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  • JNI - GetObjectField returns NULL

    - by Daniel
    I'm currently working on Mangler's Android implementation. I have a java class that looks like so: public class VentriloEventData { public short type; public class _pcm { public int length; public short send_type; public int rate; public byte channels; }; _pcm pcm; } The signature for my pcm object: $ javap -s -p VentriloEventData ... org.mangler.VentriloEventData$_pcm pcm; Signature: Lorg/mangler/VentriloEventData$_pcm; I am implementing a native JNI function called getevent, which will write to the fields in an instance of the VentriloEventData class. For what it's worth, it's defined and called in Java like so: public static native int getevent(VentriloEventData data); VentriloEventData data = new VentriloEventData(); getevent(data); And my JNI implementation of getevent: JNIEXPORT jint JNICALL Java_org_mangler_VentriloInterface_getevent(JNIEnv* env, jobject obj, jobject eventdata) { v3_event *ev = v3_get_event(V3_BLOCK); if(ev != NULL) { jclass event_class = (*env)->GetObjectClass(env, eventdata); // Event type. jfieldID type_field = (*env)->GetFieldID(env, event_class, "type", "S"); (*env)->SetShortField( env, eventdata, type_field, 1234 ); // Get PCM class. jfieldID pcm_field = (*env)->GetFieldID(env, event_class, "pcm", "Lorg/mangler/VentriloEventData$_pcm;"); jobject pcm = (*env)->GetObjectField( env, eventdata, pcm_field ); jclass pcm_class = (*env)->GetObjectClass(env, pcm); // Set PCM fields. jfieldID pcm_length_field = (*env)->GetFieldID(env, pcm_class, "length", "I"); (*env)->SetIntField( env, pcm, pcm_length_field, 1337 ); free(ev); } return 0; } The code above works fine for writing into the type field (that is not wrapped by the _pcm class). Once getevent is called, data.type is verified to be 1234 at the java side :) My problem is that the assertion "pcm != NULL" will fail. Note that pcm_field != NULL, which probably indicates that the signature to that field is correct... so there must be something wrong with my call to GetObjectField. It looks fine though if I compare it to the official JNI docs. Been bashing my head on this problem for the past 2 hours and I'm getting a little desperate.. hoping a different perspective will help me out on this one.

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  • Chaining animations and memory management

    - by bryan1967
    Hey Everyone, Got a question. I have a subclassed UIView that is acting as my background where I am scrolling the ground. The code is working really nice and according to the Instrumentation, I am not leaking nor is my created and still living Object allocation growing. I have discovered else where in my application that adding an animation to a UIImageView that is owned by my subclassed UIView seems to bump up my retain count and removing all animations when I am done drops it back down. My question is this, when you add an animation to a layer with a key, I am assuming that if there is already a used animation in that entry position in the backing dictionary that it is released and goes into the autorelease pool? For example: - (void)animationDidStop:(CAAnimation *)theAnimation finished:(BOOL)flag { NSString *keyValue = [theAnimation valueForKey:@"name"]; if ( [keyValue isEqual:@"step1"] && flag ) { groundImageView2.layer.position = endPos; CABasicAnimation *position = [CABasicAnimation animationWithKeyPath:@"position"]; position.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionLinear]; position.toValue = [NSValue valueWithCGPoint:midEndPos]; position.duration = (kGroundSpeed/3.8); position.fillMode = kCAFillModeForwards; [position setDelegate:self]; [position setRemovedOnCompletion:NO]; [position setValue:@"step2-1" forKey:@"name"]; [groundImageView2.layer addAnimation:position forKey:@"positionAnimation"]; groundImageView1.layer.position = startPos; position = [CABasicAnimation animationWithKeyPath:@"position"]; position.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionLinear]; position.toValue = [NSValue valueWithCGPoint:midStartPos]; position.duration = (kGroundSpeed/3.8); position.fillMode = kCAFillModeForwards; [position setDelegate:self]; [position setRemovedOnCompletion:NO]; [position setValue:@"step2-2" forKey:@"name"]; [groundImageView1.layer addAnimation:position forKey:@"positionAnimation"]; } else if ( [keyValue isEqual:@"step2-2"] && flag ) { groundImageView1.layer.position = midStartPos; CABasicAnimation *position = [CABasicAnimation animationWithKeyPath:@"position"]; position.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionLinear]; position.toValue = [NSValue valueWithCGPoint:endPos]; position.duration = 12; position.fillMode = kCAFillModeForwards; [position setDelegate:self]; [position setRemovedOnCompletion:NO]; [position setValue:@"step1" forKey:@"name"]; [groundImageView1.layer addAnimation:position forKey:@"positionAnimation"]; } } This chains animations infinitely, and as I said one it is running the created and living object allocation doesn't change. I am assuming everytime I add an animation the one that exists in that key position is released. Just wondering I am correct. Also, I am relatively new to Core Animation. I tried to play around with re-using the animations but got a little impatient. Is it possible to reuse animations? Thanks! Bryan

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  • WTF is wtf? (in WebKit code base)

    - by Motti
    I downloaded Chromium's code base and ran across the WTF namespace. namespace WTF { /* * C++'s idea of a reinterpret_cast lacks sufficient cojones. */ template<typename TO, typename FROM> TO bitwise_cast(FROM in) { COMPILE_ASSERT(sizeof(TO) == sizeof(FROM), WTF_wtf_reinterpret_cast_sizeof_types_is_equal); union { FROM from; TO to; } u; u.from = in; return u.to; } } // namespace WTF Does this mean what I think it means? Could be so, the bitwise_cast implementation specified here will not compile if either TO or FROM is not a POD and is not (AFAIK) more powerful than C++ built in reinterpret_cast. The only point of light I see here is the nobody seems to be using bitwise_cast in the Chromium project. I see there's some legalese so I'll put in the little letters to keep out of trouble. /* * Copyright (C) 2008 Apple Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */

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  • Another C datatypes question

    - by b-gen-jack-o-neill
    Hello. Well, I completely get the most basic datatypes of C, like short, int, long, float, to be exact, all numerical types.These types are needed to be known perform right operations with right numbers. For example to use FPU to add two float numbers. So the compiler must know what the type is. But, when it comes to characters I am little bit off. I know that basic C datatype char is there for ASCII characters coding. But what I don´t know is, why you even need another datatype for characters. Why could not you just use 1 byte integer value to store ASCII character. If you call printf, you apecify the datatype in the call, so you could say to printf that the integer represents ASCII character. I dont know how cout resolves datatype, but I guess you could just specify it somehow. Another thing is, when you want to use Unicode, you must use datatype wchar. But, what if I would like to use some another, for example ISO, or Windows coding instead of UTF? Becouse wchar codes characters as UTF-16 or UTF-32 (I read its compiler specific). And, what if I would want to use for example some imaginary new 8 byte text coding? What datatype should I use for it? I am actually pretty confused of this, becouse I always expected that if I want to use UTF-32 instead of ASCII, I just tell compiler "get UTF-32 value of the character I typed and save it into 4 char field." I thought that text coding is to be dealt with by the end, print function for example. That I just need to specify the coding for the compiler to use, since Windows doesent use ASCII in win32 apps, I guess C compiler must convert the char I typed to ASCII from whatever the type is that windows sends to the C editor. And the last thing is, what if I want to use for example 25 Byte integer for some high math operations? C has no specify-yourself datatype. Yes, I know that this would be difficult since all the math operations would need to be changed, becouse CPU can not add 25 Bytes numbers together. But is there a way to do it? Or is there some math library for it? What if I want to compute Pi to 1000000000000000 digits? :) I know my question is pretty long, but I just wanted to explain my thoughts the best I can in English, since its not my native language it is difficult. And I believe there is simple answer to my question(s), something I missed that explains everything. I read lot about text coding, C tutorials, but nothing about his. Thank you for your time.

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  • DirectShow EVR resizing window problem

    - by Daniel
    So I've been looking into the world of media playback for windows and I've started making a C# Media Player using DirectShow. I started off using the VRM-7 windowed video renderer and it was brilliant except it had a couple of small problems (multi monitors, fullscreen). But after some research I found that it's deprecated and I should be using VRM9. So I changed it to use VRM9 windowless then found out that was an old post rofl _< so finally I'm using Vista/Win7 (or XP .net 3) Enhanced Video Renderer (EVR) which is apparently the most up to date Microsoft video renderer and has all the flashy performance/quality things added to it. (tbh I haven't noticed any difference but maybe I need a blue-ray or HQ video to notice it). With using EVR everything is working fine except resizing the video. Its really laggy/choppy/teary and probably something to do with its frame queueing mechanism. To demonstrate my problem open up windows media player classic. View - Options - Playback - output Chose the "EVR" DirectShow Video renderer Now restart wmp class and play a video, while it's playing click and drag a corner to resize it. You'll notice its horribly laggy. This is the exact same problem i am having. But if you chose "EVR Custom Pres. *" or EVR Sync *" resizing works beautifully! So i tried googling around for anything about EVR resizing issues and how to fix it but i couldn't believe how little i could find. I'm guessing "Custom Pres." stands for "Custom Presenter" which sounds like they made their own. Also you'll notice on the right hand size when you swap between EVR and the other EVR's the Resizer drop down on the right greys out. So basically I wan't to know how I can fix this retarded resizing problem and is there any decent documentation out there? There is a fair bit for VMR7/9 but not much for EVR. I downloaded the DirectX SDK which apparently has samples but it was a waste of 500mb of bandwidth as it had nothing relevant. Perhaps there is some way to force it not queueing up frames if that is the problem? If you want code say the word and I'll paste some in. But it's really quite simple and nothing much happens, i'm convinced it's a problem with the EVR renderer. EDIT: Oh and one other thing, what does VLC use? If you go into vlc options and change the renderer to anything but default, they all suck. So is it using VMR7? Or its own?

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  • chaining array of tasks with continuation

    - by Andrei Cristof
    I have a Task structure that is a little bit complex(for me at least). The structure is: (where T = Task) T1, T2, T3... Tn. There's an array (a list of files), and the T's represent tasks created for each file. Each T has always two subtasks that it must complete or fail: Tn.1, Tn.2 - download and install. For each download (Tn.1) there are always two subtasks to try, download from two paths(Tn.1.1, Tn.1.2). Execution would be: First, download file: Tn1.1. If Tn.1.1 fails, then Tn.1.2 executes. If either from download tasks returns OK - execute Tn.2. If Tn.2 executed or failed - go to next Tn. I figured the first thing to do, was to write all this structure with jagged arrays: private void CreateTasks() { //main array Task<int>[][][] mainTask = new Task<int>[_queuedApps.Count][][]; for (int i = 0; i < mainTask.Length; i++) { Task<int>[][] arr = GenerateOperationTasks(); mainTask[i] = arr; } } private Task<int>[][] GenerateOperationTasks() { //two download tasks Task<int>[] downloadTasks = new Task<int>[2]; downloadTasks[0] = new Task<int>(() => { return 0; }); downloadTasks[1] = new Task<int>(() => { return 0; }); //one installation task Task<int>[] installTask = new Task<int>[1] { new Task<int>(() => { return 0; }) }; //operations Task is jagged - keeps tasks above Task<int>[][] operationTasks = new Task<int>[2][]; operationTasks[0] = downloadTasks; operationTasks[1] = installTask; return operationTasks; } So now I got my mainTask array of tasks, containing nicely ordered tasks just as described above. However after reading the docs on ContinuationTasks, I realise this does not help me since I must call e.g. Task.ContinueWith(Task2). I'm stumped about doing this on my mainTask array. I can't write mainTask[0].ContinueWith(mainTask[1]) because I dont know the size of the array. If I could somehow reference the next task in the array (but without knowing its index), but cant figure out how. Any ideas? Thank you very much for your help. Regards,

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  • Cross-thread operation not valid: Control accessed from a thread other than the thread it was create

    - by SilverHorse
    I have a scenario. (Windows Forms, C#, .NET) There is a main form which hosts some user control. The user control does some heavy data operation, such that if I directly call the Usercontrol_Load method the UI become nonresponsive for the duration for load method execution. To overcome this I load data on different thread (trying to change existing code as little as I can) I used a background worker thread which will be loading the data and when done will notify the application that it has done its work. Now came a real problem. All the UI (main form and its child usercontrols) was created on the primary main thread. In the LOAD method of the usercontrol I'm fetching data based on the values of some control (like textbox) on userControl. The pseudocode would look like this: //CODE 1 UserContrl1_LOadDataMethod() { if(textbox1.text=="MyName") <<======this gives exception { //Load data corresponding to "MyName". //Populate a globale variable List<string> which will be binded to grid at some later stage. } } The Exception it gave was Cross-thread operation not valid: Control accessed from a thread other than the thread it was created on. To know more about this I did some googling and a suggestion came up like using the following code //CODE 2 UserContrl1_LOadDataMethod() { if(InvokeRequired) // Line #1 { this.Invoke(new MethodInvoker(UserContrl1_LOadDataMethod)); return; } if(textbox1.text=="MyName") //<<======Now it wont give exception** { //Load data correspondin to "MyName" //Populate a globale variable List<string> which will be binded to grid at some later stage } } BUT BUT BUT... it seems I'm back to square one. The Application again become nonresponsive. It seems to be due to the execution of line #1 if condition. The loading task is again done by the parent thread and not the third that I spawned. I don't know whether I perceived this right or wrong. I'm new to threading. How do I resolve this and also what is the effect of execution of Line#1 if block? The situation is this: I want to load data into a global variable based on the value of a control. I don't want to change the value of a control from the child thread. I'm not going to do it ever from a child thread. So only accessing the value so that the corresponding data can be fetched from the database.

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  • A shortest path problem with superheroes and intergalactic journeys

    - by Dman
    You are a super-hero in the year 2222 and you are faced with this great challenge: starting from your home planet Ilop you must try to reach Acinhet or else your planet will be destroyed by evil green little monsters. To do this you are given a map of the universe: there are N planets and M inter-planetary connections ( bidirectional ) that bind these planets. Each connection requires a certain time and a certain amount of fuel in order for you to cover the connection from one planet to another. The total time spent going from one planet to another is obtained by multiplying the time past to cover each connection between all the planets you go through. There are some "key planets", that allow you to refuel if you arrive on those certain "key planets". A "key planet" is the planet with the property that if it disappears the road between at least two planets would be lost.(In the example posted below with the input/output files such a "key planet" is 2 because without it the road to 7 would be lost) When you start your mission you are given the possibility of choosing between K ships each with its own maximum fuel capacity. The goal is to find the SHORTEST TIME CONSUMING path but also choose the ship with the minimum fuel capacity that can cover that shortest path(this means that if more ships can cover the shortest path you choose the one with the minimum fuel capacity). Because the minimum time can be a rather large number (over long long int) you are asked to provide only the last 6 digits of the number. For a better understanding of the task, here is an example of input/output files: INPUT: mission.in 7 8 6 1 4 6 5 9 8 7 10 1 2 7 8 1 4 14 9 1 5 3 1 2 3 1 2 2 7 7 1 3 4 2 2 4 6 4 1 5 6 3 7 On the first line (in order): N M K On the second line :the number for the starting planet and the finishing planet On the third line :K numbers that represent the capacities of the ships you can choose from Then you have M lines, all of them have the same structure: Xi Yi Ti Fi-which means that there is a connection between Xi and Yi and you can cover the distance from Xi to Yi in Ti time and with a Fi fuel consumption. OUTPUT:mission.out 000014 8 1 2 3 4 On the first line:the minimum time and fuel consumption; On the second line :the path Restrictions: 2 = N = 1 000 1 = M = 30 000 1 = K = 10 000 Any suggestions or ideas of how this problem might be solved would be most welcomed.

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  • Cocoa XML reader app

    - by Miskia
    Hello, I'm a newbie to Cocoa, just develop some little apps with C/C++ on Windows. I want to make a "simple" app on Cocoa. When the user specific XML file, the file nodes are represented "enduser viewable". I made an interface with some NSTextField. I made a subclass of NSDocument called "XMLFile" so i got "XMLFile.h" and "XMLFile.m" in my Xcode project. In the plist of my app i setup a new "Document Types": XML File - extensions: xml - role: view - class: XMLFile - store type: XML Here is my "XMLFile.h": #import <Cocoa/Cocoa.h> @interface FichierXML : NSDocument { } IBOutlet NSTextField *dateField; IBOutlet NSTextField *titleField; IBOutlet NSTextField *descField; IBOutlet NSTextField *vidfileField; IBOutlet NSTextField *imgfileField; IBOutlet NSObjectController *object; NSUInteger *mask; @end And here is my "XMLFile.m": #import "XMLFile.h" @implementation XMLFile - (BOOL)readFromData:(NSData *)datafile ofType:(NSString *)typeName error:(NSError **)outerror { NSMutableArray* ReportCreationDate = [[NSMutableArray alloc] initWithCapacity:10]; NSMutableArray* ReportTitle = [[NSMutableArray alloc] initWithCapacity:10]; NSMutableArray* ReportDescription = [[NSMutableArray alloc] initWithCapacity:10]; NSMutableArray* VideoPath = [[NSMutableArray alloc] initWithCapacity:10]; NSMutableArray* VideoThumbnailImageName = [[NSMutableArray alloc] initWithCapacity:10]; NSXMLDocument* doc = [[NSXMLDocument alloc] initWithData:datafile options:mask error:outerror]; NSXMLElement* root = [doc rootElement]; NSArray* dateElement = [root nodesForXPath:@"//Report/ReportCreationDate" error:nil]; for(NSXMLElement* xmlElement in dateElement) [dateElement setStringValue:[xmlElement stringValue]]; NSArray* titleElement = [root nodesForXPath:@"//Report/ReportTitle" error:nil]; for(NSXMLElement* xmlElement in titleElement) [titleField setStringValue:[xmlElement stringValue]]; NSArray* descElement = [root nodesForXPath:@"//Report/ReportDescription" error:nil]; for(NSXMLElement* xmlElement in descElement) [descField setStringValue:[xmlElement stringValue]]; NSArray* vidfileElement = [root nodesForXPath:@"//Report/Videos/Video/VideoPath" error:nil]; for(NSXMLElement* xmlElement in vidfileElement) [vidfileField setStringValue:[xmlElement stringValue]]; NSArray* imgfileElement = [root nodesForXPath:@"//Report/Videos/Video/VideoThumbnailImageName" error:nil]; for(NSXMLElement* xmlElement in imgfileElement) [imgfileField setStringValue:[xmlElement stringValue]]; [doc release]; [ReportCreationDate release]; [ReportTitle release]; [ReportDescription release]; [VideoPath release]; [VideoThumbnailImageName release]; return YES; } @end So. The user open the XMLFile, and XMLDocument analyse the file to extract nodes' data and send it to the differents NSTextField... But it doesn't work :( If someone can help me... I'm a newbie so don't be too rude if I made big mistakes :) Miskia.

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  • Flex AS3: ProgressBar doesn't move

    - by jolierouge
    Hey All, I am a little stuck and need some advice/help. I have a progress bar: <mx:ProgressBar id="appProgress" mode="manual" width="300" label="{appProgressMsg}" minimum="0" maximum="100"/> I have two listener functions, one sets the progress, and one sets the appProgressMsg: public function incProgress(e:TEvent):void { var p:uint = Math.floor(e.data.number / e.data.total * 100); trace("Setting Perc." + p); appProgress.setProgress(p, 100); } public function setApplicationProgressStep(e:TEvent):void { trace("Setting step:" + e.data); appProgressMsg = e.data; } I want to reuse this progress bar alot. And not necessarily for ProgressEvents, but when going through steps. For instance, I loop over a bunch of database inserts, and want to undate the progress etc. Here is a sample: public function updateDatabase(result:Object):void { var total:int = 0; var i:int = 0; var r:SQLResult; trace("updateDatabase called."); for each (var table:XML in this.queries.elements("table")) { var key:String = table.attribute("name"); if (result[key]) { send(TEvent.UpdateApplicationProgressStep, "Updating " + key); i = 1; total = result[key].length; for each (var row:Object in result[key]) { //now, we need to see if we already have this record. send(TEvent.UpdateApplicationProgress, { number:i, total: total } ); r = this.query("select * from " + key + " where server_id = '" + row.id + "'"); if (r.data == null) { //there is no entry with this id, make one. this.query(table.insert, row); } else { //it exists, so let's update. this.update(key, row); } i++; } } } } Everything works fine. That is, the listener functions are called and I get trace output like: updateDatabase called. Setting step:Updating project Setting Perc 25 Setting Perc 50 Setting Perc 75 Setting Perc 100 The issue is, only the very last percent and step is shown. that is, when it's all done, the progress bar jumps to 100% and shows the last step label. Does anyone know why this is? Thanks in advance for any help, Jason

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  • Send/cache multidimensional array to php with jQuery

    - by robertdd
    hy, i have a little, big problem here :) after i upload some images i get a list with all the images. I have some jQuery function for rotate, duplicate, delete, shuffle images! when i select a image and hit delete i send a post to php with the alt="" value of the image,i identify the picture and edit. I want to make a save button, Instead of sending a post every time i rotate a image, better send a post after editing the list of images with an array that contains all data? my php array after upload looks like this: [files] => Array ( [lcxkijgr] => lcxkijgr.jpg [xcewxpfv] => xcewxpfv.jpg [rtiurwxf] => rtiurwxf.jpg [gsbxdsdc] => gsbxdsdc.jpg ) say that I uploaded 4 pictures, firs picture i rotate 90 degrees second i want to duplicate third i rotate 270 degrees and the fourth image i delete i can do all this only with jQuery, but on the server the images are the same, after a refresh the images are the same this is the list with the images: <div class="upimage"> <ul id="upimagesQueue"> <li id="upimagesHPVEJM"> <a href="javascript:jQuery('#upimagesHPVEJM').showlargeimage('HPVEJM')"> <img alt="lcxkijgr" src="uploads/s6id9r9icnp8q9102h8md9kfd7/lcxkijgr.jpg?1272087830477" id="HPVEJM" style="display: block;" > </a> </li> <li id="upimagesSTCSAV"> <a href="javascript:jQuery('#upimagesSTCSAV').showlargeimage('STCSAV')"> <img alt="xcewxpfv" src="uploads/s6id9r9icnp8q9102h8md9kfd7/xcewxpfv.jpg?1272087831360" id="STCSAV" style="display: block;" > </a> </li> <li id="upimagesBFPUEQ"> <a href="javascript:jQuery('#upimagesBFPUEQ').showlargeimage('BFPUEQ')"> <img alt="rtiurwxf" src="uploads/s6id9r9icnp8q9102h8md9kfd7/rtiurwxf.jpg?1272087832162" id="BFPUEQ" style="display: block;" > </a> </li> <li id="upimagesRKXNSV"> <a href="javascript:jQuery('#upimagesRKXNSV').showlargeimage('RKXNSV')"> <img alt="gsbxdsdc" src="uploads/s6id9r9icnp8q9102h8md9kfd7/gsbxdsdc.jpg?1272087832957" id="RKXNSV" style="display: block;"> </a> </li> <ul> </div> is ok if i make one array like this: array{ imgFromLi = array(img1,img2,img3,img4,img5,img6) rotate = array{img1=90, img2=270, img3=90} delete = array{img4,img5,img6} duplicate = array{img2, img3} } how i can send/cache this array?? sorry for my very bad english

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  • Crash in OS X Core Data Utility Tutorial

    - by vinogradov
    I'm trying to follow Apple's Core Data utility Tutorial. It was all going nicely, until... The tutorial uses a custom sub-class of NSManagedObject, called 'Run'. Run.h looks like this: #import <Foundation/Foundation.h> #import <CoreData/CoreData.h> @interface Run : NSManagedObject { NSInteger processID; } @property (retain) NSDate *date; @property (retain) NSDate *primitiveDate; @property NSInteger processID; @end Now, in Run.m we have an accessor method for the processID variable: - (void)setProcessID:(int)newProcessID { [self willChangeValueForKey:@"processID"]; processID = newProcessID; [self didChangeValueForKey:@"processID"]; } In main.m, we use functions to set up a managed object model and context, instantiate an entity called run, and add it to the context. We then get the current NSprocessInfo, in preparation for setting the processID of the run object. NSManagedObjectContext *moc = managedObjectContext(); NSEntityDescription *runEntity = [[mom entitiesByName] objectForKey:@"Run"]; Run *run = [[Run alloc] initWithEntity:runEntity insertIntoManagedObjectContext:moc]; NSProcessInfo *processInfo = [NSProcessInfo processInfo]; Next, we try to call the accessor method defined in Run.m to set the value of processID: [run setProcessID:[processInfo processIdentifier]]; And that's where it's crashing. The object run seems to exist (I can see it in the debugger), so I don't think I'm messaging nil; on the other hand, it doesn't look like the setProcessID: message is actually being received. I'm obviously still learning this stuff (that's what tutorials are for, right?), and I'm probably doing something really stupid. However, any help or suggestions would be gratefully received! ===MORE INFORMATION=== Following up on Jeremy's suggestions: The processID attribute in the model is set up like this: NSAttributeDescription *idAttribute = [[NSAttributeDescription alloc]init]; [idAttribute setName:@"processID"]; [idAttribute setAttributeType:NSInteger32AttributeType]; [idAttribute setOptional:NO]; [idAttribute setDefaultValue:[NSNumber numberWithInteger:-1]]; which seems a little odd; we are defining it as a scalar type, and then giving it an NSNumber object as its default value. In the associated class, Run, processID is defined as an NSInteger. Still, this should be OK - it's all copied directly from the tutorial. It seems to me that the problem is probably in there somewhere. By the way, the getter method for processID is defined like this: - (int)processID { [self willAccessValueForKey:@"processID"]; NSInteger pid = processID; [self didAccessValueForKey:@"processID"]; return pid; } and this method works fine; it accesses and unpacks the default int value of processID (-1). Thanks for the help so far!

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  • How can a 1Gb Java heap on a 64bit machine use 3Gb of VIRT space?

    - by Graeme Moss
    I run the same process on a 32bit machine as on a 64bit machine with the same memory VM settings (-Xms1024m -Xmx1024m) and similar VM version (1.6.0_05 vs 1.6.0_16). However the virtual space used by the 64bit machine (as shown in top under "VIRT") is almost three times as big as that in 32bit! I know 64bit VMs will use a little more memory for the larger references, but how can it be three times as big? Am I reading VIRT in top incorrectly? Full data shown below, showing top and then the result of jmap -heap, first for 64bit, then for 32bit. Note the VIRT for 64bit is 3319m for 32bit is 1220m. * 64bit * PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 22534 agent 20 0 3319m 163m 14m S 4.7 2.0 0:04.28 java $ jmap -heap 22534 Attaching to process ID 22534, please wait... Debugger attached successfully. Server compiler detected. JVM version is 10.0-b19 using thread-local object allocation. Parallel GC with 4 thread(s) Heap Configuration: MinHeapFreeRatio = 40 MaxHeapFreeRatio = 70 MaxHeapSize = 1073741824 (1024.0MB) NewSize = 2686976 (2.5625MB) MaxNewSize = -65536 (-0.0625MB) OldSize = 5439488 (5.1875MB) NewRatio = 2 SurvivorRatio = 8 PermSize = 21757952 (20.75MB) MaxPermSize = 88080384 (84.0MB) Heap Usage: PS Young Generation Eden Space: capacity = 268500992 (256.0625MB) used = 247066968 (235.62142181396484MB) free = 21434024 (20.441078186035156MB) 92.01715277089181% used From Space: capacity = 44695552 (42.625MB) used = 0 (0.0MB) free = 44695552 (42.625MB) 0.0% used To Space: capacity = 44695552 (42.625MB) used = 0 (0.0MB) free = 44695552 (42.625MB) 0.0% used PS Old Generation capacity = 715849728 (682.6875MB) used = 0 (0.0MB) free = 715849728 (682.6875MB) 0.0% used PS Perm Generation capacity = 21757952 (20.75MB) used = 16153928 (15.405586242675781MB) free = 5604024 (5.344413757324219MB) 74.24378912132907% used * 32bit * PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 30168 agent 20 0 1220m 175m 12m S 0.0 2.2 0:13.43 java $ jmap -heap 30168 Attaching to process ID 30168, please wait... Debugger attached successfully. Server compiler detected. JVM version is 14.2-b01 using thread-local object allocation. Parallel GC with 8 thread(s) Heap Configuration: MinHeapFreeRatio = 40 MaxHeapFreeRatio = 70 MaxHeapSize = 1073741824 (1024.0MB) NewSize = 1048576 (1.0MB) MaxNewSize = 4294901760 (4095.9375MB) OldSize = 4194304 (4.0MB) NewRatio = 8 SurvivorRatio = 8 PermSize = 16777216 (16.0MB) MaxPermSize = 67108864 (64.0MB) Heap Usage: PS Young Generation Eden Space: capacity = 89522176 (85.375MB) used = 80626352 (76.89128112792969MB) free = 8895824 (8.483718872070312MB) 90.0629940005033% used From Space: capacity = 14876672 (14.1875MB) used = 14876216 (14.187065124511719MB) free = 456 (4.3487548828125E-4MB) 99.99693479832048% used To Space: capacity = 14876672 (14.1875MB) used = 0 (0.0MB) free = 14876672 (14.1875MB) 0.0% used PS Old Generation capacity = 954466304 (910.25MB) used = 10598496 (10.107513427734375MB) free = 943867808 (900.1424865722656MB) 1.1104107034039412% used PS Perm Generation capacity = 16777216 (16.0MB) used = 11366448 (10.839889526367188MB) free = 5410768 (5.1601104736328125MB) 67.74930953979492% used

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  • Why Won't My ASP.NET Hyperlink Work in IE?

    - by Giffyguy
    I'm making a very simple ad button system using ASP.NET 2.0 The advertisment is a 150x150px square that is displayed on "the r house." (Scroll down a little and you'll see the bright green "Angry Octopus" on the right side of the screen.) Now, I am not the administrator of "the r house." Instead, I am the administrator of angryoctopus.net Therefore, I don't have the ability to change the ad display code on a whim. So I gave "the r house" this snippet of code to display our ad nicely, while still allowing me to customize the back-end code on my end: <iframe src="http://www.angryoctopus.net/Content/Ad/150x150.aspx" frameborder="0" width="150" height="150" scrolling="no" style="padding: 0; margin: 0;"></iframe> You'll find this snippet in the page source to "the r house." On my side, the code looks like this: <asp:HyperLink runat="server" NavigateUrl="http://www.angryoctopus.net/" Target="_top"> <asp:Panel ID="pnlMain" runat="server" BackColor="#D1E231" style="padding: 0; margin: 0" Width="150" Height="150"> <asp:Image runat="server" ImageUrl="http://www.angryoctopus.net/Content/Ad/150x150.png" BorderStyle="None" style="padding: 0; margin: 0" /> </asp:Panel> </asp:HyperLink> ... and there's some insignificant back-end C# code for hit-counting. This looks all well and good from the code standpoint, as far as I can tell. Everything works in Firefox and Chrome. Also, everything appears to work in IE8 in all of my tests. I haven't tested IE7. But when you view "the r house" in IE(8) the hyperlink doesn't do anything, and the cursor doesn't indicate that the hyperlink is even there. Although you can see the target URL in the status bar. I've considered the fact that "the r house" uses XHTML 1.0 Strict could be causing problems, but that would probably effect Firefox and Chrome right? (My aspx pages use XHTML 1.0 Transitional) My only other theory is that some random CSS class could be applying a weird attribute to my iframe, but again I would expect that would effect Firefox and Chrome. Is this a security issue with IE? Does anyone know what part of the r house's website could be blocking the hyperlink in IE? And how can I get around this without having to hard code anything on the r house's website? Is there an alternative to iframe that would do the same job without requiring complicated scripting?

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  • Escaping Code for Different Shells

    - by Jon Purdy
    Question: What characters do I need to escape in a user-entered string to securely pass it into shells on Windows and Unix? What shell differences and version differences should be taken into account? Can I use printf "%q" somehow, and is that reliable across shells? Backstory (a.k.a. Shameless Self-Promotion): I made a little DSL, the Vision Web Template Language, which allows the user to create templates for X(HT)ML documents and fragments, then automatically fill them in with content. It's designed to separate template logic from dynamic content generation, in the same way that CSS is used to separate markup from presentation. In order to generate dynamic content, a Vision script must defer to a program written in a language that can handle the generation logic, such as Perl or Python. (Aside: using PHP is also possible, but Vision is intended to solve some of the very problems that PHP perpetuates.) In order to do this, the script makes use of the @system directive, which executes a shell command and expands to its output. (Platform-specific generation can be handled using @unix or @windows, which only expand on the proper platform.) The problem is obvious, I should think: test.htm: <!-- ... --> <form action="login.vis" method="POST"> <input type="text" name="USERNAME"/> <input type="password" name="PASSWORD"/> </form> <!-- ... --> login.vis: #!/usr/bin/vision # Think USERNAME = ";rm -f;" @system './login.pl' { USERNAME; PASSWORD } One way to safeguard against this kind of attack is to set proper permissions on scripts and directories, but Web developers may not always set things up correctly, and the naive developer should get just as much security as the experienced one. The solution, logically, is to include a @quote directive that produces a properly escaped string for the current platform. @system './login.pl' { @quote : USERNAME; @quote : PASSWORD } But what should @quote actually do? It needs to be both cross-platform and secure, and I don't want to create terrible problems with a naive implementation. Any thoughts?

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  • Django Multi-Table Inheritance VS Specifying Explicit OneToOne Relationship in Models

    - by chefsmart
    Hope all this makes sense :) I'll clarify via comments if necessary. Also, I am experimenting using bold text in this question, and will edit it out if I (or you) find it distracting. With that out of the way... Using django.contrib.auth gives us User and Group, among other useful things that I can't do without (like basic messaging). In my app I have several different types of users. A user can be of only one type. That would easily be handled by groups, with a little extra care. However, these different users are related to each other in hierarchies / relationships. Let's take a look at these users: - Principals - "top level" users Administrators - each administrator reports to a Principal Coordinators - each coordinator reports to an Administrator Apart from these there are other user types that are not directly related, but may get related later on. For example, "Company" is another type of user, and can have various "Products", and products may be supervised by a "Coordinator". "Buyer" is another kind of user that may buy products. Now all these users have various other attributes, some of which are common to all types of users and some of which are distinct only to one user type. For example, all types of users have to have an address. On the other hand, only the Principal user belongs to a "BranchOffice". Another point, which was stated above, is that a User can only ever be of one type. The app also needs to keep track of who created and/or modified Principals, Administrators, Coordinators, Companies, Products etc. (So that's two more links to the User model.) In this scenario, is it a good idea to use Django's multi-table inheritance as follows: - from django.contrib.auth.models import User class Principal(User): # # # branchoffice = models.ForeignKey(BranchOffice) landline = models.CharField(blank=True, max_length=20) mobile = models.CharField(blank=True, max_length=20) created_by = models.ForeignKey(User, editable=False, blank=True, related_name="principalcreator") modified_by = models.ForeignKey(User, editable=False, blank=True, related_name="principalmodifier") # # # Or should I go about doing it like this: - class Principal(models.Model): # # # user = models.OneToOneField(User, blank=True) branchoffice = models.ForeignKey(BranchOffice) landline = models.CharField(blank=True, max_length=20) mobile = models.CharField(blank=True, max_length=20) created_by = models.ForeignKey(User, editable=False, blank=True, related_name="principalcreator") modified_by = models.ForeignKey(User, editable=False, blank=True, related_name="principalmodifier") # # # Please keep in mind that there are other user types that are related via foreign keys, for example: - class Administrator(models.Model): # # # principal = models.ForeignKey(Principal, help_text="The supervising principal for this Administrator") user = models.OneToOneField(User, blank=True) province = models.ForeignKey( Province) landline = models.CharField(blank=True, max_length=20) mobile = models.CharField(blank=True, max_length=20) created_by = models.ForeignKey(User, editable=False, blank=True, related_name="administratorcreator") modified_by = models.ForeignKey(User, editable=False, blank=True, related_name="administratormodifier") I am aware that Django does use a one-to-one relationship for multi-table inheritance behind the scenes. I am just not qualified enough to decide which is a more sound approach.

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  • Multiline editable textarea in SVG

    - by Timo
    I'm trying to implement multiline editable textfield in SVG. I have the following code in http://jsfiddle.net/ca4d3/ : <svg width="1000" height="1000" overflow="scroll"> <g transform="rotate(5)"> <rect width="300" height="400" fill="#22DD22" fill-opacity="0.5"/> </g> <foreignObject x="10" y="10" overflow="visible" width="10000" height="10000" requiredFeatures="http://www.w3.org/TR/SVG11/feature#Extensibility"> <p style="display:table-cell;padding:10px;border:1px solid red; background-color:white;opacity:0.5;font-family:Verdana; font-size:20px;white-space: pre; word-wrap: normal; overflow: visible; overflow-y: visible; overflow-x:visible;" contentEditable="true" xmlns="http://www.w3.org/1999/xhtml"> Write here some text. Be smart and select some word. If you wanna be really COOL, paste here something cool! </p> </foreignObject> </svg> In newest Chrome, Safari and Firefox the code works in some way, but in Opera and IE 9 not. The goal is that: 0) Works in newest Chrome, Safari, Firefox, Opera and IE and if ever possible in some pads. 1) White-spaces are preserved and text wraps only on newline char (works in Chrome, Safari and Firefox, but not in Opera and IE 9 *). 2) The textfield is editable (in the same reliable and stabile way as textareas and contenteditable p elements in html) and height and width is expanded to fit text (works in Chrome, Safari and Firefox, but not in Opera and IE 9 *). 3) Texfield can be transformed (rotated, skewed, translated) while maintaining text editability (Tested rotation, but not work in any browser *). EDIT: Foreignobject rotation works on Firefox 15.0.1, but not in Safari 5.1.7 (6534.57.2), Chrome 22.0.1229.79, Opera 12.02, IE 9. Tested on Mac OS X 10.6.8. 4) Textfield can be clipped and masked while not necessarily maintaining text editability (not yet tested). *) using above code These all can be achieved using Flash, but Flash has so severe problems that it is not suitable for my purposes (after every little change in code, all have to be compiled again using Flex, which is slow, font size has limits, tracking technique is pixeloriented, not relative to em size etc.) and there still are differences across platforms. And I want to give a try to SVG! GUESTION: Can I achieve my goals 0-4 with current SVG support in browsers? Is coming SVG 2.0 for some help in this case? EDIT: Changed display:table to display:table-cell (and added new jsfiddle), because display:table made the field to loses focus when pressed arrow-up on first text row.

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  • HelloWebView Sample: now using SDK 3 and getting killed

    - by Tim
    Hey Folks, Well I was trying to get the HelloWebview example working with SDK 7 with no success (see HelloWebView Sample: java.lang.SecurityException: Permission Denial thread), so I decided just out of curiosity to back off to SDK3 to see if I could learn anything. I have been able to get all the "Layout" samples to work and decided to try something a little harder. Unfortunately, I still cannot get the simple HelloWebView app to run. I no longer get a Permission Denial but now the app is getting killed. Killed usually implies that there are not enough resources (memory etc.) for an application to run.... Any thoughts? Are there any other log files I can look at either on my computer or on the emulator? The main.xml, manifest, and console output are below. Let me know if you need more information. Thanks, Tim main.xml: <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" > <WebView android:id="@+id/webview" android:layout_width="fill_parent" android:layout_height="fill_parent"/> </LinearLayout> mainfest file: <uses-permission android:name="android.permission.INTERNET" /> <uses-sdk android:minSdkVersion="3" /> <application android:icon="@drawable/icon" android:label="@string/app_name"> <activity android:name=".HelloWebView3" android:label="@string/app_name"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity android:name=".HelloWebView3" android:label="@string/app_name" android:theme="@android:style/Theme.NoTitleBar"> </activity> </application> Console output: [2010-06-05 08:43:37 - HelloWebView3] ------------------------------ [2010-06-05 08:43:37 - HelloWebView3] Android Launch! [2010-06-05 08:43:37 - HelloWebView3] adb is running normally. [2010-06-05 08:43:37 - HelloWebView3] Performing com.example.hellowebview3.HelloWebView3 activity launch [2010-06-05 08:43:37 - HelloWebView3] Automatic Target Mode: launching new emulator with compatible AVD 'Android1.5' [2010-06-05 08:43:37 - HelloWebView3] Launching a new emulator with Virtual Device 'Android1.5' [2010-06-05 08:43:42 - HelloWebView3] New emulator found: emulator-5554 [2010-06-05 08:43:42 - HelloWebView3] Waiting for HOME ('android.process.acore') to be launched... [2010-06-05 08:45:04 - HelloWebView3] HOME is up on device 'emulator-5554' [2010-06-05 08:45:04 - HelloWebView3] Uploading HelloWebView3.apk onto device 'emulator-5554' [2010-06-05 08:45:04 - HelloWebView3] Installing HelloWebView3.apk... [2010-06-05 08:45:19 - HelloWebView3] Success! [2010-06-05 08:45:19 - HelloWebView3] Starting activity com.example.hellowebview3.HelloWebView3 on device [2010-06-05 08:45:23 - HelloWebView3] ActivityManager: Starting: Intent { action=android.intent.action.MAIN categories={android.intent.category.LAUNCHER} comp={com.example.hellowebview3/com.example.hellowebview3.HelloWebView3} } [2010-06-05 08:45:23 - HelloWebView3] ActivityManager: [1] Killed am start -n com....

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  • Possible bug with tabified QDockWidget and setFloating()

    - by krunk
    I've run into some odd behavior with tabified QDockWidgets, below is an example program with comments that demonstrates the behavior. Is this a bug or is it expected behavior and I'm missing some nuance in QDockWidget that causes this? Directly, since this does not work, how would one properly "undock" a hidden QDockWidget then display it? #include <QApplication> #include <QMainWindow> #include <QAction> #include <QDockWidget> #include <QMenu> #include <QSize> #include <QMenuBar> using namespace std; int main (int argc, char* argv[]) { QApplication app(argc, argv); QMainWindow window; QDockWidget dock1(&window); QDockWidget dock2(&window); QMenu menu("View"); dock1.setAllowedAreas(Qt::LeftDockWidgetArea | Qt::RightDockWidgetArea); dock2.setAllowedAreas(Qt::LeftDockWidgetArea | Qt::RightDockWidgetArea); dock1.setWindowTitle("Dock One"); dock2.setWindowTitle("Dock Two"); window.addDockWidget(Qt::RightDockWidgetArea, &dock1); window.addDockWidget(Qt::RightDockWidgetArea, &dock2); window.menuBar()->addMenu(&menu); window.setMinimumSize(QSize(800, 600)); window.tabifyDockWidget(&dock1, &dock2); dock1.hide(); dock2.hide(); menu.addAction(dock1.toggleViewAction()); menu.addAction(dock2.toggleViewAction()); window.show(); // Below is where the oddness starts. It seems to only exhibit the // behavior if the dock widgets are tabified. // Odd behavior here // This does not work. the window never shows, though its menu action shows // checked. Not only does this window not show up, but all toggle actions // for all dock windows (e.g. dock1 and dock2) are broken for the duration // of the application loop. // dock1.setFloating(true); // dock1.show(); // This does work. . . of course only if you do _not_ run the above first. // however, you can often get a little lag or "blip" in the rendering as // the dock is shown docked before setFloating is set to true. dock1.show(); dock1.setFloating(true); return app.exec(); }

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  • why custom state won't work with compound drawable?

    - by schwiz
    Hello I am trying to make a password registration widget that will show a little checkbox in the textbox when both password boxes match. I decided to go about this by extending EditText to implement a valid and an empty state and then just use a state-list drawable to handle everything else. I followed the same method that the CompoundButton uses to add a custom state and everything seems to be right but the image will never change no matter what the state is (custom state or even state_focused etc) Is there some reason that the compound drawables of a TextView wouldn't work as a state-list drawable? Or, am I doing something wrong? Here is attrs.xml <resources> <declare-styleable name="ValidyState"> <attr name="state_valid" format="boolean"/> <attr name="state_has_text" format="boolean"/> </declare-styleable> </resources> my selector <selector xmlns:android="http://schemas.android.com/apk/res/android" xmlns:app="http://schemas.android.com/apk/res/com.schwiz.test"> <item android:drawable="@drawable/emptyspace" app:state_has_text="false"/> <item android:drawable="@drawable/ic_valid" app:state_valid="true" app:state_has_text="true"/> <item android:drawable="@drawable/ic_invalid" app:state_valid="false" app:state_has_text="true"/> </selector> and in my overridden EditText class private static final int[] VALID_STATE_SET = { R.attr.state_valid }; private static final int[] HASTEXT_STATE_SET = { R.attr.state_has_text }; ... private void refreshDrawables(){ Drawable[] drawables = getCompoundDrawables(); for(int i = 0; i < drawables.length; i++){ if(drawables[i] != null) { drawables[i].setState(getDrawableState()); } } invalidate(); } @Override protected void drawableStateChanged() { super.drawableStateChanged(); refreshDrawables(); } @Override protected int[] onCreateDrawableState(int extraSpace) { final int[] drawableState = super.onCreateDrawableState(extraSpace + 2); if(hasText){ mergeDrawableStates(drawableState, HASTEXT_STATE_SET); } if(isValid){ mergeDrawableStates(drawableState, VALID_STATE_SET); } return drawableState; }

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  • from one-dimensional to two-dimensional array

    - by Thijs
    Hi again, I have this PHP one dimensional array: Array ( [Female--N] => 11 [Male--N] => 11 [Humans--N] => 11 [Adult--N] => 8 [Adolescent--N] => 8 [Reaction Time-physiology--N] => 6 [Acoustic Stimulation-methods--N] => 6 [Schizophrenia-genetics--Y] => 5 [Motion Perception--N] => 3 ) And i want a new array from this that looks like (i think this tow-dimensional..?): Array ( [Female][N] => 11 [Male][N] => 11 [Humans][N] => 11 [Adult][N] => 8 [Adolescent][N] => 8 [Reaction Time-physiology][N] => 6 [Acoustic Stimulation-methods][N] => 6 [Schizophrenia-genetics][Y] => 5 [Motion Perception][N] => 3 ) Can i use split method on key elements? Little bit harder... i also need to split on the single '_' underscore, i did this to prevent the columns getting mixed up... But the example below doesn't do the job right... $new_array = array(); foreach($MeshtagsArray as $key => $value) { $parts = explode('__', $key, 2); $parts2 = explode('_', $key, 2); $new_array[] = array( 'discriptor' => $parts[0], 'qualifier' => $parts2[1], 'major' => $parts[1], '#occurence' => $value ); So the output should be something like: [0] => Array ( [discriptor] => Female [qualifier] => [major] => N [#occurence] => 11 ........ [5] => Array ( [discriptor] => Reaction Time [qualifier] => physiology [major] => N [#occurence] => 6 Best regards, Thijs

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  • Java - strange problem storing text to a String[] and then storing the array to a Vector. Help plea

    - by hatboysam
    OK so for background I've only been using Java for a little more than a week and I am making a basic GUI "Recipe Book" application just to test out some of the techniques I've learned. Currently I'm working on the "Add New Recipe" page that allows the user to make a new recipe by adding ingredients one at a time. The ingredients have 3 attributes: Name, amount, and unit (like cups, oz, etc) that come from two text fields and a combo box respectively. The 3 values are stores as strings to a String array that represents the ingredient, then the arrays are stored in a vector that holds all of the ingredients for one recipe. When an ingredient is added, the user first types in the 3 necessary values into empty boxes/combo box dropdown and then clicks "Add Ingredient". Here is my code for when the button is clicked: public void actionPerformed(ActionEvent event) { Object source = event.getSource(); if (source == addIngredientButton) { //make sure 3 ingredient fields are not blank if (!ingredientNameField.getText().equals("") && !ingredientAmountField.getText().equals("") && !ingredientUnitDropdown.getSelectedItem().equals("")) { tempIngredientsArray[0] = ingredientNameField.getText(); //set ingredient name to first position in array tempIngredientsArray[1] = ingredientAmountField.getText(); //set ingredient amount to second position in array tempIngredientsArray[2] = (String) ingredientUnitDropdown.getSelectedItem(); //set ingredient unit to third position in array int ingredientsVectorSize = tempRecipe.ingredientsVector.size(); tempRecipe.ingredientsVector.add(this.tempIngredientsArray); //why would it matter if this and previous statement were switched for (int k = 0; k < ingredientsVectorSize + 1; k++ ) { liveIngredientsListArea.append("\n" + tempRecipe.makeIngredientSentence(k)); System.out.println(Arrays.toString(tempIngredientsArray)); //shows that tempIngredientsArray gets messed up each time } } Now here's the really strange problem I've been having. The first time the user adds an ingredient everything works fine. The second time, the String[] for that ingredient seems to be duplicated, and the third time it's triplicated. Aka the first time it runs the System.out.println might return "{Sugar, 3, Cups}" and the second time it will return "{Flour, 2, Oz.} {Flour, 2, Oz.}" etc. What's causing this strange problem? All help greatly appreciated, let me know if you need any clarification.

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  • RenderTargetBitmap + Resource'd VisualBrush = incomplete image

    - by Will
    I've found a new twist on the "Visual to RenderTargetBitmap" question! I'm rendering previews of WPF stuff for a designer. That means I need to take a WPF visual and render it to a bitmap without that visual ever being displayed. Got a nice little method to do it like to see it here it goes private static BitmapSource CreateBitmapSource(FrameworkElement visual) { Border b = new Border { Width = visual.Width, Height = visual.Height }; b.BorderBrush = Brushes.Black; b.BorderThickness = new Thickness(1); b.Background = Brushes.White; b.Child = visual; b.Measure(new Size(b.Width, b.Height)); b.Arrange(new Rect(b.DesiredSize)); RenderTargetBitmap rtb = new RenderTargetBitmap( (int)b.ActualWidth, (int)b.ActualHeight, 96, 96, PixelFormats.Pbgra32); // intermediate step here to ensure any VisualBrushes are rendered properly DrawingVisual dv = new DrawingVisual(); using (var dc = dv.RenderOpen()) { var vb = new VisualBrush(b); dc.DrawRectangle(vb, null, new Rect(new Point(), b.DesiredSize)); } rtb.Render(dv); return rtb; } Works fine, except for one leeetle thing... if my FrameworkElement has a VisualBrush, that brush doesn't end up in the final rendered bitmap. Something like this: <UserControl.Resources> <VisualBrush x:Key="LOLgo"> <VisualBrush.Visual> <!-- blah blah --> <Grid Background="{StaticResource LOLgo}"> <!-- yadda yadda --> Everything else renders to the bitmap, but that VisualBrush just won't show. The obvious google solutions have been attempted and have failed. Even the ones that specifically mention VisualBrushes missing from RTB'd bitmaps. I have a sneaky suspicion this might be caused by the fact that its a Resource, and that lazy resource isn't being inlined. So a possible fix would be to, somehow(???), force resolution of all static resource references before rendering. But I have absolutely no idea how to do that. Anybody have a fix for this?

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  • 3 embedded UIScrollView problem

    - by Infinity
    Hello guys! I have 3 UIScrollView. Here is a sample code, about how they are added in eachother: UIScrollView main; UIScrollView page1; UIScrollView page2; UIScrollView doublePage; UIView pageContent1; UIView pageContent2; UIView doublePageContent; int nrPages = 1; sw2 = 0; main = [[UIScrollView alloc] initWithFrame:CGRectMake(0.0, 0.0, 768, 980)]; main.contentSize = CGSizeMake(768 * (nrPages - 1 + sw2), 980); page1.frame = CGRectMake(0, 0, 768, 980); page2.frame = CGRectMake(768, 0, 768, 980); pageNumber = i - 1 + sw2; (i is a variable in a for loop) doublePage.frame = CGRectMake(768 * (pageNumber - 1), 0, 768 * 2, 980); CGFloat contentWidth = [page1 bounds].size.width + [page2 bounds].size.width; CGFloat contentHeight = page1 ? self.page1.bounds.size.height : self.page2.bounds.size.height; doublePageContent = [[UIView alloc] initWithFrame:CGRectMake(0, 0, contentWidth, contentHeight)]; [page1 addSubview:pageContent1]; [page2 addSubview:pageContent2]; [doublePageContent addSubview:page1]; [doublePageContent addSubview:page2]; [doublePage addSubview:doublePageContent]; [main addSubview:doublepage]; And with this structure the main scrollview don't want to scroll. Without the doublepage scrollview it is working good. What do you think? What's the problem? I know this structure is a little weird, but I need this structure because other parts of the code. Edited, added the information about the sizes. If you need something more please tell me. And one more thing.. If I add 1 pixel to the width of the doublePage contentSize.width it scrolls, but a bit hard, so it scrolls first in the doublePage and then in the main.

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  • Android listview array adapter selected

    - by João Melo
    i'm trying to add a contextual action mode to a listview, but i'm having some problems with the selection, if i make aList1.setSelection(position) it doesn't select anything, and if i make List1.setItemChecked(position, true) it works but it only changes the font color a little and i want it to change the background or something more notable, is there any way to detect the selection and manually and change the background, or i'm missing something? the list: <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="match_parent" android:layout_height="match_parent" > <ListView android:id="@+id/list1" android:layout_width="match_parent" android:layout_height="match_parent" android:choiceMode="singleChoice" android:drawSelectorOnTop="false"> </ListView> </RelativeLayout> the adapter: public class ServicesRowAdapter extends ArrayAdapter<String[]> { private final Activity context; private final ArrayList<String[]> names; static class ViewHolder { public TextView Id; public TextView Date; public RelativeLayout statusbar,bglayout; } public ServicesRowAdapter(Activity context, ArrayList<String[]> names) { super(context, R.layout.servicesrowlayout, names); this.context = context; this.names = names; } @Override public View getView(int position, View convertView, ViewGroup parent) { View rowView = convertView; if (rowView == null) { LayoutInflater inflater = context.getLayoutInflater(); rowView = inflater.inflate(R.layout.servicesrowlayout, null); ViewHolder viewHolder = new ViewHolder(); viewHolder.Id = (TextView) rowView.findViewById(R.id.idlabel); viewHolder.Date = (TextView) rowView.findViewById(R.id.datelabel); rowView.setTag(viewHolder); } ViewHolder holder = (ViewHolder) rowView.getTag(); holder.Date.setText(names.get(position)[2]); holder.Id.setText(names.get(position)[1]); return rowView; } } with the use of a layout: <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="wrap_content" android:layout_height="wrap_content" > <TextView android:id="@+id/idlabel" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_centerVertical="true" android:gravity="right" android:text="@+id/idlabel" android:textSize="20dp" android:width="70dp" > </TextView> <TextView android:id="@+id/datelabel" android:layout_centerVertical="true" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="@+id/datelabel" android:textSize="20dp" android:layout_marginLeft="90dp" > </TextView> </RelativeLayout

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