2.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.linkLabel2.Font = new System.Drawing.Font("Times New Roman", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.linkLabel2.LinkBehavior = System.Windows.Forms.LinkBehavior.HoverUnderline; this.linkLabel2.Location = new System.Drawing.Point(467, 123); this.linkLabel2.Name = "linkLabel2"; this.linkLabel2.Size = new System.Drawing.Size(288, 32); this.linkLabel2.TabIndex = 2; this.linkLabel2.TabStop = true; this.linkLabel2.Text = "Class 2"; this.linkLabel2.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; this.linkLabel2.VisitedLinkColor = System.Drawing.Color.Navy; this.linkLabel2.LinkClicked += new System.Windows.Forms.LinkLabelLinkClickedEventHandler(this.linkLabel2_LinkClicked); // // linkLabel3 // this.linkLabel3.BackColor = System.Drawing.SystemColors.ActiveCaption; this.linkLabel3.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.linkLabel3.Font = new System.Drawing.Font("Times New Roman", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.linkLabel3.LinkBehavior = System.Windows.Forms.LinkBehavior.HoverUnderline; this.linkLabel3.Location = new System.Drawing.Point(41, 311); this.linkLabel3.Name = "linkLabel3"; this.linkLabel3.Size = new System.Drawing.Size(288, 32); this.linkLabel3.TabIndex = 3; this.linkLabel3.TabStop = true; this.linkLabel3.Text = "Class 3"; this.linkLabel3.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; this.linkLabel3.LinkClicked += new System.Windows.Forms.LinkLabelLinkClickedEventHandler(this.linkLabel3_LinkClicked); // // linkLabel4 // this.linkLabel4.BackColor = System.Drawing.SystemColors.ActiveCaption; this.linkLabel4.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.linkLabel4.Font = new System.Drawing.Font("Times New Roman", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.linkLabel4.LinkBehavior = System.Windows.Forms.LinkBehavior.HoverUnderline; this.linkLabel4.Location = new System.Drawing.Point(467, 311); this.linkLabel4.Name = "linkLabel4"; this.linkLabel4.Size = new System.Drawing.Size(288, 32); this.linkLabel4.TabIndex = 4; this.linkLabel4.TabStop = true; this.linkLabel4.Text = "Class 4"; this.linkLabel4.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; this.linkLabel4.LinkClicked += new System.Windows.Forms.LinkLabelLinkClickedEventHandler(this.linkLabel4_LinkClicked); // // button1 // this.button1.BackColor = System.Drawing.SystemColors.ActiveCaptionText; this.button1.FlatAppearance.BorderColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(64))))); this.button1.FlatStyle = System.Windows.Forms.FlatStyle.Popup; this.button1.Font = new System.Drawing.Font("Pristina", 12F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.button1.ForeColor = System.Drawing.SystemColors.ActiveCaption; this.button1.ImageAlign = System.Drawing.ContentAlignment.TopCenter; this.button1.Location = new System.Drawing.Point(358, 206); this.button1.Name = "button1"; this.button1.Size = new System.Drawing.Size(101, 25); this.button1.TabIndex = 5; this.button1.Text = "Go Back"; this.button1.UseVisualStyleBackColor = false; this.button1.Click += new System.EventHandler(this.button1_Click); // // YOURCLASSSCHEDULE // this.AutoScaleBaseSize = new System.Drawing.Size(6, 15); this.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("$this.BackgroundImage"))); this.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch; this.ClientSize = new System.Drawing.Size(790, 482); this.Controls.Add(this.button1); this.Controls.Add(this.linkLabel4); this.Controls.Add(this.linkLabel3); this.Controls.Add(this.linkLabel2); this.Controls.Add(this.linkLabel1); this.Font = new System.Drawing.Font("OldDreadfulNo7 BT", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.Name = "YOURCLASSSCHEDULE"; this.Text = "Your Classes"; this.Load += new System.EventHandler(this.Form2_Load); this.ResumeLayout(false); } #endregion public void Form2_Load(object sender, System.EventArgs e) { // if (text == "900456317") // { //} } public void linkLabel1_LinkClicked(object sender, System.Windows.Forms.LinkLabelLinkClickedEventArgs e) { System.Diagnostics.Process.Start("http://www.georgiasouthern.edu/map/"); } private void linkLabel2_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e) { System.Diagnostics.Process.Start("http://www.georgiasouthern.edu/map/"); } private void linkLabel3_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e) { System.Diagnostics.Process.Start("http://www.georgiasouthern.edu/map/"); } private void linkLabel4_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e) { System.Diagnostics.Process.Start("http://www.georgiasouthern.edu/map/"); } private void button1_Click(object sender, EventArgs e) { Form1 form1 = new Form1(); form1.Show(); this.Hide(); } } }

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  • Have a program/winform that outputs name and classes in message box, my objective is to write the cl

    - by JB
    Here is my Get Schedule Class: using System; using System.IO; using System.Data; using System.Text; using System.Drawing; using System.Data.OleDb; using System.Collections; using System.ComponentModel; using System.Windows.Forms; using System.Drawing.Printing; using System.Collections.Generic; namespace Eagle_Eye_Class_Finder { public class GetSchedule { public string GetDataFromNumber(string ID) { IDnumber[] IDnumbers = new IDnumber[3]; foreach (IDnumber IDCandidateMatch in IDnumbers) { if (IDCandidateMatch.ID == ID) { StringBuilder myData = new StringBuilder(); myData.AppendLine(IDCandidateMatch.Name); myData.AppendLine(": "); myData.AppendLine(IDCandidateMatch.ID); myData.AppendLine(IDCandidateMatch.year); myData.AppendLine(IDCandidateMatch.class1); myData.AppendLine(IDCandidateMatch.class2); myData.AppendLine(IDCandidateMatch.class3); myData.AppendLine(IDCandidateMatch.class4); //return myData; return myData.ToString(); } } return ""; } public GetSchedule() { IDnumber[] IDnumbers = new IDnumber[3]; IDnumbers[0] = new IDnumber() { Name = "Joshua Banks", ID = "900456317", year = "Senior", class1 = "TEET 4090", class2 = "TEET 3020", class3 = "TEET 3090", class4 = "TEET 4290" }; IDnumbers[1] = new IDnumber() { Name = "Sean Ward", ID = "900456318", year = "Junior", class1 = "ENGNR 4090", class2 = "ENGNR 3020", class3 = "ENGNR 3090", class4 = "ENGNR 4290" }; IDnumbers[2] = new IDnumber() { Name = "Terrell Johnson", ID = "900456319", year = "Sophomore", class1 = "BUS 4090", class2 = "BUS 3020", class3 = "BUS 3090", class4 = "BUS 4290" }; } public class IDnumber { public string Name { get; set; } public string ID { get; set; } public string year { get; set; } public string class1 { get; set; } public string class2 { get; set; } public string class3 { get; set; } public string class4 { get; set; } public static void ProcessNumber(IDnumber myNum) { StringBuilder myData = new StringBuilder(); myData.AppendLine(myNum.Name); myData.AppendLine(": "); myData.AppendLine(myNum.ID); myData.AppendLine(myNum.year); myData.AppendLine(myNum.class1); myData.AppendLine(myNum.class2); myData.AppendLine(myNum.class3); myData.AppendLine(myNum.class4); MessageBox.Show(myData.ToString()); } } } } Here is my Form 1 class: using System; using System.IO; using System.Data; using System.Text; using System.Drawing; using System.Data.OleDb; using System.Collections; using System.Windows.Forms; using System.ComponentModel; using System.Drawing.Printing; using System.Collections.Generic; namespace Eagle_Eye_Class_Finder { /// This form is the entry form, it is the first form the user will see when the app is run. /// public class Form1 : System.Windows.Forms.Form { private System.Windows.Forms.TextBox textBox1; private System.Windows.Forms.ProgressBar progressBar1; private System.Windows.Forms.PictureBox pictureBox1; private System.Windows.Forms.Button button2; private System.Windows.Forms.DateTimePicker dateTimePicker1; private IContainer components; private Timer timer1; private BindingSource form1BindingSource; public static Form Mainform = null; // creates new instance of second form YOURCLASSSCHEDULE SecondForm = new YOURCLASSSCHEDULE(); public Form1() { InitializeComponent(); // TODO: Add any constructor code after InitializeComponent call } /// Clean up any resources being used. protected override void Dispose(bool disposing) { if (disposing) { if (components != null) { components.Dispose(); } } base.Dispose(disposing); } #region Windows Form Designer generated code /// <summary> /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// </summary> private void InitializeComponent() { this.components = new System.ComponentModel.Container(); System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Form1)); this.textBox1 = new System.Windows.Forms.TextBox(); this.progressBar1 = new System.Windows.Forms.ProgressBar(); this.pictureBox1 = new System.Windows.Forms.PictureBox(); this.button2 = new System.Windows.Forms.Button(); this.dateTimePicker1 = new System.Windows.Forms.DateTimePicker(); this.timer1 = new System.Windows.Forms.Timer(this.components); this.form1BindingSource = new System.Windows.Forms.BindingSource(this.components); ((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit(); ((System.ComponentModel.ISupportInitialize)(this.form1BindingSource)).BeginInit(); this.SuspendLayout(); // // textBox1 // this.textBox1.BackColor = System.Drawing.SystemColors.ActiveCaption; this.textBox1.DataBindings.Add(new System.Windows.Forms.Binding("Text", this.form1BindingSource, "Text", true, System.Windows.Forms.DataSourceUpdateMode.OnValidation, null, "900456317")); this.textBox1.Location = new System.Drawing.Point(328, 280); this.textBox1.Name = "textBox1"; this.textBox1.Size = new System.Drawing.Size(208, 20); this.textBox1.TabIndex = 2; this.textBox1.TextChanged += new System.EventHandler(this.textBox1_TextChanged); // // progressBar1 // this.progressBar1.Location = new System.Drawing.Point(258, 410); this.progressBar1.MarqueeAnimationSpeed = 10; this.progressBar1.Name = "progressBar1"; this.progressBar1.Size = new System.Drawing.Size(344, 8); this.progressBar1.TabIndex = 3; this.progressBar1.Click += new System.EventHandler(this.progressBar1_Click); // // pictureBox1 // this.pictureBox1.BackColor = System.Drawing.SystemColors.ControlLightLight; this.pictureBox1.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.pictureBox1.Image = ((System.Drawing.Image)(resources.GetObject("pictureBox1.Image"))); this.pictureBox1.Location = new System.Drawing.Point(680, 400); this.pictureBox1.Name = "pictureBox1"; this.pictureBox1.Size = new System.Drawing.Size(120, 112); this.pictureBox1.TabIndex = 4; this.pictureBox1.TabStop = false; this.pictureBox1.Click += new System.EventHandler(this.pictureBox1_Click); // // button2 // this.button2.Font = new System.Drawing.Font("Mistral", 15.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.button2.Image = ((System.Drawing.Image)(resources.GetObject("button2.Image"))); this.button2.Location = new System.Drawing.Point(699, 442); this.button2.Name = "button2"; this.button2.Size = new System.Drawing.Size(78, 28); this.button2.TabIndex = 5; this.button2.Text = "OK"; this.button2.Click += new System.EventHandler(this.button2_Click); // // dateTimePicker1 // this.dateTimePicker1.Location = new System.Drawing.Point(336, 104); this.dateTimePicker1.Name = "dateTimePicker1"; this.dateTimePicker1.Size = new System.Drawing.Size(200, 20); this.dateTimePicker1.TabIndex = 6; this.dateTimePicker1.ValueChanged += new System.EventHandler(this.dateTimePicker1_ValueChanged); // // timer1 // this.timer1.Tick += new System.EventHandler(this.timer1_Tick); // // form1BindingSource // this.form1BindingSource.DataSource = typeof(Eagle_Eye_Class_Finder.Form1); // // Form1 // this.AcceptButton = this.button2; this.AutoScaleBaseSize = new System.Drawing.Size(5, 13); this.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("$this.BackgroundImage"))); this.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch; this.ClientSize = new System.Drawing.Size(856, 556); this.Controls.Add(this.dateTimePicker1); this.Controls.Add(this.button2); this.Controls.Add(this.pictureBox1); this.Controls.Add(this.progressBar1); this.Controls.Add(this.textBox1); this.Name = "Form1"; this.Text = "Eagle Eye Class Finder"; this.Load += new System.EventHandler(this.Form1_Load); ((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).EndInit(); ((System.ComponentModel.ISupportInitialize)(this.form1BindingSource)).EndInit(); this.ResumeLayout(false); this.PerformLayout(); } #endregion /// The main entry point for the application. [STAThread] static void Main() { Application.Run(new Form1()); } public void Form1_Load(object sender, System.EventArgs e) { } public void textBox1_TextChanged(object sender, System.EventArgs e) { //allows only numbers to be entered in textbox string Str = textBox1.Text.Trim(); double Num; bool isNum = double.TryParse(Str, out Num); if (isNum) Console.ReadLine(); else MessageBox.Show("Enter A Valid ID Number!"); } public void button2_Click(object sender, System.EventArgs e) { string text = textBox1.Text; Mainform = this; this.Hide(); GetSchedule myScheduleFinder = new GetSchedule(); string result = myScheduleFinder.GetDataFromNumber(text); if (!string.IsNullOrEmpty(result)) { MessageBox.Show(result); } else { MessageBox.Show("Enter A Valid ID Number!"); } } public void dateTimePicker1_ValueChanged(object sender, System.EventArgs e) { } public void pictureBox1_Click(object sender, System.EventArgs e) { } public void progressBar1_Click(object sender, EventArgs e) { //this.progressBar1 = new System.progressBar1(); //progressBar1.Maximum = 200; //progressBar1.Minimum = 0; //progressBar1.Step = 20; } private void timer1_Tick(object sender, EventArgs e) { //if (progressBar1.Value >= 200 ) //{ //progressBar1.Value = 0; //} //return; //} //progressBar1.Value != 20; } } } here is my form 2 class: using System; using System.Drawing; using System.Collections; using System.ComponentModel; using System.Windows.Forms; namespace Eagle_Eye_Class_Finder { /// <summary> /// Summary description for Form2. /// </summary> public class YOURCLASSSCHEDULE : System.Windows.Forms.Form { public System.Windows.Forms.LinkLabel linkLabel1; public System.Windows.Forms.LinkLabel linkLabel2; public System.Windows.Forms.LinkLabel linkLabel3; public System.Windows.Forms.LinkLabel linkLabel4; private Button button1; /// Required designer variable. public System.ComponentModel.Container components = null; public YOURCLASSSCHEDULE() { // InitializeComponent(); // TODO: Add any constructor code after InitializeComponent call } /// Clean up any resources being used. protected override void Dispose(bool disposing) { if (disposing) { if (components != null) { components.Dispose(); } } base.Dispose(disposing); } #region Windows Form Designer generated code /// <summary> /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// </summary> private void InitializeComponent() { System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(YOURCLASSSCHEDULE)); this.linkLabel1 = new System.Windows.Forms.LinkLabel(); this.linkLabel2 = new System.Windows.Forms.LinkLabel(); this.linkLabel3 = new System.Windows.Forms.LinkLabel(); this.linkLabel4 = new System.Windows.Forms.LinkLabel(); this.button1 = new System.Windows.Forms.Button(); this.SuspendLayout(); // // linkLabel1 // this.linkLabel1.BackColor = System.Drawing.SystemColors.ActiveCaption; this.linkLabel1.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.linkLabel1.Font = new System.Drawing.Font("Times New Roman", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.linkLabel1.LinkArea = new System.Windows.Forms.LinkArea(0, 7); this.linkLabel1.LinkBehavior = System.Windows.Forms.LinkBehavior.HoverUnderline; this.linkLabel1.Location = new System.Drawing.Point(41, 123); this.linkLabel1.Name = "linkLabel1"; this.linkLabel1.Size = new System.Drawing.Size(288, 32); this.linkLabel1.TabIndex = 1; this.linkLabel1.TabStop = true; this.linkLabel1.Text = "Class 1"; this.linkLabel1.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; this.linkLabel1.LinkClicked += new System.Windows.Forms.LinkLabelLinkClickedEventHandler(this.linkLabel1_LinkClicked); // // linkLabel2 // this.linkLabel2.BackColor = System.Drawing.SystemColors.ActiveCaption; this.linkLabel2.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.linkLabel2.Font = new System.Drawing.Font("Times New Roman", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.linkLabel2.LinkBehavior = System.Windows.Forms.LinkBehavior.HoverUnderline; this.linkLabel2.Location = new System.Drawing.Point(467, 123); this.linkLabel2.Name = "linkLabel2"; this.linkLabel2.Size = new System.Drawing.Size(288, 32); this.linkLabel2.TabIndex = 2; this.linkLabel2.TabStop = true; this.linkLabel2.Text = "Class 2"; this.linkLabel2.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; this.linkLabel2.VisitedLinkColor = System.Drawing.Color.Navy; this.linkLabel2.LinkClicked += new System.Windows.Forms.LinkLabelLinkClickedEventHandler(this.linkLabel2_LinkClicked); // // linkLabel3 // this.linkLabel3.BackColor = System.Drawing.SystemColors.ActiveCaption; this.linkLabel3.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.linkLabel3.Font = new System.Drawing.Font("Times New Roman", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.linkLabel3.LinkBehavior = System.Windows.Forms.LinkBehavior.HoverUnderline; this.linkLabel3.Location = new System.Drawing.Point(41, 311); this.linkLabel3.Name = "linkLabel3"; this.linkLabel3.Size = new System.Drawing.Size(288, 32); this.linkLabel3.TabIndex = 3; this.linkLabel3.TabStop = true; this.linkLabel3.Text = "Class 3"; this.linkLabel3.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; this.linkLabel3.LinkClicked += new System.Windows.Forms.LinkLabelLinkClickedEventHandler(this.linkLabel3_LinkClicked); // // linkLabel4 // this.linkLabel4.BackColor = System.Drawing.SystemColors.ActiveCaption; this.linkLabel4.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.linkLabel4.Font = new System.Drawing.Font("Times New Roman", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.linkLabel4.LinkBehavior = System.Windows.Forms.LinkBehavior.HoverUnderline; this.linkLabel4.Location = new System.Drawing.Point(467, 311); this.linkLabel4.Name = "linkLabel4"; this.linkLabel4.Size = new System.Drawing.Size(288, 32); this.linkLabel4.TabIndex = 4; this.linkLabel4.TabStop = true; this.linkLabel4.Text = "Class 4"; this.linkLabel4.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; this.linkLabel4.LinkClicked += new System.Windows.Forms.LinkLabelLinkClickedEventHandler(this.linkLabel4_LinkClicked); // // button1 // this.button1.BackColor = System.Drawing.SystemColors.ActiveCaptionText; this.button1.FlatAppearance.BorderColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(64))))); this.button1.FlatStyle = System.Windows.Forms.FlatStyle.Popup; this.button1.Font = new System.Drawing.Font("Pristina", 12F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.button1.ForeColor = System.Drawing.SystemColors.ActiveCaption; this.button1.ImageAlign = System.Drawing.ContentAlignment.TopCenter; this.button1.Location = new System.Drawing.Point(358, 206); this.button1.Name = "button1"; this.button1.Size = new System.Drawing.Size(101, 25); this.button1.TabIndex = 5; this.button1.Text = "Go Back"; this.button1.UseVisualStyleBackColor = false; this.button1.Click += new System.EventHandler(this.button1_Click); // // YOURCLASSSCHEDULE // this.AutoScaleBaseSize = new System.Drawing.Size(6, 15); this.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("$this.BackgroundImage"))); this.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch; this.ClientSize = new System.Drawing.Size(790, 482); this.Controls.Add(this.button1); this.Controls.Add(this.linkLabel4); this.Controls.Add(this.linkLabel3); this.Controls.Add(this.linkLabel2); this.Controls.Add(this.linkLabel1); this.Font = new System.Drawing.Font("OldDreadfulNo7 BT", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.Name = "YOURCLASSSCHEDULE"; this.Text = "Your Classes"; this.Load += new System.EventHandler(this.Form2_Load); this.ResumeLayout(false); } #endregion public void Form2_Load(object sender, System.EventArgs e) { // if (text == "900456317") // { //} } public void linkLabel1_LinkClicked(object sender, System.Windows.Forms.LinkLabelLinkClickedEventArgs e) { System.Diagnostics.Process.Start("http://www.georgiasouthern.edu/map/"); } private void linkLabel2_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e) { System.Diagnostics.Process.Start("http://www.georgiasouthern.edu/map/"); } private void linkLabel3_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e) { System.Diagnostics.Process.Start("http://www.georgiasouthern.edu/map/"); } private void linkLabel4_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e) { System.Diagnostics.Process.Start("http://www.georgiasouthern.edu/map/"); } private void button1_Click(object sender, EventArgs e) { Form1 form1 = new Form1(); form1.Show(); this.Hide(); } } }

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  • Issues with HLSL and lighting

    - by numerical25
    I am trying figure out whats going on with my HLSL code but I have no way of debugging it cause C++ gives off no errors. The application just closes when I run it. I am trying to add lighting to a 3d plane I made. below is my HLSL. The problem consist when my Pixel shader method returns the struct "outColor" . If I change the return value back to the struct "psInput" , everything goes back to working again. My light vectors and colors are at the top of the fx file // PS_INPUT - input variables to the pixel shader // This struct is created and fill in by the // vertex shader cbuffer Variables { matrix Projection; matrix World; float TimeStep; }; struct PS_INPUT { float4 Pos : SV_POSITION; float4 Color : COLOR0; float3 Normal : TEXCOORD0; float3 ViewVector : TEXCOORD1; }; float specpower = 80.0f; float3 camPos = float3(0.0f, 9.0, -256.0f); float3 DirectLightColor = float3(1.0f, 1.0f, 1.0f); float3 DirectLightVector = float3(0.0f, 0.602f, 0.70f); float3 AmbientLightColor = float3(1.0f, 1.0f, 1.0f); /*************************************** * Lighting functions ***************************************/ /********************************* * CalculateAmbient - * inputs - * vKa material's reflective color * lightColor - the ambient color of the lightsource * output - ambient color *********************************/ float3 CalculateAmbient(float3 vKa, float3 lightColor) { float3 vAmbient = vKa * lightColor; return vAmbient; } /********************************* * CalculateDiffuse - * inputs - * material color * The color of the direct light * the local normal * the vector of the direct light * output - difuse color *********************************/ float3 CalculateDiffuse(float3 baseColor, float3 lightColor, float3 normal, float3 lightVector) { float3 vDiffuse = baseColor * lightColor * saturate(dot(normal, lightVector)); return vDiffuse; } /********************************* * CalculateSpecular - * inputs - * viewVector * the direct light vector * the normal * output - specular highlight *********************************/ float CalculateSpecular(float3 viewVector, float3 lightVector, float3 normal) { float3 vReflect = reflect(lightVector, normal); float fSpecular = saturate(dot(vReflect, viewVector)); fSpecular = pow(fSpecular, specpower); return fSpecular; } /********************************* * LightingCombine - * inputs - * ambient component * diffuse component * specualr component * output - phong color color *********************************/ float3 LightingCombine(float3 vAmbient, float3 vDiffuse, float fSpecular) { float3 vCombined = vAmbient + vDiffuse + fSpecular.xxx; return vCombined; } //////////////////////////////////////////////// // Vertex Shader - Main Function /////////////////////////////////////////////// PS_INPUT VS(float4 Pos : POSITION, float4 Color : COLOR, float3 Normal : NORMAL) { PS_INPUT psInput; float4 newPosition; newPosition = Pos; newPosition.y = sin((newPosition.x * TimeStep) + (newPosition.z / 3.0f)) * 5.0f; // Pass through both the position and the color psInput.Pos = mul(newPosition , Projection ); psInput.Color = Color; psInput.ViewVector = normalize(camPos - psInput.Pos); return psInput; } /////////////////////////////////////////////// // Pixel Shader /////////////////////////////////////////////// //Anthony!!!!!!!!!!! Find out how color works when multiplying them float4 PS(PS_INPUT psInput) : SV_Target { float3 normal = -normalize(psInput.Normal); float3 vAmbient = CalculateAmbient(psInput.Color, AmbientLightColor); float3 vDiffuse = CalculateDiffuse(psInput.Color, DirectLightColor, normal, DirectLightVector); float fSpecular = CalculateSpecular(psInput.ViewVector, DirectLightVector, normal); float4 outColor; outColor.rgb = LightingCombine(vAmbient, vDiffuse, fSpecular); outColor.a = 1.0f; //Below is where the error begins return outColor; } // Define the technique technique10 Render { pass P0 { SetVertexShader( CompileShader( vs_4_0, VS() ) ); SetGeometryShader( NULL ); SetPixelShader( CompileShader( ps_4_0, PS() ) ); } } Below is some of my c++ code. Reason I am showing this is because it is pretty much what creates the surface normals for my shaders to evaluate. for the lighting for(int z=0; z < NUM_ROWS; ++z) { for(int x = 0; x < NUM_COLS; ++x) { int curVertex = x + (z * NUM_VERTSX); indices[curIndex] = curVertex; indices[curIndex + 1] = curVertex + NUM_VERTSX; indices[curIndex + 2] = curVertex + 1; D3DXVECTOR3 v0 = vertices[indices[curIndex]].pos; D3DXVECTOR3 v1 = vertices[indices[curIndex + 1]].pos; D3DXVECTOR3 v2 = vertices[indices[curIndex + 2]].pos; D3DXVECTOR3 normal; D3DXVECTOR3 cross; D3DXVec3Cross(&cross, &D3DXVECTOR3(v2 - v0),&D3DXVECTOR3(v1 - v0)); D3DXVec3Normalize(&normal, &cross); vertices[indices[curIndex]].normal = normal; vertices[indices[curIndex + 1]].normal = normal; vertices[indices[curIndex + 2]].normal = normal; indices[curIndex + 3] = curVertex + 1; indices[curIndex + 4] = curVertex + NUM_VERTSX; indices[curIndex + 5] = curVertex + NUM_VERTSX + 1; v0 = vertices[indices[curIndex + 3]].pos; v1 = vertices[indices[curIndex + 4]].pos; v2 = vertices[indices[curIndex + 5]].pos; D3DXVec3Cross(&cross, &D3DXVECTOR3(v2 - v0),&D3DXVECTOR3(v1 - v0)); D3DXVec3Normalize(&normal, &cross); vertices[indices[curIndex + 3]].normal = normal; vertices[indices[curIndex + 4]].normal = normal; vertices[indices[curIndex + 5]].normal = normal; curIndex += 6; } } and below is my c++ code, in it's entirety. showing the drawing and also calling on the passes #include "MyGame.h" //#include "CubeVector.h" /* This code sets a projection and shows a turning cube. What has been added is the project, rotation and a rasterizer to change the rasterization of the cube. The issue that was going on was something with the effect file which was causing the vertices not to be rendered correctly.*/ typedef struct { ID3D10Effect* pEffect; ID3D10EffectTechnique* pTechnique; //vertex information ID3D10Buffer* pVertexBuffer; ID3D10Buffer* pIndicesBuffer; ID3D10InputLayout* pVertexLayout; UINT numVertices; UINT numIndices; }ModelObject; ModelObject modelObject; // World Matrix D3DXMATRIX WorldMatrix; // View Matrix D3DXMATRIX ViewMatrix; // Projection Matrix D3DXMATRIX ProjectionMatrix; ID3D10EffectMatrixVariable* pProjectionMatrixVariable = NULL; //grid information #define NUM_COLS 16 #define NUM_ROWS 16 #define CELL_WIDTH 32 #define CELL_HEIGHT 32 #define NUM_VERTSX (NUM_COLS + 1) #define NUM_VERTSY (NUM_ROWS + 1) // timer variables LARGE_INTEGER timeStart; LARGE_INTEGER timeEnd; LARGE_INTEGER timerFreq; double currentTime; float anim_rate; // Variable to hold how long since last frame change float lastElaspedFrame = 0; // How long should the frames last float frameDuration = 0.5; bool MyGame::InitDirect3D() { if(!DX3dApp::InitDirect3D()) { return false; } // Get the timer frequency QueryPerformanceFrequency(&timerFreq); float freqSeconds = 1.0f / timerFreq.QuadPart; lastElaspedFrame = 0; D3D10_RASTERIZER_DESC rastDesc; rastDesc.FillMode = D3D10_FILL_WIREFRAME; rastDesc.CullMode = D3D10_CULL_FRONT; rastDesc.FrontCounterClockwise = true; rastDesc.DepthBias = false; rastDesc.DepthBiasClamp = 0; rastDesc.SlopeScaledDepthBias = 0; rastDesc.DepthClipEnable = false; rastDesc.ScissorEnable = false; rastDesc.MultisampleEnable = false; rastDesc.AntialiasedLineEnable = false; ID3D10RasterizerState *g_pRasterizerState; mpD3DDevice->CreateRasterizerState(&rastDesc, &g_pRasterizerState); mpD3DDevice->RSSetState(g_pRasterizerState); // Set up the World Matrix D3DXMatrixIdentity(&WorldMatrix); D3DXMatrixLookAtLH(&ViewMatrix, new D3DXVECTOR3(200.0f, 60.0f, -20.0f), new D3DXVECTOR3(200.0f, 50.0f, 0.0f), new D3DXVECTOR3(0.0f, 1.0f, 0.0f)); // Set up the projection matrix D3DXMatrixPerspectiveFovLH(&ProjectionMatrix, (float)D3DX_PI * 0.5f, (float)mWidth/(float)mHeight, 0.1f, 100.0f); pTimeVariable = NULL; if(!CreateObject()) { return false; } return true; } //These are actions that take place after the clearing of the buffer and before the present void MyGame::GameDraw() { static float rotationAngle = 0.0f; // create the rotation matrix using the rotation angle D3DXMatrixRotationY(&WorldMatrix, rotationAngle); rotationAngle += (float)D3DX_PI * 0.0f; // Set the input layout mpD3DDevice->IASetInputLayout(modelObject.pVertexLayout); // Set vertex buffer UINT stride = sizeof(VertexPos); UINT offset = 0; mpD3DDevice->IASetVertexBuffers(0, 1, &modelObject.pVertexBuffer, &stride, &offset); mpD3DDevice->IASetIndexBuffer(modelObject.pIndicesBuffer, DXGI_FORMAT_R32_UINT, 0); pTimeVariable->SetFloat((float)currentTime); // Set primitive topology mpD3DDevice->IASetPrimitiveTopology(D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST); // Combine and send the final matrix to the shader D3DXMATRIX finalMatrix = (WorldMatrix * ViewMatrix * ProjectionMatrix); pProjectionMatrixVariable->SetMatrix((float*)&finalMatrix); // make sure modelObject is valid // Render a model object D3D10_TECHNIQUE_DESC techniqueDescription; modelObject.pTechnique->GetDesc(&techniqueDescription); // Loop through the technique passes for(UINT p=0; p < techniqueDescription.Passes; ++p) { modelObject.pTechnique->GetPassByIndex(p)->Apply(0); // draw the cube using all 36 vertices and 12 triangles mpD3DDevice->DrawIndexed(modelObject.numIndices,0,0); } } //Render actually incapsulates Gamedraw, so you can call data before you actually clear the buffer or after you //present data void MyGame::Render() { // Get the start timer count QueryPerformanceCounter(&timeStart); currentTime += anim_rate; DX3dApp::Render(); QueryPerformanceCounter(&timeEnd); anim_rate = ( (float)timeEnd.QuadPart - (float)timeStart.QuadPart ) / timerFreq.QuadPart; } bool MyGame::CreateObject() { VertexPos vertices[NUM_VERTSX * NUM_VERTSY]; for(int z=0; z < NUM_VERTSY; ++z) { for(int x = 0; x < NUM_VERTSX; ++x) { vertices[x + z * NUM_VERTSX].pos.x = (float)x * CELL_WIDTH; vertices[x + z * NUM_VERTSX].pos.z = (float)z * CELL_HEIGHT; vertices[x + z * NUM_VERTSX].pos.y = (float)(rand() % CELL_HEIGHT); vertices[x + z * NUM_VERTSX].color = D3DXVECTOR4(1.0, 0.0f, 0.0f, 0.0f); } } DWORD indices[NUM_VERTSX * NUM_VERTSY * 6]; int curIndex = 0; for(int z=0; z < NUM_ROWS; ++z) { for(int x = 0; x < NUM_COLS; ++x) { int curVertex = x + (z * NUM_VERTSX); indices[curIndex] = curVertex; indices[curIndex + 1] = curVertex + NUM_VERTSX; indices[curIndex + 2] = curVertex + 1; D3DXVECTOR3 v0 = vertices[indices[curIndex]].pos; D3DXVECTOR3 v1 = vertices[indices[curIndex + 1]].pos; D3DXVECTOR3 v2 = vertices[indices[curIndex + 2]].pos; D3DXVECTOR3 normal; D3DXVECTOR3 cross; D3DXVec3Cross(&cross, &D3DXVECTOR3(v2 - v0),&D3DXVECTOR3(v1 - v0)); D3DXVec3Normalize(&normal, &cross); vertices[indices[curIndex]].normal = normal; vertices[indices[curIndex + 1]].normal = normal; vertices[indices[curIndex + 2]].normal = normal; indices[curIndex + 3] = curVertex + 1; indices[curIndex + 4] = curVertex + NUM_VERTSX; indices[curIndex + 5] = curVertex + NUM_VERTSX + 1; v0 = vertices[indices[curIndex + 3]].pos; v1 = vertices[indices[curIndex + 4]].pos; v2 = vertices[indices[curIndex + 5]].pos; D3DXVec3Cross(&cross, &D3DXVECTOR3(v2 - v0),&D3DXVECTOR3(v1 - v0)); D3DXVec3Normalize(&normal, &cross); vertices[indices[curIndex + 3]].normal = normal; vertices[indices[curIndex + 4]].normal = normal; vertices[indices[curIndex + 5]].normal = normal; curIndex += 6; } } //Create Layout D3D10_INPUT_ELEMENT_DESC layout[] = { {"POSITION",0,DXGI_FORMAT_R32G32B32_FLOAT, 0 , 0, D3D10_INPUT_PER_VERTEX_DATA, 0}, {"COLOR",0,DXGI_FORMAT_R32G32B32A32_FLOAT, 0 , 12, D3D10_INPUT_PER_VERTEX_DATA, 0}, {"NORMAL",0,DXGI_FORMAT_R32G32B32A32_FLOAT, 0 , 28, D3D10_INPUT_PER_VERTEX_DATA, 0} }; UINT numElements = (sizeof(layout)/sizeof(layout[0])); modelObject.numVertices = sizeof(vertices)/sizeof(VertexPos); //Create buffer desc D3D10_BUFFER_DESC bufferDesc; bufferDesc.Usage = D3D10_USAGE_DEFAULT; bufferDesc.ByteWidth = sizeof(VertexPos) * modelObject.numVertices; bufferDesc.BindFlags = D3D10_BIND_VERTEX_BUFFER; bufferDesc.CPUAccessFlags = 0; bufferDesc.MiscFlags = 0; D3D10_SUBRESOURCE_DATA initData; initData.pSysMem = vertices; //Create the buffer HRESULT hr = mpD3DDevice->CreateBuffer(&bufferDesc, &initData, &modelObject.pVertexBuffer); if(FAILED(hr)) return false; modelObject.numIndices = sizeof(indices)/sizeof(DWORD); bufferDesc.ByteWidth = sizeof(DWORD) * modelObject.numIndices; bufferDesc.BindFlags = D3D10_BIND_INDEX_BUFFER; initData.pSysMem = indices; hr = mpD3DDevice->CreateBuffer(&bufferDesc, &initData, &modelObject.pIndicesBuffer); if(FAILED(hr)) return false; ///////////////////////////////////////////////////////////////////////////// //Set up fx files LPCWSTR effectFilename = L"effect.fx"; modelObject.pEffect = NULL; hr = D3DX10CreateEffectFromFile(effectFilename, NULL, NULL, "fx_4_0", D3D10_SHADER_ENABLE_STRICTNESS, 0, mpD3DDevice, NULL, NULL, &modelObject.pEffect, NULL, NULL); if(FAILED(hr)) return false; pProjectionMatrixVariable = modelObject.pEffect->GetVariableByName("Projection")->AsMatrix(); pTimeVariable = modelObject.pEffect->GetVariableByName("TimeStep")->AsScalar(); //Dont sweat the technique. Get it! LPCSTR effectTechniqueName = "Render"; modelObject.pTechnique = modelObject.pEffect->GetTechniqueByName(effectTechniqueName); if(modelObject.pTechnique == NULL) return false; //Create Vertex layout D3D10_PASS_DESC passDesc; modelObject.pTechnique->GetPassByIndex(0)->GetDesc(&passDesc); hr = mpD3DDevice->CreateInputLayout(layout, numElements, passDesc.pIAInputSignature, passDesc.IAInputSignatureSize, &modelObject.pVertexLayout); if(FAILED(hr)) return false; return true; }

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  • WMI/VBS/HTML System Information Script

    - by Methical
    Hey guys; havin' a problem with this code here; can't seem to work out whats goin' wrong with it. All other variables seem to print fine in the HTML ouput; but I get an error that relates to the cputype variable. I get the following error C:\Users\Methical\Desktop\sysinfo.vbs(235,1) Microsoft VBScript runtime error: Invalid procedure call or argument I think it has somethin' to do with this line here fileOutput.WriteLine " <TR><TD width='30%' align='left' bgcolor='#e0e0e0'>CPU</TD><td width='70%' bgcolor=#f0f0f0 align=left><i>" & cputype & "</i></td></tr>" If i delete this line; the script compiles and outputs with no errors. Here is the full code below Dim strComputer, objWMIService, propValue, objItem Dim strUserName, strPassword, colItems, SWBemlocator ' This section querries for the workstation to be scanned. UserName = "" Password = "" strComputer = "127.1.1.1" ImgDir = "C:\Scripts\images\" 'Sets up the connections and opjects to be used throughout the script. Set SWBemlocator = CreateObject("WbemScripting.SWbemLocator") Set objWMIService = SWBemlocator.ConnectServer(,"root\CIMV2",strUserName,strPassword) 'This determines the current date and time of the PC being scanned. Set colItems = objWMIService.ExecQuery("SELECT * FROM Win32_LocalTime", "WQL", wbemFlagReturnImmediately + wbemFlagForwardOnly) For Each objItem in colItems If objItem.Minute < 10 Then theMinutes = "0" & objItem.Minute Else theMinutes = objItem.Minute End If If objItem.Second < 10 Then theSeconds = "0" & objItem.Second Else theSeconds = objItem.Second End If DateTime = objItem.Month & "/" & objItem.Day & "/" & objItem.Year & " - " & objItem.Hour & ":" & theMinutes & ":" & theSeconds Next 'Gets some ingomation about the Operating System including Service Pack level. Set colItems = objWMIService.ExecQuery("Select * from Win32_OperatingSystem",,48) For Each objItem in colItems WKID = objItem.CSName WKOS = objItem.Caption CSD = objItem.CSDVersion Architecture = objItem.OSArchitecture SysDir = objItem.SystemDirectory SysDrive = objItem.SystemDrive WinDir = objItem.WindowsDirectory ServicePack = objItem.ServicePackMajorVersion & "." & objItem.ServicePackMinorVersion Next 'This section returns the Time Zone Set colItems = objWMIService.ExecQuery("Select * from Win32_TimeZone") For Each objItem in colItems Zone = objItem.Description Next 'This section displays the Shadow Storage information Set colItems = objWMIService.ExecQuery("Select * from Win32_ShadowStorage") For Each objItem in colItems Allocated = int((objItem.AllocatedSpace/1024)/1024+1) UsedSpace = int((objItem.UsedSpace/1024)/1024+1) MaxSpace = int((objItem.MaxSpace/1024)/1024+1) Next 'This section returns the InstallDate of the OS Set objSWbemDateTime = _ CreateObject("WbemScripting.SWbemDateTime") Set colOperatingSystems = _ objWMIService.ExecQuery _ ("Select * from Win32_OperatingSystem") For Each objOperatingSystem _ in colOperatingSystems objSWbemDateTime.Value = _ objOperatingSystem.InstallDate InstallDate = _ objSWbemDateTime.GetVarDate(False) Next 'This section returns the Video card and current resolution. Set colItems = objWMIService.ExecQuery("Select * from Win32_DisplayConfiguration",,48) For Each objItem in colItems VideoCard = objItem.DeviceName Resolution = objItem.PelsWidth & " x " & objItem.PelsHeight & " x " & objItem.BitsPerPel & " bits" Next 'This section returns the Video card memory. Set objWMIService = GetObject("winmgmts:root\cimv2") Set colItems = objWMIService.ExecQuery ("Select * from Win32_VideoController") For Each objItem in colItems VideoMemory = objItem.AdapterRAM/1024/1024 Next 'This returns various system information including current logged on user, domain, memory, manufacture and model. Set colItems = objWMIService.ExecQuery("Select * from Win32_ComputerSystem",,48) For Each objItem in colItems UserName = objItem.UserName Domain = objItem.Domain TotalMemory = int((objItem.TotalPhysicalMemory/1024)/1024+1) Manufacturer = objItem.Manufacturer Model = objItem.Model SysType = objItem.SystemType Next 'This determines the total hard drive space and free hard drive space. Set colItems = objWMIService.ExecQuery("Select * from Win32_LogicalDisk Where Name='C:'",,48) For Each objItem in colItems FreeHDSpace = Fix(((objItem.FreeSpace/1024)/1024)/1024) TotalHDSpace = Fix(((objItem.Size/1024)/1024)/1024) Next 'This section returns the default printer and printer port. Set colItems = objWMIService.ExecQuery("SELECT * FROM Win32_Printer where Default=True", "WQL", wbemFlagReturnImmediately + wbemFlagForwardOnly) For Each objItem in colItems Printer = objItem.Name PortName = objItem.PortName Next 'This returns the CPU information. Set colItems = objWMIService.ExecQuery("SELECT * FROM Win32_Processor", "WQL", wbemFlagReturnImmediately + wbemFlagForwardOnly) For Each objItem in colItems CPUDesc = LTrim(objItem.Name) Next '// CPU Info For each objCPU in GetObject("winmgmts:{impersonationLevel=impersonate}\\" & strComputer & "\root\cimv2").InstancesOf("Win32_Processor") Select Case objCPU.Family Case 2 cputype = "Unknown" Case 11 cputype = "Pentium brand" Case 12 cputype = "Pentium Pro" Case 13 cputype = "Pentium II" Case 14 cputype = "Pentium processor with MMX technology" Case 15 cputype = "Celeron " Case 16 cputype = "Pentium II Xeon" Case 17 cputype = "Pentium III" Case 28 cputype = "AMD Athlon Processor Family" Case 29 cputype = "AMD Duron Processor" Case 30 cputype = "AMD2900 Family" Case 31 cputype = "K6-2+" Case 130 cputype = "Itanium Processor" Case 176 cputype = "Pentium III Xeon" Case 177 cputype = "Pentium III Processor with Intel SpeedStep Technology" Case 178 cputype = "Pentium 4" Case 179 cputype = "Intel Xeon" Case 181 cputype = "Intel Xeon processor MP" Case 182 cputype = "AMD AthlonXP Family" Case 183 cputype = "AMD AthlonMP Family" Case 184 cputype = "Intel Itanium 2" Case 185 cputype = "AMD Opteron? Family" End Select Next 'This returns the current uptime (time since last reboot) of the system. Set colOperatingSystems = objWMIService.ExecQuery ("Select * from Win32_OperatingSystem") For Each objOS in colOperatingSystems dtmBootup = objOS.LastBootUpTime dtmLastBootupTime = WMIDateStringToDate(dtmBootup) dtmSystemUptime = DateDiff("h", dtmLastBootUpTime, Now) Uptime = dtmSystemUptime Next Function WMIDateStringToDate(dtmBootup) WMIDateStringToDate = CDate(Mid(dtmBootup, 5, 2) & "/" & Mid(dtmBootup, 7, 2) & "/" & Left(dtmBootup, 4) & " " & Mid (dtmBootup, 9, 2) & ":" & Mid(dtmBootup, 11, 2) & ":" & Mid(dtmBootup,13, 2)) End Function dim objFSO Set objFSO = CreateObject("Scripting.FileSystemObject") ' -- The heart of the create file script ----------------------- ' -- Creates the file using the value of strFile on Line 11 ' -------------------------------------------------------------- Set fileOutput = objFSO.CreateTextFile( "x.html", true ) 'Set fileOutput = objExplorer.Document 'This is the code for the web page to be displayed. fileOutput.WriteLine "<html>" fileOutput.WriteLine " <head>" fileOutput.WriteLine " <title>System Information for '" & WKID & "' </title>" fileOutput.WriteLine " </head>" fileOutput.WriteLine " <body bgcolor='#FFFFFF' text='#000000' link='#0000FF' vlink='000099' alink='#00FF00'>" fileOutput.WriteLine " <center>" fileOutput.WriteLine " <h1>System Information for " & WKID & "</h1>" fileOutput.WriteLine " <table border='0' cellspacing='1' cellpadding='1' width='95%'>" fileOutput.WriteLine " <tr><td background='" & ImgDir & "blue_spacer.gif'>" fileOutput.WriteLine " <table border='0' cellspacing='0' cellpadding='0' width='100%'>" fileOutput.WriteLine " <tr><td>" fileOutput.WriteLine " <table border='0' cellspacing='0' cellpadding='0' width='100%'>" fileOutput.WriteLine " <tr>" fileOutput.WriteLine " <td width='5%' align='left' valign='middle' background='" & ImgDir & "blue_spacer.gif'><img src='" & ImgDir & "write.gif'></td>" fileOutput.WriteLine " <td width='95%' align='left' valign='middle' background='" & ImgDir & "blue_spacer.gif'> <font color='#FFFFFF' size='5'>WKInfo - </font><font color='#FFFFFF' size='3'>General information on the Workstation.</font></td>" fileOutput.WriteLine " </tr>" fileOutput.WriteLine " <tr><td colspan='2' bgcolor='#FFFFFF'>" fileOutput.WriteLine " <TABLE width='100%' cellspacing='0' cellpadding='2' border='1' bordercolor='#c0c0c0' bordercolordark='#ffffff' bordercolorlight='#c0c0c0'>" fileOutput.WriteLine" <tr height=2><td height=10 align=center bgcolor=midnightblue colspan=3></td></tr>" fileOutput.WriteLine " <TR><TD align='center' bgcolor='#d0d0d0' colspan='2'><b><h3>Date and Time</h3></b></TD></TR>" fileOutput.WriteLine" <tr height=2><td height=10 align=center bgcolor=midnightblue colspan=3></td></tr>" fileOutput.WriteLine " <TR><TD width='30%' align='left' bgcolor='#e0e0e0'>Date/Time</TD><td width='70%' bgcolor=#f0f0f0 align=left><i>" & DateTime & "</i></td></tr>" fileOutput.WriteLine " <TR><TD width='30%' align='left' bgcolor='#e0e0e0'>System Uptime</TD><td width='70%' bgcolor=#f0f0f0 align=left><i>" & Uptime & " hours</i></td></tr>" fileOutput.WriteLine " <TR><TD width='30%' align='left' bgcolor='#e0e0e0'>Time Zone</TD><td width='70%' bgcolor=#f0f0f0 align=left><i>" & Zone & " </i></td></tr>" fileOutput.WriteLine" <tr height=2><td height=10 align=center bgcolor=midnightblue colspan=3></td></tr>" fileOutput.WriteLine " <TR><TD align='center' bgcolor='#d0d0d0' colspan='2'><b><h3>General Computer Information</h3></b></TD></TR>" fileOutput.WriteLine" <tr height=2><td height=10 align=center bgcolor=midnightblue colspan=3></td></tr>" fileOutput.WriteLine " <TR><TD width='30%' align='left' bgcolor='#e0e0e0'>Manufacturer</TD><td width='70%' bgcolor=#f0f0f0 align=left><i>" & Manufacturer & "</i></td></tr>" fileOutput.WriteLine " <TR><TD width='30%' align='left' bgcolor='#e0e0e0'>Model</TD><td width='70%' bgcolor=#f0f0f0 align=left><i>" & Model & "</i></td></tr>" fileOutput.WriteLine " <TR><TD width='30%' align='left' bgcolor='#e0e0e0'>System Based</TD><td width='70%' bgcolor=#f0f0f0 align=left><i>" & SysType & "</i></td></tr>" fileOutput.WriteLine " <TR><TD width='30%' align='left' bgcolor='#e0e0e0'>Operating System</TD><td width='70%' bgcolor=#f0f0f0 align=left><i>" & WKOS & " " & CSD & " " & Architecture & "</i></td></tr>" fileOutput.WriteLine " <TR><TD width='30%' align='left' bgcolor='#e0e0e0'>Operating System Install Date</TD><td width='70%' bgcolor=#f0f0f0 align=left><i>" & InstallDate & "</i></td></tr>" fileOutput.WriteLine " <TR><TD width='30%' align='left' bgcolor='#e0e0e0'>UserName</TD><td width='70%' bgcolor=#f0f0f0 align=left><i>" & UserName & "</i></td></tr>" fileOutput.WriteLine " <TR><TD width='30%' align='left' bgcolor='#e0e0e0'>Workstation Name</TD><td width='70%' bgcolor=#f0f0f0 align=left><i>" & WKID & "</i></td></tr>" fileOutput.WriteLine " <TR><TD width='30%' align='left' bgcolor='#e0e0e0'>Domain</TD><td width='70%' bgcolor=#f0f0f0 align=left><i>" & Domain & "</i></td></tr>" fileOutput.WriteLine " <TR><TD width='30%' align='left' bgcolor='#e0e0e0'>System Drive</TD><td width='70%' bgcolor=#f0f0f0 align=left><i>" & SysDrive & "</i></td></tr>" fileOutput.WriteLine " <TR><TD width='30%' align='left' bgcolor='#e0e0e0'>System Directory</TD><td width='70%' bgcolor=#f0f0f0 align=left><i>" & SysDir & "</i></td></tr>" fileOutput.WriteLine " <TR><TD width='30%' align='left' bgcolor='#e0e0e0'>Windows Directory</TD><td width='70%' bgcolor=#f0f0f0 align=left><i>" & WinDir & "</i></td></tr>" fileOutput.WriteLine " <TR><TD width='30%' align='left' bgcolor='#e0e0e0'>ShadowStorage Allocated Space</TD><td width='70%' bgcolor=#f0f0f0 align=left><i>" & Allocated & " MB</i></td></tr>" fileOutput.WriteLine " <TR><TD width='30%' align='left' bgcolor='#e0e0e0'>ShadowStorage Used Space</TD><td width='70%' bgcolor=#f0f0f0 align=left><i>" & UsedSpace & " MB</i></td></tr>" fileOutput.WriteLine " <TR><TD width='30%' align='left' bgcolor='#e0e0e0'>ShadowStorage Max Space</TD><td width='70%' bgcolor=#f0f0f0 align=left><i>" & MaxSpace & " MB</i></td></tr>" fileOutput.WriteLine" <tr height=2><td height=10 align=center bgcolor=midnightblue colspan=3></td></tr>" fileOutput.WriteLine " <TR><TD align='center' bgcolor='#d0d0d0' colspan='2'><b><h3>General Hardware Information</h3></b></TD></TR>" fileOutput.WriteLine" <tr height=2><td height=10 align=center bgcolor=midnightblue colspan=3></td></tr>" fileOutput.WriteLine " <TR><TD width='30%' align='left' bgcolor='#e0e0e0'>CPU</TD><td width='70%' bgcolor=#f0f0f0 align=left><i>" & cputype & "</i></td></tr>" fileOutput.WriteLine " <TR><TD width='30%' align='left' bgcolor='#e0e0e0'>Memory</TD><td width='70%' bgcolor=#f0f0f0 align=left><i>" & TotalMemory & " MB</i></td></tr>" fileOutput.WriteLine " <TR><TD width='30%' align='left' bgcolor='#e0e0e0'>Total HDD Space</TD><td width='70%' bgcolor=#f0f0f0 align=left><i>" & TotalHDSpace & " GB</i></td></tr>" fileOutput.WriteLine " <TR><TD width='30%' align='left' bgcolor='#e0e0e0'>Free HDD Space</TD><td width='70%' bgcolor=#f0f0f0 align=left><i>" & FreeHDSpace & " GB</i></td></tr>" fileOutput.WriteLine" <tr height=2><td height=10 align=center bgcolor=midnightblue colspan=3></td></tr>" fileOutput.WriteLine " <TR><TD align='center' bgcolor='#d0d0d0' colspan='2'><b><h3>General Video Card Information</h3></b></TD></TR>" fileOutput.WriteLine" <tr height=2><td height=10 align=center bgcolor=midnightblue colspan=3></td></tr>" fileOutput.WriteLine " <TR><TD width='30%' align='left' bgcolor='#e0e0e0'>Video Card</TD><td width='70%' bgcolor=#f0f0f0 align=left><i>" & VideoCard & "</i></td></tr>" fileOutput.WriteLine " <TR><TD width='30%' align='left' bgcolor='#e0e0e0'>Resolution</TD><td width='70%' bgcolor=#f0f0f0 align=left><i>" & Resolution & "</i></td></tr>" fileOutput.WriteLine " <TR><TD width='30%' align='left' bgcolor='#e0e0e0'>Memory</TD><td width='70%' bgcolor=#f0f0f0 align=left><i>" & VideoMemory & " MB</i></td></tr>" 'This section lists all the current services and their status. fileOutput.WriteLine " <TR><TD align='center' bgcolor='#d0d0d0' colspan='2'><b><h3>Current Service Information</h3></b></TD></TR>" fileOutput.WriteLine " <tr><td colspan='2' bgcolor='#f0f0f0'>" fileOutput.WriteLine " <TABLE width='100%' cellspacing='0' cellpadding='2' border='1' bordercolor='#c0c0c0' bordercolordark='#ffffff' bordercolorlight='#c0c0c0'>" fileOutput.WriteLine " <TR><TD width='70%' align='center' bgcolor='#e0e0e0'><b>Service Name</b></td><TD width='30%' align='center' bgcolor='#e0e0e0'><b>Service State</b></td><tr>" Set colRunningServices = objWMIService.ExecQuery("Select * from Win32_Service") For Each objService in colRunningServices fileOutput.WriteLine " <TR><TD align='left' bgcolor='#f0f0f0'>" & objService.DisplayName & "</TD><td bgcolor=#f0f0f0 align=center><i>" & objService.State & "</i></td></tr>" wscript.echo " <TR><TD align='left' bgcolor='#f0f0f0'>" & objService.DisplayName & "</TD><td bgcolor=#f0f0f0 align=center><i>" & objService.State & "</i></td></tr>" Next fileOutput.WriteLine " </table>" fileOutput.WriteLine " </td></tr>" 'This section lists all the current running processes and some information. fileOutput.WriteLine " <TR><TD align='center' bgcolor='#d0d0d0' colspan='2'><b><h3>Current Process Information</h3></b></TD></TR>" fileOutput.WriteLine " <tr><td colspan='2' bgcolor='#f0f0f0'>" fileOutput.WriteLine " <TABLE width='100%' cellspacing='0' cellpadding='2' border='1' bordercolor='#c0c0c0' bordercolordark='#ffffff' bordercolorlight='#c0c0c0'>" fileOutput.WriteLine " <TR><TD width='10%' align='center' bgcolor='#e0e0e0'><b>PID</b></td><TD width='35%' align='center' bgcolor='#e0e0e0'><b>Process Name</b></td><TD width='40%' align='center' bgcolor='#e0e0e0'><b>Owner</b></td><TD width='15%' align='center' bgcolor='#e0e0e0'><b>Memory</b></td></tr>" Set colProcessList = objWMIService.ExecQuery("Select * from Win32_Process") For Each objProcess in colProcessList colProperties = objProcess.GetOwner(strNameOfUser,strUserDomain) fileOutput.WriteLine " <TR><TD align='center' bgcolor='#f0f0f0'>" & objProcess.Handle & "</td><TD align='center' bgcolor='#f0f0f0'>" & objProcess.Name & "</td><TD align='center' bgcolor='#f0f0f0'>" & strUserDomain & "\" & strNameOfUser & "</td><TD align='center' bgcolor='#f0f0f0'>" & objProcess.WorkingSetSize/1024 & " kb</td><tr>" Next fileOutput.WriteLine " </table>" fileOutput.WriteLine " </td></tr>" 'This section lists all the currently installed software on the machine. fileOutput.WriteLine " <TR><TD align='center' bgcolor='#d0d0d0' colspan='2'><b><i>Installed Software</i></b></TD></TR>" fileOutput.WriteLine " <tr><td colspan='2' bgcolor='#f0f0f0'>" Set colSoftware = objWMIService.ExecQuery ("Select * from Win32_Product") For Each objSoftware in colSoftware fileOutput.WriteLine" <TABLE width='100%' cellspacing='0' cellpadding='2' border='1' bordercolor='#c0c0c0' bordercolordark='#ffffff' bordercolorlight='#c0c0c0'>" fileOutput.WriteLine" <tr><td width=30% align=center bgcolor='#e0e0e0'><b>Name</b></td><td width=30% align=center bgcolor='#e0e0e0'><b>Vendor</b></td><td width=30% align=center bgcolor='#e0e0e0'><b>Version</b></td></tr>" fileOutput.WriteLine" <tr><td align=center bgcolor=#f0f0f0>" & objSoftware.Name & "</td><td align=center bgcolor=#f0f0f0>" & objSoftware.Vendor & "</td><td align=center bgcolor=#f0f0f0>" & objSoftware.Version & "</td></tr>" fileOutput.WriteLine" <tr height=2><td height=10 align=center bgcolor=midnightblue colspan=3></td></tr>" fileOutput.WriteLine" </table>" Next fileOutput.WriteLine " </td></tr>" fileOutput.WriteLine " </table>" fileOutput.WriteLine " </td></tr>" fileOutput.WriteLine " </table>" fileOutput.WriteLine " </td></tr>" fileOutput.WriteLine " </table>" fileOutput.WriteLine " </td></tr>" fileOutput.WriteLine " </table>" fileOutput.WriteLine " <p><small></small></p>" fileOutput.WriteLine " </center>" fileOutput.WriteLine " </body>" fileOutput.WriteLine "<html>" fileOutput.close WScript.Quit

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    - by Wesley
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UnhideWhenUsed="false" Name="Medium Grid 2"/> <w:LsdException Locked="false" Priority="69" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 3"/> <w:LsdException Locked="false" Priority="70" SemiHidden="false" UnhideWhenUsed="false" Name="Dark List"/> <w:LsdException Locked="false" Priority="71" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Shading"/> <w:LsdException Locked="false" Priority="72" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful List"/> <w:LsdException Locked="false" Priority="73" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Grid"/> <w:LsdException Locked="false" Priority="60" SemiHidden="false" UnhideWhenUsed="false" Name="Light Shading Accent 1"/> <w:LsdException Locked="false" Priority="61" SemiHidden="false" UnhideWhenUsed="false" Name="Light List Accent 1"/> <w:LsdException Locked="false" Priority="62" SemiHidden="false" UnhideWhenUsed="false" Name="Light Grid Accent 1"/> <w:LsdException Locked="false" Priority="63" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 1 Accent 1"/> <w:LsdException Locked="false" Priority="64" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 2 Accent 1"/> <w:LsdException Locked="false" Priority="65" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 1 Accent 1"/> <w:LsdException Locked="false" UnhideWhenUsed="false" Name="Revision"/> <w:LsdException Locked="false" Priority="34" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="List Paragraph"/> <w:LsdException Locked="false" Priority="29" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Quote"/> <w:LsdException Locked="false" Priority="30" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Intense Quote"/> <w:LsdException Locked="false" Priority="66" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 2 Accent 1"/> <w:LsdException Locked="false" Priority="67" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 1 Accent 1"/> 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SemiHidden="false" UnhideWhenUsed="false" Name="Light Grid Accent 2"/> <w:LsdException Locked="false" Priority="63" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 1 Accent 2"/> <w:LsdException Locked="false" Priority="64" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 2 Accent 2"/> <w:LsdException Locked="false" Priority="65" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 1 Accent 2"/> <w:LsdException Locked="false" Priority="66" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 2 Accent 2"/> <w:LsdException Locked="false" Priority="67" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 1 Accent 2"/> <w:LsdException Locked="false" Priority="68" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 2 Accent 2"/> <w:LsdException Locked="false" Priority="69" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 3 Accent 2"/> <w:LsdException Locked="false" Priority="70" SemiHidden="false" UnhideWhenUsed="false" Name="Dark List Accent 2"/> <w:LsdException Locked="false" Priority="71" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Shading Accent 2"/> <w:LsdException Locked="false" Priority="72" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful List Accent 2"/> <w:LsdException Locked="false" Priority="73" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Grid Accent 2"/> <w:LsdException Locked="false" Priority="60" SemiHidden="false" UnhideWhenUsed="false" Name="Light Shading Accent 3"/> <w:LsdException Locked="false" Priority="61" SemiHidden="false" UnhideWhenUsed="false" Name="Light List Accent 3"/> <w:LsdException Locked="false" Priority="62" SemiHidden="false" UnhideWhenUsed="false" Name="Light Grid Accent 3"/> <w:LsdException Locked="false" Priority="63" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 1 Accent 3"/> <w:LsdException Locked="false" Priority="64" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 2 Accent 3"/> <w:LsdException 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UnhideWhenUsed="false" Name="Colorful Grid Accent 3"/> <w:LsdException Locked="false" Priority="60" SemiHidden="false" UnhideWhenUsed="false" Name="Light Shading Accent 4"/> <w:LsdException Locked="false" Priority="61" SemiHidden="false" UnhideWhenUsed="false" Name="Light List Accent 4"/> <w:LsdException Locked="false" Priority="62" SemiHidden="false" UnhideWhenUsed="false" Name="Light Grid Accent 4"/> <w:LsdException Locked="false" Priority="63" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 1 Accent 4"/> <w:LsdException Locked="false" Priority="64" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 2 Accent 4"/> <w:LsdException Locked="false" Priority="65" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 1 Accent 4"/> <w:LsdException Locked="false" Priority="66" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 2 Accent 4"/> <w:LsdException Locked="false" Priority="67" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 1 Accent 4"/> <w:LsdException Locked="false" Priority="68" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 2 Accent 4"/> <w:LsdException Locked="false" Priority="69" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 3 Accent 4"/> <w:LsdException Locked="false" Priority="70" SemiHidden="false" UnhideWhenUsed="false" Name="Dark List Accent 4"/> <w:LsdException Locked="false" Priority="71" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Shading Accent 4"/> <w:LsdException Locked="false" Priority="72" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful List Accent 4"/> <w:LsdException Locked="false" Priority="73" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Grid Accent 4"/> <w:LsdException Locked="false" Priority="60" SemiHidden="false" UnhideWhenUsed="false" Name="Light Shading Accent 5"/> <w:LsdException Locked="false" Priority="61" SemiHidden="false" UnhideWhenUsed="false" Name="Light List Accent 5"/> <w:LsdException Locked="false" Priority="62" SemiHidden="false" UnhideWhenUsed="false" Name="Light Grid Accent 5"/> <w:LsdException Locked="false" Priority="63" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 1 Accent 5"/> <w:LsdException Locked="false" Priority="64" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 2 Accent 5"/> <w:LsdException Locked="false" Priority="65" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 1 Accent 5"/> <w:LsdException Locked="false" Priority="66" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 2 Accent 5"/> <w:LsdException Locked="false" Priority="67" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 1 Accent 5"/> <w:LsdException Locked="false" Priority="68" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 2 Accent 5"/> <w:LsdException Locked="false" Priority="69" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 3 Accent 5"/> <w:LsdException Locked="false" Priority="70" SemiHidden="false" 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6"/> <w:LsdException Locked="false" Priority="65" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 1 Accent 6"/> <w:LsdException Locked="false" Priority="66" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 2 Accent 6"/> <w:LsdException Locked="false" Priority="67" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 1 Accent 6"/> <w:LsdException Locked="false" Priority="68" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 2 Accent 6"/> <w:LsdException Locked="false" Priority="69" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 3 Accent 6"/> <w:LsdException Locked="false" Priority="70" SemiHidden="false" UnhideWhenUsed="false" Name="Dark List Accent 6"/> <w:LsdException Locked="false" Priority="71" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Shading Accent 6"/> <w:LsdException Locked="false" Priority="72" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful List Accent 6"/> <w:LsdException Locked="false" Priority="73" 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mso-font-charset:0; mso-generic-font-family:swiss; mso-font-pitch:variable; mso-font-signature:-520092929 1073786111 9 0 415 0;} /* Style Definitions */ p.MsoNormal, li.MsoNormal, div.MsoNormal {mso-style-unhide:no; mso-style-qformat:yes; mso-style-parent:""; margin-top:0in; margin-right:0in; margin-bottom:10.0pt; margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:Calibri; mso-fareast-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} span.GramE {mso-style-name:""; mso-gram-e:yes;} .MsoChpDefault {mso-style-type:export-only; mso-default-props:yes; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:Calibri; mso-fareast-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} .MsoPapDefault {mso-style-type:export-only; margin-bottom:10.0pt; line-height:115%;} @page WordSection1 {size:8.5in 11.0in; margin:1.0in 1.0in 1.0in 1.0in; mso-header-margin:.5in; mso-footer-margin:.5in; mso-paper-source:0;} div.WordSection1 {page:WordSection1;} --> </style> <!--[if gte mso 10]> <style> /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} </style> <![endif]--><!--[if gte mso 9]><xml> <o:shapedefaults v:ext="edit" spidmax="1026"/> </xml><![endif]--><!--[if gte mso 9]><xml> <o:shapelayout v:ext="edit"> <o:idmap v:ext="edit" data="1"/> </o:shapelayout></xml><![endif]--> </head> <body lang=EN-US style='tab-interval:.5in'> <div class=WordSection1> <p class=MsoNormal><o:p>&nbsp;</o:p></p> <p class=MsoNormal><span class=GramE><span style='color:red'>blah</span></span><span style='color:red'><o:p></o:p></span></p> </div> </body> </html> EDIT 2 I recorded a macro and did the following: Typed a word Selected the word Changed the color. Oddly, I had some strange issues while the macro was recorded. I could not select text with my cursor. I had to select the text with control a and then apply the color change. I then couldn't deselect the selected text. Nonetheless, the text showed that it had a different color in the toolbar, but the color did not display in the document. Here's the macro: Sub Change_Text_Color() ' ' Change_Text_Color Macro ' ' Selection.TypeText Text:="Test Text" Selection.WholeStory Selection.WholeStory End Sub EDIT 3 I opened WordPad and created some text and was able to successfully change the color. If I copy and paste the colored text into a Word 2010 document, the color is lost. However, if you place the I-beam in the text and then look at the color selection drop-down menu on the ribbon or mini-toolbar, you can see that the proper color that the text should be in is highlighted. Edit 4 I uninstalled the entire Office 2010 Suite, rebooted and then reinstalled the suite. No change in behavior. Edit 5 Text cannot be colored in Excel either.

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  • Reading input from a text file, omits the first and adds a nonsense value to the end?

    - by Greenhouse Gases
    Hi there When I input locations from a txt file I am getting a peculiar error where it seems to miss off the first entry, yet add a garbage entry to the end of the link list (it is designed to take the name, latitude and longitude for each location you will notice). I imagine this to be an issue with where it starts collecting the inputs and where it stops but I cant find the error!! It reads the first line correctly but then skips to the next before adding it because during testing for the bug it had no record of the first location Lisbon though whilst stepping into the method call it was reading it. Very bizarre but hopefully someone knows the issue. Here is firstly my header file: #include <string> struct locationNode { char nodeCityName [35]; double nodeLati; double nodeLongi; locationNode* Next; void CorrectCase() // Correct upper and lower case letters of input { int MAX_SIZE = 35; int firstLetVal = this->nodeCityName[0], letVal; int n = 1; // variable for name index from second letter onwards if((this->nodeCityName[0] >90) && (this->nodeCityName[0] < 123)) // First letter is lower case { firstLetVal = firstLetVal - 32; // Capitalise first letter this->nodeCityName[0] = firstLetVal; } while(n <= MAX_SIZE - 1) { if((this->nodeCityName[n] >= 65) && (this->nodeCityName[n] <= 90)) { letVal = this->nodeCityName[n] + 32; this->nodeCityName[n] = letVal; } n++; } //cityNameInput = this->nodeCityName; } }; class Locations { private: int size; public: Locations(){ }; // constructor for the class locationNode* Head; //int Add(locationNode* Item); }; And here is the file containing main: // U08221.cpp : main project file. #include "stdafx.h" #include "Locations.h" #include <iostream> #include <string> #include <fstream> using namespace std; int n = 0,x, locationCount = 0, MAX_SIZE = 35; string cityNameInput; char targetCity[35]; bool acceptedInput = false, userInputReq = true, match = false, nodeExists = false;// note: addLocation(), set to true to enable user input as opposed to txt file locationNode *start_ptr = NULL; // pointer to first entry in the list locationNode *temp, *temp2; // Part is a pointer to a new locationNode we can assign changing value followed by a call to Add locationNode *seek, *bridge; void setElementsNull(char cityParam[]) { int y=0, count =0; while(cityParam[y] != NULL) { y++; } while(y < MAX_SIZE) { cityParam[y] = NULL; y++; } } void addLocation() { temp = new locationNode; // declare the space for a pointer item and assign a temporary pointer to it if(!userInputReq) // bool that determines whether user input is required in adding the node to the list { cout << endl << "Enter the name of the location: "; cin >> temp->nodeCityName; temp->CorrectCase(); setElementsNull(temp->nodeCityName); cout << endl << "Please enter the latitude value for this location: "; cin >> temp->nodeLati; cout << endl << "Please enter the longitude value for this location: "; cin >> temp->nodeLongi; cout << endl; } temp->Next = NULL; //set to NULL as when one is added it is currently the last in the list and so can not point to the next if(start_ptr == NULL){ // if list is currently empty, start_ptr will point to this node start_ptr = temp; } else { temp2 = start_ptr; // We know this is not NULL - list not empty! while (temp2->Next != NULL) { temp2 = temp2->Next; // Move to next link in chain until reach end of list } temp2->Next = temp; } ++locationCount; // increment counter for number of records in list if(!userInputReq){ cout << "Location sucessfully added to the database! There are " << locationCount << " location(s) stored" << endl; } } void populateList(){ ifstream inputFile; inputFile.open ("locations.txt", ios::in); userInputReq = true; temp = new locationNode; // declare the space for a pointer item and assign a temporary pointer to it do { inputFile.get(temp->nodeCityName, 35, ' '); setElementsNull(temp->nodeCityName); inputFile >> temp->nodeLati; inputFile >> temp->nodeLongi; setElementsNull(temp->nodeCityName); if(temp->nodeCityName[0] == 10) //remove linefeed from input { for(int i = 0; temp->nodeCityName[i] != NULL; i++) { temp->nodeCityName[i] = temp->nodeCityName[i + 1]; } } addLocation(); } while(!inputFile.eof()); userInputReq = false; cout << "Successful!" << endl << "List contains: " << locationCount << " entries" << endl; cout << endl; inputFile.close(); } bool nodeExistTest(char targetCity[]) // see if entry is present in the database { match = false; seek = start_ptr; int letters = 0, letters2 = 0, x = 0, y = 0; while(targetCity[y] != NULL) { letters2++; y++; } while(x <= locationCount) // locationCount is number of entries currently in list { y=0, letters = 0; while(seek->nodeCityName[y] != NULL) // count letters in the current name { letters++; y++; } if(letters == letters2) // same amount of letters in the name { y = 0; while(y <= letters) // compare each letter against one another { if(targetCity[y] == seek->nodeCityName[y]) { match = true; y++; } else { match = false; y = letters + 1; // no match, terminate comparison } } } if(match) { x = locationCount + 1; //found match so terminate loop } else{ if(seek->Next != NULL) { bridge = seek; seek = seek->Next; x++; } else { x = locationCount + 1; // end of list so terminate loop } } } return match; } void deleteRecord() // complete this { int junction = 0; locationNode *place; cout << "Enter the name of the city you wish to remove" << endl; cin >> targetCity; setElementsNull(targetCity); if(nodeExistTest(targetCity)) //if this node does exist { if(seek == start_ptr) // if it is the first in the list { junction = 1; } if(seek != start_ptr && seek->Next == NULL) // if it is last in the list { junction = 2; } switch(junction) // will alter list accordingly dependant on where the searched for link is { case 1: start_ptr = start_ptr->Next; delete seek; --locationCount; break; case 2: place = seek; seek = bridge; delete place; --locationCount; break; default: bridge->Next = seek->Next; delete seek; --locationCount; break; } } else { cout << targetCity << "That entry does not currently exist" << endl << endl << endl; } } void searchDatabase() { char choice; cout << "Enter search term..." << endl; cin >> targetCity; if(nodeExistTest(targetCity)) { cout << "Entry: " << endl << endl; } else { cout << "Sorry, that city is not currently present in the list." << endl << "Would you like to add this city now Y/N?" << endl; cin >> choice; /*while(choice != ('Y' || 'N')) { cout << "Please enter a valid choice..." << endl; cin >> choice; }*/ switch(choice) { case 'Y': addLocation(); break; case 'N': break; default : cout << "Invalid choice" << endl; break; } } } void printDatabase() { temp = start_ptr; // set temp to the start of the list do { if (temp == NULL) { cout << "You have reached the end of the database" << endl; } else { // Display details for what temp points to at that stage cout << "Location : " << temp->nodeCityName << endl; cout << "Latitude : " << temp->nodeLati << endl; cout << "Longitude : " << temp->nodeLongi << endl; cout << endl; // Move on to next locationNode if one exists temp = temp->Next; } } while (temp != NULL); } void nameValidation(string name) { n = 0; // start from first letter x = name.size(); while(!acceptedInput) { if((name[n] >= 65) && (name[n] <= 122)) // is in the range of letters { while(n <= x - 1) { while((name[n] >=91) && (name[n] <=97)) // ERROR!! { cout << "Please enter a valid city name" << endl; cin >> name; } n++; } } else { cout << "Please enter a valid city name" << endl; cin >> name; } if(n <= x - 1) { acceptedInput = true; } } cityNameInput = name; } int main(array<System::String ^> ^args) { //main contains test calls to functions at present cout << "Populating list..."; populateList(); printDatabase(); deleteRecord(); printDatabase(); cin >> cityNameInput; } The text file contains this (ignore the names, they are just for testing!!): Lisbon 45 47 Fattah 45 47 Darius 42 49 Peter 45 27 Sarah 85 97 Michelle 45 47 John 25 67 Colin 35 87 Shiron 40 57 George 34 45 Sean 22 33 The output omits Lisbon, but adds on a garbage entry with nonsense values. Any ideas why? Thank you in advance.

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  • Problems extracting information from RSS feed description field

    - by Graeme
    Hi, I've built an iPhone application using the parsing code from the TopSongs sample iPhone application. I've hit a problem though - the feed I'm trying to parse data from doesn't have a separate field for every piece of information (i.e. if it was for a feed about dogs, all the information such as dog type, dog age and dog price is contained in the feed. However, the TopSongs app relies on information having its own tags, so instead of using it uses and . So my question is this. How do I extract this information from the description field so that it can be parsed using the TopSongs parser? Can you somehow extract the dog age, price and type information using Yahoo Pipes and use that RSS feed for the feed? Or is there code that I can add to do it in application? Update: To view the code of my application parser (based on the TopSongs Core Data Apple provided application, see below. Here's a sample of one item from the the actual RSS feed I'm using (the description is longer, and has status,size, and a couple of other fields, but they're all formatted the same.: <item> <title>MOE, MARGRET STREET</title> <description> <b>District/Region:</b>&nbsp;REGION 09</br><b>Location:</b>&nbsp;MOE</br><b>Name:</b>&nbsp;MARGRET STREET</br></description> <pubDate>Thu,11 Mar 2010 05:43:03 GMT</pubDate> <guid>1266148</guid> </item> /* File: iTunesRSSImporter.m Abstract: Downloads, parses, and imports the iTunes top songs RSS feed into Core Data. Version: 1.1 Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Inc. ("Apple") in consideration of your agreement to the following terms, and your use, installation, modification or redistribution of this Apple software constitutes acceptance of these terms. If you do not agree with these terms, please do not use, install, modify or redistribute this Apple software. In consideration of your agreement to abide by the following terms, and subject to these terms, Apple grants you a personal, non-exclusive license, under Apple's copyrights in this original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the Apple Software, with or without modifications, in source and/or binary forms; provided that if you redistribute the Apple Software in its entirety and without modifications, you must retain this notice and the following text and disclaimers in all such redistributions of the Apple Software. Neither the name, trademarks, service marks or logos of Apple Inc. may be used to endorse or promote products derived from the Apple Software without specific prior written permission from Apple. Except as expressly stated in this notice, no other rights or licenses, express or implied, are granted by Apple herein, including but not limited to any patent rights that may be infringed by your derivative works or by other works in which the Apple Software may be incorporated. The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE OR IN COMBINATION WITH YOUR PRODUCTS. IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. Copyright (C) 2009 Apple Inc. All Rights Reserved. */ #import "iTunesRSSImporter.h" #import "Song.h" #import "Category.h" #import "CategoryCache.h" #import <libxml/tree.h> // Function prototypes for SAX callbacks. This sample implements a minimal subset of SAX callbacks. // Depending on your application's needs, you might want to implement more callbacks. static void startElementSAX(void *context, const xmlChar *localname, const xmlChar *prefix, const xmlChar *URI, int nb_namespaces, const xmlChar **namespaces, int nb_attributes, int nb_defaulted, const xmlChar **attributes); static void endElementSAX(void *context, const xmlChar *localname, const xmlChar *prefix, const xmlChar *URI); static void charactersFoundSAX(void *context, const xmlChar *characters, int length); static void errorEncounteredSAX(void *context, const char *errorMessage, ...); // Forward reference. The structure is defined in full at the end of the file. static xmlSAXHandler simpleSAXHandlerStruct; // Class extension for private properties and methods. @interface iTunesRSSImporter () @property BOOL storingCharacters; @property (nonatomic, retain) NSMutableData *characterBuffer; @property BOOL done; @property BOOL parsingASong; @property NSUInteger countForCurrentBatch; @property (nonatomic, retain) Song *currentSong; @property (nonatomic, retain) NSURLConnection *rssConnection; @property (nonatomic, retain) NSDateFormatter *dateFormatter; // The autorelease pool property is assign because autorelease pools cannot be retained. @property (nonatomic, assign) NSAutoreleasePool *importPool; @end static double lookuptime = 0; @implementation iTunesRSSImporter @synthesize iTunesURL, delegate, persistentStoreCoordinator; @synthesize rssConnection, done, parsingASong, storingCharacters, currentSong, countForCurrentBatch, characterBuffer, dateFormatter, importPool; - (void)dealloc { [iTunesURL release]; [characterBuffer release]; [currentSong release]; [rssConnection release]; [dateFormatter release]; [persistentStoreCoordinator release]; [insertionContext release]; [songEntityDescription release]; [theCache release]; [super dealloc]; } - (void)main { self.importPool = [[NSAutoreleasePool alloc] init]; if (delegate && [delegate respondsToSelector:@selector(importerDidSave:)]) { [[NSNotificationCenter defaultCenter] addObserver:delegate selector:@selector(importerDidSave:) name:NSManagedObjectContextDidSaveNotification object:self.insertionContext]; } done = NO; self.dateFormatter = [[[NSDateFormatter alloc] init] autorelease]; [dateFormatter setDateStyle:NSDateFormatterLongStyle]; [dateFormatter setTimeStyle:NSDateFormatterNoStyle]; // necessary because iTunes RSS feed is not localized, so if the device region has been set to other than US // the date formatter must be set to US locale in order to parse the dates [dateFormatter setLocale:[[[NSLocale alloc] initWithLocaleIdentifier:@"US"] autorelease]]; self.characterBuffer = [NSMutableData data]; NSURLRequest *theRequest = [NSURLRequest requestWithURL:iTunesURL]; // create the connection with the request and start loading the data rssConnection = [[NSURLConnection alloc] initWithRequest:theRequest delegate:self]; // This creates a context for "push" parsing in which chunks of data that are not "well balanced" can be passed // to the context for streaming parsing. The handler structure defined above will be used for all the parsing. // The second argument, self, will be passed as user data to each of the SAX handlers. The last three arguments // are left blank to avoid creating a tree in memory. context = xmlCreatePushParserCtxt(&simpleSAXHandlerStruct, self, NULL, 0, NULL); if (rssConnection != nil) { do { [[NSRunLoop currentRunLoop] runMode:NSDefaultRunLoopMode beforeDate:[NSDate distantFuture]]; } while (!done); } // Display the total time spent finding a specific object for a relationship NSLog(@"lookup time %f", lookuptime); // Release resources used only in this thread. xmlFreeParserCtxt(context); self.characterBuffer = nil; self.dateFormatter = nil; self.rssConnection = nil; self.currentSong = nil; [theCache release]; theCache = nil; NSError *saveError = nil; NSAssert1([insertionContext save:&saveError], @"Unhandled error saving managed object context in import thread: %@", [saveError localizedDescription]); if (delegate && [delegate respondsToSelector:@selector(importerDidSave:)]) { [[NSNotificationCenter defaultCenter] removeObserver:delegate name:NSManagedObjectContextDidSaveNotification object:self.insertionContext]; } if (self.delegate != nil && [self.delegate respondsToSelector:@selector(importerDidFinishParsingData:)]) { [self.delegate importerDidFinishParsingData:self]; } [importPool release]; self.importPool = nil; } - (NSManagedObjectContext *)insertionContext { if (insertionContext == nil) { insertionContext = [[NSManagedObjectContext alloc] init]; [insertionContext setPersistentStoreCoordinator:self.persistentStoreCoordinator]; } return insertionContext; } - (void)forwardError:(NSError *)error { if (self.delegate != nil && [self.delegate respondsToSelector:@selector(importer:didFailWithError:)]) { [self.delegate importer:self didFailWithError:error]; } } - (NSEntityDescription *)songEntityDescription { if (songEntityDescription == nil) { songEntityDescription = [[NSEntityDescription entityForName:@"Song" inManagedObjectContext:self.insertionContext] retain]; } return songEntityDescription; } - (CategoryCache *)theCache { if (theCache == nil) { theCache = [[CategoryCache alloc] init]; theCache.managedObjectContext = self.insertionContext; } return theCache; } - (Song *)currentSong { if (currentSong == nil) { currentSong = [[Song alloc] initWithEntity:self.songEntityDescription insertIntoManagedObjectContext:self.insertionContext]; } return currentSong; } #pragma mark NSURLConnection Delegate methods // Forward errors to the delegate. - (void)connection:(NSURLConnection *)connection didFailWithError:(NSError *)error { [self performSelectorOnMainThread:@selector(forwardError:) withObject:error waitUntilDone:NO]; // Set the condition which ends the run loop. done = YES; } // Called when a chunk of data has been downloaded. - (void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data { // Process the downloaded chunk of data. xmlParseChunk(context, (const char *)[data bytes], [data length], 0); } - (void)connectionDidFinishLoading:(NSURLConnection *)connection { // Signal the context that parsing is complete by passing "1" as the last parameter. xmlParseChunk(context, NULL, 0, 1); context = NULL; // Set the condition which ends the run loop. done = YES; } #pragma mark Parsing support methods static const NSUInteger kImportBatchSize = 20; - (void)finishedCurrentSong { parsingASong = NO; self.currentSong = nil; countForCurrentBatch++; // Periodically purge the autorelease pool and save the context. The frequency of this action may need to be tuned according to the // size of the objects being parsed. The goal is to keep the autorelease pool from growing too large, but // taking this action too frequently would be wasteful and reduce performance. if (countForCurrentBatch == kImportBatchSize) { [importPool release]; self.importPool = [[NSAutoreleasePool alloc] init]; NSError *saveError = nil; NSAssert1([insertionContext save:&saveError], @"Unhandled error saving managed object context in import thread: %@", [saveError localizedDescription]); countForCurrentBatch = 0; } } /* Character data is appended to a buffer until the current element ends. */ - (void)appendCharacters:(const char *)charactersFound length:(NSInteger)length { [characterBuffer appendBytes:charactersFound length:length]; } - (NSString *)currentString { // Create a string with the character data using UTF-8 encoding. UTF-8 is the default XML data encoding. NSString *currentString = [[[NSString alloc] initWithData:characterBuffer encoding:NSUTF8StringEncoding] autorelease]; [characterBuffer setLength:0]; return currentString; } @end #pragma mark SAX Parsing Callbacks // The following constants are the XML element names and their string lengths for parsing comparison. // The lengths include the null terminator, to ensure exact matches. static const char *kName_Item = "item"; static const NSUInteger kLength_Item = 5; static const char *kName_Title = "title"; static const NSUInteger kLength_Title = 6; static const char *kName_Category = "category"; static const NSUInteger kLength_Category = 9; static const char *kName_Itms = "itms"; static const NSUInteger kLength_Itms = 5; static const char *kName_Artist = "description"; static const NSUInteger kLength_Artist = 7; static const char *kName_Album = "description"; static const NSUInteger kLength_Album = 6; static const char *kName_ReleaseDate = "releasedate"; static const NSUInteger kLength_ReleaseDate = 12; /* This callback is invoked when the importer finds the beginning of a node in the XML. For this application, out parsing needs are relatively modest - we need only match the node name. An "item" node is a record of data about a song. In that case we create a new Song object. The other nodes of interest are several of the child nodes of the Song currently being parsed. For those nodes we want to accumulate the character data in a buffer. Some of the child nodes use a namespace prefix. */ static void startElementSAX(void *parsingContext, const xmlChar *localname, const xmlChar *prefix, const xmlChar *URI, int nb_namespaces, const xmlChar **namespaces, int nb_attributes, int nb_defaulted, const xmlChar **attributes) { iTunesRSSImporter *importer = (iTunesRSSImporter *)parsingContext; // The second parameter to strncmp is the name of the element, which we known from the XML schema of the feed. // The third parameter to strncmp is the number of characters in the element name, plus 1 for the null terminator. if (prefix == NULL && !strncmp((const char *)localname, kName_Item, kLength_Item)) { importer.parsingASong = YES; } else if (importer.parsingASong && ( (prefix == NULL && (!strncmp((const char *)localname, kName_Title, kLength_Title) || !strncmp((const char *)localname, kName_Category, kLength_Category))) || ((prefix != NULL && !strncmp((const char *)prefix, kName_Itms, kLength_Itms)) && (!strncmp((const char *)localname, kName_Artist, kLength_Artist) || !strncmp((const char *)localname, kName_Album, kLength_Album) || !strncmp((const char *)localname, kName_ReleaseDate, kLength_ReleaseDate))) )) { importer.storingCharacters = YES; } } /* This callback is invoked when the parse reaches the end of a node. At that point we finish processing that node, if it is of interest to us. For "item" nodes, that means we have completed parsing a Song object. We pass the song to a method in the superclass which will eventually deliver it to the delegate. For the other nodes we care about, this means we have all the character data. The next step is to create an NSString using the buffer contents and store that with the current Song object. */ static void endElementSAX(void *parsingContext, const xmlChar *localname, const xmlChar *prefix, const xmlChar *URI) { iTunesRSSImporter *importer = (iTunesRSSImporter *)parsingContext; if (importer.parsingASong == NO) return; if (prefix == NULL) { if (!strncmp((const char *)localname, kName_Item, kLength_Item)) { [importer finishedCurrentSong]; } else if (!strncmp((const char *)localname, kName_Title, kLength_Title)) { importer.currentSong.title = importer.currentString; } else if (!strncmp((const char *)localname, kName_Category, kLength_Category)) { double before = [NSDate timeIntervalSinceReferenceDate]; Category *category = [importer.theCache categoryWithName:importer.currentString]; double delta = [NSDate timeIntervalSinceReferenceDate] - before; lookuptime += delta; importer.currentSong.category = category; } } else if (!strncmp((const char *)prefix, kName_Itms, kLength_Itms)) { if (!strncmp((const char *)localname, kName_Artist, kLength_Artist)) { NSString *string = importer.currentSong.artist; NSArray *strings = [string componentsSeparatedByString: @", "]; //importer.currentSong.artist = importer.currentString; } else if (!strncmp((const char *)localname, kName_Album, kLength_Album)) { importer.currentSong.album = importer.currentString; } else if (!strncmp((const char *)localname, kName_ReleaseDate, kLength_ReleaseDate)) { NSString *dateString = importer.currentString; importer.currentSong.releaseDate = [importer.dateFormatter dateFromString:dateString]; } } importer.storingCharacters = NO; } /* This callback is invoked when the parser encounters character data inside a node. The importer class determines how to use the character data. */ static void charactersFoundSAX(void *parsingContext, const xmlChar *characterArray, int numberOfCharacters) { iTunesRSSImporter *importer = (iTunesRSSImporter *)parsingContext; // A state variable, "storingCharacters", is set when nodes of interest begin and end. // This determines whether character data is handled or ignored. if (importer.storingCharacters == NO) return; [importer appendCharacters:(const char *)characterArray length:numberOfCharacters]; } /* A production application should include robust error handling as part of its parsing implementation. The specifics of how errors are handled depends on the application. */ static void errorEncounteredSAX(void *parsingContext, const char *errorMessage, ...) { // Handle errors as appropriate for your application. NSCAssert(NO, @"Unhandled error encountered during SAX parse."); } // The handler struct has positions for a large number of callback functions. If NULL is supplied at a given position, // that callback functionality won't be used. Refer to libxml documentation at http://www.xmlsoft.org for more information // about the SAX callbacks. static xmlSAXHandler simpleSAXHandlerStruct = { NULL, /* internalSubset */ NULL, /* isStandalone */ NULL, /* hasInternalSubset */ NULL, /* hasExternalSubset */ NULL, /* resolveEntity */ NULL, /* getEntity */ NULL, /* entityDecl */ NULL, /* notationDecl */ NULL, /* attributeDecl */ NULL, /* elementDecl */ NULL, /* unparsedEntityDecl */ NULL, /* setDocumentLocator */ NULL, /* startDocument */ NULL, /* endDocument */ NULL, /* startElement*/ NULL, /* endElement */ NULL, /* reference */ charactersFoundSAX, /* characters */ NULL, /* ignorableWhitespace */ NULL, /* processingInstruction */ NULL, /* comment */ NULL, /* warning */ errorEncounteredSAX, /* error */ NULL, /* fatalError //: unused error() get all the errors */ NULL, /* getParameterEntity */ NULL, /* cdataBlock */ NULL, /* externalSubset */ XML_SAX2_MAGIC, // NULL, startElementSAX, /* startElementNs */ endElementSAX, /* endElementNs */ NULL, /* serror */ }; Thanks.

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  • Tuesday + 3 = Friday? C++ Programming Problem

    - by lampshade
    Looking at the main function, we can see that I've Hard Coded the "Monday" into my setDay public function. It is easy to grab a day of the week from the user using a c-string (as I did in setDay), but how would I ask the user to add n to the day that is set, "Monday" and come up with "Thursday"? It is hard because typdef enum { INVALID, MONDAY, TUESDAY, WEDNESDAY, THURSDAY, FRIDAY, SATURDAY, SUNDAY} doesn't interpret 9 is 0 and/or 10 as 1. #include <iostream> using std::cout; using std::endl; class DayOfTheWeek //class is encapsulation of functions and members that manipulate the data. { public: DayOfTheWeek(); // Constructor virtual ~DayOfTheWeek(); // Destructor void setDay(const char * day); // Function to set the day void printDay() const; // Function to Print the day. const char * getDay() const; // Function to get the day. const char * plusOneDay(); // Next day function const char * minusOneDay(); // Previous day function const char * addDays(int addValue); // function that adds days based on parameter value private: char * day; // variable for the days of the week. }; DayOfTheWeek::DayOfTheWeek() : day(0) { // Usually I would allocate pointer member variables // Here in the construction of the Object } const char * DayOfTheWeek::getDay() const { return day; // we can get the day simply by returning it. } const char * DayOfTheWeek::minusOneDay() { if ( strcmp( day, "Monday" ) == 0) { cout << "The day before " << day << " is "; return "Sunday"; } else if ( strcmp( day, "Tuesday" ) == 0 ) { cout << "The day before " << day << " is "; return "Monday"; } else if ( strcmp( day, "Wednesday" ) == 0 ) { cout << "The day before " << day << " is "; return "Tuesday"; } else if ( strcmp( day, "Thursday" ) == 0 ) { cout << "The day before " << day << " is "; return "Wednesday"; } else if ( strcmp( day, "Friday" ) == 0 ) { cout << "The day before " << day << " is "; return "Thursday"; } else if ( strcmp( day, "Saturday" ) == 0 ) { cout << "The day before " << day << " is "; return "Friday"; } else if ( strcmp( day, "Sunday" ) == 0 ) { cout << "The day before " << day << " is "; return "Saturday"; } else { cout << "'" << day << "'"; return "is an invalid day of the week!"; } } const char * DayOfTheWeek::plusOneDay() { if ( strcmp( day, "Monday" ) == 0) { cout << "The day after " << day << " is "; return "Tuesday"; } else if ( strcmp( day, "Tuesday" ) == 0 ) { cout << "The day after " << day << " is "; return "Wednesday"; } else if ( strcmp( day, "Wednesday" ) == 0 ) { cout << "The day after " << day << " is "; return "Thursday"; } else if ( strcmp( day, "Thursday" ) == 0 ) { cout << "The day after " << day << " is "; return "Friday"; } else if ( strcmp( day, "Friday" ) == 0 ) { cout << "The day after " << day << " is "; return "Saturday"; } else if ( strcmp( day, "Saturday" ) == 0 ) { cout << "The day after " << day << " is "; return "Sunday"; } else if ( strcmp( day, "Sunday" ) == 0 ) { cout << "The day after " << day << " is "; return "Monday"; } else { cout << "'" << day << "'"; return " is an invalid day of the week!"; } } const char * DayOfTheWeek::addDays(int addValue) { if ( addValue < 0 ) { if ( strcmp( day, "Monday" ) == 0) { cout << day << " - " << -addValue << " = "; return "Friday"; } else if ( strcmp( day, "Tuesday" ) == 0 ) { cout << day << " - " << -addValue << " = "; return "Saturday"; } else if ( strcmp( day, "Wednesday" ) == 0 ) { cout << day << " - " << -addValue << " = "; return "Sunday"; } else if ( strcmp( day, "Thursday" ) == 0 ) { cout << day << " - " << -addValue << " = "; return "Monday"; } else if ( strcmp( day, "Friday" ) == 0 ) { cout << day << " - " << -addValue << " = "; return "Tuesday"; } else if ( strcmp( day, "Saturday" ) == 0 ) { cout << day << " - " << -addValue << " = "; return "Wednesday"; } else if ( strcmp( day, "Sunday" ) == 0 ) { cout << day << " - " << -addValue << " = "; return "Thursday"; } else { cout << "'" << day << "' "; return "is an invalid day of the week! "; } } else // if our parameter is greater than 0 (positive) { if ( strcmp( day, "Monday" ) == 0) { cout << day << " + " << addValue << " = "; return "Thursday"; } else if ( strcmp( day, "Tuesday" ) == 0 ) { cout << day << " + " << addValue << " = "; return "Friday"; } else if ( strcmp( day, "Wednesday" ) == 0 ) { cout << day << " + " << addValue << " = "; return "Saturday"; } else if ( strcmp( day, "Thursday" ) == 0 ) { cout << day << " + " << addValue << " = "; return "Sunday"; } else if ( strcmp( day, "Friday" ) == 0 ) { cout << day << " + " << addValue << " = "; return "Monday"; } else if ( strcmp( day, "Saturday" ) == 0 ) { cout << day << " + " << addValue << " = "; return "Tuesday"; } else if ( strcmp( day, "Sunday" ) == 0 ) { cout << day << " + " << addValue << " = "; return "Wednesday"; } else { cout << "'" << day << "' "; return "is an invalid day of the week! "; } } } void DayOfTheWeek::printDay() const { cout << "The Value of the " << day; } void DayOfTheWeek::setDay(const char * day) { if (day) {// Here I am allocating the object member char day pointer this->day = new char[strlen(day)+1]; size_t length = strlen(day)+1; // +1 for trailing null char strcpy_s(this->day , length , day); // copying c-strings } else day = NULL; // If their was a problem with the parameter 'day' } DayOfTheWeek::~DayOfTheWeek() { delete day; // Free the memory allocated in SetDay } int main() { DayOfTheWeek MondayObject; // declare an object MondayObject.setDay("Monday"); // Call our public function 'setDay' to set a day of the week MondayObject.printDay(); // Call our public function 'printDay' to print the day we set cout << " object is " << MondayObject.getDay() << endl; // Print the value of the object cout << MondayObject.plusOneDay() << endl; cout << MondayObject.minusOneDay() << endl; cout << MondayObject.addDays(3) << endl; MondayObject.printDay(); cout << " object is still " << MondayObject.getDay() << endl; // Print the value of the object cout << MondayObject.addDays(-3) << endl; return 0; }

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  • JBoss Seam: In ScopeType.PAGE I get: java.lang.IllegalStateException: No conversation context active

    - by Markos Fragkakis
    Hi all, I have a page-scoped component, which has an instance variable List with data, which I display in a datatable. This datatable has pagination, sorting and filtering. The first time gate into the page, I get this appended in my URL: ?conversationId=97. The page works correctly, and when I change datatable pages no now component is created. After a minute or two, and at seamingly random time, I get an exception saying that there is no context. I have not used @Create in my code or my navigation files. So, I have two questions: Why do I get this suffix in my URL? Why did a conversation start? Why the exception? The component is scoped to PAGE. If I received an exception, it should not be related to a conversation. Right? Or is the conversation the exception is referring a temporary conversation? Cheers! UPDATE: This is the page: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xmlns:ui="http://java.sun.com/jsf/facelets" xmlns:h="http://java.sun.com/jsf/html" xmlns:f="http://java.sun.com/jsf/core" xmlns:a4j="http://richfaces.org/a4j" xmlns:rich="http://richfaces.org/rich"> <body> <ui:composition template="/WEB-INF/facelets/templates/template.xhtml"> <ui:define name="content"> <!-- This method returns focus on the filter --> <script type="text/javascript"> function submitByEnter(event){ if (event.keyCode == 13) { if (event.preventDefault) { // Firefox event.preventDefault(); } else { // IE event.returnValue = false; } document.getElementById("refreshButton").click(); } } </script> <h:form prependId="false"> <h:commandButton action="Back" value="Back to home page" /> <br /> <p><h:outputText value="Applicants and Products (experimentation page)" class="page_title" /></p> <h:commandButton action="#{applicantProductListBean.showCreateApplicant}" value="Create Applicant" id="createApplicantButton"> </h:commandButton> <a4j:commandButton value="Refresh" id="refreshButton" action="#{applicantProductListBean.refreshData}" image="/images/icons/refresh48x48.gif" reRender="compositeTable, compositeScroller"> <!-- <f:setPropertyActionListener--> <!-- target="# {pageScrollerBean.applicantProductListPage}" value="1" />--> </a4j:commandButton> <rich:toolTip for="createApplicantButton" value="Create Applicant" /> <rich:dataTable styleClass="composite2DataTable" id="compositeTable" rows="1" columnClasses="col" value="#{applicantProductListBean.dataModel}" var="pageAppList"> <f:facet name="header"> <rich:columnGroup> <rich:column colspan="3"> <h:outputText styleClass="headerText" value="Applicants" /> </rich:column> <rich:column colspan="3"> <h:outputText styleClass="headerText" value="Products" /> </rich:column> <rich:column breakBefore="true"> <h:outputText styleClass="headerText" value="Applicant Name" /> <a4j:commandButton id="sortingApplicantNameButton" action="#{applicantProductListBean.toggleSorting('applicantName')}" image="/images/icons/sorting/#{sortingFilteringBean.applicantProductListSorting.sortingValues['applicantName']}.gif" reRender="sortingApplicantNameButton, sortingApplicantEmailButton, compositeTable, compositeScroller"> <!-- <f:setPropertyActionListener--> <!-- target="#{pageScrollerBean.applicantProductListPage}" value="1" />--> </a4j:commandButton> <br /> <h:inputText value="#{sortingFilteringBean.applicantProductListFiltering.filteringValues['applicantName']}" id="applicantNameFilterValue" onkeypress="return submitByEnter(event)"> </h:inputText> </rich:column> <rich:column> <h:outputText styleClass="headerText" value="Applicant Email" /> <a4j:commandButton id="sortingApplicantEmailButton" action="#{applicantProductListBean.toggleSorting('applicantEmail')}" image="/images/icons/sorting/#{sortingFilteringBean.applicantProductListSorting.sortingValues['applicantEmail']}.gif" reRender="sortingApplicantNameButton, sortingApplicantEmailButton, compositeTable, compositeScroller"> <!-- <f:setPropertyActionListener--> <!-- target="#{pageScrollerBean.applicantProductListPage}" value="1" />--> </a4j:commandButton> <br /> <h:inputText value="#{sortingFilteringBean.applicantProductListFiltering.filteringValues['applicantEmail']}" id="applicantEmailFilterValue" onkeypress="return submitByEnter(event)"> </h:inputText> </rich:column> <rich:column> <h:outputText styleClass="headerText" value="Applicant Actions" /> </rich:column> <rich:column> <h:outputText styleClass="headerText" value="Product Name" /> <a4j:commandButton id="sortingProductNameButton" action="#{applicantProductListBean.toggleSorting('productName')}" immediate="true" image="/images/icons/sorting/#{sortingFilteringBean.applicantProductListSorting.sortingValues['productName']}.gif" reRender="sortingProductNameButton, compositeTable, compositeScroller"> </a4j:commandButton> <br /> <h:inputText value="#{sortingFilteringBean.applicantProductListFiltering.filteringValues['productName']}" id="productNameFilterValue" onkeypress="return submitByEnter(event)"> </h:inputText> </rich:column> <rich:column> <h:outputText styleClass="headerText" value="Product Email" /> <br /> <h:inputText value="#{sortingFilteringBean.applicantProductListFiltering.filteringValues['productEmail']}" id="productEmailFilterValue" onkeypress="return submitByEnter(event)"> </h:inputText> </rich:column> <rich:column> <h:outputText styleClass="headerText" value="Product Actions" /> </rich:column> </rich:columnGroup> </f:facet> <rich:subTable rowClasses="odd_applicant_row, even_applicant_row" value="#{pageAppList}" var="app"> <rich:column styleClass=" internal_cell composite2TextContainingColumn" valign="top"> <h:outputText value="#{app.name}" /> </rich:column> <rich:column styleClass="internal_cell composite2TextContainingColumn" valign="top"> <h:outputText value="#{app.receiptEmail}" /> </rich:column> <rich:column valign="top" styleClass="buttonsColumn"> <h:commandButton action="#{applicantProductListBean.showUpdateApplicant(app)}" image="/images/icons/edit.jpg"> </h:commandButton> <!-- <rich:toolTip for="editApplicantButton" value="Edit Applicant" />--> <h:commandButton action="#{applicantProductListBean.showDeleteApplicant(app)}" image="/images/icons/delete.png"> </h:commandButton> <!-- <rich:toolTip for="deleteApplicantButton" value="Delete Applicant" />--> </rich:column> <rich:column colspan="3"> <table class="productsTableTable"> <tbody> <tr> <td class="createProductButtonTableCell"><h:commandButton action="#{applicantProductListBean.showCreateProduct(app)}" value="Create Product"> </h:commandButton> <!-- <rich:toolTip for="createProductButton" value="Create Product" />--> </td> </tr> <tr> <td><rich:dataTable value="#{app.products}" var="prod" rowClasses="odd_product_row, even_product_row"> <rich:column styleClass="internal_cell composite2TextContainingColumn"> <h:outputText value="#{prod.inventedName}" /> </rich:column> <rich:column styleClass="internal_cell composite2TextContainingColumn"> <h:outputText value="#{prod.receiptEmail}" /> </rich:column> <rich:column styleClass="buttonsColumn"> <h:commandButton action="#{applicantProductListBean.showUpdateProduct(prod)}" image="/images/icons/edit.jpg"> </h:commandButton> <!-- <rich:toolTip for="editProductButton" value="Edit Product" />--> <h:commandButton action="#{applicantProductListBean.showDeleteProduct(prod)}" image="/images/icons/delete.png"> <f:setPropertyActionListener target="#{productBean.product}" value="#{prod}" /> </h:commandButton> <!-- <rich:toolTip for="deleteProductButton" value="Delete Product" />--> </rich:column> </rich:dataTable></td> </tr> </tbody> </table> </rich:column> </rich:subTable> <f:facet name="footer"> <h:panelGrid columns="1" styleClass="applicantProductListFooter"> <h:outputText value="#{msgs.no_results}" rendered="#{(empty applicantProductListBean.dataModel) || (applicantProductListBean.dataModel.rowCount==0)}"/> <rich:datascroller align="center" for="compositeTable" page="#{pageScrollerBean.applicantProductListPage}" id="compositeScroller" reRender="compositeTable" renderIfSinglePage="false" fastControls="hide"> <f:facet name="first"> <h:outputText value="#{msgs.first}" styleClass="scrollerCell" /> </f:facet> <f:facet name="first_disabled"> <h:outputText value="#{msgs.first}" styleClass="scrollerCell" /> </f:facet> <f:facet name="last"> <h:outputText value="#{msgs.last}" styleClass="scrollerCell" /> </f:facet> <f:facet name="last_disabled"> <h:outputText value="#{msgs.last}" styleClass="scrollerCell" /> </f:facet> <f:facet name="next"> <h:outputText value="#{msgs.next}" styleClass="scrollerCell" /> </f:facet> <f:facet name="next_disabled"> <h:outputText value="#{msgs.next}" styleClass="scrollerCell" /> </f:facet> <f:facet name="previous"> <h:outputText value="#{msgs.previous}" styleClass="scrollerCell" /> </f:facet> <f:facet name="previous_disabled"> <h:outputText value="#{msgs.previous}" styleClass="scrollerCell" /> </f:facet> </rich:datascroller> </h:panelGrid> </f:facet> </rich:dataTable> </h:form> </ui:define> This is the backing bean: @Name("applicantProductListBean") @Scope(ScopeType.PAGE) public class ApplicantProductListBean extends BasePagedSortableFilterableListBean { /** * Public field for ad-hoc injection to work. */ @EJB(name = "FacadeService") public ApplicantFacadeService applicantFacadeService; @Logger private static Log logger; private final int pageSize = 10; @Out(scope = ScopeType.CONVERSATION, required = false) Applicant currentApplicant; @Out(scope = ScopeType.CONVERSATION, required = false) Product product; @Create public void onCreate() { System.out.println("Create"); } @Override protected DataModel initDataModel(int pageSize) { // get filtering and sorting from session sorting = getSorting(); filtering = getFiltering(); // System.out.println("Initializing a Composite3DataModel"); // System.out.println("Pagesize: " + pageSize); // System.out.println("Filtering: " + filtering.getFilteringValues()); // System.out.println("Sorting: " + sorting.getSortingValues()); return new Composite3DataModel(1, sorting, filtering); } // Navigation methods /** * Navigation-returning method, returns the action to follow after pressing * the "Create Applicant" button * * @return the action to be taken */ public Navigation.ApplicantProductList showCreateApplicant() { return Navigation.ApplicantProductList.SHOW_CREATE_APPLICANT; } /** * Navigation-returning method, returns the action to follow after pressing * the "Edit Applicant" button * * @return the action to be taken */ public Navigation.ApplicantProductList showUpdateApplicant( Applicant applicant) { this.currentApplicant = applicant; return Navigation.ApplicantProductList.SHOW_UPDATE_APPLICANT; } /** * Navigation-returning method, returns the action to follow after pressing * the "Delete Applicant" button * * @return the action to be taken */ public Navigation.ApplicantProductList showDeleteApplicant( Applicant applicant) { this.currentApplicant = applicant; return Navigation.ApplicantProductList.SHOW_DELETE_APPLICANT; } /** * Navigation-returning method, returns the action to follow after pressing * the "Create Product" button * * @return the action to be taken */ public Navigation.ApplicantProductList showCreateProduct(Applicant app) { this.product = new Product(); this.product.setApplicant(app); return Navigation.ApplicantProductList.SHOW_CREATE_PRODUCT; } /** * Navigation-returning method, returns the action to follow after pressing * the "Edit Product" button * * @return the action to be taken */ public Navigation.ApplicantProductList showUpdateProduct(Product prod) { this.product = prod; return Navigation.ApplicantProductList.SHOW_UPDATE_PRODUCT; } /** * Navigation-returning method, returns the action to follow after pressing * the "Delete Product" button * * @return the action to be taken */ public Navigation.ApplicantProductList showDeleteProduct(Product prod) { this.product = prod; return Navigation.ApplicantProductList.SHOW_DELETE_PRODUCT; } /** * */ @Override public Sorting getSorting() { if (sorting == null) { return (getSortingFilteringBeanFromSession() .getApplicantProductListSorting()); } return sorting; } /** * */ @Override public void setSorting(Sorting sorting) { getSortingFilteringBeanFromSession().setApplicantProductListSorting( sorting); } /** * */ @Override public Filtering getFiltering() { if (filtering == null) { return (getSortingFilteringBeanFromSession() .getApplicantProductListFiltering()); } return filtering; } /** * */ @Override public void setFiltering(Filtering filtering) { getSortingFilteringBeanFromSession().setApplicantProductListFiltering( filtering); } /** * @return the currentApplicant */ public Applicant getCurrentApplicant() { return currentApplicant; } /** * @param currentApplicant * the currentApplicant to set */ public void setCurrentApplicant(Applicant applicant) { this.currentApplicant = applicant; } /** * The model for this page * */ private class Composite3DataModel extends PagedSortableFilterableDataModel<List<Applicant>> { public Composite3DataModel(int pageSize, Sorting sorting, Filtering filtering) { super(pageSize, sorting, filtering); } @Override protected DataPage<List<Applicant>> fetchPage(int fakeStartRow, int fakePageSize) { // if (logger.isTraceEnabled()) { System.out.println("Getting page with fakeStartRow: " + fakeStartRow + " and fakePageSize " + fakePageSize); // } // to find the page size multiply the startRow and the fakePageSize // (which is 1) to the actual page size int startRow = fakeStartRow * ApplicantProductListBean.this.pageSize; int pageSize = fakePageSize * ApplicantProductListBean.this.pageSize; // if (logger.isTraceEnabled()) { System.out.println("Getting page with startRow: " + startRow + " and pageSize " + pageSize); // } List<Applicant> pageApplicants = applicantFacadeService .findPagedWithCriteria(startRow, pageSize, filtering, sorting); // List<Applicant> pageApplicants = applicantFacadeService // .findPagedWithDynamicQuery(startRow, pageSize, filtering, // sorting, true); // if (logger.isTraceEnabled()) { System.out.println("Set of applicants: " + pageApplicants.size()); // } List<List<Applicant>> pageApplicantsListContainer = new ArrayList<List<Applicant>>(); pageApplicantsListContainer.add(pageApplicants); DataPage<List<Applicant>> dataPage = new DataPage<List<Applicant>>( this.getRowCount(), fakeStartRow, pageApplicantsListContainer); return dataPage; } @Override protected int getDatasetSize() { // int size = getServiceFacade().countWithCriteria(filtering, // sorting); // int size = // applicantFacadeService.countWithDynamicQuery(filtering, sorting, // false); int size = (int) Math.ceil((double) applicantFacadeService .countWithCriteria(filtering, sorting, false) / pageSize); if (logger.isTraceEnabled()) { logger.trace("Got Dataset Size: " + size); } return size; } } /** * @return the product */ public Product getProduct() { return product; } /** * @param product * the product to set */ public void setProduct(Product product) { this.product = product; } }

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  • web.xml not reloading in tomcat even after stop/start

    - by ajay
    This is in relation to:- http://stackoverflow.com/questions/2576514/basic-tomcat-servlet-error I changed my web.xml file, did ant compile , all, /etc/init.d/tomcat stop , start Even then my web.xml file in tomcat deployment is still unchanged. This is build.properties file:- app.name=hello catalina.home=/usr/local/tomcat manager.username=admin manager.password=admin This is my build.xml file. Is there something wrong with this:- <!-- Licensed to the Apache Software Foundation (ASF) under one or more contributor license agreements. See the NOTICE file distributed with this work for additional information regarding copyright ownership. The ASF licenses this file to You under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. --> <!-- General purpose build script for web applications and web services, including enhanced support for deploying directly to a Tomcat 6 based server. This build script assumes that the source code of your web application is organized into the following subdirectories underneath the source code directory from which you execute the build script: docs Static documentation files to be copied to the "docs" subdirectory of your distribution. src Java source code (and associated resource files) to be compiled to the "WEB-INF/classes" subdirectory of your web applicaiton. web Static HTML, JSP, and other content (such as image files), including the WEB-INF subdirectory and its configuration file contents. $Id: build.xml.txt 562814 2007-08-05 03:52:04Z markt $ --> <!-- A "project" describes a set of targets that may be requested when Ant is executed. The "default" attribute defines the target which is executed if no specific target is requested, and the "basedir" attribute defines the current working directory from which Ant executes the requested task. This is normally set to the current working directory. --> <project name="My Project" default="compile" basedir="."> <!-- ===================== Property Definitions =========================== --> <!-- Each of the following properties are used in the build script. Values for these properties are set by the first place they are defined, from the following list: * Definitions on the "ant" command line (ant -Dfoo=bar compile). * Definitions from a "build.properties" file in the top level source directory of this application. * Definitions from a "build.properties" file in the developer's home directory. * Default definitions in this build.xml file. You will note below that property values can be composed based on the contents of previously defined properties. This is a powerful technique that helps you minimize the number of changes required when your development environment is modified. Note that property composition is allowed within "build.properties" files as well as in the "build.xml" script. --> <property file="build.properties"/> <property file="${user.home}/build.properties"/> <!-- ==================== File and Directory Names ======================== --> <!-- These properties generally define file and directory names (or paths) that affect where the build process stores its outputs. app.name Base name of this application, used to construct filenames and directories. Defaults to "myapp". app.path Context path to which this application should be deployed (defaults to "/" plus the value of the "app.name" property). app.version Version number of this iteration of the application. build.home The directory into which the "prepare" and "compile" targets will generate their output. Defaults to "build". catalina.home The directory in which you have installed a binary distribution of Tomcat 6. This will be used by the "deploy" target. dist.home The name of the base directory in which distribution files are created. Defaults to "dist". manager.password The login password of a user that is assigned the "manager" role (so that he or she can execute commands via the "/manager" web application) manager.url The URL of the "/manager" web application on the Tomcat installation to which we will deploy web applications and web services. manager.username The login username of a user that is assigned the "manager" role (so that he or she can execute commands via the "/manager" web application) --> <property name="app.name" value="myapp"/> <property name="app.path" value="/${app.name}"/> <property name="app.version" value="0.1-dev"/> <property name="build.home" value="${basedir}/build"/> <property name="catalina.home" value="../../../.."/> <!-- UPDATE THIS! --> <property name="dist.home" value="${basedir}/dist"/> <property name="docs.home" value="${basedir}/docs"/> <property name="manager.url" value="http://localhost:8080/manager"/> <property name="src.home" value="${basedir}/src"/> <property name="web.home" value="${basedir}/web"/> <!-- ==================== External Dependencies =========================== --> <!-- Use property values to define the locations of external JAR files on which your application will depend. In general, these values will be used for two purposes: * Inclusion on the classpath that is passed to the Javac compiler * Being copied into the "/WEB-INF/lib" directory during execution of the "deploy" target. Because we will automatically include all of the Java classes that Tomcat 6 exposes to web applications, we will not need to explicitly list any of those dependencies. You only need to worry about external dependencies for JAR files that you are going to include inside your "/WEB-INF/lib" directory. --> <!-- Dummy external dependency --> <!-- <property name="foo.jar" value="/path/to/foo.jar"/> --> <!-- ==================== Compilation Classpath =========================== --> <!-- Rather than relying on the CLASSPATH environment variable, Ant includes features that makes it easy to dynamically construct the classpath you need for each compilation. The example below constructs the compile classpath to include the servlet.jar file, as well as the other components that Tomcat makes available to web applications automatically, plus anything that you explicitly added. --> <path id="compile.classpath"> <!-- Include all JAR files that will be included in /WEB-INF/lib --> <!-- *** CUSTOMIZE HERE AS REQUIRED BY YOUR APPLICATION *** --> <!-- <pathelement location="${foo.jar}"/> --> <!-- Include all elements that Tomcat exposes to applications --> <fileset dir="${catalina.home}/bin"> <include name="*.jar"/> </fileset> <pathelement location="${catalina.home}/lib"/> <fileset dir="${catalina.home}/lib"> <include name="*.jar"/> </fileset> </path> <!-- ================== Custom Ant Task Definitions ======================= --> <!-- These properties define custom tasks for the Ant build tool that interact with the "/manager" web application installed with Tomcat 6. Before they can be successfully utilized, you must perform the following steps: - Copy the file "lib/catalina-ant.jar" from your Tomcat 6 installation into the "lib" directory of your Ant installation. - Create a "build.properties" file in your application's top-level source directory (or your user login home directory) that defines appropriate values for the "manager.password", "manager.url", and "manager.username" properties described above. For more information about the Manager web application, and the functionality of these tasks, see <http://localhost:8080/tomcat-docs/manager-howto.html>. --> <taskdef resource="org/apache/catalina/ant/catalina.tasks" classpathref="compile.classpath"/> <!-- ==================== Compilation Control Options ==================== --> <!-- These properties control option settings on the Javac compiler when it is invoked using the <javac> task. compile.debug Should compilation include the debug option? compile.deprecation Should compilation include the deprecation option? compile.optimize Should compilation include the optimize option? --> <property name="compile.debug" value="true"/> <property name="compile.deprecation" value="false"/> <property name="compile.optimize" value="true"/> <!-- ==================== All Target ====================================== --> <!-- The "all" target is a shortcut for running the "clean" target followed by the "compile" target, to force a complete recompile. --> <target name="all" depends="clean,compile" description="Clean build and dist directories, then compile"/> <!-- ==================== Clean Target ==================================== --> <!-- The "clean" target deletes any previous "build" and "dist" directory, so that you can be ensured the application can be built from scratch. --> <target name="clean" description="Delete old build and dist directories"> <delete dir="${build.home}"/> <delete dir="${dist.home}"/> </target> <!-- ==================== Compile Target ================================== --> <!-- The "compile" target transforms source files (from your "src" directory) into object files in the appropriate location in the build directory. This example assumes that you will be including your classes in an unpacked directory hierarchy under "/WEB-INF/classes". --> <target name="compile" depends="prepare" description="Compile Java sources"> <!-- Compile Java classes as necessary --> <mkdir dir="${build.home}/WEB-INF/classes"/> <javac srcdir="${src.home}" destdir="${build.home}/WEB-INF/classes" debug="${compile.debug}" deprecation="${compile.deprecation}" optimize="${compile.optimize}"> <classpath refid="compile.classpath"/> </javac> <!-- Copy application resources --> <copy todir="${build.home}/WEB-INF/classes"> <fileset dir="${src.home}" excludes="**/*.java"/> </copy> </target> <!-- ==================== Dist Target ===================================== --> <!-- The "dist" target creates a binary distribution of your application in a directory structure ready to be archived in a tar.gz or zip file. Note that this target depends on two others: * "compile" so that the entire web application (including external dependencies) will have been assembled * "javadoc" so that the application Javadocs will have been created --> <target name="dist" depends="compile,javadoc" description="Create binary distribution"> <!-- Copy documentation subdirectories --> <mkdir dir="${dist.home}/docs"/> <copy todir="${dist.home}/docs"> <fileset dir="${docs.home}"/> </copy> <!-- Create application JAR file --> <jar jarfile="${dist.home}/${app.name}-${app.version}.war" basedir="${build.home}"/> <!-- Copy additional files to ${dist.home} as necessary --> </target> <!-- ==================== Install Target ================================== --> <!-- The "install" target tells the specified Tomcat 6 installation to dynamically install this web application and make it available for execution. It does *not* cause the existence of this web application to be remembered across Tomcat restarts; if you restart the server, you will need to re-install all this web application. If you have already installed this application, and simply want Tomcat to recognize that you have updated Java classes (or the web.xml file), use the "reload" target instead. NOTE: This target will only succeed if it is run from the same server that Tomcat is running on. NOTE: This is the logical opposite of the "remove" target. --> <target name="install" depends="compile" description="Install application to servlet container"> <deploy url="${manager.url}" username="${manager.username}" password="${manager.password}" path="${app.path}" localWar="file://${build.home}"/> </target> <!-- ==================== Javadoc Target ================================== --> <!-- The "javadoc" target creates Javadoc API documentation for the Java classes included in your application. Normally, this is only required when preparing a distribution release, but is available as a separate target in case the developer wants to create Javadocs independently. --> <target name="javadoc" depends="compile" description="Create Javadoc API documentation"> <mkdir dir="${dist.home}/docs/api"/> <javadoc sourcepath="${src.home}" destdir="${dist.home}/docs/api" packagenames="*"> <classpath refid="compile.classpath"/> </javadoc> </target> <!-- ====================== List Target =================================== --> <!-- The "list" target asks the specified Tomcat 6 installation to list the currently running web applications, either loaded at startup time or installed dynamically. It is useful to determine whether or not the application you are currently developing has been installed. --> <target name="list" description="List installed applications on servlet container"> <list url="${manager.url}" username="${manager.username}" password="${manager.password}"/> </target> <!-- ==================== Prepare Target ================================== --> <!-- The "prepare" target is used to create the "build" destination directory, and copy the static contents of your web application to it. If you need to copy static files from external dependencies, you can customize the contents of this task. Normally, this task is executed indirectly when needed. --> <target name="prepare"> <!-- Create build directories as needed --> <mkdir dir="${build.home}"/> <mkdir dir="${build.home}/WEB-INF"/> <mkdir dir="${build.home}/WEB-INF/classes"/> <!-- Copy static content of this web application --> <copy todir="${build.home}"> <fileset dir="${web.home}"/> </copy> <!-- Copy external dependencies as required --> <!-- *** CUSTOMIZE HERE AS REQUIRED BY YOUR APPLICATION *** --> <mkdir dir="${build.home}/WEB-INF/lib"/> <!-- <copy todir="${build.home}/WEB-INF/lib" file="${foo.jar}"/> --> <!-- Copy static files from external dependencies as needed --> <!-- *** CUSTOMIZE HERE AS REQUIRED BY YOUR APPLICATION *** --> </target> <!-- ==================== Reload Target =================================== --> <!-- The "reload" signals the specified application Tomcat 6 to shut itself down and reload. This can be useful when the web application context is not reloadable and you have updated classes or property files in the /WEB-INF/classes directory or when you have added or updated jar files in the /WEB-INF/lib directory. NOTE: The /WEB-INF/web.xml web application configuration file is not reread on a reload. If you have made changes to your web.xml file you must stop then start the web application. --> <target name="reload" depends="compile" description="Reload application on servlet container"> <reload url="${manager.url}" username="${manager.username}" password="${manager.password}" path="${app.path}"/> </target> <!-- ==================== Remove Target =================================== --> <!-- The "remove" target tells the specified Tomcat 6 installation to dynamically remove this web application from service. NOTE: This is the logical opposite of the "install" target. --> <target name="remove" description="Remove application on servlet container"> <undeploy url="${manager.url}" username="${manager.username}" password="${manager.password}" path="${app.path}"/> </target> </project>

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  • Help with Boost Grammar

    - by Decmanc04
    I have been using the following win32 console code to try to parse a B Machine Grammar embedded within C++ using Boost Spirit grammar template. I am a relatively new Boost user. The code compiles, but when I run the .exe file produced by VC++2008, the program partially parses the input file. I believe the problem is with my grammar definition or the functions attached as semantic atctions. The code is given below: // BIFAnalyser.cpp : Defines the entry point for the console application. // // /*============================================================================= Copyright (c) Temitope Jos Onunkun 2010 http://www.dcs.kcl.ac.uk/pg/onun/ Use, modification and distribution is subject to the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) =============================================================================*/ //////////////////////////////////////////////////////////////////////////// // // // B Machine parser using the Boost "Grammar" and "Semantic Actions". // // // //////////////////////////////////////////////////////////////////////////// #include <boost/spirit/core.hpp> #include <boost/tokenizer.hpp> #include <iostream> #include <string> #include <fstream> #include <vector> #include <utility> /////////////////////////////////////////////////////////////////////////////////////////// using namespace std; using namespace boost::spirit; /////////////////////////////////////////////////////////////////////////////////////////// // // Semantic actions // //////////////////////////////////////////////////////////////////////////// vector<string> strVect; namespace { //semantic action function on individual lexeme void do_noint(char const* str, char const* end) { string s(str, end); if(atoi(str)) { ; } else { strVect.push_back(s); cout << "PUSH(" << s << ')' << endl; } } //semantic action function on addition of lexemes void do_add(char const*, char const*) { cout << "ADD" << endl; for(vector<string>::iterator vi = strVect.begin(); vi < strVect.end(); ++vi) cout << *vi << " "; } //semantic action function on subtraction of lexemes void do_subt(char const*, char const*) { cout << "SUBTRACT" << endl; for(vector<string>::iterator vi = strVect.begin(); vi < strVect.end(); ++vi) cout << *vi << " "; } //semantic action function on multiplication of lexemes void do_mult(char const*, char const*) { cout << "\nMULTIPLY" << endl; for(vector<string>::iterator vi = strVect.begin(); vi < strVect.end(); ++vi) cout << *vi << " "; cout << "\n"; } //semantic action function on division of lexemes void do_div(char const*, char const*) { cout << "\nDIVIDE" << endl; for(vector<string>::iterator vi = strVect.begin(); vi < strVect.end(); ++vi) cout << *vi << " "; } //semantic action function on simple substitution void do_sSubst(char const* str, char const* end) { string s(str, end); //use boost tokenizer to break down tokens typedef boost::tokenizer<boost::char_separator<char> > Tokenizer; boost::char_separator<char> sep("-+/*:=()"); // default char separator Tokenizer tok(s, sep); Tokenizer::iterator tok_iter = tok.begin(); pair<string, string > dependency; //create a pair object for dependencies //save first variable token in simple substitution dependency.first = *tok.begin(); //create a vector object to store all tokens vector<string> dx; // for( ; tok_iter != tok.end(); ++tok_iter) //save all tokens in vector { dx.push_back(*tok_iter ); } vector<string> d_hat; //stores set of dependency pairs string dep; //pairs variables as string object for(int unsigned i=1; i < dx.size()-1; i++) { dependency.second = dx.at(i); dep = dependency.first + "|->" + dependency.second + " "; d_hat.push_back(dep); } cout << "PUSH(" << s << ')' << endl; for(int unsigned i=0; i < d_hat.size(); i++) cout <<"\n...\n" << d_hat.at(i) << " "; cout << "\nSIMPLE SUBSTITUTION\n"; } //semantic action function on multiple substitution void do_mSubst(char const* str, char const* end) { string s(str, end); //use boost tokenizer to break down tokens typedef boost::tokenizer<boost::char_separator<char> > Tok; boost::char_separator<char> sep("-+/*:=()"); // default char separator Tok tok(s, sep); Tok::iterator tok_iter = tok.begin(); // string start = *tok.begin(); vector<string> mx; for( ; tok_iter != tok.end(); ++tok_iter) //save all tokens in vector { mx.push_back(*tok_iter ); } mx.push_back("END\n"); //add a marker "end" for(unsigned int i=0; i<mx.size(); i++) { // if(mx.at(i) == "END" || mx.at(i) == "||" ) // break; // else if( mx.at(i) == "||") // do_sSubst(str, end); // else // { // do_sSubst(str, end); // } cout << "\nTokens ... " << mx.at(i) << " "; } cout << "PUSH(" << s << ')' << endl; cout << "MULTIPLE SUBSTITUTION\n"; } } //////////////////////////////////////////////////////////////////////////// // // Simple Substitution Grammar // //////////////////////////////////////////////////////////////////////////// // Simple substitution grammar parser with integer values removed struct Substitution : public grammar<Substitution> { template <typename ScannerT> struct definition { definition(Substitution const& ) { multi_subst = (simple_subst [&do_mSubst] >> +( str_p("||") >> simple_subst [&do_mSubst]) ) ; simple_subst = (Identifier >> str_p(":=") >> expression)[&do_sSubst] ; Identifier = alpha_p >> +alnum_p//[do_noint] ; expression = term >> *( ('+' >> term)[&do_add] | ('-' >> term)[&do_subt] ) ; term = factor >> *( ('*' >> factor)[&do_mult] | ('/' >> factor)[&do_div] ) ; factor = lexeme_d[( (alpha_p >> +alnum_p) | +digit_p)[&do_noint]] | '(' >> expression >> ')' | ('+' >> factor) ; } rule<ScannerT> expression, term, factor, Identifier, simple_subst, multi_subst ; rule<ScannerT> const& start() const { return multi_subst; } }; }; //////////////////////////////////////////////////////////////////////////// // // Main program // //////////////////////////////////////////////////////////////////////////// int main() { cout << "************************************************************\n\n"; cout << "\t\t...Machine Parser...\n\n"; cout << "************************************************************\n\n"; // cout << "Type an expression...or [q or Q] to quit\n\n"; //prompt for file name to be input cout << "Please enter a filename...or [q or Q] to quit:\n\n "; char strFilename[256]; //file name store as a string object cin >> strFilename; ifstream inFile(strFilename); // opens file object for reading //output file for truncated machine (operations only) Substitution elementary_subst; // Simple substitution parser object string str, next; // inFile.open(strFilename); while (inFile >> str) { getline(cin, next); str += next; if (str.empty() || str[0] == 'q' || str[0] == 'Q') break; parse_info<> info = parse(str.c_str(), elementary_subst, space_p); if (info.full) { cout << "\n-------------------------\n"; cout << "Parsing succeeded\n"; cout << "\n-------------------------\n"; } else { cout << "\n-------------------------\n"; cout << "Parsing failed\n"; cout << "stopped at: \": " << info.stop << "\"\n"; cout << "\n-------------------------\n"; } } cout << "Please enter a filename...or [q or Q] to quit\n"; cin >> strFilename; return 0; } The contents of the file I tried to parse, which I named "mf7.txt" is given below: debt:=(LoanRequest+outstandingLoan1)*20 || newDebt := loanammount-paidammount The output when I execute the program is: ************************************************************ ...Machine Parser... ************************************************************ Please enter a filename...or [q or Q] to quit: c:\tplat\mf7.txt PUSH(LoanRequest) PUSH(outstandingLoan1) ADD LoanRequest outstandingLoan1 MULTIPLY LoanRequest outstandingLoan1 PUSH(debt:=(LoanRequest+outstandingLoan1)*20) ... debt|->LoanRequest ... debt|->outstandingLoan1 SIMPLE SUBSTITUTION Tokens ... debt Tokens ... LoanRequest Tokens ... outstandingLoan1 Tokens ... 20 Tokens ... END PUSH(debt:=(LoanRequest+outstandingLoan1)*20) MULTIPLE SUBSTITUTION ------------------------- Parsing failedstopped at: ": " ------------------------- My intention is to capture only the variables in the file, which I managed to do up to the "||" string. Clearly, the program is not parsing beyond the "||" string in the input file. I will appreciate assistance to fix the grammar. SOS, please.

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  • xsl key - multiple levels for an element

    - by user1004770
    My previous post was not very meaningful. reposting here. What i am looking for is the QueueManager element, under SORRegion name="default"(which is the parent), within inan.xml. I have used xsl key. In my xsl the value 'default' is hardcoded. here is the xsl i used <xsl:stylesheet version="1.0" xmlns:xsl="http://www.w3.org/1999/XSL/Transform" > <xsl:output omit-xml-declaration="yes" indent="yes" method="xml" /> <xsl:key name="CR-lookup" match="Service" use="concat(@ServiceName, '+', SOR/@SORname, '+', */CountryCode/@Ctrycd, '+', */*/SORRegion/@name, '+', */*/*/ConsumerName/@name)"/> <xsl:variable name="CRTable" select="document('inan.xml')"/> <xsl:template match="/"> <Contributor> <ContributorRole> <xsl:for-each select="$CRTable"> <!-- change context document --> <xsl:for-each select="key('CR-lookup', concat('StatementIndicatorsService', '+', 'Globestar', '+', '124', '+', 'default', '+', 'MYCA'))"> <a> <xsl:value-of select="*/*/*/*/QueueManager"/> </a> </xsl:for-each> </xsl:for-each> </ContributorRole> </Contributor> </xsl:template> </xsl:stylesheet> any input xml file is fine. here is my actual output <Contributor> <ContributorRole /> </Contributor> expected output <Contributor> <ContributorRole> <a>MAO1</a> </ContributorRole> </Contributor> inan.xml document <RoutingDetails> <Service ServiceName="StatementIndicatorsService"> <SOR SORname="Globestar"> <CountryCode Ctrycd="124"> <SORRegion name="Test"> <ConsumerName name="MYCA"> <AutomationIds> <PreAutoId> <AutomationId>XA1146A</AutomationId> <AutomationId>XA1146B</AutomationId> </PreAutoId> <DefaultAutoId> <AutomationId>XA1146C</AutomationId> </DefaultAutoId> </AutomationIds> </ConsumerName> <QueueDetails> <QueueManager>MAO1</QueueManager> <ReplyQueueManager>MAO1</ReplyQueueManager> <RequestQueue>GSTAR.ICS.DP.DHIPO211.REQUEST</RequestQueue> <ReplyQueue>ICS.DP.REPLY</ReplyQueue> </QueueDetails> </SORRegion> <SORRegion name="default"> <ConsumerName name="MYCA"> <AutomationIds> <PreAutoId> <AutomationId>XA1146A</AutomationId> <AutomationId>XA1146A</AutomationId> </PreAutoId> <DefaultAutoId> <AutomationId>XA1146A</AutomationId> </DefaultAutoId> </AutomationIds> </ConsumerName> <QueueDetails> <QueueManager>MAO1</QueueManager> <ReplyQueueManager>MAO1</ReplyQueueManager> <RequestQueue>GSTAR.ICS.DP.DHIPO211.REQUEST</RequestQueue> <ReplyQueue>ICS.DP.REPLY</ReplyQueue> </QueueDetails> </SORRegion> <SORRegion name="CICDKBX1"> <ConsumerName name="MYCA"> <AutomationIds> <PreAutoId> <AutomationId>XA1146A</AutomationId> <AutomationId>XA1146A</AutomationId> </PreAutoId> <DefaultAutoId> <AutomationId>XA1146A</AutomationId> </DefaultAutoId> </AutomationIds> </ConsumerName> <QueueDetails> <QueueManager>MAO1</QueueManager> <ReplyQueueManager>MAO1</ReplyQueueManager> <RequestQueue>GSTAR.ICS.DP.DHIPO211.REQUEST</RequestQueue> <ReplyQueue>ICS.DP.REPLY</ReplyQueue> </QueueDetails> </SORRegion> <SORRegion name="CICDKAX4"> <ConsumerName name="MYCA"> <AutomationIds> <PreAutoId> <AutomationId>XA1146A</AutomationId> <AutomationId>XA1146A</AutomationId> </PreAutoId> <DefaultAutoId> <AutomationId>XA1146A</AutomationId> </DefaultAutoId> </AutomationIds> </ConsumerName> <QueueDetails> <QueueManager>MAO1</QueueManager> <ReplyQueueManager>MAO1</ReplyQueueManager> <RequestQueue>GSTAR.GDAS.DHIPO204.REQUEST</RequestQueue> <ReplyQueue>ICS.DP.REPLY</ReplyQueue> </QueueDetails> </SORRegion> <SORRegion name="CICDKEX7"> <ConsumerName name="MYCA"> <AutomationIds> <PreAutoId> <AutomationId>XA1146A</AutomationId> <AutomationId>XA1146A</AutomationId> </PreAutoId> <DefaultAutoId> <AutomationId>XA1146A</AutomationId> </DefaultAutoId> </AutomationIds> </ConsumerName> <QueueDetails> <QueueManager>MAO1</QueueManager> <ReplyQueueManager>MAO1</ReplyQueueManager> <RequestQueue>GSTAR.ICS.DP.DHIPO247.REQUEST</RequestQueue> <ReplyQueue>ICS.DP.REPLY</ReplyQueue> </QueueDetails> </SORRegion> </CountryCode> <CountryCode Ctrycd="826"> <SORRegion name="Test"> <ConsumerName name="MYCA"> <AutomationIds> <PreAutoId> <AutomationId>XA1146A</AutomationId> <AutomationId>XA1146A</AutomationId> </PreAutoId> <DefaultAutoId> <AutomationId>XA1146A</AutomationId> </DefaultAutoId> </AutomationIds> </ConsumerName> <QueueDetails> <QueueManager>MAO1</QueueManager> <ReplyQueueManager>MAO1</ReplyQueueManager> <RequestQueue>GSTAR.ICS.DP.DHIPO211.REQUEST</RequestQueue> <ReplyQueue>ICS.DP.REPLY</ReplyQueue> </QueueDetails> </SORRegion> <SORRegion name="default"> <ConsumerName name="MYCA"> <AutomationIds> <PreAutoId> <AutomationId>XA1146A</AutomationId> <AutomationId>XA1146A</AutomationId> </PreAutoId> <DefaultAutoId> <AutomationId>XA1146A</AutomationId> </DefaultAutoId> </AutomationIds> </ConsumerName> <QueueDetails> <QueueManager>MAO1</QueueManager> <ReplyQueueManager>MAO1</ReplyQueueManager> <RequestQueue>GSTAR.ICS.DP.DHIPO211.REQUEST</RequestQueue> <ReplyQueue>ICS.DP.REPLY</ReplyQueue> </QueueDetails> </SORRegion> <SORRegion name="CICDKBX1"> <ConsumerName name="MYCA"> <AutomationIds> <PreAutoId> <AutomationId>XA1146A</AutomationId> <AutomationId>XA1146A</AutomationId> </PreAutoId> <DefaultAutoId> <AutomationId>XA1146A</AutomationId> </DefaultAutoId> </AutomationIds> </ConsumerName> <QueueDetails> <QueueManager>MAO1</QueueManager> <ReplyQueueManager>MAO1</ReplyQueueManager> <RequestQueue>GSTAR.ICS.DP.DHIPO211.REQUEST</RequestQueue> <ReplyQueue>ICS.DP.REPLY</ReplyQueue> </QueueDetails> </SORRegion> <SORRegion name="CICDKAX4"> <ConsumerName name="MYCA"> <AutomationIds> <PreAutoId> <AutomationId>XA1146A</AutomationId> <AutomationId>XA1146A</AutomationId> </PreAutoId> <DefaultAutoId> <AutomationId>XA1146A</AutomationId> </DefaultAutoId> </AutomationIds> </ConsumerName> <QueueDetails> <QueueManager>MAO1</QueueManager> <ReplyQueueManager>MAO1</ReplyQueueManager> <RequestQueue>GSTAR.GDAS.DHIPO204.REQUEST</RequestQueue> <ReplyQueue>ICS.DP.REPLY</ReplyQueue> </QueueDetails> </SORRegion> <SORRegion name="CICDKEX7"> <ConsumerName name="MYCA"> <AutomationIds> <PreAutoId> <AutomationId>XA1146A</AutomationId> <AutomationId>XA1146A</AutomationId> </PreAutoId> <DefaultAutoId> <AutomationId>XA1146A</AutomationId> </DefaultAutoId> </AutomationIds> </ConsumerName> <QueueDetails> <QueueManager>MAO1</QueueManager> <ReplyQueueManager>MAO1</ReplyQueueManager> <RequestQueue>GSTAR.GDAS.DHIPO247.REQUEST</RequestQueue> <ReplyQueue>ICS.DP.REPLY</ReplyQueue> </QueueDetails> </SORRegion> </CountryCode> <CountryCode Ctrycd="724"> <SORRegion name="Test"> <ConsumerName name="MYCA"> <AutomationIds> <PreAutoId> <AutomationId>XA4248A</AutomationId> <AutomationId>XA1146A</AutomationId> </PreAutoId> <DefaultAutoId> <AutomationId>XA4248A</AutomationId> </DefaultAutoId> </AutomationIds> </ConsumerName> <QueueDetails> <QueueManager>MAO1</QueueManager> <ReplyQueueManager>MAO1</ReplyQueueManager> <RequestQueue>GSTAR.GDAS.DHIPO239.REQUEST</RequestQueue> <ReplyQueue>ICS.DP.REPLY</ReplyQueue> </QueueDetails> </SORRegion> <SORRegion name="default"> <ConsumerName name="MYCA"> <AutomationIds> <PreAutoId> <AutomationId>XA4248A</AutomationId> <AutomationId>XA1146A</AutomationId> </PreAutoId> <DefaultAutoId> <AutomationId>XA4248A</AutomationId> </DefaultAutoId> </AutomationIds> </ConsumerName> <QueueDetails> <QueueManager>MAO1</QueueManager> <ReplyQueueManager>MAO1</ReplyQueueManager> <RequestQueue>GSTAR.GDAS.DHIPO239.REQUEST</RequestQueue> <ReplyQueue>ICS.DP.REPLY</ReplyQueue> </QueueDetails> </SORRegion> <SORRegion name="CICDKBX1"> <ConsumerName name="MYCA"> <AutomationIds> <PreAutoId> <AutomationId>XA4248A</AutomationId> <AutomationId>XA1146A</AutomationId> </PreAutoId> <DefaultAutoId> <AutomationId>XA4248A</AutomationId> </DefaultAutoId> </AutomationIds> </ConsumerName> <QueueDetails> <QueueManager>MAO1</QueueManager> <ReplyQueueManager>MAO1</ReplyQueueManager> <RequestQueue>GSTAR.ICS.DP.DHIPO211.REQUEST</RequestQueue> <ReplyQueue>ICS.DP.REPLY</ReplyQueue> </QueueDetails> </SORRegion> <SORRegion name="CICDKAX4"> <ConsumerName name="MYCA"> <AutomationIds> <PreAutoId> <AutomationId>XA4248A</AutomationId> <AutomationId>XA1146A</AutomationId> </PreAutoId> <DefaultAutoId> <AutomationId>XA4248A</AutomationId> </DefaultAutoId> </AutomationIds> </ConsumerName> <QueueDetails> <QueueManager>MAO1</QueueManager> <ReplyQueueManager>MAO1</ReplyQueueManager> <RequestQueue>GSTAR.GDAS.DHIPO204.REQUEST</RequestQueue> <ReplyQueue>ICS.DP.REPLY</ReplyQueue> </QueueDetails> </SORRegion> <SORRegion name="CICDKEX7"> <ConsumerName name="MYCA"> <AutomationIds> <PreAutoId> <AutomationId>XA4248A</AutomationId> <AutomationId>XA1146A</AutomationId> </PreAutoId> <DefaultAutoId> <AutomationId>XA4248A</AutomationId> </DefaultAutoId> </AutomationIds> </ConsumerName> <QueueDetails> <QueueManager>MAO1</QueueManager> <ReplyQueueManager>MAO1</ReplyQueueManager> <RequestQueue>GSTAR.GDAS.DHIPO247.REQUEST</RequestQueue> <ReplyQueue>ICS.DP.REPLY</ReplyQueue> </QueueDetails> </SORRegion> </CountryCode> </SOR> </Service> </RoutingDetails>

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  • Merging multiple Google calendar feeds into one JSON object in javascript

    - by Jeramy
    I am trying to bring in the JSON feeds from multiple Google calendars so that I can sort the upcoming events and display the next X number in an "Upcoming Events" list. I have this working with Yahoo! pipes but I want to get away from using a 3rd party to aggregate. I think I am close, but I cannot get the JSON objects created correctly. I am getting the data into the array but not in JSON format, so I can't manipulate it. I have tried var myJsonString = JSON.stringify(JSONData); using https://github.com/douglascrockford/JSON-js but that just threw errors. I suspect because my variable is in the wrong starting format. I have tried just calling the feed like: $.getJSON(url); and creating a function concant1() to do the JSONData=JSONData.concat(data);, but it doesn't fire and I think it would produce the same end result anyway. I have also tried several other methods of getting the end result I want with varying degrees of doom. Here is the closest I have come so far: var JSONData = new Array(); var urllist = ["https://www.google.com/calendar/feeds/dg61asqgqg4pust2l20obgdl64%40group.calendar.google.com/public/full?orderby=starttime&max-results=3&sortorder=ascending&futureevents=true&ctz=America/New_York&singleevents=true&alt=json&callback=concant1","https://www.google.com/calendar/feeds/5oc3kvp7lnu5rd4krg2skcu2ng%40group.calendar.google.com/public/full?orderby=starttime&max-results=3&sortorder=ascending&futureevents=true&ctz=America/New_York&singleevents=true&alt=json&callback=concant1","http://www.google.com/calendar/feeds/rine4umu96kl6t46v4fartnho8%40group.calendar.google.com/public/full?orderby=starttime&max-results=3&sortorder=ascending&futureevents=true&ctz=America/New_York&singleevents=true&alt=json&callback=concant1"]; urllist.forEach(function addFeed(url){ alert("The URL being used: "+ url); if (void 0 != JSONData){JSONData=JSONData.concat($.getJSON(url));} else{JSONData = $.getJSON(url);} alert("The count from concantonated JSONData: "+JSONData.length); }); document.write("The final count from JSONData: "+JSONData.length+"<p>"); console.log(JSONData) UPDATE: Now with full working source!! :) If anyone would like to make suggestions on how to improve the code's efficiency it would be gratefully accepted. I hope others find this useful.: // GCal MFA - Google Calendar Multiple Feed Aggregator // Useage: GCalMFA(CIDs,n); // Where 'CIDs' is a list of comma seperated Google calendar IDs in the format: [email protected], and 'n' is the number of results to display. // While the contained console.log(); outputs are really handy for testing, you will probably waant to remove them for regular usage // Author: Jeramy Kruser - http://jeramy.kruser.me //onerror=function (d, f, g){alert (d+ "\n"+ f+ "\n");} if (!window.console) {console = {log: function() {}};} document.body.className += ' js-enabled'; // Global variables var urllist = []; var maxResults = 3; // The default is 3 results unless a value is sent var JSONData = {}; var eventCount = 0; var errorLog = ""; JSONData = { count: 0, value : { description: "Aggregates multiple Google calendar feeds into a single sorted list", generator: "StackOverflow communal coding - Thanks for the assist Patrick M", website: "http://jeramy.kruser.me", author: "Jeramy & Kasey Kruser", items: [] }}; // For putting dates from feed into a format that can be read by the Date function for calculating event length. function parse (str) { // validate year as 4 digits, month as 01-12, and day as 01-31 str = str.match (/^(\d{4})(0[1-9]|1[0-2])(0[1-9]|[12]\d|3[01])$/); if (str) { // make a date str[0] = new Date ( + str[1], + str[2] - 1, + str[3]); // check if month stayed the same (ie that day number is valid) if (str[0].getMonth () === + str[2] - 1) { return str[0]; } } return undefined; } //For outputting to HTML function output() { var months, day_in_ms, summary, i, item, eventlink, title, calendar, where,dtstart, dtend, endyear, endmonth, endday, startyear, startmonth, startday, endmonthdayyear, eventlinktitle, startmonthday, length, curtextval, k; // Array of month names from numbers for page display. months = {'0':'January', '1':'February', '2':'March', '3':'April', '4':'May', '5':'June', '6':'July', '7':'August', '8':'September', '9':'October', '10':'November', '11':'December'}; // For use in calculating event length. day_in_ms = 24 * 60 * 60 * 1000; // Instantiate HTML Arrays. summary = []; for (i = 0; i < maxResults; i+=1 ) { //console.log("i: "+i+" < "+"maxResults: "+ maxResults); if (!(JSONData.value.items[i] === undefined)) { item = JSONData.value.items[i]; // Grabbing data for each event in the feed. eventlink = item.link[0]; title = item.title.$t; // Only display the calendar title if there is more than one calendar = ""; if (urllist.length > 1) { calendar = '<br />Calendar: <a href="https://www.google.com/calendar/embed?src=' + item.gd$who[0].email + '&ctz=America/New_York">' + item.author[0].name.$t + '<\/a> (<a href="https://www.google.com/calendar/ical/' + item.gd$who[0].email + '/public/basic.ics">iCal<\/a>)'; } // Grabbing event location, if entered. if ( item.gd$where[0].valueString !== "" ) { where = '<br />' + (item.gd$where[0].valueString); } else { where = (""); } // Grabbing start date and putting in form YYYYmmdd. Subtracting one day from dtend to fix Google's habit of ending an all-day event at midnight on the following day. dtstart = new Date(parse(((item.gd$when[0].startTime).substring(0,10)).replace(/-/g,""))); dtend = new Date(parse(((item.gd$when[0].endTime).substring(0,10)).replace(/-/g,"")) - day_in_ms); // Put dates in pretty form for display. endyear = dtend.getFullYear(); endmonth = months[dtend.getMonth()]; endday = dtend.getDate(); startyear = dtstart.getFullYear(); startmonth = months[dtstart.getMonth()]; startday = dtstart.getDate(); //consolidate some much-used variables for HTML output. endmonthdayyear = endmonth + ' ' + endday + ', ' + endyear; eventlinktitle = '<a href="' + eventlink + '">' + title + '<\/a>'; startmonthday = startmonth + ' ' + startday; // Calculates the number of days between each event's start and end dates. length = ((dtend - dtstart) / day_in_ms); // HTML for each event, depending on which div is available on the page (different HTML applies). Only one div can exist on any one page. if (document.getElementById("homeCalendar") !== null ) { // If the length of the event is greater than 0 days, show start and end dates. if ( length > 0 && startmonth !== endmonth && startday === endday ) { summary[i] = ('<h3>' + eventlink + '">' + startmonthday + ', ' + startyear + ' - ' + endmonthdayyear + '<\/a><\/h3><p>' + title + '<\/p>'); } // If the length of the event is greater than 0 and begins and ends within the same month, shorten the date display. else if ( length > 0 && startmonth === endmonth && startyear === endyear ) { summary[i] = ('<h3><a href="' + eventlink + '">' + startmonthday + '-' + endday + ', ' + endyear + '<\/a><\/h3><p>' + title + '<\/p>'); } // If the length of the event is greater than 0 and begins and ends within different months of the same year, shorten the date display. else if ( length > 0 && startmonth !== endmonth && startyear === endyear ) { summary[i] = ('<h3><a href="' + eventlink + '">' + startmonthday + ' - ' + endmonthdayyear + '<\/a><\/h3><p>' + title + '<\/p>'); } // If the length of the event is less than one day (length < = 0), show only the start date. else { summary[i] = ('<h3><a href="' + eventlink + '">' + startmonthday + ', ' + startyear + '<\/a><\/h3><p>' + title + '<\/p>'); } } else if (document.getElementById("allCalendar") !== null ) { // If the length of the event is greater than 0 days, show start and end dates. if ( length > 0 && startmonth !== endmonth && startday === endday ) { summary[i] = ('<li>' + eventlinktitle + '<br />' + startmonthday + ', ' + startyear + ' - ' + endmonthdayyear + where + calendar + '<br />&#160;<\/li>'); } // If the length of the event is greater than 0 and begins and ends within the same month, shorten the date display. else if ( length > 0 && startmonth === endmonth && startyear === endyear ) { summary[i] = ('<li>' + eventlinktitle + '<br />' + startmonthday + '-' + endday + ', ' + endyear + where + calendar + '<br />&#160;<\/li>'); } // If the length of the event is greater than 0 and begins and ends within different months of the same year, shorten the date display. else if ( length > 0 && startmonth !== endmonth && startyear === endyear ) { summary[i] = ('<li>' + eventlinktitle + '<br />' + startmonthday + ' - ' + endmonthdayyear + where + calendar + '<br />&#160;<\/li>'); } // If the length of the event is less than one day (length < = 0), show only the start date. else { summary[i] = ('<li>' + eventlinktitle + '<br />' + startmonthday + ', ' + startyear + where + calendar + '<br />&#160;<\/li>'); } } } if (summary[i] === undefined) { summary[i] = "";} //console.log(summary[i]); } console.log(JSONData); // Puts the HTML into the div with the appropriate id. Each page can have only one. if (document.getElementById("homeCalendar") !== null ) { curtextval = document.getElementById("homeCalendar"); console.log("homeCalendar: "+curtextval); } else if (document.getElementById("oneCalendar") !== null ) { curtextval = document.getElementById("oneCalendar"); console.log("oneCalendar: "+curtextval); } else if (document.getElementById("allCalendar") !== null ) { curtextval = document.getElementById("allCalendar"); console.log("allCalendar: "+curtextval); } if (curtextval.innerHTML.length < 100) { errorLog += '<div id="noEvents">No events found.</div>'; } for (k = 0; k<maxResults; k+=1 ) { curtextval.innerHTML = curtextval.innerHTML + summary[k]; } if (eventCount === 0) { errorLog += '<div id="noEvents">No events found.</div>'; } if (document.getElementById("homeCalendar") === null ) { curtextval.innerHTML = '<ul>' + curtextval.innerHTML + '<\/ul>'; } if (errorLog !== "") { curtextval.innerHTML += errorLog; } } // For taking in each feed, breaking out the events and sorting them into the object by date function sortFeed(event) { var tempEntry, i; tempEntry = event; i = 0; console.log("*** New incoming event object #"+eventCount+" ***"); console.log(event.title.$t); console.log(event); //console.log("i = " + i + " and maxResults " + maxResults); while(i<maxResults) { console.log("i = " + i + " < maxResults " + maxResults); console.log("Sorting event = " + event.title.$t + " by date of " + event.gd$when[0].startTime.substring(0,10).replace(/-/g,"")); if (JSONData.value.items[i]) { console.log("JSONData.value.items[" + i + "] exists and has a startTime of " + JSONData.value.items[i].gd$when[0].startTime.substring(0,10).replace(/-/g,"")); if (event.gd$when[0].startTime.substring(0,10).replace(/-/g,"")<JSONData.value.items[i].gd$when[0].startTime.substring(0,10).replace(/-/g,"")) { console.log("The incoming event value of " + event.gd$when[0].startTime.substring(0,10).replace(/-/g,"") + " is < " + JSONData.value.items[i].gd$when[0].startTime.substring(0,10).replace(/-/g,"")); tempEntry = JSONData.value.items[i]; console.log("Existing JSONData.value.items[" + i + "] value " + JSONData.value.items[i].gd$when[0].startTime.substring(0,10).replace(/-/g,"") + " stored in tempEntry"); JSONData.value.items[i] = event; console.log("Position JSONData.value.items[" + i + "] set to new value: " + event.gd$when[0].startTime.substring(0,10).replace(/-/g,"")); event = tempEntry; console.log("Now sorting event = " + event.title.$t + " by date of " + event.gd$when[0].startTime.substring(0,10).replace(/-/g,"")); } else { console.log("The incoming event value of " + event.gd$when[0].startTime.substring(0,10).replace(/-/g,"") + " is > " + JSONData.value.items[i].gd$when[0].startTime.substring(0,10).replace(/-/g,"") + " moving on..."); } } else { JSONData.value.items[i] = event; console.log("JSONData.value.items[" + i + "] does not exist so it was set to the Incoming value of " + event.gd$when[0].startTime.substring(0,10).replace(/-/g,"")); i = maxResults; } i += 1; } } // For completing the aggregation function complete(result) { var str, j, item; // Track the number of calls completed back, we're not done until all URLs have processed if( complete.count === undefined ){ complete.count = urllist.length; } console.log("complete.count = "+complete.count); console.log(result.feed); if(result.feed.entry){ JSONData.count = maxResults; // Check each incoming item against JSONData.value.items console.log("*** Begin Sorting " + result.feed.entry.length + " Events ***"); //console.log(result.feed.entry); result.feed.entry.forEach( function(event){ eventCount += 1; sortFeed(event); } ); } if( (complete.count-=1)<1 ) { console.log("*** Done Sorting ***"); output(); } } // This is the main function. It takes in the list of Calendar IDs and the number of results to display function GCalMFA(list,results){ var i, calPreProperties, calPostProperties1, calPostProperties2; calPreProperties = "https://www.google.com/calendar/feeds/"; calPostProperties1 = "/public/full?max-results="; calPostProperties2 = "&orderby=starttime&sortorder=ascending&futureevents=true&ctz=America/New_York&singleevents=true&alt=json&callback=?"; if (list) { if (results) { maxResults = results; } urllist = list.split(','); for (i = 0; i < urllist.length; i+=1 ){ if (urllist[i] === 0){ urllist.splice(i,1);} else{ urllist[i] = calPreProperties + urllist[i] + calPostProperties1+maxResults+calPostProperties2;} } console.log("There are " + urllist.length + " URLs"); urllist.forEach(function addFeed(url){ $.getJSON(url, complete); }); } else { errorLog += '<div id="noURLs">No calendars have been selected.</div>'; output(); } }

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  • Texture will not apply to my 3d Cube directX

    - by numerical25
    I am trying to apply a texture onto my 3d cube but it is not showing up correctly. I believe that it might some what be working because the cube is all brown which is almost the same complexion as the texture. And I did not originally make the cube brown. These are the steps I've done to add the texture I first declared 2 new varibles ID3D10EffectShaderResourceVariable* pTextureSR; ID3D10ShaderResourceView* textureSRV; I also added a variable and a struct to my shader .fx file Texture2D tex2D; SamplerState linearSampler { Filter = MIN_MAG_MIP_LINEAR; AddressU = Wrap; AddressV = Wrap; }; I then grabbed the image from my local hard drive from within the .cpp file. I believe this was successful, I checked all varibles for errors, everything has a memory address. Plus I pulled resources before and never had a problem. D3DX10CreateShaderResourceViewFromFile(mpD3DDevice,L"crate.jpg",NULL,NULL,&textureSRV,NULL); I grabbed the tex2d varible from my fx file and placed into my resource varible pTextureSR = modelObject.pEffect->GetVariableByName("tex2D")->AsShaderResource(); And added the resource to the varible pTextureSR->SetResource(textureSRV); I also added the extra property to my vertex layout D3D10_INPUT_ELEMENT_DESC layout[] = { {"POSITION",0,DXGI_FORMAT_R32G32B32_FLOAT, 0 , 0, D3D10_INPUT_PER_VERTEX_DATA, 0}, {"COLOR",0,DXGI_FORMAT_R32G32B32A32_FLOAT, 0 , 12, D3D10_INPUT_PER_VERTEX_DATA, 0}, {"NORMAL",0,DXGI_FORMAT_R32G32B32A32_FLOAT, 0 , 24, D3D10_INPUT_PER_VERTEX_DATA, 0}, {"TEXCOORD",0, DXGI_FORMAT_R32G32_FLOAT, 0 , 36, D3D10_INPUT_PER_VERTEX_DATA, 0} }; as well as my struct struct VertexPos { D3DXVECTOR3 pos; D3DXVECTOR4 color; D3DXVECTOR3 normal; D3DXVECTOR2 texCoord; }; Then I created a new pixel shader that adds the texture to it. Below is the code in its entirety matrix Projection; matrix WorldMatrix; Texture2D tex2D; float3 lightSource; float4 lightColor = {0.5, 0.5, 0.5, 0.5}; // PS_INPUT - input variables to the pixel shader // This struct is created and fill in by the // vertex shader struct PS_INPUT { float4 Pos : SV_POSITION; float4 Color : COLOR0; float4 Normal : NORMAL; float2 Tex : TEXCOORD; }; SamplerState linearSampler { Filter = MIN_MAG_MIP_LINEAR; AddressU = Wrap; AddressV = Wrap; }; //////////////////////////////////////////////// // Vertex Shader - Main Function /////////////////////////////////////////////// PS_INPUT VS(float4 Pos : POSITION, float4 Color : COLOR, float4 Normal : NORMAL, float2 Tex : TEXCOORD) { PS_INPUT psInput; // Pass through both the position and the color psInput.Pos = mul( Pos, Projection ); psInput.Normal = Normal; psInput.Tex = Tex; return psInput; } /////////////////////////////////////////////// // Pixel Shader /////////////////////////////////////////////// float4 PS(PS_INPUT psInput) : SV_Target { float4 finalColor = 0; finalColor = saturate(dot(lightSource, psInput.Normal) * lightColor); return finalColor; } float4 textured( PS_INPUT psInput ) : SV_Target { return tex2D.Sample( linearSampler, psInput.Tex ); } // Define the technique technique10 Render { pass P0 { SetVertexShader( CompileShader( vs_4_0, VS() ) ); SetGeometryShader( NULL ); SetPixelShader( CompileShader( ps_4_0, textured() ) ); } } Below is my CPU code. It maybe a little sloppy. But I am just adding code anywhere cause I am just experimenting and playing around. You should find most of the texture code at the bottom createObject #include "MyGame.h" #include "OneColorCube.h" /* This code sets a projection and shows a turning cube. What has been added is the project, rotation and a rasterizer to change the rasterization of the cube. The issue that was going on was something with the effect file which was causing the vertices not to be rendered correctly.*/ typedef struct { ID3D10Effect* pEffect; ID3D10EffectTechnique* pTechnique; //vertex information ID3D10Buffer* pVertexBuffer; ID3D10Buffer* pIndicesBuffer; ID3D10InputLayout* pVertexLayout; UINT numVertices; UINT numIndices; }ModelObject; ModelObject modelObject; // World Matrix D3DXMATRIX WorldMatrix; // View Matrix D3DXMATRIX ViewMatrix; // Projection Matrix D3DXMATRIX ProjectionMatrix; ID3D10EffectMatrixVariable* pProjectionMatrixVariable = NULL; ID3D10EffectMatrixVariable* pWorldMatrixVarible = NULL; ID3D10EffectVectorVariable* pLightVarible = NULL; ID3D10EffectShaderResourceVariable* pTextureSR; bool MyGame::InitDirect3D() { if(!DX3dApp::InitDirect3D()) { return false; } D3D10_RASTERIZER_DESC rastDesc; rastDesc.FillMode = D3D10_FILL_WIREFRAME; rastDesc.CullMode = D3D10_CULL_FRONT; rastDesc.FrontCounterClockwise = true; rastDesc.DepthBias = false; rastDesc.DepthBiasClamp = 0; rastDesc.SlopeScaledDepthBias = 0; rastDesc.DepthClipEnable = false; rastDesc.ScissorEnable = false; rastDesc.MultisampleEnable = false; rastDesc.AntialiasedLineEnable = false; ID3D10RasterizerState *g_pRasterizerState; mpD3DDevice->CreateRasterizerState(&rastDesc, &g_pRasterizerState); //mpD3DDevice->RSSetState(g_pRasterizerState); // Set up the World Matrix D3DXMatrixIdentity(&WorldMatrix); D3DXMatrixLookAtLH(&ViewMatrix, new D3DXVECTOR3(0.0f, 10.0f, -20.0f), new D3DXVECTOR3(0.0f, 0.0f, 0.0f), new D3DXVECTOR3(0.0f, 1.0f, 0.0f)); // Set up the projection matrix D3DXMatrixPerspectiveFovLH(&ProjectionMatrix, (float)D3DX_PI * 0.5f, (float)mWidth/(float)mHeight, 0.1f, 100.0f); if(!CreateObject()) { return false; } return true; } //These are actions that take place after the clearing of the buffer and before the present void MyGame::GameDraw() { static float rotationAngleY = 15.0f; static float rotationAngleX = 0.0f; static D3DXMATRIX rotationXMatrix; static D3DXMATRIX rotationYMatrix; D3DXMatrixIdentity(&rotationXMatrix); D3DXMatrixIdentity(&rotationYMatrix); // create the rotation matrix using the rotation angle D3DXMatrixRotationY(&rotationYMatrix, rotationAngleY); D3DXMatrixRotationX(&rotationXMatrix, rotationAngleX); rotationAngleY += (float)D3DX_PI * 0.0008f; rotationAngleX += (float)D3DX_PI * 0.0005f; WorldMatrix = rotationYMatrix * rotationXMatrix; // Set the input layout mpD3DDevice->IASetInputLayout(modelObject.pVertexLayout); pWorldMatrixVarible->SetMatrix((float*)&WorldMatrix); // Set vertex buffer UINT stride = sizeof(VertexPos); UINT offset = 0; mpD3DDevice->IASetVertexBuffers(0, 1, &modelObject.pVertexBuffer, &stride, &offset); // Set primitive topology mpD3DDevice->IASetPrimitiveTopology(D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST); //ViewMatrix._43 += 0.005f; // Combine and send the final matrix to the shader D3DXMATRIX finalMatrix = (WorldMatrix * ViewMatrix * ProjectionMatrix); pProjectionMatrixVariable->SetMatrix((float*)&finalMatrix); // make sure modelObject is valid // Render a model object D3D10_TECHNIQUE_DESC techniqueDescription; modelObject.pTechnique->GetDesc(&techniqueDescription); // Loop through the technique passes for(UINT p=0; p < techniqueDescription.Passes; ++p) { modelObject.pTechnique->GetPassByIndex(p)->Apply(0); // draw the cube using all 36 vertices and 12 triangles mpD3DDevice->Draw(36,0); } } //Render actually incapsulates Gamedraw, so you can call data before you actually clear the buffer or after you //present data void MyGame::Render() { DX3dApp::Render(); } bool MyGame::CreateObject() { //Create Layout D3D10_INPUT_ELEMENT_DESC layout[] = { {"POSITION",0,DXGI_FORMAT_R32G32B32_FLOAT, 0 , 0, D3D10_INPUT_PER_VERTEX_DATA, 0}, {"COLOR",0,DXGI_FORMAT_R32G32B32A32_FLOAT, 0 , 12, D3D10_INPUT_PER_VERTEX_DATA, 0}, {"NORMAL",0,DXGI_FORMAT_R32G32B32A32_FLOAT, 0 , 24, D3D10_INPUT_PER_VERTEX_DATA, 0}, {"TEXCOORD",0, DXGI_FORMAT_R32G32_FLOAT, 0 , 36, D3D10_INPUT_PER_VERTEX_DATA, 0} }; UINT numElements = (sizeof(layout)/sizeof(layout[0])); modelObject.numVertices = sizeof(vertices)/sizeof(VertexPos); for(int i = 0; i < modelObject.numVertices; i += 3) { D3DXVECTOR3 out; D3DXVECTOR3 v1 = vertices[0 + i].pos; D3DXVECTOR3 v2 = vertices[1 + i].pos; D3DXVECTOR3 v3 = vertices[2 + i].pos; D3DXVECTOR3 u = v2 - v1; D3DXVECTOR3 v = v3 - v1; D3DXVec3Cross(&out, &u, &v); D3DXVec3Normalize(&out, &out); vertices[0 + i].normal = out; vertices[1 + i].normal = out; vertices[2 + i].normal = out; } //Create buffer desc D3D10_BUFFER_DESC bufferDesc; bufferDesc.Usage = D3D10_USAGE_DEFAULT; bufferDesc.ByteWidth = sizeof(VertexPos) * modelObject.numVertices; bufferDesc.BindFlags = D3D10_BIND_VERTEX_BUFFER; bufferDesc.CPUAccessFlags = 0; bufferDesc.MiscFlags = 0; D3D10_SUBRESOURCE_DATA initData; initData.pSysMem = vertices; //Create the buffer HRESULT hr = mpD3DDevice->CreateBuffer(&bufferDesc, &initData, &modelObject.pVertexBuffer); if(FAILED(hr)) return false; /* //Create indices DWORD indices[] = { 0,1,3, 1,2,3 }; ModelObject.numIndices = sizeof(indices)/sizeof(DWORD); bufferDesc.ByteWidth = sizeof(DWORD) * ModelObject.numIndices; bufferDesc.BindFlags = D3D10_BIND_INDEX_BUFFER; initData.pSysMem = indices; hr = mpD3DDevice->CreateBuffer(&bufferDesc, &initData, &ModelObject.pIndicesBuffer); if(FAILED(hr)) return false;*/ ///////////////////////////////////////////////////////////////////////////// //Set up fx files LPCWSTR effectFilename = L"effect.fx"; modelObject.pEffect = NULL; hr = D3DX10CreateEffectFromFile(effectFilename, NULL, NULL, "fx_4_0", D3D10_SHADER_ENABLE_STRICTNESS, 0, mpD3DDevice, NULL, NULL, &modelObject.pEffect, NULL, NULL); if(FAILED(hr)) return false; pProjectionMatrixVariable = modelObject.pEffect->GetVariableByName("Projection")->AsMatrix(); pWorldMatrixVarible = modelObject.pEffect->GetVariableByName("WorldMatrix")->AsMatrix(); pTextureSR = modelObject.pEffect->GetVariableByName("tex2D")->AsShaderResource(); ID3D10ShaderResourceView* textureSRV; D3DX10CreateShaderResourceViewFromFile(mpD3DDevice,L"crate.jpg",NULL,NULL,&textureSRV,NULL); pLightVarible = modelObject.pEffect->GetVariableByName("lightSource")->AsVector(); //Dont sweat the technique. Get it! LPCSTR effectTechniqueName = "Render"; D3DXVECTOR3 vLight(1.0f, 1.0f, 1.0f); pLightVarible->SetFloatVector(vLight); modelObject.pTechnique = modelObject.pEffect->GetTechniqueByName(effectTechniqueName); if(modelObject.pTechnique == NULL) return false; pTextureSR->SetResource(textureSRV); //Create Vertex layout D3D10_PASS_DESC passDesc; modelObject.pTechnique->GetPassByIndex(0)->GetDesc(&passDesc); hr = mpD3DDevice->CreateInputLayout(layout, numElements, passDesc.pIAInputSignature, passDesc.IAInputSignatureSize, &modelObject.pVertexLayout); if(FAILED(hr)) return false; return true; } And here is my cube coordinates. I actually only added coordinates to one side. And that is the front side. To double check I flipped the cube in all directions just to make sure i didnt accidentally place the text on the incorrect side //Create vectors and put in vertices // Create vertex buffer VertexPos vertices[] = { // BACK SIDES { D3DXVECTOR3(-5.0f, 5.0f, 5.0f), D3DXVECTOR4(1.0f,0.0f,0.0f,0.0f), D3DXVECTOR2(0.0,0.0)}, { D3DXVECTOR3(-5.0f, -5.0f, 5.0f), D3DXVECTOR4(1.0f,0.0f,0.0f,0.0f), D3DXVECTOR2(1.0,0.0)}, { D3DXVECTOR3(5.0f, 5.0f, 5.0f), D3DXVECTOR4(1.0f,0.0f,0.0f,0.0f), D3DXVECTOR2(0.0,1.0)}, { D3DXVECTOR3(5.0f, 5.0f, 5.0f), D3DXVECTOR4(1.0f,0.0f,0.0f,0.0f), D3DXVECTOR2(0.0,0.0)}, { D3DXVECTOR3(-5.0f, -5.0f, 5.0f), D3DXVECTOR4(1.0f,0.0f,0.0f,0.0f), D3DXVECTOR2(0.0,0.0)}, { D3DXVECTOR3(5.0f, -5.0f, 5.0f), D3DXVECTOR4(1.0f,0.0f,0.0f,0.0f), D3DXVECTOR2(0.0,0.0)}, // 2 FRONT SIDE { D3DXVECTOR3(-5.0f, 5.0f, -5.0f), D3DXVECTOR4(0.0f,1.0f,0.0f,0.0f), D3DXVECTOR2(0.0,0.0)}, { D3DXVECTOR3(5.0f, 5.0f, -5.0f), D3DXVECTOR4(0.0f,1.0f,0.0f,0.0f), D3DXVECTOR2(2.0,0.0)}, { D3DXVECTOR3(-5.0f, -5.0f, -5.0f), D3DXVECTOR4(0.0f,1.0f,0.0f,0.0f), D3DXVECTOR2(0.0,2.0)}, { D3DXVECTOR3(-5.0f, -5.0f, -5.0f), D3DXVECTOR4(0.0f,1.0f,0.0f,0.0f), D3DXVECTOR2(0.0,2.0)}, { D3DXVECTOR3(5.0f, 5.0f, -5.0f), D3DXVECTOR4(0.0f,1.0f,0.0f,0.0f) , D3DXVECTOR2(2.0,0.0)}, { D3DXVECTOR3(5.0f, -5.0f, -5.0f), D3DXVECTOR4(0.0f,1.0f,0.0f,0.0f), D3DXVECTOR2(2.0,2.0)}, // 3 { D3DXVECTOR3(-5.0f, 5.0f, 5.0f), D3DXVECTOR4(0.0f,0.0f,1.0f,0.0f), D3DXVECTOR2(0.0,0.0)}, { D3DXVECTOR3(5.0f, 5.0f, 5.0f), D3DXVECTOR4(0.0f,0.0f,1.0f,0.0f), D3DXVECTOR2(0.0,0.0)}, { D3DXVECTOR3(-5.0f, 5.0f, -5.0f), D3DXVECTOR4(0.0f,0.0f,1.0f,0.0f), D3DXVECTOR2(0.0,0.0)}, { D3DXVECTOR3(-5.0f, 5.0f, -5.0f), D3DXVECTOR4(0.0f,0.0f,1.0f,0.0f), D3DXVECTOR2(0.0,0.0)}, { D3DXVECTOR3(5.0f, 5.0f, 5.0f), D3DXVECTOR4(0.0f,0.0f,1.0f,0.0f), D3DXVECTOR2(0.0,0.0)}, { D3DXVECTOR3(5.0f, 5.0f, -5.0f), D3DXVECTOR4(0.0f,0.0f,1.0f,0.0f), D3DXVECTOR2(0.0,0.0)}, // 4 { D3DXVECTOR3(-5.0f, -5.0f, 5.0f), D3DXVECTOR4(1.0f,0.5f,0.0f,0.0f), D3DXVECTOR2(0.0,0.0)}, { D3DXVECTOR3(-5.0f, -5.0f, -5.0f), D3DXVECTOR4(1.0f,0.5f,0.0f,0.0f), D3DXVECTOR2(0.0,0.0)}, { D3DXVECTOR3(5.0f, -5.0f, 5.0f), D3DXVECTOR4(1.0f,0.5f,0.0f,0.0f), D3DXVECTOR2(0.0,0.0)}, { D3DXVECTOR3(5.0f, -5.0f, 5.0f), D3DXVECTOR4(1.0f,0.5f,0.0f,0.0f), D3DXVECTOR2(0.0,0.0)}, { D3DXVECTOR3(-5.0f, -5.0f, -5.0f), D3DXVECTOR4(1.0f,0.5f,0.0f,0.0f), D3DXVECTOR2(0.0,0.0)}, { D3DXVECTOR3(5.0f, -5.0f, -5.0f), D3DXVECTOR4(1.0f,0.5f,0.0f,0.0f), D3DXVECTOR2(0.0,0.0)}, // 5 { D3DXVECTOR3(5.0f, 5.0f, -5.0f), D3DXVECTOR4(0.0f,1.0f,0.5f,0.0f), D3DXVECTOR2(0.0,0.0)}, { D3DXVECTOR3(5.0f, 5.0f, 5.0f), D3DXVECTOR4(0.0f,1.0f,0.5f,0.0f), D3DXVECTOR2(0.0,0.0)}, { D3DXVECTOR3(5.0f, -5.0f, -5.0f), D3DXVECTOR4(0.0f,1.0f,0.5f,0.0f), D3DXVECTOR2(0.0,0.0)}, { D3DXVECTOR3(5.0f, -5.0f, -5.0f), D3DXVECTOR4(0.0f,1.0f,0.5f,0.0f), D3DXVECTOR2(0.0,0.0)}, { D3DXVECTOR3(5.0f, 5.0f, 5.0f), D3DXVECTOR4(0.0f,1.0f,0.5f,0.0f), D3DXVECTOR2(0.0,0.0)}, { D3DXVECTOR3(5.0f, -5.0f, 5.0f), D3DXVECTOR4(0.0f,1.0f,0.5f,0.0f), D3DXVECTOR2(0.0,0.0)}, // 6 {D3DXVECTOR3(-5.0f, 5.0f, -5.0f), D3DXVECTOR4(0.5f,0.0f,1.0f,0.0f), D3DXVECTOR2(0.0,0.0)}, {D3DXVECTOR3(-5.0f, -5.0f, -5.0f), D3DXVECTOR4(0.5f,0.0f,1.0f,0.0f), D3DXVECTOR2(0.0,0.0)}, {D3DXVECTOR3(-5.0f, 5.0f, 5.0f), D3DXVECTOR4(0.5f,0.0f,1.0f,0.0f), D3DXVECTOR2(0.0,0.0)}, {D3DXVECTOR3(-5.0f, 5.0f, 5.0f), D3DXVECTOR4(0.5f,0.0f,1.0f,0.0f), D3DXVECTOR2(0.0,0.0)}, {D3DXVECTOR3(-5.0f, -5.0f, -5.0f), D3DXVECTOR4(0.5f,0.0f,1.0f,0.0f), D3DXVECTOR2(0.0,0.0)}, {D3DXVECTOR3(-5.0f, -5.0f, 5.0f), D3DXVECTOR4(0.5f,0.0f,1.0f,0.0f), D3DXVECTOR2(0.0,0.0)}, };

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  • Android Expandable List View Update

    - by Gaurav Arora
    I am implementing a chatting application, where I have made a service to listen all the presence changed. On the change of the presence I want to update the data and I am unable to update the data that is showing in the expandable list view. Please suggest me a means to do the same. public class UserMenuActivity extends ExpandableListActivity { private XMPPConnection connection; String name,availability,subscriptionStatus; TextView tv_Status; /** Variable Define here */ private String[] data = { "View my profile", "New Multiperson Chat", "New Broad Cast Message", "New Contact Category", "New Group", "Invite to CCM", "Search", "Expand All", "Settings", "Help", "Close" }; private String[] data_Contact = { "Rename Category","Move Contact to Category", "View my profile", "New Multiperson Chat", "New Broad Cast Message", "New Contact Category", "New Group", "Invite to CCM", "Search", "Expand All", "Settings", "Help", "Close" }; private String[] data_child_contact = { "Open chat", "Delete Contact","View my profile", "New Multiperson Chat", "New Broad Cast Message", "New Contact Category", "New Group", "Invite to CCM", "Search", "Expand All", "Settings", "Help", "Close" }; private String[] menuItem = { "Chats", "Contacts", "CGM Groups", "Pending","Request" }; private List<String> menuItemList = Arrays.asList(menuItem); private int commonGroupPosition = 0; private String etAlertVal; private DatabaseHelper dbHelper; private int categoryID, listPos; /** New Code here.. */ private ArrayList<String> groupNames; private ArrayList<ArrayList<ChildItems>> childs; private UserMenuAdapter adapter; private Object object; private String[] data2 = { "PIN Michelle", "IP Call" }; private ListView mlist2; private ImageButton mimBtnMenu; private LinearLayout mllpopmenu; private View popupView; private PopupWindow popupWindow; private AlertDialog.Builder alert; private EditText input; private TextView mtvUserName, mtvUserTagLine; private ExpandableListView mExpandableListView; public static List<CategoryDataClass> categoryList; private boolean menuType = false; private String childValContact=""; public static Context context; @Override public void onBackPressed() { if (mllpopmenu.getVisibility() == View.VISIBLE) { mllpopmenu.setVisibility(View.INVISIBLE); } else { if (CCMStaticVariable.CommonConnection.isConnected()) { CCMStaticVariable.CommonConnection.disconnect(); } super.onBackPressed(); } } @SuppressWarnings("unchecked") @Override public boolean onKeyDown(int keyCode, KeyEvent event) { if (keyCode == KeyEvent.KEYCODE_MENU) { if (mllpopmenu.getVisibility() == View.VISIBLE) { mllpopmenu.setVisibility(View.INVISIBLE); } else { if (commonGroupPosition >= 4 && menuType == true) { if(childValContact == ""){ mllpopmenu.setVisibility(View.VISIBLE); mlist2.setAdapter(new ArrayAdapter(UserMenuActivity.this, R.layout.listviewtext, R.id.tvMenuText, data_Contact)); }else{ mllpopmenu.setVisibility(View.VISIBLE); mlist2.setAdapter(new ArrayAdapter(UserMenuActivity.this, R.layout.listviewtext, R.id.tvMenuText, data_child_contact)); } } else if (commonGroupPosition == 0) { mllpopmenu.setVisibility(View.VISIBLE); mlist2.setAdapter(new ArrayAdapter(UserMenuActivity.this, R.layout.listviewtext, R.id.tvMenuText, data)); } } return true; } return super.onKeyDown(keyCode, event); } @Override public void onCreate(Bundle icicle) { super.onCreate(icicle); setContentView(R.layout.usermenulayout); dbHelper = new DatabaseHelper(UserMenuActivity.this); //this.context = context.getApplicationContext(); XMPPConn.getContactList(); connection = CCMStaticVariable.CommonConnection; Presence userPresence = new Presence(Presence.Type.available); userPresence.setPriority(24); userPresence.setMode(Presence.Mode.away); connection.sendPacket(userPresence); } @Override protected void onResume() { super.onResume(); Presence userPresence = new Presence(Presence.Type.available); userPresence.setPriority(24); userPresence.setMode(Presence.Mode.away); connection.sendPacket(userPresence); XMPPConn.getContactList(); setExpandableListView(); } public boolean onChildClick(ExpandableListView parent, View v, int groupPosition, int childPosition, long id) { if (groupPosition == 1 && childPosition == 0) { startActivity(new Intent(UserMenuActivity.this, InvitetoCCMActivity.class)); } else if (groupPosition == 1 && childPosition != 0) { Intent intent = new Intent(UserMenuActivity.this, UserChatActivity.class); intent.putExtra("userNameVal", XMPPConn.mfriendList.get(childPosition - 1).friendName); startActivity(intent); } else if (groupPosition == 2 && childPosition == 0) { startActivity(new Intent(UserMenuActivity.this, CreateGroupActivity.class)); } else if (groupPosition == 2 && childPosition != 0) { String GROUP_NAME = childs.get(groupPosition).get(childPosition) .getName().toString(); int end = GROUP_NAME.indexOf("("); CCMStaticVariable.groupName = GROUP_NAME.substring(0, end).trim(); startActivity(new Intent(UserMenuActivity.this, GroupsActivity.class)); } else if (groupPosition >= 4) { childValContact = childs.get(groupPosition).get(childPosition).getName().trim(); showToast("user==>"+childValContact, 0); } return false; } private void setExpandableListView() { /***###############GROUP ARRAY ############################*/ final ArrayList<String> groupNames = new ArrayList<String>(); groupNames.add("Chats (2)"); groupNames.add("Contacts (" + XMPPConn.mfriendList.size() + ")"); groupNames.add("CGM Groups (" + XMPPConn.mGroupList.size() + ")"); groupNames.add("Pending (1)"); XMPPConn.getGroup(); categoryList = dbHelper.getAllCategory(); /**Group From Sever*/ if (XMPPConn.mGroupList.size() > 0) { for (int g = 0; g < XMPPConn.mGroupList.size(); g++) { XMPPConn.getGroupContact(XMPPConn.mGroupList.get(g).groupName); groupNames.add(XMPPConn.mGroupList.get(g).groupName + "(" + XMPPConn.mGroupContactList.size()+ ")"); } } if(categoryList.size() > 0){ for (int cat = 0; cat < categoryList.size(); cat++) { groupNames.add(categoryList.get(cat).getCategoryName()+ "(0)"); } } this.groupNames = groupNames; /*** ###########CHILD ARRAY * #################*/ ArrayList<ArrayList<ChildItems>> childs = new ArrayList<ArrayList<ChildItems>>(); ArrayList<ChildItems> child = new ArrayList<ChildItems>(); child.add(new ChildItems("Alisha", "Hi",0)); child.add(new ChildItems("Michelle", "Good Morning",0)); childs.add(child); child = new ArrayList<ChildItems>(); child.add(new ChildItems("", "",0)); if (XMPPConn.mfriendList.size() > 0) { for (int n = 0; n < XMPPConn.mfriendList.size(); n++) { child.add(new ChildItems(XMPPConn.mfriendList.get(n).friendNickName, XMPPConn.mfriendList.get(n).friendStatus, XMPPConn.mfriendList.get(n).friendState)); } } childs.add(child); /************** CGM Group Child here *********************/ child = new ArrayList<ChildItems>(); child.add(new ChildItems("", "",0)); if (XMPPConn.mGroupList.size() > 0) { for (int grop = 0; grop < XMPPConn.mGroupList.size(); grop++) { child.add(new ChildItems( XMPPConn.mGroupList.get(grop).groupName + " (" + XMPPConn.mGroupList.get(grop).groupUserCount + ")", "",0)); } } childs.add(child); child = new ArrayList<ChildItems>(); child.add(new ChildItems("Shuchi", "Pending (Waiting for Authorization)",0)); childs.add(child); /************************ Group Contact List *************************/ if (XMPPConn.mGroupList.size() > 0) { for (int g = 0; g < XMPPConn.mGroupList.size(); g++) { /** Contact List */ XMPPConn.getGroupContact(XMPPConn.mGroupList.get(g).groupName); child = new ArrayList<ChildItems>(); for (int con = 0; con < XMPPConn.mGroupContactList.size(); con++) { child.add(new ChildItems( XMPPConn.mGroupContactList.get(con).friendName, XMPPConn.mGroupContactList.get(con).friendStatus,0)); } childs.add(child); } } if(categoryList.size() > 0){ for (int cat = 0; cat < categoryList.size(); cat++) { child = new ArrayList<ChildItems>(); child.add(new ChildItems("-none-", "",0)); childs.add(child); } } this.childs = childs; /** Set Adapter here */ adapter = new UserMenuAdapter(this, groupNames, childs); setListAdapter(adapter); object = this; mlist2 = (ListView) findViewById(R.id.list2); mimBtnMenu = (ImageButton) findViewById(R.id.imBtnMenu); mllpopmenu = (LinearLayout) findViewById(R.id.llpopmenu); mtvUserName = (TextView) findViewById(R.id.tvUserName); mtvUserTagLine = (TextView) findViewById(R.id.tvUserTagLine); //Set User name.. System.out.println("CCMStaticVariable.loginUserName===" + CCMStaticVariable.loginUserName); if (!CCMStaticVariable.loginUserName.equalsIgnoreCase("")) { mtvUserName.setText("" + CCMStaticVariable.loginUserName); } /** Expandable List set here.. */ mExpandableListView = (ExpandableListView) this .findViewById(android.R.id.list); mExpandableListView.setOnGroupClickListener(new OnGroupClickListener() { @Override public boolean onGroupClick(ExpandableListView parent, View v, int groupPosition, long id) { XMPPConn.getContactList(); if (parent.isGroupExpanded(groupPosition)) { commonGroupPosition = 0; }else{ commonGroupPosition = groupPosition; } String GROUP_NAME = groupNames.get(groupPosition); int end = groupNames.get(groupPosition).indexOf("("); String GROUP_NAME_VALUE = GROUP_NAME.substring(0, end).trim(); if (menuItemList.contains(GROUP_NAME_VALUE)) { menuType = false; CCMStaticVariable.groupCatName = GROUP_NAME_VALUE; } else { menuType = true; CCMStaticVariable.groupCatName = GROUP_NAME_VALUE; } long findCatId = dbHelper.getCategoryID(GROUP_NAME_VALUE); if (findCatId != 0) { categoryID = (int) findCatId; } childValContact=""; showToast("Clicked on==" + GROUP_NAME_VALUE, 0); return false; } }); /** Click on item */ mlist2.setOnItemClickListener(new OnItemClickListener() { @Override public void onItemClick(AdapterView<?> arg0, View arg1, int pos,long arg3) { if (commonGroupPosition >= 4) { if(childValContact == ""){ if (pos == 0) { showAlertEdit(CCMStaticVariable.groupCatName); } /** Move contact to catgory */ if (pos == 1) { startActivity(new Intent(UserMenuActivity.this,AddContactCategoryActivity.class)); } }else{ if(pos == 0){ Intent intent = new Intent(UserMenuActivity.this,UserChatActivity.class); intent.putExtra("userNameVal",childValContact); startActivity(intent); } if(pos == 1){ XMPPConn.removeEntry(childValContact); showToast("Contact deleted sucessfully", 0); Intent intent = new Intent(UserMenuActivity.this,UserMenuActivity.class); } } } else { /** MyProfile */ if (pos == 0) { startActivity(new Intent(UserMenuActivity.this, MyProfileActivity.class)); } /** New multiperson chat start */ if (pos == 1) { startActivity(new Intent(UserMenuActivity.this, NewMultipersonChatActivity.class)); } /** New Broadcast message */ if (pos == 2) { startActivity(new Intent(UserMenuActivity.this, NewBroadcastMessageActivity.class)); } /** Click on add category */ if (pos == 3) { showAlertAdd(); } if (pos == 4) { startActivity(new Intent(UserMenuActivity.this, CreateGroupActivity.class)); } if (pos == 5) { startActivity(new Intent(UserMenuActivity.this, InvitetoCCMActivity.class)); } if (pos == 6) { startActivity(new Intent(UserMenuActivity.this, SearchActivity.class)); } if (pos == 7) { onGroupExpand(2); for (int i = 0; i < groupNames.size(); i++) { mExpandableListView.expandGroup(i); } } /** Click on settings */ if (pos == 8) { startActivity(new Intent(UserMenuActivity.this, SettingsActivity.class)); } if (pos == 10) { System.exit(0); } if (pos == 14) { if (mllpopmenu.getVisibility() == View.VISIBLE) { mllpopmenu.setVisibility(View.INVISIBLE); if (popupWindow.isShowing()) { popupWindow.dismiss(); } } else { mllpopmenu.setVisibility(View.VISIBLE); mlist2.setAdapter(new ArrayAdapter( UserMenuActivity.this, R.layout.listviewtext, R.id.tvMenuText, data)); } } } } }); } /** Toast message display here.. */ private void showToast(String msg, int time) { Toast.makeText(this, msg, time).show(); } public String showSubscriptionStatus(String friend){ return friend; } } Service.class public class UpdaterService extends Service { private XMPPConnection connection; String Friend; String user = ""; @Override public IBinder onBind(Intent arg0) { // TODO Auto-generated method stub return null; } @Override public void onCreate() { // Toast.makeText(this, "My Service Created", Toast.LENGTH_LONG).show(); super.onCreate(); } @Override public void onDestroy() { // TODO Auto-generated method stub super.onDestroy(); } @Override public void onStart(Intent intent, int startId) { // TODO Auto-generated method stub showToast("My Service Started", 0); connection = getConnection(); if (connection.isConnected()) { final Roster roster = connection.getRoster(); RosterListener r1 = new RosterListener() { @Override public void presenceChanged(Presence presence) { // TODO Auto-generated method stub XMPPConn.getContactList(); } @Override public void entriesUpdated(Collection<String> arg0) { // TODO Auto-generated method stub //notification("entriesUpdated"); } @Override public void entriesDeleted(Collection<String> arg0) { // TODO Auto-generated method stub //notification("entriesDeleted"); } @Override public void entriesAdded(Collection<String> arg0) { // TODO Auto-generated method stub Iterator<String> it = arg0.iterator(); if (it.hasNext()) { user = it.next(); } RosterEntry entry = roster.getEntry(user); if(entry.getType().toString().equalsIgnoreCase("to")){ int index_of_Alpha = Friend.indexOf("@"); String subID = Friend.substring(0, index_of_Alpha); notification("Hi "+subID+" wants to add you"); } } }; if (roster != null) { roster.setSubscriptionMode(Roster.SubscriptionMode.manual); System.out.println("subscription going on"); roster.addRosterListener(r1); } } else { showToast("Connection lost-", 0); } } protected void showToast(String msg, int time) { Toast.makeText(this, msg, time).show(); } private XMPPConnection getConnection() { return CCMStaticVariable.CommonConnection; } /** Notification manager */ private void notification(CharSequence message) { String ns = Context.NOTIFICATION_SERVICE; NotificationManager mNotificationManager = (NotificationManager) getSystemService(ns); int icon = R.drawable.ic_launcher; CharSequence tickerText = message; long when = System.currentTimeMillis(); Notification notification = new Notification(icon, tickerText, when); Context context = getApplicationContext(); CharSequence contentTitle = "CCM"; CharSequence contentText = message; Intent notificationIntent = new Intent(this, ManageNotification.class); notificationIntent.putExtra("Subscriber_ID",user ); PendingIntent contentIntent = PendingIntent.getActivity(this, 0, notificationIntent, 0); notification.setLatestEventInfo(context, contentTitle, contentText, contentIntent); notification.flags |= Notification.FLAG_AUTO_CANCEL; final int HELLO_ID = 1; mNotificationManager.notify(HELLO_ID, notification); } } Here is my adapter class public class UserMenuAdapter extends BaseExpandableListAdapter { private ArrayList<String> groups; private ArrayList<ArrayList<ChildItems>> childs; private Context context; public LayoutInflater inflater; ImageView img_availabiliy; private static final int[] EMPTY_STATE_SET = {}; private static final int[] GROUP_EXPANDED_STATE_SET = {android.R.attr.state_expanded}; private static final int[][] GROUP_STATE_SETS = { EMPTY_STATE_SET, // 0 GROUP_EXPANDED_STATE_SET // 1 }; public UserMenuAdapter(Context context, ArrayList<String> groups, ArrayList<ArrayList<ChildItems>> childs) { this.context = context; this.groups = groups; this.childs = childs; inflater = LayoutInflater.from(context); } @Override public Object getChild(int groupPosition, int childPosition) { return childs.get(groupPosition).get(childPosition); } @Override public long getChildId(int groupPosition, int childPosition) { return (long) (groupPosition * 1024 + childPosition); } @Override public View getChildView(int groupPosition, int childPosition, boolean isLastChild, View convertView, ViewGroup parent) { View v = null; if (convertView != null) v = convertView; else v = inflater.inflate(R.layout.child_layout, parent, false); ChildItems ci = (ChildItems) getChild(groupPosition, childPosition); TextView tv = (TextView) v.findViewById(R.id.tvChild); tv.setText(ci.getName()); TextView tv2 = (TextView) v.findViewById(R.id.tvChild2); tv2.setText(ci.getDailyStatus()); img_availabiliy = (ImageView)v.findViewById(R.id.img_childlayout_AVAILABILITY); ImageView friendPics = (ImageView)v.findViewById(R.id.ivFriendPics); if(ci.getStatusState() == 1){ img_availabiliy.setImageResource(R.drawable.online); } else if(ci.getStatusState()==0){ img_availabiliy.setImageResource(R.drawable.offline); } else if (ci.getStatusState()==2) { img_availabiliy.setImageResource(R.drawable.away); } else if(ci.getStatusState()==3){ img_availabiliy.setImageResource(R.drawable.busy); } else{ img_availabiliy.setImageDrawable(null); } if((groupPosition == 1 && childPosition == 0)){ friendPics.setImageResource(R.drawable.inviteto_ccm); img_availabiliy.setVisibility(View.INVISIBLE); } else if(groupPosition == 2 && childPosition == 0){ friendPics.setImageResource(R.drawable.new_ccmgroup); img_availabiliy.setVisibility(View.VISIBLE); }else{ if(ci.getPicture()!= null){ Bitmap bitmap = BitmapFactory.decodeByteArray(ci.getPicture(), 0, ci.getPicture().length); bitmap = Bitmap.createScaledBitmap(bitmap, 50, 50, true); friendPics.setImageBitmap(bitmap); }else{ friendPics.setImageResource(R.drawable.avatar); } img_availabiliy.setVisibility(View.VISIBLE); } return v; } @Override public int getChildrenCount(int groupPosition) { return childs.get(groupPosition).size(); } @Override public Object getGroup(int groupPosition) { return groups.get(groupPosition); } @Override public int getGroupCount() { return groups.size(); } @Override public long getGroupId(int groupPosition) { return (long) (groupPosition * 1024); } @Override public View getGroupView(int groupPosition, boolean isExpanded, View convertView, ViewGroup parent) { View v = null; if (convertView != null) v = convertView; else v = inflater.inflate(R.layout.group_layout, parent, false); String gt = (String) getGroup(groupPosition); TextView tv2 = (TextView) v.findViewById(R.id.tvGroup); if (gt != null) tv2.setText(gt); /**Set Image on group layout, Max/min*/ View ind = v.findViewById( R.id.explist_indicator); View groupInd = v.findViewById( R.id.llgroup); if( ind != null ) { ImageView indicator = (ImageView)ind; if( getChildrenCount( groupPosition ) == 0 ) { indicator.setVisibility( View.INVISIBLE ); } else { indicator.setVisibility( View.VISIBLE ); int stateSetIndex = ( isExpanded ? 1 : 0) ; Drawable drawable = indicator.getDrawable(); drawable.setState(GROUP_STATE_SETS[stateSetIndex]); } } if( groupInd != null ) { RelativeLayout indicator2 = (RelativeLayout)groupInd; if( getChildrenCount( groupPosition ) == 0 ) { indicator2.setVisibility( View.INVISIBLE ); } else { indicator2.setVisibility( View.VISIBLE ); int stateSetIndex = ( isExpanded ? 1 : 0) ; Drawable drawable2 = indicator2.getBackground(); drawable2.setState(GROUP_STATE_SETS[stateSetIndex]); } } return v; } @Override public boolean hasStableIds() { return true; } @Override public boolean isChildSelectable(int groupPosition, int childPosition) { return true; } public void onGroupCollapsed(int groupPosition) { } public void onGroupExpanded(int groupPosition) { } } I just want to update my list in ON PRESENCE CHANGED method in the Service class.. Please suggest me a means to do the same.

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