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  • Webcast: Moving Client/Server and .NET Applications to Windows Azure Cloud

    - by Webgui
    The Cloud and SaaS models are changing the face of enterprise IT in terms of economics, scalability and accessibility . Visual WebGui Instant CloudMove transforms your Client / Server application code to run natively as .NET on Windows Azure and enables your Azure Client / Server application to have a secured-by-design plain Web or Mobile browser based accessibility. Itzik Spitzen VP of R&D, Gizmox will present a webcast on Microsoft Academy on Tuesday 8 March at 8am (USA Pacific Time) explaining how VWG bridges the gap between Client/Server applications’ richness, performance, security and ease of development and the Cloud’s economics & scalability. He will then introduce the unique migration and modernization tools which empower customers like Advanced Telemetry, Communitech, and others, to transform their existing Client/Server business application to a native Web Applications (Rich ASP.NET) and then deploy it on Windows Azure which allows accessibility from any browser (or mobile if desired by the customer). Registration page on Microsoft Academy: https://www.eventbuilder.com/microsoft/event_desc.asp?p_event=1u19p08y

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  • Azure

    - by Grant Fritchey
    I've been tasked to learn SQL Azure, as well as test all the Red Gate products on it. My one, BIG, fear has been that I'll receive some mongo bill in the mail because I've exceeded the MSDN testing limit. I know people that have had that problem. I've been trying to keep an eye on my usage, but, let's face it, it's not something I think about every day. But now I don't have to. Red Gate has been working with Azure, long before I showed up. They already released a little piece of software that I just found out about, it's called CloudTally. It gathers your usage and sends you a daily email so you can know if you're starting to approach that limit. Check it out, it's free.

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  • [JOGL] my program is too slow, ho can i profile with Eclipse?

    - by nkint
    hi juys my simple opengl program is really toooo slow and not fluid i'm rendering 30 sphere with simple illumination and simple material. the only hard(?) computing stuffs i do is a collision detection between ray-mouse and spheres (that works ok and i do it only in mouseMoved) i have no thread only animator to move spheres how can i profile my jogl project? or mayebe (most probable..) i have some opengl instruction that i don't understand and make render particular accurate (or back face rendering that i don't need or whatever i don't know exctly i'm just entered in opengl world)

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  • Drawing different per-pixel data on the screen

    - by Amir Eldor
    I want to draw different per-pixel data on the screen, where each pixel has a specific value according to my needs. An example may be a random noise pattern where each pixel is randomly generated. I'm not sure what is the correct and fastest way to do this. Locking a texture/surface and manipulating the raw pixel data? How is this done in modern graphics programming? I'm currently trying to do this in Pygame but realized I will face the same problem if I go for C/SDL or OpenGL/DirectX.

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  • Les parts de marché de Bing contestées par une polémique, le moteur de recherche progresse ou stagne

    Mise à jour du 18.06.2010 par Katleen Les parts de marché de Bing contestées par une polémique, le moteur de recherche progresse ou stagne selon les méthodes de calcul Alors que Bing vient de fêter ses deux ans d'existence et qu'il tente tant bien que mal de s'imposer face à la domination indiscutable du marché de la recherche en ligne par Google, il se retrouve au centre d'une polémique brûlante. En Mai, les parts de marché de Bing relatives au nombre de requêtes lancées dans le monde sont restées plates en comparaison à Avril (d'après les chiffres publiés par comScore). De là est apparue une controverse : comment définir "une recherche" ? Des experts disent q...

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  • SEI Turns Software Architecture into a Game

    - by Bob Rhubart-Oracle
    "Architecture is the decisions that you wish you could get right early in a project." -- Ralph E. Johnson Unless you can see into the future, getting those decisions right comes down to a collection of hard choices. But the Software Engineering Institute (SEI) of Carnegie Mellon University has turned those hard choices into a game. Literally. According to the SEI website: The Hard Choices game is a simulation of the software development cycle meant to communicate the concepts of uncertainty, risk, options, and technical debt. In the quest to become market leader, players race to release a quality product to the marketplace. By the end of the game, everyone has experienced the implications of investing effort to gain an advantage or of paying a price to take shortcuts, as they employ design strategies in the face of uncertainty.   Check it out for yourself: Download the Hard Choices Board Game Download the companion white paper: The Hard Choices Game Explained

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  • Orthographic Projection with variable FOV

    - by cubrman
    We are building agame with orthographic view. The problem we face is the fact that with different resolution you can see different area of the game world. E.g. if you have higher resolution you can see more around you. To solve this we currently use a common scale factor that every model is scaled by, depending on resolution. But this has drawbacks when drawing shadows - I cannot set a higher view angle for the orthographic shadow camera, while when using the perspective shadow camera I get significantly worse shadow quality. So the question is is there any way to controll FOV when using orthographic projection, or, more specifically, what is the easiest way to scale the world uniformly up or down with orthographic projection matrix? I saw that in 3ds MAX you can control FOV for an orthographic camera I wonder how they implemented it.

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  • i'm new in programming and need experts help [on hold]

    - by Hatem
    i'm pleased to find place full of experts who can help me i'm new in programming ,and i went to course about C# basics + SQL i want to learn WPF to work on my own desktop application project i dont know how to start ..i'm lost sometimes i open VS2012 put contols here and there ..then i feel i miss information so i stop feel depressed other times i open books like WPF4.5 unleashed and after while i get bored of reading and complexed expressions i face other times i go to youtube watch some videos after all i dont do anything right .. i dont know how to start what are right steps to be professional in programming? should i revise what i took in C# basics and sql?? i wish you provide me with clear steps to begin successfully i'm sorry if my question is open or in wrong place forgive me thank you all

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  • How do I get my polygons to be lighted by either side?

    - by Molmasepic
    Okay, I am using Ogre3D and Gorilla(2D library for ogre3D) and I am making Gorilla::Screenrenderables in the open scene. The problem that I am having is that when I make a light and have my SR(screenrenderable) near it, it does not light up unless the face of the SR is facing the light... I am wondering if there is a way to maybe set the material or code(which would be harder) so the SR is lit up whether the vertices of the polygon are facing the light or not. I feel it is possible but the main obstacle is how I would go about doing this.

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  • The evils of #region

    - by DarrenFieldhouse
    I’m not a big fan of #region, I use it occasionally but generally try to avoid it. It’s always frustrating to open a code file and be presented with nothing but collapsed regions – sure, it looks neat (and lets face, more than a few programmers are a little OCD) but I want to see the code, that’s why I opened the file in the first place! Don’t worry, I’m not going off on a rant, I just want to direct you to a much more level headed explanation of The Problem With Code Folding. I couldn’t agree more.

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  • How to Turn Your Home Ubuntu PC Into a LAMP Web Server

    - by YatriTrivedi
    Got a Linux PC you want to put to work? Maybe you’re not comfortable with the command-line only version of Ubuntu Server Edition. Here’s how to keep the standard Ubuntu desktop and add web-serving capabilities to it. Whether you’re not comfortable with a command-line only system, you’re using your Ubuntu desktop for other things, or you just need it installed for a few particular apps, you can add Apache, MySQL, and PHP to any standard desktop installation of Ubuntu very quickly and easily Latest Features How-To Geek ETC How to Integrate Dropbox with Pages, Keynote, and Numbers on iPad RGB? CMYK? Alpha? What Are Image Channels and What Do They Mean? How to Recover that Photo, Picture or File You Deleted Accidentally How To Colorize Black and White Vintage Photographs in Photoshop How To Get SSH Command-Line Access to Windows 7 Using Cygwin The How-To Geek Video Guide to Using Windows 7 Speech Recognition Stylebot Customizes Web Pages in Chrome, Now Has Downloadable Styles Blackberry, Dell, Apple, and Motorola Tablets Compared [Infographic] Encrypt Your Google Search Queries Vintage Posters Showcase the History of Tech Advertising Google Cloud Print Extension Lets You Print Doc/PDF/Txt Files from Web Sites Hack a $10 Flashlight into an Ultra-bright Premium One

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  • Triangle Picking Picking Back faces

    - by Tangeleno
    I'm having a bit of trouble with 3D picking, at first I thought my ray was inaccurate but it turns out that the picking is happening on faces facing the camera and faces facing away from the camera which I'm currently culling. Here's my ray creation code, I'm pretty sure the problem isn't here but I've been wrong before. private uint Pick() { Ray cursorRay = CalculateCursorRay(); Vector3? point = Control.Mesh.RayCast(cursorRay); if (point != null) { Tile hitTile = Control.TileMesh.GetTileAtPoint(point); return hitTile == null ? uint.MaxValue : (uint)(hitTile.X + hitTile.Y * Control.Generator.TilesWide); } return uint.MaxValue; } private Ray CalculateCursorRay() { Vector3 nearPoint = Control.Camera.Unproject(new Vector3(Cursor.Position.X, Control.ClientRectangle.Height - Cursor.Position.Y, 0f)); Vector3 farPoint = Control.Camera.Unproject(new Vector3(Cursor.Position.X, Control.ClientRectangle.Height - Cursor.Position.Y, 1f)); Vector3 direction = farPoint - nearPoint; direction.Normalize(); return new Ray(nearPoint, direction); } public Vector3 Camera.Unproject(Vector3 source) { Vector4 result; result.X = (source.X - _control.ClientRectangle.X) * 2 / _control.ClientRectangle.Width - 1; result.Y = (source.Y - _control.ClientRectangle.Y) * 2 / _control.ClientRectangle.Height - 1; result.Z = source.Z - 1; if (_farPlane - 1 == 0) result.Z = 0; else result.Z = result.Z / (_farPlane - 1); result.W = 1f; result = Vector4.Transform(result, Matrix4.Invert(ProjectionMatrix)); result = Vector4.Transform(result, Matrix4.Invert(ViewMatrix)); result = Vector4.Transform(result, Matrix4.Invert(_world)); result = Vector4.Divide(result, result.W); return new Vector3(result.X, result.Y, result.Z); } And my triangle intersection code. Ripped mainly from the XNA picking sample. public float? Intersects(Ray ray) { float? closestHit = Bounds.Intersects(ray); if (closestHit != null && Vertices.Length == 3) { Vector3 e1, e2; Vector3.Subtract(ref Vertices[1].Position, ref Vertices[0].Position, out e1); Vector3.Subtract(ref Vertices[2].Position, ref Vertices[0].Position, out e2); Vector3 directionCrossEdge2; Vector3.Cross(ref ray.Direction, ref e2, out directionCrossEdge2); float determinant; Vector3.Dot(ref e1, ref directionCrossEdge2, out determinant); if (determinant > -float.Epsilon && determinant < float.Epsilon) return null; float inverseDeterminant = 1.0f/determinant; Vector3 distanceVector; Vector3.Subtract(ref ray.Position, ref Vertices[0].Position, out distanceVector); float triangleU; Vector3.Dot(ref distanceVector, ref directionCrossEdge2, out triangleU); triangleU *= inverseDeterminant; if (triangleU < 0 || triangleU > 1) return null; Vector3 distanceCrossEdge1; Vector3.Cross(ref distanceVector, ref e1, out distanceCrossEdge1); float triangleV; Vector3.Dot(ref ray.Direction, ref distanceCrossEdge1, out triangleV); triangleV *= inverseDeterminant; if (triangleV < 0 || triangleU + triangleV > 1) return null; float rayDistance; Vector3.Dot(ref e2, ref distanceCrossEdge1, out rayDistance); rayDistance *= inverseDeterminant; if (rayDistance < 0) return null; return rayDistance; } return closestHit; } I'll admit I don't fully understand all of the math behind the intersection and that is something I'm working on, but my understanding was that if rayDistance was less than 0 the face was facing away from the camera, and shouldn't be counted as a hit. So my question is, is there an issue with my intersection or ray creation code, or is there another check I need to perform to tell if the face is facing away from the camera, and if so any hints on what that check might contain would be appreciated.

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  • Sharing samba-folder with root access

    - by Industrial
    Hi everyone, I have a staging server in my network running Ubuntu server 10.10, being my main development area. As I need to access the files in the Apache root from other computers in the network, I have setup samba with the following settings: [www] comment = Apache root www path = /var/www writable = yes force user = root force group = root On the host computer, running Ubuntu 10.10 desktop, I am trying to mount the drive with a bash file looking like below: #!/bin/bash sudo mount -t cifs //192.168.1.5/www /media/www/ -o username=myusername,password=mypassword,rw,iocharset=utf8,file_mode=0777,dir_mode=0777 What happens is that I get mount error(13): Permission denied Refer to the mount.cifs(8) manual page (e.g. man mount.cifs) thrown in my face whilst trying to execute the mount. I've done exactly the same, with exactly the same smb.conf & mount-bash file on another computer in my network, but this just wont work. What am I doing wrong? I am running out of ideas.

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  • Odds For Fighting Game

    - by thinkfuture
    I'm creating a fighting game where two opponents face off against each other in the ring. While I've been able to figure out the odds of a player winning based on previous wins/losses, I have yet to find a formula which modifies those odds based on opponent. For example: Player 1: W:5 L:5 - 1/1 odds Player 2: W:5 L:0 - 1/5 odds I want to calculate the odds that Player 1 will wins against player 2. Compounding this the players could be of different levels: if the players are within a few levels of each other, the odds should map closely to wins/losses. However, as the levels diverge, the odds of the lower level player winning reduce. As a swag: Player 1 - W:5 L:5 - 1:1 odds Against a level 8 - 1:2 Against a level 9 - 2:3 Against a level 10 - 1:1 Against a level 11 - 3:2 Against a level 12 - 2:1 These are just estimates, my sense is that there is a math formula out there which will calculate that - can anyone out there point me to what this could be? Thanks...Chris

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  • Handling SMS/email convergence: how does a good business app do it?

    - by Tim Cooper
    I'm writing a school administration software package, but it strikes me that many developers will face this same issue: when communicating with users, should you use email or SMS or both, and should you treat them as fundamentally equivalent channels such that any message can get sent using any media, (with long and short forms of the message template obviously) or should different business functions be specifically tailored to each of the 3? This question got kicked off "StackOverflow" for being overly general, so I'm hoping it's not too general for this site - the answers will no doubt be subjective but "you don't need to write a whole book to answer the question". I'm particularly interested in people who have direct experience of having written comparable business applications. Sub-questions: Do I treat SMS as "moderately secure" and email as less secure? (I'm thinking about booking tokens for parent/teacher nights, permission slips for excursions, absence explanation notes - so high security is not a requirement for us, although medium security is) Is it annoying for users to receive the same message on multiple channels? Should we have a unified framework that reports on delivery or lack thereof of emails and SMS's?

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  • Un nouveau type d'attaques par injection SQL plus sophistiquées découvert par un cabinet de sécurité toucherait plus de 20.000 sites

    Un nouveau type plus sophistiqué d'attaques par injection SQL Découvert par un cabinet de sécurité, il toucherait plus de 20 000 sites Les attaques par injection SQL font partie des vulnérabilités les plus courantes dont sont victimes les applications Web. Mais cette « popularité » fait aussi que plusieurs mécanismes de défense ont été mis au point et sont couramment utilisés. Face à cette situation, des pirates auraient développé une nouvelle variante d'attaque par injection SQL. Elle utilise, selon la récente découverte de la société de sécurité Web Armorise, une forme simple de peer-to-peer. Traditionnellement, les attaques par injection SQL sont effectuées en exploitant...

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  • Question aboud Headings For Professionals <H1>... <H9> in SEO & Browsercompatibility Differences

    - by Sam
    We all know the importance ans significance of Headings for Professional Webmasters. These were known for professional developers as <h1>Heading 1</h1> h2 ... h6. As a daring webdeveloper I lately needed more short headings for complex structured document and i thought what the hell and went ahead and used in css h1,h2,h3,h4,h5,h6{ } h7{ } h8{ } h9{ } My experiment turned out to pay back. But only in Firefox, Safari, Chrome etc, not in Internet Explorer 8. Q1. Who(&When) decided that All headings should go upto h6, and not h4 or h7? Q2. Why h7 -h9 work perfect in all major browsers, except IE8? Q3. What is the significance for Bing,Yahoo and Googld in terms of recognition or headings h1 ~ h9? obviously h1 is more important than 2, but do they differentiate between h5 and h6? or not anymore after h3?

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  • Error from DNS validation service: RFC821 4.3

    - by ferdi
    So I've managed to setup bind9 and a mail server, but it seems there is something wrong. I don't quite under stand this error: The configuration of your mail servers and your DNS are not ok! The report of the test is: mail.domain.com. - mail.domain.com - 208.xxx.xxx.xxx - lisa.domain.com Spam recognition software and RFC821 4.3 (also RFC2821 4.3.1) state that the hostname given in the SMTP greeting MUST have an A record pointing back to the same server. Can anyone explain this to me in a bit more detail, and maybe point me in a direction to solve this?

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  • Evolution and thunderbird sharing same mail data?

    - by balki
    Hi, I have been using Evolution for a quite long and it has downloaded around 1.6GBs of mails from gmail. I want to try thunderbird but I dont want to re download everything again. Is that possible to have both clients sharing same data? I'll make sure I don't use both at the same time if that matters. I'll move to thunderbird fully if I'm happy with it. Problems I face with evolution is that I have to have the GUI running always if I want to get instant alerts and send mail immediately. Also it loads the messages slow and even after I move to the next mail, it slowly downloads all the linked images before moving on.

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  • SQL vs. Oracle Live Debate (AKA Smackdown!)

    - by Peter W. DeBetta
    A few years ago I was speaking at a conference in Raleigh, NC where Ted Neward and I found a fun way to promote a Java vs. .NET debate that was planned one evening. We stood in the middle of a crowd during one of the breaks and starting “arguing” about Java vs. .NET with one another. Our voice levels quickly raised and we ended it by slapping each other across the face with a glove to request a challenge. It was a great way to segue to our announcing of the actual debate planned later that evening....(read more)

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  • Google I/O 2012 - High Performance HTML5

    Google I/O 2012 - High Performance HTML5 For years we built web apps that far outpaced the capabilities of the browsers they ran in. Just as the browsers were catching up HTML5 came on the scene - video and audio, canvas, SVG, app cache, localStorage, @font-face, and more. Now the browsers are racing to stay ahead of the wave that's building as developers adopt these new capabilities. Is your HTML5 app going to ride the wave or be dashed on the rocks leaving users stranded? Learn which HTML5 features to seek out and which to avoid when it comes to building fast HTML5 web apps. This session will be live captioned. From: GoogleDevelopers Views: 91 1 ratings Time: 01:02:07 More in Science & Technology

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  • [Dear Recruiter] I'm an engineer trapped in a kittens body.

    - by refuctored
    Aditya -- I am very interested in pursuing the opportunity you've presented to me.  Let me assure you, there are very few individuals in Indianapolis with the skill set which I have so passionately trained to acquire.   Accompanying my skill set I do have a few quirks that you'll need to be okay with prior to placing me at a company. Bluntly, I feel like I'm a software engineer trapped in a cute little kitten's body.  I find that I am most comfortable going to work with a few stripes and whiskers painted on my face.  Coworkers will need to be okay with me grooming myself and making kitten noises whilst I do so.  I do occasionally let out a purr now and then, but not loud enough to disrupt anyone.  I always throw my arm-hair-balls in the appropriate trash receptacle. Will your company provide a scratching post or will I need to bring my own?  I can bring my own litter box. Meow-muh,George

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  • Translating Documents from a Foreign Language into English on my Computer?

    - by Simon
    I am aware that websites can be translated from many languages into English thanks to Google Translate. If I receive documentation via email that is in a language other than English, how straight forward is it to translate into English on my PC or Apple Mac? (indeed is Google Translate involved or is it strictly for websites) Similarly if I receive documentation via the normal postal mail service (termed "snail mail" if I'm correct) which needs to be translated into English, what steps need to be taken for this documentation to be translated effectively & quickly on my PC or Apple Mac (I am aware of the term Optical Character Recognition (OCR) software, and is this costly, or do free alternatives exist to carry out the translation process solely online? ).

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  • How to fix Fullscreen focus error in Unity?

    - by Vagrant232
    Recently, I've been experiencing an error with programs that have a fullscreen mode with low resolution (80xx600 and below) in Unity. The problem isn't valid in gnomeshell. Whenever I launch an application, unity would enlarge the screen more than it should be and would only show me the upper left corner of the screen (I only see a magnified quarter of the screen). At first I thought that it was an issue related to wine but I later found out that native applications (such as world of goo) are affected as well. Apps that taken on the full screen but have a larger resolution don't face such an issue. Is it possible to get this fixed manually? Or do I have to wait for updates?

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  • Enterprise Mobile Apps

    - by Sahil Malik
    SharePoint 2010 Training: more information This is one of those rare occasions when I get to write about what I’m working on in my consulting life. I’m a very lucky guy, I get to work on some very tough and challenging solutions for clients around the world. In working on such problems, I face the best challenges which help me be a better consultant. A better consultant is a better trainer. There is no substitute for real world experience. As an example, Winsmarts started working on a product with Din ERP that would bring ERP functionality into SharePoint. Not influenced by marketecture, and the only driver being success at customer, as an architect for this endeavor, I experimented with and decided against technologies such as Silverlight. We subsequently invested heavily in JavaScript when the prevalent browser was still IE6. It wasn’t easy to create an amazing amount of functionality in JavaScript, but over time we enriched the product and today we have a very compelling Read full article ....

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