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  • Microsoft Business Intelligence. Is what I am trying to do possible?

    - by Nai
    Hi guys, I have been charged with the task of analysing the log table of my company's website. This table contains a user's click path throughout the website for a given session. My company is looking to understand/spot trends based on the 'click paths' of our users. In doing so, identify groups of users that take on a certain 'click path' based on age/geography and so on. As you can tell from the title, I am completely new to BI and its capabilities so I was wondering: Are our objectives attainable? How should I go about doing this? I am currently reading books online as well as other e-books I have found. All signs seem to suggest this is possible via sequence clustering. Although the exact implementation and tweaks involved are currently lost on me. Therefore, if anyone has first hand experience in such an undertaking, I would be awesome if you could share it here. Cheers!

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  • Loading a .dll file into silverlight (hosted with IIS7)

    - by Eanna
    I seem to have a problem loading .dll files into my silverlight application. this.pluginDownloader = new WebClient(); this.pluginDownloader.OpenReadCompleted += new OpenReadCompletedEventHandler(pluginDownloader_OpenReadCompleted); this.pluginDownloader.DownloadProgressChanged += new DownloadProgressChangedEventHandler(pluginDownloader_DownloadProgressChanged); String path = String.Format("http://localhost/Resources/Plugins/{0}.dll", this.pluginDetails.AssemblyName); this.pluginDownloader.OpenReadAsync(new Uri(path, UriKind.Relative)); I can manually download the .dll assembly file by navigating to it (eg: http://localhost/Resources/Plugins/myAssembly.dll) but it just stalls the silverlight app when the above code is executed. This works when I launch the project in visual studio so it must be some setting in IIS7. Anyone know how to fix this?

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  • Not able to open a file in php

    - by ehsanul
    The following code works when invoking through the command line with php -f test.php, from root. It does not work though when being invoked via apache when loading the php page. The code chokes at fopen() and the resulting web page just says "can't open file". <?php $fp = fopen("/path/to/some_file.txt","a") or die("can't open file"); fwrite($fp,"some text"); fclose($fp); ?> I tried to play with the file permissions, but to no avail. I changed the user/group with chown apache:apache test.php and changed permissions with chmod 755 test.php. Here is the relevant result of ls -l /path/to/some_file.txt: -rwxr-xr-x 1 apache apache 0 Apr 12 04:16 some_file.txt

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  • What ports does Advantage Database Server need?

    - by asherber
    I have an application which uses ADS and I am attempting to deploy it in a Windows network environment with a rather restrictive firewall. I am having a problem configuring firewall ports appropriately. ADS lives on \server, and it's listening on port 1234. When \client tries to connect to \server\tables, I get Error 6420 (Discovery process failed). When \client tries to connect to \server:1234\tables, I get error 6097, bad IP address specified in the connection path. \server is pingable from \client, and I can telnet to \server:1234. If I try to connect from a client machine inside the firewall, either connection path works fine. It seems there must be something else I need to open in the firewall. Any ideas? Thanks, Aaron.

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  • imap_open() says "invalid remote specification" and fails to connect

    - by Kristopher Ives
    When I try to use imap_open I get the following error: Warning: imap_open() [function.imap-open]: Couldn't open stream {mail.domain.com:110/pop3/novalidate-cert/} in /path/to/mailbox.php on line 5 Can't open mailbox {mail.domain.com:110/pop3/novalidate-cert/}: invalid remote specification My phpinfo says that I have: IMAP c-Client Version 2007e SSL Support enabled Kerberos Support enabled On another server that gives the same phpinfo for imap it works, although that version is 2006. PHP says it was compiled with the following settings: './configure' '--disable-path-info-check' '--enable-exif' '--enable-fastcgi' '--enable-ftp' '--enable-gd-native-ttf' '--enable-libxml' '--enable-mbstring' '--enable-pdo=shared' '--enable-soap' '--enable-sockets' '--enable-zip' '--prefix=/usr' '--with-bz2' '--with-curl=/opt/curlssl/' '--with-freetype-dir=/usr' '--with-gd' '--with-gettext' '--with-imap=/opt/php_with_imap_client/' '--with-imap-ssl=/usr' '--with-jpeg-dir=/usr' '--with-kerberos' '--with-libexpat-dir=/usr' '--with-libxml-dir=/opt/xml2' '--with-libxml-dir=/opt/xml2/' '--with-mysql=/usr' '--with-mysql-sock=/var/lib/mysql/mysql.sock' '--with-mysqli=/usr/bin/mysql_config' '--with-openssl=/usr' '--with-openssl-dir=/usr' '--with-pdo-mysql=shared' '--with-pdo-sqlite=shared' '--with-pgsql=/usr' '--with-png-dir=/usr' '--with-sqlite=shared' '--with-ttf' '--with-xpm-dir=/usr' '--with-zlib' '--with-zlib-dir=/usr'

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  • PList Chicken/Egg Scenario

    - by David van Dugteren
    Hi, I want to read/write to cache.plist If I want to read an existing premade plist file stored in the resources folder I can go: path = [[NSBundle mainBundle] bundlePath]; NSString *finalPath = [path stringByAppendingPathWithComponent@"cache.plist"]; NSMutableDictionary *root = ... But then I wish to read it from the iPhone. Can't, the Resources folder is only readable. So I need to use: NSDocumentDirectory, NSUserDomain,YES So how can I have my plist file preinstalled to the Document Directory location? Thus meaning I don't have to mess around with untidy code copying the plist file over at startup. (Unless that's the only way).

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  • ajax error callback is called before firing the action in Symfony 2

    - by Beginner
    I'm trying to write an application with Symfony and I'm new to it. I have an ajax call in this application. The problem is that it always fires error call back . I put breakpoint in netbeans IDE and can see that error callback is fired before firing the specified action in the url property of ajax. action code: public function userNameExistsAction() { return 'success'; } javascript: $('#register_submit').click(function(){ var path = '/symfony/web/app_dev.php/account/userNameExists'; //var userName = $('#register_userName').val(); $.ajax({ url: path, type: 'GET', success: function(){ alert('success');}, error: function() { console.log('error'); } }); }); Any help is appreciated in advance.

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  • Html.ActionLink in Partial View

    - by olst
    Hi. I am using the following code in my master page: <% Html.RenderAction("RecentArticles","Article"); %> where the RecentArticles Action (in ArticleController) is : [ChildActionOnly] public ActionResult RecentArticles() { var viewData = articleRepository.GetRecentArticles(3); return PartialView(viewData); } and the code in my RecentArticles.ascx partial view : <li class="title"><span><%= Html.ActionLink(article.Title, "ViewArticle", new { controller = "Article", id = article.ArticleID, path = article.Path })%></span></li> The problem is that all the links of the articles (which is built in the partial view) lead to the same url- "~/Article/ViewArticle" . I want each title link to lead to the specific article with the parameters like I'm setting in the partial view. Thanks.

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  • How can I install ruby on rails with rvm?

    - by yeahthatguyrightthere
    I've been searching around on how to install it through the terminal on my mac. I'm using snow leopard. When I use the command: rvm install 1.9.3 I've also followed the other procedures that led me up to this to install, right now the current version is 1.8.3 Error running './configure --prefix="/Users/jose/.rvm/usr" ', please read /Users/jose/.rvm/log/ruby-1.9.3-p125/yaml/configure.log Then it mentions something about xcode and autoreconf was not found in the PATH. Error running 'patch -F 25 -p1 -N -f <"/Users/jose/.rvm/patches/ruby/1.9.3/p125/xcode-debugopt-fix-e34840.diff"',please read /Users/jose/.rvm/log/ruby-1.9.3-p125/patch.apply.xcode-debugopt-fix-r34840.log rvm requires autoreconf to install the selected ruby interpreter however autoreconf was not found in the PATH I been trying for awhile now, and found out i need to have Xcode for snow leopard which I cannot find. So my last option will be to upgrade to lion but I don't know about upgrading. Kind of scared to upgrade and everything becomes buggy.

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  • telling java to accept self-signed ssl certificate

    - by Nikita Rybak
    It looks like a standard question, but I couldn't find clear directions anywhere. I have java code trying to connect server with probably self-signed (or expired) certificate. It gives something like this [HttpMethodDirector] I/O exception (javax.net.ssl.SSLHandshakeException) caught when processing request: sun.security.validator.ValidatorException: PKIX path building failed: sun.security.provider.certpath.SunCertPathBuilderException: unable to find valid certification path to requested target As I understand, I have to play around with keytool and tell java that it's ok to allow this connection. But all comments I've found assume I'm fully proficient with keytool, like "generate private key for server and import it into keystore". And I'm not. Is there anybody who could post detailed instructions? I'm running unix, so bash script would be best. Not sure if it's important, but code executed in jboss. Thanks a lot!

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  • Referencing Environment Variables in web.xml

    - by Udi Bar-On
    I'm pre-packaging a JSP web-app that relies on some file path settings found within web.xml. These settings are unknown at packaging time, because they reference a path the customer will set when deploying the entire application (of which the web-app is a management interface). It seems that the easiest way to avoid tokens and file modifications in my installer script, is to ask the user for an install location, set this location as an environment variable (e.g JAVA_HOME), and have web.xml always reference that variable. Is there a way to reference an environment variable value from within web.xml? Google searches lead to the J2EE method of SETTING environment variables from ejb xml files. This is not what I'm looking for. Thanks Udi

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  • Why does mysqldump need to be fully pathed when called from a controller or model?

    - by Kris
    When I call mysqldump from a controller or model I need to fully path the binary, when I call it from Rake I don't need to. If I do not fully path I get a zero byte file... I can confirm both processes are run using the same user. # Works in a controller, model and Rake task system "/usr/local/mysql/bin/mysqldump -u root #{w.database_name} > #{target_file}" # Only works in a Rake task system "mysqldump -u root #{w.database_name} > #{target_file}" If I call the Rake task from the action it also fails (zero byte file). OS: Mac Ruby 1.8.6 EDIT: I use Etc.getpwuid(Process.uid).name to get the User of the current process

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  • Parse http GET and POST parameters from BaseHTTPHandler?

    - by ataylor
    BaseHTTPHandler from the BaseHTTPServer module doesn't seem to provide any convenient way to access http request parameters. What is the best way to parse the GET parameters from the path, and the POST parameters from the request body? Right now, I'm using this for GET: def do_GET(self): parsed_path = urlparse.urlparse(self.path) try: params = dict([p.split('=') for p in parsed_path[4].split('&')]) except: params = {} This works for most cases, but I'd like something more robust that handles encodings and cases like empty parameters properly. Ideally, I'd like something small and standalone, rather than a full web framework.

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  • Returning a DOM element with Webdriver in Javascript

    - by ehmicky
    How do I return a DOM Element with Webdriver in Javascript? I am using the wd.js Javascript bindings: require("wd") .remote("promiseChain") .init() .get("http://www.google.com") .elementById("mngb") .then(function(element) { console.log(element); }); I am getting this weird object that is not a standard DOM Element (for example I cannot get the HTML code out of it): { value: '0', browser: { domain: null, _events: {}, _maxListeners: 10, configUrl: { protocol: 'http:', slashes: true, auth: null, host: '127.0.0.1:4444', port: '4444', hostname: '127.0.0.1', hash: null, search: '', query: {}, pathname: '/wd/hub', path: '/wd/hub', href: 'http://127.0.0.1:4444/wd/hub' }, sauceRestRoot: 'https://saucelabs.com/rest/v1', noAuthConfigUrl: { protocol: 'http:', slashes: true, host: '127.0.0.1:4444', port: '4444', hostname: '127.0.0.1', hash: null, search: null, query: null, pathname: '/wd/hub', path: '/wd/hub', href: 'http://127.0.0.1:4444/wd/hub' }, defaultCapabilities: { browserName: 'firefox', version: '', javascriptEnabled: true, platform: 'ANY' }, _httpConfig: { timeout: undefined, retries: 3, retryDelay: 15, baseUrl: undefined }, sampleElement: { value: 1, browser: [Circular] }, sessionID: '238c9837-3d82-4d90-9594-cefb4ba8e6b9' } }

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  • Open GL stars are not rendering

    - by Darestium
    I doing Nehe's Open GL Lesson 9. I'm using SFML for windowing, the strange thing is no stars are rendering. #include <SFML/System.hpp> #include <SFML/Window.hpp> #include <SFML/Graphics.hpp> #include <iostream> void processEvents(sf::Window *app); void processInput(sf::Window *app); void renderGlScene(sf::Window *app); void init(); int loadResources(); const int NUM_OF_STARS = 50; float triRot = 0.0f; float quadRot = 0.0f; bool twinkle = false; bool tKey = false; float zoom = 15.0f; float tilt = 90.0f; float spin = 0.0f; unsigned int loop; unsigned int texture_handle[1]; typedef struct { int r, g, b; float distance; float angle; } stars; stars star[NUM_OF_STARS]; int main() { sf::Window app(sf::VideoMode(800, 600, 32), "Nehe Lesson 9"); app.UseVerticalSync(false); init(); if (loadResources() == -1) { return EXIT_FAILURE; } while (app.IsOpened()) { processEvents(&app); processInput(&app); renderGlScene(&app); app.Display(); } return EXIT_SUCCESS; } int loadResources() { sf::Image img_data; // Load Texture if (!img_data.LoadFromFile("data/images/star.bmp")) { std::cout << "Could not load data/images/star.bmp"; return -1; } // Generate 1 texture glGenTextures(1, &texture_handle[0]); // Linear filtering glBindTexture(GL_TEXTURE_2D, texture_handle[0]); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, img_data.GetWidth(), img_data.GetHeight(), 0, GL_RGBA, GL_UNSIGNED_BYTE, img_data.GetPixelsPtr()); return 0; } void processInput(sf::Window *app) { const sf::Input& input = app->GetInput(); if (input.IsKeyDown(sf::Key::T) && !tKey) { tKey = true; twinkle = !twinkle; } if (!input.IsKeyDown(sf::Key::T)) { tKey = false; } if (input.IsKeyDown(sf::Key::Up)) { tilt -= 0.05f; } if (input.IsKeyDown(sf::Key::Down)) { tilt += 0.05f; } if (input.IsKeyDown(sf::Key::PageUp)) { zoom -= 0.02f; } if (input.IsKeyDown(sf::Key::Up)) { zoom += 0.02f; } } void init() { glClearDepth(1.f); glClearColor(0.f, 0.f, 0.f, 0.f); // Enable texturing glEnable(GL_TEXTURE_2D); //glDepthMask(GL_TRUE); // Setup a perpective projection glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluPerspective(45.f, 1.f, 1.f, 500.f); glShadeModel(GL_SMOOTH); glBlendFunc(GL_SRC_ALPHA, GL_ONE); glEnable(GL_BLEND); for (loop = 0; loop < NUM_OF_STARS; loop++) { star[loop].distance = (float)loop / NUM_OF_STARS * 5.0f; // Calculate distance from the centre // Give stars random rgb value star[loop].r = rand() % 256; star[loop].g = rand() % 256; star[loop].b = rand() % 256; } } void processEvents(sf::Window *app) { sf::Event event; while (app->GetEvent(event)) { if (event.Type == sf::Event::Closed) { app->Close(); } if (event.Type == sf::Event::KeyPressed && event.Key.Code == sf::Key::Escape) { app->Close(); } } } void renderGlScene(sf::Window *app) { app->SetActive(); // Clear color depth buffer glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); // Apply some transformations glMatrixMode(GL_MODELVIEW); glLoadIdentity(); // Select texture glBindTexture(GL_TEXTURE_2D, texture_handle[0]); for (loop = 0; loop < NUM_OF_STARS; loop++) { glLoadIdentity(); // Reset The View Before We Draw Each Star glTranslatef(0.0f, 0.0f, zoom); // Zoom Into The Screen (Using The Value In 'zoom') glRotatef(tilt, 1.0f, 0.0f, 0.0f); // Tilt The View (Using The Value In 'tilt') glRotatef(star[loop].angle, 0.0f, 1.0f, 0.0f); // Rotate To The Current Stars Angle glTranslatef(star[loop].distance, 0.0f, 0.0f); // Move Forward On The X Plane glRotatef(-star[loop].angle,0.0f,1.0f,0.0f); // Cancel The Current Stars Angle glRotatef(-tilt,1.0f,0.0f,0.0f); // Cancel The Screen Tilt if (twinkle) { glColor4ub(star[(NUM_OF_STARS - loop) - 1].r, star[(NUM_OF_STARS - loop)-1].g, star[(NUM_OF_STARS - loop) - 1].b, 255); glBegin(GL_QUADS); // Begin Drawing The Textured Quad glTexCoord2f(0.0f, 0.0f); glVertex3f(-1.0f, -1.0f, 0.0f); glTexCoord2f(1.0f, 0.0f); glVertex3f( 1.0f, -1.0f, 0.0f); glTexCoord2f(1.0f, 1.0f); glVertex3f( 1.0f, 1.0f, 0.0f); glTexCoord2f(0.0f, 1.0f); glVertex3f(-1.0f, 1.0f, 0.0f); glEnd(); // Done Drawing The Textured Quad } glRotatef(spin,0.0f,0.0f,1.0f); // Rotate The Star On The Z Axis // Assign A Color Using Bytes glColor4ub(star[loop].r, star[loop].g, star[loop].b, 255); glBegin(GL_QUADS); // Begin Drawing The Textured Quad glTexCoord2f(0.0f, 0.0f); glVertex3f(-1.0f,-1.0f, 0.0f); glTexCoord2f(1.0f, 0.0f); glVertex3f( 1.0f,-1.0f, 0.0f); glTexCoord2f(1.0f, 1.0f); glVertex3f( 1.0f, 1.0f, 0.0f); glTexCoord2f(0.0f, 1.0f); glVertex3f(-1.0f, 1.0f, 0.0f); glEnd(); // Done Drawing The Textured Quad spin += 0.01f; // Used To Spin The Stars star[loop].angle += (float)loop / NUM_OF_STARS; // Changes The Angle Of A Star star[loop].distance -= 0.01f; // Changes The Distance Of A Star if (star[loop].distance < 0.0f) { star[loop].distance += 5.0f; // Move The Star 5 Units From The Center star[loop].r = rand() % 256; // Give It A New Red Value star[loop].g = rand() % 256; // Give It A New Green Value star[loop].b = rand() % 256; // Give It A New Blue Value } } } I've looked over the code atleast 10 times now and I can't figure out the problem. Any help would be much appreciated.

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  • Writing temporary data from R

    - by Shane
    I want to write some temporary data to disk in an R package, and I want to be sure that it can run on every OS without assuming the user has admin rights. Is there an existing R function that can provide a path to a temporary directory on all major OS's? Or a way to reference a user's home directory? Otherwise, I was thinking of trying this: Sys.getenv("temp") I presume that I can't expect people to have write access to their R locations, otherwise I could reference a path within the package directory: .find.package("package.name").

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  • Problems in php coding

    - by anwar
    Hi there everyone im new to PHP and Joomla and I have developed a component in Joomla but my code is giving me errors. I have tried to solve the problem but I’am unable to solve it. So can anyone suggest me what is the problem with my code? Thanks in advance. Here are my two files: 1st view.html.php defined('_JEXEC') or die('=;)'); jimport('joomla.application.component.view'); class namnamViewlistrestaurant extends JView { function display($tpl = null) { $item = 'item'; RestUser::RestrictDirectAccess(); //-- Custom css JHTML::stylesheet( 'style.css', 'components/com_namnam/assets/css/' ); $cuisine=Lookups::getLookup('cuisine'); $lists['cuisine'] = JHTML::_('select.genericlist', $cuisine, 'idcuisine[]', 'class="inputbox" size="7"', 'value', 'text', $item->idcuisine); $category=Lookups::getLookup('restcategory'); $lists['category'] = JHTML::_('select.genericlist', $category, 'idcategory[]', 'class="inputbox" multiple="multiple" size="7"', 'value', 'text', $item->idcategory); $items = & $this->get('Data'); $pagination =& $this->get('Pagination'); $lists = & $this->get('List'); $this->assignRef('items', $items); $this->assignRef('pagination', $pagination); $this->assignRef('lists', $lists); parent::display($tpl); }//function }//class And 2nd is listrestaurant.php defined('_JEXEC') or die('=;)'); jimport('joomla.application.component.model'); class namnamModellistrestaurant extends JModel { var $_data; var $_total = null; var $_pagination = null; function __construct() { parent::__construct(); global $mainframe, $option; $limit = $mainframe->getUserStateFromRequest( 'global.list.limit', 'limit', $mainframe->getCfg('list_limit'), 'int' ); $limitstart = $mainframe->getUserStateFromRequest( $option.'.limitstart', 'limitstart', 0, 'int' ); $limitstart = ($limit != 0 ? (floor($limitstart / $limit) * $limit) : 0); $this->setState('limit', $limit); $this->setState('limitstart', $limitstart); } function _buildQuery() { $where = array(); $where[]=" idowner=".RestUser::getUserID()." "; if ($this->search) { $where[] = 'LOWER(name) LIKE \''. $this->search. '\''; } $where =( count($where) ) ? ' WHERE ' . implode( ' AND ', $where ) : ''; $orderby = ''; #_ECR_MAT_FILTER_MODEL1_ if (($this->filter_order) && ($this->filter_order_Dir)) { $orderby = ' ORDER BY '. $this->filter_order .' '. $this->filter_order_Dir; } $this->_query = ' SELECT *' . ' FROM #__namnam_restaurants ' . $where . $orderby ; return $this->_query; } function getData() { if (empty($this->_data)) { $query = $this->_buildQuery(); $this->_data = $this->_getList($query, $this->getState('limitstart'), $this->getState('limit')); } return $this->_data; } function getList() { // table ordering $lists['order_Dir'] = $this->filter_order_Dir; $lists['order'] = $this->filter_order; // search filter $lists['search']= $this->search; return $lists; } function getTotal() { // Load the content if it doesn't already exist if (empty($this->_total)) { $query = $this->_buildQuery(); $this->_total = $this->_getListCount($query); } return $this->_total; } function getPagination() { // Load the content if it doesn't already exist if (empty($this->_pagination)) { jimport('joomla.html.pagination'); $this->_pagination = new JPagination($this->getTotal(), $this->getState('limitstart'), $this->getState('limit') ); } return $this->_pagination; } }//class And the errors are: Notice: Trying to get property of non-object in C:\wamp\www\namnam.com\components\com_namnam\views\listrestaurant\view.html.php on line 26 Notice: Trying to get property of non-object in C:\wamp\www\namnam.com\components\com_namnam\views\listrestaurant\view.html.php on line 29 Notice: Undefined property: namnamModellistrestaurant::$search in C:\wamp\www\namnam.com\components\com_namnam\models\listrestaurant.php on line 38 Notice: Undefined property: namnamModellistrestaurant::$filter_order in C:\wamp\www\namnam.com\components\com_namnam\models\listrestaurant.php on line 48 Notice: Undefined property: namnamModellistrestaurant::$search in C:\wamp\www\namnam.com\components\com_namnam\models\listrestaurant.php on line 38 Notice: Undefined property: namnamModellistrestaurant::$filter_order in C:\wamp\www\namnam.com\components\com_namnam\models\listrestaurant.php on line 48 Notice: Undefined property: namnamModellistrestaurant::$filter_order_Dir in C:\wamp\www\namnam.com\components\com_namnam\models\listrestaurant.php on line 76 Notice: Undefined property: namnamModellistrestaurant::$filter_order in C:\wamp\www\namnam.com\components\com_namnam\models\listrestaurant.php on line 77 Notice: Undefined property: namnamModellistrestaurant::$search in C:\wamp\www\namnam.com\components\com_namnam\models\listrestaurant.php on line 80

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  • Cloning just a particular directory with hg?

    - by leeand00
    I come from a Subversion background, but I am slowly migrating to Mercurial. When starting on many of my projects, I would setup a development environment that was configured to a particular starting point in developing an app/webapp/program (much like a Maven 2 archetype, but not necessarily Java/Maven). Later I would checkout this archetype/template project out of my svn repo by its particular path; and than export the working copy from version control by the repository; so that I could import the working copy back in to another repository without adding the changes that I made to the working copy to the base the template/archetype project. I've tried doing the same thing in Mercurial, and I've run into a wall since I can't check out, er..um..no, clone a specific path from the hg repository. If I want to achieve the same sort of functionality using Mecurial, what should I do? Use tagged branches? The archetypes/template projects are very different, but I'd like to keep them in the same repository.

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  • How to use ShowHelp with Vista's virtualized "Program Files" folder

    - by fmunkert
    Hi, we have the problem that ShowHelp seems to fail under Vista and Windows Server 2008 if the path name of the help file contains a virtualized folder name. For example, under the German version Vista, "Program Files" is called "Programme". The call System.Windows.Forms.Help.ShowHelp(null, @"C:\Programme\Microsoft Visual Studio 9.0\Common7\Tools\spyxx.chm"); fails, wheras System.Windows.Forms.Help.ShowHelp(null, @"C:\Program Files\Microsoft Visual Studio 9.0\Common7\Tools\spyxx.chm"); succeeds. If there any way in C# to convert a file path into its non-virtualized counterpart? Or is there any other solution to that problem? Regards

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  • C# System.IO.FileInfo gets virtual address which has sessions key

    - by Anicho
    Okay so the following line returns null because its path cannot be found: System.IO.FileInfo fi = di.GetFiles()[position]; What I am currently doing is: <asp:ScriptManager ID="ScriptManager1" runat="server"> </asp:ScriptManager> <ctl:Gallery runat="server" ID="Gallery1" FolderUrl="~/images/1/" Size="100" /> When this is invoked System.IO.FileInfo fi = di.GetFiles()[position]; it has the value similar to this: C:\Users\SomeUsername\Desktop\Tiamo\(S(mr1h0l55ycuixfbtqxbmttek))\images\1 Any idea how I can return the virtual path without actually having the session key in there? Thank you in advanced for any help you may give :) much appreciated.

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  • Normal map applied as diffuse textures looks wrong

    - by KaiserJohaan
    Diffuse textures works fine, but I am having problem with normal maps, so I thought I'd tried to apply the normal maps as the diffuse map in my fragment shader so I could see everything is OK. I comment-out my normal map code and just set the diffuse map to the normal map and I get this: http://postimg.org/image/j9gudjl7r/ Looks like a smurf! This is the actual normal map of the main body: http://postimg.org/image/sbkyr6fg9/ Here is my fragment shader, notice I commented out normal map code so I could debug the normal map as a diffuse texture "#version 330 \n \ \n \ layout(std140) uniform; \n \ \n \ const int MAX_LIGHTS = 8; \n \ \n \ struct Light \n \ { \n \ vec4 mLightColor; \n \ vec4 mLightPosition; \n \ vec4 mLightDirection; \n \ \n \ int mLightType; \n \ float mLightIntensity; \n \ float mLightRadius; \n \ float mMaxDistance; \n \ }; \n \ \n \ uniform UnifLighting \n \ { \n \ vec4 mGamma; \n \ vec3 mViewDirection; \n \ int mNumLights; \n \ \n \ Light mLights[MAX_LIGHTS]; \n \ } Lighting; \n \ \n \ uniform UnifMaterial \n \ { \n \ vec4 mDiffuseColor; \n \ vec4 mAmbientColor; \n \ vec4 mSpecularColor; \n \ vec4 mEmissiveColor; \n \ \n \ bool mHasDiffuseTexture; \n \ bool mHasNormalTexture; \n \ bool mLightingEnabled; \n \ float mSpecularShininess; \n \ } Material; \n \ \n \ uniform sampler2D unifDiffuseTexture; \n \ uniform sampler2D unifNormalTexture; \n \ \n \ in vec3 frag_position; \n \ in vec3 frag_normal; \n \ in vec2 frag_texcoord; \n \ in vec3 frag_tangent; \n \ in vec3 frag_bitangent; \n \ \n \ out vec4 finalColor; " " \n \ \n \ void CalcGaussianSpecular(in vec3 dirToLight, in vec3 normal, out float gaussianTerm) \n \ { \n \ vec3 viewDirection = normalize(Lighting.mViewDirection); \n \ vec3 halfAngle = normalize(dirToLight + viewDirection); \n \ \n \ float angleNormalHalf = acos(dot(halfAngle, normalize(normal))); \n \ float exponent = angleNormalHalf / Material.mSpecularShininess; \n \ exponent = -(exponent * exponent); \n \ \n \ gaussianTerm = exp(exponent); \n \ } \n \ \n \ vec4 CalculateLighting(in Light light, in vec4 diffuseTexture, in vec3 normal) \n \ { \n \ if (light.mLightType == 1) // point light \n \ { \n \ vec3 positionDiff = light.mLightPosition.xyz - frag_position; \n \ float dist = max(length(positionDiff) - light.mLightRadius, 0); \n \ \n \ float attenuation = 1 / ((dist/light.mLightRadius + 1) * (dist/light.mLightRadius + 1)); \n \ attenuation = max((attenuation - light.mMaxDistance) / (1 - light.mMaxDistance), 0); \n \ \n \ vec3 dirToLight = normalize(positionDiff); \n \ float angleNormal = clamp(dot(normalize(normal), dirToLight), 0, 1); \n \ \n \ float gaussianTerm = 0.0; \n \ if (angleNormal > 0.0) \n \ CalcGaussianSpecular(dirToLight, normal, gaussianTerm); \n \ \n \ return diffuseTexture * (attenuation * angleNormal * Material.mDiffuseColor * light.mLightIntensity * light.mLightColor) + \n \ (attenuation * gaussianTerm * Material.mSpecularColor * light.mLightIntensity * light.mLightColor); \n \ } \n \ else if (light.mLightType == 2) // directional light \n \ { \n \ vec3 dirToLight = normalize(light.mLightDirection.xyz); \n \ float angleNormal = clamp(dot(normalize(normal), dirToLight), 0, 1); \n \ \n \ float gaussianTerm = 0.0; \n \ if (angleNormal > 0.0) \n \ CalcGaussianSpecular(dirToLight, normal, gaussianTerm); \n \ \n \ return diffuseTexture * (angleNormal * Material.mDiffuseColor * light.mLightIntensity * light.mLightColor) + \n \ (gaussianTerm * Material.mSpecularColor * light.mLightIntensity * light.mLightColor); \n \ } \n \ else if (light.mLightType == 4) // ambient light \n \ return diffuseTexture * Material.mAmbientColor * light.mLightIntensity * light.mLightColor; \n \ else \n \ return vec4(0.0); \n \ } \n \ \n \ void main() \n \ { \n \ vec4 diffuseTexture = vec4(1.0); \n \ if (Material.mHasDiffuseTexture) \n \ diffuseTexture = texture(unifDiffuseTexture, frag_texcoord); \n \ \n \ vec3 normal = frag_normal; \n \ if (Material.mHasNormalTexture) \n \ { \n \ diffuseTexture = vec4(normalize(texture(unifNormalTexture, frag_texcoord).xyz * 2.0 - 1.0), 1.0); \n \ // vec3 normalTangentSpace = normalize(texture(unifNormalTexture, frag_texcoord).xyz * 2.0 - 1.0); \n \ //mat3 tangentToWorldSpace = mat3(normalize(frag_tangent), normalize(frag_bitangent), normalize(frag_normal)); \n \ \n \ // normal = tangentToWorldSpace * normalTangentSpace; \n \ } \n \ \n \ if (Material.mLightingEnabled) \n \ { \n \ vec4 accumLighting = vec4(0.0); \n \ \n \ for (int lightIndex = 0; lightIndex < Lighting.mNumLights; lightIndex++) \n \ accumLighting += Material.mEmissiveColor * diffuseTexture + \n \ CalculateLighting(Lighting.mLights[lightIndex], diffuseTexture, normal); \n \ \n \ finalColor = pow(accumLighting, Lighting.mGamma); \n \ } \n \ else { \n \ finalColor = pow(diffuseTexture, Lighting.mGamma); \n \ } \n \ } \n"; Here is my wrapper around a texture OpenGLTexture::OpenGLTexture(const std::vector<uint8_t>& textureData, uint32_t textureWidth, uint32_t textureHeight, TextureFormat textureFormat, TextureType textureType, Logger& logger) : mLogger(logger), mTextureID(gNextTextureID++), mTextureType(textureType) { glGenTextures(1, &mTexture); CHECK_GL_ERROR(mLogger); glBindTexture(GL_TEXTURE_2D, mTexture); CHECK_GL_ERROR(mLogger); GLint glTextureFormat = (textureFormat == TextureFormat::TEXTURE_FORMAT_RGB ? GL_RGB : textureFormat == TextureFormat::TEXTURE_FORMAT_RGBA ? GL_RGBA : GL_RED); glTexImage2D(GL_TEXTURE_2D, 0, glTextureFormat, textureWidth, textureHeight, 0, glTextureFormat, GL_UNSIGNED_BYTE, &textureData[0]); CHECK_GL_ERROR(mLogger); glGenerateMipmap(GL_TEXTURE_2D); CHECK_GL_ERROR(mLogger); glBindTexture(GL_TEXTURE_2D, 0); CHECK_GL_ERROR(mLogger); } OpenGLTexture::~OpenGLTexture() { glDeleteBuffers(1, &mTexture); CHECK_GL_ERROR(mLogger); } And here is the sampler I create which is shared between Diffuse and normal textures // texture sampler setup glGenSamplers(1, &mTextureSampler); CHECK_GL_ERROR(mLogger); glSamplerParameteri(mTextureSampler, GL_TEXTURE_MAG_FILTER, GL_LINEAR); CHECK_GL_ERROR(mLogger); glSamplerParameteri(mTextureSampler, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_NEAREST); CHECK_GL_ERROR(mLogger); glSamplerParameteri(mTextureSampler, GL_TEXTURE_WRAP_S, GL_REPEAT); CHECK_GL_ERROR(mLogger); glSamplerParameteri(mTextureSampler, GL_TEXTURE_WRAP_T, GL_REPEAT); CHECK_GL_ERROR(mLogger); glSamplerParameterf(mTextureSampler, GL_TEXTURE_MAX_ANISOTROPY_EXT, mCurrentAnisotropy); CHECK_GL_ERROR(mLogger); glUniform1i(glGetUniformLocation(mDefaultProgram.GetHandle(), "unifDiffuseTexture"), OpenGLTexture::TEXTURE_UNIT_DIFFUSE); CHECK_GL_ERROR(mLogger); glUniform1i(glGetUniformLocation(mDefaultProgram.GetHandle(), "unifNormalTexture"), OpenGLTexture::TEXTURE_UNIT_NORMAL); CHECK_GL_ERROR(mLogger); glBindSampler(OpenGLTexture::TEXTURE_UNIT_DIFFUSE, mTextureSampler); CHECK_GL_ERROR(mLogger); glBindSampler(OpenGLTexture::TEXTURE_UNIT_NORMAL, mTextureSampler); CHECK_GL_ERROR(mLogger); SetAnisotropicFiltering(mCurrentAnisotropy); The diffuse textures looks like they should, but the normal looks so wierd. Why is this?

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  • Map Custom URL protocol to HTTP (using NSURLProtocol?)

    - by Francisco Ryan Tolmasky I
    I have an application using a WebKit WebView and I'd like to map URL's that are loaded in this WebView with a custom URL protocol to a different HTTP URL. For example, say I am loading: custom://path/to/resource I would like to internally actually load: http://something-else.com/path/to/resource In other words, the custom protocol serves almost as a shorthand. I can't however use -webView:resource:willSendRequest:redirectResponse:fromDataSource:, because I want WebKit to actually believe this is the URL in question, not to simply redirect from one to the other. So far I've been attempting to use a custom NSURLProtocol subclass. However, this is proving trickier than I first thought because, at least to my understanding, I will have to do the actual loading myself in the NSURLProtocol subclass' startLoading method. I'd like a way to just hand off the work to the existing HTTP protocol loader, but I can't find an easy way to do this. Does anyone have a recommendation for this, or perhaps an alternative way to solve this issue? Thanks!

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  • MSMQ.MSMQQueueInfo PathName Not Accepted

    - by user357596
    I am using MSMQ.MSMQQueueInfo with jscript on Windows 7 (the latest MSMQ version). This is being run on a domain joined computer. For some reason unknown to me, it just will not accept the PathName I give it (which is in an acceptable format). Here is the code: var qi = new ActiveXObject ("MSMQ.MSMQQueueInfo"); qi.PathName = "FormatName:Direct=OS:mycomputer\\Private$\\myqueue"; I know this PathName works, because I use the exact same path in c#, and that works: queue = new MessageQueue("FormatName:DIRECT=OS:" + contollerName + "\\Private$\\" + queueName); When the code "qi.Open()" in the jscript code attempts to execute, it returns this error message: The queue path name specified is invalid. Has anyone else run into this? Ideas? Comments? Suggestions? Thank you in advance!

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  • Ignoring focusLost(), SWT.Verify, or other SWT listeners in Java code.

    - by Zoot
    Outside of the actual SWT listener, is there any way to ignore a listener via code? For example, I have a java program that implements SWT Text Widgets, and the widgets have: SWT.Verify listeners to filter out unwanted text input. ModifyListeners to wait for the correct number of valid input characters and automatically set focus (using setFocus())to the next valid field, skipping the other text widgets in the tab order. focusLost(FocusEvent) FocusListeners that wait for the loss of focus from the text widget to perform additional input verification and execute an SQL query based on the user input. The issue I run into is clearing the text widgets. One of the widgets has the format "####-##" (Four Numbers, a hyphen, then two numbers) and I have implemented this listener, which is a modified version of SWT Snippet Snippet179. The initial text for this text widget is " - " to provide visual feedback to the user as to the expected format. Only numbers are acceptable input, and the program automatically skips past the hyphen at the appropriate point. /* * This listener was adapted from the "verify input in a template (YYYY/MM/DD)" SWT Code * Snippet (also known as Snippet179), from the Snippets page of the SWT Project. * SWT Code Snippets can be found at: * http://www.eclipse.org/swt/snippets/ */ textBox.addListener(SWT.Verify, new Listener() { boolean ignore; public void handleEvent(Event e) { if (ignore) return; e.doit = false; StringBuffer buffer = new StringBuffer(e.text); char[] chars = new char[buffer.length()]; buffer.getChars(0, chars.length, chars, 0); if (e.character == '\b') { for (int i = e.start; i < e.end; i++) { switch (i) { case 0: /* [x]xxx-xx */ case 1: /* x[x]xx-xx */ case 2: /* xx[x]x-xx */ case 3: /* xxx[x]-xx */ case 5: /* xxxx-[x]x */ case 6: /* xxxx-x[x] */ { buffer.append(' '); break; } case 4: /* xxxx[-]xx */ { buffer.append('-'); break; } default: return; } } textBox.setSelection(e.start, e.start + buffer.length()); ignore = true; textBox.insert(buffer.toString()); ignore = false; textBox.setSelection(e.start, e.start); return; } int start = e.start; if (start > 6) return; int index = 0; for (int i = 0; i < chars.length; i++) { if (start + index == 4) { if (chars[i] == '-') { index++; continue; } buffer.insert(index++, '-'); } if (chars[i] < '0' || '9' < chars[i]) return; index++; } String newText = buffer.toString(); int length = newText.length(); textBox.setSelection(e.start, e.start + length); ignore = true; textBox.insert(newText); ignore = false; /* * After a valid key press, verifying if the input is completed * and passing the cursor to the next text box. */ if (7 == textBox.getCaretPosition()) { /* * Attempting to change the text after receiving a known valid input that has no results (0000-00). */ if ("0000-00".equals(textBox.getText())) { // "0000-00" is the special "Erase Me" code for these text boxes. ignore = true; textBox.setText(" - "); ignore = false; } // Changing focus to a different textBox by using "setFocus()" method. differentTextBox.setFocus(); } } } ); As you can see, the only method I've figured out to clear this text widget from a different point in the code is by assigning "0000-00" textBox.setText("000000") and checking for that input in the listener. When that input is received, the listener changes the text back to " - " (four spaces, a hyphen, then two spaces). There is also a focusLost Listener that parses this text widget for spaces, then in order to avoid unnecessary SQL queries, it clears/resets all fields if the input is invalid (i.e contains spaces). // Adding focus listener to textBox to wait for loss of focus to perform SQL statement. textBox.addFocusListener(new FocusAdapter() { @Override public void focusLost(FocusEvent evt) { // Get the contents of otherTextBox and textBox. (otherTextBox must be <= textBox) String boxFour = otherTextBox.getText(); String boxFive = textBox.getText(); // If either text box has spaces in it, don't perform the search. if (boxFour.contains(" ") || boxFive.contains(" ")) { // Don't perform SQL statements. Debug statement. System.out.println("Tray Position input contains spaces. Ignoring."); //Make all previous results invisible, if any. labels.setVisible(false); differentTextBox.setText(""); labelResults.setVisible(false); } else { //... Perform SQL statement ... } } } ); OK. Often, I use SWT MessageBox widgets in this code to communicate to the user, or wish to change the text widgets back to an empty state after verifying the input. The problem is that messageboxes seem to create a focusLost event, and using the .setText(string) method is subject to SWT.Verify listeners that are present on the text widget. Any suggestions as to selectively ignoring these listeners in code, but keeping them present for all other user input? Thank you in advance for your assistance.

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  • How to run unittest under pydev for Django?

    - by photon
    I configured properties for my django project under pydev. I can run the django app under pydev or under console window. I can also run unittest for app under console window. But I have problems to run unittest under pydev. I guess it's something related to run configurations of pydev, so I made several trials, but with no success. Once I got messages like this: ImportError: Could not import settings 'D:\django_projects\MyProject' (Is it on sys.path? Does it have syntax errors?): No module named D:\django_projects\MyProject ERROR: Module: MyUnittestFile could not be imported. Another time I got messages like this: ImportError: Could not import settings 'MyProject.settngs' (Is it on sys.path? Does it have syntax errors?): No module named settngs 'ERROR: Module: MyUnittestFile could not be imported. I use pydev 1.5.6 on eclipse and windows xp. Any ideas for this problem?

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