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  • C# reflection instantiation

    - by NickLarsen
    I am currently trying to create a generic instance factory for which takes an interface as the generic parameter (enforced in the constructor) and then lets you get instantiated objects which implement that interface from all types in all loaded assemblies. The current implementation is as follows:     public class InstantiationFactory     {         protected Type Type { get; set; }         public InstantiationFactory()         {             this.Type = typeof(T);             if (!this.Type.IsInterface)             {                 // is there a more descriptive exception to throw?                 throw new ArgumentException(/* Crafty message */);             }         }         public IEnumerable GetLoadedTypes()         {             // this line of code found in other stack overflow questions             var types = AppDomain.CurrentDomain.GetAssemblies()                 .SelectMany(a = a.GetTypes())                 .Where(/* lambda to identify instantiable types which implement this interface */);             return types;         }         public IEnumerable GetImplementations(IEnumerable types)         {             var implementations = types.Where(/* lambda to identify instantiable types which implement this interface */                 .Select(x = CreateInstance(x));             return implementations;         }         public IEnumerable GetLoadedImplementations()         {             var loadedTypes = GetLoadedTypes();             var implementations = GetImplementations(loadedTypes);             return implementations;         }         private T CreateInstance(Type type)         {             T instance = default(T);             var constructor = type.GetConstructor(Type.EmptyTypes);             if (/* valid to instantiate test */)             {                 object constructed = constructor.Invoke(null);                 instance = (T)constructed;             }             return instance;         }     } It seems useful to me to have my CreateInstance(Type) function implemented as an extension method so I can reuse it later and simplify the code of my factory, but I can't figure out how to return a strongly typed value from that extension method. I realize I could just return an object:     public static class TypeExtensions     {         public object CreateInstance(this Type type)         {             var constructor = type.GetConstructor(Type.EmptyTypes);             return /* valid to instantiate test */ ? constructor.Invoke(null) : null;         }     } Is it possible to have an extension method create a signature per instance of the type it extends? My perfect code would be this, which avoids having to cast the result of the call to CreateInstance():     Type type = typeof(MyParameterlessConstructorImplementingType);     MyParameterlessConstructorImplementingType usable = type.CreateInstance();

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  • Using ember-resource with couchdb - how can i save my documents?

    - by Thomas Herrmann
    I am implementing an application using ember.js and couchdb. I choose ember-resource as database access layer because it nicely supports nested JSON documents. Since couchdb uses the attribute _rev for optimistic locking in every document, this attribute has to be updated in my application after saving the data to the couchdb. My idea to implement this is to reload the data right after saving to the database and get the new _rev back with the rest of the document. Here is my code for this: // Since we use CouchDB, we have to make sure that we invalidate and re-fetch // every document right after saving it. CouchDB uses an optimistic locking // scheme based on the attribute "_rev" in the documents, so we reload it in // order to have the correct _rev value. didSave: function() { this._super.apply(this, arguments); this.forceReload(); }, // reload resource after save is done, expire to make reload really do something forceReload: function() { this.expire(); // Everything OK up to this location Ember.run.next(this, function() { this.fetch() // Sub-Document is reset here, and *not* refetched! .fail(function(error) { App.displayError(error); }) .done(function() { App.log("App.Resource.forceReload fetch done, got revision " + self.get('_rev')); }); }); } This works for most cases, but if i have a nested model, the sub-model is replaced with the old version of the data just before the fetch is executed! Interestingly enough, the correct (updated) data is stored in the database and the wrong (old) data is in the memory model after the fetch, although the _rev attribut is correct (as well as all attributes of the main object). Here is a part of my object definition: App.TaskDefinition = App.Resource.define({ url: App.dbPrefix + 'courseware', schema: { id: String, _rev: String, type: String, name: String, comment: String, task: { type: 'App.Task', nested: true } } }); App.Task = App.Resource.define({ schema: { id: String, title: String, description: String, startImmediate: Boolean, holdOnComment: Boolean, ..... // other attributes and sub-objects } }); Any ideas where the problem might be? Thank's a lot for any suggestion! Kind regards, Thomas

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  • constructor function's object literal returns toString() method but no other method

    - by JohnMerlino
    I'm very confused with javascript methods defined in objects and the "this" keyword. In the below example, the toString() method is invoked when Mammal object instantiated: function Mammal(name){ this.name=name; this.toString = function(){ return '[Mammal "'+this.name+'"]'; } } var someAnimal = new Mammal('Mr. Biggles'); alert('someAnimal is '+someAnimal); Despite the fact that the toString() method is not invoked on the object someAnimal like this: alert('someAnimal is '+someAnimal.toString()); It still returns 'someAnimal is [Mammal "Mr. Biggles"]' . That doesn't make sense to me because the toString() function is not being called anywhere. Then to add even more confusion, if I change the toString() method to a method I make up such as random(): function Mammal(name){ this.name=name; this.random = function(){ return Math.floor(Math.random() * 15); } } var someAnimal = new Mammal('Mr. Biggles'); alert(someAnimal); It completely ignores the random method (despite the fact that it is defined the same way was the toString() method was) and returns: [object object] Another issue I'm having trouble understanding with inheritance is the value of "this". For example, in the below example function person(w,h){ width.width = w; width.height = h; } function man(w,h,s) { person.call(this, w, h); this.sex = s; } "this" keyword is being send to the person object clearly. However, does "this" refer to the subclass (man) or the super class (person) when the person object receives it? Thanks for clearing up any of the confusion I have with inheritance and object literals in javascript.

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  • XmlSerialize a custom collection with an Attribute

    - by roomaroo
    I've got a simple class that inherits from Collection and adds a couple of properties. I need to serialize this class to XML, but the XMLSerializer ignores my additional properties. I assume this is because of the special treatment that XMLSerializer gives ICollection and IEnumerable objects. What's the best way around this? Here's some sample code: using System.Collections.ObjectModel; using System.IO; using System.Xml.Serialization; namespace SerialiseCollection { class Program { static void Main(string[] args) { var c = new MyCollection(); c.Add("Hello"); c.Add("Goodbye"); var serializer = new XmlSerializer(typeof(MyCollection)); using (var writer = new StreamWriter("test.xml")) serializer.Serialize(writer, c); } } [XmlRoot("MyCollection")] public class MyCollection : Collection<string> { [XmlAttribute()] public string MyAttribute { get; set; } public MyCollection() { this.MyAttribute = "SerializeThis"; } } } This outputs the following XML (note MyAttribute is missing in the MyCollection element): <?xml version="1.0" encoding="utf-8"?> <MyCollection xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"> <string>Hello</string> <string>Goodbye</string> </MyCollection> What I want is <MyCollection MyAttribute="SerializeThis" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"> <string>Hello</string> <string>Goodbye</string> </MyCollection> Any ideas? The simpler the better. Thanks.

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  • wscript.shell running file with space in path with PHP

    - by ermac2014
    I was trying to use wscript.shell through COM objects with php to pass some cmd commands to cURL library (the DOS version). here is what I use to perform this task: function windExec($cmd,$mode=''){ // Setup the command to run from "run" $cmdline = "cmd /C $cmd"; // set-up the output and mode if ($mode=='FG'){ $outputfile = uniqid(time()) . ".txt"; $cmdline .= " > $outputfile"; $m = true; } else $m = false; // Make a new instance of the COM object $WshShell = new COM("WScript.Shell"); // Make the command window but dont show it. $oExec = $WshShell->Run($cmdline, 0, $m); if ($outputfile){ // Read the tmp file. $retStr = file_get_contents($outputfile); // Delete the temp_file. unlink($outputfile); } else $retStr = ""; return $retStr; } now when I run this function like: windExec("\"C:/Documents and Settings/ermac/Desktop/my project/curl\" http://www.google.com/", 'FG'); curl doesn't run because there is a problem with the path. but when I remove the spaces from the path it works great. windExec("\"C:/curl\" http://www.google.com/", 'FG'); so my question is how can I escape these spaces in wscript.shell commands? is there anyway I can fix this? thanks in advance :)

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  • Is there a tool I can use to generate interfaces and wrappers for object mocking in c#

    - by fostandy
    Given a class like System.Timers.Timer, or ANY managed class (whether user defined, from the .net framework, or some 3rd party library) is there some program I can use to (a) generate an interface based on this class and (b) generate a wrapper for the given class? for example if I have a public class Foo { public object MyProperty { get { ... } set { ... } } public int SomeMethod(object a) { ... } } it will create an interface interface IFoo { object MyProperty { get; set; } int SomeMethod(object a) { ... } } and maybe even a wrapper class FooWrap { // something for relay constructor here ... Foo _me; public object MyProperty { get { return _me.MyProperty; } set { _me.MyProperty = value; } } public int SomeMethod(object a) { return _me.SomeMethod(); } } Obviously there's stuff I haven't thought about like events, generics etc. I want a DWIMNWIS-PSICHTO(-Plus-Stuff-I-Clearly-Haven't-Thought-Of). I'm aware resharper can be used to extract an interface but I've only been able to use this on my own classes. Aside: Wow, it is amazing how simply becoming accustomed to a previously 'unacceptable' idea eventually gives it legitimacy. A year ago the idea of having to create interfaces for all objects I want to mock and adopting an injection framework would have seemed like the height of madness. It turns out that while it's not quite death and taxes, it is sparta. I am aware of and have used typemock. It certainly is the work of elvish wizards. One day when $800 does not seem like quite so much money I intend to buy it.

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  • Get string value of class propery names in Objective-C

    - by Flash84x
    I have the following class definition. Contact.h #import <CoreData/CoreData.h> @interface Contact : NSManagedObject { } @property (nonatomic, retain) NSString * City; @property (nonatomic, retain) NSDate * LastUpdated; @property (nonatomic, retain) NSString * Country; @property (nonatomic, retain) NSString * Email; @property (nonatomic, retain) NSNumber * Id; @property (nonatomic, retain) NSString * ContactNotes; @property (nonatomic, retain) NSString * State; @property (nonatomic, retain) NSString * StreetAddress2; @property (nonatomic, retain) NSDate * DateCreated; @property (nonatomic, retain) NSString * FirstName; @property (nonatomic, retain) NSString * Phone1; @property (nonatomic, retain) NSString * PostalCode; @property (nonatomic, retain) NSString * Website; @property (nonatomic, retain) NSString * StreetAddress1; @property (nonatomic, retain) NSString * LastName; @end Is it possible to obtain an array of NSString objects with all of the properties by name? Array would look like this... [@"City", @"LastUpdated", @"Country", .... ]

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  • How do I write a J2EE/EJB Singleton?

    - by Bears will eat you
    A day ago my application was one EAR, containing one WAR, one EJB JAR, and a couple of utility JAR files. I had a POJO singleton class in one of those utility files, it worked, and all was well with the world: EAR |--- WAR |--- EJB JAR |--- Util 1 JAR |--- Util 2 JAR |--- etc. Then I created a second WAR and found out (the hard way) that each WAR has its own ClassLoader, so each WAR sees a different singleton, and things break down from there. This is not so good. EAR |--- WAR 1 |--- WAR 2 |--- EJB JAR |--- Util 1 JAR |--- Util 2 JAR |--- etc. So, I'm looking for a way to create a Java singleton object that will work across WARs (across ClassLoaders?). The @Singleton EJB annotation seemed pretty promising until I found that JBoss 5.1 doesn't seem to support that annotation (which was added as part of EJB 3.1). Did I miss something - can I use @Singleton with JBoss 5.1? Upgrading to JBoss AS 6 is not an option right now. Alternately, I'd be just as happy to not have to use EJB to implement my singleton. What else can I do to solve this problem? Basically, I need a semi-application-wide* hook into a whole bunch of other objects, like various cached data, and app config info. As a last resort, I've already considered merging my two WARs into one, but that would be pretty hellish. *Meaning: available basically anywhere above a certain layer; for now, mostly in my WARs - the View and Controller (in a loose sense).

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  • Django caching seems to be causing problems

    - by Issy
    Hey guys, i have just implemented the Django Cache Local Memory back end in some my code, however it seems to be causing a problem. I get the following error when trying to view the site (With Debug On): Traceback (most recent call last): File "/usr/lib/python2.6/dist-packages/django/core/servers/basehttp.py", line 279, in run self.result = application(self.environ, self.start_response) File "/usr/lib/python2.6/dist-packages/django/core/servers/basehttp.py", line 651, in __call__ return self.application(environ, start_response) File "/usr/lib/python2.6/dist-packages/django/core/handlers/wsgi.py", line 245, in __call__ response = middleware_method(request, response) File "/usr/lib/python2.6/dist-packages/django/middleware/cache.py", line 91, in process_response patch_response_headers(response, timeout) File "/usr/lib/python2.6/dist-packages/django/utils/cache.py", line 112, in patch_response_headers response['Expires'] = http_date(time.time() + cache_timeout) TypeError: unsupported operand type(s) for +: 'float' and 'str' I have checked my code, for caching everything seems to be ok. For example, i have the following in my middleware. MIDDLEWARE_CLASSES = ( 'django.contrib.sessions.middleware.SessionMiddleware', 'django.contrib.auth.middleware.AuthenticationMiddleware', 'django.middleware.cache.UpdateCacheMiddleware', 'django.middleware.common.CommonMiddleware', 'django.middleware.cache.FetchFromCacheMiddleware', 'django.contrib.flatpages.middleware.FlatpageFallbackMiddleware', ) My settings for Cache: CACHE_BACKEND = 'locmem://' CACHE_MIDDLEWARE_SECONDS = '3600' CACHE_MIDDLEWARE_KEY_PREFIX = 'za' CACHE_MIDDLEWARE_ANONYMOUS_ONLY = True And some of my code (template tag): def get_featured_images(): """ provides featured images """ cache_key = 'featured_images' images = cache.get(cache_key) if images is None: images = FeaturedImage.objects.all().filter(enabled=True)[:5] cache.set(cache_key, images) return {'images': images} Any idea what could be the problem, from the error message below it looks like there's an issue in django's cache.py?

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  • PHP: tips/resources/patterns for learning to implement a basic ORM

    - by BoltClock
    I've seen various MVC frameworks as well as standalone ORM frameworks for PHP, as well as other ORM questions here; however, most of the questions ask for existing frameworks to get started with, which is not what I'm looking for. (I have also read this SO question but I'm not sure what to make of it, and the answers are vague.) Instead, I figured I'd learn best by getting my hands dirty and actually writing my own ORM, even a simple one. Except I don't really know how to get started, especially since the code I see in other ORMs is so complicated. With my PHP 5.2.x (this is important) MVC framework I have a basic custom database abstraction layer, that has: Very simple methods like connect($host, $user, $pass, $base), query($sql, $binds), etc Subclasses for each DBMS that it supports A class (and respective subclasses) to represent SQL result sets But does not have: Active Record functionality, which I assume is an ORM thing (correct me if I'm wrong) I've read up a little about ORM, and from my understanding they provide a means to further abstract data models from the database itself by representing data as nothing more than PHP-based classes/objects; again, correct me if I am wrong or have missed out in any way. Still, I'd like some simple tips from anyone else who's dabbled more or less with ORM frameworks. Is there anything else I need to take note of, simple example code for me to refer to, or resources I can read? Thanks a lot in advance!

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  • Recommendations of a high volume log event viewer in a Java enviroment

    - by Thorbjørn Ravn Andersen
    I am in a situation where I would like to accept a LOT of log events controlled by me - notably the logging agent I am preparing for slf4j - and then analyze them interactively. I am not as such interested in a facility that presents formatted log files, but one that can accept log events as objects and allow me to sort and display on e.g. threads and timelines etc. Chainsaw could maybe be an option but is currently not compatible with logback which I use for technical reasons. Is there any project with stand alone viewers or embedded in an IDE which would be suitable for this kind of log handling. I am aware that I am approaching what might be suitable for a profiler, so if there is a profiler projekt suitable for this kind of data acquisition and display where I can feed the event pipe, I would like to hear about it). Thanks for all feedback Update 2009-03-19: I have found that there is not a log viewer which allows me to see what I would like (a visual display of events with coordinates determined by day and time, etc), so I have decided to create a very terse XML format derived from the log4j XMLLayout adapted to be as readable as possible while still being valid XML-snippets, and then use the Microsoft LogParser to extract the information I need for postprocessing in other tools.

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  • should the builder reset its build environment after delivering the product

    - by Sudhi
    I am implementing a builder where in the deliverable is retrieved by calling Builder::getProduct() . The director asks various parts to build Builder::buildPartA() , Builder::buildPartB() etc. in order to completely build the product. My question is, once the product is delivered by the Builder by calling Builder::getProduct(), should it reset its environment (Builder::partA = NULL;, Builder::partB = NULL;) so that it is ready to build another product? (with same or different configuration?) I ask this as I am using PHP wherein the objects are by default passed by reference (nope, I don't want to clone them, as one of their field is a Resource) . However, even if you think from a language agnostic point of view, should the Builder reset its build environment ? If your answer is 'it depends on the case' what use cases would justify reseting the environment (and other way round) ? For the sake of providing code sample here's my Builder::gerProcessor() which shows what I mean by reseting the environment /** * @see IBuilder::getProessor() */ public function getProcessor() { if($this->_processor == NULL) { throw new LogicException('Processor not yet built!'); } else { $retval = $this->_processor; $this->_product = NULL, $this->_processor = NULL; } return $retval; }

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  • Baffled by differences between WPF BitmapEncoders

    - by DanM
    I wrote a little utility class that saves BitmapSource objects to image files. The image files can be either bmp, jpeg, or png. Here is the code: public class BitmapProcessor { public void SaveAsBmp(BitmapSource bitmapSource, string path) { Save(bitmapSource, path, new BmpBitmapEncoder()); } public void SaveAsJpg(BitmapSource bitmapSource, string path) { Save(bitmapSource, path, new JpegBitmapEncoder()); } public void SaveAsPng(BitmapSource bitmapSource, string path) { Save(bitmapSource, path, new PngBitmapEncoder()); } private void Save(BitmapSource bitmapSource, string path, BitmapEncoder encoder) { using (var stream = new FileStream(path, FileMode.Create)) { encoder.Frames.Add(BitmapFrame.Create(bitmapSource)); encoder.Save(stream); } } } Each of the three Save methods work, but I get unexpected results with bmp and jpeg. Png is the only format that produces an exact reproduction of what I see if I show the BitmapSource on screen using a WPF Image control. Here are the results: BMP - too dark JPEG - too saturated PNG - correct Why am I getting completely different results for different file types? I should note that the BitmapSource in my example uses an alpha value of 0.1 (which is why it appears very desaturated), but it should be possible to show the resulting colors in any image format. I know if I take a screen capture using something like HyperSnap, it will look correct regardless of what file type I save to. Here's a HyperSnap screen capture saved as a bmp: As you can see, this isn't a problem, so there's definitely something strange about WPF's image encoders. Do I have a setting wrong? Am I missing something?

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  • reinitializing javascript object's properties

    - by Pino
    In my Javascript drag and drop build app, a variety of buildings can be built. The specific characteristics of these are all saved in one object, like var buildings = { house: ['#07DA21',12,12,0,20], bank: ['#E7DFF2',16,16,0,3], stadium: ['#000000',12,12,0,1], townhall: ['#2082A8',20,8,0,1], etcetera } So every building has a number of characteristics, like color, size, look which can be called as buildings[townhall][0] (referring to the color). The object changes as the user changes things. When clicking 'reset' however, the whole object should be reset to its initial settings again to start over, but I have no idea how to do that. For normal objects it is something like. function building() {} var building = new building(); delete building; var building2 = new building(); You can easily delete and remake it, so the properties are reset. But my object is automatically initialized. Is there a way to turn my object into something that can be deleted and newly created, without making it very complicating, or a better way to store this information?

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  • Save memory in Python. How to iterate over the lines and save them efficiently with a 2million line

    - by skyl
    I have a tab-separated data file with a little over 2 million lines and 19 columns. You can find it, in US.zip: http://download.geonames.org/export/dump/. I started to run the following but with for l in f.readlines(). I understand that just iterating over the file is supposed to be more efficient so I'm posting that below. Still, with this small optimization, I'm using 10% of my memory on the process and have only done about 3% of the records. It looks like, at this pace, it will run out of memory like it did before. Also, the function I have is very slow. Is there anything obvious I can do to speed it up? Would it help to del the objects with each pass of the for loop? def run(): from geonames.models import POI f = file('data/US.txt') for l in f: li = l.split('\t') try: p = POI() p.geonameid = li[0] p.name = li[1] p.asciiname = li[2] p.alternatenames = li[3] p.point = "POINT(%s %s)" % (li[5], li[4]) p.feature_class = li[6] p.feature_code = li[7] p.country_code = li[8] p.ccs2 = li[9] p.admin1_code = li[10] p.admin2_code = li[11] p.admin3_code = li[12] p.admin4_code = li[13] p.population = li[14] p.elevation = li[15] p.gtopo30 = li[16] p.timezone = li[17] p.modification_date = li[18] p.save() except IndexError: pass if __name__ == "__main__": run()

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  • ConcurrentLinkedQueue$Node remains in heap after remove()

    - by action8
    I have a multithreaded app writing and reading a ConcurrentLinkedQueue, which is conceptually used to back entries in a list/table. I originally used a ConcurrentHashMap for this, which worked well. A new requirement required tracking the order entries came in, so they could be removed in oldest first order, depending on some conditions. ConcurrentLinkedQueue appeared to be a good choice, and functionally it works well. A configurable amount of entries are held in memory, and when a new entry is offered when the limit is reached, the queue is searched in oldest-first order for one that can be removed. Certain entries are not to be removed by the system and wait for client interaction. What appears to be happening is I have an entry at the front of the queue that occurred, say 100K entries ago. The queue appears to have the limited number of configured entries (size() == 100), but when profiling, I found that there were ~100K ConcurrentLinkedQueue$Node objects in memory. This appears to be by design, just glancing at the source for ConcurrentLinkedQueue, a remove merely removes the reference to the object being stored but leaves the linked list in place for iteration. Finally my question: Is there a "better" lazy way to handle a collection of this nature? I love the speed of the ConcurrentLinkedQueue, I just cant afford the unbounded leak that appears to be possible in this case. If not, it seems like I'd have to create a second structure to track order and may have the same issues, plus a synchronization concern.

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  • How do I create a dynamic data transfer object dynamically from ADO.net model

    - by Richard
    I have a pretty simple database with 5 tables, PK's and relationships setup, etc. I also have an ASP.net MVC3 project I'm using to create simple web services to feed JSON/XML to a mobile app using post/get. To access my data I'm using an ADO.net entity model class to handle generation of the entities, etc. Due to issues with serialization/circular references created by the auto-generated relations from ADO.net entity model, I've been forced to create "Data transfer objects" to strip out the relations and data that doesn't need to be transferred. Question 1: is there an easier way to create DTOs using the entity framework itself? IE, specify only the entity properties I want to convert to Jsonresults? I don't wish to use any 3rd party frameworks if I can help it. Question 2: A side question for Entity Framework, say I create an ADO.net entity model in one project within a solution. Because that model relies on the connection to the database specified in project A, can project B somehow use that model with a similar connection? Both projects are in the same solution. Thanks!

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  • VSTO Word ContentControls, Y U No have Name property?

    - by System.Cats.Lol
    When you add a VSTO (not Word native) content control, you specify the name: controls.AddContentControl(wordRange, "foo", wdType); Where controls is the VSTO (extended) Document.Controls collection. You can later look up the control by name: ContentControl myContentControl = controls["foo"]; So why in the world is there no Name property for ContentControl? (or ContentControlBase, or any of the other derivatives). I'm implementing a wrapper class for the Document.Controls property that lets you add or iterate the content controls. When iterating the underlying Document.Controls, there's no way to look up the name of each control. (We need it to return an instance of our ContentControl wrapper). So currently I'm doing this in our ContentControls wrapper class: public IEnumerator<IContentControl> GetEnumerator() { System.Collections.IEnumerator en = this.wordControls.GetEnumerator(); while (en.MoveNext()) { // VSTO Document.Controls includes all managed controls, not just // VSTO ContentControls; return only those. if (en.Current is Microsoft.Office.Tools.Word.ContentControl) { // The control's name isn't stored with the control, only when it was added, // so use a placeholder name for the wrapper. yield return new ContentControl("Unknown", (Microsoft.Office.Tools.Word.ContentControl)en.Current); } } } I'd prefer to not have to resort to keeping a map of names-to-wrapper-objects in our ContentControls object. Can anyone tell me how to get the control's name (the name parameter that was passed to Controls.Add()?

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  • Qt and variadic functions

    - by Noah Roberts
    OK, before lecturing me on the use of C-style variadic functions in C++...everything else has turned out to require nothing short of rewriting the Qt MOC. What I'd like to know is whether or not you can have a "slot" in a Qt object that takes an arbitrary amount/type of arguments. The thing is that I really want to be able to generate Qt objects that have slots of an arbitrary signature. Since the MOC is incompatible with standard preprocessing and with templates, it's not possible to do so with either direct approach. I just came up with another idea: struct funky_base : QObject { Q_OBJECT funky_base(QObject * o = 0); public slots: virtual void the_slot(...) = 0; }; If this is possible then, because you can make a template that is a subclass of a QObject derived object so long as you don't declare new Qt stuff in it, I should be able to implement a derived templated type that takes the ... stuff and turns it into the appropriate, expected types. If it is, how would I connect to it? Would this work? connect(x, SIGNAL(someSignal(int)), y, SLOT(the_slot(...))); If nobody's tried anything this insane and doesn't know off hand, yes I'll eventually try it myself...but I am hoping someone already has existing knowledge I can tap before possibly wasting my time on it.

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  • Django formset doesn't validate

    - by tsoporan
    Hello, I am trying to save a formset but it seems to be bypassing is_valid() even though there are required fields. To test this I have a simple form: class AlbumForm(forms.Form): name = forms.CharField(required=True) The view: @login_required def add_album(request, artist): artist = Artist.objects.get(slug__iexact=artist) AlbumFormSet = formset_factory(AlbumForm) if request.method == 'POST': formset = AlbumFormSet(request.POST, request.FILES) if formset.is_valid(): return HttpResponse('worked') else: formset = AlbumFormSet() return render_to_response('submissions/addalbum.html', { 'artist': artist, 'formset': formset, }, context_instance=RequestContext(request)) And the template: <form action="" method="post" enctype="multipart/form-data">{% csrf_token %} {{ formset.management_form }} {% for form in formset.forms %} <ul class="addalbumlist"> {% for field in form %} <li> {{ field.label_tag }} {{ field }} {{ field.errors }} </li> {% endfor %} </ul> {% endfor %} <div class="inpwrap"> <input type="button" value="add another"> <input type="submit" value="add"> </div> </form> What ends up happening is I hit "add" without entering a name then HttpResponse('worked') get's called seemingly assuming it's a valid form. I might be missing something here, but I can't see what's wrong. What I want to happen is, just like any other form if the field is required to spit out an error if its not filled in. Any ideas?

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  • Retrieve a TextBox element dinamically created and Focus it

    - by user335444
    Hi, I have a collection (VariableValueCollection) of custom type VariableValueViewModel objects binded with a ListView. WPF Follow: <ListView ItemsSource="{Binding VariableValueCollection}" Name="itemList"> <ListView.Resources> <DataTemplate DataType="{x:Type vm:VariableValueViewModel}"> <Grid> <Grid.ColumnDefinitions> <ColumnDefinition Width="180"></ColumnDefinition> </Grid.ColumnDefinitions> <TextBox TabIndex="{Binding Path=Index, UpdateSourceTrigger=PropertyChanged, Mode=TwoWay}" Grid.Column="0" Name="tbValue" Focusable="True" LostFocus="tbValue_LostFocus" GotFocus="tbValue_GotFocus" KeyDown="tbValue_KeyDown"> <TextBox.Text> <Binding Path="Value" UpdateSourceTrigger="PropertyChanged" Mode="TwoWay"> <Binding.ValidationRules> <ExceptionValidationRule></ExceptionValidationRule> </Binding.ValidationRules> </Binding> </TextBox.Text> </TextBox> </Grid> </DataTemplate> </ListView.Resources> </ListView> My Goal is to add a new row when I press "enter" on last row, and Focus the new row. To do that, I check that row is the last row and add a new row in that case. But I don't know how to focus the new TextBox... Here the KeyPressed method: private void tbValue_KeyDown(object sender, KeyEventArgs e) { if (e.Key == System.Windows.Input.Key.Enter) { DependencyObject obj = itemList.ContainerFromElement((sender as TextBox)); int index = itemList.ItemContainerGenerator.IndexFromContainer(obj); if( index == (VariableValueCollection.Count - 1) ) { // Create a VariableValueViewModel object and add to collection. In binding, that create a new list item with a new TextBox ViewModel.AddNewRow(); // How to set cursor and focus last row created? } } } Thank's in advance...

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  • How do you make a static sprite be a child of another sprite in cocos2D while using SpaceManager

    - by JJBigThoughts
    I have two static (STATIC_MASS) SpaceManager sprites. One is a child of the other - by which I mean that one sort of builds up the other one, but although the child's images shows up in the right place, the child doesn't seem to exists in the chipmunk physics engine, like I would expect. In my case, I have a backboard (rectangular sprite) and a hoop (a circular sprite). Since I might want to move the backboard, I'd like to attach the hoop to backboard so that the hoop automatically moves right along with the backboard. Here, we see a rotating backboard with attached hoop. It looks OK on the screen, but other objects only bounce off the backboard but pass right through the hoop (in a bad sense of the term). What doesn't my child sprite seem to exist in the physics engine? // Add Backboard cpShape *shapeRect = [smgr addRectAt:cpvWinCenter mass:STATIC_MASS width:200 height:10 rotation:0.0f ];// We're upgrading this cpCCSprite * cccrsRect = [cpCCSprite spriteWithShape:shapeRect file:@"rect_200x10.png"]; [self addChild:cccrsRect]; // Spin the static backboard: http://stackoverflow.com/questions/2691589/how-do-you-make-a-sprite-rotate-in-cocos2d-while-using-spacemanager // Make static object update moves in chipmunk // Since Backboard is static, and since we're going to move it, it needs to know about spacemanager so its position gets updated inside chipmunk. // Setting this would make the smgr recalculate all static shapes positions every step // cccrsRect.integrationDt = smgr.constantDt; // cccrsRect.spaceManager = smgr; // Alternative method: smgr.rehashStaticEveryStep = YES; smgr.rehashStaticEveryStep = YES; // Spin the backboard [cccrsRect runAction:[CCRepeatForever actionWithAction: [CCSequence actions: [CCRotateTo actionWithDuration:2 angle:180], [CCRotateTo actionWithDuration:2 angle:360], nil] ]]; // Add the hoop cpShape *shapeHoop = [smgr addCircleAt:ccp(100,-45) mass:STATIC_MASS radius: 50 ]; cpCCSprite * cccrsHoop = [cpCCSprite spriteWithShape:shapeHoop file:@"hoop_100x100.png"]; [cccrsRect addChild:cccrsHoop]; This is only half working for me. Note: SpaceManager is a toolkit for working with cocos2D-iphone

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  • Too many open files in one of my java routine.

    - by Irfan Zulfiqar
    I have a multithreaded code that has to generated a set of objects and write them to a file. When I run it I sometime get "Too many open files" message in Exception. I have checked the code to make sure that all the file streams are being closed properly. Here is the stack trace. When I do ulimit -a, open files allowed is set to 1024. We think increasing this number is not a viable option / solution. [java] java.io.FileNotFoundException: /export/event_1_0.dtd (Too many open files) [java] at java.io.FileInputStream.open(Native Method) [java] at java.io.FileInputStream.<init>(FileInputStream.java:106) [java] at java.io.FileInputStream.<init>(FileInputStream.java:66) [java] at sun.net.www.protocol.file.FileURLConnection.connect(FileURLConnection.java:70) [java] at sun.net.www.protocol.file.FileURLConnection.getInputStream(FileURLConnection.java:161) [java] at java.net.URL.openStream(URL.java:1010) Now what we have identified so far by looking closely at the list of open files is that the VM is opening same class file multiple times. /export/BaseEvent.class 236 /export/EventType1BaseEvent.class 60 /export/EventType2BaseEvent.class 48 /export/EventType2.class 30 /export/EventType1.class 14 Where BaseEvent is partent of all the classes and EventType1 ant EventType2 inherits EventType1BaseEvent and EventType2BaseEvent respectively. Why would a class loader load the same class file 200+ times. It seems it is opening up the base class as many time it create any child instance. Is this normal? Can it be handler any other way apart from increasing the number of open files?

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  • Bing Map on Windows Phone - add click events to pushpins; display more details

    - by Will Gill
    I have a WP Phone app using a Bing Map control. I have an array of objects, and each object has a location. I iterate the array to place the pins on the map (see below). I have a touch event bound to each pin to allow the user to tap the pin to start an action. Now - I would like, on tap, to show information from the object that relates to that pin to be shown in a textbox. How can I retrieve the object from the array that corresponds to the pushpin that was tapped/clicked? foreach (wikiResult result in arrayResults) { double lat = double.Parse(result.Latitude, CultureInfo.InvariantCulture); double lng = double.Parse(result.Longitude, CultureInfo.InvariantCulture); statusTextBlock.Text = result.Latitude + " " + result.Longitude + " " + lat + " " + lng; GeoCoordinate d = new GeoCoordinate(lat, lng); Pushpin pin; pin = new Pushpin(); pin.Location = d; pin.Content = result.Name; pin.MouseLeftButtonUp += new MouseButtonEventHandler(pin1_MouseLeftButtonUp); myMap.Children.Add(pin); } void pin1_MouseLeftButtonUp(object sender, MouseButtonEventArgs e) { //display the content from the object in a text box } Many thanks in advance!

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  • Writing good tests for Django applications

    - by Ludwik Trammer
    I've never written any tests in my life, but I'd like to start writing tests for my Django projects. I've read some articles about tests and decided to try to write some tests for an extremely simple Django app or a start. The app has two views (a list view, and a detail view) and a model with four fields: class News(models.Model): title = models.CharField(max_length=250) content = models.TextField() pub_date = models.DateTimeField(default=datetime.datetime.now) slug = models.SlugField(unique=True) I would like to show you my tests.py file and ask: Does it make sense? Am I even testing for the right things? Are there best practices I'm not following, and you could point me to? my tests.py (it contains 11 tests): # -*- coding: utf-8 -*- from django.test import TestCase from django.test.client import Client from django.core.urlresolvers import reverse import datetime from someproject.myapp.models import News class viewTest(TestCase): def setUp(self): self.test_title = u'Test title: bareksc' self.test_content = u'This is a content 156' self.test_slug = u'test-title-bareksc' self.test_pub_date = datetime.datetime.today() self.test_item = News.objects.create( title=self.test_title, content=self.test_content, slug=self.test_slug, pub_date=self.test_pub_date, ) client = Client() self.response_detail = client.get(self.test_item.get_absolute_url()) self.response_index = client.get(reverse('the-list-view')) def test_detail_status_code(self): """ HTTP status code for the detail view """ self.failUnlessEqual(self.response_detail.status_code, 200) def test_list_status_code(self): """ HTTP status code for the list view """ self.failUnlessEqual(self.response_index.status_code, 200) def test_list_numer_of_items(self): self.failUnlessEqual(len(self.response_index.context['object_list']), 1) def test_detail_title(self): self.failUnlessEqual(self.response_detail.context['object'].title, self.test_title) def test_list_title(self): self.failUnlessEqual(self.response_index.context['object_list'][0].title, self.test_title) def test_detail_content(self): self.failUnlessEqual(self.response_detail.context['object'].content, self.test_content) def test_list_content(self): self.failUnlessEqual(self.response_index.context['object_list'][0].content, self.test_content) def test_detail_slug(self): self.failUnlessEqual(self.response_detail.context['object'].slug, self.test_slug) def test_list_slug(self): self.failUnlessEqual(self.response_index.context['object_list'][0].slug, self.test_slug) def test_detail_template(self): self.assertContains(self.response_detail, self.test_title) self.assertContains(self.response_detail, self.test_content) def test_list_template(self): self.assertContains(self.response_index, self.test_title)

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