Search Results

Search found 13829 results on 554 pages for 'temporary objects'.

Page 466/554 | < Previous Page | 462 463 464 465 466 467 468 469 470 471 472 473  | Next Page >

  • FLV performance and garbage collection

    - by justinbach
    I'm building a large flash site (AS3) that uses huge FLVs as transition videos from section to section. The FLVs are 1280x800 and are being scaled to 1680x1050 (much of which is not displayed to users with smaller screens), and are around 5-8 seconds apiece. I'm encoding the videos using On2's hi-def codec, VP6-S, and playback is pretty good with native FLV players, Perian-equipped Quicktime, and simple proof-of-concept FLV playback apps built in AS3. The problem I'm having is that in the context of the actual site, playback isn't as smooth; the framerate isn't quite as good as it should be, and more problematically, there's occasional jerkiness and dropped frames (sometimes pausing the video for as long as a quarter of a second or so). My guess is that this is being caused by garbage collection in the Flash player, which happens nondeterministically and is therefore hard to test and control for. I'm using a single instance of FLVPlayback to play the videos; I originally was using NetStream objects and so forth directly but switched to FLVPlayback for this reason. Has anyone experienced this sort of jerkiness with FLVPlayback (or more generally, with hi-def Flash video)? Am I right about GC being the culprit here, and if so, is there any way to prevent it during playback of these system-intensive transitions?

    Read the article

  • Memory usage in Flash / Flex / AS3

    - by ggambett
    I'm having some trouble with memory management in a flash app. Memory usage grows quite a bit, and I've tracked it down to the way I load assets. I embed several raster images in a class Embedded, like this [Embed(source="/home/gabriel/text_hard.jpg")] public static var ASSET_text_hard_DOT_jpg : Class; I then instance the assets this way var pClass : Class = Embedded[sResource] as Class; return new pClass() as Bitmap; At this point, memory usage goes up, which is perfectly normal. However, nulling all the references to the object doesn't free the memory. Based on this behavior, looks like the flash player is creating an instance of the class the first time I request it, but never ever releases it - not without references, calling System.gc(), doing the double LocalConnection trick, or calling dispose() on the BitmapData objects. Of course, this is very undesirable - memory usage would grow until everything in the SWFs is instanced, regardless of whether I stopped using some asset long ago. Is my analysis correct? Can anything be done to fix this?

    Read the article

  • Reading and writing XML over an SslStream

    - by Mark
    I want to read and write XML data over an SslStream. The data (written and read) consists of objects serialized by an XmlSerializer. I have tried the following; (left some details out for clarity!) TcpClient tcpClient = new TcpClient(server, port); SslStream sslStream = new SslStream(tcpClient.GetStream(), true, new RemoteCertificateValidationCallback(ValidateServerCertificate), null); sslStream.AuthenticateAsClient(server); XmlReader xmlReader = XmlReader.Create(sslStream,readerSettings); XmlWriter xmlWriter = XmlWriter.Create(sslStream,writerSettings); myClass c = new myClass (); XmlSerializer serializer = new XmlSerializer(typeof(myClass)); serializer.Serialize(xmlWriter, c); myClass c2 = (myClass )serializer.Deserialize(xmlReader); First of all, it appears that writing to the stream succeeds. But the XmlSerializer throws an error because of invalid XML. It appears that the first character read from the stream is '00' or a null-character. (I have googled this problem, and see a million people with the same 'problem', but no viable solution.) I can work around this 'issue' by using a StreamReader, read everything into a string and then use that string as input for another stream that the serializer can use. (Very dirty, but it works.) Second problem is, that when I try to use the same SslStream to write a second request, I do not get a response from the Reader. (The server DOES send a valid XML response though!) So the serializer.Serialize(xmlWriter, c3) works, but reading from the stream yields no results. I have tried several different classes that implement Stream. (StreamReader, XmlTextReader, etc.) Anyone has an idea how reading and writing XML data to and from an SslStream is supposed to work? Thanks in advance!

    Read the article

  • Fast, very lightweight algorithm for camera motion detection?

    - by Ertebolle
    I'm working on an augmented reality app for iPhone that involves a very processor-intensive object recognition algorithm (pushing the CPU at 100% it can get through maybe 5 frames per second), and in an effort to both save battery power and make the whole thing less "jittery" I'm trying to come up with a way to only run that object recognizer when the user is actually moving the camera around. My first thought was to simply use the iPhone's accelerometers / gyroscope, but in testing I found that very often people would move the iPhone at a consistent enough attitude and velocity that there wouldn't be any way to tell that it was still in motion. So that left the option of analyzing the actual video feed and detecting movement in that. I got OpenCV working and tried running their pyramidal Lucas-Kanade optical flow algorithm, which works well but seems to be almost as processor-intensive as my object recognizer - I can get it to an acceptable framerate if I lower the depth levels / downsample the image / track fewer points, but then accuracy suffers and it starts to miss some large movements and trigger on small hand-shaking-y ones. So my question is, is there another optical flow algorithm that's faster than Lucas-Kanade if I just want to detect the overall magnitude of camera movement? I don't need to track individual objects, I don't even need to know which direction the camera is moving, all I really need is a way to feed something two frames of video and have it tell me how far apart they are.

    Read the article

  • javascript pausing consistently. How do I find what is causing it to pause?

    - by pedalpete
    I've got a fairly ajax heavy site and I'm trying to tune the performance. I have a function that runs between 20 & 200 times, depending on the user. I'm outputting the time the function takes to execute via console.time in firefox. The function takes about 4-6ms to complete. The strange thing is that on my larger test with 200 or runs through that function, it runs through the first 31, then seems to pause for almost a second before completing the last 170 or so. However, that 'pause' doesn't show up in the console.time logs, and I'm not running any other functions, and the object that gets passed to the function looks the same as all other objects that get passed in. The function is called like this for (var s in thisGroup.events){ showEvent(thisGroup.events[s]) } so, I don't see how or why it would suddenly pause near the beginning. but only pause once and then continue through. The pause ALWAYS happens on the 31st time through the function. I've taken a close look at the 'thisGroup.events[s]' that it is being run through, and it looks like this for #31 "eventId":"5106", "sid":"68", "gid":"29", "uid":"70","type":"event", "startDate":"2010-03-22","startTime":"6:00 PM","endDate":"2010-03-22","endTime":"11:00 PM","durationLength":"5", "durationTime":"5:00", "note":"", "desc":"event" The event immediately after the pause, #32 looks like this "eventId":"5111", "sid":"68", "gid":"29", "uid":"71","type":"event", "startDate":"2010-03-22","startTime":"6:00 PM","endDate":"2010-03-22","endTime":"11:00 PM","durationLength":"5", "durationTime":"5:00", "note":"", "desc":"event" another event that runs through no problem looks like this "eventId":"5113", "sid":"68", "gid":"29", "uid":"72","type":"event", "startDate":"2010-03-22","startTime":"4:30 PM","endDate":"2010-03-22","endTime":"11:00 PM","durationLength":"6.5", "durationTime":"6:30", "note":"", "desc":"event" From the console outputs, it doesn't appear as there is anything hanging or taking up time in the function itself, as the console.time for each event including #31,32 is 4ms. Another strange thing here is that the total time running the for loop across the entire object is coming out as 1014ms which is right for 200 events at 4-6ms each. Any suggestions on how to find this 'pause'? I find it very interesting that it is consistently happening between #31 & #32 only!

    Read the article

  • Simple NSTableView bindings example

    - by sirjorj
    I am trying to populate a 2-column NSVTableView via bindings, but the data is not showing up in the table. In XCode: I have a NSMutableArray in my AppDelegate that will hold the data, as well as the corresponding @property and @synthesize. On an event, I call [removeAllObjects] on the NSMutableArray and repopulate it with some NSDictionary objects. Each dictionary contains 2 KVP's: a NAME and a VALUE. In IB: I added an NSArrayController and bound it's Content Array to my AppDelegate and set the ModelKeyPath to the name of the NSMutableArray in the AppDelegate. On the NSTableView, I bound the Content to the ArrayController. ControllerKey = "arrangedObjects", ModelKeyPath = empty. For each of the two columns, I bound the Value to the AppController and set the ModelKeyPaths to NAME and VALUE respectively. ControllerKey = "ArrangedObjects". I have tried several other things, such as using an NSArray in the app delegate and making a new one every time I need to update the values. There must be some tiny little thing I am forgetting. What is it? jorj

    Read the article

  • Query Level 2 Caching throwing ClassCastException

    - by Sameer Malhotra
    Hi, I am using JPA and Hibernate for the database. I have configured (EHCacache) second level cache and query level cache, but just to make sure that caching is working I was trying to get the statistics which is throwing class cast exception.Any help will be highly appreciated. My main goal is to see all the objects which have been cached to make sure that the caching is working properly. Here is the code: public List<CodeValue> findByCodetype(String propertyName) { try { final String queryString = "select model from CodeValue model where model.codetype" + "= :propertyValue" + " order by model.code"; Query query = em.createQuery(queryString); query.setHint("org.hibernate.cacheable", true); query.setHint("org.hibernate.cacheRegion", "query.findByCodetype"); query.setParameter("propertyValue", propertyName); List resultList = query.getResultList(); org.hibernate.Session session = (Session) em.getDelegate(); SessionFactory sessionFactory = session.getSessionFactory(); Map cacheEntries = sessionFactory.getStatistics() .getSecondLevelCacheStatistics("query.findByCodetype") .getEntries(); logger.info("The statistics are: " + cacheEntries); return resultList; } catch (RuntimeException re) { logger.error("findByCodetype failed in trauma patient", re); throw re; } } The error is existing right when I am trying to print the statistics. Below is exception: [6/7/10 19:23:17:059 GMT] 00000034 SystemOut O java.lang.ClassCastException: org.hibernate.cache.QueryKey incompatible with org.hibernate.cache.CacheKey at org.hibernate.stat.SecondLevelCacheStatistics.getEntries(SecondLevelCacheStatistics.java:51) at com.idph.trauma.registry.service.TraumaPatientDAO.findByCodetype(TraumaPatientDAO.java:439) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:64) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:615) at org.springframework.aop.support.AopUtils.invokeJoinpointUsingReflection(AopUtils.java:307) at org.springframework.aop.framework.ReflectiveMethodInvocation.invokeJoinpoint(ReflectiveMethodInvocation.java:182) at org.springframework.aop.framework.ReflectiveMethodInvocation.proceed(ReflectiveMethodInvocation.java:149) at org.springframework.transaction.interceptor.TransactionInterceptor.invoke(TransactionInterceptor.java:106) at org.springframework.aop.framework.ReflectiveMethodInvocation.proceed(ReflectiveMethodInvocation.java:171) at org.springframework.aop.framework.JdkDynamicAopProxy.invoke(JdkDynamicAopProxy.java:204) at $Proxy209.findByCodetype(Unknown Source) Do you know what's going on?

    Read the article

  • How to store a list in a column of a database table.

    - by John Berryman
    Howdy! So, per Mehrdad's answer to a related question, I get it that a "proper" database table column doesn't store a list. Rather, you should create another table that effectively holds the elements of said list and then link to it directly or through a junction table. However, the type of list I want to create will be composed of unique items (unlike the linked question's fruit example). Furthermore, the items in my list are explicitly sorted - which means that if I stored the elements in another table, I'd have to sort them every time I accessed them. Finally, the list is basically atomic in that any time I wish to access the list, I will want to access the entire list rather than just a piece of it - so it seems silly to have to issue a database query to gather together pieces of the list. AKX's solution (linked above) is to serialize the list and store it in a binary column. But this also seems inconvenient because it means that I have to worry about serialization and deserialization. Is there any better solution? If there is no better solution, then why? It seems that this problem should come up from time to time. ... just a little more info to let you know where I'm coming from. As soon as I had just begun understanding SQL and databases in general, I was turned on to LINQ to SQL, and so now I'm a little spoiled because I expect to deal with my programming object model without having to think about how the objects are queried or stored in the database. Thanks All! John

    Read the article

  • findViewById returns null in new Intent

    - by drozzy
    I am having a problem where in the started Intent, the findViewById returns null. Is there anything special I should know about starting a new intent? It goes something like this for me: //in the MainList class Intent stuffList = new Intent(this, StuffList.class); then in the new Stuff's constructor: public class StuffList extends ListActivity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); this.setContentView(R.layout.stuff_list); ... this.setListAdapter(new StuffAdapter(this, my_cursor)); and in the StuffAdapter I do my usual view and data retrieval. Note the line where findViewById returns null: class ViewWrapper{ View base; TextView label = null; ViewWrapper(View base){ this.base = base; } TextView getLabel(){ if(label == null){ label = (TextView)base.findViewById(R.id.my_label); // returns NULL } return label;} } class StuffAdapter extends CursorAdapter{ StuffAdapter(Context context, Cursor cursor){ super(context, cursor); } @Override public View newView(Context context, Cursor cursor, ViewGroup parent) { LayoutInflater inflater = getLayoutInflater(); View row = inflater.inflate(R.layout.stuff_list, parent, false); ViewWrapper wrapper = new ViewWrapper(row); row.setTag(wrapper); return(row); } @Override public void bindView(View row, Context context, Cursor cursor) { ViewWrapper wrapper = (ViewWrapper)row.getTag(); TextView label = wrapper.getLabel(); // also NULL //this throws exception of course label.setText(cursor.getString("title")); } } The curious thing is that in the class that calls intent (MainList class), I do Exactly the same thing (i list a bunch of objects), and it Works! however when I try to do it in an Intent - it can't seem to find the view by id.

    Read the article

  • should variable be released or not? iphone-sdk

    - by psebos
    Hi, In the following piece of code (from a book) data is an NSDictionary *data; defined in the header (no property). In the viewDidLoad of the controller the following occurs: - (void)viewDidLoad { [super viewDidLoad]; NSArray *keys = [NSArray arrayWithObjects:@"home", @"work", nil]; NSArray *homeDVDs = [NSArray arrayWithObjects:@"Thomas the Builder", nil]; NSArray *workDVDs = [NSArray arrayWithObjects:@"Intro to Blender", nil]; NSArray *values = [NSArray arrayWithObjects:homeDVDs, workDVDs, nil]; data = [[NSDictionary alloc] initWithObjects:values forKeys:keys]; } Since I am really new to objective-c can someone explain to me why I do not have to retain the variables keys,homeDVDs,workDVDs and values prior exiting the function? I would expect prior the data allocation something like: [keys retain]; [homeDVDs retain]; [workDVDs retain]; [values retain]; or not? Does InitWithObjects copies (recursively) all objects into a new table? Assuming we did not have the last line (data allocation) should we release all the NSArrays prior exiting the function (or we could safely assumed that all NSArrays will be autoreleased since there is no alloc for each one?) Thanks!!!!

    Read the article

  • How to build a JSON response by combining @foo.to_json(options) and @bars.to_json(options) in Rails

    - by smotchkkiss
    First, the desired result I have User and Item models. I'd like to build a JSON response that looks like this: { "user": {"username":"Bob!","foo":"whatever","bar":"hello!"}, "items": [ {"id":1, "name":"one", "zim":"planet", "gir":"earth"}, {"id":2, "name":"two", "zim":"planet", "gir":"mars"} ] } However, my User and Item model have more attributes than just those. I found a way to get this to work, but beware, it's not pretty... Please help... My hacks home_controller.rb class HomeController < ApplicationController def observe respond_to do |format| format.js { render :json => Observation.new(current_user, @items).to_json } end end end observation.rb # NOTE: this is not a subclass of ActiveRecord::Base # this class just serves as a container to aggregate all "observable" objects class Observation attr_accessor :user, :items def initialize(user, items) self.user = user self.items = items end # The JSON needs to be decoded before it's sent to the `to_json` method in the home_controller otherwise the JSON will be escaped... # What a mess! def to_json { :user => ActiveSupport::JSON.decode(user.to_json(:only => :username, :methods => [:foo, :bar])), :items => ActiveSupport::JSON.decode(auctions.to_json(:only => [:id, :name], :methods => [:zim, :gir])) } end end

    Read the article

  • Flipping View transition becomes clunky when using UIPickerViews with a large number of elements

    - by user302246
    I have a very simple app created with the Utility Application project template on XCode. My MainView has two UIPickerView components and two buttons. The FlipSideView has another UIPickerView. The pickers on the main view each have 4 segments and each segment has 8 rows. The picker on the flip side has just 1 segment with 8 rows. All rows on all pickers are just text. With just this setup, pressing the button to flip the view back and forth displays a noticeable delay before the animation actually starts, and then the animation actually seems to go faster than what it should, like it's trying to make up for the lost time. I removed the pickers in interface builder and loaded the app on the phone and the animation now seems natural. I also tried just one picker (the flipside one) and things still seem normal. So my current theory is that the number of objects involved in the main view is the cause. The thing is that I don't think it's that many (4 x 8 x 2 = 64), but I could be completely wrong. This is pretty much my first app so maybe I'm just doing something grossly wrong, or maybe the phone is has a lot more limited processing than I thought. I am thinking of creating the picker views with pickerView:viewForRow:forComponent:reusingView: to see if this hopefully performs better, but I'm not sure if this is just a waste of time. Any suggestions? Thanks Ruy P.S.: Testing on a 3G phone on 3.1.2

    Read the article

  • How to use javascript class from within document ready

    - by Richard
    Hi, I have this countdown script wrapped as an object located in a separate file Then when I want to setup a counter, the timeout function in the countdown class can not find the object again that I have setup within the document ready. I sort of get that everything that is setup in the document ready is convined to that scope, however it is possible to call functions within other document ready´s. Does anyone has a solution on how I could setup multiple counters slash objects. Or do those basic javascript classes have to become plugins This is some sample code on how the class begins function countdown(obj) { this.obj = obj; this.Div = "clock"; this.BackColor = "white"; this.ForeColor = "black"; this.TargetDate = "12/31/2020 5:00 AM"; this.DisplayFormat = "%%D%% Days, %%H%% Hours, %%M%% Minutes, %%S%% Seconds."; this.CountActive = true; this.DisplayStr; this.Calcage = cd_Calcage; this.CountBack = cd_CountBack; this.Setup = cd_Setup; } thanks, Richard

    Read the article

  • Javascript: Adding selected text to an array

    - by joeybaker
    My goal: each time a user selects text, and clicks a button, that text gets added to an array. The problem: each time the button is pressed, the all objects of the array get overridden with the currently selected text. I'd really appreciate help changing the behavior so that the selected text doesn't override all previous array items. <script type="text/javascript"> var selects = new Array(); selects.push("1"); function getSelText() { var i = 0; while (i<1) { var txt = [null]; var x = 0; if (window.getSelection) { txt[x] = window.getSelection(); } else if (document.getSelection) { txt[x] = document.getSelection(); } else if (document.selection) { txt[x] = document.selection.createRange().text; } else return; selects.push(txt); x++; i++; }; document.menu.selectedtext.value = selects; } </script> <form class="menu" name="menu"> <input type="button" value="highlight" class="highlightButton" onmousedown="getSelText()"/> <textarea name="selectedtext" rows="5" cols="20"></textarea> </form> <p>Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.</p>

    Read the article

  • Generate an ID via COM interop

    - by Erik van Brakel
    At the moment, we've got an unmaintanable ball of code which offers an interface to a third party application. The third party application has a COM assembly which MUST be used to create new entries. This process involves two steps: generate a new object (basically an ID), and update that object with new field values. Because COM interop is so slow, we only use that to generate the ID (and related objects) in the database. The actual update is done using a regular SQL query. What I am trying to figure out if it's possible to use NHibernate to do some of the heavy lifting for us, without bypassing the COM assembly. Here's the code for saving something to the database as I envision it: using(var s = sessionFactory.OpenSession()) using(var t = s.BeginTransaction()) { MyEntity entity = new MyEntity(); s.Save(entity); t.Commit(); } Regular NH code I'd say. Now, this is where it gets tricky. I think I have to supply my own implementation of NHibernate.Id.IIdentifierGenerator which calls the COM assembly in the Generate method. That's not a problem. What IS a problem is that the COM assembly requires initialisation, which does take a bit of time. It also doesn't like multiple instances in the same process, for some reason. What I would like to know is if there's a way to properly access an external service in the generator code. I'm free to use any technique I want, so if it involves something like an IoC container that's no problem. The thing I am looking for is where exactly to hook-up my code so I can access the things I need in my generator, without having to resort to using singletons or other nasty stuff.

    Read the article

  • How should I avoid memoization causing bugs in Ruby?

    - by Andrew Grimm
    Is there a consensus on how to avoid memoization causing bugs due to mutable state? In this example, a cached result had its state mutated, and therefore gave the wrong result the second time it was called. class Greeter def initialize @greeting_cache = {} end def expensive_greeting_calculation(formality) case formality when :casual then "Hi" when :formal then "Hello" end end def greeting(formality) unless @greeting_cache.has_key?(formality) @greeting_cache[formality] = expensive_greeting_calculation(formality) end @greeting_cache[formality] end end def memoization_mutator greeter = Greeter.new first_person = "Bob" # Mildly contrived in this case, # but you could encounter this in more complex scenarios puts(greeter.greeting(:casual) << " " << first_person) # => Hi Bob second_person = "Sue" puts(greeter.greeting(:casual) << " " << second_person) # => Hi Bob Sue end memoization_mutator Approaches I can see to avoid this are: greeting could return a dup or clone of @greeting_cache[formality] greeting could freeze the result of @greeting_cache[formality]. That'd cause an exception to be raised when memoization_mutator appends strings to it. Check all code that uses the result of greeting to ensure none of it does any mutating of the string. Is there a consensus on the best approach? Is the only disadvantage of doing (1) or (2) decreased performance? (I also suspect freezing an object may not work fully if it has references to other objects) Side note: this problem doesn't affect the main application of memoization: as Fixnums are immutable, calculating Fibonacci sequences doesn't have problems with mutable state. :)

    Read the article

  • Multiple threads modifying a collection in Java??

    - by posdef
    Hi, The project I am working on requires a whole bunch of queries towards a database. In principle there are two types of queries I am using: read from excel file, check for a couple of parameters and do a query for hits in the database. These hits are then registered as a series of custom classes. Any hit may (and most likely will) occur more than once so this part of the code checks and updates the occurrence in a custom list implementation that extends ArrayList. for each hit found, do a detail query and parse the output, so that the classes created in (I) get detailed info. I figured I would use multiple threads to optimize time-wise. However I can't really come up with a good way to solve the problem that occurs with the collection these items are stored in. To elaborate a little bit; throughout the execution objects are supposed to be modified by both (I) and (II). I deliberately didn't c/p any code, as it would be big chunks of code to make any sense.. I hope it make some sense with the description above. Thanks,

    Read the article

  • Cocoa UI Elements Not Updating

    - by spamguy
    I have a few Cocoa UI elements with outlet connexions to an object instantiated within an NSView object, which is in turn put there by an NSViewController. These elements, a definite progress bar and a text label, are not updating: the progress bar is dead and empty despite having its value change constantly, the text label does not unhide through [textLabel setHidden:NO], the text label does not change its string. What I know: There's no difference between binding values and setting them in code. Nothing changes either way. I've checked outlet connections. They're all there. I've tried [X displayIfNeeded], where X has been the UI objects themselves, the containing NSView, and the main window. No difference. [progressBar setUsesThreadedAnimation:YES] makes no difference. Interestingly, if I look at progressBar mid-program, _threadedAnimation is still NO. The object holding all these outlets and performing an import operation is in an NSOperationQueue owned by the NSViewController object. Thanks! EDIT: As suggested, I called [self performSelectorOnMainThread:@selector(updateProgress:) withObject:[NSNumber numberWithInt:myObject] waitUntilDone:NO]. (I've also tried waitUntilDone:YES.) It's still not updating. The debugger clearly shows updateProgress: taking place in the main thread, so I don't know what's missing.

    Read the article

  • reddit style voting with django

    - by dotty
    Hay i need to hand implemeneting a voting system into a model. I've had a huge helping hand from Mike DeSimone making this work in the first place, but i need to expand upon his work. Here is my current code View def show_game(request): game = Game.objects.get(pk=1) discussions = game.gamediscussion_set.filter(reply_to=None) d = { 'game':game, 'discussions':discussions } return render_to_response('show_game', d) Template <ul> {% for discussion in discussions %} {{ discussion.html }} {% endfor %} </ul> Model class GameDiscussion(models.Model): game = models.ForeignKey(Game) message = models.TextField() reply_to = models.ForeignKey('self', related_name='replies', null=True, blank=True) created_on = models.DateTimeField(blank=True, auto_now_add=True) userUpVotes = models.ManyToManyField(User, blank=True, related_name='threadUpVotes') userDownVotes = models.ManyToManyField(User, blank=True, related_name='threadDownVotes') def html(self): DiscussionTemplate = loader.get_template("inclusions/discussionTemplate") return DiscussionTemplate.render(Context({ 'discussion': self, 'replies': [reply.html() for reply in self.replies.all()] })) DiscussionTemplate <li> {{ discussion.message }} {% if replies %} <ul> {% for reply in replies %} {{ reply }} {% endfor %} </ul> {% endif %} </li> As you can see we have 2 fields userUpVotes and userDownVotes on the model, these will calculate how to order the discussions and replies. How would i implement these 2 fields to order the replies and discussions based on votes? Any help would be great!

    Read the article

  • regex split and extract multiple parts from a string

    - by nLL
    I am trying to extract some parts of the "Video:" line from below text. Seems stream 0 codec frame rate differs from container frame rate: 30000.00 (300 00/1) -> 14.93 (1000/67) Input #0, mov,mp4,m4a,3gp,3g2,mj2, from 'C:\a.3gp': Metadata: major_brand : 3gp5 minor_version : 0 compatible_brands: 3gp5isom Duration: 00:00:45.82, start: 0.000000, bitrate: 357 kb/s Stream #0.0(und): Video: mpeg4, yuv420p, 352x276 [PAR 1:1 DAR 88:69], 344 kb /s, 14.93 fps, 14.93 tbr, 90k tbn, 30k tbc Stream #0.1(und): Audio: aac, 16000 Hz, mono, s16, 11 kb/s Stream #0.2(und): Data: mp4s / 0x7334706D, 0 kb/s Stream #0.3(und): Data: mp4s / 0x7334706D, 0 kb/s* This is an output from ffmpeg command line where i can get Video: part with private string ExtractVideoFormat(string rawInfo) { string v = string.Empty; Regex re = new Regex("[V|v]ideo:.*", RegexOptions.Compiled); Match m = re.Match(rawInfo); if (m.Success) { v = m.Value; } return v; } and result is mpeg4, yuv420p, 352x276 [PAR 1:1 DAR 88:69], 344 kb What i am trying to do is to somehow split that line and get mpeg4 yuv420p 352x276 [PAR 1:1 DAR 88:69] 344 kb assigned to different string objects instead of single

    Read the article

  • Subsonic, child records, and collections

    - by Dane
    Hi, I've been working with subsonic for a few weeks now, and it is working really well. However, I've just run into an issue with child objects with additional partial properties. Some of it is probably me just not understanding the .Net object lifecycle. I have an object - search. This has a few properties like permissions and stuff, and it links to a child table called search_options. In my Asp.Net app, it loops through these search options and creates controls. Then on postback, it grabs the values and assigns it back to a "value" property on the search_option. This value property is a simple string that's defined in a partial class. I then want to create a method on the search object, called PerformSearch. This then loops through the child search_options, and performs a custom query based on the "value" property. However, even though I assign the "value" property to the child search_option, when I access it later via the search.search_options collection, it is null. I'm guessing that maybe because it's accessing it in two different places, it performs another lazy load from the DB and the value is lost? Is there a way to tell the class that it's already loaded or something? or a way to access it so it's not reloaded from the DB? Code is below (shitty pseudocode, not full version) : ASP.Net page, loading back the values from postback : dim obj_search as search = new subsonic.query.select().......' retrieves the search object for each opt as search_option in obj_search.search_options opt.Value = Ctype(FindControl("search_option_" + opt.search_option_id),Textbox).Text debug.print(opt.Value) ' value is correct next for each opt as search_option in obj_search.search_options debug.print(opt.Value) 'this is nothing next Now, the partial class : public partial class search_option private m_value as string public property Value() as string get return m_value end get set( byval value as string) m_value = value end set end property end class

    Read the article

  • Creating a QMainWindow from Java using JNI

    - by ebasconp
    Hi everybody: I'm trying to create a Qt main windows from Java using JNI directly and I got a threading error. My code looks like this: Test class: public class Test { public static void main(String... args) { System.out.println(System.getProperty("java.library.path")); TestWindow f = new TestWindow(); f.show(); } } TestWindow class: public class TestWindow { static { System.loadLibrary("mylib"); } public native void show(); } C++ impl: void JNICALL Java_testpackage_TestWindow_show (JNIEnv *, jobject) { int c = 0; char** a = NULL; QApplication* app = new QApplication(c, a); QMainWindow* mw = new QMainWindow(); mw->setWindowTitle("Hello"); mw->setGeometry(150, 150, 400, 300); mw->show(); QApplication::exec(); } and I get my window painted but frozen (it does not receive any event) and the following error message when instantiating the QMainWindow object: QCoreApplication::sendPostedEvents: Cannot send posted events for objects in another thread I know all the UI operations must done in the UI thread but in my example I created the QApplication in the only thread I have running, so, everything should work properly. I did some tests executing the code of my "show" method from a QMetaObject::invokeMethod stuff using Qt::QueuedConnection but nothing works properly. I know I could use Jambi... but I know that it could be done natively too and that is what I want to do :) Any ideas on this? Thanks in advance! Ernesto

    Read the article

  • Best way to do interprocess communication on Mac OS X

    - by jbrennan
    I'm looking at building a Cocoa application on the Mac with a back-end daemon process (really just a mostly-headless Cocoa app, probably), along with 0 or more "client" applications running locally (although if possible I'd like to support remote clients as well; the remote clients would only ever be other Macs or iPhone OS devices). The data being communicated will be fairly trivial, mostly just text and commands (which I guess can be represented as text anyway), and maybe the occasional small file (an image possibly). I've looked at a few methods for doing this but I'm not sure which is "best" for the task at hand. Things I've considered: Reading and writing to a file (…yes), very basic but not very scalable. Pure sockets (I have no experience with sockets but I seem to think I can use them to send data locally and over a network. Though it seems cumbersome if doing everything in Cocoa Distributed Objects: seems rather inelegant for a task like this NSConnection: I can't really figure out what this class even does, but I've read of it in some IPC search results I'm sure there are things I'm missing, but I was surprised to find a lack of resources on this topic.

    Read the article

  • Best way to databind a Winforms control to a nullable type?

    - by Steve Hiner
    I'm currently using winforms databinding to wire up a data editing form. I'm using the netTiers framework through CodeSmith to generate my data objects. For database fields that allow nulls it creates nullable types. I've found that using winforms databinding the controls won't bind properly to nullable types. I've seen solutions online suggesting that people create new textbox classes that can handle the nullable types but that could be a pain having to swap out the textboxes on the forms I've already created. Initially I thought it would be great to use an extension method to do it. Basically creating an extension property for the textbox class and bind to that. From my limited extension method experience and doing a bit of checking online it looks like you can't do an extension property. As far as I can tell, binding has to be through a property since it needs to be able to get or set the value so an extension method wouldn't work. I'd love to find a clean way to retrofit these forms using something like extension methods but if I have to create new textbox and combo box controls that's what I'll do. My project is currently limited to .Net 2.0 due to the requirement to run on Windows 2000. Any suggestions?

    Read the article

  • Polymorphic Queue

    - by metdos
    Hello Everyone, I'm trying to implement a Polymorphic Queue. Here is my trial: QQueue <Request *> requests; while(...) { QString line = QString::fromUtf8(client->readLine()).trimmed(); if(...)){ Request *request=new Request(); request->tcpMessage=line.toUtf8(); request->decodeFromTcpMessage(); //this initialize variables in request using tcpMessage if(request->requestType==REQUEST_LOGIN){ LoginRequest loginRequest; request=&loginRequest; request->tcpMessage=line.toUtf8(); request->decodeFromTcpMessage(); requests.enqueue(request); } //Here pointers in "requests" do not point to objects I created above, and I noticed that their destructors are also called. LoginRequest *loginRequest2=dynamic_cast<LoginRequest *>(requests.dequeue()); loginRequest2->decodeFromTcpMessage(); } } Unfortunately, I could not manage to make work Polymorphic Queue with this code because of the reason I mentioned in second comment.I guess, I need to use smart-pointers, but how? I'm open to any improvement of my code or a new implementation of polymorphic queue. Thanks.

    Read the article

< Previous Page | 462 463 464 465 466 467 468 469 470 471 472 473  | Next Page >