Opengl-es draw an .obj file, but how?
- by lacas
I d like to parse an .obj file. My parser is working good, but my displaying is not good. 
Obj file is here
my code is:
    public ObjModelParser parse() {
        long startTime = System.currentTimeMillis();
        InputStream fileIn    = resources.openRawResource(resourceID);
        BufferedReader buffer = new BufferedReader(new InputStreamReader(fileIn));
        String line="";
        Log.e("model loader", "Start parsing object " + resourceID);
        try {
            while ((line = buffer.readLine()) != null) {
                StringTokenizer parts = new StringTokenizer(line, " ");
                int numTokens = parts.countTokens();
                if (numTokens == 0) continue;
                String part = parts.nextToken();
                if (part.equals(VERTEX)) {
                    Log.e("v ", line);
                    vertices.add(Float.parseFloat(parts.nextToken()));
                    vertices.add(Float.parseFloat(parts.nextToken()));
                    vertices.add(Float.parseFloat(parts.nextToken()));
....
and my displaying code is: 
draw that model with TRIANGLE_STRIP and gl.glDrawArrays(rendermode, 0, coords.length/dimension);
What is the mistake here?
edited: file here to show what is my good coords from my program for a cube, and what is from .obj file, that never show
Thanks, Leslie